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Suikoden Tierkreis FAQ/Walkthrough for DS by Cyril about:reader?url=https://www.gamefaqs.com/ds/952637-suikoden-tierk...

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Suikoden Tierkreis FAQ/Walkthrough for DS by Cyril

===============================================================================
Suikoden Tierkreis
FAQ/Walkthrough
By: Cyril [Stephanie Nutter]
Version: 1.15
Last Updated: April 7th, 2009
===============================================================================

While I've done my best to avoid storyline spoilers, I cannot guarantee


that
this guide is entirely spoiler free. There will be no discussion of
the plot,
characters, or Suikoden Universe in this guide, it is meant to be used
purely
as a means to help you through the game, finish quests, and recruit
characters.

===============================================================================
Section 1: Frequently Asked Questions -s1faq-
Section 2: Basics -s2bsc-
Controls -bs1ct-
Travel: Field and Menu -bs2tf-
Days and Seasons -bs3ds-
The Menus -bs4mu-
Battle Basics -bs5ba-
Section 3: Walkthrough -s3wkt-
Quick Guide -wktqg-
Chapter 1: Introduction -c1cv1-
Chapter 2: Order -c2odr-
Chapter 3: Defense -c3dfs-
Chapter 4: Consorts -c4cnr-
Chapter 5: Alliance -c5aln-
Chapter 6: Tension -c6tns-
Chapter 7: Changes -ch7cg-
Chapter 8: Divine -ch8dv-
Chapter 9: Despair -ch9rp-
Chapter 10: Offensive -ch10o-
Chapter 11: Collapse -ch11p-
Chapter 12: Finale -ch12f-
Section 4: Starbearers: Stars of Destiny -s5sod-
Automatic Characters -arsod-
Recruitable Characters -srcsd-

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Section 5: Quests -s5qst-


Leader Quests -qssld-
Party Quests -qsspq-
Anya's Quests -qssay-
Section 6: Marks of the Stars -mosgi-
Section 7: Miscellaneous -s8mcs-
===============================================================================

Thank you for choosing my guide! I hope my guide will be helpful to


both
the casual players, who are just there to enjoy the ride, and those who
are
completionists that want every character, item, and quest completed.

Unfortunately, due to lack of available free time Online, I am unable


to
provide my EMail address in my Walkthroughs to answer questions.

Due to FAQ size, I've added a Contol-F function. Though it's not
necessary
to use it, you can just type in "Chapter #: [Name]" it will help you
get
around in heavy list sections, such as Characters and Quests. You may
need
to search twice to find what you're looking for, since you may first be
sent
to the Quick Walkthrough section.

If you're looking for a guide to recruit the Stars of Destiny, please


check
the "Recruitable Characters" section under "Starbearers: Stars of
Destiny."
It is in chronological order an has a minimal amount of spoilers. The
main
Walkthrough also has this information.

This guide is currently In-Progress and though the Walkthrough is


complete,
there is still much that is in the process of being added, fixed, and
rewritten.

===============================================================================

--- Frequently Asked Questions ---

===============================================================================

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-s1faq-
In this FAQ section, I will briefly go over which questions I see asked
most
frequently about Suikoden Tierkreis.

-----------------------------------------------
Question 1: What is Suikoden Tierkreis and how is it related to
previous
Suikoden titles?
-q1wst-
Question 2: What do the status icons in the menu mean?
-q2stm-
Question 3: What does the icon under a monster's name mean?
-q3icm-
Question 4: Can I change settings? Turn off the Voice Acting?
-q4csv-
Question 5: I'm having problems recruiting a character!
-q5prc-
Question 6: The Nakil/Hafin Problem
-q6nkh-
Question 7: Help! A Quest isn't appearing for me!
-q7qia-
Question 8: Who is the Assassin after Icas and how do I recruit him?
-q8wia-
Question 9: The Namna Problem
-q9tnp-
-----------------------------------------------

------------------------------
Question: What is Suikoden Tierkreis and how is it related to previous
Suikoden
titles?
-q1wst-
------------------------------
Answer:
Suikoden Tierkreis takes place in an alternate "world" in the same
"universe"
as the original Suikoden games. Don't expect to see any of your
favorite
characters, as they're not in this world. The Stars of Destiny remain,
as does
headquarter and army building, but the rest of the game is quite
different.

Runes don't exist in this world, so no more of the True Runes are
revealed.
Blacksmiths don't raise your weapon level and instead you buy new

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weapons for
each character. Most characters are not restricted to one weapon type.

The main character is not a silent protagonist, unlike the other main
entries
in the Suikoden series. This is not entirely new, though, as the
Suikogaidens
and Suikoden Tactics didn't have silent protagonists.

------------------------------
Question: What do the status icons in the menu mean?
-q2stm-
------------------------------
Answer:
Not even the instruction booklet explains that, unfortunately.
However, it's
rather easy to deduce what they mean from previous Suikoden games.

Sword, top left: Total attack power, Strength+Weapon Attack power


Shield, left: Physical Defense Power.
Magic, top right: The wand represents magic power.
Shield, right: Magical defense power.
Hand, left: "Skill," or hit percentage and multiple attack potential.
Running Man, right: "Speed/Agility" How quickly a character acts in
battle.
Star, left: Luck, it's believed to affect critical hit rates.

If you're looking for more information, see the Character Menu screen
section
of the Basics section.

------------------------------
Question: What does the icon under a monster's name mean?
-q3icm-
------------------------------
Answer:
This denotes a monster's strength, weakness, and neutrality towards
weapons.
The Slash, which is Sword and some Axe-type weapons, is denoted by a
crescent.
A large, circular star-ish shape represents Strike, which is Fist and
Club
type weapons.
The yellow shape that seems to be facing upwards, in something of a
triangle
or arrowhead shape, represents pierce, which is Spear and Bow type
weapons.

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If, when fighting a monster, the mark below said monster is blocked out
and
has a line through it, it means the monster is resistant to that type
of
attacks. For example, if the Slash icon has a line through it, then
Swords
and Axes won't do damage as effectively.

If the monster has no mark by their name, they are neutral towards that
type
of damage.

------------------------------
Question: Can I change Settings? Turn off the Voice Acting?
-q4csv-
------------------------------
Answer:
Unfortunately, no, you are not able to change your game settings or
turn off
the voice acting. If you're early and the game and the Hero's voice is
annoying you, fear not! His voice gets slower over time. It's only a
few
characters that actually speak like he does.

Later on you'll be able to change the "Window" type to a different


color
and slightly different layout, but the controls, text speed, and other
settings cannot be changed.

------------------------------
Question: I'm having problems recruiting a character!
-q5prc-
------------------------------
Answer:
Take a look in the Stars of Destiny section of this guide. That
section is
devoted to the characters you recruit automatically and characters you
must
go out of your way to recruit. That section is meant to be as spoiler-
free
as possible and the characters are presented in chronological order.

------------------------------
Question: The Nakil/Hafin Problem
-q6nkh-
------------------------------

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Answer:
Nakil and Hafin are rather confusing characters to rectuit because they
can
"switch places," so to speak. For example, if you find Hafin in the
Mislato
River early in the game, you'll see the events with Nakil at your
Headquarters once the lake has appeared.

However, if you wait until later, Nakil will appear at the Mislato
River and
Hafin's scene will trigger at the Headquarters.

No matter which order you do it, the method for recruiting them is the
same.
Bring Asad to the Mislato River for the first character.
Chronologically
speaking if you go to recruit the characters as soon as possible, the
character you'll find there is Hafin. Once you have one of the two
characters,
later on in the game, once you've returned from Cragbark the first
time, you
can recruit the second character. Put Asad into your party and walk
around
for a few days, then enter the Headquarters by foot. If the scene
doesn't
trigger, exit the Headquarters and walk around some more.

Once the scene triggers, you need to pass, literally a few months game
time
by walking around and when you re-enter your Headquarters, a scene will
play. This can be somewhat random and difficult to trigger, it seems.
It
didn't seem season based, though.

Nakil and Hafin are both missable characters, so try and recruit them
as soon
as possible. If you're at the set of events right before the Mission
where
the desert appears, it's too late to recruit them! They need to be
done as
soon as possible.

------------------------------
Question: Help! A Quest isn't appearing for me!
-q7qia-
------------------------------
Answer:

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Having trouble getting a recruitment Quest started?

There are four reasons this will happen.


1: You're in the middle of a story event or Mission.
2: Having certain quests active will stop other Quests from appearing,
so try
finishing off other quests.
3: Try speaking with the characters who trigger the quest again,
usually once
or twice. You may have missed a conversation with one of them.
4: Try going ahead one scene in the game if you're in-between Missions.
This
will mostly happen if you're after an event and you can go into the
Grand
Hall and have a Yes or No Option to continue the game.

Finally, make sure you've recruited all prerequisite characters and any
prerequisite quests.

------------------------------
Question: Who is the Assassin after Icas and how do I recruit him?
-q8wia-
------------------------------
Answer:
After the events dealing with Icas and Morrin's recruitment, you met a
large,
bald man who is trying to kill Icas. This man's name is Ouragan and it
is
possible to recruit him in what is Chapter 8 of this FAQ. I'd suggest
looking in the Stars of Destiny Section for more details.

------------------------------
Question: The Namna Problem
-q9tnp-
------------------------------
Answer:
Namna seems to be causing quite a few people recruitment issues.
The short answer to this problem is this:
There are two chances to recruit him. If you can't get him at the
earlier
point, which is after rectreiving three of the Chronicles, try watching
a
scene in the Grand Hall. If the Grand Hall doesn't trigger the next
events
with him, wait until later in the game. It's as simple as that. You
have not
lost your chance to recruit Namna if you've missed recruiting him as

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soon as
possible, but there does seem to be a rather short window available for
his
recruit until the end of the game.

It is possible to recruit Namna at a later time once you've taken Fort


Arc.

If you have no idea what I'm talking about and are still trying to
recruit
Namna, check the Stars of Destiny Section.

===============================================================================

--- Basics ---

===============================================================================

-s2bsc-
The Basics section goes over the very basics of Suikoden, which are all
necessary to Master to beat the game with ease. Not only will this
section
include the very basics of information, such as travel, controls, and
battle
basics, but it will go a bit more in-depth into menus, their usage,
stats,
and types of damage.

The instruction manual that comes with the game is terrible, so these
sections
had to be made.

If you've never played a Suikoden game before, I'd suggest looking over
the
Menu screen section, as that is where there are changes from other
RPGs.
The stats may also seem foreign, since Suikoden doesn't use traditional
stats,
such as "Hit Percentage."

-------------------------------------------------------------------------------
--- Controls
---
-------------------------------------------------------------------------------

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-bs1ct-
It is not possible to change the controls in this game, so you're stuck
with
using the default controls.

Stylus Use:
It is possible to use the Stylus in Suikoden Tierkreis, however it only
works
in place of the "A" Button, which is generally used to choose Accept,
Okay,
Continue, anything that means "Yes," generally. You cannot control
your
character with the Stylus, but it does work during conversations, on
the
menu screen, and in Battle.

During conversations, you can skip ahead of dialogue by clicking the


character
text box.
In the Menu and Battle, just click the option you wish to choose to
initiate.
---------------------------
Control Pad:
Move your character. Pressing right moves your Hero right, left
moves him left, etc. There's nothing special about the Control Pad
controls.
---------------------------
A Button:
Select, Okay, Choose selected Command, action button, however you wish
to
refer to this button. A Button is the main command button in Suikoden
Tierkreis. On the Field, use this to examine, open chests, and speak
to
non-playable characters.
---------------------------
B Button:
Cancel, Back, No, the opposite of A. If you chose the wrong command on
a Menu,
Quest, Battle, or other screen, Press B to cancel back out of it.
---------------------------
Y Button:
This button opens the Menu screen. The menu screen cannot be opened
while on
a Town Menu, but it can be opened on the Field Screens and World Map
screens.
----------------------------
L and R Buttons:

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These are used on the menu screen on the Equipment and Status screens.
They
allow you to switch between the characters you're viewing without
having to
cancel out of the screen and pick another character manually.

-------------------------------------------------------------------------------
--- Travel: Field and Menu
---
-------------------------------------------------------------------------------

-bs2tf-
The Field sceen in Suikoden Tierkreis is broken down into four types,
World Map
Town, Dungeon, and Menu:

World Map
|
---------
| | |
Town Menu | Dungeon
| Menu /|
| |
Town Field Battle Field/Event

A "Field" screen is defined as a screen you can run around, speak with
people,
examine object, or fight battles. It it different from the World Map
and
Menu screens because in those screens, you point and click the option
you
want.

The World Map is first encountered once you clear the first series of
events
in the game. Travelling on the World Map takes "time" in the form of
days and
seasons. The World Map is a "Menu" type screen in that you cannot
control
your character directly.

From the World Map, you may enter a Town, Dungeon, or the Menu screens.
The
Menu screen is opened by pressing the Y Button. Towns or dungeons
depend on
where your cursor is over and where your character is currently
located. If

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your Hero is currently in a Forest or Desert, he's more likely than not
in a
dungeon.

Dungeon Screens have chests, random encounters and are generally areas
you
can explore. In Dungeons, press the X Button to open the Menu and the
A button to open the Menu Screen. Control your character by pressing
left to
head left, right to head right, and the like.

Town Menus are encountered when you enter a town area. Town areas
usually
have an Inn, Item Shop, Weapon Shop, and various other areas, such as a
Residence or Town Square where you will visit when events occur. To
choose
which area to enter, press up and down on the control pad and press A
to
enter the area. When you select an area from the Town menu, you're
brought
to a Town Field area, where you can control your character.

When trvaelling on Field Screens, do you notice the different colors on


the
doors when you switch areas? They look like "dots" or even have a
"Diamond"
shape and only occur where the area changes.

Green:
-------------------
If the door color is Green, you're staying in the same area, but
switching
screens to a new portion of the same area. For example, in a dungeon
moving
from one level to another. If you're in Town, typically the only time
you'll
see this Green "dot" is in an Inn, when you're visiting other rooms in
the
same area. This is mostly seen in larger dungeons.

Red:
-------------------
This typically occurs in Towns. When you're exploring a field area in
a town,
you'll notice a red dot that signifies the exit to the Town Menu
screen.
Basically, what Red is saying is that you're heading back to the "Area

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Select"
on the Town screens.

The only other time you'll find this is in a large field-type screen,
such as
Citro Plains. In an area like that, when you approach a town, you'll
see a
red dot signifying entrance to the area.

Yellow:
-------------------
Typically only seen in Dungeons and open field-type areas, this color
means
you're going to head onto the World Map. It basically signifies the
exit
to a dungeon or field.

Watching the colors will make your travels quite a bit easier.

-------------------------------------------------------------------------------
--- Days and Seasons
---
-------------------------------------------------------------------------------

-bs3ds-
Suikoden Tierkreis has system of seasons and days that determine when
certain
events are shown. Each time you travel somewhere, a certain amount of
days
passes. Days do not pass while you're on the Field Map, but days DO
pass when
you spend the night at an Inn.

You'll notice the numbers at the top left corner of the screen, along
with a
strange icon. The game starts and it looks something like a dark blue
face.
as the game continues, the icon changes to what looks like a closed
Rose.
Finally, later on, the icon changes to a Flower open in full bloom.
This
is what significies what season you're in.

The blue/black, circular, face-like icon represents "Sprout" Season.


The pink and green flower that looks like a Rose before it blooms is
the "Bud"

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season.
The open, pink and yellow, flower is "Flower" Season.

The order of seasons is simple:


Sprout -> Bud -> Flower -> Sprout -> Bud -> Flower. . . . . .

Each "Season" lasts an in-game "month," which is 30 days long.

Feel free to spend as much time as you want running around on the world
map,
as you could spend years and years game-time running around and the
story won't
be altered.

The seasons alter:


Certain character recruitment events.
Trade Rumors.
Encountering strong area "Boss" monsters in a normal random encounter.

To elaborate on "encountering strong area 'boss' monsters. . .," Jale


comments
early on about how a strong monster appears in Flesaria Forest during
Flower
Season. If you run around, you may eventually encounter this "area
boss."
The area bosses are typically large monsters.

To see if an area has an "Area Boss" in another season, you need to


fight a
bit. If you encounter "baby" type enemies, such as Larva, Chick, Buds,
or
anything that signifies they're not a full-grown enemy, come back in a
season
or two and you can fight the adult version.

-------------------------------------------------------------------------------
--- The Menus
---
-------------------------------------------------------------------------------

-bs4mu-
The Menu is a screen you will see quite often in Suikoden Tierkreis.
You
will manage your characters, items, formation, weapons, and armor on
the menu
screen. There are quite a few types of Menu Screen, such as the Quest,

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Town, and Party Menu screens.

Town Menu:
-------------------
The Town Menu is encountered when you enter any normal town. Depending
on
the Town, the order of each area changes, but typically there are three
types
of "fields" to enter from a town: Event Area, Exploration, and Shop
area.
Event Areas are areas to progress through the game and you're almost
always
told to go there by the story itself.
Exploration areas are areas such as a "Residence" or "Plaza" that don't
have
anything to do with the immediate story, but may be used later or have
some
information about the Story, World, or Characters you may find
interesting.
Shops usually involve spending or making Potch. Shops include
Weapon/Armor/
Accessories, an Inn, and a Trading center. Not all towns have all of
the
above.

Quest Menu:
-------------------
You do not have immediate access to the Quest Screen. But once you can
use
Moana, you can start accepting quests from the Quest Menu.

The top option on the Quest Menu will allow you to see which Quests are
available. Depending on the Icon on the Left side of the screen by
each Quest Name, the Quests are different types:

A quest with a exclamation point, "!," denotes a "Mission," which are


required for the Storyline. Some Quests, are also required for the
Storyline.

A Hero icon, with a Main Character head on it, means the Main Character
must
go personally. These are usually in character recruitment type quests.
This type of quest is called a "Leader Quest."

A Flag Icon indicated a Dispatch quest, where you send a party of


characters
for a certain amount of "Dispatch" days in order to complete the Quest.

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Some
Dispatch Quests require certain stats to be high, such as Physical
Attack
Power or Luck. You'll know if the character will do well in a Quest if
they
react enthusiastically through their text on the top screen.

Note that while a Character is "Dispatched" on a Quest, you cannot use


them
in battle or for events, so make sure they're back and have reported if
you
send important characters out.

Once you have access to the Corridor, which occurs after a story event,
you
can warp to the Corridor through the Quest Menu. The Corridor will
allow
you to use Wi-Fi and do Quests with other players.

The "View Quest History" Icon allows you to read the descriptions of
previously completed quests.

By "Reporting" a Quest or Mission, you get the reward. In many cases,


you
cannot accept a new Story Mission or Quest until you've reported an old
one.

Accepting a Quest will start a Quest and Viewing Quests will allow you
to
view your currently accepted and not-reported Quests.

Party Menu:
-------------------

Items: Allows you to sort, view, and use your current Items, Key
Items,
Weapons, and Armor. Key Items usually have some relevance to the
story,
while Weapons and Armor are equippable by characters. Unlike in
previous
Suikoden games, you do not have to equip items to characters to be able
to use
them in battle.

LVL Represents Current character level. The higher this goes, the
higher

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the character base stats get.


EXP is the Experience into a level a character is. Once the EXP total
hits
1,000, the Character levels up to the next level and the counter is
reset to
0 again.
The Heart Icon is "HP" or "Health/Hit Points."
The shiny yellow star-like Icon represents "MP" or "Magic Points."

-------------------
Equipment: This command allows you to change equipment for each party
member. Not every character can wear every type of weapon and armor.
Some
character, such as the main character, can equip two one-handed
weapons, such
as swords. Other characters, such as Marica, are stuck with single-
wield
and a Shield. Picking weapons for pure attack power is not always the
best
option, especially on a Mage.

Also, you can check weapon types from the Equipment Screen. Different
weapons
produce different types of damage. In fact, the types of damage is
practically identical to Persona 3, if you've ever played that. For
example,
Hand-To-Hand type weapons deal Strike based damage, Spears and Bows
deal
Pierce, while Axes and Swords deal Slash type damage. There will be
more
about types of damage in the Battle section.

Also important on this screen is Weapon Range, which is used in battle.


When checking a weapon, be sure not only to look at the "type," but the
"range" as well. For example, certain types of Mage Staff may not have
a
"type," but they do have a Range: L, which stands for Long.

S: Short Range, does best in the front row in battle. Cannot attack
when in
the back row.
M: Medium Range, can attack when in the front and back rows.
L: Does best in the back row in battle, can attack from the front and
back
rows. Generally not as powerful as short range and medium range
weapons.

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The weapon equipped to your characters do not influence stat


progression.
Switch in-between weapons based on situation as much as you'd like.

-------------------
Marks of the Stars: This command allows you to view your currently
equipped
Marks of the Stars. This command is not available right at the
beginning of
the game but unlocks slightly later on. And, even later, you'll be
able to
manipulate your Marks in order to choose which ones you want to use on
each
character.

You can only Use a Mark out of battle if it's a Recovery type, such as
one
that will restore your HP.

-------------------
Quest:
The Quest Command covers both Quests and Missions. Only Quests that
you have
Active and are not reported to Moana are found in the Quest section.
If
you forget where you are in the game after a break for a few days, you
can
select your current Quest and press the A Button. This will give you
the
"Quest Details," which are basically hints on where to go next. You
cannot
cancel or accept new Quests from the Quest command in the party Menu.

-------------------
Formation:
This important command allows you to change the formation of the
characters
you use in battle. Weaker characters with less HP, mostly mages,
usually
do best in the back row where they'll take less damage. Stronger
characters
who specialize in physical attacks and have decent defense generally
stay
in the Front Row.

Though there are six spaces, you can only use four characters maximum.

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When placing your characters, it's important to remember not only their
roles,
but their weapon types. A Hand-to-Hand user will be unable to attack
from
the back row, since he is a "S," attacker as found on weapon
descriptions on
the "Equipment" portion of the Menu Screen. The "S" means he's a short
range attacker that can only attack physically from the front row. A
"L" means
that the character can attack physically from the back row, has greater
accuracy there, and will still do complete damage.

S: Short Range, does best in the front row in battle. Cannot attack
when in
the back row.
M: Medium Range, can attack when in the front and back rows.
L: Does best in the back row in battle, can attack from the front and
back
rows. Generally not as powerful as short range and medium range
weapons.

Because the front and back rows only have three slots, you're going to
need
at least one of a Short or Long range fighter no matter which
characters you
choose to use.

-------------------
Character Information:
This section allows you to see your character stats and information
about
the character, as well as their title. Some characters, such as the
Hero and
important story characters, sometimes change their character Title and
Descriptions as the story progresses.

Here's a quick view at what each icon means and how they will affect
your
performance in battle.

Base Values are found when completely unequipped with gear.

Sword, top left: Total attack power.


Strength+Weapon Attack Power=Total Attack Power
Base strength would be found by completely removing your weapons. If
you're
Dual Wielding weapons, both weapons are factored into the Total Attack

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Power.
Accessories and Armor can also raise your Total Attack Power.
Attack Power is how strong your physical attacks are.

Shield, left: Total Physical Defense Power or base Base


Defense/Vitality+
Equipment Defense.
The higher this stat is, the less damage you'll take from physical
attacks.
Heavy armor is the best way to raise your Physical Defense Power. Robes
generally give you less Physical Defense. If a character uses a
one-handed
weapon and a Shield, he is likely to increase his physical defense as
well.

Magic, top right: The wand represents Total Magic Power. If you're
using a
Staff, this value will be Base Magic Power+Magical Staff Attack Power.
Accessories and Robes can also raise Total Magical Attack Power.
Magical Attack Power is how strong your Magical Attacks are.

Shield, right: Total Magical Defense Power, or Base Magical


Defense+Equipped
Magical Defense. Usually, Accessories, Shields, and some Robes grant
Magical
Defense Power.
Magical Defense is your resistance towards Magical Attacks. The higher
it is,
the less damage you'll take from magic.

Hand, left: Total Skill, or Base Skill+Equipped Skill.


This is hit percentage and multiple attack potential.
Skill is typically raised through Hand-to-Hand type weapons and
accessories.

Running Man, right: Total "Speed/Agility." Or Base


Speed/Agility+Equipped
Speed Agility.
How quickly a character acts in battle and possibly their chance at
evading
attacks.
Shoe type Accessories are generally the best way to raise
Speed/Agility.

Star, left: Total Luck, or Base Luck+Equipment Luck


It's believed to affect critical hit rates and possibly Escape rates.
Typically, the only way to raise Luck is by levelling or through

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equipment.

-------------------------------------------------------------------------------
--- Battle Basics
---
-------------------------------------------------------------------------------

-bs5ba-
Suikoden Tierkreis is a turn-based RPG that uses four members in
battle.

HP and MP:
--------------------------------

Enemies deal damage to your Health, or HP, and you deal damage to their
health
in return. You can view your health for each member by looking at the
top
screen of your DS.
The Value by the Heart Represents Current Health/Total Health.

When HP falls to 0, the character falls unconscious, or is "KO'd," also


known as "Knocked Out." You can revive them with Revival Statue items,
but
they also regain consciousness after the battle ends, but with only 1
HP.

There are six ways to recover HP:


- Items, such as Medicine and Mega Medicine can be used by everyone.
- Recovery Marks, which, in the Suikoden Tierkreis Worlds, is magic.
If a
character does not naturally have healing magic, such as Healing Gleam,
he or
she cannot recover HP through Marks. Recovery-type Marks can be used on
characters that are not
- Support Marks. Unlike Recovery Marks, Support Marks are character-
specific
and their abilites will not transfer to others. Support Marks include
a type
of Auto-Regeneration, for example.
- Support Characters, such as Erin, can recover some HP to your active
party
every round.
- By spending the night at an Inn, you will fully recover your HP and
MP.

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- Certain story events will automatically recover your HP and MP.

Magic works the same way. Using special skills, which you do not
initially
have at the beginning of the game, you can use your MP. MP is not
damaged
by enemies, however, but when you run out you will be unable to use any
more
Magic-type abilities.

You can recover MP in three ways:


- Items, such as Mint, can recover your MP.
- Spending the night at an Inn will fully recover your HP and MP.
- Certain story events will automatically recover your HP and MP.

The Flow of Battle:


--------------------------------

At the start of battle, you will see three choices on the left side of
your
screen. The three commands stand for:

Sword: Individual Command


Person holding a sword: Automatic Battle
Person Running: Flee the battle.

There are also more commands that you will obtain later on.

By choosing Auto-battle, the characters in your current battle party


will only
use Physical attacks for a round, and you will not be able to determine
which
enemy they target. Though this seems bad, this is actually a way to
quickly
finish off groups of enemies that are weak. This is also good if
you're bored
with random encounters in each area and just want to pay the minimum
amount
of attention. Generally, you will not use this during boss fights.

By choosing "Individual Command," you can choose commands for your


characters
yourself. These are more varied than the simple "Attack" command.

Attack: Allows you to attack Physically.


--------------

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Marks of the Stars: A choice you get later in the game, Marks act as
"Magic."
Marks require MP to use and when you have no MP left, the names of the
Marks
will be grey. The required MP to use Marks is found in the bottom
right of
each option.
--------------
Cooperative Attacks: Signified by two hands holding each other,
Cooperative
Attacks require two or more specific party members in your group. For
example,
Jale and Selen have the Cooperative Attack "Martial Artists."
Experiment with
different characters in battle together and
--------------
Defense: By Defending, your characters will take less damage per round.
If a
Short (S) ranged weapon is on a character in the back row and you
choose to
"Attack," the Short ranged character will automatically defend instead.
You can tell when a Monster is defending by the Yellow marks surround
them at
the beginning of the round.
---------------
Items: Allows you to use Items from your Bag. Unlike previous Suikoden
titles,
Items do not have to be equipped onto a character to use them in
battle.

Once you've given commands to your party, you're given the option to
confirm
you've chosen all of your actions correctly. Choose to continue and
watch
how your actions and the enemy actions work for the round!

Typically, Battle Flow will look something like this:

Round 1 Commands -> Battle: Character/Monster Turns -> Support


Character ->
Round 2 Commands -> Battle. . .

And so on.

Be sure to watch your HP every round and use Items or Marks to heal it!

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Damage:
--------------------------------

Damage in Suikoden Tierkreis isn't as simple as "Attack Power vs


Defense
Power." While it's true that having a weapon with Higher Attack Power
will,
generally, do more damage, there are other factors that influence the
damage done to enemies.

First, and most importantly, Rows in battle and Weapon Range.


When choosing a weapon for your characters, it is important to choose a
balance of weapon ranges. You can tell the range of a weapon by
checking it
on the equipped weapon itself.

Short (S) Range: Fists/Hand-To-Hand, Hammers, Claws, Two-handed Swords,


One-
Handed Swords
Medium (M) Range: Axes, Spears, Clubs
Long (L) Range: Throwing Knives, Bows, Boomerangs, Magical Staves, Guns

So a character with a Fist in the back row will be completely unable to


physically attack! Be sure that characters are in proper formation
before
even beginning a battle.

It's true that a weapon with higher attack power is generally better,
however
some other factors can trump it.

First, some characters can dual wield weapons. The Hero is capable of
dual-
wielding one-handed weapons, no one can dual wield a two-handed weapon
such as
an Axe or Spear, such as Swords. Two One-handed swords will almost
always
have a higher attack power than a single two-handed weapon. However,
not
every character can Dual Wield and instead can only use Shields with
one-handed
weapons.

Next, Skill is an important part of dealing damage. When you attack,


surely
you notice how many times a character can attack each turn? Well not
all of

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those attacks Hit. Skill will help determine how many times a
character
can attack each time they run up and how many of those total attacks
will
hit.

Weapon "Type" is very important. This is new to the Suikoden series


and you
should master it before getting too far into the game.

There are three weapons "Types," Slash, Strike, and Pierce.


You can tell a weapon type by checking the Equipped weapon. All
weapons,
except magical staves, have a "type."

Here's a basic list of weapons and their types:


Slashing: One-Handed Swords, Two-Handed Swords, Axes, Throwing
Knives/Daggers
Striking: Clubs, Hammers, Bommerangs, Fists (NOT Claws)
Piercing: Spears, Bows, Claws (NOT Fists), Guns

Certain enemies have certain strengths and weaknesses to weapons. You


can
see an enemy weakness when targeting them in battle.

The Slash, which is Sword and Axe-type weapons, is denoted by a


crescent.
A large, circular star-ish shape represents Strike, which is Fist and
Club
type weapons. The yellow shape that seems to be facing upwards, in
something
of a triangle or arrowhead shape, represents pierce, which is Spear and
Bow
type weapons.

If, when fighting a monster, the mark below said monster is blocked out
and
has a line through it, it means the monster is resistant to that type
of
attacks. For example, if the Slash icon has a line through it, then
Swords
and Axes won't do damage as effectively. The icon is generally grey
when this
happens.

If there is no sign of any of the types of weaknesses or strengths, the


monster in question is neutral towards attacks and your attacks will do

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"normal" damage, rather than additional or resisted damage.

Status Effects:
--------------------------------
The game does very little to explain status effects to you and the
instruction
manual doesn't bother to at all.

Status effects, both negative and positive, become frequent throughout


the
game.

Also, unlike many, many RPGs using negative status effects on the enemy
is
actually useful in Suikoden Tierkreis. In particular, Sleep, Paralyze,
and
Unbalance will make your battles much easier. You can easily kill some
minor
area bosses, the season bosses, by sleeping them and using the "Spark"
command.

Negative Status Effects:

Poison: Denoted by a skull over a character's head, the character's HP


will
be drained at the end of every battle round. Antidotes cure this
status.

Unbalance: Denoted by a little circle over a character's head,


Unbalance
means that the character has fallen off balance, usually due to an
enemy
attack or from certain Marks. Unbalance is cured naturally after a few
rounds,
but it leaves your characters defenseless.

Sleep: Like Unbalance, your characters are completely defensless when


slept,
which is denoted by a "zzz" over a character's head. Characters will
wake
up when physically attacked by an enemy.

Paralyze: Paralyze has a chance of stopping the actions of the


character.
When paralyzed, sometimes a character will get the action off and other
times

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he won't. This wears off naturally aftera few rounds.

Silence: Represented with a ". . ." over a character's Head, Silence


will not
allow a character to use magic. However, Physical marks, such as
Masterpiece,
work just fine.

Heartbreak: A character inflicted with this status effect, signified by


a
broken and crying heart over the character's head, will be unable to
participate in cooperative attacks.

Confusion: Signified by a black curly line over a character's head, a


confused character does not take direct commands from you and may even
attack
his or her own allies.

Bucket: One of the rarest status effects, this seems to hinder your
hit
percentage.

Positive Status Effects:

Barriers: There are two types of barriers that increase your


resistance to
physical and magical damage, respectively.

Fury/Rage: Denoted by a red steam over a character's head, Rage raises


the
affected character's attack power at the expense of some defense. Very
useful
for your physical damage dealers. The Mark "Ire" can cause Rage, as
can two
characters with a close relationship. If there are two close
characters in
battle and one falls into critical health or falls unconscious, the
second
will become enraged automatically.

Spring of Life: This Mark of the Stars allows a character to recove a


small
amount of HP every round. It's an automatic status effect and cannot
be
turned off.

Alert: Similar to the Rage/Fury effect, Alert instead increases the

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power of
magical attacks. Certain Marks of the Stars can cause this effect onto
a
character.

===============================================================================

--- Walkthrough ---

===============================================================================
-s3wkt-
Here's a quick guide to this Walkthrough, and the game as a whole. The
full
Walkthrough is just beyond this, this is just to help your searches in
ease
due to the Walkthrough size, as well as to give you a basic idea of
where
you're supposed to go in case you don't want a full, step-by-step
walkthrough.

-wktqg-
------------------------------------------------------------------------------
Chapter 1: Introduction
-c1cv1-
- Mission 1: Get Rid of the Eastern Laggarts
-c1m1l-
- Citro Plains
-c1cip-
- Eastern Hill
-c1esh-
- Flesaria Forest and Forest Ruins
-c1ffr-
- Mission 2: Track Down Marica's Double
-c1m2d-
- Flesaria Forest - South
-c1ffs-
- Fortress Ruins
-c1ftr-
------------------------------------------------------------------------------
Chapter 2: Order
-c2odr-
- Mission 3: The World's Largest Library
-c2m3l-
- Flesaria Forest - North
-c2ffn-
- Grayridge

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-c2gv1-
- Mission 4: Expose Macoute's Evil
-c2m4e-
- Grayridge Mines
-c2grm-
- Grayridge
-c2gv2-
- Mission 5: To the Library at Last!
-c2m5l-
- Fort Arc
-c2fa1-
- Cynas
-c2cn1-
- Mission 6: Escape from the Order
-c2m6e-
------------------------------------------------------------------------------
Chaptrer 3: Defense
-c3dfs-
- Grayridge and Grayridge Mines
-c3ggm-
- Mission 7: Warn Citro Village!
-c3m7w-
- Fortress Ruins
-c3rv2-
- Mission 8: Defend Citro Village!
-c3m8d-
- Mission 9: To the Magedom of Janam
-c3m9j-
- Mislato River
-c3mlr-
- El-Qaral
-c3eq1-
- Fortress Ruins
-c3rv3-
- Character Recruitment
- Anya
-c3cra-
- Selen
-c3crs-
------------------------------------------------------------------------------
Chapter 4: Consorts
-c4cnr-
- Quest 1: 1st Empress Consort Shairah
-c4cq1-
- El-Qaral
-c4eq1-
- Mission 10: Scout Out Ladzaa Fortress

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-c4m10-
- Mislato River
-c4ml2-
- Mission 11: Get Cougar Back Home
-c4103-
- Headquarters
-c4qhc-
- Character Recruitment
- Sisuca
-c4css-
- Tongatihi
-c4ctg-
- Quest 2: 2nd Empress Consort Rizwan
-c4cq2-
- El-Qaral
-c4eq2-
- Mission 12: Help Research Chronicles
-c4m12-
- Recruitment Quest: Arcane Academy Tour
-c4rc1-
- Quest 3: 3rd Empress Consort Kureyah
-c4cq3-
- El-Qaral
-c4eq3-
- Mission 13: Escort me to Salsabil
-c4m13-
- Mislato River
-c4ml3-
- Salsabil
-c4sv1-
- Mission 14: Defend the Castle!
-c4m14-
- Headquarters
-c4cc3-
------------------------------------------------------------------------------
Chapter 5: Alliance
-c5aln-
- Mission 15: Ladzaa Fortress Seige
-c5m15-
- Headquarters
-c5hq1-
- Recruitment Quest: Find Somebody
-c5rc1-
- Ladzaa Fortress
-c5ldf-
- Mission 16: Make Allies of the Porpos
-c5m16-

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- Headquarters
-c5hq2-
- Character Recruitment
- Gadburg
-c5crg-
- Gineh Valley
-c5gv1-
- Tehah Village
-c5thv-
- Character Recruitment
- Luvais
-c5crl-
- Muro
-c5crm-
- Ch'olui Mountains
-c5cm1-
- Naineneis
-c5nin-
- Coastal Cave
-c5coc-
------------------------------------------------------------------------------
Chapter 6: Tension
-c6tns-
- Headquarters
-c6uhq-
- Character Recruitment
- Semias
-c6crs-
- Wustum
-c6crw-
- Recruitment Quest: Order Approaches Naineneis
-c6rcn-
- Mission 17: Ladzaa Fortress Seige Again
-c6m17-
- Ladzaa Fortress
-c6lfa-
- Mission 18: Rescue the Prisoners
-c6m18-
- El-Qaral
-c6eqf-
- Mission 19: Goodbye, Magedom
-c6m19-
- Mission 20: Journey to the West
-c6m20-
- Headquarters
-c6hlk-
- Recruitment Quest: Get Rid of Citro Monster!

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-c6rc1-
- Character Recruitment
- Nomno
-c6rco-
- Yadima
-c6rcy-
- Icas, Morrin, Yovel
-c6rci-
- Geschutz, Minen, Buchse
-c6rcg-
- Khemia
-c6rck-
- Hafin
-c6rch-
------------------------------------------------------------------------------
Chapter 7: Changes
-ch7cg-
- Tehah Village
-c7hhv-
- Character Recruitment
- Sotah
-c7rcs-
- Nhazu
-c7rcn-
- Dogha
-c7rcd-
- Maybelle
-c7crm-
- Sphiel
-c7crp-
- Marsinah Plains
-c7mhp-
- Cragbark
-c7rgk-
- Headquarters
-c7qtr-
- Character Recruitment
- Balsam, Yod
-c7rcb-
- Nuzhat
-c7rcz-
- Rekareka, Tuhululu
-c7rct-
- Nakil
-c7rck-
- Numnu
-c7rcu-

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- Dromon, Xebec, Felecca


-c7rcx-
- Gorno
-c7rcg-
- Mount Svatgol
- Mission 21: Help the Furious Roar!
-c7m21-
- North Marsinah Hills
-c7nmh-
------------------------------------------------------------------------------
Chapter 8: Divine
-ch8dv-
- Headquarters
-c8hq1-
- Character Recruitment
- Autar
-c8rca-
- Chein
-c8rch-
- Mission 22: Pharamond Seige
-c8m22-
- Pharamond
-c8pv1-
- Headquarters
-c8hq2-
- Character Recruitment
- Ouragan
-c8rco-
- Mission 23: Nab the Intruders!
-c8m23-
- Pharamond
-c8pd2-
- Woodland Village
-c8wlv-
- Noslaw Woods
-c8nlw-
- Headquarters
-c8hqr-
- Mission 24: Defend Pharamond!
-c8m24-
- Wilds of Veile
-c8wvl-
- Headquarters
-c8hq4-
- Character Recruitment
- Yula
-c8rcy-

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- Mourgent
-c8rcg-
- Amaralicht, Quillard
-c8rcq-
- Bosche, Lathilda
-c8rcl-
- Lubberkin
-c8rcb-
- Hina
-c8crh-
- Savina
-c8rcv-
- Megion, Eusmel, Nictis
-c8crg-
- Mission 25: Engage the Archivists!
-c8m25-
- Character Recruitment:
- Namna, Part 1
-c8cn1-
------------------------------------------------------------------------------
Chapter 9: Despair
-ch9rp-
- Mission 26: Hurry to the Magedom!
-c9m26-
- El-Qaral
-c9eqf-
- Desert
-c9ds1-
- Salsabil
-c9lbk-
- Mission 27: Find the Desert Chronicle!
-c9m27-
- Headquarters
-c9qdc-
- Character Recruitment
- Taj
-c9crj-
- Tsaubern
-c9cru-
- Ramin
-c9crr-
- Recruitment Quest: Get Rid of the Mislato Monster
-ch9ml-
- Recruitment Quest: One More Mission
-ch9om-
- Janam Desert
-c9jd2-

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- Recruitment Quest: Mysterious Ruins - Desert


- Buried Mage City
-c9bmc-
- Headquarters
-c9hqd-
- Character Recruitment
- Misrach
-c9crh-
- Nofret
-c9crf-
- Mission 28: To the Tower of the Way
-c9m28-
- Tower of the Way
-c9trw-
- Heeadquarters
-c9hoa-
------------------------------------------------------------------------------
Chapter 10: Offensive
-ch10o-
- Mission 29: Fort Arc Siege
-c1029-
- Fort Arc
-c10ft-
- Headquarters
-c10h1-
- Character Recruitment
- Gilliam
-10crg-
- Mission 30: Make Allies of the Auster Folk
-c1030-
- Mount Svatgol
-c10sv-
- Lugenik
-c10lk-
- Headquarters
-c10sm-
- Mission 31: Rescue Sophia!
-c1031-
- Fort Arc
-c10as-
- Headquarters
-c10s2-
- Character Recruitment
- Darrow
-10crd-
- Yomi, Chihaya
-10cry-

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- Namna, Part 2
-10crm-
- Mission 32: Showdown with Him!
-c1032-
- Character Recruitment
- Tigre
-10crt-
- Mun-Tsang
-10cru-
- Keflen, Belemuel
-10crk-
------------------------------------------------------------------------------
Chapter 11: Collapse
-ch11p-
- Mission 33: Check out Rarohenga
-c1133-
- Rarohenga
-c11rh-
- Character Recruitment
- Hao-Shi
-11cro-
- Zayin
-11crz-
- Headquarters
-c11q2-
- Character Recruitment
- Kow-Low, Rufa
-11crw-
- Enumclaw
-11cre-
- Mission 34: Cynas Siege
-c1134-
- Cynas
-c11ys-
- Tower of the Way
-c11tw-
- Mission 35: Check Things Out
-c1135-
- Headquarters
-c11rt-
------------------------------------------------------------------------------
Chapter 12: Finale
-ch12f-
- Mission 36: Find the 12th Chronicle!
-c1236-
- Other Cynas
-c12oc-

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- Headquarters
-c12nb-
- Mission 37: The Final Battle
-c1237-
- Statue of the One King
-c12ok-
------------------------------------------------------------------------------

Throughout the duration of the Walkthrough, I will refer to the main


character
as "you," the "Hero" or the "Main Character."

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 1: Introduction ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c1cv1-
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Citro Village
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Characters: Main Character, Marica, Jale, Liu


Items: Medicine x4
Key Items: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Wooden Stick 50 |
| Mega Medicine 500 | | Bone Kukri 200 |
| Antitoxin 50 | | Cudgel 500 |
----------------------- | Bone Fists 300 |
| Wooden Bow 150 |
Accessories: | Boomerang 1,000 |
----------------------- | Bone Dagger 150 |
| Leather Helm 80 | | Corps Shield 100 |
| Pointy Hat 50 | | Stomach Band 100 |
| Sandals 80 | | Tunic 200 |
| Mittens 80 | | Leather Armor 700 |
----------------------- | Robe 60 |
------------------------

After the opening cutscenes and naming your character, you gain
control.
Check the glowing blue orb next to where you start to save your game.

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There's
nothing else to do in the Gathering Spot, so exit the area and watch a
short
scene. Enter the newely opened Town Square.

Speak with the first man you come to on the right, he's in blue, and
you'll
meet Dirk. After a short scene, exit the Town Square and enter the
newely
opened Elder's House.

Inside the Elder's House watch another scene. Speak with Sisuca and
Rajim if
you want to, but otherwise there's nothing else to do here exit to the
General
Store. You receive MEDICINE x4 and now Jale joins the party. If you
wish, take
some time to shop at the General Store, but there's not a lot you can
buy at
this point with a measly 100 Potch to your name. The Village Woman in
this
area gives you a nice tip to start with: While trading, Cotton Threads
sell
well in Citro Village.

Once you're ready, exit the General Store and head back to the Town
Square.
Watch another short scene. Dirk joins your party and you automatically
accept your first Mission. He gives you some brief information on
Missions and
tells you that they can be checked from the main menu.

---------------------------------------------------
Mission: Get Rid of Eastern Laggarts
---------------------------------------------------
Client: Mayor Rajim -c1m1l-
Reward: 500 Potch
Description:
The Laggarts from the Eastern Hill have been wreaking havoc near the
village
lately. I want you to take care of them, but be careful! They've
gotten really
vicious.
Information:
- Citro Village Defense Corps outing.
- Monster Hunting
- Around the Eastern Hill

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- By the end of the day. At this point, the time limit doesn't matter.
---------------------------------------------------

Exit the Town Square and then choose to "Exit Village." You may want
to head
back to the Gathering Spot and save your game before, though.

Note that from now on, you'll find someone at the Gathering Spot that
asks you
if you want to rest. Resting acts as an Inn and allows you to recover
any
lost health. Come back to the Gathering Spot if, at any time during
your
mission, you're weakened.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Citro Plains
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1cip-
Enemies: Grass Squirrel, Laggart, X Bee

You actually have to get to the Eastern Hill before you can complete
your
mission. Spend some time fighting on the world map before you continue
to help
level up your level 1 characters. You should also note the Cooperative
attack
that requires all four members of your group.

You'll want to switch Dirk and Marica's positions in battle, since


Marica
starts with a Bow.

Just to the south of the village and a bit to the east is a small area
called
the Farmer's House. Speak with the farmer, Yadima, and a short scene
will
play. Though visiting Yadima is optional for now, he is a a
recruitable
character later on and it's good to know where he is.

From the Farmer's House, continue east and then north. Ideally, you'll
want
to fight around a bit and maybe hit level 2 or 3. Dirk gives you some
advice

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about weapon effectiveness in a short scene next to your goal.

"There are three basic ways to attack: Slash, Pierce, and Strike.
'Slash' with
a one-handed swordm 'Pierce' with a Spear or arrows, and 'Strike' with
a cudgel
or fists."

This is very important, so make sure you remember it when choosing


weapons for
your party members later on. Continue north and enter the area.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Eastern Hill
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1esh-
Characters: None
Items: Mega Medicine, Cheery Inscence
Key Items: None
Enemies: Laggart, X Bee, Grass Squirrel
Boss: None

After a short scene a quick battle automatically begins. It's the same
enemies
you've been fighting outside, so you shouldn't have any trouble. If
you're
not having any problems with battles at this point, you may just want
to choose
Auto-Battle to reduce the time spent fighting.

Follow the path east and then northwest. Press the circle button next
to that
strange blue chest and you'll receive a MEGA MEDICINE. At the
intersection just
to the north, go west. Open the chest up here and you'll get a CHEERY
INCENSE,
which will be a useful item for a boss.

Head back to the intersection and head east this time. A large and
glowing
blue orb, identical to the one found in the Gathering Spot, will act as
a save
point. Save if you desire, but otherwise head east onto the next
screen. Head
west up the next short screen and you'll be in a rocky area. Follow the

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rocky
path west, fight an encounter with some more Laggarts, and watch a
scene. The
choice doesn't matter, you'll just head back anyway since there's a
dead end.

Backtrack to the east and watch a scene and you head back west
automatically.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Flesaria Forest and Forest Ruins
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1ffr-
Characters: None
Items: None
Key Items: Shining Legacy
Enemies: Laggart, X Bee, Grass Squirrel, Googly Seed, Spider Hopper,
Thorn
Mushroom
Boss: Skull Guts, Skull Guts x3

After a short scene, you gain control over the Hero. Head west onto the
next
screen for another scene. Now would be a good time to save your game
and when
you regain control, continue west.

Once you're in the Forest Ruins continue west for another scene.

============================================
Boss: Skull Guts
Items: Iron Orex1

This boss is quite a bit harder than the normal enemies in the area,
with
normal attacks doing around 25-30 damage a hit. He also doesn't take a
lot
of damage from your attacks, usually only around 10-20. Fortunately,
it
doesn't have a ton of hitpoints, and you'll probably be able to kill it
in
two rounds of normal attacks or Cooperative attacks. Skull Guts is
more of a
"mid-boss." Just keep your HP around 50 and you'll be fine.
============================================

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After a short scene, you're pretty much forced to "Run the Other Way,"
and
you'll head west automatically. Continue west through two screens,
there's
not much to do, and watch a scene on the third screen.

============================================
Boss: Skull Guts x3
Items: Iron Ore x3, Medicine x2

As the game suggests, you can now use Marks of the Stars. With three
Skull
Guts, you'd easy be overwhelmed with just physical attacks, so have
everyone
use their "Marks." Your hero has Breath of Flame, Marica has "Healing
Gleam,"
which is used to heal characters without using Medicine items, Jale has
"Bind
Flash," and Dirk, unfortunately, doesn't have any.

Stick with normal attacks with Dirk and Marica while Jale and your Hero
use
their "Marks" on separate foes. The Marks should do over 100 damage
each and,
paired with Marica and Dirk's physical attacks, you should easily be
able to
clear out the first Skull Gut on the first round or, if you're lucky,
the
Hero's Breath of Flame might kill the first in one hit and your other
characters will kill the second Skull Gut on thefirst round. Either
way,
on the second round, have the higher MP Hero, Jale naturally has 10 or
so less
MP than the Hero, use Breath of Flame on the third Skull Gut and have
everyone
physically attack. That should end the battle.

You probably won't need healing in this fight, but if you do, heal
anyone who
has less than 50 HP with Marica's Healing Gleam.
============================================

You receive the SHINING LEGACY. Your HP and MP have been completely
restored
and now you need to walk out. Head south off the boss screen and then
back

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east through three screens and when you exit the ruins, watch another
scene.

Head back east two more screens and watch a scene. Mission
Accomplished!

Now back at the Eastern Hill, head east back to the larger screen and
then
head west to the intersection, where you should head back south.
Continue back
west and onto the world map.

