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Thursday, September 21, 2017 11:50 PM

: Christina Lee Storm : 2F : 2017/10/02 09:00


CGI Dreamworks Animation Studio Pipeline Joe Lewis - Where is Storytelling Going Next?
How do we create content that can capture people's eyeball?
What tech to use?
Good story means something worth telling that the world wants to hear, this is your lonely task.
"Your goal must be a good story well told"---Robert Mckee DreamWorks Animation: The Exhibition - Pitching
storyboards
What tech?
Landscape pf New Media/ Transmedia
Game
Animation + Visual Effect
Special Venue Production
VR + AR

* New media:
* Tansmedia:
* Landscape: Future of story telling
* Games: Blurring the lines

How Dreamworks Draws 'Dragon 2' Faster, Better


Apollo Premo
Stages of production:

1.Story/Editorial 2.Visual development 3.Layout 4.Animation Image generation


Art modeling, Rigging, Surfacing Rough layout, Final layout Animations, Crowds, Character effect, Effects Matte Painting, Lighting, Composing, Image Finagling
Photoshop, Flix, Avid Photoshop, Maya, Mari, Premo Camora capture, Motion capture, Premo, Houdini Premo, Houdini Photoshop, Maya, Houdini, Moonray, Nuke

*PGA
The Fiction of the Science: Robert Wong (Future of StoryTelling 2013)
Producer Guild of America (Platform)

Visual Effect Pipeline

*Rhythm & Hues studio: Life of Pi, Percy Jacksons Sea Monster

Life after Pi SHISH AIKAT EDUCATION MANAGER, RHYTHM & HUES

Step into the Page Carne Y Arena Magic Leap IP(Intellectual Property) IP

O Human Connection O

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