Head east first and enter the Farmer's House. Speak with Yadima here
for a
short scene. You can come back here later, since Liu wants to head
back to
Citro, first. Head back to the World Map and go back north and
re-enter
Citro.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Citro Village
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1cv2-
Characters: None
Items: None
Shop Inventories remain unchanged.

Watch a short scene and your new goal is presented.

---------------------------------------------------
Mission: Track Down Marica's Double
---------------------------------------------------
Client: Marica -c2m2d-
Reward: Bone Axe
Description:
It's bad enough she's pretending to be me, but then she threatened the
villagers with a huge axe, too?! We've got to find this girl and see
who she
is!
Information:
- Find Marica's Double.
- Looks just like Marica, but is reportedly wielding a big axe.
- Went off into the north forest.
---------------------------------------------------

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Since you probably have a ton of Laggart Pelts on you, Liu suggests you
visit
the General Store before continuing. Listen to his recommendation and
speak
to the woman in pink near the back of the screen. Originally, when you
spoke
to her before, she told you about Cotton Threads. This time, she
allows you
to trade. Choose to sell Trade Goods and sell some of your Laggart
Pelts. If
you were lucky enough to get any Cotton Threads to drop, sell some of
those,
too.

Now that you should have some money, I suggest upgrading your
equipment.
Buying a Leather Armor or two for your characters is a good idea.
Please note
that the Robe is something of a waste for Marica, since her Mark is
healing,
which doesn't increase with Magic Power. If you lack the Potch for
three
sets of Leather armor, one for Jale, the Hero, and Marica, you might as
well
get the Robe and the other two Leather armor. If you still have extra
money,
you may want to buy two Kukris for your Hero and have him dual wield
over
using the Cudgel, but you'll lose 2 attack power that way. It's your
choice.
At the very least, I'd suggest getting one of them so you can
dual-wield it
with a powerful sword you'll get later on.

Remember that you can save your game at the Gathering Spot, but
otherwise,
there's nothing more you can do in the town. As you exit the village,
watch
a scene. Dirk leaves your party.

You now have access to the full world map! If you want to run around
in the
area you were before, choose to enter Citro Plains.

If you're feeling really lucky, you can do some risky levelling at this
point.

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There's a pretty large chance that you will die doing it, but if you
succeed,
you'll get 5+ levels in your very first battle. It's certainly not
necessary,
but if you like being overlevelled, go for it. It takes away some of
the
challenge for the next few areas, however.
To do this, you need to enter the Citro Plains and head south beyond
the
Farmer's House. You'll see a lake and a dungeon to the east. Continue
south
and circle around the water to the east and enter the dungeon. In
here, you're
looking for a set of two Ironripper Rats. Not any other groups of
enemies,
just two of them. Escape until you encounter them. Then, once you do,
you
must have your Hero and Jale use their Marks of the Stars on the same
enemy
each round until the first one is dead, while Marica uses Healing Gleam
every round. With the enemies doing 70 damage a hit, it requires a
good
deal of luck to survive, but once you kill one monster off, you should
be able
to easily deal with the second. If you are successful in this battle,
your
level will skyrocket and you'll be able to kill more enemies here for
fast
level building.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Flesaria Forest - South
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1ffs-
Characters: None
Items: Mint, Mega Medicine
Key Items: None
Enemies: Spider Hopper, Thorn Mushroom, Fanged Baboon, Googly Tree Bud,
Googly
Seed, Saw Kingfisher, Geldi Monkey
Boss: Saw Kingfisher

Head east on the first screen and watch a scene. Hotupa temporarily
joins your

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party, but he isn't usable in battle. If you speak with the man on the
right,
he will let you rest to recover HP and MP.

There's nothing down the path to the south, so head east from the
caravan.
Shortly into the next screen, watch a scene. There are three paths
here, but
the eastern and Northern paths lead to dead ends, so head down the
south/south-
eastern path. Follow this path east and northeast and watch another
scene.

============================================
Boss: Saw Kingfisher - Large
Items: None

This isn't your normal Saw Kingfisher! This is a pretty


straightforward fight,
considering your limited options. Use Breath of Flame with the Hero
and Bind
Flash with Jale every round, while Marica attacks physically. Have
Marica
use Healing Gleam whenever someone takes damage. If you find your
physical
attacks to be stronger than your Marks of the Stars, which is possible
depending on your level, stick with those, but otherwise the boss has
very
high defense and you'll probably only be doing a tiny bit at a time.

After a few rounds, watch the scene.


============================================

Marica? joins your group. If you need to rest after that boss, head
down the
far southeastern path, which leads to the World Map. You can head out
if you
want to rest at Citro village to resupply or to get some new gear. You
may
have some more Cotton Threads and Wool Yarns at this point, which will
sell
well in Citro.

Otherwise, just head north from the boss location. At the next
intersection,
head west and follow the path west to the exit. Continue west through
the next

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screen, where you should head east until you reach an intersection. At
this
intersection, head up the northern path and you'll go west. Open the
chest
up here and you'll receive a MINT.

Head back to the intersection, this time taking the southeastern path.
After
a few steps, you'll encounter another small intersection. Take the path
to
the south and at the end, open the chest for a MEGA MEDICINE. Head back
to the
intersection and continue east. Save your game at the glowing blue orb
to the
north and as you head east, watch a scene. Exit Flesaria Forest -
South.

Once you're on the World Map again, enter the Fortress Ruins.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fortress Ruins
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c1ftr-
Characters: Hotupa, Moana
Items: None
Key Items: None
Enemies: None
Boss: King Sawfisher - Renegade

Watch a scene and head southwest onto the next screen and continue west
through
the next screen. You can't go up the stairs to the northwest just yet,
so
head south through the door. Continue west, and Marica? won't let you
go all
the way, so go south for a scene.

After the scene, head back to the previous scene and head back east.
Marica?
still won't let you head west, so just follow the eastern path and
watch yet
another scene. You'll find the monster at the entrance, which is about
two
screens to the east.

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============================================
Boss: Saw Kingfisher - Renegade
Items: Mega Medicine x1

As Marica? says, only she can kill the boss, but anyone can damage it.
This
is pretty much the same battle as the previous one. The Saw Kingfisher
can
deal a good amount of damage quickly, so make sure you heal when you
get below
60 or so HP with Marica's Healing Gleam. Otherwise, attack if your
physical
attacks do a good amount of damage or use your Marks of the Stars.

If no one needs healing, Marica and Marica? can use a Co-op attack that
does
an extremely large amount of damage, usually over 150! You may even
want to
use that every round and have your Hero use Medicines if anyone needs
healing
while Jale attacks and Marica and Marica? use Counterparts every round.

This is another pretty fast and straightforward battle.


============================================

After the scenes, head back west and south through the screens until
you reach
the Gateway again and Marica? eventually leaves your group.

Mission Accomplished! Hotupa joins your group and you can now use him
to fight
with you. Moana also officially joins your group at this point, but you
won't
be able to use her for some time.

Now we have a new goal. From the Gateway, head west and watch a short
scene
and Moana joins you, however she is unusable in battle. Before you
continue,
you may want to make sure you have some Antitoxins on you, since
enemies can
poison you in the next area.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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~~~ Chapter 2: Order ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c2odr-
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Flesaria Forest - North
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2ffn-
Characters: None
Items: None
Key Items: None
Enemies: Geldi Monkey, Fanged Baboon, Mossball, Googly Seed, Googly
Tree Bud,
Saw Kingfisher
Boss: None

---------------------------------------------------
Mission: The World's Largest Library
---------------------------------------------------
Client: Main Character -c2m3l-
Reward: 500 Potch
Description:
Hotupa said there's a huge library, biggest in the world, in a city
called
Cynas. Maybe we can find out something about those weird books there!
Cynas
is north, he said.
Information:
- Go to Cynas Library and find out about books.
- Cynas is to the north.
---------------------------------------------------

Head west from the entrance and you soon encounter an intersection.
Ignore
the north path, as there isn't anything up there, and head west where
you'll
encounter another intersection. Take the southern path onto the next
screen.

Another intersection is immediately presented to you. Head up the


northern
path and you'll soon reach a sign. Read the sign, and you'll know
which
direction you need to go if you've paid attention to the story. We're
heading for Grayridge, so head up the eastern path. On the next screen,

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head
west and then west at the intersection onto the world map.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Grayridge
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2gv1-
Characters: None
Items: None
Key Items: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 500 | | Bone Mace 6,000 |
| Mega Medicine 5,000 | | Iron Mace 28,000 |
| Mint 20,000 | | Iron Sword 10,000 |
| Antitoxin 500 | | Bone GreatSword 15,000 |
| Cough Drop 500 | | Bone Spear 8,000 |
| Tranquilizer 500 | | Bone Talons 8,000 |
| Revival Statue 25,000 | | Bone Bow 5,000 |
----------------------- | Tree Staff 2,000 |
| Wooden Shield 5,000 |
Accessories: | Martial Arts Gi 7,000 |
----------------------- | Cloth Armor 12,000 |
| Bone Helmet 1,800 | | Bone Mail 15,000 |
| Cotton Hat 2,000 | | Wool Robe 5,000 |
| Sun Cape 6,000 | ------------------------
| Cotton Shoes 1,500 |
| Leather Boots 4,500 | Inn: 10 Potch/Night
| Gloves 1,600 |
| Copper Armband 4,000 |
-----------------------

Watch a scene upon entry. Enter the Vendor/Trading Post for a scene
and, as
you'll notice, prices are absolutely horrible. Don't bother buying
anything
at all, but you needed to watch the scene triggered at the shop to
continue.
Though the weapons may be appealing and you may have enough Potch to
afford
them, they all have an extra 0 attached so don't be tempted.

If you have any Herbal Medicine from your fights, this is a nice place

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to
sell them. Laggart Pelts also sell extremely well here, you should
probably
sell the rest of them that you have since Grayridge buys them at one of
the
highest prices in the game. Of course, you could always wait until the
next
town, which buys the pelts for 20 Potch more, but that's your decision.

Exit the shops and enter the Inn for another scene. There's a save
point in
the northwestern portion of the Inn for you to use, but otherwise
there's
nothing in the rooms. Exit the Inn when you're done for another scene.

There's nothing terribly important at the alley, so head to "Outside Ch


Hall."
After the scene, head east and speak with Gilliam for your next scene.

Mission Accomplished! . . .Sort of.

Exit the Chapter Hall for another scene and listen to their advice.
Head to
the Inn for your next scene, which is triggered by speaking to the
Innkeeper.
Logan and Erin temporarily join your party, replacing Hotupa in battle.
Unfortunately, you can't remove him and use Hotupa at this point.

---------------------------------------------------
Mission: Expose Macoute's Evil
---------------------------------------------------
Client: Erin -c2m4e-
Reward: 5,000 Potch
Description:
Macoute has been using the tax he took from the people to line his own
pockets.
I want you to help me find proof. Then I bet you'll get your pass right
away!
Information:
- Get proof of Macoute's wrongdoing.
- Check the nearby mine.
---------------------------------------------------

Exit the Inn for another scene and enter the "Mine."

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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~~~ Grayridge Mines


~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2grm-
Characters: Logan, Erin
Items: Iron Shield, Revival Statue, Iron Sword, Iron Ore
Key Items: Noble Steel
Enemies: Shell Baboon, Poison Viper, Spiked Lizard, Armored Spider,
Gray
Turtle, Silkmoth Larva
Boss: Six-Eyed Worm, Gilliam, Cynas Conscript x2

The Poison Vipers in this area are particularly nasty, as their normal
physical
attack hits your entire front row for 30-40 damage! Be careful when
fighting
them and keep your HP up. They have quite a bit of HP and may cause
some
problems at first.

After the opening scene, Logan and Erin officially join your group.
Head north
and watch a short scene, the continue east and north and west until you
reach
your first intersection. Head down the path to the south and follow
this side
path south and west and south again. Go down the ladder to the next
screen.
Down on the lower level, head east and south and at the very bottom of
the
screen you'll find a chest containing an IRON SHIELD. head back north
and west
up the ladder to the previous screen. Go back to the intersection,
where you
will want to head west. Soon you'll reach another intersection.

At the second intersection, head west and follow the path south until
you
reach what appears to be a dead end. It's not, however, and if you hug
the left wall where there's a light coming out of it. You'll be able
to
walk through the wall! Head south and you'll find a secret room with a
chest
that contains a REVIVAL STATUE. Head back north and back to the
intersection.

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Head north, the path you didn't take last time, up this path until the
very
top of the screen and you'll reach, guess what, another intersection.
Head
east up here and follow the path until, once again, it appears to be a
dead
end. Fortunately, the hidden path should be somewhat obvious this
time. Hug
the right wall near the top corner, where the light is, and walk
through the
wall to the hidden room where a chest containing an IRON SWORD awaits
you.
Head back north and west to the intersection.

Head west and climb down the ladder. Watch a scene. When you regain
control,
walk off the gateway platform to the north and head west. Hug the wall
and
exit to the southwest.

Now you should be in a green/yellow glowing area. Follow the southern


path,
ignoring the ladder you'll probably see to the west. That's the ladder
we
went down to get the Iron Shield, so there's no hidden path. Continue
east
until you reach an intersection, where you should continue east. Soon,
you'll
reach a second intersection. Ignore the southern path and continue
east,
following the path south until you reach a third intersection. Head
south
and open the chest at the dead end for an IRON ORE. Head back north up
to the
intersection.

This time, ignore the path to the south and head west, following this
path
west and then south until you reach another intersection. Ignore the
south
path this time and continue back west. Follow this path north, west,
and south
and climb down the ladder at the end to reach the next level.

On B3, you'll immediately encounter a save point to the east. I


suggest
using it. If Jale has been using fists, hand-to-hand, you may want to

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switch
weapons, since he won't be doing a lot of damage to the boss.

Continue east until you trigger a scene.

============================================
Boss: Six-Eyed Worm
Strength: Strike
Items: Gold Ore, Bone Club

You don't have any super powerful Cooperative attacks this time to kill
the
bioss quickly, so we have to fight him the old fashioned way.
Fortunately,
the boss only hits for around 30-40 damage a hit and now that you
probably
have over 150 HP, that much isn't a problem. Have Marica use Healing
Gleam
any time someone falls below 80 HP and health won't be too much of a
problem,
since the boss only gets one attack per round. However, that doesn't
mean
the boss doesn't have a trick up his sleeve. He has an attack that
hits
all four of your members and can cause Paralysis. The Paralysis will
be a
problem, since it can hinder your damaging of the enemy.

Since the boss generally likes to use his area attack every round,
Marica
may not be able to keep up healing after three or four rounds, so make
sure
you watch your HP and use Medicines when necessary. You'll probably
want Jale
to use the Medicines if necessary.

Don't bother with the Hero's Mark of the Star, as it probably won't
break 50
damage, meaning his physical attacks are stronger. You may want to try
using
Jale's, though, in order to paralyze the boss and increase the damage
that you
do while reducing the amount you take.

Do you see the marks under the Six-Eyed Worm's name? This denotes his
strength
and weakness. Jale's strike attacks aren't going to do much damage to

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the boss
and, in fact, he'll probably end up doing half the amount of your Hero
and
Logan. If your Hero has an Iron Sword and Kukri equipped, he should
easily
break 120 damage per round!
============================================

Head back to the save point so that you don't lose your progress and
continue
all the way to the east. After examining the lift here, watch a short
scene.
You won't go up just yet, but it will act as a shortcut later. Exit to
the
east for a scene.

You receive the Key Item NOBLE STEEL and each of your characters have
access
to new Marks of the Stars. Take a few minutes to check out your new
Marks.
The Hero's Mark is quite nice, and Marica will finally have a stronger
attack
to use her MP on. Check around the room if you want, but otherwise
exit to
the west.

Head up the elevator and after a short scene, head south for another
scene.

============================================
Boss: Gilliam, Cynas Conscriptx2
Strength: Gilliam: Slash, Pierce | Cynas Conscript: Slash, Strike
Items: Revival Statue, Broadsword, Iron Mail

The three sets of enemies have a good deal of strengths this time
around!
One weapon type just isn't going to work here, so I hope you have a
variety.
Remember, Swords are Slash, Bows and Lances are Pierce, and Fists are
Strike.

If you have Swords equipped on your Hero, have him use Breath of Flame.
If
he has his Cudgel still, have him use physical attacks paired with
Masterpiece
on Gilliam. At the start, Marica should use Rain of Spears in order to
damage everything, while Jale uses Two-Way Strike on Gilliam. Logan

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should
just stick with normal physical attacks on the Cynas Conscripts, since
he
likely has a Lance equipped. Breath of Flame should do around 100
damage
and Two-Way Strike should do around 200! Two-Way Strike does 10% HP
damage
in return to Jale though, so watch his HP.

If you use Breath of Flame, Logan's physical attack, and Marica's Rain
of
Spears, one of the Cynas Conscripts should fall on the first round, and
the
second will fall on the next. With them gone, go all out on Gilliam.
After
two rounds, he should have at least 400 damage on him from Jale's
Two-Way
Strike.

Gilliam is rather powerful, doing around 50 damage a hit, but he


unbalances
himself with his attacks so he can't do it every round. If you can
quickly kill
off the Cynas Conscripts, damage shouldn't even be an issue unless it's
Jale.
Make sure you watch Jale's health because Two-Way Strike eats it up
pretty
quickly. Since Gilliam constantly unbalances himself, he's not
particularly
much of a threat.

Once only Gilliam is left, keep up with the Hero's Breath of Flame and
use any
MP Jale might have left on Two-Way Strike. Logan, if using a spear, is
pretty
out of luck damage-wise, so have him act as a healer with Medicines
while
Marica uses Rain of Spears every round. After the 600 or so damage from
Jale, it should only take a round or two more to finish Gilliam's HP
off.
============================================

Watch a scene and Logan and Erin leave your group.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Grayridge
~~~

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~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2gv2-
Characters: None
Items: None
Key Items: Pass

After Chapter Hall Events:


Item Shop: Weapon and Armor Shop:
----------------------- ------------------------
| Medicine 50 | | Bone Mace 600 |
| Mega Medicine 500 | | Iron Mace 2,800 |
| Mint 2,000 | | Iron Sword 1,000 |
| Antitoxin 50 | | Bone GreatSword 1,500 |
| Cough Drop 50 | | Bone Spear 800 |
| Tranquilizer 50 | | Bone Talons 800 |
| Revival Statue 2,500 | | Bone Bow 500 |
----------------------- | Tree Staff 200 |
| Wooden Shield 500 |
Accessories: | Martial Arts Gi 700 |
----------------------- | Cloth Armor 1,200 |
| Bone Helmet 180 | | Bone Mail 1,500 |
| Cotton Hat 200 | | Wool Robe 500 |
| Sun Cape 600 | ------------------------
| Cotton Shoes 150 |
| Leather Boots 450 | Inn: 0 Potch/Night
| Gloves 160 |
| Copper Armband 400 |
-----------------------

Shop prices are still extremely high in Grayridge, so don't bother


buying
anything. You may be tempted to sell the Ores you received from the
many
encounters in the Mines, but they sell rather low in Grayridge

You're automatically given a free night at the Inn for your troubles.
Before
continuing, you may want to equip your party members with the new gear
you
received as spoils from the last fight. The Hero does well with the
Broadsword
and the Iron Sword found in the Mines and Marica will do well if you
equip her
with the Bone Club, since it's a medium range weapon. With a Medium
range,
she can stay in the back row and still damage enemies with physical

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attacks.
The Iron Mail should go on the Hero or Jale, since they usually stay in
the
front line.

Exit the Inn and enter the "Outside Ch Hall" or, Outside the Grayridge
Order
Chapter Hall. Approach the gates to the east and watch a scene. You,
finally,
receive the PASS.

Mission Accomplished!

When you regain control, exit the Hall for another scene. Continue
west for
yet another scene. Exit the Chapter Hall.

Prices in the shops are finally back to normal at this point, so stock
up!
if you've sold all of your Laggart Pelts and Herbal Medicines, you
should
have a good deal of Potch. Though Marica may be equipped with a Bone
club, you may also choose to get her a Tree Staff. This is a nice item
that
is has a Long Range and will allow Marica to remain safe in the back
row while
still being powerful with Rain of Spears, but it comes at the sacrifice
of
attack power. You may also want to get her the Bone Bow, just to have a
character who can use piercing attacks, but I'll leave it up to you to
decide.
For Jale, you can upgrade his Fists. Please note that the Bone Talons
are a piercing attack, so to balance the Hero's Slash and Jale's
pierce, you
need someone with a Strike, which the Bone Cudgel covers. Bone talons
are
considers "Claws" over Fists.

Before you go all out, though, be sure you do save some money for the
next
town. You only want to buy a weapon or two here and spend most of your
money
at the next main area, where there will be upgrades. But certain
weapons,
like the cheap Tree Staff, are nice. Also, it's highly unlikely that
you'll
be able to buy everything in the next town, so stocking up on at least

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some
cheap weapons and armor is a good idea. I would suggest holding out on
buying
any armor or accessories for now and instead waiting until later.
You'll
want around 8,000 Potch on you.

Once you're ready, head into the Inn for another scene. Erin rejoins
you.
Immediately head back inside the Inn and choose to edit your party
members.
Put Hotupa back in your party and click "Edit - Sup." Erin has joined
you, but
she isn't being used yet. Add her to your party to receive her Repose
effect,
which will restore one Ally's HP at the end of every round. Unlike
battle
members, you won't have to equip Erin with anything.

---------------------------------------------------
Mission: To The Library at Last!
---------------------------------------------------
Client: Main Character -c2m5l-
Reward: 50 Potch
Description:
We can finally go to Cynas now that we got our pass! I don't like that
Order
headquarters is there, but we wanna find out about those books. And
Erin
wants to go, too.
Information:
- Go to Cynas Library and find out about the books.
- Cynas is to the north.
---------------------------------------------------

Once you have a full party and are regeared, exit town. Enter Fort
Arc.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fort Arc
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2fa1-
Characters: None
Items: None

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Key Items: None

After th opening scene, head north and enter the Fort for another
scene. Once
you regain control, just head north. You can't go any other direction
for now.
Watch a scene and head all the way north to the next screen. Continue
west and
exit to the World Map.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Cynas
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c2cn1-
Characters: None
Items: None
Key Items: None
Boss: Fergus, Conon

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Broadsword 2,400 |
| Mega Medicine 500 | | Bone Axe 1,500 |
| Mint 2,000 | | Iron Spear 2.400 |
| Antitoxin 50 | | Bone Club 4,000 |
| Cough Drop 50 | | Iron Talons 2,000 |
| Tranquilizer 50 | | Iron Rod 1,600 |
| Revival Statue 2,500 | | Order Bow 3,200 |
----------------------- | Bone Boomerang 2,000 |
| Thundergod Garb 1,200 |
Accessories: | Feather Robe 1,000 |
----------------------- | Chain Mail 2,400 |
| Magical Hat 500 | | Iron Mail 3,200 |
| Silver Circlet 800 | | Full Plate 6,000 |
| Bone Boots 900 | ------------------------
| Iron Boots 2,400 |
| Gauntlets 1,000 | Inn: 20 Potch/Night
| Magic Armband 1,400 |
-----------------------

After the opening scene, I suggest heading immediately for the Weapon
Shop.
If you upgraded weapons in Grayridge, you'll find more upgrades here,
but
instead I recommend upgrading your armor and accessories. There are

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some nice
accessories for Marica's magical attack power, preferably the Magic
Armband.
You probably won't have enough money for a set of Full Plates, so stick
with an Iron Mail or two. If you still have money, upgrade Marica's
armor, but
she shouldn't be getting hit as often if you have her in the back row.

There are no gear upgrades for Hotupa's Axe, but after buying armor, if
you
still have money, you may want to buy another BroadSword or some Iron
Talons.
Keep Marica on a Tree Staff and a Bow and only upgrade her if you have
excess
Potch.

If you lack Potch for every upgrade you want, the Gold Ore from the
last boss
is good to sell in Cynas, as is the Laggart and Lizard Pelts. Glow
Beads sell
somewhat well, but you'll be able to sell them for more later on. Iron
Ores
are nice to sell here, too. If you moderate your selling, you should
be able
to make money now as well as later on.

Once you're finished at the shops and Trading post, it's time to
continue.
There's nothing in the Residence, Alley, and the Tower of the Way is
closed
for now, so let's just heed the game's advice and go to the Inn. Speak
with
the Innkeeper to trigger your next scene. Exit the room and approach
the exit
for the scene. No matter which option you choose, head back to the
man's
room. Your decision in the following cutscenes doesn't alter anything,
so
choose what you want.

Mission Accomplished!

---------------------------------------------------
Mission: Escape from the Order
---------------------------------------------------
Client: Main Character -c2m6e-
Reward: 5,000 Potch

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Description:
Those sinister-lookin' guys from the library might come after us,
lookin' for
those books! We'd better get out of Cynas. Outta Order territory,
actually!
Information:
- Escape from Order territory.
- Go back to Grayridge.
---------------------------------------------------

============================================
Boss: Fergus, Conon
Strength: None
Weak: Fergus: Pierce | Conan: Slash
Items: None

It's not possible to win this battle, but you do need to survive for
three
rounds. Hotupa will help considerably in this, since he can knock
either
of the foes off balance with his second Mark of the Stars skill. Just
have
Marica heal and otherwise just physically attack.
============================================

If you have any business left to do in Cynas, such as buying weapons


and
armor, do it now, otherwise, exit the city.

Head back to Fort Arc and, after the scenes, just head south and exit
to
Grayridge.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 3: Defense ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c3dfs-

Recruitable Characters - Chapter 3:


---------------------------------
Anya -c3cra-
Selen -c3crs-
---------------------------------
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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~~~ Grayridge and Grayridge Mines


~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c3ggm-
Characters: None
Items: None
Key Items: None
Enemies: Shell Baboon, Poison Viper, Spiked Lizard, Armored Spider,
Gray
Turtle, Silkmoth Larva
Boss: None

Shop Inventories remain unchanged.

Enter the Order Chapter Hall and, after the scene, enter the Inn. Logan
rejoins
your party. Mission Accomplished!

---------------------------------------------------
Mission: Warn Citro Village!
---------------------------------------------------
Client: Main Character -c3m7w-
Reward: 5,000 Potch
Description:
Order troops are on their way to Citro Village! They wanna capture it
and turn
it into another Cynas. We gotta get the jump on them and warn the
village!
Information:
- Let the village know about the Order troops.
- Get a head start by going through the mine Gateway to the Fortress
Ruins.
---------------------------------------------------

Once you're done with the cutscenes, prepare your party and enter, once
again, the Grayridge Mines. Head north for a short scene and use the
elevator
to reach the cellar.

Once you're in the cellar, head west beyond the save point and head up
the
ladder. On the greenish level, head north and east until you reach the
intersection, where you should head north. Follow this path north and
east
until you reach the next intersection, where you should head north. At
the

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next intersection, head west and at the next intersection, ignore the
path to
the north and continue west. Head up to the next screen, where your
scene
plays.

Marica and Jale leave and Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fortress Ruins
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c3rv2-
Characters: None
Items: 500 Potch, Bone Axe, 500 Potch, 5,000 Potch, 50 Potch, 5,000
Potch,
5,000 Potch, 10,000 Potch
Key Items: None
Enemies: Cynas Conscript - Staff, Cynas Conscript - Sword/Shield
Boss: Fergus, Conon

Head off the Gateway screen for another scene, where you should tell
Moana to
touch the book. Finally, Moana joins you even though she officially
"joined"
you a long time ago.

You start in the Fortress Ruins Tavern. You can explore a bit if you
want.
To the west is the second floor residence, but there's nothing there
for now.
Head to the right and exit the Tavern into the Entrance. Save your
game
and exit to the north. Then follow the path all the way west and enter
the
western door, where a scene plays.

You're given some time to prepare, so exit the strategy room as you
wish, save
your game if necessary, explore, speak with Jale and Marica, and when
you're
ready, talk to Liu and tell him you don't need any more time to
prepare.

For this, you have three parties of two each. Your Hero and Marica are
the

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first Party, Jale and Hotupa are Party 2, and Logan and Dirk make up
Party 3.

You'll probably want to change around Dirk and Hotupa's gear, since
they've
been in and out. Be sure that Logan has some decent gear, as well.
Finally,
make sure both members of each group do different types of damage.
When you're
ready, choose to Head Out.

---------------------------------------------------
Mission: Defend Citro Village!
---------------------------------------------------
Client: Main Character -c3m8d-
Reward: 10,000 Potch
Description:
The Order troops are here! We gotta stop 'em here in this forest or at
the
castle! We ain't lettin' them any closer to our village!
Information:
- Engage the Order units.
- Battle them at Flesaria Forest.
---------------------------------------------------

After a few scenes, the Hero and Party 1 get into an encounter with two
Cynas
conscripts. This is just a normal fight and the enemies are the same
ones
you encountered during the fight with Gilliam. They're strong to
Slashing,
so you'll want to use Marica's magic spells to help deal damage. In
fact,
Rain of Spears will probably kill off the weaker Conscript - Staff,
while
physical attacks on the second round will kill off the Sword/Shield.

After the next few scenes, you're forced into another boss fight.

============================================
Boss: Fergus, Conon
Strength: None
Weak: Fergus: Pierce | Conan: Slash
Items: None

Like before, you're not going to be able to win this fight, but keep
Marica

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on healing duty, since damage is going to come pretty quickly with only
two
members in your group. Heal if you hit around 80 HP and on the third
round,
the battle ends. Don't waste MP, there's very little you can do to
these
foes.
============================================

After a few more scenes, Jale, Marica, and Liu join your group for the
next
events. There's not going to be any fighting, so don't worry too much
about
preparations.

Exit the strategy room and head east down the stairs into the entrance
hallway.
In here, save your game and, if necessary, head out two screens to the
east
and speak with the Wanderer there. He will also let you add a Support
Member,
in this case, Erin. It's not really necessary at the moment, though.
Head
back to the Entrance Hall and exit south to the Plaza. Continue west
through
the Plaza to trigger the next events.

Mission Accomplished!

We're not done yet! Asad and Chrodechild give you some important
information
and are just east of the starting point. Exit the Strategy room and
head east
down the stairs into the Entrance Hall.

Before leaving, be sure you speak with Moana. She gives you the
rewards for
every required story quest you've done so far. These include 500
Potch, a
Bone Axe, 500 Potch, 5,000 Potch, 50 Potch, 5,000 Potch, 5,000 Potch,
and
10,000 Potch! At the very least, you won't be having problems with
Potch
for a bit. You can't accept any new quests at this time, unfortunately.

From the Entrance Hall, head east through two screens and watch a
scene.

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Once it's over, head back up to the Strategy room and speak with Asad.
Choose
"Yeah." Asad and Chrodechilde temporarily join your party.

At this point, you get to name your Company. It's referred to as


"[Name] Company." When you're done, be sure to put Chrodechild in the
front
row and move Marica to the back. You may want to put Asad in the front
as
well.

---------------------------------------------------
Mission: To the Magedom of Janam
---------------------------------------------------
Client: Main Character -c3m9j-
Reward: 10,000 Potch
Description:
The Magedom is sayin' we oughta fight the order together. Not a bad
idea, but I
wanna see who I'm dealin' with. So I'm goin' to the Magedom to meet the
top
dog.
Information:
- Go to the Magedom of Janam.
- Head East.
---------------------------------------------------

When you're ready to leave, head to the castle Entrance Hall and exit
to the
east.

On the World Map, a short scene plays and the Mislato river is now
available.

Note: If you haven't been exploring at all, you'll notice that the
first
Season Change occurs at this point. This is important because
different
monsters come out at different seasons and some quests have a season
requirement to do.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Mislato River
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c3mlr-

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Characters: None
Items: Mislato Salmon
Key Items: None
Enemies: Raparo Bird, Stealth Bird, Skyfish
Boss: None

After the short scene, head east. Ignore all of the side paths that go
into
the river, as they all leads to dead ends. On the second screen, head
east
until you reach the intersection. Most paths in this are are closed for
now,
so you can't explore the River completely. Just keep heading east and
southeast
until you run into the Save point.

Keep heading East to the next screen and you'll soon find a large open
area.
The first south exit is blocked, but the second southern exit, to the
far
southeast, leads to a new screen with a chest that contains a MISLATO
SALMON.

Head back to the previous screen and exit to the northeast.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c3eq1-
Characters: None
Items: None
Key Items: Fierce Regalia

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Broadsword 2,400 |
| Mega Medicine 500 | | Magedom Sword 4,800 |
| Mint 2,000 | | Gold Mace 6,000 |
| Antitoxin 50 | | Iron GreatSword 4.000 |
| Cough Drop 50 | | Bronze Axe 4,000 |
| Tranquilizer 50 | | Silver Spear 6,000 |
| Revival Statue 2,500 | | Iron Fists 3,500 |
----------------------- | Ruby Rod 3,200 |
| Iron Bow 4,200 |
Accessories: | Iron Dagger 3,000 |

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----------------------- | Adept's Singlet 2,000 |


| Winged Helm 700 | | Feather Robe 1,000 |
| Silver Boots 4,800 | | Chain Mail 2,400 |
| Gauntlets 1,000 | | Scale Mail 4,800 |
| Magic Armband 1,400 | ------------------------
| Gauntlets 1,000 |
| Magic Armband 1,400 | Inn: 40 Potch/Night
-----------------------

Watch a short scene and you have free reign. The Weapon shop should be
your
first stop, as always. Buying two Magedom Swords for your Hero to
dual-wield
would be the strongest choice for him. If you're using Marica as a
mage, you
may want to get her a Ruby Rod, but there's also a new Bow for her.
Buy her
whatever you wish. The Adept's Singlet has decent defense and adds 4
attack
power. It's a good choice, but if you're looking for pure defense, the
Scale Mail is the best. If you haven't gotten at least one Magic
Armband for
Marica yet, now is a good time. A Gauntlet is good for your main
character,
who is probably a main source of physical damage.

For the rest of your gear, try to balance out Pierce and Strike. Don't
buy
too much!

When you're done buying equipment, head to the Imperial Plaza and
Chrodechild
leaves your group. After the scenes, the Arcane Academy opens up on the
city
map. Enter it for your next scenes, calling Rizwan "Her Bagship" is
particularly amusing. You receive the key item FIERCE REGALIA. You
learn some
more skills for your Marks of the Stars.

Afterwards, do as told and touch the red sphere. This allows you to
manipulate
the Marks on each party member. For now, there's not a lot that you can
do,
but later on more will be available.

When you're done, exit the area. After a scene, you have access to new

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areas
in the town, such as the Blade's Outpost. There's nothing important to
do
there just yet and the Plaza isn't terribly important, so just exit the
city
when you're done exploring.

Head back to the Fortress Ruins and watch a short scene in Flesaria
before
finally arriving back.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fortress Ruins
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c3rv3-
Characters: Anya, Selen
Items: 10,000 Potch
Key Items: None

Once in the Fortress, head west into the Entrance Hall and watch a
scene.
Head upstairs and to the west into the Strategy Room/Great Hall. During
the
scene, you name the Fortress. It's called "Castle [Name]" by the game.

Mission Accomplished!

At this point, I'd like to point out something important. Since we


don't
have Viki to teleport us around in Suikoden Tierkreis, we must use
Gateways
for transportation. If you speak with the person outside of the
Gateway in
your Headquarters, you can warp around without using up "days" per
season. At
this point, Grayridge is the only place you can visit through the
Gateways.

Once you've finished the scenes, head east into the Entrance Hall.
Moana gives
you some information about required quests. You must do all three to
continue
with the game. But, before accepting any, we have some recruiting to do
first!

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Also, don't forget to pick up your 10,000 Potch reward from Moana.

Head into the Tavern and speak with Erin, who will allow you to change
party
members. Pick whoever you wish to bring and then head back over to the
Gateway.

---------------------------
Character: Anya -c3cra-
Location: Grayridge Mines
Prerequisite: Having named your Headquarters.
Description:
After the scene with Atrie once you've finished the Magedom events,
that is,
once you've named your Headquarters, head to Grayridge. Enter the Mines
from
the town map. If you've not seen the inventor scene here, you'll see
it now,
but otherwise head just to the east and you'll see a character near the
top
of the screen. She's on the first screen, it's hard to miss her. Speak
with
Anya and ask her "You wanna work for us?" to recruit her.

If you're late in the game, you can find Anya in the Alley, which is
accessed
from the Town Map.
---------------------------

---------------------------
Character: Selen -c3crs-
Location: Headquarters
Prerequisite: Flower Season
Description:
Oh, Selen's not fun at all to recruit.
After the scene with Atrie once you've finished the Magedom events,
that is,
once you've named your Headquarters, you need to walk around outside
until it's
Flower Season. To tell which season is Flower, look at the top left
corner.
Flower Season is represented by an open flower, NOT the Flower that is
closed.
The first Flower season in the game occurs two months after the game
starts.
If you've not been wandering around and exploring, Flower Season should

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just
be starting by the time you name your Headquarters.

Enter your Headquarters during Flower Season and watch a scene. Once
you've
watched the scene and have been introduced to Selen, exit the castle
and walk
around outside until the next Flower Season. That is, around 90 days
through
the three seasons. When it's Flower Season again, enter the Castle and
you
should automatically get a scene. If you don't, try resting at the Inn
or
finishing any storyline Missions you're currently on. It does not
matter if
Jale is in your party or not to encounter Selen.

Your second encounter with Selen is a real fight and, depending on your
level,
this is not an easy fight at all. If you're trying to fight Selen as
early as
possible, it's going to take some luck to kill her. Jale should start
off
by using Bind Bolt and hope you Paralyze her. Selen will probably be
doing
over 100 damage a hit, so she's easily capable of killing you in two
hits.
You're just going to have to wait until she unbalances herself to
damage her.
You must absolutely keep your HP over 210 at all times or Selen will
destroy
you in one hit. At low levels, this battle is highly luck based, so
you
may want to wait until around level 25 or so to do it. That's not
saying it's
impossible to beat her around level 17 or so, though. You need to be
liberal
with Mega Medicines and Mints in order to beat Selen quickly. If the
battle
drags on too long, even if you have good luck you'll lose. If the
battle
goes absolutely perfectly and Selen is paralyzed by the first Bind
Bolt,
use Two-Way Strike twice, then attack physically and heal until she
dies.

I would suggest that, if you lose, you reset and try to beat her again,

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since
walking around until Flower Season can be somewhat annoying. If you
lose, you
must wait until another Flower season comes along.

Once you beat Selen, she joins you.

Storyline Missions can hinder your progress in this quest, so when


you're
recruiting Selen, be sure not to have one active.
---------------------------

Now that we've spent some time recruiting the characters possible at
this
point, we should continue. You can do the three quests in any order
you wish,
but I am going to start with the First Empress Consort quest.

HUGE NOTE: Recruited characters, such as Selen, do not normally begin


with
their Marks of Stars. Instead, to give the characters their marks, you
must
equip them by touching the large glowing Red Orb in the Headquarters
Entrance
Hallway.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 4: Consorts ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c4cnr-

Chapter 4 is an interesting Chapter because the game splits off here


into
three paths. Though you can eventually do them all, you only need to
complete
one of them to continue. This guide will be written in the the order of
Consorts, for example, First Consort will be written first, then Second
Consort
and then Third.

Recruitable Characters - Chapter 4:


---------------------------------
Sisuca -c4css-
Tongatihi -c4ctg-

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---------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4eq1-
Characters: None
Items: None
Key Items: None
Inventory remains unchanged.

---------------------------------------------------
Quest: 1st Empress Consort Shairah
---------------------------------------------------
Client: Shairah -c4cq1-
Reward: 5,000 Potch
Description:
I have a request for you already. Nothing too hard. Just want you to
go scout
and Order fortress. I'll give you the details when I see you, so please
come
to El-Qaral.
Information:
- Scout the Ladzaa Fortress.
- Find out the details at the El-Qaral Imperial Palace.
---------------------------------------------------

Note: If you've completed the other quests, you cannot start this one
until the
others are completed and reported, which means every event that happens
after
the events must be completed, too.

A scene plays when you accept this quest from Moana. The goal is now
El-Qaral,
which is just a click away on the World Map. Enter the Imperial Plaza
to
trigger the scene.

You're required to pick party members at this point. Your Hero and
Asad are
required members, so just pick two more. Try to keep a nice balance of
weaponry at your disposal. Usually, 3 melee and a mage work best, but
it's
not really imperative. I like to bring Marica and Jale with Erin along

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for
support. Just use whoever you like, one character isn't going to make
or
break a battle, just be sure that you can access multiple weapon types.

---------------------------------------------------
Mission: Scout Out Ladzaa Fortress
---------------------------------------------------
Client: Shairah -c4m10-
Reward: 20,000 Potch
Description:
Ladzaa fortress is north, up Mislato River. We're gonna be makin' an
assault,
and we want you to join us. But first, I want you to go get a feel for
the lay
of the land there.
Information:
- Check out the area around Ladzaa Fortress.
- Go North along the Mislato River.
---------------------------------------------------

When you're done, exit El-Qaral and enter the Mislato River. Be sure
that if
you go exploring before you enter the river, you go back to El-Qaral
first so
that you enter the river from the eastern side.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Mislato River
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4ml2-
Characters: None
Items: Sapphire Rod, Magedom sword
Key Items: None
Enemies: Raparo Bird, Stealth Bird, Skyfish, Cynas Conscript - Sword,
Cynas
Archer
Boss: None

Follow the path west back one screen to where the save point is.
When you can, head up the path to the north to an area that was
previously
blocked off. There's a four-way intersection here. Head over the
bridge to
the west and you'll immediately reach another intersection. Go over

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the
northern bridge and open the chest here for a SAPPHIRE ROD. Head back
to the
intersection and go west. Head over the next western bridge and open
the
chest here for a MAGEDOM SWORD. head back east two intersections until
you reach the open area, where you should head northeast.

On the next screen, watch a scene. Head east onto the next screen and
follow
the path north, then east, and then southeast beyond the large open
area.
Continue north up the path until you reach an intersection. Actually,
this is just another large open area, but it is disguised well by the
large
rocks impeding your path. The fastest way to the next screen is just
to
head straight west. There are no items on this screen, so don't worry
about
the side paths.

On the next screen, watch a scene.

You're immediately forced into an encounter with three Cynas


Conscripts, two
Conscript - Swords and one Cynas Archer. They're weak to Strike and
strong
to Slash and Pierce like in every other battle with them. Have Marica,
if
you brought her, use Rain of Spears to kill off the Archer and damage
the
rest of the enemies, while the rest of your party uses physical
attacks. It's
a required battle, that doesn't mean it has to be difficult.

Once again, you're forced to remake your party to include a character.


Just
pick who you want and head back to El-Qaral. Head all the way east and
then
all the way south, and follow the path northwest, west, and south back
to the
previous screen. Continue southwest through the next scren until you're
back
at the river. Keep going south here until you hit the bottom, then
head east
to the next screen. Head to the northeastern corner of this screen and
exit to

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the World Map.

Enter El-Qaral.

Watch a scene upon entry and enter the Inn, where another scene plays.
Exit
the Inn and both Missions are Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4qhc-
Characters: Wahie, Zahra, Eunice, Sisuca, Tongahiti
Items: 10,000 Potch (Cougar), Water Dragn Claws, Argent Claws
Key Items: None
Enemies: None
Boss: None

---------------------------------------------------
Mission: Get Cougar Back Home
---------------------------------------------------
Client: Main Character -c4103-
Reward: Wtr Drgn Claws, Argent Fists
Description:
Turns out Cougar came to this world through a Ladzaa Fortress Gateway.
But that
Fortress is crawling with Order soldiers, so we're gonna have him use
the
castle Gateway instead.
Information:
- Get Cougar back to his home world.
- Use the Gateway in your Headquarters.
---------------------------------------------------

Head back to your Headquarters, the Fortress Ruins, and watch a scene.

Wahie joins you as an ally. Mission Accomplished! Head back out of the
Gateway screen and watch yet another scene. Zahra and Eunice join your
group,
too.

Make sure that before you continue, you check the glowing Red Orb so
that
Zahra can learn his Marks of the Stars, which make him a very good
healer.

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In the Entrance Hall, watch a scene.

Pick your party, which much include the Hero and Liu. I suggest using
Selen and
Jale if you've recruited Selen, as she and Jale's Cooperative attack
will be
quite useful.

When you're ready, head west of the Plaza to the main entrance.

============================================
Boss: Porpos, Porpose Soldier x2
Strength: None
Weak: None
Items: Mega Medicine x2, Trident

This isn't really much of a boss fight. The Porpos and Porpos soldiers
are
slow and will generally attack last. You'll probably be able to kill
one, if
not both, of the Soldiers off in one round with simple physical
attacks.

The Porpos does hit rather hard, though, around 60 damage more of the
time,
so make sure you keep your characters around 100 HP. You may want to
have Liu
use his defense increasing Mark, Defense Shield, on anyone, including
himself,
who has low defense in order to limit the damage taken.

If you're using Jale and Selen, you can probably break 600 damage on
the main
Porpos. With that much damage, a few more attacks will finish him off.
This
isn't really much of a boss, more like a strong normal enemy.
============================================

Head back into the Entrance Hall to trigger another scene. Head
upstairs here
to continue the scene, then head through the eastern door.

You're not in Flesaria Forest - North. Follow the path west and at the
split
continue west. Head south at the second intersection and head onto the
next

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screen. Head north-northeast until you reach the split in the road,
where you
should head east, towards Grayridge. On this next screen, a scene
occurs.

============================================
Boss: Nova
Strength: None
Weak: Strike
Items: None

Since Liu left your party and you haven't had a chance to add a fouth
party member, you may have some trouble here. Fortunately, this is
another
unwinable battle, so you just have to survive for a few rounds. You'll
probably end up using your main character as a healer while your other
members just attack physically. The boss does around 70-80 damage with
each
attack, so keep your HP up.

After three rounds, the battle ends.


============================================

Watch the scenes. It's time to accept another of the Consort Quests at
this
point. But before doing so, we also have a few more characters that we
can
recruit.

---------------------------
Character: Sisuca -c4css-
Location: Citro Village
Prerequisite: 10 members recruited into your Army.
Description:
After you've recruited 10 members into your army and after the events
with
Dirk in the Headquarters you can recruit Sisuca. You first need to see
a
short scene with her on the World Map, where she mentions that your
army has
gotten quite large. Then, head to Citro Village and enter the Elder's
House.

Watch a scene and Sisuca leaves. Head back to your castle and enter the
bar for another scene with Sisuca, where she officially joins.
---------------------------

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---------------------------
Character: Tongatihi-c4ctg-
Location: Corridor
Prerequisite: None
Description:
You must have finished the events in the Corridor and have access to
it, so
once you've brought Cougar back to your Headquarters and watched the
scenes
with him you can start this quest.

Once you're in the Corridor, head off the screen to the right and speak
with
the Wanderer Man for a scene.

Head back to Moana and accept her Mission "Window Information," which
should
now be open.

---------------------------------------------------
Recruitment Quest: Window Information
---------------------------------------------------
Client: Tongatihi
Reward: 100 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
Please gather as much information about Windows as possible. Knowing
your
Company, I bet you can even search other worlds! Signed, Tongatihi.
Information:
- Gather window Information
- From other worlds, too.

Just deploy anyone for this quest. You're not going to be able to
succeed at
it no matter which you do, so just send one person out and wander
around for
five days and come back with a failed Mission report.
---------------------------------------------------

Once you've failed the Mission, you need to accept it again later on.
If you
walk around a bit and the quest isn't showing up, complete another
quest or
continue through the game a bit.

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Soon, another Quest will show up from Tongatihi.


---------------------------------------------------
Recruitment Quest: Windows from Beyond the Gateway
---------------------------------------------------
Client: Tongatihi
Reward: 100 Potch
Description:
Please gather as much information about windows in other worlds as
possible.
Otherwise, my head is going to start hurting again. .
.OWWWWWWWWWWWWWWW!
Ouch! Ouch!
Information:
- Gather window Information
- From as many places in the Infinity as possible.
- Deployment Period: 10 Days

Just deploy anyone for this quest. You're not going to be able to
succeed at
it no matter which you do, so just send one person out to wander around
for
ten days and come back with a failed Mission report.
---------------------------------------------------

After you've failed both Quests, Window Information and Windows from
Beyond
the Gateway, head back into the Corridors and speak with Tongatihi. Ask
him
"Well, can you make us Windows?" and he'll join you.
---------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4eq2-
Characters: None
Items: 5,000 Potch (Second Consort Reward), 10,000 Potch (Chronicle
Reward)
Key Items: Academy Key
Enemies: None
Boss: Rock Dragon
Inventory remains unchanged.

---------------------------------------------------

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Quest: 2nd Empress Consort Rizwan


---------------------------------------------------
Client: Rizwan -c4cq2-
Reward: 5,000 Potch
Description:
We'd like your help with some Chronicle research. Please bring Mubal,
and a
few of your people who have powerful Marks of the Stars, to the
Academy.
Information:
- Help with Chronicle Research
- Find out the details at the Arcane Academy.
---------------------------------------------------

Note: If you've completed the other quests, you cannot start this one
until the
others are completed and reported, which means every event that happens
after
the events must be completed, too.

A scene plays when you accept this quest from Moana. The goal is now
El-Qaral,
which is just a click away on the World Map. Enter the Imperial Plaza
to
trigger the scene. Make sure you take Rizwan's advice and bring your
most
powerful characters!

When you enter the Arcane Academy, a scene plays. Enter the Prince's
Palce,
which is now open on the world map. You receive the ACADEMY KEY. Exit
the
Palace and head back to the Arcane Academy. When you're ready, that is,
when
you have a full party that you feel is capable of taking on the enemy,
tell
Rizwan that you want to continue.

---------------------------------------------------
Mission: Help Research Chronicles
---------------------------------------------------
Client: Rizwan -c4m12-
Reward: 10,000 Potch
Description:
We want you to use your Marks of the Stars and let us watch you fight
the
Dreambeasts we created via mage arts. That will help us better analyze

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the
Marks of the Stars.
Information:
- Help with Chronicle Research.
- Use the Marks of the Stars to fight Dreambeasts.
---------------------------------------------------

============================================
Boss: Rock Dragon
Strength: None
Weak: Slash, Pierce
Items: Gold Ore, Revival Statue

This intimidating boss has a weakness to Slash attacks, meaning your


Dual-
Wielding Hero is probably the best choice for damage here. Have him
use
Masterpiece every round to break 375 damage! While Strike attackers
aren't
strong versus the boss, if you use Selen and Jale you can hit 600 with
their
Martial Artists Cooperative attack, which is very nice. If you're
using a
character who can Unbalance the boss, with an attack such as Toppling
Blow,
the boss is quite easily unbalanced.

If you're strong, you can probably kill this boss in two rounds,
possibly
before it even has a chance to attack you. In fact, the Hero alone
using
Masterpiece could probably kill it in four rounds, as long as his HP is
up
and he's Dual Wielding Magedom Swords.
============================================

Don't listen to Rizwan and go back to the Inn. Instead, you need to
examine
the door on the right side of the screen. The Hero will use his Key
and the
door opens. Head through the door and head east through two screens
until you
reach a room with a large staircase.

The doors on each floor don't actually lead anywhere, so just keep
heading
down the stairs until you've gone down down to the bottom. Enter the

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door
and watch a scene. Head back upstairs and exit the Academy. Enter the
Prince's Palace.

Mission Accomplished!

But we're not done with the Second Consort yet. After reporting your
missions
to Moana, you can accept another request. However, this one is for
character
Character recruitment.

---------------------------------------------------
Recruitment Quest: Arcane Academy Tour
---------------------------------------------------
Client: Geschutz -c4rc1-
Reward: 100
Description:
We'd like to tour the Magedom's Arcane Academy in El-Qaral. Could you
arrange
that? We'll be waiting on the West side of the Mislato river. Signed,
Mage
Arts Students.
Information:
- Arrange an Arcane Academy Tour
- Meet at Mislato River

This quest is rather easy, as you automatically head for the Mislato
River
and a scene plays out. Then the Quest is completed and you can go
report it
for your reward of 100 Potch, since you pretty much failed it. You
can't
succeed at it, so don't worry.

This is the first Quest in a series to recruit the set of characters


Geschutz,
Minen, and Buchse.
---------------------------------------------------

After you finish the Second Empress Consort Quests and the Arcane
Academy Tour,
you're done with the Second Consort's questline and should move onto
another
Consorts.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4eq3-
Characters: None
Items: None
Key Items: None
Inventory remains unchanged.

Note: If you've completed the other quests, you cannot start this one
until the
others are completed and reported, which means every event that happens
after
the events must be completed, too. You can begin with the Third Empress
if you
wish, but will not be able to open up the First and Second quests until
you've
Reported the Third's Mission.

---------------------------------------------------
Quest: 3rd Empress Consort Kureyah
---------------------------------------------------
Client: Kureyah -c4cq3-
Reward: 5,000 Potch
Description:
My name is Kureyah. I am Sham's mother. My son told me a lot about you,
and I'd
like you to help me with something. I will be waiting at the El-Qaral
Prince's
Palace.
Information:
- She seems to have some sort of request?
- Find out the details at the Prince's Palace.
---------------------------------------------------

Watch the acceptance scene and head to El-Qaral city, where you must
enter the
Prince's Palace on the town map. Accept her request. Exit El-Qaral and
enter
the Mislato River from the eastern side, or the El-Qaral side.

---------------------------------------------------
Mission: Escort me to Salsabil
---------------------------------------------------
Client: Kureyah -c4m13-
Reward: 10,000 Potch

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Description:
I want you to escort me to my hometown of Salsabil. I don't trust the
Magedom
forces and I can't ask the Blades of Night's Veil. You are the only
ones I
can turn to!
Information:
- Act as the Third Empress Consort's bodyguard escorts.
- Take her to the town of Salsabil.
- Go southward along the Mislato River.
---------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Mislato River
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4ml3-
Characters: None
Items: Silver Spear, Bronze Axe, Iron GreatSword, 5,000 Potch
Key Items: None
Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu
Boss: Ruffian Head, Ruffian x2

While the First Empress Consort's Mission opens up the northern portion
of the
river, the Third Empress Consort opens up the souther, previously
blocked,
portion. We're heading south in the river.

From the eastern entrance, head to the southwestern corner of the


screen,
where there was once a guard blocking the pathway. Head a bit west and
open
the chest for a SILVER SPEAR. Head south and onto the next screen.

Follow the river all the way south until a small passage opens up to
the
east. Head up the passage and over the bridge and open the chest for a
BRONZE
AXE in the chest. Head back south all the way and follow the path
east.
When you can, head north over the small bridge. Ignore the small bridge
to the
southeast and head back north. Hug the far eastern wall and pass over
the next

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bridge. Open the chest for an IRON GREATSWORD. head west over the set
of
bridges, follow the shore north, and head east over the long bridge.
Head
east onto the next screen.

Continue south and follow the path east and south until a scene plays.

============================================
Boss: Ruffian Head, Ruffian x2
Strength: None
Weak: None
Items: Mega Medicine x2, Revival Statue

Again, this isn't much of a boss fight, more like a set of strong
monsters.
if you're using Selen and Jale, Martial Artists will be able to kill
the
Ruffian in one hit, but you may not want to bother, since they onl have
around
400 HP and you can kill them with just plain physical attacks. The
Ruffian
Head can hit for 70 damage, but with the combined force of your
attacks,
he shouldn't take more than a round or two to fall. Just watch your
HP.
Fortunately, he likes to unbalance himself so his ability to damage you
is
limited.
============================================

When you regain control, head to the western bank and follow it south.
Open
the chest for 5,000 Potch. Head back up and follow the eastern side
down onto
the world map.

Enter Salsabil.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Salsabil
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4sv1-
Characters: None

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Items: 5,000 Potch, 10,000 Potch


Key Items: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Magedom Sword 4,800 |
| Mega Medicine 500 | | Bone Scythe 4,800 |
| Mint 2,000 | | Strike Rod 5,200 |
| Antitoxin 50 | | Throwing Knife 5,500 |
| Cough Drop 50 | | Iron Shield 5,000 |
| Tranquilizer 50 | | Magic Robe 3,500 |
| Revival Statue 2,500 | | Silk Robe 5,000 |
----------------------- | Adept's Singlet 2,000 |
| Silver Chain 6,000 |
Accessories: | Silver Mail 8,000 |
----------------------- ------------------------
| Wool Hat 800 |
| Clown Shoes 1,200 |
-----------------------

You can't do anything until you bring Kureyah to the Viceroy's Mansion,
so
head there for another scene.

I suggest your first stop be the Trade Harbor to make some money. If
you have
any Gold Ore, it sells quite well here, as do Glow Beads. You'll be
able to
sell Glow Beads for more later on, but if you're in need of money now,
this is
a fine place to sell them. Herbal medicine sells for 20 more Potch in
Grayridge
so, while you may have a few, sell them there instead. You can make
some easy
money by buying Buttefly Wings for 3,600 and selling them for over
4,000 Potch
in Grayridge. In contrast, you can buy Eternal Feathers in Grayridge
and sell
them back in Citro Village for a nice profit. At this point, Salsabil
isn't
a terribly good place to trade, but you can still make some profit.

The weapon and armor selection is somewhat limited, but there are some
very
nice armor upgrades for your characters. For your devoted mage, if he
or she
uses magical attacks, I'd buy a Magic Robe and for your other

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characters,
but them a nice Silver Mail upgrade, if you have the money. The Clown
Shoes
are decent, as well.

If you want to, speak with the Shady woman in the Residence, but
otherwise
just head for the Inn, which you get to stay at for free for the night.
After spending the night, head back to the Viceroy's Mansion and watch
another
scene at the back of the Mansion.

Exit town and head back to El-Qaral. Enter the Prince's Palace for your
next
scene.

Mission Accomplished!

Remember to pick up your reward from Moana when you have the chance.
You
receive 5,000 Potch from meeting with the Third Consort and 10,000
Potch
for escorting her.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c4cc3-
Characters: None
Items: Argent GrtSword, Sapphire Rod
Key Items: None
Enemies: Cynas Conscript, Cynas Archer
Boss: None

As you exit El-Qaral, watch a scene with Nakil.

---------------------------------------------------
Mission: Defend the Castle!
---------------------------------------------------
Client: Nakil -c4m14-
Reward: Argent GrtSword, Sapphire Rod
Description:
Order troops have left Grayridge and are going to attach the
Headquarters!
Reinforcements are on the way from the Magedom, so let's engage the

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Order
together!
Information:
- Engage Order units.
---------------------------------------------------

When you enter the Entrance Hall, a scene plays. Head upstairs back to
the
Great Hall/Strategy Room and watch a scene.

When you're ready, choose "You Bet!" When making parties, you won't
have
enough members for full parties yet, so just stick Selen and Jale
together
and fill up Logan's party with your weaker members while the Hero gets
the
stronger group. Try to put someone with a Strike weapon in the Hero's
group, since he has a rather strong set of enemies to deal with
compared
to the others.

Jale's group has the first fight, which is against three Cynas
Conscripts.
As always, they're weak to Strike, so Fists work well on them. Jale and
Selen should be able to kill one each round with Martial Artsts, so
they won't
be too bad. Remember that Claws are not considered Strike damage.

Logan and his grouo has to fight next, this time with two Cynas
Conscripts and
a Cynas Archer. This group is slightly harder, but if you have a full
party,
killing them shouldn't cause too much trouble. If this is your weakest
party,
just put two or three mages into the group and they can easily take
care of
the enemies in a few rounds.

Next the Hero fights against three Cynas Conscripts. If you don't have
someone
with hand-to-hand abilities, you're going to have to stick with magic
and
the ability to heal and outlast them. The Cynas Conscripts have a bad
tendency
to defend often, so fighting can be annoying if you're at a low level.

With all three sets dead, the battle ends.

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Mission Accomplished!

Head down to the Entrance Hall and watch a scene with Moana. Remember
to report
your Quests! You receive an Argent GrtSword and a Sapphire Rod for
finishing
the Defend the Castle! Mission.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 5: Alliance ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c5aln-

Whew! After that confusing chapter, some form of linearity returns to


the
story.

Recruitable Characters - Chapter 5:


---------------------------------
Gadburg -c5crg-
Luvais -c5crl-
Muro -c5crm-
---------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5hq1-
Characters: None
Items: Any Rewards from previous Consort Quests.
Key Items: None

If you haven't noticed, at this time you're capable of using the Wi-Fi
connection if you enter the Corridor and wpeak with Wahie. Ask him to
accept
quests from Other Worlds and you'll be given the option to begin.

There are probably a few more Quests for you to do, if you choose, but
otherwise, head to the Great Hall/Strategy Room and watch the scene.
Choose
that you're ready when you are to continue the game.

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You should also notice that you can also use Cougar in battle at this
point,
even though you couldn't before.

Before continuing, you may wish to complete one Quest that will help
you
recruit a few characters later on.

---------------------------------------------------
Recruitment Quest: Find Somebody
---------------------------------------------------
Client: Morrin -c5rc1-
Reward: 1,000 Potch
Type: Leader Quest
Rank: 3
Description:
Could you find somebody for me? Your Company can do almost anything,
they
say, so I'm hoping you can help me. Signed, Woman from East.
Information:
- Conduct a Manhunt.
- Meet in person to get the details.
- Go to the Inn in Salsabil.

This is the first in a set of quests that will allow you to recruit
three
characters later on in the game. Head to the Salsabil Inn and enter
the room
in the far back. Watch the scene and head back to Moana. The Mission is
complete at this point.
---------------------------------------------------

You won't be able to complete Find Icas! At this point, but completing
"Find
Somebody" now will let you complete "Find Icas!" whenever you have
another
girl or two in your army.

When you're ready to continue the game, head into the Strategy
Room/Great Hall
and tell Liu you're ready. Cougar is a required member, and he's a
physical
attacker who uses unremovable Fists, so build your party around that.
I'd suggest one more attacker and a mage who has some type of healing
spell
and, if possible, an attack spell. Sisuca is a decent choice, if you've

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recruited and levelled her, but her gear choices are lacking. Selen or
Jale are good choices for the last member, since they both use Fist
weapons,
which are Strike. It will help in the next section.

---------------------------------------------------
Mission: Ladzaa Fortress Seige
---------------------------------------------------
Client: Mage Lord -c5m15-
Reward: 30,000 Potch
Description:
I ordered the Magedom Army to drive away the Order of the One True Way
from
Ladzaa Fortress. And I want your best warriors to take part in the
operation
as well.
Information:
- Storm Ladzaa Fortress.
- Get rid of the Order Troops.
---------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Ladzaa Fortress
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5ldf-
Characters: None
Items: None
Key Items: None
Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu, Cynas Captain, Cynas
Archer,
Cynas Mage
Boss: Vaslov, Resno

Before you reach Ladzaa Fortress, you must head through the Mislato
River.
Follow the path all the way north, southeast, and you'll fight in a
scripted
and unescapable battle with the normal enemies Cynas Captain and two
Cynas
Archers. Keep heading north and another scripted battle, this time with
a
Cynas Captain, Cynas Archer, and Cynas Mage occurs. If you're using
any
underlevelled characters, they're quickly level during these battles,

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since
most normal areas probably haven't given them great experience.

After the second battle, watch a scene. Just head directly west through
the
large open area, it attempts to look like it has a lot of paths but
it's
actually just an open area with rocks, and exit to the Northwest into
Ladzaa
Fortress.

============================================
Boss: Vaslov, Resno
Strength: Vaslov: Slash, Pierce | Resno: Slash, Pierce
Weak: Strike
Items: None

This is another one of those unwinable battles. Though you can do a


good
amount of damage with characters who use Fists or Hand-to-Hand, it
won't be
enough. Just attack physically and use spells such as Healing Glitter
or
Healing Flow to keep yourself around 200 HP.

Both characters are extremely strong. Resno will be doing around 70


damage
with each attack while Vaslov will do 100 or so! Keep everyone as
close to
maximum HP as you can with your healing Marks of the Stars. The Hero
has a
nice Healing ability and, hopefully, your second Mage will have one
too.
============================================

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5hq2-
Characters: Gadburg
Items: 30,000 Potch
Key Items: None

Once you've recruited Gadburg:

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Weapon Shop: Armor Shop:


------------------------ -----------------------
| Black Blade 7,000 | | Magic Robe 3,500 |
| Katana 10,000 | | Silk Robe 5,000 |
| Gold Mace 6,000 | | Silver Chain 6,000 |
| Field Sword 12,000 | | Silver Mail 8,000 |
| Great Hammer 80,000 | | Warrior Armor 36,000 |
| Great Axe 20,000 | | Full Plate 6,000 |
| Iron Scythe 18,000 | | Crab Armor 30,000 |
| Trident 18,000 | -----------------------
| Bone Club 4,000 |
| Sapphire Rod 4,800 |
| Iron Bow 4,200 |
| Hunter's Dagger 16,000 |
| Throwing Knife 5,500 |
| Kunai 10,000 |
| Wind Dance 16,000 |
| Anchor 20,000 |
| Iron Shield 5,000 |
| Scale Shield 20,000 |
------------------------

Watch a scene. Mission Accomplished! Go Report your Mission to Moana


for
30,000 Potch.

In the Entrance Hall, take the southern exit into the Plaza for another
scene.
Head to the Gateway for another scene. After this, exit the Gateway
screen
for another scene with Liu. Head back up to the Great Hall/Strategy
Room
for the next scene.

Liu and Cougar are required members, so you may want to add another
physical
attacker to balance out your group. Remember, you can always change
members
later at an Inn.

---------------------------------------------------
Mission: Make Allies of the Porpos
---------------------------------------------------
Client: Liu -c5m16-
Reward: 10,000 Potch
Description:

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The best way to capture Ladzaa is to get the Porpos-kin to help. They
might
seem like pawns of the Order, but if we can find out why, and help, I
bet
they'll help us!
Information:
- Negotiate with the Porpos-Kin.
- Go through the Gineh Valley, Tehah Village and beyond the Ch'olui
Mountains.
---------------------------------------------------

After exiting the Strategy Room and watching a scene, head downstairs.

Let's recruit another character before we continue.

---------------------------
Character: Gadburg -c5crg-
Location: Headquarters
Prerequisite: None
Description:
You can recruit Gadburg once you've begun the "Make Allies of the
Porpos"
Mission.

When you first exit to the World Map after accepting the Mission,
you'll
see a scene with Gadburg. To trigger the scene, you need to exit from
the
North, or from the Plaza/Gateway side. If you warp to Grayridge, you
can
also recruit him by heading to your Headquarters, since Grayridge is to
the
north.
---------------------------

Now would be an -excellent- time to head back to your Headquarters and


find
Gadburg. He has a very good inventory of items. They're expensive,
but
pretty much everything gets an upgrade. Buy two new swords for your
Hero,
I'd suggest the Black Blades, since you only lose 2 attack for 5 extra
Speed.

The Warrior Armor is excellent armor for your Hero, not only in
defense, but
it adds Physical Attack power as well.

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What you need to do to increase the Blacksmith's selection is trade,


trade,
trade! You're going to need to trade a ton from one village to another
in
order to unlock new weapons and armor. Just selling a dozen won't
work, it
needs to be a lot.

A good place to start would be buying Butterfly Wings in Salsabil and


selling them in Grayridge. You need to, literally, sell 30 Butterfly
Wings to the Butterfly Robe to appear in the Armor section.
Fortunately
for you, Butterfly Wings stack up to 10, so it only takes three trips
from
Citro to Grayridge to fill that requirement. The Butterfly Robe costs
80,000 Potch, but is a very nice item that not only has a defense of
60, but
adds 10 Magical attack and 20 magical defense! At the very least, you
may
want to spend some time trading and experimenting with, literally,
hundreds
of items in order to unlock new armor. You'll make a nice profit in
the
process. I'd suggest waiting until a bit later in the game, however, to
spend a lot of time trading. It can be somewhat mind-numbing just
wandering
back and forth between areas and you don't want to ruin the normal game
for
yourself.

Finally, be sure to head to Grayridge and enter the Chapter Hall. That
will get you a scene with Luvais, which will trigger a recruitment
event
with him later on.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Gineh Valley
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5gv1-
Characters: None
Items: Mixed Herbs, Peach Juice, Healing Incense, Truffle Stew
Key Items: None
Enemies: Venus Truffle, Bee Spider, Hammer Tongue, Water Boar,

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Inpumeleon,
Sledge Mantis
Boss: None

If, for some reason, Gineh Valley isn't on your World Map, head into
Flesaria
Forest - North from the Grayridge side. Remember that sign? Well,
this time
take a left at the intersection and exit the area at the top, which
leads to
Gineh Valley.

Once you're at Gineh Valley, follow the path west until you reach an
intersection. Take the northwestern path onto the next screen and
continue
west. Open the chest for some MIXED HERBS. Head back to the
intersection on
the previous screen.

This time take the northeastern path up the slope and you immediately
encounter
another intersection. Head southeast here and follow this path under
the large
mushroom and then head north when the path tilts north. As you head
west,
open the chest for a PEACH JUICE. Head back east, south and northwest
to the
intersection. Exit the screen to the northwest.

NOTE:
There's quite a strong "mini-boss" enemy, the Sledge Mantis, to be
encountered
in Gineh Valley. He's just found in a normal encounter, isn't
particularly
special, and has no strengths and weaknesses. Unbalance him with
Marks of
the Stars for an easy win. The Hero's Masterpiece with dual-wielded
Black
Blades can almost hit 500 damage. Liu can do around 350 with Silence
Grit,
too. With the boss taking that much damage, he should only last 3-4
rounds.
Don't waste all of your MP on this sub-boss, since you can encounter
him more
than once!
The "boss" does hit for around 100 damage, so keep your HP up.
The Mantis does have a small chance of dropping a rare Giant Bug Shell

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to
sell at trading Posts.

Head west and you'll soon encounter another intersection. Take the
southern
path, there's nothing up the northwestern one, and follow the map all
the
way west onto the next screen. Continue west until you hit the first
intersection. Ignore the southern path here, it just leads to a dead
end,
even if it is a nice looking dead end, and head west. At the next
intersection,
continue west and open the chest for a HEALING INCENSE. Go back to the
intersection and take the north path up, and then take the eastern path
at the
intersection. Continue east to the enxt screen, which is hidden under
the
Mushroom. Open the chest here for a TRUFFLE STEW.

Head back to the previous screen and hug the north wall as you head
west.
When you change areas, you'll reach the World Map.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Tehah Village
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5thv-
Characters: Luvais, Muro
Items: None
Key Items: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Saw 4,000 |
| Mega Medicine 500 | | Greater Hammer 80,000 |
| Mint 2,000 | | Great Axe 20,000 |
| Antitoxin 50 | | Hunter's Dagger 16,000 |
| Cough Drop 50 | | Winged Mail 5,200 |
| Tranquilizer 50 | ------------------------
| Revival Statue 2,500 | Inn: 160 Potch/Night
-----------------------

Accessories:
-----------------------

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| Fur Mask 450 |


| Fur Cape 1,200 |
| Fur Shoes 800 |
-----------------------

Compared to your Headquarters if you recruited Gadburg, Tehah village


shops
are a bit dry and boring. But they're a good place to upgrade if you
lack
Potch, since Headquarters can be a bit pricey.

Head into the Plaza for a scene and exit it when you're done. The next
area
is now unlocked.

If you're interested, head into the Residence and speak with the man in
the
back of the area. He acts as an Index and lets you check out areas,
characters, and game terms. He'll be recruitable later on. Speak with
him
and examine his information 4 times, then ask him to join you. He
won't
join just yet, but it's good to have done this for now.

Before we continue, let's recruit two more characters.

---------------------------
Character: Luvais -c5crl-
Location: Headquarters
Prerequisite: Having seen the event in Grayridge Order Chapter Hall.
Description:
First, you need to watch a scene at the Chapter Hall in Grayridge that
happens
with Luvais. Once you finish the events in Tehah, that is when Liu
mentions
the Ch'olui Mountains are available, you can recruit Luvais.

Head back to your Headquarters and immediately upon entry watch a


scene. If
you've not seen the scene in Grayridge, go watch it and if the scene at
Headquarters does not immediately trigger, try progressing through the
story
or staying the night at an Inn and coming back to the Headquarters.

If you're still having trouble, you may need to see Luvais in the town
of
Tehah.

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When the scene triggers, your current party is forced into an encounter
with
three "Cynas Man" type enemies. They're decently strong foes, but they
have
no terribly dangerous attacks. After clearing the battle, Luvais joins
your
army.
---------------------------

Also at this point there should be another character we can recruit.

---------------------------
Character: Muro -c5crm-
Location: Gineh Valley
Prerequisite: None
Description:
Once you've completed the events in the Tehah village you can recruit
Muro. A
Party Quest, called "Demon Hunting in Gineh" becomes available. We
must
do this Quest to recruit Muro.

---------------------------------------------------
Recruitment Quest: Demon Hunting in Gineh
---------------------------------------------------
Client: Peddling Wanderer
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
There's a demon in Gineh valley! I'm not kidding! A big, horned thing!
You've
got to get rid of it for us! Signed, Peddling Wanderer.
Information:
- Monster hunting?
- A huge horned man
- Gineh Valley

Enter Gineh Valley from the Tehah Village side, the west side, and head
all
the way down to the most southern portion of the screen to trigger the
scene.
Continue west and onto the waterfall screen. You'll see another scene
here,
and when given the option, choose "You wanna come with us?" to recruit
Muro.

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---------------------------------------------------

Choosing "You wanna come with us?" during the scene will allow you to
recruit
Muro. Don't forget your reward from Moana!
---------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Ch'olui Mountains
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5cm1-
Characters: None
Items: Fur Cape, Ch'olui Cabbage, Janam Potion, Wool Hat, Fur Shoes,
Wool Robe
Key Items: None
Enemies: Evil Laggart, Rock Bird, Sword Gazelle, Ball Pig, Snow Fenrir,
Rock
Bird Chick
Area Boss - Flower: Rock Bird
Boss: None

Note: Like in Gineh Valley, there's a nasty little "Mini-Boss," known


as a
Rock Bird, that you can encounter in a normal battle. This one hits
for
over 100 damage an attack and also has an attack that hits everyone for
around
20 damage. While the Rock Bird is weak towards Slash Attacks and
you'll kill
it quickly with just "normal" strategies, he can still deal a good
amount of
damage to you if you don't kill him fast. He also has an attack that
can break
200 damage, so don't run around with low HP! Not only that, but once
you
get further into the area, you can encounter a Snow Fenrir. This nasty
monster only hits for about 30 normally and has an attack that does
around
200 damage, but he can put people to sleep. If your main attackers are
asleep,
you're in trouble. The Fenrir is also a bit more resiliant and will
last a
bit longer than the Rock Bird. Please note that if you're doing this
section

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while in Sprout or Bud you won't encounter the Rock Bird, he only
appears
during the Flower Season.

Head north until the intersection and then take the northwestern path.
Follow
this path until the next intersection. Take the eastern path and
there's
another intersection almost immediately. Follow this path west and
open the
chest at the end for a FUR CAPE. Head back east and then take the
northeastern
path at the intersection. Follow this northwest onto the next screen.

Watch a scene. Fow now, at the large, open, intersection, take the
north
and slightly eastern path onto another screen. Follow this path
northeast
and at the intersection head south. Open the chest for a CH'OLUI
CABBAGE.
Head back north and when you're at the large open area, take the far
western
path and open the chest at the end of it for a JANAM POTION. Head back
east
and approach the house to the north to trigger the next scene.

You can't enter the house, so we just need to head back. Head down the
southwestern path and head south onto the large, open screen. Back
here,
at the intersection, take the northwestern path and then the southern
path
at the intersection. Head west onto the next screen.

This is a nice confusing screen. It's pretty much a big circle. First,
take
the north path and then go directly east. Open the chest for a WOOL
HAT.
Head back south and follow the path west until you reach another
intersection.
Continue west and follow this path to the next screen.

Continue south and head west, the eastern path is short and has
nothing, for
another scene. Listen to Dogha's advice and take the northern path for
the
next scene. Continue west onto the next screen.

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At the intersection, take the northwestern path and open the chest at
the end
for some FUR SHOES. Head back to the intersection and go south. At the
next
split, take the eastern path off the screen. Open the chest for a WOOL
ROBE.
On the previous screen, go west and watch a scene as you head south.

Exit the mountains to the south.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Naineneis
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5nin-
Characters: None
Items: None
Key Items: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Gold Mace 6,000 |
| Mega Medicine 500 | | Trident 18,000 |
| Mint 2,000 | | Sapphire Rod 4,800 |
| Antitoxin 50 | | Seashell Shield 1,500 |
| Cough Drop 50 | | Stone Armor 6,000 |
| Tranquilizer 50 | | Shell Backplate 12,000 |
| Revival Statue 2,500 | ------------------------
----------------------- Inn: 320 Potch/Night

Accessories:
-----------------------
| Silver Helm 1,200 |
| Feather Hat 1,000 |
| Silver Boots 4,800 |
| Gauntlets 1,000 |
| Magic Armband 1,400 |
-----------------------

After the scene, choose "Entry" from the Town Map for another. Head
west to
continue the scene. When possible, enter the Temple for another set of
scenes.
At this point, the fourt member in your party is automatically kicked
out

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and you're stuck with the required party of Hero, Cougar, Liu, and
Nimni.
Unfortunately, that also means they kicked out your supporting
character.
Take some time at the Inn to replace him or her once you have the
chance.

Exit the Temple. You also now have access to the rest of the town.
There's
nothing terribly exciting at the weapons and Armor shops, though the
Silver
Boots are decent if you're willing to sacrifice the Attack off of a
Gauntlet.
The Stone Armor is pretty terrible and if you have Silver Mails from
your
Headquarters, you'll want to keep them instead.

When you're done, Exit the town and head to the next dungeon.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Coastal Cave
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c5coc-
Characters: None
Items: Seashell Shield, Trident, 30,000 Potch, Shell Backplate, Mystic
Medicine
Key Items: Bds of Priestss, Cerulean Flux
Enemies: Simurgh, Naineneis Turtle, Gelfish, Sahagin Head, Piercer
Bird, Sea
Serpent, Sea Scorpion, Simurgh Chick
Area Boss - Flower: Simurgh
Boss: Bowing Crab, Conon

Like in the previous area, there's a few "Mini-Bosses" to deal with in


the
Coastal Cave. Once again, they're just strong normal enemies, but
they're
the ones most likely to kill you. The Simurghs have an attack that
does 20
damage to everyone as well as a normal physical attack. They're not
terribly
strong. You'll only encounter Simurghs in Flower Season. In Sprout
and
Bud you'll encounter Simurgh chicks.

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This is an extremely annoying dungeon. Have fun! To make the journey


easier,
you'll probably want around 30 Medicines.

Before continuing, make sure you equip Nimni with some decent gear.
Take off
his Stone Armor and replace it with something like a Silver Mail. If
you
have a Trident, equip that onto Nimni, too.

Head straight up north for another scene. You receive the BDS OF
PRIESTSS.
Continue north and at the intersection head east. Ignore the northern
path
and head south. Follow this path until you reach another intersection,
where
you should head north. Follow this path to the end and open the chest
for a
SEASHELL SHIELD. Head back to the intersection and ignore the path to
the
south. It just leads to a dead end with no hidden passage. Head back
to
the previous intersection and head west, which should let you to the
very
first intersection in the Cave.

Head north until you reach another intersection. Head west and south
down the
path until you hit the next intersection. Ignore the path to the west
and
head all the way south. At the very end of this path, there's a chest.
Open
it for a TRIDENT. If you didn't have a Trident equipped on Nimni
before,
you'll definitely want to equip this one. Head back up past the
intersection
to the main pathway. Head north.

You'll find yourself in an extremely large room with Geysers.


3
2 4
1 5

To take each Geyser up, you need to just stand on top of it. I'm
labeling

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the geysers 1-5, starting from left to right. See the above image.

Up Geyser 1, the far lower left Geyser, is a chest to the west


containing
30,000 Potch. Ignore the other paths, they lead to dead ends.

Up Geyser 2, which is the geyser in the middle of the left side, is a


dead
end.

Geyser 3, the central Geyser, is the Geyser to take to continue through


the
dungeon.

Geyser 4, the Geyser in the middle side of the right, has a chest to
the east
that contains a SHELL BACKPLATE.

Up Geyser 5, the far lower right geyser, is nothing but dead ends.

When you've explored, head up Geyser 3, the central geyser in the group
of
five, and continue north to the next screen.

The screen color changes a bit here. Head north to the first
intersection and
take the eastern path. Follow the path east and open the chest to the
north
for some ADEPT'S SHOES. Then head back to the original intersection.
Head all
the way north, ignoring the path to the west, and follow the map east.
At the
end of this path, open the chest for a MYSTIC MEDICINE. Head back
south to
the second intersection and take the western path this time.

Note: Those Adept's shoes you just received? They're excellent. I


suggest
putting them onto the Hero immediately, since at this point he'll
probably
be your strongest physical attacker in the group.

Follow the western path north, west, and north again onto the next
screen.
Head east across the screen and watch a scene.

============================================

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Boss: Bowing Crab


Strength: None
Weak: None
Items: Giant Crab Meat, Rainbow Thread

This boss will be a bit harder than some of the previous ones, since
your
character options are rather limited. Your Hero is the only character
with a
healing-type Mark and since it's likely he's one of your main
attackers,
you're stuck with using items to heal.

Cougar and the Hero can both breath 500 damage, with Two-Way Spear and
Materpiece respectively. Liu can do around 250 with his Mark Silence
Grit,
which leaves Nimni as the weakest link, therefore the best suited to
act
as a healer.

The Crab is quite strong, with an area magical attack that does from
50-60 to
everyone! That gets a bit overwhelming at times, so don't hesitate to
put
more than one character on healing duty. Cougar is probably a good
secondary
healer, since he only has enough MP for two Two-Way Spear attacks. His
normal
attacks do around 60 damage, which isn't as bad. After two rounds, you
should
have around 2,500 or so damage done to the boss, so that it only takes
one
more round to kill it. If not, stick with Masterpiece and normal
attacks with
Cougar.

============================================

Watch a scene and approach the far eastern side of the map for another
scene.
You receive the CERULEAN FLUX, which unlocks some more Marks for your
characters when you visit the red orb in your Headquarters. If you
haven't by
now, equip swords onto your Hero for a Slash bonus.

Exit the room to the west for another scene.

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============================================
Boss: Conon
Strength: None
Weak: Slash
Items: Ninja Garb, Revival Statue

While the game is kind enough to restore your HP and MP, you still have
to
fight Conon this time. It's not just a "wait three rounds and the
battle ends"
type fight.

As he's weak to Slash, the Hero should be your main offense in this
battle.
Have him use Materpiece every round, which does around 700 damage. For
two
rounds, have Cougar use Two-Way Spear until he's out of MP, then have
him help
Nimni with healing. Nimni is the weaker link once again in this battle,
so
have him act as a healer by using Medicines when necessary. Silence
Grit
should do around 250 damage. With this strong offense, Conon shouldn't
last more than three rounds.

Conon only attacks once per round and it's typically with a physical
attack
that hits for 100 or so. He can also critical for around 120, but
otherwise
he's not a terrible threat.

Try not to use too much MP in this battle, if possible.


============================================

Now you need to WALK out. Suikoden Tierkreis doesn't give you Escape
Talismans like the previous games, unfortunately.

From where you gain control, head south all the way, continuing south
when you
hit the intersection. Ignore the side paths and head down to the next
screen.
Continue south and drop down to the lower level.

In the Geyser area, just keep heading south and exit the Caves.

Back in Naineneis, enter the Temple and watch the scene.

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Mission Accomplished! As you exit, watch another scene. Head back to


your
Headquarters.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 6: Tension ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-c6tns-

Before heading too far into this Chapter, be sure you've completed
Arcane
Academy Tour, as it will help you recruit characters.

Recruitable Characters - Chapter 6:


---------------------------------
Semias -c6crs-
Wustum -c6crw-
Nomno -c6cro-
Yadima -c6cry-
Icas, Morrin, Yovel -c6cri-
Geschutz, Minen, Buchse -c6crg-
Khemia -c6crk-
Hafin -c6crh-
---------------------------------
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c6uhq-
Characters: Nimni, Nemne, Semias, Wustum
Items: 10,000 Potch
Key Items: None

Watch a scene upon entry. When the scene is over, head into the
Entrance Hall
and speak with Moana to get your reward of 10,000 Potch. Also, be sure
to check
the red Orb and equip the new Marks to your characters.

Head up to the Great Hall/Strategy Room. If you're ready now, say that
you're
fine, otherwise, tell him you need more time.

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Before continuing, I suggest recruiting two characters.

---------------------------
Character: Semias -c6crs-
Location: Naineneis, Headquarters
Prerequisite: None
Description:
During the main storyline early in the game you once made a bet with
this
character during the Grayridge mines events. Once you've finished the
Mission
"Make Allies of the Porpos" you can finally recruit him. Head to
Naineneis
Inn and speak with him. he's the red-clothed character.

After the scene, head back to your Headquarters and enter the Tavern,
which is
just to the left of the Entrance Hall. He should be near the stairs.
Speak
with him and he joins you.
---------------------------

---------------------------
Character: Wustum -c6crw-
Location: Tehah Village, Ch'olui Mountains
Prerequisite: Watch a scene in Tehah Inn.
Description:
First, you need to watch a scene in Tehah Inn. It has been said this
scene
has a season requirement of Sprout, but I was able to trigger it during
Flower
Season just fine. What you just need to do it speak with the owner of
the
Item Shop, it doesn't happen automatically. The woman is the woman on
the far
left of the screen.

Next, head back to your Headquarters. If you're doing this later in


the game,
you don't want Asad in your party for the follow events.

---------------------------------------------------
Recruitment Quest: Find the Chef
---------------------------------------------------
Client: Shairah
Reward: 100 Potch
Type: Leader

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Rank: 4
Description:
Lemme get right to the point. Have you seen a chef named Wustum? If you
have,
haul him in here to the Mage City, would ya? Thanks. Signed, Shairah.
Information:
- Conduct a manhunt?
- Ask Asad for more information.

If you're having problems triggering this quest, be sure you're not on


any
other Leader Quests.

Without Asad in your party, head to El-Qaral and then enter the
Imperial
Plaza. In here, speak with Asad, who should be just on the left. Once
you've
spoken with Asad, go back to Tehah Village and speak with the
Innkeeper.

You must then enter Ch'Olui Mountains from the eastern side. Follow the
path
north and at the second intersection take the eastern paths to the next
screen. Here, you should be near the sign. Head completely west and
slightly
north towards the top of the mountain to trigger the scene.

You're forced to fight two Janam Soldiers and a Janam Mage as the level
10
Wustum. Just use physical attacks and you'll win easily, since the
enemies
are very low levelled, too.

This finished the Quest and Wustum joins you. You fail the Quest,
however,
and there's no way to complete it.
---------------------------------------------------

Wustum is a missable character. You must recruit him before the events
with
the desert.
---------------------------

You can also do two or three new Quests at this point. Other than
"Sorry to
keep bugging you!" I'd suggest doing to prerequisite Quest for a large
set of

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characters later on.

---------------------------------------------------
Recruitment Quest: Order Approaches Naineneis
---------------------------------------------------
Client: Porpos-kin -c6rcn-
Reward: 30,000 Potch
Type: Leader
Rank: 2
Description:
It looks like the Order troops are heading for Naineneis! Please help
us!
Signed, the Porpos-kin.
- Rescue Nainenis
- Nimni will go along.

Nimni is required for this quest and the game automatically brings you
to
Naineneis, which then sends you to the Coastal Cave. After the scenes,
head
back to Headquarters and report the quest.
---------------------------------------------------

When you're ready, head out by choosing "Let's get going."

You're forced to make two parties, neither of which Include Liu. The
second
party has 3 out of 4 of the Porpos in it, so just add a fourth
character and
a support as you choose.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Ladzaa Fortress
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c6lfa-
Characters: None
Items: None
Key Items: None
Enemies: Raparo Bird, Stealth Bird, Skyfish, Inpu, Auster Soldier,
Cynas
Conscript, Cynas Captain, Cynas Mage
Boss: Valof, Resno

---------------------------------------------------
Mission: Ladzaa Fortress Seige Again

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---------------------------------------------------
Client: Nakil -c6m17-
Reward: 30,000 Potch
Description:
A Mage company got too eager and attacked Ladzaa. But they got
thrashed, and
now many of them are POWs! Could you start early? But His Lordship
wants to
see you first.
Information:
- Capture Ladzaa Fortress.
- Go to the Imperial Palace first.
---------------------------------------------------

First head to El-Qaral and enter the Imperial Plaza. Exit and watch
another
scene, then head to the Blades Outpost from the town menu. Once the
scene's
done, head back to the Imperial Plaza and speak with Asad When you're
ready,
tell him "I'm ready when you are!"

This path should look familiar, since you've taken it at least three
times
at this point. head north onto the next screen for a scene and then
head north,
east, southeast, north, and then all the way west to enter Ladzaa
Fortress.

Head west across the bridge into the Fortress and you'll fight a battle
with
three Auster Soldiers. They're weak to Strike and strong to Slash and
Pierce,
so Cougar should be effective on them. They hit for around 50 damage
each,
so their damage can pile on quickly. Try to stick with physical
attacks, since
you have a boss right after.

============================================
Boss: Vaslof, Resno
Strength: Vaslof: Slash, Pierce | Resno: Slash, Pierce
Weak: Strike
Items: None

Once again, this is a timed encounter. You're not going to be able to


kill

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the bosses in three rounds, but you can certainly try. This battle is
rather
easy to survive, just have the Hero use Defense Barrier on everyone and
heal
with items or Marks whenever necessary. The bosses do hit for a good
amount
of damage, usually from 50-80, each time, so keep your HP up.
============================================

After a short scene, your other group, which has the three Porpos in
it, will
encounter a group of three: A Cynas Mage, Cynas Conscript, and a Cynas
Captain.
You may want to use their Seafood Smack Cooperative attack, which
damages
all enemies, but it's not necessary. You can kill them quickly with
just
Auto-Attacking.

Mission Accomplished!

Your characters have left your party temporarily. Head west and
through the
door. Continue west on the next screen and approach the far
southwestern wall.
There's no door mark there, so it's rather well hidden, but there is a
door.
Watch the scene and Cougar leaves your party.

If you feel that you're not ready, you can tell Asad "Let me think
about it,"
to stop the story events. This will allow you to do any non-storyline
Quests
you might have missed, but otherwise, tell him you'll help and that
will allow
you to continue the game.

---------------------------------------------------
Mission: Rescue the Prisoners
---------------------------------------------------
Client: Asad -c6m18-
Reward: 20,000 Potch
Description:
The prisoners the Order took are being held at an encampment north of
Ladzaa
Fortress. Magedom forces are going to storm it, and we'd like you to
help.

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Information:
- Rescue the prisoners the Order is holding captive.
- Wait for Shairah to arrive first.
---------------------------------------------------

Watch a scene and head west onto the next screen. Head back east and
approach
the door to the exit. Watch another scene. If you choose to evacuate
the
troops, head back west for a short comment from Liu, but the goal is
the same
no matter which you choose. Head east out of the Fortress and over the
bridges
to watch the next scene.

Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c6eqf-
Characters:None
Items: None
Key Items: None
Enemies: Janam Soldier, Janam Mage
Boss: Rock Dragon
El-Qaral Shop Inventory remains unchanged.

You're forced to pick a party that has Asad, Liu, and the Hero in it.
Since
Asad and Liu are both mages, I'd suggest adding one of your strongest
melee
fighters.

Head east, south, northwest, and south along the familiar path of the
Mislato
River. Cotninue south through two screens until you cross the small
plank bridge, then head east. Head east through the next screen and
exit the
River to the northeast. Watch a scene as soon as you enter the World
Map.

Enter the Inn at El-Qaral and speak with the Inn manager to trigger the
next

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scene. Though your choice doesn't matter, the correct answer is to


help the
Blades.

As you try to exit the Inn, another scene plays and you're instead
forced to
split into two groups. Tell Liu "Yeah, let's go!" When you're ready.
When
making your parties, be sure the Hero's party is the strongest.

---------------------------------------------------
Mission: Goodbye, Magedom!
---------------------------------------------------
Client: Main Character -c6m19-
Reward: 5,000 Potch
Description:
I've had it with the Magedom! Our alliance is over! Asad's gonna go
rescue
Chrodechild and the Blades, and I'm gonna go get Manaril. Besides,
Shams
asked me to, too!
Information:
- Rescue Manaril from the Arcane Academy.
- Gather at the Mislato River afterwards
---------------------------------------------------

Head out of the Inn and enter the Arcane Academy. You can still enter
the
weapon shop if necessary, but otherwise head into the Academy.

Head east through two screens and as you enter the third screen you're
forced
into an encounter with three Janam Soldiers. They're pretty normal
enemies,
but they do hit decently hard. Head down the many fsets of stairs
until you
reach the bottom of the Academy. Enter the door at the bottom and as
you
head west, watch a scene. Now just head back out of the room and head
up the
stairs. As you might have predicted, when you enter the room where you
originally encountered the Dragon, watch a scene.

============================================
Boss: Rock Dragon
Strength: None
Weak: None

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Items: Revival Statue

Look familiar? Well, it should. Hopefully you have a healer in your


group, but
otherwise, like many other bosses, this strategy depends on who you
have. As
always, the Hero should use Masterpiece every round. If you're using
Jale
stick with Two-Way Strike, if you have Selen, use Shrike Strike. The
boss is
easily unbalanced, so you can beat it before even taking damage if you
can
Unbalance it with an attack by Selen of someone who has a skill like
Toppling
Blow.

The boss does have a surprisingly high amount of HP, considering. Your
main
goal would just be to keep it incapacitated with Unbalance and you can,
possibly, kill the boss without taking any damage at all.

His main attack, and probably the most annoying, is a roll attack that
does
around 40 damage to each character. Just keep everyone around 170 HP
and you
shouldn't have many problems. Sisuca or Zarah make decent healers
here, since
they have healing spells that hit the entire group.
============================================

Exit the Academy. Enter the Prince's Palace. When you're done and
ready,
exit the town.

The first battle has you with Chrodechild, Meruvis, and Roberto against
two Janam Soldiers and a Janam Mage. The three allies have a
Cooperative
Attack, Night's Veil, to use as you will. It's not really worth it,
though,
since it Unbalances two of your characters. I'd suggest just sticking
to
normal attacks.

The second battle is against Asad's party and whoever is in it. His
group
fights three Janam Soldiers. This battle is easier than the last, since
everyone has their magic to fall back on.

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The third battle is against two Janam Soldiers and a Janam Mage in a
different
formation. This time you're using the Hero's party, which should be
easily
capable of taking out the enemies. The Hero himself could probably do
it
alone.

Mission Accomplished!

Now you need to exit the Mislato River through the western exit. Just
follow
the river West and southwest and ignore the side paths. As you
approach the
exit, watch a scene.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c6hlk-
Characters: Chrodechild, Meruvis, Roberto, Asad, Mubal, Manaril, Zenoa
Items: 30,000 Potch, 20,000 Potch, 5,000 Potch
Key Items: None

After telling Chrodechild you'll help during the scenes, she, Meruvis,
Roberto,
and Asad will join your army. Chrodecild is easily one of the
strongest
characters in the game and, like the Hero, she is capable od Dual
wielding
weapons. I'd suggest using her in your main parties often. Be sure to
speak
with the Red Orb to set your new character's Marks.

Exit the Great Hall, which is no longer called the Strategy Room, and
watch
another scene. From where you are now, the Entrance Hall where Moana
regulates
Quests is three stories down, but that's not the goal for now.

Head down to the Third Floor Hallway and go through the far eastern
door for
a scene. Now Mubal and Manaril join you, too. Wow! Manaril is a decent
mage

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and Mubal has some nice single target spells, including the ability to
revive
characters, which only Marica had previously.

Head down to the very first floor, where Moana is, and take the western
exit
into the tavern area. Take the northeastern door, up the stairs, and
watch a
scene with Jale and Marica.

Head back to the Entrance Hall, east of the Tavern, and watch a scene
with
Moana. Head to the Gateway screen, which is just south of the Plaza,
for
another scene. After that scene, head back up to the fourth floor and
enter
the Great Hall, which is the western door.

Roberto is required for this next section, but otherwise just add
whoever
you want. You can't add Chrodechild or Meruvis, because they're off
doing
other things.

---------------------------------------------------
Mission: Journey to the West
---------------------------------------------------
Client: Main Character -c6m20-
Reward: 20,000 Potch
Description:
They say the west half of the Ch'olui Mountains has turned into plains!
And
there are some Furious Roar people there now! But I guess we won't
know till
we see!
Information:
- Check out the newly-appeared plains.
- Go westof the Ch'olui Mountains
---------------------------------------------------

You can speak with Moana now to accept quests. You should have a ton
available!

Though you can do it later, you should head out of the Castle for a day
and
then head back in. Watch the scene with Marica and you'll recruit
Zenoa.

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This scene is actually a required event and if you don't do it now


you'll see
it later.

Also, now is a good time to recruit some more characters. A lot of


them.

Also, please note that whenever you get the quest "Get Rid of Citro
Monster!"
you should do it as soon as possible. It's one step in the process of
recruiting a character. You may get it at this point or a bit later on.

---------------------------------------------------
Recruitment Quest: Get Rid of Citro Monster
---------------------------------------------------
Client: Citro Defense Corps. -c6rc1-
Reward: 30,000 Potch
Type: Leader
Rank: 2
Description:
There's a black monster prowling around Citro Plain! We're afraid that
it's
going to come into the village. Could you get rid of it? Signed, The
Defense Corps.
Information:
- Monster Hunting.
- An unidentified black monster.
- Go to Citro Plain.

Perhaps "Sorry to keep bugging you!" compeltion is required to begin


this
quest, which is generally unlocked once your Headquarters has expanded
and the
lake has appeared.

You automatically head into the Flesaria Ruins for this Quest, which
triggers
a boss fight with the bird. Considering how early you do this fight in
the
game, the boss his rather hard, from 80-100 points of damage. He also
has
a good amount of HP and defense, so use your strongest attacks.

Once you weaken it enough, the battle switches over to Marica?, where
you should just physically attack it in order to end the battle.

Unfortunately, the game is rather cruel and requires you to walk out of

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the
Forest Ruins and forest. Just follow the path east all the way and then
southwest and exit to the far southwest. Once on Citro Plain, head
back north
and exit to the World Map, where you should go report this quest.
---------------------------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Recruitment
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Characters: Nomno, Yadima, Icas, Morrin, Yovel, Geschutz, Minen,


Buchse,
Khemia, Hafin
Items: Any Quest Rewards.
Key Items: None

This is a section devoted to the current character recruitment spree.


There
are so many characters to recruit at this point that I've put them into
an
entirely separate section. If you're looking to continue the game and
don't
care about recruiting, you should skip to the next area.

---------------------------
Character: Nomno -c6rco-
Location: Headquarters
Prerequisite: Wustum is an ally.
Description:
You've actually used this guy during the Ladzaa events, but he never
officially
joined you. To get him to join, you must be after the events with the
Magedom
and after Chrodechild has joined your army.

You'll find Nomno sleeping in the Dining Hall, which is found by taking
the far
eastern exit from the Trading Post, which is north of the Plaza. The
Hero will
try, to no avail, to speak with Nomno. Now head up to the Third Floor
Residence (west exit on the third floor) and enter the Porpos room.
Speak
with the pink Porpos, Nemne for another scene.

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Now head back to the Dining Hall and speak with Wustum, who is required
to
recruit Nomno. A short scene plays and Nomno joins your army.

Nomno is missable if you did not recruit Wustum by the time a desert
appears.
---------------------------

---------------------------
Character: Yadima -c6rcy-
Location: Headquarters
Prerequisite: Expanded Headquarters.
Description:
You cannot recruit Yadima until after the events with the Magedom and
after
Chrodechild has joined your army.

you probably met Yadima early in the game in his house at the Citro
Plains.
If not, go speak with him there. Afterwards, you'll find him in your
Castle
if you take the western exit from the Trading Post, which is north of
the
Plaza. This leads to the Farm. Speak with Yadima and he unlocks a
quest from
Moana.

---------------------------------------------------
Recruitment Quest: Plowin' the Field
---------------------------------------------------
Client: Yadima
Reward: 5,000, Citro Tomato, Janam Potato
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
I wanna get that field I found behind the castle plowed and ready to
plant.
Reckon you can send me a few strong types to help? Signed, Yadima.
Information:
- Help Yadima with Field Work
- Needs somebody strong

You need a group of four characters that each have over 110 attack
power. It's
possible that the minimum is 125, so just send high strength characters
just

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in case. The value is based on your "Total" attack power, which is


"Base"+
"Equipped" Attack power. Early in the game, characters such as Jale,
Selen,
and Asad work well. For the last character, just make sure they're
levelled
proerly and give them a strong weapon. Nomno starts with over 100 Total
Attack Power, so he's another good choice. Just 100 won't work,
though, it
needs to be at least 110, so upgrade his weapon.

You'll know you have good characters if they seem confident in their
speech
at the top of the screen.
---------------------------------------------------

Once you clear the quest "Plowin' the Field," go speak with Yadima on
the
farm in your Headquarters and you'll recruit him.
---------------------------

---------------------------
Character: Icas -c6rci-
Location: Headquarters
Prerequisite: Complete the Quests "Find Somebody," "Find Icas," and
"Bring
Icas to me."
Description:
Completing the Quest "Find Someboy" is quite easy and just requires a
trip to
the Salsabil Inn, however the other quest can be quite difficult.

---------------------------------------------------
Recruitment Quest: Find Icas
---------------------------------------------------
Client: Morrin
Reward: 500 Potch
Type: Party
Dispatch: 7 Days
Rank: 1
Description:
Please bring a man named Icas to me. He's in Cynas, but he won't be
able to
stand the Order rules long. You can catch him when he escaped Cynas.
Signed,
Morrin.
Information:

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- Conduct a manhunt for Icas.


- Around Grayridge?
- use pretty women as bait?

This is the second in a set of recruitment quests, the first being


"Find
Somebody."

To successfully complete this quest, you must have a group of "cute" or


"pretty" girls. It seems you need at least 4 in the main party, since
three
and one in the Support didn't work for me. You actually will not have
enough
girls to complete the quest until after the events when Chrodechild
join
the party, so don't try to complete it until a bit after you actually
get
access to it.

Characters like Marica, Sisuca, Zenoa and Manaril work for this quest.
---------------------------------------------------

Watch a scene after you complete "Find Icas" and start the quest "Bring
Icas to me." After accepting "Bring Icas to me," Icas joins. However!
We're not done yet.

---------------------------------------------------
Recruitment Quest: Bring Icas to me
---------------------------------------------------
Client: Moana
Reward: 1,000 Potch
Type: Leader
Rank: 1
Description:
Morrin, was it? That woman that asked us to find Icas. Now she wants
you to
bring Icas to her.
Information:
- Take Icas to Morrin.
- Morrin is in Salsabil Inn.

This one's pretty easy, once you've actually found Icas. Just allow
Icas
to join when he asks and the scenes will play automatically. You're
forced into a battle with "Assassin." He's rather strong because he
can
kill characters in one hit, but he lacks HP and will die quickly.

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---------------------------------------------------

After finishing this set of quests, you not only recruit Icas, but
Morrin and
Yovel.
---------------------------
Morrin and Yovel join along with Icas once the quest "Bring Icas to Me"
has
been completed.
---------------------------

---------------------------
Character: Geschutz -c6rcg-
Location: Mislato River
Prerequisite: Must complete the quests "Arcane Academy Tour" and
"Special
Proposal."
Description:
After the events with the Magedom and Chrodechild had joined your army,
you can
finally recruit this trio. Their first quest is covered earlier in the
game,
called Arcane Academy Tour. This Quest cannot be done successfully and
failing it is how you trigger the second quest, "Special Proposal."

To complete "Arcane Academy Tour," just enter the Mislato plains from
the
east side. It's very possible that this quest becomes unavailable
after
the events where Chrodechild joins your army and the lake appears.

Basically, if you don't do "Arcane Academy Tour" early on, you may be
in
trouble while recruiting these characters. I've tried to put some

---------------------------------------------------
Recruitment Quest: Special Proposal
---------------------------------------------------
Client: Geschutz
Reward: Rifle
Type: Leader
Rank: 1
Description:
Sorry to bother you again, but we'd like to talk again if you don't
mind.
We'll be waiting at the same place as before. Signed, Geschutz.
Information:

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- Talk?
- Meet at Mislato River.

Watch the scene that occurs automatically after you start this quest.
Tell
them Yes, and the Quest will be complete and the trio joins your army.
---------------------------------------------------

Geschutz joins your army.


---------------------------
Minen and Buchse join along with Geschutz.
---------------------------

---------------------------
Character: Khemia -c6rck-
Location: Citro Village
Prerequisite: Must have recruited the trio of Geschutz, Minen, and
Busche.
Description:

Bring either Geschutz or Minen to Citro Village and enter the Town
Square
area. The man is standing on the western side of the square and has a
brown
coat on. Speak with him and he automatically joins. He's a strange
one.
---------------------------

---------------------------
Character: Hafin -c6rch-
Location: Mislato River
Prerequisite: Asad Recruited.
Description:
Asad must be in your army for this, so you have to be after the events
when
the lake appears and after Chrodechild joins your army. Head to the
Mislato
River and the scene should automatically occur without you even
entering the
river.

If you don't get it immediately, it may require you to be in Flower


Season.
Asad must be in your party when you walk onto the Mislato River for the
scene
to occur.

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Hafin is a missable character and the chance to recruit him will be


gone once
the desert appears. You'll know when that is.

If you recruit Hafin before Nakil, Nakil will appear later. If you
recruit
Nakil first, Hafin will appear later. The recruitment requirements
switch,
but you'll be able to do both if you know how. I have put Hafin being
recruited first, as you can get him the earlier of the two, but you can
also
get Nakil in the same way, but later on in the game.
---------------------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 7: Changes ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch7cg-
There's quite a bit of annoying recruiting to be done in this chapter.
Many
characters require running through the same area over and over again.
Then
again, this chapter is all about Characters, Characters, Characters!

Recruitable Characters - Chapter 7:


---------------------------------
Sotah -c7rcs-
Nhazu -c7rcn-
Dogha -c7rcd-
Maybelle -c7crm-
Sphiel -c7crp-
Balsam, Yod -c7rcb-
Nuzhat -c7rcz-
Rekareka, Tuhululu -c7rct-
Nakil -c7rck-
Numnu -c7rcu-
Dromon, Xebec, Felecca -c7rcx-
Gorno -c7rcg-
---------------------------------
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Tehah Village
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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-c7hhv-
Characters: Sotah, Nhazu, Dohga, Maybelle, Sphiel
Items: Wtr Dragn Claws (Ch'olui Mountains)
Key Items:

Tehah Village is as far west as you can go at this point. There's


nothing
you actually do here, just enter the area and leave. But there are a
few
more characters to recruit. Don't worry, it will be slowing down soon!

And get ready to spend a good amount of time in the Ch'olui Mountains.

---------------------------
Character: Sotah -c7rcs-
Location: Tehah Village
Prerequisite: None
Description:
You can actually attempt to recruit Sotah before this point, but he'll
always
decline you. Sotah is found in the Residence in Tehah Village. Speak
with
him and he shows you information about game terms, places, and people.
Ask to
see his information about 4 times total and you can ask to recruit him.

Once you've recruited Chrodechild and the lake has appeared, Sotah will
finally accept when you ask him to join you.
---------------------------

---------------------------
Character: Nhazu -c7rcn-
Location: Tehah Village
Prerequisite: None
Description:
You'll find Nhazu in the Tehah Village Plaza once the lake has appeared
and
you've recruited Chrodechild into your army. Speak with him and then
head
to the Mountains.

Enter the Ch'olui Mountains and stick west at the first intersection
and go
east twice at the second and third. On the large open screen, head
towards
the mountain peak, which is by going to the west. Continue west and the
Hero

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will make a comment about the state of the mountains. Open the chest to
the
south for some WTR DRAGN CLAWS. and then you need to head all the way
back
down the mountain. The plains area is a dead end for now.

Re-enter Tehah Village and speak with Nhazu. Tell Nhazu you'll help him
and
watch a scene. Now you have to walk down the mountain. Again.

Head back to your Headquarters and accept the quest "Search for Nhazu!"
If
it doesn't show up at first, make sure you're not on any other Leader
Quests
or try to complete another Quest.

---------------------------------------------------
Recruitment Quest: Search for Nhazu!
---------------------------------------------------
Client: Tehah Elder
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
We haven't seen Nhazu since yesterday. The villagers are searching the
mountains, but we can't find him. Could you help us? Signed, Tehah
Elder.
Information:
- Conduct a manhunt.
- Nhazu.
- The Ch'olui Mountains.

This is just a sequence of events. Head south down the screen and enter
the
cave. Speak with Nhazu for another scene.
---------------------------------------------------

Watch the scenes and head back to your Headquarters and Nhazu joins
you.
---------------------------

---------------------------
Character: Dogha -c7rcd-
Location: Headquarters
Prerequisite: Nhazu Recruited.
Description:
Oddly enough, Dogha doesn't join along with Nhazu.

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Once you've finished the Nhazu recruitment Quests, Dogha will be at


your
Headquarters. You'll find him near the southern exit, which is the
exit
if you go east from the First Floor Entrance Hall. You don't even have
to
leave the Headquarters to find him.
---------------------------

---------------------------
Character: Maybelle -c7crm-
Location: Ch'olui Mountains/Headquarters
Prerequisite: Visited Ch'olui Peak once before.
Description:
At the peak of Mount Ch'olui, the Hero comments about the mountain.
Exit the mountains completely, from the entrance, not the plains side,
and
head up the peak. This is the area where the Hero makes a comment
about the
state of the Mountain. You'll find a woman at the top of this area
during
your second visit to the area.

You exit to the Plains. Head back to your Headquarters. Speak with
Moana and
accept the Quest "Find My Fated Lover <3"

---------------------------------------------------
Recruitment Quest: Find My Fated Lover <3
---------------------------------------------------
Client: Maybelle
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
I am reborn from Warrior of the Light Raphelancia. 1000 years ago in
our former
lives, Warrior of Light Ru'ukahthis and I swore our love. Please find
his
reincarnation.
Information:
- Conduct a manhunt.
- Fated Lover?

This quest begins after you've met Maybelle near the peak of the
Ch'olui

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Mountains after you've left the area once and re-entered. To complete
it,
remove any females from your group and enter the Hero's room. His room
is on
the Fourth Floor, east exit. Watch a scene.
---------------------------------------------------

Put a female member in your group, it doesn't matter who, and exit your
the
Headquarters on foot. Choose the option "That's IT! I can't take it any
more!"
Watch a scene and then turn around and head right back into your room.
After another scene, Maybelle joins you if you say she can.

If you're having problems getting Maybelle to appear, try just taking


everyone
out of your group. While it's possible to get the scene to trigger
with some
people in the group, you might as well take everyone out. Jale may be a
key
character to take out of your party, since it seems the scene won't
trigger if
he's in it.
---------------------------

---------------------------
Character: Sphiel -c7crp-
Location: Ch'olui Mountains
Prerequisite: Dogha Recruited.
Description:
To begin this quest, you need Dogha in your army. Dogha requires Nhazu.

The Quest "Get Rid of the Snow Fairy" should appear once you've
recruited
Dogha. It won't appear if you're on another Leader Quest, so finish
off any
of those you have, first.

---------------------------------------------------
Recruitment Quest: Get Rid of the Snow Fairy
---------------------------------------------------
Client: Tehah Youth Group
Reward: Ch'olui Cabbage
Type: Leader
Rank: 3
Description:
There's a Snow Fairy in the Ch'olui Mountains! Several of us have

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gotten
snow blasted at us up there! We need your help! Signed, Tehah Youth
Group.
Information:
- Monster Hunting
- Snow Fairy?
- Go to the Ch'olui Mountains.

Without Dogha in your party, head to the Ch'olui Mountains. Head to


the large
open screen, which is the second screen, and take the northeastern exit
up
to Dogha's Cottage. Head up to the cottage area, and take the
northeastern
path. Near where there is a chest, which should be empty if you
cleared the
area originally, speak with the woman. You're forced into a battle,
which
you will lose.

Exit the Ch'olui Mountains and go back to your Headquarters. Speak


with Dogha,
who is near the southern, east from the Entrance Hall) exit. Now head
-back-
to the Ch'ouli Mountains to the same place where you originally found
the
Fairy, which is west of Dogha's Cottage, and, when prompted, tell her
"I'm
Full."

Ask the woman to join and you'll recruit her.


---------------------------------------------------
---------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Marsinah Plains
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c7mhp-
Characters: None
Items: None
Key Items: None
Enemies: Grass Laggart, Armored Gazelle, One-Eyed Spider, Vampire Bee,
Sand
Serpent

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Boss: Pekklar

You may have entered this area on accident while recruiting a few
characters
up at the top of Ch'olui Mountain, but it was a small area. This time
we're
visiting the larger part. Like Citro Plains, this isn't a dungeon but a
large
open field area. If you've played previous Suikoden games, you'll
notice this
looks very much like the World Map sections of I and II.

Watch a scene upon entry. Just head West until you're forced into
battle.

============================================
Boss: Pekklar
Strength: None
Weak: Pierce
Items: Pekklar Meat

Throughout the plains, you'll encounter the boss, Pekklar. He's a


pretty
nasty monster who has average defense and high attack. Stick with the
Hero's
Masterpiece and Roberto's Two-Way Strike as a main source of damage.

If you're using Manaril or Sphiel you can put this "boss" to sleep with
ease
in order to kill it before it has a chance to attack you. Another good
character to bring is Minen, especially if she has the Prototype Guns
from
the "Mass Production of Guns?!" Quest. Her normal attacks will be
quite
effective if you level her up. This is quite the straightforward fight
and
is more of a strong normal encounter than an actual boss. Still, keep
your
HP up.
============================================

Watch a scene. Keep heading west until you see a small forest in the
middle
of the plains, then head northwest and you'll see a clearing in the
trees to
the north. The far western exit to the area is off limits for now, so
if

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you hit that area, head directly south and slightly east. Near the
river
you'll find the village.

If you're lost, you'll notice that there are three exits in the
northern part
of the area. A far northeastern, one in the center, and one in the far
northwest. We entered from a far east exit, but not the far
northeastern.
The area we're looking for is most easily found by following the "road"
from the far northeastern exit south at every intersection.

You'll find the village close to the southwestern corner of the area.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Cragbark
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c7rgk-
Characters: None
Items: None
Key Items:
Enemies: None
Boss: Nova, Mysterious Girl

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Wtr Dragn Claws 4,800 |
| Mega Medicine 500 | | Argent Fists 90,000 |
| Mint 2,000 | | Iron Scythe 18,000 |
| Antitoxin 50 | | Gold Spear 140,000 |
| Cough Drop 50 | | Adept's Singlet 2,000 |
| Tranquilizer 50 | | Tai Chi Garb 12,000 |
| Revival Statue 2,500 | | Gold Chain 12,000 |
| Pekklar Steak 1,000 | ------------------------
-----------------------

Accessories: Inn: 640 Potch/Night


-----------------------
| Gold Helm 1,800 |
| Gold Boots 8,000 |
| Adept's Shoes 30,000 |
| Gauntlets 1,000 |
| Strength Sash 20,000 |
-----------------------

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Watch a scene.

You start in the Town Square. You may want to speak with all of the
non-playable characters here, since one of them will be recruited
later. Also,
you'll find a Trading Post. Glow Beads, if you have any left, sell
amazingly
well here. If you have any Eternal Feathers, they sell very well, too,
but
you'll find somewhere later on that you can sell for an even higher
price.
It's not until quite a bit later, but if you're patient you might as
well
wait. You can buy Rainbow Threads here for 5,500 Potch and sell them
later
on in another town that we haven't visited yet for 10,000 Potch!

Exit onto the Town Map.

The General Store has the Item, and Weapon Shops. Or particular interst
is the
accessories. They are a strong improvement from everything we've seen
before
for your physical characters, so be sure you buy some from everyone you
plan on using for some time. I personally prefer the Adept's Shoes to
the
Strength Sash, but use whichever you prefer. Remember, the save point
is in
the General Store for whenever you need to use it.

When you're ready, enter the Inn for a scene. The Inn is extremely
expensive,
so don't use it unless you must, and head out to the Town Map and watch
another scene. Enter the "Hse of the King" to continue, then head into
the
Inn.

============================================
Boss: Nova, Mysterious Girl
Strength: None
Weak: Nova: Strike | Mysterious Girl: Slash
Items: None

With Roberto and the Hero, you probably have two Slash attackers, so
hopefully
you have a third character who has a different weapon type. A mage is
best

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in the last slot. This time you really must kill them, it's not a
survival
battle.

Nova's defense is quite high, but his magical defense is lower than
average.
Stick with the Hero's Masterpiece and Roberto's Two-Way Strike to do
over
500 damage each time, especially if Roberto is Dual Wielding. For your
third
character use whichever attacks are most powerful and your mage should
use
Magical Attacks and heal your group when necessary. I like using Minen
as
the third character, but whoever you like works. Jale would be a good
choice,
too.

Once you kill Nova, he has around 3,000 HP, the battle ends.
============================================

Watch a scene.

Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c7qtr-
Characters: Neira, Baslam, Yod, Nuzhat, Rekareka, Tuhululu, Dromon,
Xebec,
Felecca, Nakil, Gorno, Numnu
Items: 20,000 Potch
Coastal Cave - Revisited: Godspeed Talisman, Lazuli Spear
Key Items: None

Though it doesn't matter which option you choose, "To the Castle for
reinforcements!" is the "correct" option. Head back to Headquarters and
enter
the Entrance Hall to speak with Moana. Before continuing, that is,
before
heading to the Great Hall, it's Recruitment time again!

Please note that while the game doesn't make a big deal about it, Neira
has

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joined your army at this point. You can use her in battle if you
change your
party from Erin.

---------------------------
Character: Balsam -c7rcb-
Location: Grayridge Mines, Headquarters
Prerequisite: Must have vistsed him earlier in the game.
Description:
During any trip to Grayridge Mines after the Headquarters are named,
you'll
encounter this shady character. Watch the scene with him at this point
and
once your Headquarters have upgraded, you can continue his Quest.

Once the Headquarters have upgraded, head to the rooftop, where the
Hero will
comment on how large the Headquarters has become and that he remembers
an
inventor in Grayridge Mines. Head to Grayridge Mines when you have the
chance and speak with the two. Then, bring them back to Headquarters.
They
won't join you just yet and instead stay standing in the Fourth Floor
Hallway
until you bring them a Pump.

You can buy the Pump from the Naineneis Trade Center. Examine the open
chest and the Hero will take the pump. Bring this back to Balsam and
Yod
and they'll join you, along with making an elevator for your
Headquarters.
You'll need to wait until after the first set of events in Cragbark to
buy the Pump, since then you'll access Naineneis again.

Head outside and wander around for 10 days. Speak with Balsam in the
4th Floor
Hall. He will join your group.
---------------------------
Yod joins along with Balsam.
---------------------------

---------------------------
Character: Nuzhat -c7rcz-
Location: Salsabil, Headquarters
Prerequisite: Balsam Recruited.
Description:
Once you've recruited Balsam and have an elevator, take the elevator

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down to
the Cellar. The Hero makes a comment about the area being empty. Put
Mubal,
he's an automatic recruit you should have gotten earlier, into your
party
and head to Salsabil. Enter the Residence and speak with the woman in
purple
to the east. Watch a scene. You'll see why the trip to the Cellar was
necessary.

If you tell her yes during the cutscene, you'll be forced into a battle
with
a Blaze Dragon. It's strong to pierce but weak to Slash, so the Hero
should
do a good amount of damage Dual-Wielding Swords on it. Masterpiece
should
break 700 damage on it! You can put it to sleep with Sleep Freeze, but
it
shouldn't be necessary.

The Dragon mostly uses a breath attack that does around 20 damage to
everyone.
Not too bad, at this point. He only has around 3,000 HP, so you should
finish
him off after a few rounds.

After beating her Monster, she joins your army.


---------------------------

---------------------------
Character: Rekareka -c7rct-
Location: Naineneis, Headquarters
Prerequisite: None
Description:
Speak with Rekareka in the Naineneis trading post once you have
completed the
first set of events in Cragback, where you're kicked out. The duo will
leave
Naineneis. When you head back to your Headquarters, you'll notice the
Leader
Quest "Make My Son a Man" is now available.

---------------------------------------------------
Recruitment Quest: Make My Son a Man
---------------------------------------------------
Client: Rekareka
Reward: 100 Potch

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Type: Leader
Rank: 1
Description:
if you can make the Porpos open up to humans, you can do anything.
Would you
help me turn my son into a full-fledged Merchant? Signed, Rekareka.
Information:
- Get the details from Rekareka.
- Meet at 2nd Floor Residence.

Head into your tavern and take the upper western exit, by Semias, into
the
2nd Floor Residence. Rekareka is up the stairs to the east. Speak with
her
and the Quest is complete.
---------------------------------------------------

Speak with Moana and another quest has opened up.


---------------------------------------------------
Recruitment Quest: I Need Laggart Pelts
---------------------------------------------------
Client: Rekareka
Reward: 30,000 Potch, Rainbow Thread, Silk Cloth, Rainbow Cloth
Type: Party
Dispatch: 5 Days
Rank: 2
Description: I'm sending Tuhululu out to buy Laggart Pelts. He needs
those
bodyguards we talked about. They don't need business sense, just brawn.
Signed, Rekareka.
Information:
- Help Tuhululu get some stock in.
- Needs somebody brawny.

Though the game says you need someone Brawny, it seems like pretty much
any
character works to finish this Quest.
---------------------------------------------------

After finishing the quests, Rekareka joins your army.


---------------------------
Tuhululu joins along with Rekareka.
---------------------------

---------------------------
Character: Nakil -c7rck-
Location: Headquarters

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Prerequisite: Hafin Recruited.


Description:
Once you've completed the first set of events in Cragbark where you're
kicked
out, put Asad in your party. Leave HQ by walking and then enter it for
a scene
with Asad and Moana. If it doesn't trigger, exit, walk for a few days,
and
re-enter. There may be a season requirement of Flower to trigger this
scene,
but it's more likely that you can get it at any time by chance. Just
keep
exiting, travelling, and entering in order to trigger it.

Asad will leave your group for a few days. Head outside and wander
around
for a while, probably over two months/seasons in game time, and when
you
return to Headquarters, this scene will randomly trigger. You may have
some
problems getting this scene at first, so just keep walking around for a
week
or so at a time and then heading back to the Headquarters.

If you recruit Hafin before Nakil, Nakil will appear later. If you
recruit
Nakil first, Hafin will appear later. The recruitment requirements
switch,
but you'll be able to do both if you know how. I have put Hafin being
recruited first, as you can get him the earlier of the two, but you can
also
get Nakil in the same way, but later on in the game.
---------------------------

---------------------------
Character: Numnu -c7rcu-
Location: Naineneis
Prerequisite: Possibly having completed the Quest "Order Approaches
Naineneis."
Description:
Once you've finished the first events at Cragbark, enter Naineneis and
choose
to go to the "Entry." Watch a scene with a pink Popos here. Once
you've seen
this scene, head back to your Headquarters and get the Quest "Porpos
Abducted"
from Moana.

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A possible requirement for this Quest is having completed the quest


"Order
Approaches Naineneis" after the completion of the Coastal Cave.

---------------------------------------------------
Recruitment Quest: Porpos Abducted
---------------------------------------------------
Client: Woman
Reward: Trident
Type: Leader
Rank: 2
Description:
In Naineneis, I heard a Porpos was abducted by Lonomakua pirates! I
bet they
plan to sell this Porpos off. Please do something! Signed, Passing
Through.
Information:
- Go rescue the abducted Porpos?
- Go to Naineneis.

After a few scenes, you're forced into a battle with Xebec, Dromon, and
Felecca. The Pirates are pretty fast characters and may act before
you. Stick
to targeting one, probably Dromon since he's the strongest and getting
rid of
them one at a time. Xebec and Felecca hit for around 40 damage each
while
Dromon can break 80. It piles up quickly. Go after Felecca next, since
she
heals herself and the otehrs for 500 HP.

This can actually be a somewhat challenging battle if you come in


unprepared
and not expecting it. You just have to strike hard and fast, or you'll
take
a good amount of damage.
---------------------------------------------------

Watch a scene. Numnu joins you.


---------------------------

---------------------------
Character: Dromon -c7rcx-
Location: Coastal Cave, Resvisited
Prerequisite: Numnu Recruited.
Description:

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Once you've finished the events with Numnu and the "Porpos Abducted"
Quest,
you can recruit the three pirates.

Heads to Coastal Cave and go straight until you reach the set of
geysers.
Take the central geyser up to the upper level and continue until you
reach
the intersection. Go west and follow the path. Open the chest for the
EXTREMELY important Godspeed Talisman. Head back to the intersection
and
head straight. Follow this path until you reach the end and open the
chest
for a LAZULI SPEAR. Head all the way back and drop down the geyser.
You'll
see that you were actually on the third level! Back on the second
level,
head straight until you reach a path to the west. Take it and follow
it
all the way to the end.

You'll encounter the Pirates once again. Speak with Dromon in here and
watch a scene.

The battle is exactly the same as before. Once again, attack Dromon
first
because of his strong attack, followed by Felecca. If you're doing this
battle
around level 30, expect to take damage quickly. You'll definitely want
to
bring a healer for these fights.

After the battle, you recruit the three.


---------------------------
Xebec and Felecca join along with Dromon.
---------------------------

---------------------------
Character: Gorno -c7rcg-
Location: Mount Svatgol
Prerequisite: Balsam Recruited. Muro recruited.
Description:
This is going to be a fun little adventure at this point. Unless
you're
up for a challenge, I'd suggest waiting a bit on this, though it is
entirely
possible to do it at around level 30.

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With Muro in your party, head into Grayridge Mines. Take the elevator,
which
Baslam was working on before, down the the "Lowest Level." This leads
to a
new area.

Trying to recruit Gorno at this stage of the game is quite dangerous,


since
you have to wander into Mount Svatgol underlevelled. I suggest that
before
attempting to bring Muro, especially if you never use him, you bring a
party
you're confident with to level them up a bit in the Mountain. The
enemies hit
very hard around level 30-35, even with the best gear, so you'll
definitely
want to bring a Healer. Manaril is nice, since she can also put enemies
to
sleep with her magic, but she doesn't have the ability to revive. It's
your
choice. You'll also want Gadburg as your support, so you can put the
strong, mini-boss monsters to sleep and then kill them with Spark.

If you don't want to risk this quest so early on, you can always wait
until
later in the game when Mount Svatgol is actually a required place to
go.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Mount Svatgol
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Characters: Gorno
Items: Uncut Emerald, Emerald Ring, Moonlight Sword, Spun Silvr Armr
Key Items: None
Enemies - Grayridge Mines, Lowest Level: Fanged Silkmoth, Winged Crab
Enemies: Volcano Baboon, Svat Scorpion, Flame Ifrit, Volcano Turtle,
Magma Balloon, Anemone Worm
Area Boss/Grayridge Mines - Flower: Fanged Silkmoth
Boss: None

Getting to Mount Svatgol is the problem at this point. You need to get
there,
with Muro, in one piece. Much easier said than done. Before beginning
the

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quest to get this character, I HIGHLY suggest you prepare yourself


well.
If you go in expecting to do you'll probably do better.

During your trip through the lower levels of Grayridge mines, you'll
likely
encounter some rough monsters called the Fanged Silkmoth and Winged
Crabs.
Winged Crabs hit hard, but aren't particularly dangerous because they
use
signle target attacks. Fanged Silkmoths, however, are capable of
wiping out
a low level party. They're particularly nasty because their area
attack does
150 damage to everyone, as well as causing the sleep Status effect. I
would
suggest running when you encounter a Silkmoth for now.

When you start the lower level, head all the way east and take the east
path at the intersection. Head down the ladder to the next screen.
Follow
the path to the dead end and open the chest for an UNCUT EMERALD.
There's
also a secret passage in the side of this room. press against the wall
that
has light coming through it and open the chest in the secret room for
an
EMERALD RING. Head back to the main area and go back to the previous
floor.

At the lift, take the western path this time. Go south through two
intersections and follow the path to the end. There's a MOONLIGHT
SWORD at
the end of this path. Head back north to the intersection and take the
western path and head south at the next intersection. You should be in
a
greenish-yellow area at this point. When you encounter the next
intersection,
to the east, follow the path all the way to east. The path eventually
tilts
south. At the dead end, press against the eastern wall to find a hidden
passage and a chest that contains some SPUN SILVR ARMR.

Follow the path back north and west back to the intersection and this
time
take the southern path. Follow it to the end and go down the ladder.

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Now just follow this path all the way east. The path soon turns red,
which
shows that you're where you want to be.

You FINALLY reach the Mountain when you go up the ladder.

Please note that if you do go through this section early, you'll easily
gain 4-5 levels in one fight and probably hit level 40 very, very
quickly.
Once you've gotten beyond 40, you should be "okay" for surviving. Have
fun
with the Flame Ifrits, though. They're weak to Slash so Chrodechild
and the
Hero dual wielding do well, but they're going to be rather rough. They
hit for
around 200 damage per physical attack, and they're fast. Your best bet
it
to try and put it to sleep with a character who has Sleep Freeze and
then
Wipe them out with the Spark party command from Gadburg.

Head north and east until you hit the first intersection. If you're
early in
the game, you won't be able to pass the eastern intersection, so just
head
south.

With Muro in your group, Gorno will join your army.

. . .And you still have to walk back out.

Any Uncut Rubies you get from here can be sold in Salsabil for 6,000
Potch.
---------------------------

Once you recruit Nuzhat, be sure you do Atrie's Quest "Something for
You."
The quest grants your Hero a very nice Sword.

In case you have no interest in recruiting, be sure you still head to


the
Coastal Cave depths (up the third geyser). They've rearranged
themselves a
bit since your first visit. Pick up the GODSPEED TALISMAN by taking
the
western path on the first intersection up here. You'll also find some

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other
nice items, like a Lazuli Spear.

Now that we're finally done recruiting, it's time to continue.

Head into the Great Hall for a scene. Choose "Ready yourselves --
we're
movin' out!"

There are two groups. Chrodehild and your Hero are leading. Try to
balance
your groups as well as possible. Meruvis and Roberto work well
together
as dual-sword wielders and are quite powerful. The Hero is one of the
strongest characters on his own, so just use whoever you want to
compliment
him. Remember that Liu is with the Hero, but he doesn't have any
healing
magic. For Chrodechild's last spot, I'd suggest a balanced mage, such
as
Manaril. Felecca may be a good choice for the last spot in the Hero's
party
if you've used her. She has both healing and attack magic as well as
decent
physical attack power with Dual Wielding.

It's not really a big deal who you pick, so just use who you want and
watch
the scenes.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ North Marsinah Hills
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c7nmh-
Characters: Diulf, Servillah, Lycia
Items: None
Key Items: Furious Roar
Enemies: Cynas Conscript, Cynas Captain, Cynas Archer, Grass Laggart,
Armored
Gazelle, One-Eyed Spider, Vampire Bee, Sand Serpent
Boss: Fredegund

---------------------------------------------------
Mission: Help the Furious Roar!
---------------------------------------------------

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Client: Main Character -c7m21-


Reward: 30,000 Potch, Argent Fists
Description:
Order troops are movin' in the Marsinah Plains and they're gonna try to
conquer
the Roar! It doesn't matter if the Roar think we're parwns of the
Order now,
We gotta save 'em!
Information:
- Engage the Order troops in the northern Marsinah Plains.
---------------------------------------------------

Follow the path northwest to be forced into a battle. I'm sure you
remember
these foes well, it's a Cynas Conscript, Cynas Captain, and a Cynas
Archer.
The enemies have gotten a good deal stronger. Focus on the Cynas
Conscript
first, since that Captain likes to defend and waste your damage.

Head north and you'll soon reach an intersection. It doesn't matter


which
direction you go, since the area is actually a straight line disguised
to look
like it has multiple paths. As you head north, you'll encounter a
group
of Cynas enemies, including two Conscripts and a Captain. Watch the
scene.
You can't win the battle with Chrodechild or the Hero, so allow
yourself
to be killed.

Mission Accomplished!

When you have control, exit the Residence for another scene. Head to
the
Hse of the King to continue the scenes. Exit the area to continue for
more
scenes. Next, head to the Town Square. Diulf, Servillah, and Lycia join
your
army. You also receive the FURIOUS ROAR, which will give all of your
battle
characters new Marks of the Stars.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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~~~ Chapter 8: Divine ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch8dv-
After Chapter 8, recruitment stops happening in big blobs. You won't
get 5-6
sets of characters at a time, instead sticking with 2-3. It looks much
nicer
to write this way, at least.

Recruitable Characters - Chapter 8:


---------------------------------
Autar -c8rca-
Chein -c8rch-
Ouragan -c8rco-
Yula -c8rcy-
Mourgent -c8rcg-
Amaralicht, Quillard -c8rcq-
Bosche, Lathilda -c8rcl-
Lubberkin -c8rcb-
Hina -c8crh-
Savina -c8rcv-
Megion, Eusmel, Nictis -c8crg-
Namna(1) -c8cn1-
---------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8hq1-
Characters: Autar, Chein
Items: 30,000 Potch, Argent Fists
Key Items: None

Exit Cragbark and watch a scene. Head back to Headquarters and watch
another
scene. The goal is the Hero's room, which is in the 4th Floor Hall if
you
take the eastern exit. The goal is the Blade's chamber, which is found
in
the western exit off the Second Floor Hallway. Watch a scene. Exit
the room
and you're given some free time. Perfect for a character recruitment
run!

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---------------------------
Character: Autar -c8rca-
Location: Cragbark
Prerequisite: None
Description:
The first chance you have to recruit Autar is right after Diulf and co.
join
your army. Though you might have done so on your first visit, speak
with
Autar in the Cragbark Town Square. He's near the back of the area.

Once you've spoken with him, accept the Quest "Gather Animals!"

---------------------------------------------------
Recruitment Quest: Gather Animals!
---------------------------------------------------
Client: Autar
Reward: 5,000 Potch, Pekklar Meat
Type: Party
Dispatch: 15 Days
Rank: 3
Description:
The Order might attack again, so we should go gather animals for food
while we
can. But the warriors are all busy, and we kids can't go. Could you
send
somebody for me?
Information:
- Gather Animals at Marsinah Plains.
- Need somebody agile and luck.

This quest can only be activated once you've come to an alliance with
the
Furious Roar. After speaking with Autar in Cragbark this opens up.

To clear this quest, you must have characters with a Speed/Agility Stat
of
at least 80 and the same with a Luck Stat (Speed and Luck at 80+).

Just level a few characters to 20+, easily done at the Ch'olui


Mountains and
Marsinah Plains, and you should be fine. A decently levelled Marica
works
without adding gear, and Neira and Nemne work fine with the stats that
they
begins with. Decently levelled Minen, Liu, Zenoa, Jale and Sisuca work,
too.

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Nimni has high luck but low Speed. If a character has close-but-not-
quite
luck buy him a Gold Helm. Sapphire Rings, which you can buy from your
Accessory shop, run by Gorno, are good for a cheap 20 Speed/Agility,
too.

You need to fill all of the slots with 80+ Luck/Speed characters.
---------------------------------------------------

Once the quest is completed, head out to Cragbark Town Square and speak
with
Autar again.
---------------------------

---------------------------
Character: Chein -c8rch-
Location: Marsinah Plains
Prerequisite: Lycia Recruited.
Description:
With Lycia in your party, enter the Marsinah Plains from the southern,
Cragbark, side. Circle around the village and head north up the "road."
At the three-way split in the road, watch a scene.

You encounter this boss with Lycia alone. You don't have to win, just
fight
her and watch the scene after. Head back to Cragbark and enter the "Hse
of the
King." Watch a scene and Chein joins you
---------------------------

After you've recruited the two characters, it's time to continue with
events.
Head into the Grand Hall for the next scene. Head into the Plaza,
south from
the Entrance Hall, and then re-enter the Entrance Hall for a scene with
Moana. If the scene doesn't trigger, try walking around on the World
Map for
a day or two.

Head up to the Third Floor and enter the eastern door. Watch a scene in
here.
To trigger the next scene, exit the Headquarters and walk around for a
day
or two. Enter the headquarters again and enter the Entrance Hall and
speak
with Moana. Head up to the Fourth Floor Grand Hall. When you're ready,
choose

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"All Right! Let's get going now!"

You have two parties, one with your Hero and Chrodechild and the second
with
Diulf. The Hero and Chrodechild are both formidable on their own, so
only
give them a healer and another character of choice and you'll be fine.
You
haven't had access to Diulf for too long, so his group id probably
going to
be the struggling one. Once again, it's not really a huge decision when
making the parties, just be sure that both are capable of surviving.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Pharamond
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8pv1-
Characters: Fredegund, Guntram
Items: Twin: Flash, Twin: Flame
Key Items: Twin Blades
Enemies: Cynas Conscript
Boss: General Guts, Fredegund

After the events:


Item Shop: Weapon and Armor Shop:
----------------------- ------------------------
| Medicine 50 | | Black Blade 7,000 |
| Mega Medicine 500 | | Treasured Sword 10,000 |
| Mint 2,000 | | Scale Sword 150,000 |
| Antitoxin 50 | | Argent GrtSwrd 100,000 |
| Cough Drop 50 | | Sunlight Kunai 120,000 |
| Tranquilizer 50 | | Ninja Garb 12,000 |
| Revival Statue 2,500 | | Party Dress 12.000 |
----------------------- | Guardian Robe 30,000 |
| Spun Silvr Armr 20,000 |
Accessories: | Gold Mail 16,000 |
----------------------- | Dragon Armor 25,000 |
| Noble's Hat 2,000 | | Warrior Armor 36,000 |
| Gold Circlet 3,600 | | Argent Armor 36,000 |
| Warrior Mask 2,400 | ------------------------
| Noble's Cape 8,000 | Inn: 640 Potch/Night
| Noble's Shoes 4,000 |
| Knight's Boots 12,000 |
| Ninja Gaiters 24,000 |

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| Gauntlets 1,000 |
| Ninja Gloves 20,000 |
-----------------------

---------------------------------------------------
Mission: Pharamond Seige
---------------------------------------------------
Client: Main Character -c8m22-
Reward: 50,000 Potch
Description:
Pharamond troops seem vulnerable right now. This is our chance! The
Astrasian citizens are gonna rise up with us, so I know we can do this!
And we
have to rescue Fredegund!
Information:
- Capture Pharamond
---------------------------------------------------

Diulf's party fights the first encounter here, which is against three
Cynas
Conscripts. As you know by now, they have moderate HP and defense but
their
attacks are generally rather powerful. Watch your HP if they attack
the same
character each round, especially since Diulf may be rather low
levelled. Diulf
has Masterpiece, like the Hero, and is quite strong against the
Conscripts,
who are weak to Strike.

Controlling the Hero, head east and watch a scene, then continue east.
In the
Cellar area, head down the stairs, ignore the side doors for now, and
watch
another scene.

============================================
Boss: General Guts x2
Strength: None
Weak: None
Items: Moonlight Stone x2

This is another strong normal-type enemy. They have no strengths or


weaknesses, so any normal strategy you've been using that you find
effective
works. If you have a Dual-Wielding Hero and Chrodechild, their
physical

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attacks alone can kill an enemy in one round. The Guts are susceptible
to
both Sleep and Paralyze, so using status attacks can finish the battle
off
before you're even damaged.
============================================

There are two eastern exits. For now, take the far east, not the
northeast,
and watch the scene.

============================================
Boss: Fredegund
Strength: None
Weak: Strike
Items: None

Well, the weakness towards Strike doesn't particularly matter, as


Chrodechild
uses Swords. Chrodechild fights alone in this duel.

Fredegund hits hard, around 60 damage per attack, which will bring
Chrodechild's HP down quickly. You'll want to stick with Bind Bolt on
the
first few rounds in order to Paralyze your foe and reduce the damage
you
take. Don't bother with Strike-Back and instead focus on normal
physical
attacks once Chrodechild has Paralyzed Fredegund. If Chrodechild is
dual-
wielding, she should be able to kill the boss quickly. If she gets
below 150
HP, heal.

If you're having problems surviving, equip Chrodechild with some


Warrior's
Armor, from Gadburg. Give her a Moonlight Sword, from the lowest level
in
Grayridge Mines, and some Adept's Shoes. Chrodechild should be Dual
Wielding.
============================================

Mission Accomplished!

Exit the room to the southeast and enter the far eastern door where you
just
watched the events. Fredegund and Guntram join your army. You receive

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the
TWIN BLADES, which unlocks some more Marks on each character. You also
receive the swords TWIN: FLASH and TWIN: FLAME.

Exit the Royal Chamber.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8hq2-
Characters: Ouragan
Items: 50,000 Potch
Key Items: None

After the scenes the game tells you to go to the Great Hall. But
there's one
more character we can recruit at this point. At some point, you may
also
wish to head back to Pharamond and examine the shop inventory there.
They
may have some new weapons or armor for your characters, especially if
you
haven't been trading to increase Gadburg's selection.

If you do decide to go shopping in Pharamond, be sure to head to the


Trading
Post. Gold ore and Uncut Emeralds sell extremely well in Pharamond.
You
can buy Rainbow Threads in Cragbark, for 5,500 Potch and sell them in
Pharamond for 10,000! Naineneis also sells Rainbow Threads for 5,000
Potch,
so by doing one trip, holding 10 threads, you make 50,000 Potch.
You'll
need it to afford all of that armor. You can also make some profit off
of Scorpion Hides you buy from Naineneis, bought for 500 Potch, and
sell them
in Pharamond for 1,000. They stack to 99, so you're making 50,000 a
trip
there, too. If you buy 10 Rainbow Threads and 99 Scorpion Hides from
the
Naineneis Trade Center, you can make 100,000 Potch per trip to
Pharamond.

Because of the new trading area opened, now is a good time unlocking

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some
items in Gadburg's shop. Certain items, such as as Netherlion Horn
only
require one sale to unlock the weapon/armor, in this case a Beast Kng
Swrd,
others take quite a bit of effort to unlock. If you haven't already,
the
Butterfly Cloak from selling Butterfly Wings is a very nice piece of
armor.

---------------------------
Character: Ouragan -c8rco-
Location: Naineneis, Headquarters, Cragbark
Prerequisite: Morrin and Icas Recruited.
Description:
Once you have access to Naineneis again, when you enter it you'll see a
scene
with an "Assassin." The assassin has a part in the Morrin recruitment
events,
so you must have Icas and Morrin recruited in order to ally with him.
Once
you've seen the scene with him, go to your Headquarters for another
scene.

Once you've finished the second set of events with the Furious Roar and
Cragbark is again open to you, head to the General Store for another
scene
with the mysterious assassin.

Once you've completed the first set of events in Pharamond, exit your
Headquarters and re-enter them for the final scene where Ouragan joins
your
army.
---------------------------

When you feel that you're done, enter the Grand Hall. Choose "Yeah.
Let's get
movin'!"

Travel to Pharamond for a scene.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Pharamond
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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-c8pd2-
Characters: None
Items: None
Key Items: None
Enemies: None
Boss: Fergus, Cyclops, Nova, Diadora, Sophia

---------------------------------------------------
Mission: Nab the Intruders!
---------------------------------------------------
Client: Main Character -c8m23-
Reward: 1,000 Potch
Description:
We just moved to Pharamond and we have intruders already?! Aw, man!
What do
they want?! Anyway, let's go find 'em and nab 'em!
Information:
- Find the intruders who broke into the castle.
- Go to the Chronicle Room.
---------------------------------------------------

Watch the scenes. Exit the room and head east. Head up the
northeastern exit
in the larger room and watch the scene. For this next set of events,
try
not to use up all of your MP in one or two of the fights, since there
are
quite a few boss battles.

============================================
Boss: Fergus
Strength: None
Weak: Pierce
Items: None

Though Fergus is weak to pierce, there's no need to worry about


changing the
Hero's weapon to a piercing weapon before the battle. Just stick with
whatever you were using. Use Masterpiece each turn and you should kill
the
boss in two-three rounds. Don't bother with the Hero's support spells
unless,
for some reason, you're very weak.
============================================

Continue along the outer path and head east onto the next screen.
Before

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changing areas, you may want to put Liu in the back row.

============================================
Boss: Cyclops
Strength: None
Weak: Slash
Items: Moonlight Stone

The strategy for this battle is almost identical to the previous. Have
the
Hero use Masterpiece every round. Since the Cyclops is weak to slash
attacks, and you're probably using dual-swords, the Hero will do
extremely
large amounts of damage. Liu should stick with Silence Sand every
round and
heal if your characters get below 100 HP. The boss can hit a
low-levelled
Liu for around 70 damage, so don't get his HP drop too far if you
haven't
been using him.

The boss can be problematic if you're unlucky and he Paralyzes both of


your
characters with his attacks, which can not only slow down your damage
but
stop you from healing. He does have a good amount of HP, perhaps around
4,000,
but with the amount of damage you do to him, he falls quickly. Try to
keep
your HP up, since right after this you fight a second battle.
============================================

============================================
Boss: Nova, Diadora, Sophia
Strength: None
Weak: Nova: Strike | Diadora: Slash | Sophia: Slash
Items: None

This is not a battle that you have to win. It's rather strange,
considering
that this time you actually do full damage to your enemies. You're
stuck
with Nova in the front and you won't be able to damage Diadora, the
dangerous
one without long range weapons or magic.

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Diadora is quite strong, doing 70 or more damage to each party member


with
her magic. On Liu's first round, use Magic Canopy and have him focus
on
healing. Use Silence Grit whenever you have time. Diadora can also
Paralyze
you, which is dangerous. You'll probably find this to be the hardest
battle in
quite some time, even if you've been actively using the Hero,
Chrodechild,
and Liu.

After a few rounds, the battle ends.


============================================

Mission Accomplished!

You should be in the Ravine of Infinity at this point. Head north to


watch
a scene. Then just press against any wall to trigger the next scene.
After
that, press against another wall. Watch the scenes.

At this point, if you go back to the Red Orb, whenever you have the
chance,
you may notice some of your skills are gone. This is NOT a glitch and
it
does involve the events that just happened in the storyline.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Woodland Village
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8wlv-
Characters: Luo-Tao, Len-Lien
Items: None
Key Items: Tatau Council
Enemies: Mage Art Gadget
Boss: None

Item Shop: Weapon and Armor Shop:


----------------------- ------------------------
| Medicine 50 | | Moonlight Sword 36,000 |
| Mega Medicine 500 | | Old Tree Spear 180,000 |
| Healing Incense 1,500 | | Topaz Rod 100,000 |

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| Mint 2,000 | | Sprite Bow 200,000 |


| Mixed Herbs 12.000 | | Moonlight Kunai 70,000 |
| Antitoxin 50 | | Dragon Shield 6,000 |
| Cough Drop 50 | | Mystery Poncho 24,000 |
| Tranquilizer 50 | | Spun Silvr Armr 20,000 |
| Revival Statue 2,500 | | Windspun Armor 70,000 |
----------------------- ------------------------

Accessory Shop:
-----------------------
| Sage's Hat 12,000 |
| Magical Cape 5,000 |
| Unicorn Armband 8,000 |
-----------------------

This place, like Pharamond, is another great place to trade.


Unfortunately,
we won't be able to do any extensive trading quite yet. The shops have
some
new items. Of particular interest is the Mixed Herbs for bosses, but
they're
rather expensive. In the shop, the Sage's Cap is an extremely good item
for
any Mage and the Topaz Rod is a nice improvement for any mage who
doesn't a
Broom, from the Clean the Tablet Quest, equipped. The swords really
depend
on which characters your using. The Hero has a powerful God-Beast
Sword given
by Atrie through the Quest "Something For You," but a Moonlight Sword
may be
good in his other hand if he doesn't have it already.

Enter the Vacant House from the Town Map for a scene.

Note: As I mentioned before, you may find that you're losing abilities
at
this point. It's completely normal and they will come back once you
progress
through the story. I'd suggest not messing around with your skills too
much. You won't lose the ones you have equipped, but when you unequip
them,
you won't be able to get them back until later.

Exit back to Town and watch a scene. Enter the Pth to Grt Tree. Head
northeast
to the intersection and take the western path. At the next

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intersection, head
northeast for the scene. Continue along the path and enter the
building.

When you regain control, you'll notice Luo-Tao is in your party. You
may
want to give him some gear and put him into the back row of your
Formation.
Exit the house.

You fighting a battle with strong normal enemies. The Mage Art gadgets
are
strong to strike, which is unlikely to be used by anyone in your party
at
the moment, and weak to Pierce. Have the Hero stick with Masterpiece,
Liu
stick with Silence Sand, and Chrodechild and Lou-Tao with normal
physical
attacks. The enemies are quite strong and can posin you, so don't let
your
HP drop too far.

Exit the forest and you receive the TATAU COUNCIL. Luo-Tao joins your
army.

Exit the area through the village exit and Len-Lien will join, too.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Noslaw Woods
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8nlw-
Characters: None
Items: Sky-Rend Bow, Master's Robe
Key Items: None
Enemies: Flat Bird, Moldy Mossball, Jungle Mantis, Raflessian Bud,
Noslaw Horn,
Psychedelerfly larva
Area Boss - Flower: Psychedelerfly, Rafflesian
Boss: None

This entire section is made out of nasty Area-Bosses type enemies. Of


partcular worry to your HP are the Noslaw Horns, which hits for over
100 per
attack, and the Rafflesians, who can do 50 to everyone with an added

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effect
of poison. The poison will drain your HP, so kill off the Rafflesians
quickly. Another area boss appears in Flower Season that is a giant
butterfly.
They constantly use a nasty area attack that hits everyone for around
70
damage and also causes confusion. You might suffer a few casualties if
your stronger characters get confused, so kill them off quickly. If
you
want an easy journey through the forest, don't go during Flower Season!

At the start of this area, ignore the path to the south and head
northwest.
At the next intersection keep going west. You'll reach another
intersection,
where you should take the southeastern path. At the end of this small
path,
open the chest for a SKY-REND BOW. You may want to equip this onto
Luo-Tao
for the time being. The bow itself has very nice stats on it. Head
back to
the intersection and continue west.

At the split, ignore the northwestern path and take the southwestern
onto the
next screen. Keep heading west and at the first real intersection head
north-
west. Just keep heading west for a long time until you reach the next
screen.

At the intersection, take the southwestern path. At the next, take the
north-
eastern path and open the chest to the far northeast for a MASTER'S
ROBE. head
back and continue northwest. You exit onto the World Map.

As you approach Naineneis, watch a scene. Head to Pharamond, watch the


scenes,
and you'll be back at your Headquarters.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8hqr-

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Characters: None
Items: 1,000 Potch
Key Items: None

Shockingly enough, there aren't any characters to recruit at this


point. But
you can bet that after the next set of events you're going to have a
ton!
Speak with Moana and get your 1,000 Potch reward and then gead up to
the Grand
Hall on the fourth floor. Choose "Yeah! Let's gear up and move out!"

Your Hero and Liu are in one group, while Chrodechild and Fredegund are
the
second. Chrodechild's group is strong with just the two of them, but
add
a healer and another attack of your choice for good measure. For the
Hero's
group, I'd suggest a healer and a strong physical attacker. I like a
stong
Chein and Manaril for the Hero's party and for Chrodechild, Minen and
Marica.
Once again, it doesn't really matter, just use who you like. Most any
character can be used and still be useful.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Wilds of Veile
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8wvl-
Characters: None
Items: None
Key Items: None
Enemies: Pygmy, Rocket Bird, Demon Corn Bud, Pincer Bee, Veile Boar,
Auster
Soldier
Area Boss - Flower: Demon Corn
Boss: Cynas Conscript, Beardsley, Auster Soldier, Vaslof

---------------------------------------------------
Mission: Defend Pharamond!
---------------------------------------------------
Client: Main Character -c8m24-
Reward: 30,000 Potch
Description:

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The Order is targeting Pharamond again! The Auster Folk are apparently
with
them, too. But it ain't gonna happen, now that we're back.
Information:
- Engage the Order troops north of Pharamond.
---------------------------------------------------

Ignore the path to the north and instead take the southeastern path to
the
next intersection. Take the northeastern path this time to trigger a
scene.
You fight with three Auster soldiers. These enemies have a good deal
of
HP, physical defense, and attack power, so keep the HP of your
frontline
fighters above 200.

Chrodechild's party fights next.

============================================
Boss: Cynas Conscript x2, Beardsley
Strength: Conscript: Slash, Pierce | Beardsley: Slash, Pierce
Weak: Conscript: Strike | Beardsley: Strike
Items: Revival Statue, Old Tree Spear

Fredegund and Chrodechild are strong enough to easily kill one enemy
off a
round by using their Cooperative attack, Divine Edge. I suggest using
that
while having a ranged user, through either magic or weapons, attack
Beardsley.
The Conscripts will cause trouble at the start if you don't kill them
off
quickly, since they like to defend. Even defending, they shouldn't
survive
a Divine Edge, though.

Beardsley himself is decently strong and can do over 120 damage to


characters.
Have your healer focus on keeping characters alive, since at the
beginning of
the battle, the Conscripts and Beardsley can take your HP down quickly.
Keep
yourself over 200 for everyone.

Once only Beardsley is left, keep us with using Divine Edge and any
normal

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attacks. Beardsley falls quickly and has little HP.


============================================

The scene switches back to the Hero. Head up the path until you reach
the open
area. Stick east and head to the next screen. Continue east and at the
split,
take the southeastern path.

============================================
Boss: Auster Soldierx2, Vaslof
Strength: Auster Soldier: Slash, Pierce | Vaslof: Slash, Pierce
Weak: Auster Soldier: Strike | Vaslof: Strike
Items: Mega Medicine x2, Beetle Axe

Like in the battle with Beardsley, you must go through Vaslof's


guardians
before you can reach him. Unlike the battle with Beardsley, we don't
have
an "instant win" Cooperative attack. Kill one Auster Soldier at a time
using
the Hero's Masterpiece and Liu's Silence Sand. The Auster Soldiers
don't take
a lot of damage from physical attacks, but magical attacks will be very
effective. using Manaril in this battle makes it quite easy because not
only
does she have very strong healing spells at this point, but her Sleep
Freeze
will break 500 damage as well as landing the sleep effect. The Sleep
can
reduce the damage you take considerably. If you don't have Manaril
with you,
try to land Paralyze on one of the Auster Folk, since they can deal
damage
quickly. Liu should probably be doing 700+ with his Silence Sand
attacks,
so he's a strong offensive character in this battle.

The Auster Soldiers can hit for around 80 damage each while Vaslof does
around
130, so you need to incapacitate, through killing, Sleeping, or
Paralyzing,
the normal Auster Soldiers as soon as you can. Keep your HP up and
once
the Soldiers are gone, Vaslof falls quickly.
============================================

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Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c8hq4-
Characters: Yula, Mourgent, Amaralicht, Quillard, Bosche, Lathilda,
Rajim,
Lubberkin, Hina, Savina, Megion, Eusmil, Nictis, Namna(1)
Items: 30,000 Potch, 10,000 Potch
Key Items: Cerulean Flux, Noble Steel, Fierce Regalia
Enemies: None
Boss: Wtr Dragn Conon, StlGiant Fergus, Nova, Sophia, Demon Beast

You have no obligations story-wise until you head to the Grand Hall, so
now
it's time to do some more recruiting. Most of the recruiting in this
section
revolves around Pharamond and Chrodechild.

Also, at this point, you may want to walk around until it's Sprout of
Bud
Season and then head to the Third Floor Hallway. From there, take the
western
door and enter the third door to the west, which is the Porpos-Kin
room.
During the seasons, you'll see a scene with Namna.

---------------------------
Character: Yula -c8rcy-
Location: Pharamond
Prerequisite: None.
Description:
After completing the boss events at Wilds of Veile, put Chrodechild
into your
group and enter Pharamond. Enter Pharamond Castle and head all the way
to
the east on the first screen. Watch a scene and then speak with her a
second
time. Allow Chrodechild to go speak with Yula and a battle begins.

You only use Chrodechild during the battle, so make sure she's decently
geared
before trying to win. Use True Falcon, the 100 MP Mark, and you should
kill

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Yula in one hit. If not, just attack her again and she'll fall. If
you
don't have True Falcon equipped for some strange reason, try to
Paralyze her
and stick with normal physical attacks.

After the scene, Yula joins.


---------------------------

---------------------------
Character: Mourgent -c8rcg-
Location: Headquarters
Prerequisite: Yula recruited. Gadburg Recruited.
Description:
After the boss events in the Wilds of Veile, remove Yula and
Chrodechild
from your party and head to the second floor of your Headquarters.
Enter the
western door, the Blade's room, and watch a scene. If the scene
doesn't
trigger, try taking out Fredegund as well.

Now head back to Moana and accept the new Quest, "Request from
Gadburg."

---------------------------------------------------
Recruitment Quest: Recquest from Gadburg
---------------------------------------------------
Client: Gadburg
Reward: 50,000 Potch, Evil-Eye Sword
Type: Leader
Rank: 5
Description:
Could you take me to the ruins that appeared in Citro Plain, but keep
it a
secret from the Princesses and the Blades? Awaiting your reply. Signed,
Gadburg.
Information:
- Go to Citro Plains.
- Take Gadburg

Without Chrodechild, Fredegund, and possibly Roberto and Meruvis,


accept the
quest and watch the scenes. You head into the Mysterious Ruins inside
Citro
Plains, where you fight a battle with Yula alone. You don't have to win
this

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fight, so just watch the scenes afterwards in which you recruit


Mourgent.

If for some reason you haven't exploring this area before, you can head
into
the depths and open a chest that holds a Unicorn Armband and a Mystic
Medicine.
---------------------------------------------------
---------------------------

---------------------------
Character: Amaralicht -c8rcq-
Location: Pharamond
Prerequisite: None
Description:
After completing the boss events at the Wilds of Veile, head into
Pharamond
Castle with Chrodechild and Fredegund in your party. Head into the
Castle
Interior, the eastern screen off the main castle, and speak with the
two
characters on the left side of the screen.

You automatically enter the Wilds. Take the southeastern path at the
first
intersection and the northeastern at the second. Follow the path east
until
you hit the second screen. Continue directly east onto the next
screen.

A scene plays here where you fight a battle with three Cynas
Conscripts.
They're the normal Conscripts, so just treat them the same way you
treat
everything else, and the battle ends.
---------------------------
Quillard joins along with Amaralicht.
---------------------------

---------------------------
Character: Bosche -c8rcl-
Location: Noslaw Woods
Prerequisite: None
Description:
After completing the boss events in the Wilds of Veile, enter Pharamond
Castle. Head east through two screens and enter the Throne Room. Speak
with

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Guntram here. Now remove Liu, Luo-Tao, and Len-Lien from your group if
you're
using them. Put Fredegund into your party and enter the Noslaw woods
from
the southwest, Naineneis, side.

Follow the path east through the first screen. Keep heading east for a
long
time, about 2/3 of the screen, and a scene plays. When you regain
control,
keep heading east. Another scene should automatically play.

Chrodechild and Guntram may also trigger this scene. If you bring both
Chrodechild and Fredegund, Fredegund's scene will show.

After the scenes, Lathilda and Bosche join your army.


---------------------------
Lathilda joins along with Bosche.
---------------------------

That's all the characters you can recruit for now.

When you're ready to continue, head into the Grand Hall on the
Headquarters
Fourth Floor. Walk down to the first floor Entrance Hall and watch a
scene.
Rajim joins your army.

You go to speak with Zenoa at this point. You're required to ask Zenoa
all of
the questions in order to continue. Exit the room to continue

Unfortunately, after that set of events, you're allowed to recruit even


more
characters.

---------------------------
Character: Lubberkin -c8rcb-
Location: Grayridge
Prerequisite:Possibly having completed Quest "Sorry to Keep Bugging
you!"
or "Something for you."
Description:
After the scenes when Rajim joins your army, speak with Moana and
you'll see
a few new quests. To recruit this character, we must finish Marica?'s
quest.

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---------------------------------------------------
Recruitment Quest: The Other Marica's World
---------------------------------------------------
Client: Marica
Reward: Crescent Axe
Type: Party
Rank: 1
Dipatch: 10 Days
Description:
Liu told me when you got sent to the Ravine of Infinity, you saw the
other me?
And she and her allies were fighting something, right? Can I go look
into
that?
Information:
- Go to the other Marica's world.
- Find out what's going on there.

It's possible that a requirement for this Quest is the completion of


the
Marica? Quest "Sorry to Bother you!" This quest isn't available until
after
the events with Rajim joining your army.

You can just send whoever you wish on this quest. It doesn't seem to
matter.
---------------------------------------------------

Alternatively, you can also do "Atrie's World." Both work as a way to


activate the scene to recruit this character.

---------------------------------------------------
Recruitment Quest: Atrie's World
---------------------------------------------------
Client: Jale
Reward: Scale Shield
Type: Party
Dispatch: 10 Days
Rank: 1
Description: I bet you're wondering what's going on in Atrie's world,
right?
I can go look for you if you want.
Information:
- Go to Atrie's World.
- Find out what's going on.

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A requirement for this quest is possibly having completed Atrie's


Leader
quest "Something for you." This quest will also not show up until
after you've
finished the events with Mayor Rajim joining your army.

This is one of two quests that will allow you to recruit Lubberkin.
---------------------------------------------------

After you trigger the scene in either way, go to the Inn and put Logan
into
your party. Head into the Alley, in Grayridge, and speak with the man
on the
far right of the screen.
---------------------------

---------------------------
Character: Hina -c8crh-
Location: Headquarters
Prerequisite: Dromon, Felecca, Xebec Recruited. Possibly Maybelle
required.
Description:
After the events with Rajim joining your army, speak with Dromon and
Xebec. Dromon mentions academy and the Hero has a conversation with
Xebec.
If it doesn't trigger at first, try speaking with Xebec another time.
If it
still doesn't, you've probably already spoken with him and gotten the
conversation. The conversation you want mentions Lonomakua Academy.
If you're having trouble finding the pirates in your Headquarters,
they're in
the Trading Post, which is just north of the Plaza.

Head over to Moana and accept your next Quest.

Maybelle may also be required to begin this Quest, since she is


mentioned in
the scene.

---------------------------------------------------
Recruitment Quest: Letter from Lonomakua
---------------------------------------------------
Client: Hina
Reward: 10,000 Potch
Type: Party
Dispatch: 40 Days
Rank: 1

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Description: Islands suddenly vanished here in Lonomakua. I heard the


same
happened on your continent. I'm hoping we can perhaps exchange
information.
Signed, Hina Aumakua.
Information:
- Go talk to the person who wrote the letter from Lonomakua.
- Dispatch the three Dromon Pirates "Dromon" "Felecca" "Xebec."

As the game says, you must dispatch the three Pirates, Dromon, Felecca,
and Xebec to successfully complete this Quest. Just head outside and
walk
around for fourty days until the pirates come back.
---------------------------------------------------

After wandering around for fourty days and reporting the Quest, watch a
scene.
Tell Hina "Welcome aboard!" and she joins.
---------------------------

---------------------------
Character: Savina -c8rcv-
Location: Pharamond
Prerequisite: Icas recruited.
Description:
You can recruit Savina after the short series of events when Rajim
joins
your army.

Speak with Icas in your Headquarters. After a conversation or two,


Icas
mentions that Order members sometimes had relationships with women in
secret.
Then, just head out to Pharamond. Enter the Inn/Genrl Store and walk
up to
the second floor. Up here, approach the far side of the screen and
you'll
see a woman standing by the window. Speak with her and choose "Okay.
We'll
help him!" Savina will join.
---------------------------

---------------------------
Character: Megion -c8crg-
Location: Marsinah Plains/Mysterious Ruins
Prerequisite: None
Description:

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After the short series of events where Rajim joins your army, you can
finally recruit this set of characters.

Head to the Ch'oliu Mountains and climb to the very top. That's west
at the
first intersection, east at the second two, and head northwest on the
second
screen until you reach the peak. Once you hit the peak, hug the
southwestern
wall and go down the rope.

You'll be in the Marsinah Plains. Enter the ruins just to the south
for a
short scene. Now head all the way back to your Headquarters, by
walking back
across the Mountains and accept Moana's quest, "The Return of Megion."

---------------------------------------------------
Recruitment Quest: The Return of Megion
---------------------------------------------------
Client: Tigre
Reward: Wtr Drgn Claws
Type: Leader
Rank: 3
Description:
Messengers from Megion have arrigves here in Cragbark. Could you
please ask
King Diul if he would return? Signed, Tigre.
Information:
- Meet with Megion's Messengers.
- Go to Cragbark.

Watch the scenes in Cragbark and then go back to the Ch'olui Mountain
peak.
Exit into the plains through the peak and enter the Mysterious Ruins.

Follow the path south until you hit the intersection, where you should
continue south. At the next intersection, head west and open the chest
up
the path to the north for a LAZULI ROD. Head back east and north to the
first intersection, then take the western path. Head north at the next
split
and open the chest at the end for some MYSTIC MEDICINE. Head back south
and
go west at the intersection. At the next one, head north and follow
this
path west and south to trigger the scene.

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Diulf, Servillah, and Lycia are required to fight against the trio.
They
don't have to win, and the next battle is with Megion and your group.
Megion
has surprisingly high physical defense and also uses Rage on himself,
which
raises his attack power. He has around 4,000 HP.
---------------------------------------------------
After the scenes, the trio joins you.
---------------------------
Eusmil and Nictis join along with Megion.
---------------------------

Now it's finally time to continue. So many characters! After speaking


with
Zenoa, head back to the third floor Chronicle Room and speak with
Luo-Tao.
---------------------------------------------------
Mission: Engage the Archivists!
---------------------------------------------------
Client: Main Character -c8m25-
Reward: 10,000 Potch
Description:
Those archivists are gonna attack our castle, and they're bringin' the
Chronicles they stole with 'em. They can use the Marks of the Stars
even if
they ain't Starbearers.
Information:
- Engage the archivists
- The archivists have four Chronicles.
---------------------------------------------------
Head back to the Grand Hall on the fourth floor.

You now split your party into four groups. The Hero and Liu are
required in
the first group, Logan and Jale in the second, Asad, Manaril, and
Chrodechild
in the third, and Neira and Nimni in the fourth. The only two parties
you'll
need to be very strong are Neira's and Logan's, so make sure you put
your
most powerful attackers into those parties.

Asad's party is already well balanced if you use Manril as a healer.


Just add
a second physical attacker to the group. This group is naturally

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powerful.
Roberto might be a good choice, here.

Logan's party needs a healer, I like Marica, and whoever else you want.
Jale
is a strong character on his own, so just fill the last slot.

Neira's party already has a healer, Neira, and a Slash attacker, so add
one
more melee character and a fourth character of choice. Fredegund might
be a
good character for this party if you don't have her with Asad. If your
gunners, I like Minen, are levelled, they are another excellent choice
for
this group. Of course, if you want to be extra cautious, bring a
character
who can heal the entire party at once.

The Hero and Liu are formidable on their own Luo-Tao may be a good
addition to
this party, since he naturally uses bows, is probably decently high
levelled,
starts with a piercing weapon, and has Healing Wave. He's nice and
balanced.

You want to make sure each group is self-sufficient and capable of


taking down
a boss. If necessary, you should spend some time levelling your
characters up
to 30+ each while also giving them the best gear. If you're -still-
having
problems, you can always go hit level 40 by heading into Mount Svatgol
from
the elevator in Grayridge Mines.

The fist battle is with Neira's group.

============================================
Boss: Wtr Dragn Conon
Strength: None
Weak: Pierce
Items: Evil-Eye Sword, Dragon Hide

The Water Dragon is very fast and powerful. He uses a nasty water
based
attack that does over 150 damage to everyone! If your characters
aren't

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levelled, you will take damage very quickly. His physical attacks only
do
around 130 damage each, so as long as he sticks to those, you should be
fine.

Your strategy here really depends on who your brought, but the goal is
the
same no matter what. You must do enough damage quickly before he kills
your
group off. Neira will be healing every round and I'd suggest having
Nimni
help. You're in deep trouble if the boss uses Downpour twice in a row
and you don't have yourselves healed, so keep everyone above 200 HP,
even if
that means using two characters with Mega Medicine every round.

A strong assault would be Fredegund's True Falcon and Minen, paired


with Ire,
since Minen's guns are piercing. Both characters should be able to hit
for
close to or more than 1,000 damage with each attack. If you're still
having
trouble, try to buy some magic defense gear for your characters and
bring
a second healer who has Healing Wave to use every round. Mubal, Zarah,
and
Sisuca are examples. Sisuca might be nice, she she uses Bows, piercing,
and
can also use Healing Wave.
============================================

You receive CERULEAN FLUX. Your next battle is with Jale and Logan's
group.

============================================
Boss: StlGiant Fergus
Strength: None
Weak: None
Items: Uncut Sapphire, Giant's Armor

As you likely expect, Fergus generally sticks to physical attacks. Have


Jale
stick with Two-Way Strike and use whichever other physical skills you
have
on your last character. Logan works well as a tank-type in this battle
if
he's decently levelled. Have your healer keep everyone above 200 HP at

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all
times.

The only terribly dangerous thing this boss can do is deal 90-100
damage to
all of your characters. This attack isn't too bad compared to Conon's
150.
Just have someone with Healing Wave use it after each attack and you'll
survive. Because this boss isn't very fast, you should have no
problems
healing your characters. This boss also seems to have a bit less HP
than the
Water Dragon, though he does take damage a bit more slowly due to
higher
defense and no weakness.

I like to use a strong Chein and Marica in this battle.


============================================

You receive NOBLE STEEL. Asad is next.

============================================
Boss: Nova, Sophia
Strength: None
Weak: Nova: Slash | Sophia: Slash
Items: None

Manaril should be your healer here, but when you have a chance, have
her
attack Nova with Sleep Freeze, which should do a decent amount of
damage.
Asad will probably be best sticking with Flame Vortex. Chrodechild is
a bit
hard to use here because though she is powerful, Nova likes to defend.
You
don't want your 100 MP True Falcon defended against. Still, if you can
get it
off, you'll take a good 1/3 of Nova's HP away. The easiest thing to do
would just to go all out from the start and wish for the best.

Your last character should use his or her strongest attacks, but with
an
onslaught from Manaril, Asad, and Chrodechild, they probably won't have
a lot
left to do. Keep your attacks focused onto Nova and completely ignore
Sophia.

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Once Nova falls, the battle ends. Perhaps it ends if one of your
characters
falls or after three rounds, too.
============================================
Boss: Nova, Sophia
Strength: None
Weak: Nova: Slash | Sophia: Slash
Items: None

This time, it's the Hero's turn. Once again, you'll want to focus
primarily
on Nova until he falls. The Hero should use Masterpiece and Liu should
use
Silence Sand every round. Have your healer heal whenever anyone falls
below
200 HP and your last character attack however you please.

Nova hits for about 150 damage and Sophia can match that with her
critical
attack damage. Sophia has the advantage, though, since she can attack
your
back row without a problem. You may want someone with Healing Wave in
your
party, since two characters will probably be taking 150 damage per
round in
this battle. Otherwise, this is exactly the same as before.

This battle ends either when you defeat Nova or after three rounds.
============================================

You receive FIERCE REGALIA.

You regain control on the fourth floor. You should save, and head down
to
the first floor Entrance Hall. Now would be a good time to heal into
the
Inn to rest and edit your party as you choose. When you're ready, take
the southern exit out to the Plaza. Continue west for the next scenes.

Note: At this point, you'll have gained some of your Marks back, so if
you
accidentally removed someone's important skill, you may be able to get
it
back.

============================================
Boss: Demon Beast

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Strength: None
Weak: None
Items: Demon Horn

Once again, since the Hero and Liu are required, stick with Flame
Vortex and
Silence Sand as your main forms of attack. The Demon Beast has very
high
physical defense and somewhat high magical defense, so magical attacks
are
your best bet here. Silence Sand should probably do around 800 damage
with
a decently geared Liu. Oddly enough, you'll find that Hero does better
with
his magic attacks than With Masterpiece. Masterpiece will probably do
around
600 damage while his fire attacks, namely Flame Vortex, will hit for
800-900.

This boss does around 120 with his normal physical attacks, but can hit
200
or so wth a magical attack. Just keep everyone around 320 HP with your
devoted healer/mage and you shouldn't have too many problems surviving,
considering this boss is rather slow. The boss only has around 4,000 or
so HP,
so if you can do 800 with two characters per round, you'll kill him
quickly.
============================================

Mission Accomplished!

-HOWEVER-
At this point there is a short window to recruit Namna. Don't worry,
if you
miss this short window now, you can always recruit him later on.

---------------------------
Character: Namna -c8cn1-
Location: Headquarters
Prerequisite: Must see his visits in Sprout and Bud Seasons.
Description:
There are two chances to recruit Namna.

Namna is a bit touchy. First, you must wander around until Sprout
season
and then enter the Porpos-Kin room. The room is found on the third
floor

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hallway of the Headquarters by taking the western exit. You'll find him
speaking with Neira, who is an automatic recruit. After the first
scene with
him, you must actually speak with him. He's the green Porpos in the
room,
the one standing next to Neira. You'll find him in Bud Season, this
time.

Once you've finished the events where you recover the three Chronicles,
you can trigger the next scene with Namna. Once again, wait until Bud
Season and then enter Neira's room. Speak with him and ask him to join.
He may
decline for now. It is possible to recruit him at this point, but it
won't
always work if you didn't speak with him early.

What you can try to do is head into the Grand Hall and watch the first
scene
there.

If you don't get Namna after the first events, there is a second chance
to
get him later on that is a bit easier and less touchy. I'd suggest
waiting
until then, personally. Not all is lost.
---------------------------

Enter the Plaza for the next scene. Then head up to the Grand Hall for
another
scene.

Mission Accepted!

HUGE NOTE: If you're trying to rectuit Hafin and Nakil, and possibly
Wustum
too, you're too late, even if you're right before accepting the
Mission.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 9: Despair ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch9rp-
Don't head too much further if you haven't recruited all of your
characters!

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While it's true that you're too late to recruit Nakil and Hafin at this
point,
this is also the time where Wustum and Geschutz and company.

Recruitable Characters - Chapter 9:


---------------------------------
Taj -c9crj-
Tsaubern -c9cru-
Ramin -c9crr-
Misrach -c9crh-
Nofret -c9crf-
---------------------------------

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ El-Qaral
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9eqf-
Characters: None
Items: None
Key Items: None

---------------------------------------------------
Mission: Hurry to the Magedom!
---------------------------------------------------
Client: Liu -c9m26-
Reward: 10,000 Potch
Description:
The Magedom is about to make an all-out attack, but the Order's
retreating! Did
they predict another earthquake or something?! Better warn the Magedom
fast!
Information:
- Warn the Magedom about the danger.
- Go to El-Qaral.
- Have the Magedom people go, too.
---------------------------------------------------

Your Hero's party is pretty much forced on him. Asad and Mubal are
required,
so give yourself a strong short range attacker to fill in the last
slot.
Chrodechild works well, but use anyone you like.

Also, if you've not used Mubal much, you may want to level him a bit,
or at

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least get him some decent gear. You can level him up quickly in the
Cellar
if you rectuired Nuzhat.

Heal to El-Qaral, but as you walk through Flesaria Forest - South


you'll
switch areas.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Desert
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9ds1-
Characters: None
Items: Chakram
Key Items: None
Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion,
Fairy Mouse,
One-Eyed Cobra
Area Boss - Bud: Dust Fish
Boss: None

The desert is a large, field-like area like the two Plains in the game.
As
you may have expected, there aren't a whole lot of landmarks, but
you'll
notice mountains to the north. It's probably best to hug those as you
head
to the east.

From the entrance, follow the wall all the way south, not going east at
all.
At the very bottom, enter the Oasis and you'll obtain a Chakram. Once
you get
this, head back north to the entrance.

Keep heading east until you notice the short set of mountains in the
north
tilts south and opens into another section of the desert. If you head
north
towards the world map exit, Asad will mention that you need to keep
going to
El-Qaral.

From where the mountain starts its decline, the exit that Asad won't
let you

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take is just to the northeast, head directly south. To your west should
be
red dot, which is what you're looking for. This should be just to the
southwest of the lone mountain range in the center of the desert.

Watch the scenes when you enter the town.

When you regain control, head directly south. When you hit the
mountaian
range to the far far south, there should be a yellow dot to the east.
Exit the
desert and watch a scene.

Note: Any Uncut Topaz you may have gotten as drops in this area can be
sold
for 6,000 Potch, the high, in Tehah Village. If you sell a few, you
can buy
Sapphire Rods from Gadburg at Headquarters. Also, if you happen to have
any
Moonlight Stones from some bosses previously, you can sell those in the
Woodland village. After selling a few, you can buy a Moon Necklace
from
Gorno, which is a great accessory for any mage.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Salsabil
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9lbk-
Characters: Shams
Items: None
Key Items: Ancient Covenant
Enemies: None
Boss: Demon Beast

Note: While the shop inventories remain relatively unchanged, the


weapon shop
has a new weapon to buy for 70,000 Potch, the Chakram.

Salsabil has changed. Head into the Royal Palace, since the Viceroy's
Mansion
isn't an option anymore. Head west for another scene. Exit the Palace
and
enter the Inn. Shams joins your army and you receive the ANCIENT
COVENANT.

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Mission Accomplished!

Exit Salsabil and head back to your Headquarters. Watch the scenes.

============================================
Boss: Demon Beast
Strength: None
Weak: None
Items: None
The low levelled Taj is required for this battle. He will replace your
fourth
character.

The bosses attacks are the same as before. He has the magical attack
that
does around 200 damage and his physical attacks that hit for ~130 or
so. It's
not too bad if Mubal focuses on healing every round while the Hero and
Asad
do around 1,800 per round.

This is a three round battle where the goal is just to survive. You
can
attempt to damage him, of course, Flame Vortex works well for around
900
damage, but otherwise, just wait it out.
============================================

This time, the journey back to Headquarters won't be hindered.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9qdc-
Characters: Taj, Tsaubern, Ramin
Items: 10,000 Potch
Key Items: None

---------------------------------------------------
Mission: Find the Desert Chronicle!
---------------------------------------------------
Client: Main Character -c9m27-
Reward: 10,000 Potch
Description:
The 10th Chronicle has gotta be somewhere in that desert world. We

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gotta
find it before the Order does, or our castle is gonna disappear next!
Information:
- Find the 10th Chronicle
- Go to the Janam Desert
- Have Luo-Tao go, too.
---------------------------------------------------

Though you automatically accept the next Mission, we can still recruit
a few
characters.

---------------------------
Character: Taj -c9crj-
Location: Headquarters
Prerequisite: None
Description:
After you've received the Key Item Ancient Covenant, head up to the
second
floor residence in your Headquarters, which is upstairs in the tavern.
Enter
the first door to the left and speak with Taj in here. He joins.
---------------------------

---------------------------
Character: Tsaubern -c9cru-
Location: Headquarters
Prerequisite: Geschutz Recruited.
Description:
After you've completed the events where you receive the Key item
Ancient
Covenant and have accepted the next mission, head to Salabil and enter
the
Trade Harbor to trigger a scene. After the scene, exit to the town map
and
watch another scene. Geschutz is required in your army to trigger this
scene.

Head back to your Headquarters and speak with Moana, accept the quest
"The
Promised Visit."

---------------------------------------------------
Recruitment Quest: The Promised Visit
---------------------------------------------------
Client: Tsaubern
Reward: 10,000 Potch

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Type: Leader
Rank: 1
Description:
Hello, how have you been? I'm thinking about coming to visit your
castle, as
promised. What do you think? Signed, Tsaubern.
Information:
- Meet with Tsaubern.
- Talk on the rooftop.

Watch the scenes, speak with him in private, and choose "That's fine
with me."
---------------------------------------------------
After completing the Quest, you're done.
---------------------------

---------------------------
Character: Ramin -c9crr-
Location: Salsabil, Naineneis, Cragbark
Prerequisite: None
Description:
After you've completed the events where you receive the Key item
Ancient
Covenant and have accepted the next mission, head to Salabil and enter
the
Trade Harbor to trigger a scene. When you finish watching the scene,
head
back to Headquarters, where a new quest should be available.

---------------------------------------------------
Recruitment Quest: Discordant Countermeasures
---------------------------------------------------
Client: Naineneis Porpos
Reward: 5,000 Potch
Type: Leader
Rank: 2
Description:
Hello, everybody. Lately, a wierd human has been making a horrible
racket in
the streets. Could you make him stop? Signed, Naineneis Porpos
Information:
- Make the racket stop
- Go to Naineneis

Head to Naineneis, where a scene plays. Enter the Main Street to


continue.
---------------------------------------------------

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After finishing up the quest in Naineneis, head to Cragbark. Enter the


Town
Square for the last scene.

You have to fight two Pekklars, but you have the advantage that all of
your
characters are given Rage status, which increases your attack. I'd
suggest
focusing on one of them, as they do have around 1,800 HP, but they're
rather
normal enemies. Ramin joins you.
---------------------------

Now that we've recruited a few characters, there are still some quests
to do
that will let us recruit characters later on.

---------------------------------------------------
Recruitment Quest: Get Rid of the Mislato Monster
---------------------------------------------------
Client: Salsabil Housewife -ch9ml-
Reward: 40,000 Potch, Darkness Cape
Type: Leader
Rank: 3
Description:
I saw a scary, pitch-black monster on the bank of Mislato River! I'm
still
shaking! Please, you've got to do something! Signed, Salsabil Housewife
Information:
- Monster Hunting
- An unidentified black monster
- Go to Mislato River

This is the second in a set of three quests required for recruiting a


character. This one happens after you've completed the Get Rid of
Citro
Monster quest, as well as having completed the events where you receive
the
Key Item "Ancient Covenant."

This mini-boss has surprisingly high defense, but it easily unbalanced.


You
should be able to kill it before it even damages you if you land
Paralyze,
Sleep, or Unbalance. At most it should last three rounds.
---------------------------------------------------

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Also, after you finish the quest, as you notice, like with Coastal
Cave, there
are new items now that the Mislato River has changed. Open the chest
to the
south for some Fish Guts. You'll also encounter some new enemies, such
as an
Elephant Jelly, which gives a good deal of experience to any low level
characters.

Also, once you've recruited Tsaubern, you should do another


prerequisite quest
for recruiting some characters later on.

---------------------------------------------------
Recruitment Quest: One More Mission
---------------------------------------------------
Client: Tsaubern -ch9om-
Reward: 100 Potch
Type: Leader
Rank: 4
Description:
I actually have another mission. But I hate to sneak around people's
backs. I
want to carry it out openly, with you present. Won't you accompany me?
Information:
- Talk to a certain person
- Accompany Tsaubern

Once you've recruited Tsaubern and Yula, this quest shows up. Head up
to the
second floor hall and enter the western door to the Blade's room.
Speak with
Yula in here. This is actually quite an interesting scene that gives
some
more information about the Tierkreis world.
---------------------------------------------------

Before we continue, I'm going to lead you on a short side quest that
will
help recruit a set of characters later on.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Janam Desert
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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-c9jd2-
Characters: None
Items: Iris Blade, Mystic Medicine
Key Items: None
Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion,
Fairy Mouse,
Dust Fish(Bud), One-Eyed Cobra, Leosaurus, Scythe Spider, Flower
Mossball,
Bicorn
Area Boss - Bud: Dust Fish
Boss: None

Enter the Janam desert from the Salsabil side. We're going to do a
short
side-quest that will help us recruit a character later, but then we'll
move
onto the required portion.

Make sure you've enter the desert the Salsabil side, and then head
east.
You'll be heading slightly north if you follow the river east. You'll
soon
come to a ruin. This is the area for helping us recruit a character
later on.

Hotupa works well on the nasty, high HP and attack, Leosaurus in this
small
dungeon. Just have him use Toppling Blow to unbalance them and then
use
Spark with Gadburg as support. This will reduce the amount of damage
you take
from these nasty monsters.

After the initial cutscene, head south from the entrance and then go
west at
the intersection. Head west at the second intersection and at the
very end of this path, you'll trigger a scene. While Keflen agrees to
stay
with you, he hasn't joined your army yet. When you enter the
Headquarters
on will, not automatically brought there, you'll see another scene with
him.
Unfortunately, that's all we can do for now.

There are still some items to get in the area. Head back to the
previous
intersection and go directly south. In the chest down here you'll find

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an
IRIS BLADE, which is an excellent weapon. Head all the way back north
to the
first intersection. Take the eastern path at the next two
intersections and at
the end, open the chest for MYSTIC MEDICINE. Head back south to the
intersection and go north back to the first intersection. Exit the
ruins to
the north.

Once you're done in the Mysterious Ruins, head back west to the
Salsabil
entrance. From the Salsabil entrance, head directly north and enter
the red
dotted area. This triggers a scene.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Buried Mage City
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9bmc-
Characters: None
Items: None
Key Items: None
Enemies: Balloon Lizard, Sand Spider, Club Cactus, Janam Scorpion,
Fairy Mouse,
Dust Fish(Bud), One-Eyed Cobra
Boss: General Guts, Diadora

This area is treated like a town. There's nothing in the Plaza Ruins
or the
Imp Palace Ruins, so enter the Arcn Acadmy Rns. Head east in here and
enter
the eastern door. You should now be in an area that's at least
minimally
familiar to you. Continue east and walk down the many sets of stairs.
At
the bottom, enter the western door and watch a scene.

============================================
Boss: General Guts x2, Diadora
Strength: None
Weak: Diadora: Slash
Items: Moonlight Stone x2, Mystic Medicine

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You've encountered the General Guts-type enemies before in Pharamond.


This
time, they have Diadora as backup, and she's strong. Focus on one of
the
Guts at a time with every character other than your healer. The
beginning
of the battle is the hardest part, so you want to get the first enemy
down
quickly.

Diadora likes to use magic that hits everyone for around 100 damage, so
have
Luo-Tao use Healing Wave every round and act as a healer. The main
problem
with this battle is that the Guts and Diadora are both very fast and
will act
before your characters, including Luo-Tao's Healing Wave. Fortunately,
the
Guts should only be hitting for 40 or so damage, but if you don't use
Healing
Wave every round, you're going to be taking damage very quickly.
Diadora also
has a single target attack that hits for around 175 damage. Arguably,
this
is less dangerous than her multi-target attack because it's unlikely
the
Guts can do enough damage quickly enough to kill a character that is
hit by
it.

Any gear that raises your magical defense will help considerably here,
since
the main threat, Diadora, is purely a mage. Diadora only has around
2,500 to
3,000 HP, so she shouldn't take long to kill. With the Hero using a
dual-
wielded Masterpiece, he should be breaking 900 damage with every
attack.
============================================

Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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-c9hqd-
Characters: Diadora, Misrach, Nofret
Items: 10,000 Potch
Key Items: Endless Travels

Next we need to speak with Liu. Remember to get your reward from
Moana, and
head to the Fourth Floor Grand Hall. Talk to Liu and then head back to
the second floor physician's office, which is the eastern door. Head
back
down to the first floor and enter the Plaza. Go to the Gateway screen.

You receive ENDLESS TRAVELS. Also, your new character is one of the
best
mages in the game. She not only has Sleep Frost, which is excellent and
will
allow her to replace Manaril, but strong healing and offensive spells.

I suggest telling the game to wait a bit, since there are still a few
characters to recruit.

---------------------------
Character: Misrach -c9crh-
Location: Salsabil
Prerequisite: None
Description:
Once you've received Endless Travels, you can recruit Misrach. He's
very
easy to recruit, just head to Salsabil and enter the Royal Palace.
Speak
with the man on the right side of the screen and choose "Well, sure --
but
before that. . ." and after the scene, Misrach will join you.
---------------------------

---------------------------
Character: Nofret -c9crf-
Location: Buried Mage City
Prerequisite: None
Description:
After receiving the key item Endless Travels, making sure Shams or
Manaril are
not in your party, and go to the Buried Mage City. Enter the Arcn
Acadmy Rns
and walk all the way down five or so levels. Earlier in the game, all
of the
side rooms were closed off, but this room, to the right, will not be

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open.
It's one of the side rooms on their stairs screens. Watch a scene in
here.

Go back to your Headquarters and this time bring Shams and Manaril with
you
to the same location. Head back to your Headquarters, where a new quest
awaits you.
---------------------------------------------------
Recruitment Quest: Help Them Dig
---------------------------------------------------
Client: Nofret
Reward: 10,000 Potch, Noble's Shoes, Magic Armband
Type: Party
Dispatch: 25 Days
Rank: 4
Description:
The Mage City was huge! Me and my men cant handle it all alone. Can
you send
me some more hands? People with some oomph, and no kids!!! Signed,
Nofret.
Information:
- Help them dig up the Mage City
- Needs somebody strong

You need characters with high Total Attack Power (Base Attack+Weapon
Attack)
for this quest. Two whole teams of them! Anything above 125 should work
for
all of your characters. If you don't have 8 characters with 125
attack,
give them the best weapons and accessories you can. Some accessories
add
30 Strength, which should easily push some characters over the tier.
If
you still don't for some strange reason, send them into a battle or two
in the
Desert, which will bring their level up very quickly.

Note that everyone, no matter their strength, will be enthusiastic


about this
quest, but that doesn't mean they will all be able to complete it
properly.
---------------------------------------------------
After you finish the quest, head back to the Academy again with Shams
and
Manaril and you'll recruit Nofret.

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---------------------------

That's all for now. When you're ready, head over to the gateway screen
and
speak with Diadora. Tell her that you'll go. Be sure you're prepared,
since
you can't exit until you're done with the events.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Tower of the Way
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9trw-
Characters: None
Items: None
Key Items: None

---------------------------------------------------
Mission: To the Tower of the Way!
---------------------------------------------------
Client: Diadora -c9m28-
Reward: 10,000 Potch
Description:
I can open up a Gateway in the Tower of the Way. We could go in and
get the
10th Chronicle back. Or do you want to try and defeat Valfred and get
the True
Chronicle?
Information:
- Get the 10th Chronicle back
- Storm the Tower of the Way via Diadora's Gateway
---------------------------------------------------

You start out on the fourth floor. This area is absolutely huge, but,
fortunately, there are no encounters.

Head south from the entrance and at the intersection go east. Walk all
the
way around the screen, east and north, until you reach another
intersection,
Head north up and watch the scene.

Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters

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~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c9hoa-
Characters: Nova
Items: 10,000 Potch
Key Items: None

Once you regain control, exit the Physician's Office. Surprisingly,


there are
no more characters to recruit yet, so once you've done everything you
want to,
head up to the Fourth Floor Grand Hall and watch the scene. Remember to
get
your reward from Moana! Exit the Grand Hall and head down to the First
Floor
Entrance Hall. Head into the Plaza and enter the Gateway screen for
the next
scene.

Head back to the Fourth Flood Grand Hall and speak with Liu. If he's
not
there, you need to wander around outside for a few days or go explore
the Fort
Arc area.

Tell him "Let's go to Fort Arc!" when you're ready.

You have three groups, the Hero and Nova, Asad and Logan, and Diulf,
Nimni,
and Chrodechild. Unfortunately, none of these are terribly balanced
groups so
you'll have to add your own characters.

Diulf's group needs a healer, I'd send Manaril, since she's a decent
healer as
well as magical attacker.

Asad's group needs a strong short range attacker and a healer. Marica
and
Chein are who I chose, but if your Logan is fully levelled, you can use
him as
a tank-type and have three backlines, with two mages and a ranged
attacker.
It's really your choice.

Ths Hero's party needs a mage and a third character of choice. Nova is

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a
short-ranged physical attacker, so you may want to add someone with a
different type of damage, the long range gunsmans, such as Minen, work
well,
or a mage. I'd use Diadora here, since she's a nice, balanced mage.
I'd also
give Nova some new gear, since the gear he starts off with is pretty
terrible.
Nova can't dual-wield, so it's best to set him up as a strong defensive
character or a "tank." You may want to bring a character with Strike,
such as
fists, but it's not necessary.

When you're ready, head out.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 10: Offensive ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch10o-
Recruitable Characters - Chapter 10:
---------------------------------
Gilliam -10crg-
Darrow -10crd-
Yomi, Chihaya -10cry-
Namna -10crm-
Tigre -10crt-
Mun-Tsang -10cru-
Keflen, Belemuel -10crk-
---------------------------------
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fort Arc
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10ft-
Characters: None
Items: None
Key Items: None
Enemies: Cynas Captain, Cynas Mage, Dust Minion
Boss: Vaslof, Resno

---------------------------------------------------
Mission: Fort Arc Siege
---------------------------------------------------

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Client: Main Character -c1029-


Reward: 30,000 Potch
Description:
Even if they're gonna erase our castle with the 10th Chronicle, we
still got
time. So we're gonna attack Cynas and crush Valfred! Gotta get
through Fort
Arc first, though.
Information:
- Break through Fort Arc
---------------------------------------------------

A battle automatically begins with a Cynas Captain and two Cynas Mages
and the
Hero's party. As you probably know by now, the Cynas Captains can be
very
annoying with their defending which doubles the amount of time it takes
to kill
them. If you brought a long range attacker, such as as Mage and a gun
or
bowman, they should be able to kill both of the Mages by the time that
Nova
and the Hero kill the Captain.

Enter the Fort and just head straight. Nova won't let you go any other
way
for now. Watch the scene and you'reforced into a battle with Diulf's
group.
Like before, it's a battle with a Cynas Captain and two Cynas Mages.
Long
range attackers with piercing and mages will get rid of the mages
quickly,
while Diulf and Chrodechild can take down the captain.

Keep heading north with the Hero until you pass the second
intersection. Asad's
and Logan's group fight this time. It's the same battle as the last
two times.
Asad's Spear Downpour will do a good amount of damage to each enemy, so
use
to weaken every foe and kill them off with your normal attacks.

Keep heading north with the Hero to watch a scene with our old friend.

============================================
Boss: Vaslof, Resno
Strength: Vaslof: Slash, Pierce | Resno: Slash, Pierce

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Weak: Strike
Items: Order Armor, Crescent Axe

You've fought them before, so you should know what to expect. High
physical
damage and defense are what these two excel at, so hopefully, for a
faster
battle, you have a magical attacker. Diadora works well because she
acts as
a strong attacker as well as having excellent healing spells. Of
course, you
can use the Main Character as a healer now that he has learned Healing
Tide
and leave Diadora for damage. The Hero and Nova probably won't be able
to
do much damage with physical attacks and skills unless the Hero has
some fists
equipped.

I suggest that along with a strong magical assault you use the Hero's
Flame
Vortex over physical attacks. Start damaging Resno first, since she
doesn't
defend as often as Vaslof does. She also only has around 2,500-3,000
HP, so
with strong magical attacks she should fall quickly.

Vaslof is about twice as strong as Resno, with his attacks doing 150
compared
to Resno's 70-80. Not only that, but he has a bad tendency to defend,
which
lowers the total amount of damage you do to him. Though he's stronger,
I'd
leave him until after you've killed off Resno. 150 on its own can't
kill
your characters, but it's Resno's additional damage that can. Vaslof,
fortunately, takes more damage from magical attacks than Resno. Vaslof,
too,
only has around 2,700-3,000 HP, so with strong Strike or magical
attacks, he
will fall.
============================================

Continue north onto the next screen. The next battle with four Dust
Minions
is a normal encounter, but not only are the enemies very strong, around
80

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damage per attack, but they don't take damage quickly. I'd suggest
having
someone who can sleep enemies to reduce the damage you take every
round.

After a few rounds, watch a scene.

Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10h1-
Characters: Gilliam, Vaslof, Resno
Items: 30,000 Potch
Key Items: None

There's one more character we can recruit. Also, if you've not


recruited Anya
at this point, you'll find her in the Grayridge Alley instead of the
mines.

---------------------------
Character: Gilliam -10crg-
Location: Graryridge
Prerequisite: None
Description:
After the events with the Dust Minions in Fort Arc, head to Grayridge
with
Logan in your party. Enter "Outside Ch Hall" and watch a scene. Head
east
into the office and speak with Gilliam in there. Ask Gilliam to join
and he
won't just yet. Head back to your Headquarters. Moana now has a new
quest
available, "Defend Grayridge."

Be warned, you absolutely must be successful in this Quest or you won't


recruit him at this point. This Quest doesn't reappear again like
other
quests. You will receive a different quest later in the game if you
fail this
to help recruit Gilliam, but you'll only receive "Defend Grayridge!"
once.
Be sure you save before doing the quest and make sure you succeed at it

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before
saving again.
---------------------------------------------------
Recruitment Quest: Defend Grayridge
---------------------------------------------------
Client: Gilliam
Reward: 50,000 Potch
Type: Party
Dispatch: 10 Days
Rank: 4
Description:
The sand creatures from Fort Arc have been approaching Grayridge. If
they
attack, I'm afraid I'm not sure we have the manpower to fend them off.
Request for assistance.
Information:
- Defend Grayridge
- Stop the Sand creatures

You need three full parties of high-strength characters. This one's a


bit
deceiving since some characters will be enthusiastic even if they don't
have
the required amount of strength. Each and every character needs 110
total
attack power, equipment power+base strength, so give them all strong
weapons
and accessories.
---------------------------------------------------

After successfully completing the quest, head back to Grayridge Chapter


hall.
This time you don't need Logan, just speak with Gilliam and he'll join.

Please note that if you do fail Defend Grayridge and are doing the
quest
later on, the second quest has a different, and more difficult, set of
requirements, so 110 Total Attack Power won't work.
---------------------------

After recruiting Gilliam, head to the Second Floor Residence, which is


right
above the Tavern. Watch the scene in here. Head back up to the Fourth
Floor
Grand Hall. Vaslof and Resno finally join you. Vaslof is a required
member
for the next events, so remember to head to the red orb and give him

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some
Marks!

Exit the Grand Hall for a scene.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Mount Svatgol
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10sv-
Characters: Gorno (if you didn't recruit earlier)
Items: Silver Ore, Demon Hammer, Mystic Medicine, Sterling Armor,
Roasted Corn,
Dragon Helm
Key Items: None
Enemies: Magma Balloon, Anemone Worm, Volcano Baboon, Svat Scorpion,
Rockfish,
Medusan, Volcano Turtle , Flame Ifrit, Phoenix Chick, Blaze Dragon
Area Boss - Flower: Phoenix
Boss: None

---------------------------------------------------
Mission: Make Allies of the Auster Folk
---------------------------------------------------
Client: Vaslof -c1030-
Reward: 30,000 Potch, Hell Fists
Description:
We Auster Folk seem to be able to handle those creatures. I want to
help you,
but I have to get my Tribe's consent. Come with me to the Auster Folk
city of
Lugenik.
Information:
- Win over the Auster Folk
- Go to Lugenik
---------------------------------------------------

The problem we encounter here is actually getting to the Mountain. The


Grayridge Mines entrance doesn't work, so we need to take the long way
to
Svatgol.

Enter the Janam Desert from the Mislato River side. Hug the north wall
and
head east. The exit to the desert is just to the northeast of where
the

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mountains descend south. Once you go through the exit, you'll be back
on the
World Map, where the Mountain has opened up for you.

After the scene, follow the path north and west until you hit the first
intersection. Head north.

Note: If you have not recruited Gorno at this point, just head west at
the
very first intersection and then south. This will bring you right up
to Gorno.
If Vaslof doesn't trigger the scene with him, bring Muro.

Another Note: To easily kill the high HP Flame Ifrits in this area, put
them
to sleep with a mage or unbalance them, then just use Gadburg's Spark
command.
This also works on Blaze Dragons. Just have everyone defend on the
first
round except your sleeper, and then hope Sleep lands.

Follow the long path north as it tilts east. You'll eventually


encounter a
second intersection. Head east here and follow the path south. Open
the chest
at the end for a SILVER ORE. Head back north to the intersection and
take the
northern path this time. Soon, you'll reach another intersection.
Ignore the
northern path and take the western path to the next screen.

Follow this screen north as it snakes around. It's qute a long walk,
so after
some time and enter the next screen. Follow the path west to the first
split,
where you should head east. Follow this path all the way east and then
south
onto the previous screen. Open the chest here for a DEMON HAMMER. Head
back
to the intersection and take the northern path this time.

As you head north , right before the path tilts west, press against the
north-
eastern wall. I mean right at the northeastern corner where the path
tilts.
you should be able to cross right through the wall and at the end
you'll find

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a chest containing MYSTIC MEDICINE. Go back to the secret wall and


continue
west. Ignore the intersection to the north and continue west along the
path.
You'll probably note, though it doesn't matter, there's a hidden
passage in
the northeastern corner when the screen tilts west here, too, but this
time
it doesn't lead to anything good, so just ignore it. head west onto the
next
screen.

Keep heading west and at the intersection head southeast. You'll soon
reach
another screen. While this appears to be a dead end, press against the
northastern wall and follow the hidden path south. There's a chest in
a
hidden room at the end of the ptah that has a STERLING ARMOR. Head back
north
up the hidden passage and go back to the previous screen.

Head back to the intersection and take the western path. Follow it to
the next
intersection, where you should head northwest onto the next screen.

Head west and south at the intersection once you're inside again.
Follow this
path to the next screen and open the chest at the end of the path for
some
ROASTED CORN. Head back west to the previous screen and right as the
path
starts tilting north, press against the southwestern wall to find
another
hidden passage. This one is a shortcut about halfway across the screen
to
save you a few encounters.

Head south at the intersection onto the next screen. Down here, follow
the intersection west and you'll see two northern paths. Take the far
eastern northern path and follow this path quite some time until you
reach a
second intersection. Take the southern path and open the chest for a
DIAMOND.
head back to the intersection and go north. While it appears to be a
dead end,
there's another hidden passage here. Follow this long passage to the
end,

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which is mostly south and east, and you'll find a chest containing a
GIANT'S
ARMOR.

Head back north and to the intersection and head back east until you
hit the
previous intersection. There's nothing else on this screen, head head
back
east and then north to the previous screen.

At the intersection, go north and continue all the way north at the
next
intersection. Press against the western wall at the dead end to find
another
hidden path. This one's a bit difficult to make your way down, but at
the end
you'll reach that chest, which contains a DRAGON HELM. head back out
of the
hidden passage and back south to the intersection. Head west and take
the
first path north. Take the yellow-dotted exit out of the Mountain.

Note: It's highly likely I missed a few items going through the
mountain,
since the place is littered with hidden passages. I'll go through it
again
later, but as I write this, the area becomes increasingly frustrating
with the
tedious random encounters. I've attempted to do my best finding most
of the
items for you, though.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Lugenik
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10lk-
Characters: Ordovic, Kashgar
Items: None
Key Items: None
Enemies: Magma Balloon, Anemone Worm, Volcano Baboon, Svat Scorpion,
Rockfish,
Medusan, Volcano Turtle , Flame Ifrit, Phoenix Chick, Blaze Dragon
Boss: Oracle Soldier A, Oracle Soldier B

Item Shop: Weapon and Armor Shop:

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----------------------- ------------------------
| Medicine 50 | | Giant God Fist 200,000 |
| Mega Medicine 500 | | Demon Hammer 420,000 |
| Mint 2,000 | | Giant's Sword 200,000 |
| Antitoxin 50 | | Crescent Axe 200,000 |
| Cough Drop 50 | | Twin Scythe 200,000 |
| Tranquilizer 50 | | Battle Torch 180,000 |
| Revival Statue 2,500 | | Silver Dragon 40,000 |
----------------------- | Order Armor 50,000 |
| Sterling Armor 90,000 |
Accessories: | Gilded Armor 120,000 |
----------------------- ------------------------
| Dragon Helm 32,000 |
| Knight's Cape 14,000 | Inn: 640 Potch/Night
-----------------------

Watch the scene upon entry. the Shops in this area are all in the
Inn/Tavern.
of particular note are Eternal Feather prices, which is up to 10,000
Potch.
But some from the Woodland Village and sell them here for around 7,000
Potch
profit each. Silver Ores also sell well here, for the game-high of
1,000
Potch.

Gear of particular interest in this area is the Silver Dragon armor and
the
Giant God Fist Club. The Giant Fist God has not only high attack
power, but
each one you equip adds 100 HP! Your characters, even low HP ones,
will
easily survive attacks with these. While they aren't the best weapons
in the
game, they make surviving bosses with powerful attacks much easier.
You may
not want to dual-wield them, but putting one of them onto a lower HP
character
is a good idea.

When you're done shopping, head to the Chief's Room. After the scene,
exit
the room and watch another scene. Enter the Ancestral Altar.

============================================
Boss: Oracle Soldier Male, Oracle Soldier Female

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Strength: Slash, Pierce


Weak: Strike
Items: Mystic Medicine, Revival Statue

These two should be approaced in much the same way you fought Vaslof
and Resno.
As you may expect, they're strong physically and have high defense, but
they
are weaker towards magic.

Oracle Soldier - Female, "A," is the faster of the two, but they're
both
about the same strength. Their attacks should each do around 120
damage,
so make sure everyone has over 240 HP at all times. Definitely target
the
female first, since she is probably the more dangerous of the two and
can break
150 damage.

Though "A" is stronger, the Male, "B" heals her for 300 damage once she
hits
around 1/3 health, she has around 3,000 HP, so you'll need to kill her
fast.
300 shouldn't be a huge amount if you're sticking with strong magical
attacks,
but it might make her last a round or two extra.

The Hero does best with Flame Vortex, Vaslof does extremely well if you
have
him set with the Marks Equilibrium and Earthspasm. He'll do 700 damage
with each attack while the Hero does around 450-500. if the Hero
doesn't have
Fists on, you may do a bit better if you have your Hero with Healing
Wave act
as a healer. That way your mage can focus on damage. The male, too,
has
around 3,000 HP.
============================================

After the first set of scenes, Ordovic joins you. Head back west for
another
scene. Enter the Chief's Room. Kashgar joins you, too.

Mission Accomplished!

After you finish the scenes, exit the area and head back to your

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Headquarters.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10sm-
Characters: Indrik, Diiwica
Items: 30,000 Potch, Hell Fists
Key Items: None

Watch the scenes. Enter the Plaza and take the south exit onto the
Gateway
screen for a scene with Hotupa. Enter the Fourth Floor Grand Hall for
the
next scene. As you exit the Grand Hall, another scene plays. Indrik
and
Diiwica join you.

When you're ready to continue, speak with Liu in the Grand Hall and
tell him
"Let's do it!" Remember to set any new character's marks before you use
them.

There are three groups. The Hero's group has, by default, the two
Oracles but
you can remove them and add any character. I like Marica in this
group, but the default group works well. Indrik has a nice set of
skills that allow him to heal, Healing Wave, and attack, Sand Crumbler.
If anyone, I'd replace Diiwica since she lacks Sand Crumbler and add
another
mage with water based attacks.

Neira's group only has she an Nimni. Neira is a decent healer but she
lacks
any area healing spells. She'll probably act better as an offensive
mage.
Nimni is a medium range attacker, so to this group you'll want a short
range
attacker and either a healer or another attacker of your choice. Neira
and
Nimni are a rather balanced duo on their own, so just add whoever you
think
will improve their chances of survival. Marica works well to help
compliment

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Neira's magic and Ordovic works nicely as another attacker.

Valof and Resno are the third group and both are purely physical
attackers.
Resno has Healing Flow, but she doesn't have a lot of MP to use it, so
it's
your decision to bring a healer with this group or not. Still, a mage
and
a long ranged attacker work well in this group. Admittedly, I just like
to
bring a group of physical attackers and someone with the ability to
heal.
This group has the easiest time.

When choosing characters, pick ones that have Spear Downpour and Sand
Crumbler.
Both of these abilities will effectively damage the Sand Monsters.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Fort Arc
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10as-
Characters: None
Items: 10,000 Potch, 3,000 Potch
Key Items: None
Enemies: Dust Minion
Boss: Dust Sophia

---------------------------------------------------
Mission: Rescue Sophia!
---------------------------------------------------
Client: Main Character -c1031-
Reward: 40,000 Potch
Description:
With the help of the Auster Folk and the Porpos, we're gonna wipe out
the sand
creatures and break through Fort Arc! And we're gonna rescue Sophia,
too.
We promised Nova!
Information:
- Break through Fort Arc
- Rescue Sophia
---------------------------------------------------

Head North into the Fort. Each of the Sand Monsters has around 1,500

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HP and
the only effective ways to damage them are with Sand Crumbler and
water-based
magic. Please note that Ice Magic, like Manaril and Sphiel use, is not
considered Water magic and will be resisted.

The first group that fights is Neira's. Neira does well with Spear
Downpour
and Nimni should stick with Sand Crumbler. The enemy magical attacks
will
silence your characters and do around 130 damage, so watch yourself.
Nimni
should use Sand Crumbler every round while Neira uses Spear Downpour.
Your
other characters should help in any way they can.

After Neira's group vaslof's group goes. Vaslof and Renso will
absolutely
destroy the Sand creatures with Earthspasm and Sand Crumbler,
respectively.
This battle shouldn't last more than two rounds.

Once you control the Hero, we'll do some exploring before we continue.
Head to
the south and take the eastern exit out of the main hallway. Follow
this path,
ignoring the north fork, and take the southern path at the
intersection.
There's a chest down here that contains 10,000 POTCH.

Once you've picked up the Potch, head back west to the main hallway.
From
there, head to the southwest of the screen and enter the western door.
Follow
this path north at the intersection and you'll hit the second floor.
Follow
two screens east and after you've crossed the upper bridge you'll reach
a
screen with an intersection. Ignore the northern path and continue
east.
Open the chest for 3,000 POTCH. Head back downstairs to the main
hallway.

That's all there is for now, so head north through the Main Street
until you
trigger a scene.

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============================================
Boss: Dust Sophia
Strength: None
Weak: Strike
Items: Uncut Topaz

As with the other Sand Minions, Sophia takes a good deal extra damage
from
Water Magical attacks - they can break 600 damage, so bring characters
who
have strong water based magic, such as Spear Downpour. The default
group,
with the two Oracles, works surprisingly well for this battle. Diiwica
can do
800 or so with a normal attack and Indrik can break 1,200 with Sand
Crumbler. Just use the Hero to heal every round.

If you didn't bring the default group, I really hope you brought
characters
with Spear Downpour and Sand Crumbler, or at least brought Ordovic.
Otherwise, this battle is going to take a long, long, time.

Sophia hits hard and is considered a long range attacker, so she can
hit
your back row characters for full damage, which can almost hit 200 on
weaker
defense characters. Keep everyone's HP way up. She also has magical
attacks
that can hit 300 damage. Because your choices for this battle are
limited,
have your weaker character, extremely likely to be Nova, focus on
healing
while everyone else attacks with their most effective skills.

Sophia has 3,000-3,500 HP.


============================================

Watch the scenes. Mission Accomplished!

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c10s2-
Characters: Darrow, Yomi, Chihaya, Namna, Sophia, Tigre, Mun-Tsang,
Keflen,

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Belemuel
Items: 40,000 Potch, Demon Spear
Key Items: Boundless Amber, Furious Roar
Boss: [Spoiler Boss]

You start in your Headquarters. Before continuing, there are four more
characters we can recruit.

---------------------------
Character: Darrow -10crd-
Location: Fort Arc
Prerequisite: Savina Recruited.
Description:
Once you've taken Fort Arc, bring Savina there. If you're entering
from the
south, you need to take the second passage to the east. if you're
entering
from the north, Cynas side, take the first eastern passage. Follow the
path
east and you'll eventually go up two sets of stairs. Watch a scene
here.
After the scene, Darrow joins.

A possible requirement for this character would be the completion of


Anya's
quest "News of Darrow."
---------------------------

---------------------------
Character: Yomi -10cry-
Location:
Prerequisite: Yula Recruited. Tsaubern Recruited, having completing the
Leader
Quest "One More Mission."
Description:
Once you've recruited both Yula and Tsaubern, as well as having
completed
Tsaubern's Leader Mission, and have taken Fort Arc, you can recruit
this
set of characters.

Go to Lugenik and watch the scene. Speak with the duo if you wish, and
then
head to the Inn in Lugenik and put Tsuabern into your party. Head back
onto
Main Street to speak with the two. They will leave. Now head over to
Grayridge. Enter the area Outside the Chapter Hall and you'll find the

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duo
once again. Speak with them, they're halfway across the screen, and
ask
"Maybe. . .you'd like to help us out?" Both characters then join.
---------------------------
Chihaya joins along with Yomi.
---------------------------

---------------------------
Character: Namna -10crm-
Location: Headquarters
Prerequisite: Must see his visits in Sprout and Bud Seasons.
Description:
There are two chances to recruit Namna.

Namna is a bit touchy. First, you must wander around until Sprout
season
and then enter the Porpos-Kin room. The room is found on the third
floor
hallway of the Headquarters by taking the western exit. You'll find him
speaking with Neira, who is an automatic recruit. After the first
scene with
him, you must actually speak with him. He's the green Porpos in the
room,
the one standing next to Neira. You'll find him in Bud Season, this
time.

Once you've finished the events where you recover the three Chronicles,
you can trigger the next scene with Namna. Once again, wait until Bud
Season and then enter Neira's room. Speak with him and ask him to join.
He
may decline for now.

If Namna doesn't join you after the Three Chronicles events, you can
always
recruit him later one, so not all hope is lost.

After you've taken Fort Arc, travel until it's Bud Season once again
and
speak with Namna. This time, his dialogue will change and ask him to
join.
he will, with a little, er, friendly persuasion.
---------------------------

After recruiting the characters, it's time to continue. Head up to the


Physician's Room from the Second Floor Hall. Watch a scene. You
receive

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BOUNDLESS AMBER, exit the room and watch the scenes.

Choose "Fine, Just let Liu go." and. . .

---------------------------------------------------
Mission: Showdown with Him!
---------------------------------------------------
Client: Main Character -c1032-
Reward: Demon Spear
Description:
He took Liu hostage and said he wanted to me. Why does it have to be
like this?
But if it's a fight he wants. . .
Information:
- Face off
- At the Castle Plaza
---------------------------------------------------

============================================
Boss: [Spoiler Boss]
Strength: Slash, Pierce
Weak: Strike
Items: Beast Armor

This battle is alone with the Hero. The Hero has no Marks at his
disposal
during this battle, so you'll have to go completely off of physical
strength.
It may help if you buy a Giant God Fist from Lugenik to raise the
Hero's
HP by 100 points each. This also helps since the boss is weak to
strike and
Clubs are considered Strike-type weapons.

It helps if you have food items, such as Roasted Corn for Fury or a
Dragon
Patty for physical and magical defense improvements. Don't use them
immediately, since the first battle is very short.

The boss hits very hard, for over 130 points, considering it's a duel
and he
is surprisingly fast. Fortunately, he Unbalances himself with his most
powerful attacks, giving you a free round to damage him.

The battle is in two parts. After two rounds, the first battle ends,
and
the second portion of the battle begins with the Hero having access to

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his
Marks. You'll probably want to stick with Flame Vortex this time,
since the
boss has rather high physical defense. Heal whenever you hit 150 HP
with a
Mega Medicine. The boss seems to have around 1,500 to 2,000 HP, so
it'll
take a few rounds to take him down.
============================================

Watch the scenes. Mission Accomplished! You receive FURIOUS ROAR and
Sophia
joins you.

There are now a good deal more characters we can recruit.

---------------------------
Character: Tigre -10crt-
Location: Cragbark
Prerequisite: Chein Recruited. Leader Quest "Order Soliders in the
Plains" a
possible requirement?
Description:
Once you've received "Furious Roar" for the second time, put Diulf in
your
party and go to Cragbark. Go to the Town Square and speak with Tigre,
who is
in the center of the area. Watch the scene and Tigre joins.
---------------------------

---------------------------
Character: Mun-Tsang -10cru-
Location: Gineh Valley, Fort Arc
Prerequisite: None
Description:
After receiving "Furious Roar" a second time, go to Gineh Valley
without Liu
in your party. If you enter from the east, Forest side, follow the path
along normally and you'll find her as you reach the second screen. If
you're
approaching from the Tehah Village side, you must go back one screen to
the
east and follow the path. Gineh Valley is somewhat linear, so the
character
shouldn't be too difficult to find.

After watching the scene with her, tell her about the Elder and then go

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back
to your Headquarters. Speak with Moana and accept her new quest.

---------------------------------------------------
Recruitment Quest: I Want to See the Elder
---------------------------------------------------
Client: Mun-Tsang
Reward: 100 Potch
Type: Leader
Rank: 2
Description:
I'd like to meet with the Elder of the Scribes. I'll be waiting in
Flesaria
Forest, outside of the Castle's entrance.
Information:
- Meet with this person?
- Go to northern Flesaria Forest.
- Accompany Liu.

Though you can do this Quest earlier in the game, you cannot recruit
the
character until after you've taken Fort Arc and received "Furious Roar"
for a
second time.

Watch the scene.

Liu must fight Mun-Tsang alone. Stick with Silence Sand, and if Liu has
decent
gear and moderatly high levels, he can kill Mun-Tsang in one hit.
---------------------------------------------------

With Liu in your party once again, Head to Fort Arc and enter from the
Cynas,
north, side. You'll find Mun-Tsang right there waiting for you. Speak
with
her and she'll join this time.
---------------------------

---------------------------
Character: Keflen -10crk-
Location: Mysterious Ruins - Janam
Prerequisite: None
Description:
You can only complete the Keflen recruitment quest once you've obtained
the
"Furious Roar" for a second time, though it is possible to begin it

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earlier.
The Quest is started by entering the Mysterious Ruins in the Janam
Desert,
which is to the northeast of the Salsabil entrance. In the ruins,
watch a
scene and head to the depths. Ask Keflen to come with you, and while
he will
come and stay at the Castle, he won't actually join you yet.

However, once you receive "Furious Roar" for a second time, speak to
him. He's
the man in the blue hat in the Castle Plaza. Tell him "Okay, sure.
I'll go
with ya."

Now enter the Janam Desert from the southern side and follow the river
to the
east to enter the Ruins. Follow the western paths until you reach the
far end.
Watch the scene.
---------------------------
Belemuel joins along with Keflen.
---------------------------

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 11: Collapse ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch11p-
This is the last chapter where you will recruit characters. Things
start
getting crazy as the story reaches its climax.

Recruitable Characters - Chapter 11:


---------------------------------
Hao-Shi -11cro-
Zayin -11crz-
Kow-Low, Rufa -11crw-
Enumclaw -11cre-
---------------------------------
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Rarohenga
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c11rh-

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Characters: Hao-Shi, Zayin


Items: None
Items - Ruins: Darkenss Stone, Hell Fists
Key Items: None
Enemies: Pawn, Ancient Whale(Sprout?), Hell Lamp, Rarohenga Eye,
Akephaloi
Enemies - Ruins: Scorch Minion, Inpu Zombie, Scorch Queen, Bicorn
Boss: Akephaloi, Valfred

---------------------------------------------------
Mission: Check Out Rarohenga
---------------------------------------------------
Client: Sophia -c1133-
Reward: Iris Shield, Iris Axe
Description:
If the 11th World has appeared, what Diadora called "Rarohenga," then
the 11th
Chronicle must be there. The Chancellor is sure to look for it
himself. I'm
going to go stop him.
Information:
- Check out Rarohenga
- Find the 11th Chronicle
- Northwest of Pharamond
---------------------------------------------------

Watch the scene upon entry. Like Citro Plains and the Desert, this is
a large,
though rather linear, field-type screen.

Note: If you want to recruit another character slightly leater on,


bring
Balsam and Yod with you. You'll miss the Spark ability, but the only
enemy
you're likely going to use it on here is the Ancient Whale, which takes
quite
some time to kill without Sleep/Unbalance and Spark. Everything else
is weak
towards physical attacks, so you'll be fine without Spark.

============================================
Boss: Akephaloi
Strength: None
Weak: Strike
Items: Death Skull

Now that you're back to using whichever characters, this battle can be

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very
fast. The Hero has a new attack, Called Two-Way Thrust, which is very
powerful, and Sophia is an excellent mage for both damage and healing.
Also
interesting is that Paralyze lands on this boss. Try to land a
Paralyze on
him in order to save yourself some damage.

The boss likes to buff himself up and increase his phsyical and magical
defense, and he needs it. The Hero should be pulling out Two-Way
Thrusts for
over 1,500 damage. If you're using Chrodechild or Fredegund, their
True
Falcon should also break 1,700. Mage isn't as effective on the boss,
so you
may want to have Sophia act as a healer.

The boss has around 4,000-4,500 HP. The Hero alone can deal that much
damage
in four rounds, so don't expect this to be terribly challenging. This
is more
of a beginning boss. If you use all of your MP here, though, you'll
want to go
recover it. This boss becomes a regular monster after this.
============================================

Now that you've actually entered the dungeon, if you exit at this point
you
can recruit another character.

---------------------------
Character: Hao-Shi -11cro-
Location: Woodland Village
Prerequisite: None
Description:
Though you can do Hao-shi's recruitment events throughout the game,
it's
easiest if you do them all at once, the earliest time you can complete
them
is once you've entered Rarohenga once and defeated the boss Akephaloi
at the
entrance. Just exit the area after the battle.

Go to the Woodland Village enter the Path. Speak to the second man
from the
right with Liu in your party. Speak with Hao-Shi a total of three times
and

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then head back to your Headquarters.

A new Quest should be available.

---------------------------------------------------
Recruitment Quest: Clean Up the Woodlands
---------------------------------------------------
Client: Porpos Granny
Reward: 50,000 Potch
Type: Leader
Rank: 3
Description:
Might not be any of my beeswax, but I saw some mighty odd creatures
from
Rarohenga going into Noslaw Woods. Somebody'd better do something. . .
Signed, Porpos Granny.
Information:
- Monster Hunting
- Rarohenga Monsters
- Go to the Noslaw Woods

After you've spoken with Hao-Shi three times and you've entered
Rarohenga
once, this quest will appear.

You automatically begin a battle with three Pawns, who are weak to
strike and
strong to Pierce. They're just normal enemies who have around 1,300
HP, so
don't worry too much.

Watch the scenes and you fight a battle with three more of the Pawns.
Once
they're dead, kill another three and you're done.
---------------------------------------------------
Hao-Shi joins your army.
---------------------------

Once Hao-Shi has joined you, re-enter Rarohenga.

From the entrance, follow the path northwest. You'll soon reach a
large open
area that serves as an intersection.

From the first intersection, hug the left wall all the way to the
western
side of the screen, then head south. At the end of this path is a green

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dot
that signifies entry to the next zone. Watch the scene here.

============================================
Boss: Valfred
Strength: None
Weak: None
Items: None

You can't damage him no matter what, but you do need to stay alive.
Valfred
is very powerful and can do over 200 damage with each attack, so keep
everyone
above 250 HP with Sophia. Just defend or attack physically until three
rounds
are complete.
============================================
Boss: Valfred
Strength: None
Weak: None
Items: None
The second part of the battle is virtually identical to the first, but
in
the second part you can actually damage the boss. Just attack him
physically
and the battle ends.
============================================

With these scenes complete, we can now finish recruiting every


character!
Mission Accomplished!

Head back to the previous screen.

Follow the western wall all the way north and enter the building.

---------------------------
Character: Zayin -11crz-
Location: Mysterious Ruins - Rarohenga
Prerequisite: Baslam and Yod recruited.
Description:
After the battle in the Crater, you can recruit Zayin. It may be
possible to
recruit him before the events, too. You must bring Balsam and Yod with
you
into Rarohenga and then take a left at the entrance. At the second
intersection, you must go north to enter to the ruins. The enemies in

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this
area are dangerously strong, so be very careful.

Once you're in the ruins, continue north. At the intersection, ignore


the
northern path and continue east. At the next intersection, head South
and
open the chest for a DARKNESS STONE. Head back and continue east. Go
north
at the next intersection and open the chest for some HELL FISTS. Head
back
and keep going east, ignore the southern intersection, and follow the
path a
long way around north and then west. At the end of the path, examine
the
person.

With Balsam and Yod in your party, you can recruit Zayin.
---------------------------

After recruiting Zayin, exit back to the main area. Head back east
and then south. Exit this annoying area.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c11q2-
Characters: Kow-Low, Rufa, Enumclaw
Items: Iris Shield, Iris Axe
Key Items: None

Before heading to the Grand Hall, it's time to recruit the final
characters
in the game.

---------------------------
Character: Kow-Low -11crw-
Location: Woodland Village, Rarohenga
Prerequisite: None
Description:
After clearing the events in the Crater of Rarohenga you can finally
recruit
this character. You may have spoken to him earlier in the game, but
you can't
recruit him until the very end.

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Enter the Woodland Village and the choose the "Path." On the far left
of the
path is a Scribe you should speak with. Both the Hero and Liu give
different
scenes you speak with him, one with and one without Liu, so try both.

When you head back to Headquarters, a new Quest pops up.

---------------------------------------------------
Recruitment Quest: Find Somebody in Rarohenga
---------------------------------------------------
Client: Scribe Female
Reward: . . .30,000 Potch?
Type: Leader
Rank: 1
Description:
One of the Scribes left the woods and hasn't returned. We think he
went to
that fearful place you call Rarohenga. Do you think you could find him
and
bring him back?
Information:
- Conduct a manhunt
- One of the Scribes
- In Rarohenga

This quest only becomes available after you've spoken with Kow-Low in
the
Woodland Village and after you've cleared the events in the Crater of
Rarohenga, just entering Rarohenga isn't enough.

Exit the Castle and enter Rarohenga. Follow the path to the
intersection,
take a left, and then at the next intersection go up. Enter the
Mysterious
Ruins. Watch a scene in here and kill off the set of three Pawns.
They're
normal enemies in Rarohenga, so don't expect anything spectacular from
them.

After killing the enemies, the Quest is complete.


---------------------------------------------------

Follow the path north and east and go east at the first two
intersections.
Watch a scene and fight two more Pawns. These ones are a good deal

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stronger
that the other ones, with higher HP and physical attack power, but
you'll still
kill them easily. Kow-Low joins your army.
---------------------------
Rufa joins along with Kow-Low.
---------------------------

---------------------------
Character: Enumclaw -11cre-
Location: Noslaw Forest
Prerequisite: Having completed the Quests "Get Rid of Citro Monster"
and "Get
Rid of Mislato Monster."
Description:
Throughout the game you'll be given quests that require you to kill a
monster.
There are three total, "Get Rid of Mislato Monster," and "Get rid of
Citro Monster" are two of the quests required to recruit this
character. After
you've completed those, a third quest will appear once you've finished
the
events in the Rarohenga Crater. Just entering Rarohenga isn't enough.

---------------------------------------------------
Recruitment Quest: Get Rid of Woodland Monster
---------------------------------------------------
Client: Scribe Girl
Reward: 50,000 Potch, Death Helm
Type: Leader
Rank: 4
Description:
There's a black monster in the woords! I'm so scared! They told me
not to
ask humans for help, but I can't stand it anymore! Signed, Scribe
Girl.
Information:
- Monster Hunting
- An Unidentified black monster
- Go to the Noslaw Woods

After the events in Rarohenga and after completing "Get Rid of Citro
Monster!"
And "Get Rid of Mislato Monster!" this quest shows up. Watch the
scenes and
you're forced into battle with a Formless Demon. It's rather slow and
has

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low defense, but its HP and attack power are surprisingly high. Expect
attacks
that hit for around 150 damage. It seems to have over 5,000 HP, so just
keep
attacking and using your moster powerful attacks, such as Two-Way
Thrust, and
it will fall. It doesn't have any extremely dangerous attacks, just
normal
moves.

After the monster is dead, watch the scenes. Enumclaw joins you.
---------------------------------------------------
---------------------------

Watch the scene in the Grand Hall. After a short scene, you may have a
hunch
where to go, but if not, head into the Plaza, south from the Entrance
Hall,
and enter the Gateway screen to speak with Atrie.

After that, go into the Tablet Room where Zenoa usually resides, it's
just
to the south of the inventor's room. There's another scene in here.

Another scene occurs in the third floor Chronicle Room, take the east
exit
from the main hall.

After seeing these three scenes, speak with Liu and you can trigger the
next
set of events. Watch the scene and then head to the Grand Hall.

HUGE NOTE: This will be your point of no return. The game practically
forces
the information down yuor throat with Moana saying "Let's finish
everything
up now" every time you speak with her. Be sure you've recruited all of
the
characters you want to before finishing the scene in the Grand Hall.

In capitals for those who skim:


YOU MUST RECRUIT ALL OF YOUR CHARACTERS BY THIS POINT.

You need four parties, one with the Hero and Liu and the rest each only
come
with one. As you'll expect, the Hero needs the strongest party, but
each

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other group needs to be able to take care of themselves as well.

If you bring Diadora with the Hero, you'll get some extra text in some
events.
Also, physical attackers and character that can sleep enemies works
well in
the Hero's party.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Cynas
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c11ys-
Characters: None
Items: None
Key Items: None
Bosses: Akephaloi, Angel Macoute

---------------------------------------------------
Mission: Cynas Siege
---------------------------------------------------
Client: Main Character -c1134-
Reward: 30,000 Potch
Description:
Valfred said he was gonna use the 11th book to finish the tirual. The
12th
World is gonna come! We gotta storm Cynas and get that True Chronicle
before
that happens!
Information:
- Storm Cynas
- Go to the top level of the Tower of the Way
- Defeat Valfred and take the True Chronicle
---------------------------------------------------

After a few scenes. . .

============================================
Boss: Akephaloi x2
Strength: None
Weak: Strike
Items: Death Skull

This battle is almost identical to the battle in Rarohenga, except this


time
you encounter two of them. As with before, they're slow and Sleep and

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Paralyze
stick on them, as does Silence. Sleep the second Boss and focus all of
your
attacks on the first one to save yourself some damage every round.
Physical
attacks generally work better than Magic does, so focus on that. The
Hero's
Two-Way Thrust is very nice, as always. Liu should stick with Silence
Sand and
your other characters use whichever attacks in their arsenal.

They have around 4,000 HP each, but don't use up all of your MP on this
one
battle. That's the hard part. You must kill them without taking too
much
damage, but also without using too much MP.
============================================

Recover any lost HP and MP, then head west out of the alley to continue
the
scenes.

============================================
Boss: Angel Macoute
Strength: None
Weak: None
Items: Death Skull, Darkness Stone

This isn't going to be fun. Macoute has a nasty ability that sleeps and
silences all of your party members as well as dealing 100 damage to all
of
them. if your main attackers and healers get slept, this battle can
become
dangerous and quite long. His other attack is a physical attack that
does
around 160 damage, which isn't too bad.

Be sure you have status recovery items and Medicines when you head into
this
battle, as you never know who sleep will stick on. For this battle, a
group
of strong physical attackers works best, since Silence doesn't hinder
physical
Marks of the Stars.

Fortunately, though the boss is annoying and can take a good amount of
time,

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he has weak defense and the Hero should easily break 1,800 damage with
every
Two-Way Thrust. Magic should only be hitting for 500 or so, though.
Having
Liu act as a healer whenever he's silenced will ease things up a bit.

Angel Macoute has around 8,000 HP.


============================================

At this point, you can exit onto the Town Menu by heading west. I
would
suggest you start by heading to the Inn to recover any lost HP and MP
and
to change the Hero's party around a bit.

The weapon shop inventory hasn't changed at all, so whenever you're


done,
head into the Tower of the Way.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Tower of the Way
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c11tw-
Characters: None
Items: Crazed Shield
Key Items: None
Enemies: Pawn, Bishop, Clay Doll, Cynas Mage, Horn Guts, One-King Pawn,
Hell
Gatekeeper, Dullahan, Rook, Horn Guts
Bosses: Dullahan, Rook, Angel Beardsley, Fallen Angel, Valfred, Gigas
Arm,
The One King

In the tower Entrance, ignore the path to the North and continue west
to the
Tower, 1F. There are enemies in the area this time, so be careful.

At the first intersection head west and follow the path. Ignore the
northern
path at the second intersection and coninue west. Watch a scene. You
get
into an encounter with two Cynas Mages and a Horn Guts. The Cynas mages
have
around 1,100 HP, which is enough that you can kill them in a turn or
two with

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magic. They only hit for around 60 damage each, so you shouldn't have
too
much problem. The Guts isn't too bad, either.

Continue north to the next intersection. keep heading north all the way
to
trigger a battle with Asad's party.

============================================
Boss: Dullahan x2
Strength: Strike
Weak: Slash
Items: Death Skull?

This is fought with Asad's party. Depending on your character's levels,


the
enemies will do about 80-130 damage per attack. You can sleep them
with Ice
magic to reduce the damage you take. I would highly suggest using this
tactic,
especially if you have low levelled characters in the party. They
don't
do a lot of damage a fully levelled party, though.

Have Asad stick with Flame Vortex and have a character devoted to
healing every
round. They only have around 2,000 HP each, so their low HP means that
you'll
kill about one every round or two.
============================================

Asad's part is done.

Once you reach 2F, head south. Continue all the way south to the
bottom of
the path and open the chest for a CRAZED SHIELD. Go back north,
ignoring the
path to the east to where you entered the second floor. Head directly
east,
ignoring the southern path. Soon, you're forced into another battle,
but
this time with three One-King pawns. They're easy enemies, probably
easier
than some of the normal encounters here, but they can silence you.

Continue east and another scene plays. This time Chrodechild's party
fights.

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============================================
Boss: Rook x2
Strength: Pierce
Weak: Strike
Items: Uncut Topaz x2

Though the bosses are weak to Strike, the neutrality towards Slash
means that
both Chrodechild and Fredegund will do extremely well here.
Chrodechild should
use True Falcon and if you have Fredegund in this group, she should
too.
Because the bosses only have 1,500 HP or so, you'll kill them off
quickly.

They aren't really even strong enough to be called bosses, if you stick
with
physical attacks and target one at a time you'll kill them in a few
rounds.
============================================

Chrodechild is done.

Once you hit 3F, you'll notice that previous bosses, such as a Dullahan
and a
Rook have become normal enemies. Ignore the southern path all together
on
this floor and instead head west. At the intersection go south and
follow
this path until you meet an old friend.

============================================
Boss: Angel Beardsley
Strength: None
Weak: Slash
Items: Death Skull, Darkness Stone

Be careful to moderate your MP use in this battle, as you still have


encounters
and the rest of the dungeon to clear. Fortunately, beardsley is weak
to
Slash, so a Hero using Dual-Wielded Swords will do well with Two-Way
Thrust.
Magic does extremely high damage to Beardsley. Liu's Silence Sand will
easily
break 800 damage with mediocre gear.

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Beardsley's main trick is an attack that can unbalance all of your


characters
as well as do 70-80 damage to everyone. If your main attackers are
unbalanced,
then the battle can last quite a bit longer than necessary. He also has
a
strong physical attack that does around 150 damage. The damage isn't
that
hard to overcome if you have plenty of Mega Medicines and more than one
Mage.

Beardsley is a decently easy boss to kill because he has low HP, around
7,000,
and defense. The main problem is killing him quickly without taking
too
much damage and eating too much MP.
============================================

Head north at the Intersection and soon another scene plays. This
time,
it's Diulf's group that fights.

============================================
Boss: Fallen Angel
Strength: Strike
Weak: Slash
Items: Death Skull, Darkness Stone

Diulf's fists won't be incredibly effective in this battle, but anyone


with
a Sword, Spear, or Axe works nicely. Magic works nicely on this boss,
so
hopefully you have a few magical damage dealers with you. While it's
not
possible to sleep the boss, you can paralyze it. Diulf naturally has a
Paralysis ability, so try to get that to land on the Fallen Angel. That
will reduce the damage you take.

The boss is decently powerful, but he sticks with strong physical


attacks
the only hit one of your characters. As long as someone acts as a
healer
whenever someone hits 200 HP or so, you'll suffer no casualties. The
boss only
has around 3,000 HP, so if you brought a mage or two and have a way to
effectively damage the boss, it will be okay. This is probably the

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longest
of the battles the three groups deal with.
============================================

You'll automatically ride to 4F.

This floor should be somewhat familiar to you, since you came here
earlier in
the game. Ignore the eastern path and head all the way south down the
screen,
ignoring the second eastern path as well. At the bottom of the screen,
head
east and ignore the path to the north. The screen tilts north. Take
the
eastern path when you can. Remember to heal your party before heading
to the
next screen, where another boss fight happens.

It's not really a boss fight, but you're required to fight two
Dullahan's at
this point. They only have around 1,500 HP so you should kill them
before you
know it, but be sure you don't use too much magic. There's still more
to go!

============================================
Boss: Valfred, Gigas Arms
Strength: None
Weak: None
Items: Old Vestments, Revival Statue, Demon Hammer

Valfred only has moderate defense, but you can't attack the Gigas Arm
with
short range attacks until you've gotten rid of him, first. In this
battle,
the Gigas Arm is the stronger foe and will do around 120 damage a hit,
while
Valfred generally hits 100. Have your healer keep everyone over 250 HP
to
remain safe. Valfred can paralyze your characters and at the same time
do
around 200 damage. You'll find this to be his most annoying move,
since
paralyze can slow your battle down considerably. To reduce the damage,
you
may want to have Liu use Magic Canopy.

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The dangerous part of this battle is the very beginning. The Gigas Arm
isn't
too bad on his own, but paired with valfred's powerful attacks, which
can
also paralyze you, your characters will be taking damage very quickly.
While Valfred has the more HP of the two, around 5,000, he's also
easier
to target. The Gigas Arm only has around 3,500 HP but can't be hit by
your
short range attackers. If you broughta long range character, you can
set him
or her to attack the Gigas every round while your Mages use strong
spells,
like Silence Sand, on him to kill it after two or so rounds. However
you
choose, just keep your HP high.
============================================

After the scenes. . .

============================================
Boss: The One King
Strength: None
Weak: None
Items: None

Your HP and MP have been restored, but it's impossible to damage this
boss.
Just survive three rounds. I'd stick with normal physical attacks with
everyone until the battle ends.

During the second portion of the battle, continue sticking with normal
attacks, as you still can't damage him effectively. After three rounds,
part
two ends.
============================================

Head out of the Gathering Spot and enter the Town Square. After the
scene,
walk over to the east to continue your scenes. Head back into the Town
Square.
When prompted, answer ". . . . . .", "Dirk, but I thought you. . ." and
". . . . . .". Eventually, after three or so times, you'll get some
new
options. "It's all the same. . ."

Head into the Entrance Hall and go up to the Fourth Floor Grand Hall.

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~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c11rt-
Characters: None
Items: 30,000 Potch, 10,000 Potch
Key Items: Resonant Horror

Mission Accomplished! You receive RESONANT HORROR, which gives everyone


a new
mark.

---------------------------------------------------
Mission: Check Things Out
---------------------------------------------------
Client: Main Character -c1135-
Reward: 10,000 Potch
Description:
The One King is definitely here, but I dunno what that did to this
world. We're
still alive, so I don't think it's the One King's World. . .Better go
check
around and see!
Information:
- Check around to see what's going on.
- Diadora will come along.
---------------------------------------------------

Set your party with Erin at the Inn and head to Cynas first. After the
scene,
just exit the area and head back to your Headquarters, where another
scene
plays.

Mission Accomplished!

Head to the Grand Hall for the next scene. When you're done, exit, and
watch
another scene. Head to the third floor and enter the eastern doorway.
Speak
with Mubal.

Be sure to tell your party "No." when they ask if you'll want to use

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their
method.
I REPEAT: BE SURE TO TELL YOUR CHARACTERS NO DURING THIS SCENE. You
will get a
premature "Bad" ending if you don't. Though, in my opinion, it's worth
it
to see the scene at least once so that you understand the story a bit
more.
Luo-Tao is required for the next section.

Exit the Headquarters once again and head to the new area that has
unlocked.
It's right next to the real Cynas.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~ Chapter 12: Finale ~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-ch12f-
Things haven't gone entirely as planned, have they? It's time to put an
end to
the One King once and for all.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Other Cynas
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c12oc-
Characters: None
Items: Death Helm, Soul Reaper, Crimson Cape
Key Items: Peaceful End
Enemies: Dark Bishop, Darkness Pawn, Darkness Queen, Darkness Rook,
Darkness
Knight
Boss: Queen

---------------------------------------------------
Mission: Find the 12th Chronicle!
---------------------------------------------------
Client: Manaril -c1236-
Reward: 50,000 Potch
Description:
A ritual to fuse 12 worlds brought the One King. If we can gather 12
Chronicles, too, we might be able to oppose him. Please find the one

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me we
need in the 12th World.
Information:
- Find the 12th Chronicle
- The 12th World is west of Cynas
- Luo-Tao will go along
---------------------------------------------------

Note: Beware the Darkness Knight in this area. He can confuse all of
your
characters at once! Not only will a battle with one of them be long,
but also
dangerous. Kill them off with your most powerful attacks as soon as
you see
one.

After the scene, head west and onto the next screen, where another
scene plays.
Head east and south until you reach the intersection. Just up the
northern
path is a chest that contains a DEATH HELM. Head back and go southeast
at the
intersection. Follow this twisting path to the next screen.

Just keep heading north and go down the stairs. Continue east and
south and
then west at the end of the path. At the intersection, circle around
to the
south and open the chest for a SOUL REAPER. Keep heading south, you'll
need to
go a bit west to find the path, and continue back outside.

Follow the path west and north for some time. Head west over the bridge
when
you can and open the chest to the south for a CRIMSON CAPE. Continue
north
to the next screen. Keep heading north, ignoring the path to the west.

Watch a scene.

============================================
Boss: Queen
Strength: None
Weak: Pierce
Items: Uncut Diamond, Goddess Breath

The Queen is the first nasty boss in some time. She has an attack that

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hits
the entire front row for 250 damage! You'll definitely want a healer
who
uses Healing Wave or Healing Tide every round. She also has a strong
single
target physical attack, and to make things worse for you, she is very
fast.

This battle is more about being absolutely sure to heal every round
than
actually being challenging. If you've brought Fredegund or Chrodechild
their
True Falcon will do a good 2000 damage. The Hero's Two-Way Thrust is
also
powerful, but somewhat risky to use since it eats up his HP. When the
boss
is hitting as hard as it is, it's dangerous to take off that much HP of
your
characters at once.

Luo-Tao will probably a good healer here, so you don't have to bring
another
character along to do the job. That way, the other two characters you
bring
can act as damage dealers, either through magic or physical skills.

The Queen has around 10,000 HP.


============================================

You receive PEACEFUL END, which gives everyone their final mark. The
Hero
get Ire, which is particularly useful.

Mission Accomplished!

Now we have to walk out. Follow the paths south through two screens,
then
head north and east, north some more, and west onto another screen.
Keep
heading south and then head east through the last screen to exit the
area.

Head back to your Headquarters.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Headquarters

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~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c12nb-
Characters: None
Items: 50,000 Potch
Key Items: None

Enter the Plaza and head south onto the Gateway screen. When you're
ready,
head to the Grand Hall. When you're ready to continue, choose "Nope,"
since
Liu is asking if there's anything you need done. If you say "Yeah,"
the scene
ends and you can go back to exploring.

if you do decide to explore to know, please note that there's a minor


translation error when speaking with Liu. If you tell him "You Bet
[I'm
ready]!" the game considers it a decline. If you choose "Not Quite
[Ready]"
the game will continue.

Whenever you feel you're ready, you can watch some scenes if you choose
to
"Talk to some people around the castle." A scene with Maybelle plays
immediately. Chrodechild and Fredegund are found in the Grand Hall.
Minen,
Buchse, and Geschutz have a scene in their room if you've recruited
Tsaubern.
You'll see a scene with Icas after you exit the third floor residence.
After you exit the Chronicle room, Morrin has a scene, too. Icas' scene
continues once you exit the Blade's Room, Morrin's continues when you
exit the
Physician's office.

If you speak with Rajim, on the first floor, you'll learn a hint about
the
Hero's ancestry. Put that together with what Atrie told you before
Cynas said
and you'll probably understand who he is and where he comes from.

Speaking to pretty much any character gives you either more information
on the
world, their personality, or past events. Hao-Shi gives some
interesting
information about the Scribes and Nakil gives some information about

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Luvais.
Zenoa has some interesting information about Stars. Dogha tells you
why Sphiel
won't appear before him.

When you're done speaking to everyone, head to your room and go to


sleep.
Watch the scenes.

Your main party for this section includes an unremovable Marica and
Jale.
Storywise, Liu balances this party off well, but you may want to bring
another
physical attacker, since Marica is proficient in both healing and
damaging
with decent gear. You may want to set Rufa as your Support to help you
escape
from encounters.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
~~~ Statue of the One King
~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

-c12ok-
Characters: None
Items: Ultimate Fists, Gungnir, Totem Pole, Star Armor, Hero's Cape,
Hero's
Armor, Master's Gloves, Goddess Raiment
Key Items: None
Enemies: One-King Rook, One-King Bishop, One-King Queen, Darkness
Knight,
Hell Gatekeeper, Darkness Pawn, One-King Pawn, Hell Knight,
Bosses: Death Valfred

---------------------------------------------------
Mission: The Final Battle
---------------------------------------------------
Client: Main Character -c1237-
Reward: None
Description:
We got 12 Chronicles! Now we can erase those 12 pillars around Cynas,
climb
the tower, and take out the One King! This is gonna be the final
battle!
here we go!!!
Information:

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- Break into twelve teams and get rid of the twelve pillars.
- The goal is to take down the One King.
---------------------------------------------------

You begin in Cynas Alley. As with before, you can explore the area and
speak
with anyone. The weapon shop has nothing new, but you can change your
last
party member at the Inn.

When you're ready, enter the Front Plaza. You can change teams
completely at
this point, so just add your best group. A strong group would be the
Hero,
Chrodechild, Fredegund, and either Sophia or Diadora. Once again, just
add
anyone you like, they don't have to be the strongest characters.

Head west off the map. Enter the new area, Statue of the One King for
some
scenes.

============================================
Boss: Death Valfred
Strength: None
Weak: Slash
Items: Robe of Death, Beast King Swrd

Your strategy for this battle entirely depends on your characters. I'd
suggest
going all out right at the start, since you can exit the Statue and go
to the
Inn to heal.

Heave the Hero use Ire and then Two-Way Thrust over and over. Have
your
physical attacker(s) use their strongest attacks, and have your mage(s)
damage the boss and then act as healers whenever necessary. Watch the
Hero's
HP, though, since it will be drained by Two-Way Thrust. An Ire'd
Two-Way
Thrust can break 4,000 damage! The Hero alone should be able to take
the boss
down in four rounds without anyone helping his damage (Ire+Two-Way
Thrustx3).

Death Valfred isn't particularly fast, but his physical attack is

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decently
powerful. It will probably hit for around 180 or so damage. Keep
everyone
healthy with your mage and then

Death Valfred has around 9,500-10,000 HP.


============================================

After the battle, head back to the Cynas Inn and rest. If you enter
the Front
Plaza, you can change characters with Moana and save your game. I
would
highly suggest bringing Rufa with you if you get annoyed by random
encounters.

Note: Like in the Other Cynas, the Darkness Knights are still
extremely
dangerous monsters. Kill them off as quickly as you can before they
cause
confusion and you kill yourself.

Another Note: Though I'll lead you through the dungeon to all of the
items,
if you just want a fast way through generally you'll want to avoid any
paths going downstairs. There are a few that you have to take, but
most of
them lead to items. Also, if you plan on getting all of the items,
expect
to get bored of random encounters at around the third floor and you'll
just
end up escaping from everything. You may want to try to hit level 60,
but
other than that don't even bother with all of the encounters. Rufa is
especially recommended if you want all of the items.

Final Note: I'd suggest setting the Hero with Two-Way Thrust, Ire, and
the
Healing Wave abilities. This will make your final battles much, much
easier.

In the Statue head north to the intersection. Head west and follow the
path to
the end. In a chest is some ULTIMATE FISTS. Head back to the
intersection
and go east. At the very end of this path, you'll find two sets of
stairs
that lead to the next screen.

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Start with taking the eastern/right stairway. Follow the path east and
south
and then open the chest at the end. The chest contains a GUNGNIR. Head
back
north and west and back to the previous screen. This time, take the
western/
left set of stairs to the second floor.

Follow this path south and at the intersection go west down the stairs.
This
path is very long and twists north and west and finally south, but at
the
end you'll find a powerful GODDESS BREATH Staff. Head back the long
path to
the previous screen.

At the intersection go south and follow the path up the stairs onto the
next
screen. On 3F, follow the path west and north until you hit another
intersection. Start by heading west and taking the path north and back
downstairs to 2F. Head straight south and open the chest for a TOTEM
POLE.
Go back north to the previous screen and head back to the intersection.

Head east and as you head up the stairs you'll watch a scene. There's a
save point in here for you to use. The chest also contains an excellent
STAR ARMOR. Exit at the top of the stairs.

On 5F head north to the intersection head east and down the stairs.
Back on 4F
just follow the path to the end. You'll find a chest containing a
HERO'S
CAPE. Head back to 5F and take the southern intersection to the end,
where
you'll hit 6F.

On 6F,just follow the path south and east until you hit the
intersection,
where you should taken the western path back to 5F. There's a chest
down
here that contains a HERO'S ARMOR. This one's not as good as the Star
Armor,
unfortunately. Head back to the previous screen and take the north path
at
the intersection. Take the stairs going south.

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Head south at the intersection immediately on this second area of 5F.


Follow
this path through three screens back down to 3F. At the very end
you'll find
a chest that contains some MASTER'S GLOVES. Head back north through
the
screens and back to 5F, where you should head north at the intersection
this
time. Follow the path and you'll soon come across a chest containing a
GODDESS RAINMENT. Head up the stairs at the end.

Back on 6F, follow the passage all the way down the screen and take the
western
exit to the next screen.

You should now be on the "Path to Throne." You should know what that
means,
so heal up any lost MP and HP. Head west through three screens. When
the
last screen turns yellow, you'll know you're there. Watch the scene.

============================================
Boss: The One King
Strength: None
Weak: None
Items: None

The boss typically uses strong single target physical attacks that can
break
200 damage. That's not too bad on its own, but he's very fast. He'll
probably
get a turn off before your healer, so you need to make sure you keep
everyone
at maximum HP.

On the first Round, you'll want to spend time raising your character's
offense
through Ire and if you're using characters with defensive abilities,
such as
Magical Canopy, start with those. The Hero's Two-Way Thrust is
excellent, and
any strong physical attackers should use their best physical skills.
The Hero
should do around 3,000 damage with each Two-Way Thrust, while
Chrodechild
and Fredegund can hit 2,500 damage with each True Falcon. Characters
like Vaslof who can do 250% damage and have a Mark granting immunity to

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unbalance are excellent here, too. Don't go all out just yet, but if
you do,
make sure you have the MP items to heal.

A solid strategy might just be to use your most powerful attacks every
round
until you run out of MP and then just use Herbs to recover it. That is
the
fastest and safest way to finish this and the next battle.

This is only the first battle. The One King has around 11,000 HP.
============================================
Boss: The One King
Strength: None
Weak: None
Items: None

Recover any lost HP immediately and rebuff your characters with Ire and
the
Fury Status.

The One King is a bit slower this time, but he's more powerful. This
time he
uses row attacks, so your backline fighters will be hit as well as your
frontline fighters. The main attack does around 200 damage to two
people,
so you'll want to have your healer use Healing Wave every round. he
also has
a slightly weaker attack that hits everyone for 130 damage, which only
reinforces using Healing Wave. Everyone should be over 300 HP at all
times.

Once again, your Hero is probably going to be a main damage dealer


here. A
Two-Way Thrust with Ire will break 3,000 damage. As with before, a
solid
strategy will be to just go all out with your most powerful attacks and
use Herbs to heal them at the beginning of every battle. Fredegund
will
probably end up being more powerful thn Chrodechild here because of her
innate Ire skill, while Chrodechild must rely on Roasted Corn to get
the
effect.

When a character runs out of MP, have them heal their own MP, don't
make the
healer do it. Keep the healer healing every round, even if only one

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character is wounded.

This form of The One King has around 14,000-15,000 HP.


============================================
Boss: The One King
Strength: None
Weak: None
Items: None

Start this battle by having every character use Herbs to recover their
own
MP while the healer heals any remaining wounds from the second form. On
the
second round have your characters who can Ire and Buff up your defense
do so.

This boss will take quite a bit longer than the others, since he will
buff
his physical defense and you probably won't be attacking with your
Mage(s)
since they'll be healing. Magic should be able to do around 800
damage, but
that won't match your most powerful physical attackers, even with the
King
buffed. If for some reason you do have time, throw out a strong single
target attack that doesn't cost a lot of MP.

This time, The One King will almost always act before your characters
so there
is no time for being lenient on healing. As with before, have someone
healing
every round.

This battle gets dangerous when the One King starts using his ultimate
attack.
This attack can break 350 damage on every character! I would suggest
defending
with most of your characters after this round until you can get a
Healing
Tide or some Mega Medicines and a Healing Wave off to reduce the damage
you
take and help you survive. If you're having problems surviving it, you
can always get a Giant God Fist Club so you can add 100 HP to a
character.
These can be dual wielded for an extra 200 HP. With that, some
characters
can hit 700-800 HP. Be warned, once the King starts using this attack

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he may
use it over and over as many times as he wants! Make sure everyone
always
has more than 400 HP, even if that means only attacking with one
character
per round. Once he starts doing this, you're in danger.

If you're having trouble surviving, set another character with healing


abilities. The Hero naturally has Healing Tide which will completely
restore
your party, but also stop him from acting as a main damage dealer.
Again,
raise your HP with Giant God Fists, and finally defend. Don't even risk
it
with this and have everyone defend if they're under 300 HP.

Other than his ultimate attack and self-buffs, the one king can do
single
target damage for around 350 HP. After the ultimate attack, that's
nothing,
though.

It's good to note that how easy this boss is does require some luck.
If you
are hit by two of the bosses Ultimate Attacks in a row if he takes an
extremely fast turn, and it does happen, before your characters can
heal,
you're not going to survive. it's also purely luck based if he buffs
himself
or not. If he buffs himself, expect the battle to take qute a bit
longer than
if he does not.

Expect this battle to take a while, the boss has around 24,000 HP.
============================================

Congratulations! Sit back and enjoy the ending.

If you collected all 108 Stars of Destiny, you will get the "true"
ending,
which is an added cutscene to the normal ending.

Unfortunately, there is no New Game+.

===============================================================================

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--- Starbearers: Stars of Destiny ---

===============================================================================
-s4sod-
One staple of the Suikoden series is that it has always had a large
variety
of quirky characters to recruit. Suikoden Tierkreis is no different.
Like
past Suikoden games, if you get all 108 Starbearers, you get the "true"
ending to the game.

Unlike in past Suikoden games, the characters are not called "Stars of
Destiny,"
but instead are called Starbearers.

Note that though you may use some story characters before you recruit
them,
until you actually get the "Message," or until the game says, with a
chime:

"[Name] is now an ally."

The characters have not officially joined you. This is not always the
case,
however. Many characters can still be used even if you never get the
message,
such as the first group of the game. The game is actually surprisingly
inconsistent when it comes to this.

-------------------------------------------------------------------------------
--- Automatic Characters
---
-------------------------------------------------------------------------------

-arsod-
This is the list of all of the characters in the game who automatically
join
your army. It is written in the order which you recruit the characters
in the
main game. This section does not include characters who you must go
out of
your way to recruit.

Please be aware that this list also does not mention the "temporary"
joining
that happens throughout the game, just when a character officially

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joins.

There WILL be spoilers in this section, this is just meant as a list to


help
you keep track of when your stars were recruited.

Total Amount of Automatic Characters: 39

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 1:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Citro Village:
~~~~~~~~~~~~~~~~~~~~~~~~
Hero
Marica
Jale
Liu

~~~~~~~~~~~~~~~~~~~~~~~~
Fortress Ruins:
~~~~~~~~~~~~~~~~~~~~~~~~
Hotupa
Moana

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 2:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Grayridge Mines:
~~~~~~~~~~~~~~~~~~~~~~~~
Logan
Erin

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 4:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Wahie
Zahra

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Eunice

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 6:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Nimni
Nemne
Chrodechild
Meruvis
Roberto
Asad
Mubal
Manaril
Zenoa

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 7:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Neira
Diulf
Lycia
Servillah

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 8:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Pharamond:
~~~~~~~~~~~~~~~~~~~~~~~~
Fredegund
Guntram

~~~~~~~~~~~~~~~~~~~~~~~~
Woodland Village:
~~~~~~~~~~~~~~~~~~~~~~~~

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Luo-Tao
Len-Lien

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Rajim

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 9:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Shams
Diadora
Nova

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 10:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

~~~~~~~~~~~~~~~~~~~~~~~~
Headquarters:
~~~~~~~~~~~~~~~~~~~~~~~~
Vaslof
Resno
Indrik
Diiwica
Sophia

~~~~~~~~~~~~~~~~~~~~~~~~
Lugenik:
~~~~~~~~~~~~~~~~~~~~~~~~
Ordovic
Kashgar

-------------------------------------------------------------------------------
--- Recruitable Characters
---
-------------------------------------------------------------------------------

-srcsd-
These are characters that you must go out of your way, by either doing
quests,

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speaking to them, or bringing other party members to them to recruit.

This same information can be found in the main Walkthrough of the game,
but
if you're looking purely for Stars of Destiny and want as little help
in the
main game as possible, this is the place for you!

I'd like to point out that Suikoden Tierkreis is rather unbalanced when
it
comes to character recruitment. If you plan on recruiting everyone, be
sure
you expect to spend time after every major story event recruiting.
Recruitment
starts off very light, gets extremely heavy through the middle of the
game, and
finally slows down a bit near the end.

Total Amount of Recruited Characters: 69

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 3: -ch3rc-
- Anya -rc3an-
- Selen -rc3sn-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 4: -ch4rc-
- Sisuca -rc4sc-
- Tongatihi -rc4tg-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 5: -ch5rc-
- Gadburg -rc5gb-
- Luvais -rc5vs-
- Muro -rc5ro-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 6: -ch6rc-
- Semias -rc6sm-
- Wustum -rc6wt-
- Nomno -rc6nm-
- Yadima -rc6yd-
- Icas -rc6cs-
- Morrin -rc6mn-
- Yovel -rc6yv-
- Geschutz -rc6gz-
- Minen -rc6in-
- Buchse -rc6bh-
- Khemia -rc6kh-
- Hafin -rc6hf-

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~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 7: -ch7rc-
- Sotah -rc7th-
- Nhazu -rc7nz-
- Dogha -rc7dg-
- Maybelle -rc7mb-
- Sphiel -rc7hl-
- Balsam -rc7ls-
- Yod -rc7yd-
- Nuzhat -rc7zt-
- Rekareka -rc7rr-
- Tuhululu -rc7tt-
- Nakil -rc7kl-
- Numnu -rc7nu-
- Dromon -rc7dr-
- Xebec -rc7xb-
- Felecca -rc7fl-
- Gorno -rc7gr-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 8: -ch8rc-
- Autar -rc8ar-
- Chein -rc8ch-
- Ouragan -rc8og-
- Yula -rc8yl-
- Mourgent -rc8mg-
- Amaralicht -rc8al-
- Quillard -rc8qd-
- Bosche -rc8bh-
- Lathilda -rc8ld-
- Lubberkin -rc8bk-
- Hina -rc8hn-
- Savina -rc8sv-
- Megion -rc8mg-
- Eusmel -rc8el-
- Nictis -rc8nt-
- Namna(1) -rc81n-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 9: -ch9rc-
- Taj -rc9tj-
- Tsaubern -rc9ub-
- Ramin -rc9rn-
- Misrach -rc9mh-
- Nofret -rc9of-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 10: -ch10c-
- Gilliam -r10gl-
- Darrow -r10dw-

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- Yomi -r10ym-
- Chihaya -r10ch-
- Namna(2) -r10nm-
- Tigre -r10tg-
- Mun-Tsang -r10mt-
- Keflen -r10kf-
- Belemuel -r10bl-
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter 11: -ch11r-
- Hao-Shi -r11hs-
- Zayin -r11zn-
- Kow-Low -r11kl-
- Rufa -r11rf-
- Enumclaw -r11ec-
~~~~~~~~~~~~~~~~~~~~~~~~~~~

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 3:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch3rc-
---------------------------
Character: Anya -rc3an-
Location: Grayridge Mines
Prerequisite: Having named your Headquarters.
Description:
After the scene with Atrie once you've finished the Magedom events,
that is,
once you've named your Headquarters, head to Grayridge. Enter the Mines
from
the town map. If you've not seen the inventor scene here, you'll see
it now,
but otherwise head just to the east and you'll see a character near the
top
of the screen. She's on the first screen, it's hard to miss her. Speak
with
Anya and ask her "You wanna work for us?" to recruit her.

If you're late in the game, you can find Anya in the Alley, which is
accessed
from the Town Map.
---------------------------

---------------------------
Character: Selen -rc3sn-
Location: Headquarters
Prerequisite: Flower Season
Description:

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Oh, Selen's not fun at all to recruit.


After the scene with Atrie once you've finished the Magedom events,
that is,
once you've named your Headquarters, you need to walk around outside
until it's
Flower Season. To tell which season is Flower, look at the top left
corner.
Flower Season is represented by an open flower, NOT the Flower that is
closed.
The first Flower season in the game occurs two months after the game
starts.
If you've not been wandering around and exploring, Flower Season should
just
be starting by the time you name your Headquarters.

Enter your Headquarters during Flower Season and watch a scene. Once
you've
watched the scene and have been introduced to Selen, exit the castle
and walk
around outside until the next Flower Season. That is around 90 days
through
the three seasons. When it's Flower Season again, enter the Castle and
you
should automatically get a scene. If you don't, try resting at the Inn
or
finishing any storyline Missions you're currently on. It does not
matter if
Jale is in your party or not to encounter Selen.

Your second encounter with Selen is a real fight and, depending on your
level,
this is not an easy fight at all. If you're trying to fight Selen as
early as
possible, it's going to take some luck to kill her. Jale should start
off
by using Bind Bolt and hope you Paralyze her. Selen will probably be
doing
over 100 damage a hit, so she's easily capable of killing you in two
hits.
You're just going to have to wait until she unbalances herself to
damage her.
You must absolutely keep your HP over 210 at all times or Selen will
destroy
you in one hit. At low levels, this battle is highly luck based, so
you
may want to wait until around level 25 or so to do it. That's not
saying it's

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impossible to beat her around level 17 or so, though. You need to be


liberal
with Mega Medicines and Mints in order to beat Selen quickly. If the
battle
drags on too long, even if you have good luck you'll lose. If the
battle
goes absolutely perfectly and Selen is paralyzed by the first Bind
Bolt,
use Two-Way Strike twice, then attack physically and heal until she
dies.

I would suggest that, if you lose, you reset and try to beat her again,
since
walking around until Flower Season can be somewhat annoying. If you
lose, you
must wait until another Flower season comes along.

Once you beat Selen, she joins you.

Storyline Missions can hinder your progress in this quest, so when


you're
recruiting Selen, be sure not to have one active.
---------------------------

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 4:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch4rc-
---------------------------
Character: Sisuca -rc4sc-
Location: Citro Village
Prerequisite: 10 members recruited into your Army.
Description:
After you've recruited 10 members into your army and after the events
with
Dirk in the Headquarters you can recruit Sisuca. You first need to see
a
short scene with her on the World Map, where she mentions that your
army has
gotten quite large. Then, head to Citro Village and enter the Elder's
House.
It's possible that you may have to have compleed the First Empress
Consort
series of quests before Sisuca becomes available.

Watch a scene and Sisuca leaves. Head back to your castle and enter the

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bar for another scene with Sisuca, where she officially joins.
---------------------------

---------------------------
Character: Tongatihi -rc4tg-
Location: Corridor
Prerequisite: None.
Description:
You must have finished the events in the Corridor and have access to
it, so
once you've brought Cougar back to your Headquarters and watched the
scenes
with him you can start this quest.

Once you're in the Corridor, head off the screen to the right and speak
with
the Wanderer Man for a scene.

Head back to Moana and accept her Mission "Window Information," which
should
now be open.

---------------------------------------------------
Recruitment Quest: Window Information
---------------------------------------------------
Client: Tongatihi
Reward: 100 Potch
Type: Party
Dispatch: 5 Days
Rank: 1
Description:
Please gather as much information about Windows as possible. Knowing
your
Company, I bet you can even search other worlds! Signed, Tongatihi.
Information:
- Gather window Information
- From other worlds, too.

Just deploy anyone for this quest. You're not going to be able to
succeed at
it no matter which you do, so just send one person out and wander
around for
five days and come back with a failed Mission report.
---------------------------------------------------

Once you've failed the Mission, you need to accept it again later on.
If you

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walk around a bit and the quest isn't showing up, complete another
quest or
continue through the game a bit.

Soon, another Quest will show up from Tongatihi.


---------------------------------------------------
Recruitment Quest: Windows from Beyond the Gateway
---------------------------------------------------
Client: Tongatihi
Reward: 100 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
Please gather as much information about windows in other worlds as
possible.
Otherwise, my head is going to start hurting again. .
.OWWWWWWWWWWWWWWW!
Ouch! Ouch!
Information:
- Gather window Information
- From as many places in the Infinity as possible.

Just deploy anyone for this quest. You're not going to be able to
succeed at
it no matter which you do, so just send one person out to wander around
for
ten days and come back with a failed Mission report.
---------------------------------------------------

After you've failed both Quests, Window Information and Windows from
Beyond
the Gateway, head back into the Corridors and speak with Tongatihi. Ask
him
"Well, can you make us Windows?" and he'll join you.
---------------------------

Note: Be sure to complete the quest "Arcane Academy Tour" as soon as


you can,
as it will be important for recruiting a set of characters later on.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 5:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch5rc-
---------------------------
Character: Gadburg -rc5gb-

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Location: Headquarters
Prerequisite: None
Description:
You can recruit Gadburg once you've begun the "Make Allies of the
Porpos"
Mission.

When you first exit to the World Map after accepting the Mission,
you'll
see a scene with Gadburg. To trigger the scene, you need to exit from
the
North, or from the Plaza/Gateway side. If you warp to Grayridge, you
can
also recruit him by heading to your Headquarters, since Grayridge is to
the
north.
---------------------------

---------------------------
Character: Luvais -rc5vs-
Location: Headquarters
Prerequisite: Having seen the event in Grayridge Order Chapter Hall.
Description:
First, you need to watch a scene at the Chapter Hall in Grayridge that
happens
with Luvais. Once you finish the events in Tehah, that is, when Liu
mentions
the Ch'olui Mountains are available, you can recruit Luvais.

Head back to your Headquarters and immediately upon entry watch a


scene. If
you've not seen the scene in Grayridge, go watch it and if the scene at
Headquarters does not immediately trigger, try progressing through the
story
or staying the night at an Inn and coming back to the Headquarters.
Storyline
Missions don't seem to hinder the scene in the Headquarters, as you can
get
this scene easily during the "Make Allies of the Porpos" Mission.

If you're still having trouble, you may need to see Luvais in the town
of
Tehah.

When the scene triggers, your current party is forced into an encounter
with
three "Cynas Man" type enemies. They're decently strong foes, but they

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have
no terribly dangerous attacks. After clearing the battle, Luvais joins
your
army.
---------------------------

---------------------------
Character: Muro -rc5ro-
Location: Gineh Valley
Prerequisite: None
Description:
Once you've completed the events in the Tehah village you can recruit
Muro. A
Party Quest, called "Demon Hunting in Gineh" becomes available. We
must
do this Quest to recruit Muro.

---------------------------------------------------
Recruitment Quest: Demon Hunting in Gineh
---------------------------------------------------
Client: Peddling Wanderer
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
There's a demon in Gineh valley! I'm not kidding! A big, horned thing!
You've
got to get rid of it for us! Signed, Peddling Wanderer.
Information:
- Monster hunting?
- A huge horned man
- Gineh Valley

Enter Gineh Valley from the Tehah Village side, the west side, and head
all
the way down to the most southern portion of the screen to trigger the
scene.
Continue west and onto the waterfall screen. You'll see another scene
here,
and when given the option, choose "You wanna come with us?" to recruit
Muro.
---------------------------------------------------

Choosing "You wanna come with us?" during the scene will allow you to
recruit
Muro. Don't forget your reward from Moana!
---------------------------

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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 6:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch6rc-
Note: Before going too far into Chapter 6, be sure you've completed the
quest
"Arcane Academy Tour," which appeared some time after you finished the
Second
Consort Quests.

---------------------------
Character: Semias -rc6sm-
Location: Naineneis, Headquarters
Prerequisite: None
Description:
During the main storyline early in the game you once made a bet with
this
character during the Grayridge mines events. Once you've finished the
Mission
"Make Allies of the Porpos" you can finally recruit him. Head to
Naineneis
Inn and speak with him. he's the red-clothed character.

After the scene, head back to your Headquarters and enter the Tavern,
which is
just to the left of the Entrance Hall. He should be near the stairs.
Speak
with him and he joins you.
---------------------------

---------------------------
Character: Wustum -rc6wt-
Location: Tehah Village, Ch'olui Mountains
Prerequisite: Watch a scene in Tehah Inn.
Description:
First, you need to watch a scene in Tehah Inn. It has been said this
scene
has a season requirement of Sprout, but I was able to trigger it during
Flower
Season just fine. What you just need to do it speak with the owner of
the
Item Shop, it doesn't happen automatically. The woman is the woman on
the far
left of the screen.

Next, head back to your Headquarters. If you're doing this later in

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the game,
you don't want Asad in your party for the follow events.

---------------------------------------------------
Recruitment Quest: Find the Chef
---------------------------------------------------
Client: Shairah
Reward: 100 Potch
Type: Leader
Rank: 4
Description:
Lemme get right to the point. Have you seen a chef named Wustum? If you
have,
haul him in here to the Mage City, would ya? Thanks. Signed, Shairah.
Information:
- Conduct a manhunt?
- Ask Asad for more information.

If you're having problems triggering this quest, be sure you're not on


any
other Leader Quests.

Without Asad in your party, head to El-Qaral and then enter the
Imperial
Plaza. In here, speak with Asad, who should be just on the left. Once
you've
spoken with Asad, go back to Tehah Village and speak with the
Innkeeper.

You must then enter Ch'Olui Mountains from the eastern side. Follow the
path
north and at the second intersection take the eastern paths to the next
screen. Here, you should be near the sign. Head completely west and
slightly
north towards the top of the mountain to trigger the scene.

You're forced to fight two Janam Soldiers and a Janam Mage as the level
10
Wustum. Just use physical attacks and you'll win easily, since the
enemies
are very low levelled, too.

This finished the Quest and Wustum joins you. You fail the Quest,
however,
and there's no way to complete it.
---------------------------------------------------

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Wustum is a missable character. You must recruit him before the events
with
the desert.
---------------------------

---------------------------
Character: Nomno -rc6nm-
Location: Headquarters
Prerequisite: Wustum is an ally.
Description:
You've actually used this guy during the Ladzaa events, but he never
officially
joined you. To get him to join, you must be after the events with the
Magedom
and after Chrodechild has joined your army.

You'll find Nomno sleeping in the Dining Hall, which is found by taking
the far
eastern exit from the Trading Post, which is north of the Plaza. The
Hero will
try, to no avail, to speak with Nomno. Now head up to the Third Floor
Residence (west exit on the third floor) and enter the Porpos room.
Speak
with the pink Porpos, Nemne for another scene.

Now head back to the Dining Hall and speak with Wustum, who is required
to
recruit Nomno. A short scene plays and Nomno joins your army.

Nomno is missable if you did not recruit Wustum by the time a desert
appears.
---------------------------

---------------------------
Character: Yadima -rc6yd-
Location: Headquarters
Prerequisite: Expanded Headquarters.
Description:
You cannot recruit Yadima until after the events with the Magedom and
after
Chrodechild has joined your army.

You probably met Yadima early in the game in his house at the Citro
Plains.
If not, go speak with him there. Afterwards, you'll find him in your
Castle
if you take the western exit from the Trading Post, which is north of

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the
Plaza. This leads to the Farm. Speak with Yadima and he unlocks a
quest from
Moana.

---------------------------------------------------
Recruitment Quest: Plowin' the Field
---------------------------------------------------
Client: Yadima
Reward: 5,000, Citro Tomato, Janam Potato
Type: Party
Rank: 1
Dispatch: 1 Day
Description:
I wanna get that field I found behind the castle plowed and ready to
plant.
Reckon you can send me a few strong types to help? Signed, Yadima.
Information:
- Help Yadima with Field Work
- Needs somebody strong

You need a group of four characters that each have over 110 attack
power. It's
possible that the minimum is 125, so just send high strength characters
just
in case. The value is based on your "Total" attack power, which is
"Base"+
"Equipped" Attack power. Early in the game, characters such as Jale,
Selen,
and Asad work well. For the last character, just make sure they're
levelled
proerly and give them a strong weapon. Nomno starts with over 100 Total
Attack Power, so he's another good choice. Just 100 won't work,
though, it
needs to be at least 110, so upgrade his weapon.

You'll know you have good characters if they seem confident in their
speech
at the top of the screen.
---------------------------------------------------

Once you clear the quest "Plowin' the Field," go speak with Yadima on
the
farm in your Headquarters and you'll recruit him.
---------------------------

---------------------------

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Character: Icas -rc6cs-


Location: Headquarters
Prerequisite: Complete the Quests "Find Somebody," "Find Icas," and
"Bring
Icas to me."
Description:
Completing the Quest "Find Someboy" is quite easy and just requires a
trip to
the Salsabil Inn, however the other quest can be quite difficult.

---------------------------------------------------
Recruitment Quest: Find Icas
---------------------------------------------------
Client: Morrin
Reward: 500 Potch
Type: Party
Dispatch: 7 Days
Rank: 1
Description:
Please bring a man named Icas to me. He's in Cynas, but he won't be
able to
stand the Order rules long. You can catch him when he escaped Cynas.
Signed,
Morrin.
Information:
- Conduct a manhunt for Icas.
- Around Grayridge?
- use pretty women as bait?

This is the second in a set of recruitment quests, the first being


"Find
Somebody."

To successfully complete this quest, you must have a group of "cute" or


"pretty" girls. It seems you need at least 4 in the main party, since
three
and one in the Support didn't work for me. You actually will not have
enough
girls to complete the quest until after the events when Chrodechild
join
the party, so don't try to complete it until a bit after you actually
get
access to it.

Characters like Marica, Sisuca, Zenoa and Manaril work for this quest.
---------------------------------------------------

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Watch a scene after you complete "Find Icas" and start the quest "Bring
Icas to me." After accepting "Bring Icas to me," Icas joins. However!
We're not done yet.

---------------------------------------------------
Recruitment Quest: Bring Icas to me
---------------------------------------------------
Client: Moana
Reward: 1,000 Potch
Type: Leader
Rank: 1
Description:
Morrin, was it? That woman that asked us to find Icas. Now she wants
you to
bring Icas to her.
Information:
- Take Icas to Morrin.
- Morrin is in Salsabil Inn.

This one's pretty easy, once you've actually found Icas. Just allow
Icas
to join when he asks and the scenes will play automatically. You're
forced into a battle with "Assassin." He's rather strong because he
can
kill characters in one hit, but he lacks HP and will die quickly.
---------------------------------------------------

After finishing this set of quests, you not only recruit Icas, but
Morrin and
Yovel.
---------------------------
Morrin and Yovel join along with Icas once the quest "Bring Icas to Me"
has
been completed.
---------------------------
-rc6mn- -rc6yv-

---------------------------
Character: Geschutz -rc6gz-
Location: Mislato River
Prerequisite: Must complete the quests "Arcane Academy Tour" and
"Special
Proposal."
Description:
After the events with the Magedom and Chrodechild had joined your army,
you can
finally recruit this trio. Their first quest is covered earlier in the

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game,
called Arcane Academy Tour. This Quest cannot be done successfully and
failing it is how you trigger the second quest, "Special Proposal."

To complete "Arcane Academy Tour," just enter the Mislato plains from
the
east side. It's very possible that this quest becomes unavailable
after
the events where Chrodechild joins your army and the lake appears.

Basically, if you don't do "Arcane Academy Tour" early on, you may be
in
trouble while recruiting these characters. I've tried to put some

---------------------------------------------------
Recruitment Quest: Special Proposal
---------------------------------------------------
Client: Geschutz
Reward: Rifle
Type: Leader
Rank: 1
Description:
Sorry to bother you again, but we'd like to talk again if you don't
mind.
We'll be waiting at the same place as before. Signed, Geschutz.
Information:
- Talk?
- Meet at Mislato River.

Watch the scene that occurs automatically after you start this quest.
Tell
them Yes, and the Quest will be complete and the trio joins your army.
---------------------------------------------------

Geschutz joins your army.


---------------------------
Minen and Buchse join along with Geschutz.
---------------------------
-rc6in- -rc6bh-

---------------------------
Character: Khemia -rc6kh-
Location: Citro Village
Prerequisite: Must have recruited the trio of Geschutz, Minen, and
Busche.
Description:
Bring either Geschutz or Minen to Citro Village and enter the Town

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Square
area. The man is standing on the western side of the square and has a
brown
coat on. Speak with him and he automatically joins. He's a strange
one.
---------------------------

---------------------------
Character: Hafin -rc6hf-
Location: Mislato River
Prerequisite: Asad Recruited.
Description:
Asad must be in your army for this, so you have to be after the events
when
the lake appears and after Chrodechild joins your army. Head to the
Mislato
River and the scene should automatically occur without you even
entering the
river.

If you don't get it immediately, it may require you to be in Flower


Season.
Asad must be in your party when you walk onto the Mislato River for the
scene
to occur.

Hafin is a missable character and the chance to recruit him will be


gone once
the desert appears. You'll know when that is.

If you recruit Hafin before Nakil, Nakil will appear later. If you
recruit
Nakil first, Hafin will appear later. The recruitment requirements
switch,
but you'll be able to do both if you know how. I have put Hafin being
recruited first, as you can get him the earlier of the two, but you can
also
get Nakil in the same way, but later on in the game.
---------------------------

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 7:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch7rc-
---------------------------
Character: Sotah -rc7th-
Location: Tehah Village

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Prerequisite: None
Description:
You can actually attempt to recruit Sotah before this point, but he'll
always
decline you. Sotah is found in the Residence in Tehah Village. Speak
with
him and he shows you information about game terms, places, and people.
Ask to
see his information about 4 times total and you can ask to recruit him.

Once you've recruited Chrodechild and the lake has appeared, Sotah will
finally accept when you ask him to join you.
---------------------------

---------------------------
Character: Nhazu -rc7nz-
Location: Tehah Village
Prerequisite: None
Description:
You'll find Nhazu in the Tehah Village Plaza once the lake has appeared
and
you've recruited Chrodechild into your army. Speak with him and then
head
to the Mountains.

Enter the Ch'olui Mountains and stick west at the first intersection
and go
east twice at the second and third. On the large open screen, head
towards
the mountain peak, which is by going to the west. Continue west and the
Hero
will make a comment about the state of the mountains. Open the chest to
the
south for some WTR DRAGN CLAWS. and then you need to head all the way
back
down the mountain. The plains area is a dead end for now.

Re-enter Tehah Village and speak with Nhazu. Tell Nhazu you'll help him
and
watch a scene. Now you have to walk down the mountain. Again.

Head back to your Headquarters and accept the quest "Search for Nhazu!"
If
it doesn't show up at first, make sure you're not on any other Leader
Quests
or try to complete another Quest.

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---------------------------------------------------
Recruitment Quest: Search for Nhazu!
---------------------------------------------------
Client: Tehah Elder
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
We haven't seen Nhazu since yesterday. The villagers are searching the
mountains, but we can't find him. Could you help us? Signed, Tehah
Elder.
Information:
- Conduct a manhunt.
- Nhazu.
- The Ch'olui Mountains.

This is just a sequence of events. Head south down the screen and enter
the
cave. Speak with Nhazu for another scene.
---------------------------------------------------

Watch the scenes and head back to your Headquarters and Nhazu joins
you.
---------------------------

---------------------------
Character: Dogha -rc7dg-
Location: Headquarters
Prerequisite: Nhazu Recruited.
Description:
Oddly enough, Dogha doesn't join along with Nhazu.

Once you've finished the Nhazu recruitment Quests, Dogha will be at


your
Headquarters. You'll find him near the southern exit, which is the
exit
if you go east from the First Floor Entrance Hall. You don't even have
to
leave the Headquarters to find him.
---------------------------

---------------------------
Character: Maybelle -rc7mb-
Location: Ch'olui Mountains/Headquarters
Prerequisite: Visited Ch'olui Peak once before.
Description:
At the peak of Mount Ch'olui, the Hero comments about the mountain.

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Exit the mountains completely, from the entrance, not the plains side,
and
head up the peak. This is the area where the Hero makes a comment
about the
state of the Mountain. You'll find a woman at the top of this area
during
your second visit to the area.

You exit to the Plains. Head back to your Headquarters. Speak with
Moana and
accept the Quest "Find My Fated Lover <3"

---------------------------------------------------
Recruitment Quest: Find My Fated Lover <3
---------------------------------------------------
Client: Maybelle
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
I am reborn from Warrior of the Light Raphelancia. 1000 years ago in
our former
lives, Warrior of Light Ru'ukahthis and I swore our love. Please find
his
reincarnation.
Information:
- Conduct a manhunt.
- Fated Lover?

This quest begins after you've met Maybelle near the peak of the
Ch'olui
Mountains after you've left the area once and re-entered. To complete
it,
remove any females from your group and enter the Hero's room. His room
is on
the Fourth Floor, east exit. Watch a scene.
---------------------------------------------------

Put a female member in your group, it doesn't matter who, and exit your
the
Headquarters on foot. Choose the option "That's IT! I can't take it any
more!"
Watch a scene and then turn around and head right back into your room.
After another scene, Maybelle joins you if you say she can.

If you're having problems getting Maybelle to appear, try just taking


everyone

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out of your group. While it's possible to get the scene to trigger
with some
people in the group, you might as well take everyone out. Jale may be a
key
character to take out of your party, since it seems the scene won't
trigger if
he's in it.
---------------------------

---------------------------
Character: Sphiel -rc7hl-
Location: Ch'olui Mountains
Prerequisite: Dogha Recruited.
Description:
To begin this quest, you need Dogha in your army. Dogha requires Nhazu.

The Quest "Get Rid of the Snow Fairy" should appear once you've
recruited
Dogha. It won't appear if you're on another Leader Quest, so finish
off any
of those you have, first.

---------------------------------------------------
Recruitment Quest: Get Rid of the Snow Fairy
---------------------------------------------------
Client: Tehah Youth Group
Reward: Ch'olui Cabbage
Type: Leader
Rank: 3
Description:
There's a Snow Fairy in the Ch'olui Mountains! Several of us have
gotten
snow blasted at us up there! We need your help! Signed, Tehah Youth
Group.
Information:
- Monster Hunting
- Snow Fairy?
- Go to the Ch'olui Mountains.

Without Dogha in your party, head to the Ch'olui Mountains. Head to


the large
open screen, which is the second screen, and take the northeastern exit
up
to Dogha's Cottage. Head up to the cottage area, and take the
northeastern
path. Near where there is a chest, which should be empty if you
cleared the

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area originally, speak with the woman. You're forced into a battle,
which
you will lose.

Exit the Ch'olui Mountains and go back to your Headquarters. Speak


with Dogha,
who is near the southern, east from the Entrance Hall) exit. Now head
-back-
to the Ch'ouli Mountains to the same place where you originally found
the
Fairy, which is west of Dogha's Cottage, and, when prompted, tell her
"I'm
Full."

Ask the woman to join and you'll recruit her.


---------------------------------------------------
---------------------------

---------------------------
Character: Balsam -rc7ls-
Location: Grayridge Mines, Headquarters
Prerequisite: Must have vistsed him earlier in the game.
Description:
During any trip to Grayridge Mines after the Headquarters are named,
you'll
encounter this shady character. Watch the scene with him at this point
and
once your Headquarters have upgraded, you can continue his Quest.

Once the Headquarters have upgraded, head to the rooftop, where the
Hero will
comment on how large the Headquarters has become and that he remembers
an
inventor in Grayridge Mines. Head to Grayridge Mines when you have the
chance and speak with the two. Then, bring them back to Headquarters.
They
won't join you just yet and instead stay standing in the Fourth Floor
Hallway
until you bring them a Pump.

You can buy the Pump from the Naineneis Trade Center. Examine the open
chest and the Hero will take the pump. Bring this back to Balsam and
Yod
and they'll join you, along with making an elevator for your
Headquarters.
You'll need to wait until after the first set of events in Cragbark to
buy the Pump, since then you'll access Naineneis again.

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Head outside and wander around for 10 days. Speak with Balsam in the
4th Floor
Hall. He will join your group.
---------------------------
Yod joins along with Balsam.
---------------------------
-rc7yd-

---------------------------
Character: Nuzhat -rc7zt-
Location: Salsabil, Headquarters
Prerequisite: Balsam Recruited.
Description:
Once you've recruited Balsam and have an elevator, take the elevator
down to
the Cellar. The Hero makes a comment about the area being empty. Put
Mubal,
he's an automatic recruit you should have gotten earlier, into your
party
and head to Salsabil. Enter the Residence and speak with the woman in
purple
to the east. Watch a scene. You'll see why the trip to the Cellar was
necessary.

If you tell her yes during the cutscene, you'll be forced into a battle
with
a Blaze Dragon. It's strong to pierce but weak to Slash, so the Hero
should
do a good amount of damage Dual-Wielding Swords on it. Masterpiece
should
break 700 damage on it! You can put it to sleep with Sleep Freeze, but
it
shouldn't be necessary.

The Dragon mostly uses a breath attack that does around 20 damage to
everyone.
Not too bad, at this point. He only has around 3,000 HP, so you should
finish
him off after a few rounds.

After beating her Monster, she joins your army.


---------------------------

---------------------------
Character: Rekareka -rc7rr-
Location: Naineneis, Headquarters

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Prerequisite: None
Description:
Speak with Rekareka in the Naineneis trading post once you have
completed the
first set of events in Cragback, where you're kicked out. The duo will
leave
Naineneis. When you head back to your Headquarters, you'll notice the
Leader
Quest "Make My Son a Man" is now available.

---------------------------------------------------
Recruitment Quest: Make My Son a Man
---------------------------------------------------
Client: Rekareka
Reward: 100 Potch
Type: Leader
Rank: 1
Description:
if you can make the Porpos open up to humans, you can do anything.
Would you
help me turn my son into a full-fledged Merchant? Signed, Rekareka.
Information:
- Get the details from Rekareka.
- Meet at 2nd Floor Residence.

Head into your tavern and take the upper western exit, by Semias, into
the
2nd Floor Residence. Rekareka is up the stairs to the east. Speak with
her
and the Quest is complete.
---------------------------------------------------

Speak with Moana and another quest has opened up.


---------------------------------------------------
Recruitment Quest: I Need Laggart Pelts
---------------------------------------------------
Client: Rekareka
Reward: 30,000 Potch, Rainbow Thread, Silk Cloth, Rainbow Cloth
Type: Party
Dispatch: 5 Days
Rank: 2
Description: I'm sending Tuhululu out to buy Laggart Pelts. He needs
those
bodyguards we talked about. They don't need business sense, just brawn.
Signed, Rekareka.
Information:
- Help Tuhululu get some stock in.

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- Needs somebody brawny.

Though the game says you need someone Brawny, it seems like pretty much
any
character works to finish this Quest.
---------------------------------------------------

After finishing the quests, Rekareka joins your army.


---------------------------
Tuhululu joins along with Rekareka.
---------------------------
-rc7tt-

---------------------------
Character: Nakil -rc7kl-
Location: Headquarters
Prerequisite: Hafin Recruited.
Description:
Once you've completed the first set of events in Cragbark where you're
kicked
out, put Asad in your party. Leave HQ by walking and then enter it for
a scene
with Asad and Moana. If it doesn't trigger, exit, walk for a few days,
and
re-enter. There may be a season requirement of Flower to trigger this
scene,
but it's more likely that you can get it at any time by chance. Just
keep
exiting, travelling, and entering in order to trigger it.

Asad will leave your group for a few days. Head outside and wander
around
for a while, probably over two months/seasons in game time, and when
you
return to Headquarters, this scene will randomly trigger. You may have
some
problems getting this scene at first, so just keep walking around for a
week
or so at a time and then heading back to the Headquarters.

If you recruit Hafin before Nakil, Nakil will appear later. If you
recruit
Nakil first, Hafin will appear later. The recruitment requirements
switch,
but you'll be able to do both if you know how. I have put Hafin being
recruited first, as you can get him the earlier of the two, but you can
also

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get Nakil in the same way, but later on in the game.


---------------------------

---------------------------
Character: Numnu -rc7nu-
Location: Naineneis
Prerequisite: Possibly having completed the Quest "Order Approaches
Naineneis."
Description:
Once you've finished the first events at Cragbark, enter Naineneis and
choose
to go to the "Entry." Watch a scene with a pink Popos here. Once
you've seen
this scene, head back to your Headquarters and get the Quest "Porpos
Abducted"
from Moana.

A possible requirement for this Quest is having completed the quest


"Order
Approaches Naineneis" after the completion of the Coastal Cave.

---------------------------------------------------
Recruitment Quest: Porpos Abducted
---------------------------------------------------
Client: Woman
Reward: Trident
Type: Leader
Rank: 2
Description:
In Naineneis, I heard a Porpos was abducted by Lonomakua pirates! I
bet they
plan to sell this Porpos off. Please do something! Signed, Passing
Through.
Information:
- Go rescue the abducted Porpos?
- Go to Naineneis.

After a few scenes, you're forced into a battle with Xebec, Dromon, and
Felecca. The Pirates are pretty fast characters and may act before
you. Stick
to targeting one, probably Dromon since he's the strongest, and getting
rid of
them one at a time. Xebec and Felecca hit for around 40 damage each
while
Dromon can break 80. Damage piles up quickly. Go after Felecca next,
since she
heals herself and the others for 500 HP.

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This can actually be a somewhat challenging battle if you come in


unprepared
and not expecting it. You just have to strike hard and fast, or you'll
take
a good amount of damage.
---------------------------------------------------

Watch a scene. Numnu joins you.


---------------------------

---------------------------
Character: Dromon -rc7dr-
Location: Coastal Cave, Resvisited
Prerequisite: Numnu Recruited.
Description:
Once you've finished the events with Numnu and the "Porpos Abducted"
Quest,
you can recruit the three pirates.

Heads to Coastal Cave and go straight until you reach the set of
geysers.
Take the central geyser up to the upper level and continue until you
reach
the intersection. Go west and follow the path. Open the chest for the
EXTREMELY important Godspeed Talisman. Head back to the intersection
and
head straight. Follow this path until you reach the end and open the
chest
for a LAZULI SPEAR. Head all the way back and drop down the geyser.
You'll
see that you were actually on the third level! Back on the second
level,
head straight until you reach a path to the west. Take it and follow
it
all the way to the end.

You'll encounter the Pirates once again. Speak with Dromon in here and
watch a scene.

The battle is exactly the same as before. Once again, attack Dromon
first
because of his strong attack, followed by Felecca. If you're doing this
battle
around level 30, expect to take damage quickly. You'll definitely want
to
bring a healer for these fights.

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After the battle, you recruit the three.


---------------------------
Xebec and Felecca join along with Dromon.
---------------------------
-rc7xb- -rc7fl-

---------------------------
Character: Gorno -rc7gr-
Location: Mount Svatgol
Prerequisite: Balsam Recruited. Muro recruited.
Description:
This is going to be a fun little adventure at this level. Unless
you're
up for a challenge, I'd suggest waiting a bit on this, though it is
entirely
possible to do it at around level 30.

With Muro in your party, head into Grayridge Mines. Take the elevator,
which
Baslam was working on before, down the the "Lowest Level." This leads
to a
new area.

Trying to recruit Gorno at this stage of the game is quite dangerous,


since
you have to wander into Mount Svatgol underlevelled. I suggest that
before
attempting to bring Muro, especially if you never use him, you bring a
party
you're confident with to level them up a bit in the Mountain. The
enemies hit
very hard around level 30-35, even with the best gear, so you'll
definitely
want to bring a Healer. Manaril is nice, since she can also put enemies
to
sleep with her magic, but she doesn't have the ability to revive. It's
your
choice. You'll also want Gadburg as your support, so you can put the
strong, mini-boss monsters to sleep and then kill them with Spark.

If you don't want to risk this quest so early on, you can always wait
until
later in the game when Mount Svatgol is actually a required place to
go.

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

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~~~ Mount Svatgol


~~~
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Characters: Gorno
Items: Uncut Emerald, Emerald Ring, Moonlight Sword, Spun Silvr Armr
Key Items: None
Enemies - Grayridge Mines, Lowest Level: Fanged Silkmoth, Winged Crab
Enemies: Volcano Baboon, Svat Scorpion, Flame Ifrit, Volcano Turtle,
Magma Balloon, Anemone Worm
Area Boss/Grayridge Mines - Flower: Fanged Silkmoth
Boss: None

Getting to Mount Svatgol is the problem at this point. You need to get
there,
with Muro, in one piece. Much easier said than done. Before beginning
the
quest to get this character, I HIGHLY suggest you prepare yourself
well.
If you go in expecting to do you'll probably do better.

During your trip through the lower levels of Grayridge mines, you'll
likely
encounter some rough monsters called the Fanged Silkmoth and Winged
Crabs.
Winged Crabs hit hard, but aren't particularly dangerous because they
use
signle target attacks. Fanged Silkmoths, however, are capable of
wiping out
a low level party. They're particularly nasty because their area
attack does
150 damage to everyone, as well as causing the sleep Status effect. I
would
suggest running when you encounter a Silkmoth for now.

When you start the lower level, head all the way east and take the east
path at the intersection. Head down the ladder to the next screen.
Follow
the path to the dead end and open the chest for an UNCUT EMERALD.
There's
also a secret passage in the side of this room. press against the wall
that
has light coming through it and open the chest in the secret room for
an
EMERALD RING. Head back to the main area and go back to the previous
floor.

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At the lift, take the western path this time. Go south through two
intersections and follow the path to the end. There's a MOONLIGHT
SWORD at
the end of this path. Head back north to the intersection and take the
western path and head south at the next intersection. You should be in
a
greenish-yellow area at this point. When you encounter the next
intersection,
to the east, follow the path all the way to east. The path eventually
tilts
south. At the dead end, press against the eastern wall to find a hidden
passage and a chest that contains some SPUN SILVR ARMR.

Follow the path back north and west back to the intersection and this
time
take the southern path. Follow it to the end and go down the ladder.

Now just follow this path all the way east. The path soon turns red,
which
shows that you're where you want to be.

You FINALLY reach the Mountain when you go up the ladder.

Please note that if you do go through this section early, you'll easily
gain 4-5 levels in one fight and probably hit level 40 very, very
quickly.
Once you've gotten beyond 40, you should be "okay" for surviving. Have
fun
with the Flame Ifrits, though. They're weak to Slash so Chrodechild
and the
Hero dual wielding do well, but they're going to be rather rough. They
hit for
around 200 damage per physical attack, and they're fast. Your best bet
it
to try and put it to sleep with a character who has Sleep Freeze and
then
Wipe them out with the Spark party command from Gadburg.

Head north and east until you hit the first intersection. If you're
early in
the game, you won't be able to pass the eastern intersection, so just
head
south.

With Muro in your group, Gorno will join your army.

. . .And you still have to walk back out.

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Any Uncut Rubies you get from here can be sold in Salsabil for 6,000
Potch.
---------------------------

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 8:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch8rc-
---------------------------
Character: Autar -rc8ar-
Location: Cragbark
Prerequisite: None
Description:
The first chance you have to recruit Autar is right after Diulf and co.
join
your army. Though you might have done so on your first visit, speak
with
Autar in the Cragbark Town Square. He's near the back of the area.

Once you've spoken with him, accept the Quest "Gather Animals!"

---------------------------------------------------
Recruitment Quest: Gather Animals!
---------------------------------------------------
Client: Autar
Reward: 5,000 Potch, Pekklar Meat
Type: Party
Dispatch: 15 Days
Rank: 3
Description:
The Order might attack again, so we should go gather animals for food
while we
can. But the warriors are all busy, and we kids can't go. Could you
send
somebody for me?
Information:
- Gather Animals at Marsinah Plains.
- Need somebody agile and luck.

This quest can only be activated once you've come to an alliance with
the
Furious Roar. After speaking with Autar in Cragbark this opens up.

To clear this quest, you must have characters with a Speed/Agility Stat
of
at least 80 and the same with a Luck Stat (Speed and Luck at 80+).

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Just level a few characters to 20+, easily done at the Ch'olui


Mountains and
Marsinah Plains, and you should be fine. A decently levelled Marica
works
without adding gear, and Neira and Nemne work fine with the stats that
they
begins with. Decently levelled Minen, Liu, Zenoa, Jale and Sisuca work,
too.
Nimni has high luck but low Speed. If a character has close-but-not-
quite
luck buy him a Gold Helm. Sapphire Rings, which you can buy from your
Accessory shop, run by Gorno, are good for a cheap 20 Speed/Agility,
too.

You need to fill all of the slots with 80+ Luck/Speed characters.
---------------------------------------------------

Once the quest is completed, head out to Cragbark Town Square and speak
with
Autar again.
---------------------------

---------------------------
Character: Chein -rc8ch-
Location: Marsinah Plains
Prerequisite: Lycia Recruited.
Description:
With Lycia in your party, enter the Marsinah Plains from the southern,
Cragbark, side. Circle around the village and head north up the "road."
At the three-way split in the road, watch a scene.

You encounter this boss with Lycia alone. You don't have to win, just
fight
her and watch the scene after. Head back to Cragbark and enter the "Hse
of the
King." Watch a scene and Chein joins you
---------------------------

---------------------------
Character: Ouragan -rc8og-
Location: Naineneis, Headquarters, Cragbark
Prerequisite: Morrin and Icas Recruited.
Description:
Once you have access to Naineneis again, when you enter it you'll see a
scene
with an "Assassin." The assassin has a part in the Morrin recruitment

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events,
so you must have Icas and Morrin recruited in order to ally with him.
Once
you've seen the scene with him, go to your Headquarters for another
scene.

Once you've finished the second set of events with the Furious Roar and
Cragbark is again open to you, head to the General Store for another
scene
with the mysterious assassin.

Once you've completed the first set of events in Pharamond, exit your
Headquarters and re-enter them for the final scene where Ouragan joins
your
army.
---------------------------

---------------------------
Character: Yula -rc8yl-
Location: Pharamond
Prerequisite: None.
Description:
After completing the boss events at Wilds of Veile, put Chrodechild
into your
group and enter Pharamond. Enter Pharamond Castle and head all the way
to
the east on the first screen. Watch a scene and then speak with her a
second
time. Allow Chrodechild to go speak with Yula and a battle begins.

You only use Chrodechild during the battle, so make sure she's decently
geared
before trying to win. Use True Falcon, the 100 MP Mark, and you should
kill
Yula in one hit. If not, just attack her again and she'll fall. If
you
don't have True Falcon equipped for some strange reason, try to
Paralyze her
and stick with normal physical attacks.

After the scene, Yula joins.


---------------------------

---------------------------
Character: Mourgent -rc8mg-
Location: Headquarters
Prerequisite: Yula recruited. Gadburg Recruited.

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Description:
After the boss events in the Wilds of Veile, remove Yula and
Chrodechild
from your party and head to the second floor of your Headquarters.
Enter the
western door, the Blade's room, and watch a scene. If the scene
doesn't
trigger, try taking out Fredegund as well.

Now head back to Moana and accept the new Quest, "Request from
Gadburg."

---------------------------------------------------
Recruitment Quest: Recquest from Gadburg
---------------------------------------------------
Client: Gadburg
Reward: 50,000 Potch, Evil-Eye Sword
Type: Leader
Rank: 5
Description:
Could you take me to the ruins that appeared in Citro Plain, but keep
it a
secret from the Princesses and the Blades? Awaiting your reply. Signed,
Gadburg.
Information:
- Go to Citro Plains.
- Take Gadburg

Without Chrodechild, Fredegund, and possibly Roberto and Meruvis,


accept the
quest and watch the scenes. You head into the Mysterious Ruins inside
Citro
Plains. You must fight a battle with Yula alone. You don't have to win
this
fight, so just watch the scenes afterwards. You recruit Mourgent.

If for some reason you haven't exploring this area before, you can head
into
the depths and open a chest that holds a Unicorn Armband and a Mystic
Medicine.
---------------------------------------------------
---------------------------

---------------------------
Character: Amaralicht -rc8al-
Location: Pharamond
Prerequisite: None

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Description:
After completing the boss events at the Wilds of Veile, head into
Pharamond
Castle with Chrodechild and Fredegund in your party. Head into the
Castle
Interior, the eastern screen off the main castle, and speak with the
two
characters on the left side of the screen.

You automatically enter the Wilds. Take the southeastern path at the
first
intersection and the northeastern at the second. Follow the path east
until
you hit the second screen. Continue directly east onto the next
screen.

A scene plays here where you fight a battle with three Cynas
Conscripts.
They're the normal Conscripts, so just treat them the same way you
treat
everything else, and the battle ends.
---------------------------
Quillard joins along with Amaralicht.
---------------------------
-rc8qd-

---------------------------
Character: Bosche -rc8bh-
Location: Noslaw Woods
Prerequisite: None
Description:
After completing the boss events in the Wilds of Veile, enter Pharamond
Castle. Head east through two screens and enter the Throne Room. Speak
with
Guntram here. Now remove Liu, Luo-Tao, and Len-Lien from your group if
you're
using them. Put Fredegund into your party and enter the Noslaw woods
from
the southwest, Naineneis, side.

Follow the path east through the first screen. Keep heading east for a
long
time, about 2/3 of the screen, and a scene plays. When you regain
control,
keep heading east. Another scene should automatically play.

Chrodechild and Guntram may also trigger this scene. If you bring both

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Chrodechild and Fredegund, Fredegund's scene will show.

After the scenes, Lathilda and Bosche join your army.


---------------------------
Lathilda joins along with Bosche.
---------------------------
-rc8ld-

---------------------------
Character: Lubberkin -rc8bk-
Location: Grayridge
Prerequisite:Possibly having completed Quest "Sorry to Keep Bugging
you!"
or "Something for you."
Description:
After the scenes when Rajim joins your army, speak with Moana and
you'll see
a few new quests. To recruit this character, we must finish Marica?'s
quest.

---------------------------------------------------
Recruitment Quest: The Other Marica's World
---------------------------------------------------
Client: Marica
Reward: Crescent Axe
Type: Party
Rank: 1
Dipatch: 10 Days
Description:
Liu told me when you got sent to the Ravine of Infinity, you saw the
other me?
And she and her allies were fighting something, right? Can I go look
into
that?
Information:
- Go to the other Marica's world.
- Find out what's going on there.

It's possible that a requirement for this Quest is the completion of


the
Marica? Quest "Sorry to Bother you!" This quest isn't available until
after
the events with Rajim joining your army.

You can just send whoever you wish on this quest. It doesn't seem to
matter.
---------------------------------------------------

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Alternatively, you can also do "Atrie's World." Both work as a way to


activate the scene to recruit this character.

---------------------------------------------------
Recruitment Quest: Atrie's World
---------------------------------------------------
Client: Jale
Reward: Scale Shield
Type: Party
Dispatch: 10 Days
Rank: 1
Description: I bet you're wondering what's going on in Atrie's world,
right?
I can go look for you if you want.
Information:
- Go to Atrie's World.
- Find out what's going on.

A requirement for this quest is possibly having completed Atrie's


Leader
quest "Something for you." This quest will also not show up until
after you've
finished the events with Mayor Rajim joining your army.

This is one of two quests that will allow you to recruit Lubberkin.
---------------------------------------------------

After you trigger the scene in either way, go to the Inn and put Logan
into
your party. Head into the Alley, in Grayridge, and speak with the man
on the
far right of the screen.
---------------------------

---------------------------
Character: Hina -rc8hn-
Location: Headquarters
Prerequisite: Dromon, Felecca, Xebec Recruited. Possibly Maybelle
required.
Description:
After the events with Rajim joining your army, speak with Dromon and
Xebec. Dromon mentions academy and the Hero has a conversation with
Xebec.
If it doesn't trigger at first, try speaking with Xebec another time.
If it
still doesn't, you've probably already spoken with him and gotten the

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conversation. The conversation you want mentions Lonomakua Academy.


If you're having trouble finding the pirates in your Headquarters,
they're in
the Trading Post, which is just north of the Plaza.

Head over to Moana and accept your next Quest.

Maybelle may also be required to begin this Quest, since she is


mentioned in
the scene.

---------------------------------------------------
Recruitment Quest: Letter from Lonomakua
---------------------------------------------------
Client: Hina
Reward: 10,000 Potch
Type: Party
Dispatch: 40 Days
Rank: 1
Description: Islands suddenly vanished here in Lonomakua. I heard the
same
happened on your continent. I'm hoping we can perhaps exchange
information.
Signed, Hina Aumakua.
Information:
- Go talk to the person who wrote the letter from Lonomakua.
- Dispatch the three Dromon Pirates "Dromon" "Felecca" "Xebec."

As the game says, you must dispatch the three Pirates, Dromon, Felecca,
and Xebec to successfully complete this Quest. Just head outside and
walk
around for fourty days until the pirates come back.
---------------------------------------------------

After wandering around for fourty days and reporting the Quest, watch a
scene.
Tell Hina "Welcome aboard!" and she joins.
---------------------------

---------------------------
Character: Savina -rc8sv-
Location: Pharamond
Prerequisite: Icas recruited.
Description:
You can recruit Savina after the short series of events when Rajim
joins
your army.

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Speak with Icas in your Headquarters. After a conversation or two,


Icas
mentions that Order members sometimes had relationships with women in
secret.
Then, just head out to Pharamond. Enter the Inn/Genrl Store and walk
up to
the second floor. Up here, approach the far side of the screen and
you'll
see a woman standing by the window. Speak with her and choose "Okay.
We'll
help him!" Savina will join.
---------------------------

---------------------------
Character: Megion -rc8mg-
Location: Marsinah Plains/Mysterious Ruins
Prerequisite: None
Description:
After the short series of events where Rajim joins your army, you can
finally recruit this set of characters.

Head to the Ch'olui Mountains and climb to the very top. That's west
at the
first intersection, east at the second two, and head northwest on the
second
screen until you reach the peak. Once you hit the peak, hug the
southwestern
wall and go down the rope.

You'll be in the Marsinah Plains. Enter the ruins just to the south
for a
short scene. Now head all the way back to your Headquarters, by
walking back
across the Mountains and accept Moana's quest, "The Return of Megion."

---------------------------------------------------
Recruitment Quest: The Return of Megion
---------------------------------------------------
Client: Tigre
Reward: Wtr Drgn Claws
Type: Leader
Rank: 3
Description:
Messengers from Megion have arrigves here in Cragbark. Could you
please ask
King Diul if he would return? Signed, Tigre.

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Information:
- Meet with Megion's Messengers.
- Go to Cragbark.

Watch the scenes in Cragbark and then go back to the Ch'olui Mountain
peak.
Exit into the plains through the peak and enter the Mysterious Ruins.

Follow the path south until you hit the intersection, where you should
continue south. At the next intersection, head west and open the chest
up
the path to the north for a LAZULI ROD. Head back east and north to the
first intersection, then take the western path. Head north at the next
split
and open the chest at the end for some MYSTIC MEDICINE. Head back south
and
go west at the intersection. At the next one, head north and follow
this
path west and south to trigger the scene.

Diulf, Servillah, and Lycia are required to fight against the trio.
They
don't have to win, and the next battle is with Megion and your group.
Megion
has surprisingly high physical defense and also uses Rage on himself,
which
raises his attack power. He has around 4,000 HP.
---------------------------------------------------
After the scenes, the trio joins you.
---------------------------
Eusmil and Nictis join along with Megion.
---------------------------
-rc8el- -rc8nt-

---------------------------
Character: Namna -rc81n-
Location: Headquarters
Prerequisite: Must see his visits in Sprout and Bud Seasons.
Description:
There are two chances to recruit Namna.

Namna is a bit touchy. First, you must wander around until Sprout
season
and then enter the Porpos-Kin room. The room is found on the third
floor
hallway of the Headquarters by taking the western exit. You'll find him
speaking with Neira, who is an automatic recruit. After the first

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scene with
him, you must actually speak with him. He's the green Porpos in the
room,
the one standing next to Neira. You'll find him in Bud Season, this
time.

Once you've finished the events where you recover the three Chronicles,
you can trigger the next scene with Namna. Once again, wait until Bud
Season and then enter Neira's room. Speak with him and ask him to join.
He'll
decline for now. It is possible to recruit him at this point, but it
won't
always work if you didn't speak with him early.

What you can try to do is head into the Grand Hall and watch the first
scene
there.

If you don't get Namna after the first events, there is a second chance
to
get him later on that is a bit easier and less touchy. I'd suggest
waiting
until then, personally, when the recruitment isn't so touchy.
---------------------------

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 9:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch9rc-
---------------------------
Character: Taj -rc9tj-
Location: Headquarters
Prerequisite: None
Description:
After you've received the Key Item Ancient Covenant, head up to the
second
floor residence in your Headquarters, which is upstairs in the tavern.
Enter
the first door to the left and speak with Taj in here. He joins.
---------------------------

---------------------------
Character: Tsaubern -rc9ub-
Location: Headquarters
Prerequisite: Geschutz Recruited.
Description:

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After you've completed the events where you receive the Key item
Ancient
Covenant and have accepted the next mission, head to Salabil and enter
the
Trade Harbor to trigger a scene. After the scene, exit to the town map
and
watch another scene. Geschutz is required in your army to trigger this
scene.

Head back to your Headquarters and speak with Moana, accept the quest
"The
Promised Visit."

---------------------------------------------------
Recruitment Quest: The Promised Visit
---------------------------------------------------
Client: Tsaubern
Reward: 10,000 Potch
Type: Leader
Rank: 1
Description:
Hello, how have you been? I'm thinking about coming to visit your
castle, as
promised. What do you think? Signed, Tsaubern.
Information:
- Meet with Tsaubern.
- Talk on the rooftop.

Watch the scenes, speak with him in private, and choose "That's fine
with me."
---------------------------------------------------
After completing the Quest, you're done.
---------------------------

---------------------------
Character: Ramin -rc9rn-
Location: Salsabil, Naineneis, Cragbark
Prerequisite: None
Description:
After you've completed the events where you receive the Key item
Ancient
Covenant and have accepted the next mission, head to Salabil and enter
the
Trade Harbor to trigger a scene. When you finish watching the scene,
head
back to Headquarters, where a new quest should be available.

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---------------------------------------------------
Recruitment Quest: Discordant Countermeasures
---------------------------------------------------
Client: Naineneis Porpos
Reward: 5,000 Potch
Type: Leader
Rank: 2
Description:
Hello, everybody. Lately, a wierd human has been making a horrible
racket in
the streets. Could you make him stop? Signed, Naineneis Porpos
Information:
- Make the racket stop
- Go to Naineneis

Head to Naineneis, where a scene plays. Enter the Main Street to


continue.
---------------------------------------------------

After finishing up the quest in Naineneis, head to Cragbark. Enter the


Town
Square for the last scene.

You have to fight two Pekklars, but you have the advantage that all of
your
characters are given Rage status, which increases your attack. I'd
suggest
focusing on one of them, as they do have around 1,800 HP, but they're
rather
normal enemies. Ramin joins you.
---------------------------

---------------------------
Character: Misrach -rc9mh-
Location: Salsabil
Prerequisite: None
Description:
Once you've received Endless Travels, you can recruit Misrach. He's
very
easy to recruit, just head to Salsabil and enter the Royal Palace.
Speak
with the man on the right side of the screen and choose "Well, sure --
but
before that. . ." and after the scene, Misrach will join you.
---------------------------

---------------------------

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Character: Nofret -rc9of-


Location: Buried Mage City
Prerequisite: None
Description:
After receiving the key item Endless Travels, making sure Shams or
Manaril are
not in your party, and go to the Buried Mage City. Enter the Arcn
Acadmy Rns
and walk all the way down five or so levels. Earlier in the game, all
of the
side rooms were closed off, but this room, to the right, will not be
open.
It's one of the side rooms on their stairs screens. Watch a scene in
here.

Go back to your Headquarters and this time bring Shams and Manaril with
you
to the same location. Head back to your Headquarters, where a new quest
awaits you.
---------------------------------------------------
Recruitment Quest: Help Them Dig
---------------------------------------------------
Client: Nofret
Reward: 10,000 Potch, Noble's Shoes, Magic Armband
Type: Party
Dispatch: 25 Days
Rank: 4
Description:
The Mage City was huge! Me and my men cant handle it all alone. Can
you send
me some more hands? People with some oomph, and no kids!!! Signed,
Nofret.
Information:
- Help them dig up the Mage City
- Needs somebody strong

You need characters with high Total Attack Power (Base Attack+Weapon
Attack)
for this quest. Two whole teams of them! Anything above 125 should work
for
all of your characters. If you don't have 8 characters with 125
attack,
give them the best weapons and accessories you can. Some accessories
add
30 Strength, which should easily push some characters over the tier.
If
you still don't for some strange reason, send them into a battle or two

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in the
Desert, which will bring their level up very quickly.

Note that everyone, no matter their strength, will be enthusiastic


about this
quest, but that doesn't mean they will all be able to complete it
properly.
---------------------------------------------------
After you finish the quest, head back to the Academy again with Shams
and
Manaril and you'll recruit Nofret.
---------------------------

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 10:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch10c-
---------------------------
Character: Gilliam -r10gl-
Location: Graryridge
Prerequisite: None
Description:
After the events with the Dust Minions in Fort Arc, head to Grayridge
with
Logan in your party. Enter "Outside Ch Hall" and watch a scene. Head
east
into the office and speak with Gilliam in there. Ask Gilliam to join
and he
won't just yet. Head back to your Headquarters. Moana now has a new
quest
available, "Defend Grayridge."

Be warned, you absolutely must be successful in this Quest or you won't


recruit him at this point. This Quest doesn't reappear again like
other
quests. You will receive a different quest later in the game if you
fail this
to help recruit Gilliam, but you'll only receive "Defend Grayridge!"
once.
Be sure you save before doing the quest and make sure you succeed at it
before
saving again.
---------------------------------------------------
Recruitment Quest: Defend Grayridge
---------------------------------------------------
Client: Gilliam
Reward: 50,000 Potch

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Type: Party
Dispatch: 10 Days
Rank: 4
Description:
The sand creatures from Fort Arc have been approaching Grayridge. If
they
attack, I'm afraid I'm not sure we have the manpower to fend them off.
Request for assistance.
Information:
- Defend Grayridge
- Stop the Sand creatures

You need three full parties of high-strength characters. This one's a


bit
deceiving since some characters will be enthusiastic even if they don't
have
the required amount of strength. Each and every character needs 110
total
attack power, equipment power+base strength, so give them all strong
weapons
and accessories.
---------------------------------------------------

After successfully completing the quest, head back to Grayridge Chapter


hall.
This time you don't need Logan, just speak with Gilliam and he'll join.

Please note that if you do fail Defend Grayridge and are doing the
quest
later on, the second quest has a different, and more difficult, set of
requirements, so 110 Total Attack Power won't work.
---------------------------

---------------------------
Character: Darrow -r10dw-
Location: Fort Arc
Prerequisite: Savina Recruited.
Description:
Once you've taken Fort Arc, bring Savina there. If you're entering
from the
south, you need to take the second passage to the east. if you're
entering
from the north, Cynas side, take the first eastern passage. Follow the
path
east and you'll eventually go up two sets of stairs. Watch a scene
here.
After the scene, Darrow joins.

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A possible requirement for this character would be the completion of


Anya's
quest "News of Darrow."
---------------------------

---------------------------
Character: Yomi -r10ym-
Location:
Prerequisite: Yula Recruited. Tsaubern Recruited, having completing the
Leader
Quest "One More Mission."
Description:
Once you've recruited both Yula and Tsaubern, as well as having
completed
Tsaubern's Leader Mission, and have taken Fort Arc, you can recruit
this
set of characters.

Go to Lugenik and watch the scene. Speak with the duo if you wish, and
then
head to the Inn in Lugenik and put Tsuabern into your party. Head back
onto
Main Street to speak with the two. They will leave. Now head over to
Grayridge. Enter the area Outside the Chapter Hall and you'll find the
duo
once again. Speak with them, they're halfway across the screen, and
ask
"Maybe. . .you'd like to help us out?" Both characters then join.
---------------------------
Chihaya joins along with Yomi.
---------------------------
-r10ch-
---------------------------
Character: Namna -r10nm-
Location: Headquarters
Prerequisite: Must see his visits in Sprout and Bud Seasons.
Description:
There are two chances to recruit Nama, this will be the second chance.

Namna is a bit touchy. First, you must wander around until Sprout
season
and then enter the Porpos-Kin room. The room is found on the third
floor
hallway of the Headquarters by taking the western exit. You'll find him
speaking with Neira, who is an automatic recruit. After the first
scene with

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him, you must actually speak with him. He's the green Porpos in the
room,
the one standing next to Neira. You'll find him in Bud Season, this
time.

Once you've finished the events where you recover the three Chronicles,
you can trigger the next scene with Namna. Once again, wait until Bud
Season and then enter Neira's room. Speak with him and ask him to join.
He may
decline for now.

If Namna doesn't join you after the Three Chronicles events, you can
always
recruit him later one, so not all hope is lost.

After you've taken Fort Arc, travel until it's Bud Season once again
and
speak with Namna. This time, his dialogue will change and ask him to
join.
he will, with a little, er, friendly persuasion.
---------------------------

---------------------------
Character: Tigre -r10tg-
Location: Cragbark
Prerequisite: Chein Recruited. Leader Quest "Order Soliders in the
Plains" a
possible requirement, All Furious Roar recruited?
Description:
Once you've received "Furious Roar" for the second time, put Diulf in
your
party and go to Cragbark. Go to the Town Square and speak with Tigre,
who is
in the center of the area. Watch the scene and Tigre joins.

If you're having problems recruiting Tigre, it's possible that a


requirement
would be all the Furious Roar, including Autar and Megion's group, must
be
recruited.
---------------------------

---------------------------
Character: Mun-Tsang -r10mt-
Location: Gineh Valley, Fort Arc
Prerequisite: None
Description:

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After receiving "Furious Roar" a second time, go to Gineh Valley


without Liu
in your party. If you enter from the east, Forest side, follow the path
along normally and you'll find her as you reach the second screen. If
you're
approaching from the Tehah Village side, you must go back one screen to
the
east and follow the path. Gineh Valley is somewhat linear, so the
character
shouldn't be too difficult to find.

After watching the scene with her, tell her about the Elder and then go
back
to your Headquarters. Speak with Moana and accept her new quest.

---------------------------------------------------
Recruitment Quest: I Want to See the Elder
---------------------------------------------------
Client: Mun-Tsang
Reward: 100 Potch
Type: Leader
Rank: 2
Description:
I'd like to meet with the Elder of the Scribes. I'll be waiting in
Flesaria
Forest, outside of the Castle's entrance.
Information:
- Meet with this person?
- Go to northern Flesaria Forest.
- Accompany Liu.

Though you can do this Quest earlier in the game, you cannot recruit
the
character until after you've taken Fort Arc and received "Furious Roar"
for a
second time.

Watch the scene.

Liu must fight Mun-Tsang alone. Stick with Silence Sand, and if Liu has
decent
gear and moderatly high levels, he can kill Mun-Tsang in one hit.
---------------------------------------------------

With Liu in your party once again, Head to Fort Arc and enter from the
Cynas,
north, side. You'll find Mun-Tsang right there waiting for you. Speak

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with
her and she'll join this time.
---------------------------

---------------------------
Character: Keflen -r10kf-
Location: Mysterious Ruins - Janam
Prerequisite: None
Description:
You can only complete the Keflen recruitment quest once you've obtained
the
"Furious Roar" for a second time, though it is possible to begin it
earlier.
The Quest is started by entering the Mysterious Ruins in the Janam
Desert,
which is to the northeast of the Salsabil entrance. In the ruins,
watch a
scene and head to the depths. Ask Keflen to come with you, and while
he will
come and stay at the Castle, he won't actually join you yet.

However, once you receive "Furious Roar" for a second time, speak to
him. He's
the man in the blue hat in the Castle Plaza. Tell him "Okay, sure.
I'll go
with ya."

Now enter the Janam Desert from the southern side and follow the river
to the
east to enter the Ruins. Follow the western paths until you reach the
far end.
Watch the scene.
---------------------------
Belemuel joins along with Keflen.
---------------------------
-r10bl-

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Chapter 11:
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-ch11r-
---------------------------
Character: Hao-Shi -r11hs-
Location: Woodland Village
Prerequisite: None
Description:

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Though you can do Hao-shi's recruitment events throughout the game,


it's
easiest if you do them all at once, the earliest time you can complete
them
is once you've entered Rarohenga once and defeated the boss Akephaloi
at the
entrance. Just exit the area after the battle.

Go to the Woodland Village enter the Path. Speak to the second man
from the
right with Liu in your party. Speak with Hao-Shi a total of three times
and
then head back to your Headquarters.

A new Quest should be available.

---------------------------------------------------
Recruitment Quest: Clean Up the Woodlands
---------------------------------------------------
Client: Porpos Granny
Reward: 50,000 Potch
Type: Leader
Rank: 3
Description:
Might not be any of my beeswax, but I saw some mighty odd creatures
from
Rarohenga going into Noslaw Woods. Somebody'd better do something. . .
Signed, Porpos Granny.
Information:
- Monster Hunting
- Rarohenga Monsters
- Go to the Noslaw Woods

After you've spoken with Hao-Shi three times and you've entered
Rarohenga
once, this quest will appear.

You automatically begin a battle with three Pawns, who are weak to
strike and
strong to Pierce. They're just normal enemies who have around 1,300
HP, so
don't worry too much.

Watch the scenes and you fight a battle with three more of the Pawns.
Once
they're dead, kill another three and you're done.
---------------------------------------------------

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Hao-Shi joins your army.


---------------------------

---------------------------
Character: Zayin -r11zn-
Location: Mysterious Ruins - Rarohenga
Prerequisite: Baslam and Yod recruited.
Description:
After the battle in the Crater, you can recruit Zayin. It may be
possible to
recruit him before the events, too. You must bring Balsam and Yod with
you
into Rarohenga and then take a left at the entrance. At the second
intersection, you must go north to enter to the ruins. The enemies in
this
area are dangerously strong, so be very careful.

Once you're in the ruins, continue north. At the intersection, ignore


the
northern path and continue east. At the next intersection, head South
and
open the chest for a DARKNESS STONE. Head back and continue east. Go
north
at the next intersection and open the chest for some HELL FISTS. Head
back
and keep going east, ignore the southern intersection, and follow the
path a
long way around north and then west. At the end of the path, examine
the
person.

With Balsam and Yod in your party, you can recruit Zayin.
---------------------------

---------------------------
Character: Kow-Low -r11kl-
Location: Woodland Village, Rarohenga
Prerequisite: None
Description:
After clearing the events in the Crater of Rarohenga you can finally
recruit
this character. You may have spoken to him earlier in the game, but
you can't
recruit him until the very end.

Enter the Woodland Village and the choose the "Path." On the far left
of the

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path is a Scribe you should speak with. Both the Hero and Liu give
different
scenes you speak with him, one with and one without Liu, so try both.

When you head back to Headquarters, a new Quest pops up.

---------------------------------------------------
Recruitment Quest: Find Somebody in Rarohenga
---------------------------------------------------
Client: Scribe Female
Reward: . . .30,000 Potch?
Type: Leader
Rank: 1
Description:
One of the Scribes left the woods and hasn't returned. We think he
went to
that fearful place you call Rarohenga. Do you think you could find him
and
bring him back?
Information:
- Conduct a manhunt
- One of the Scribes
- In Rarohenga

This quest only becomes available after you've spoken with Kow-Low in
the
Woodland Village and after you've cleared the events in the Crater of
Rarohenga, just entering Rarohenga isn't enough.

Exit the Castle and enter Rarohenga. Follow the path to the
intersection,
take a left, and then at the next intersection go up. Enter the
Mysterious
Ruins. Watch a scene in here and kill off the set of three Pawns.
They're
normal enemies in Rarohenga, so don't expect anything spectacular from
them.

After killing the enemies, the Quest is complete.


---------------------------------------------------

Follow the path north and east and go east at the first two
intersections.
Watch a scene and fight two more Pawns. These ones are a good deal
stronger
that the other ones, with higher HP and physical attack power, but
you'll still

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kill them easily. Kow-Low joins your army.


---------------------------
Rufa joins along with Kow-Low.
---------------------------
-r11rf-

---------------------------
Character: Enumclaw -r11ec-
Location: Noslaw Forest
Prerequisite: Having completed the Quests "Get Rid of Citro Monster"
and "Get
Rid of Mislato Monster."
Description:
Throughout the game you'll be given quests that require you to kill a
monster.
There are three total, "Get Rid of Mislato Monster," and "Get rid of
Citro Monster" are two of the quests required to recruit this
character. After
you've completed those, a third quest will appear once you've finished
the
events in the Rarohenga Crater. Just entering Rarohenga isn't enough.

---------------------------------------------------
Recruitment Quest: Get Rid of Woodland Monster
---------------------------------------------------
Client: Scribe Girl
Reward: 50,000 Potch, Death Helm
Type: Leader
Rank: 4
Description:
There's a black monster in the woords! I'm so scared! They told me
not to
ask humans for help, but I can't stand it anymore! Signed, Scribe
Girl.
Information:
- Monster Hunting
- An Unidentified black monster
- Go to the Noslaw Woods

After the events in Rarohenga and after completing "Get Rid of Citro
Monster!"
And "Get Rid of Mislato Monster!" this quest shows up. Watch the
scenes and
you're forced into battle with a Formless Demon. It's rather slow and
has
low defense, but its HP and attack power are surprisingly high. Expect
attacks

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that hit for around 150 damage. It seems to have over 5,000 HP, so just
keep
attacking and using your moster powerful attacks, such as Two-Way
Thrust, and
it will fall. It doesn't have any extremely dangerous attacks, just
normal
moves.

After the monster is dead, watch the scenes. Enumclaw joins you.
---------------------------------------------------
---------------------------

===============================================================================

--- Quests ---

===============================================================================
-s5qst-
This Quest section is still in heavy progress.

Missions are not included in this section, as they're covered in the


main
walkthrough.

What's the difference between a Quest, Mission, Party, and Leader


Quest?
Well, a Mission is a required event through the storyline. Only three
Quests throughout the game are actually required.

Quests are usually optional and they come in two forms: Party and
Leader.
Leader quests involve the Main Character himself, be it through a scene
or a
battle.
Party Quests do not involve the main character and also require you to
"dispatch" characters for a certain number of days. Some of these
quests
require certain characters to be sent and others require every
character sent
to have a specific stat beyond a certain point.

-------------------------------------------------------------------------------
--- Leader Quests
---
-------------------------------------------------------------------------------
-qssld-

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This Section is currently In-Progress.

Leader Quest List:


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sorry to keep Bugging You! -lqskb-
Something For You -lqsfy-
Order Soldiers in the Plains -lqosp-
The Green Stone -lqtgs-
Something I Want to Check -lqstc-
Let Me Perform! -lqlmp-
SHOWDOWN!!! -lqsd!-
Oracle Quarrel?! -lqocq-
North Star Cuisine -lqnsc-
A Monster Like Zayin? -lqmlz-
I Can't Take My Mask Off! -lqcmf-
Corner the Sticky Criminal! -lqcsc-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---------------------------------------------------
Quest: Sorry to Keep Bugging you! -lqskb-
Client: Marica?
Reward: 50,000 Potch
Type: Leader
Rank: 2
Description:
I saw another Renegare go from my world to yours! I'm coming over to
take
care of it. Do you think you could fight with me?
Information:
- Renegade Hunting.
- Wants Hero to go, too.

After completing the Quest "Order Approaches Naineneis" you can do this
quest.
You may need to do a Quest or a storyline mission in-between to start
this.
This is a very easy quest, just kill the, very weak, monster with your
group.
---------------------------------------------------

---------------------------------------------------
Quest: Something For You -lqsfy-
Client: Atrie
Reward: God-Beast Sword, Crescent Axe
Type: Leader
Rank: 5

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Description:
Hero, I've got something I want to give you. Will you accept it? But I
guess
you won't know until you see it, right? Can I come over?
Information:
- Atrie has a gift?
- Meet in person to get the details.

To begin this quest, you must have recruited Nuzhat. Speak with Nuzhut
to
being the battle. Atrie joins you as your fourth member during this
fight.
he comes at level 30 and has a Cooperative Attack with the Hero called
"Double Leaders." use it every round, since it does around 1,500
damage!
You can sleep the boss with Sleep Freeze, so use that, too, to avoid
damage.
With Atrie and the Hero using Double Leaders every round, the boss
really
shouldn't last more than than three rounds. You can probably do it in
two
if the other characters with you are strong.

The Quest is complete when you beat the Dragon.


---------------------------------------------------

---------------------------------------------------
Quest: Order Soldiers in the Plains -lqosp-
Client: Tigre
Reward: 50,000 Potch
Type: Leader
Rank: 3
Description:
The Order is prowling northern Marsinah Plains. Attack doesn't seem
imminent,
but we'd like King Diulf's judgement. Could you please ask His
Highness to
return?
Information:
- Order soldiers are prowling around the Marsinah Plains.
- Find out the enemy's intention.
- Go to Cragbark.

This quest first becomes available after the first set of events in
Pharamond.
Chein and Ouragan may also be requirements to do this quest. Watch the
scenes.

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You're forced into an encounter with three Cynas Conscripts. You're not
required to use the group of companions that you were forced to bring
with
you, which may be a good thing for you. The Conscripts are quite strong
and
do around 60-70 damage with their attacks while also taking a minimal
amount
of damage, but a strong party should have no problem with them.

Follow the screen north and at the intersection of the second screen
watch
a scene. This time you fight with a Cynas Conscript and two Cynas
Archers.
This one's a bit easier than the last one because the Archers don't
like to
defend themselves constantly. With no break in-between you're forced
into an
encounter with a Cynas Captain, Cynas Mage, and a Cynas Archer. If you
have any ranged attackers, have them focus on the Mage, since the
Captains
are rather resilitant with their constant defending.

That finishes the quest.


---------------------------------------------------

---------------------------------------------------
Quest:The Green Stone -lqtgs-
Client: Liu
Reward: 100 Potch
Type: Leader
Rank: 2
Description:
Did you see a pretty little green stone lying around the castle? Not a
gem or
anything, just an ordinary stone. . .But if you see it, could you let
me
know?
Information:
- Look for Green Stone?

This quest opens up after you've finished the events around Rajim's
joining.
It's a quick little scene.
---------------------------------------------------

---------------------------------------------------
Quest: Something I Want to Check -lqstc-

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Client: Wustum
Reward: Salted Guts, Roasted Corn
Type: Leader
Rank: 3
Description:
There's something I want to check. Could you please bring the Magedom
prince
and princess to me?
Information:
- Meet with Wustum
- Bring Shams and Manaril

After the events where you receive the Ancient Covenant and you have
Wustum
recruited, this quest appears. This quest is just a fun little scene
that's
easy to complete.
---------------------------------------------------

---------------------------------------------------
Quest: Let Me Perform! -lqlmp-
Client: Ramin
Reward: 100 Potch
Type: Leader
Rank: 3
Description:
The commander in my world is a low-born that tries to stop every one of
my
performances! Aren't there any open-minded leaders out there who will
let me
play?!
Information:
- Wants to play to his heart's content

After recruiting Ramin this quest becomes available. Watch the scene
and you
complete the mission. It is impossible to finish successfully.
---------------------------------------------------

---------------------------------------------------
Quest: SHOWDOWN!!! -lqsd!-
Client: Gorno
Reward: Sun necklace, Moon Necklace, Venus Ornament
Type: Leader
Rank: 2
Description:
There's a me in your world, isn't there?! I challenge him to a

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showdown!!
Let's see who's the better artisan of us two!
Information:
- Showdown between Artisans

After you've finished the second set of events in the Desert, this
quest will
become available. You must also have Gorno recruited. Just watch the
scene.
For such an easy quest, this one has very nice rewards.

According to the Japanese Wiki, http://tierkreis.half-moon.org, it may


be
possible for this Quest to fail randomly. Just retry it when it
appears.
---------------------------------------------------

---------------------------------------------------
Quest: Oracle Quarrel?! -lqocq-
Client: Anya
Reward: Hell Fists
Type: Leader
Rank: 4
Description:
You know those Auster Folk oracle soldiers? There's a rumor they were
having
a big argument! As leader, maybe you'd better go mediate, don't you
think?
Information:
- Rumored quarrel between the oracle soldiers?
- Go find out more information directly

This quest shows up once you've recruited the automatic recruits Indrik
and
Diiwica. This is just an interesting scene to watch and you complete
the
quest.
---------------------------------------------------

---------------------------------------------------
Quest: North Star Cuisine -lqnsc-
Client: Wustum
Reward: Dragon Patty, Crab Stew
Type: Leader
Rank: 3
Description:
More of those North Star people joined us lately, eh? Might not be a

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bad
idea to have the Prince try some North Star cuisine. Think you could
help me?
Information:
- Part of the campaign to fix Shams's taste in food.
- Wants a North Star person to help.

Once you've recruited the Yomi/Chihaya duo and Wustum, and having
finished
Wustum's Leader Quest "Something I want to Check," this quest becomes
available. It's just a fun little scene.
---------------------------------------------------

---------------------------------------------------
Quest: A Monster Like Zayin? -lqmlz-
Client: Guntram
Reward: Giant God Fist
Type: Leader
Rank: 3
Description:
Lookouts in Rarohenga report seeing a monster diferent from all the
others
there. From a distance, it appears to be a giant that looks like
Zayin. What
should we do?
Information:
- A mysterious giant is wandering around Rarohenga
- It looks like Zayin?
- Go to Pharamond

Once you've recruited Zayin and Rufa this quest becomes available.
After a
scene, you automatically enter the Wilds of Veile. At the entrance,
take the
southeastern path and then the northeastern path at the second
intersection.
Head onto the scren screen. Shortly into the second screen a scene
plays.

You're forced to fight a battle with Lamade. He's not extremely


difficulty,
but he does have somewhat high HP, over 3,000.

After killing him, head northwest and follow the short path to the
north
and watch a scene in Pharamond. The mysteries just keep piling up. . .
---------------------------------------------------

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---------------------------------------------------
Quest: I Can't Take My Mask Off! -lqcmf-
Client: Yovel
Reward: 100 Potch
Type: Leader
Rank: 3
Description:
I don't know what's going on, but when I woke up this morning, I
couldn't get
my mask off! What do I do?! Signed, Yovel.
Information:
- Find a way to get the mask off?
- Meet in person to get details

This quest will appear when you're speaking to characters in your army.
You
must have Yovel, Balsam, Morrin, Numnu, and Autar recruited to begin
this quest.
After the scene, the quest is complete and you must then do the Party
quest
"Seek the Squidcreeper Sap" to continue the set. It's five quests
total.
---------------------------------------------------

---------------------------------------------------
Quest: Corner the Sticky Criminal! -lqcsc-
Client: Moana
Reward: 100 Potch
Type: Leader
Rank: 4
Description:
We have to ask Autar about that Yovel mask incident if we want to find
out who
the true culprit is!
Information:
- Talk to Autar

Once you've finished the four previous quests in this set, "I can't
take my
Mask Off," "Seek the Squidcreeper Sap," Find the Sticky Criminal!" and"
Flush
Out the Criminal," speak with Autar and this quest should show up.

During the scene, choose "I bet it's. . ." and everything unfolds.
---------------------------------------------------

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-------------------------------------------------------------------------------
--- Party Quests
---
-------------------------------------------------------------------------------
-qsspq-

This section is currently in-progress.

Party Quest List:


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Taking Care of the Tablet -pqtct-
Furious Roar Goods -pqfrg-
Astrasian Goods -pqasg-
Lugenik Goods -pqlgg-
Seek the Squidcreeper Sap -pqsss-
Find the Sticky Criminal! -pqfsc-
Flush Out the Criminal! -pqflh-
Help Them Dig Again -pqhda-
Gateway to Infinity -pqgti-
Mass Production of Guns?! -pqmpg-
Secret of the Black Blades -pqsbb-
My Husband's Birthplace -pqmhb-
Magedom's Two Chronicles -pqm2c-
Pay Back Time! -pqpbt-
War is an Offering? -pqwao-
The World in the Ravine -pqwir-
Correcting Our Error -pqcre-
Correcting Our Error Again -pqcea-
Looking For Action! -pqlfa-
Rarohenga? -pqrrh-
The Wanderer's World -pqtww-
About Fierce Regalia -pqafr-
Formless Demon Hunting -pqfdh-
News of Darrow -pqndr-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---------------------------------------------------
Quest: Taking Care of the Tablet -pqtct-
Client: Zenoa
Reward: Broom, 10,000 Potch
Type: Party Quest
Dispatch: 5 Days
Rank: 4
Description:
You lot can make yourselves useful by polishing up the Tablet of
Promise.
Spotless, you hear? I wanna be able to see my reflection in it. And

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you can
think of it as an honor.
Information:
- Polish the Tablet of Promise.

Send Sisuca on this quest alone. She'll finish it up for you.


---------------------------------------------------

---------------------------------------------------
Quest: Furious Roar Goods -pqfrg-
Client: Tuhululu
Reward: 1,000 Potch, Pekklar Meat
Type: Party
Dispatch: 35 Days
Rank: 3
Description:
Um. . .I want to go see if the Furious Roar has any trade goods we can
sell
for a good price. Would that be okay? My mom can't leave the shop,
but I can
go in her place.
Information:
- Find new trade goods.
- Around Cragbark

After the second events in Cragbark, the Furious Roar goods Quest
becomes
available. You must have Tuhululu to trigger this quest.

Send Hotupa alone in the second team and fill the first team,
Tuhululu's,
with a group of three characters that have over 100 Luck. The second
group
only needs Hotupa so you'll only need characters with high luck in
Tuhululu's
group. Sisuca and Marica are decent characters with high luck early
on.
Nakil, if he's recruited, or Lathilda work well, too. You may want to
wait
until level 30 or 40 to do this quest when higher luck characters are
available. You should also have a wider variety of luck equipment once
you
have access to the shops in Pharamond, including a Treasured Sword and
a
Noble's Cape.
---------------------------------------------------

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---------------------------------------------------
Quest: Astrasian Goods -pqasg-
Client: Tuhululu
Reward: 3,000 Potch
Type: Party
Dispatch: 35 Days
Rank: 4
Description:
Um. . .I want to go see if Astrasia has any trade goods we can sell for
a
good price. would that be okay? My mom can't leave the shop, but I
can go in
her place.
Information:
- Find New Trade Goods
- In Astrasia

Once you've completed the events in Astrasia this quest opens up. You
do
not need to complete "Furious Roar Goods" to unlock it. Tuhululu must
also
be recruited.

In Tuhululu's team, add characters with more than 120-125 luck. Since
you should have access to Astrasia when this quest appears, buy some
Treasured
Swords and Nobles Boots from there to help raise your luck. Noble's
Capes
raise your luck by 20 points and Treasured Swords by 30.

In the second team, send Hotupa alone.


---------------------------------------------------

---------------------------------------------------
Quest: Lugenik Goods -pqlgg-
Client: Tuhululu
Reward: 3,000 Potch, Netherlion Horn
Type: Party
Dispatch: 40 Days
Rank: 5
Description:
Um. . .I want to go see if Lugenik has any trade goods we can sell for
a good
price. Would that be okay? My mom can't leave the shop, but I can go
in
her place.
Information:

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- Find New Trade Goods


- Around Lugenik

Once you've completed the events in Lugenik this quest becomes


available. It
is not required for you to complete the other "Goods" quests before
this,
though Tuhululu is required to begin.

In Tuhululu's party, you need characters with more than 145 Luck.
Sisuca,
Amaralicht, Nakil, Hina, and Lathilda at high levels work well for
this. Buy
some luck gear, Noble's Cape and Treasured Swords, from Pharamond to
help
boost up the rest of your characters.

Send Hotupa alone in the second party.

Though it's said that 150 is the luck requirement, I was able to
succeed with
a character at 148 and 149 Luck, so I believe the requirement is
actually 140
or 145 Luck.
---------------------------------------------------

---------------------------------------------------
Quest: Seek the Squidcreeper Sap -pqsss-
Client: Yovel
Reward: 50,000 Potch, Fish Guts, Whale Tusk, Prismatic Peach
Type: Party
Dispatch: 5 Days
Rank: 2
Description:
I need the sap of a Squidcreeper to get this mask off. I have to go to
another
world to get this monster. Could you send somebody with me? Signed,
Yovel.
Information:
- Gather Squidcreeper Sap
- Go to another world
- Squidcreepers live in the sea

After you've recruited Yovel, Morrin and Balsam, Numhu, and Autar, and
completed the first quest, "I can't get my Mask off!" this one becomes
available. The three pirates, Dromon, Xebec, and Felecca will get this
quest

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done for you.

Completing this quest opens up the next quest, "Find the Sticky
Criminal!"
---------------------------------------------------

---------------------------------------------------
Quest: Find the Sticky Criminal! -pqfsc-
Client: Moana
Reward: 5,000 Potch
Type: Party
Dispatch: 5 Days
Rank: 2
Description:
Guess we'd better find the culprit that glued that mask to Yovel's face
with
the adhesive. Of we just let him go free, he might do something worse.
Information:
- COnduct a manhunt for the culprit who glued the mask onto Yovel
- Guess it's not Morrin?

After completing the Quest "Seek the Squidcreeper Sap," you can do this
one.
Send Luvais alone onto this quest and he will succeed.
---------------------------------------------------

---------------------------------------------------
Quest: Flush Out the Criminal! -pqflh-
Client: Moana
Reward: 5,000 Potch
Type: Party
Dispatch: 5 Days
Rank: 2
Description:
The person that took the adhesive from Balsam'd research room was
apparently
smaller than Yod. Pretty good lead, I'd say. That should narrow down
the
suspects.
Information:
- Conduct a manhunt for the culprit who glued the mask on Yovel?
- The culprit is smaller than Yod?

After completing the three quests before this, "I Can't Get my Mask
off!,"
"Seek the Squidcreeper Sap," and "Find the Sticky Criminal!," this is
unlocked.

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Send Luvais alone and he'll get the quest done for you.
---------------------------------------------------

---------------------------------------------------
Quest: Help Them Dig Again -pqhda-
Client: Nofret
Reward: 30,000 Potch, Uncut Topaz
Type: Party
Dispatch: 30 Days
Rank: 3
Description:
Got a message from my men back in the Mage City. They found some spots
that
look really promising. Can I borrow a few hands? I'm going too, of
course.
Information:
- Help them dig up the Mage City
- Around Lugenik

Once you've recruited Nofret this quest becomes available.

You need to send 3 people along with Nofret who have 150 Total Attack
Power
and 150 Luck. Sisuca is an excellent choice for this, as is a levelled
Lathilda with a Treasured Sword, from Pharamond. Nictis, if he's around
level
47, works well too. Give a decently geared Marica a Treasured Sword and
an
accessory that raises her attack, such as a Strength Sash, Adept's
Shoes,
or a Ruby Ring to raise her strength and you'll be fine.

Hina has the Luck, but lacks the Strength Stat unless you equip her
with
Endless Travels or a Broom. Equip any dual-wielder who can equip Swords
and
has decent luck, as in anyone but Chrodechild - she has terrible luck,
with
two Treasured Swords and a Noble's Cape, which adds a total of 80
points and
you should be able to clear this easily. Luvais, if decently levelled,
with a
Noble's Cape shoould also work.

The problem with this Quest is that you need to level Nofret up, too.
You
can have three characters with 150 in both stats, but if Nofret is

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level 12,
you're going to fail. Around level 40 she'll hit 150 Luck if she has a
Treasured Sword, but she'll be lacking in the Strength Department.
Give her
an accessory that raises strength to balance her out.
---------------------------------------------------

---------------------------------------------------
Quest: Gateway to Infinity -pqgti-
Client: Wahie
Reward: 10,000 Potch
Type: Party Quest
Dispatch: 10 Days
Rank: 1
Description: Yes, yes. You're going to check it out right away, eh? No
need
to worry! I'll be sure to bring them back when the time is up!

There doesn't seem to be any special requirements to complete this


Quest.
Just make sure everyone is enthusastic when you send them out. It's an
easy
10,000 Potch.
---------------------------------------------------

---------------------------------------------------
Quest: Mass Production of Guns?! -pqmpg-
Client: Khemia
Reward: Prototype Guns, Prototype Rifle, 50,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 2
Description:
As you know, it takes a great deal of time and money to make a gun.
But each
of that Geschutz Trio has a gun! Don't tell me Ritterchild can
mass-produce
them?!
Information:
- Check out mass gun production theory.
- Share findings with Sotah.

You need to have Khemia and Sotah recruited to start this quest. it's
an
Information-type quest, so any set of characters should be able to
complete it.
---------------------------------------------------

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---------------------------------------------------
Quest: Secret of the Black Blades -pqsbb-
Client: Balsam
Reward: Black Blade
Type: Party
Dispatch: 5 Days
Rank: 2
Description:
I'd like to know more about the manufacturing process of Night's Veil's
black
blades. Perhaps I can apply it to my inventions. But I hesitate to ask
Gadburg directly.
Information:
- Find out about the black blades.

Baslam and gadburg must be recruited to start this quest. You must
have
completed the first set of events in Pharamond. Just send whichever
characters
out on the quest, as you won't fail it.
---------------------------------------------------

---------------------------------------------------
Quest: My Husband's Birthplace -pqmhb-
Client: Lathilda
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description: My husband very sweetly tells me that my hometown is his
hometown. He must have one, too, but he won't say where. I hate to
check up
on him, but could you find out?
Information:
- Find out where Bosche was born.

Lathilda and Bosch must be recruited to start this quest. Just send
anyone,
since it's an automatic, information quest. This is something like
Anya's
quests.
---------------------------------------------------

---------------------------------------------------
Quest: Magedom's Two Chronicles -pqm2c-
Client: Liu

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Reward: 1,000 Potch


Type: Party
Dispatch: 1 Day
Rank: 1
Description:
janam created mage arts via Chronicle research, right? I thought that
meant
that Fierce Regalia, but Ancient Covenant is Janam's Chronicle, right?
Can I
lookinto all that?
Information
- Find out about the Magedom's two Chronicles.

This quest opens up once you've finished the events where you receive
the
"Ancient Covenant." As this is an information quest, just send any
character.
and you'll succeed.
---------------------------------------------------

---------------------------------------------------
Quest: Pay Back Time! -pqpbt-
Client: Lubberkin
Reward: 100 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
I told you how horribly I was treated in that world I got sent to,
right? It
still makes my blood boil! Nobody would blame me if I went and told
them off,
right?!
Information:
- Wants to go back to the world he was sent to
- Wants to tell them off

This quest will always fail, so send anyone. I guess you could say
failure is
success?
---------------------------------------------------

---------------------------------------------------
Quest: War is an Offering? -pqwao-
Client: Marica
Reward: 1,000 Potch
Type: Party

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Dispatch: 1 Day
Rank: 1
Description:
I heard the Empire of the North Star believes war is an offering to the
Gods.
Wouldn't that make them pretty dangerous? I want to check it out. You
know,
ask around the castle.
Information:
- Ask people about the Empire of the North Star

This quest actually has quite a few requirements. First, you need to
have
Yula and Tsuabern recruited, and then you must have the quest "One More
Mission" completed. This unlocks after "One More Mission."

As it is an information quest, like Anya's, you may send anyone and


succeed.
---------------------------------------------------

---------------------------------------------------
Quest: The World in the Ravine -pqwir-
Client: Liu
Reward: 100 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
Remember when we got sent to the Ravine of Infinity and saw that
Scribe-like
world? I wanna go visit there again. Maybe they can tell us more
about the
One King and Stuff.
Information:
- Go to the world seen from the Ravine of Infinity
- Gather information

After the events in Fort Arc, this quest appears. It's an information
quest,
so sending anyone works.
---------------------------------------------------

---------------------------------------------------
Quest: Correcting Our Error -pqcre-
Client: Kashgar
Reward: 10 Potch
Type: Party

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Dispatch: 10 Days
Rank: 1
Description:
Perhaps other Auster Folk worlds in the Infinity are unwittingly
cooperating
with the One King, just as we did. I want to go and help them rectify
that
mistake.
Information:
- Go into another world where the Auster Folk live
- If they are cooperating with the One King, dissuade them

This quest becomes available after the events in Lugenik. It's not
possible
to succeed, so just send anyone.
---------------------------------------------------

---------------------------------------------------
Quest: Correcting Our Error Again -pqcea-
Client: Kashgar
Reward: Large Ruby
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
That tribe was clearly on the wrong path. I can't just give up because
they
won't listen. I must go to that world again and convince them, just as
you
did for us!
Information:
- Convince the Auster Folk in the other world
- Make them stop cooperating with the One King

Once you've failed the quest "Correcting our Error," this one shwos up.
This time, just send anyone you want and you'll succeed.
---------------------------------------------------

---------------------------------------------------
Quest: Looking for Action -pqlfa-
Client: Icas
Reward: 10 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
Please! Let me go to another world! My heart, my very soul, longs to

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meet
the beautiful ladies of foreign worlds! I can't suppress my feelings
any
longer! I beg you!
Information:
- Wants to meet women of another world

Icas and Morrin are required for this quest. Just watch the scene and
don't
bother setting characters, you'll always fail. In this case, failure
is
success.
---------------------------------------------------

---------------------------------------------------
Quest: Rarohenga? -pqrrh-
Client: Hotupa
Reward: 1,000 Potch
Type: Party
Dispatch: 10 Days
Rank: 1
Description:
Diadora said that "Rarohenga" meant "hell" in her world's language, but
that's
what it means in Wanderer language, too. . .Do you mind if I look into
her
background a bit?
Information:
- Find out about Diadora's background.

This is an information quest that becomes available after you've


cleared the
Crater events in Rarohenga. Just send any character you want.
---------------------------------------------------

---------------------------------------------------
Quest: The Wanderer's World -pqtww-
Client: Moana
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
Our ancestors came to this world with a fusion, so part of our original
world
should be here somewhere, right? But we have no idea where! I really
wonder

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about that. . .
Information:
- Find the land from the original Wanderer's world.

After you clear the quest "Rarohenga?" this one opens up. Any
characters work
as this is an information quest and will always succeed.
---------------------------------------------------

---------------------------------------------------
Quest: About Fierce Regalia -pqafr-
Client: Minen
Reward: 1,000 Potch
Type: Party
Dispatch: 40 Days
Rank: 1
Description:
Fierce Regalia was in Order hands before being taken by the Magedom?
Would you
like me to look into this? I'd have to go to Ritterschild and back, so
it
might take some time.
Information:
- Find out about the Chronicle of Fierce Regalia
- The Order had it at some point?

After receiving Fierce Regalia again, speak with Minen in her room.
She'll
mention the Chronicle and then this quest will appear. It doesn't
matter who
you send, Minen will succeed alone no matter what.
---------------------------------------------------

---------------------------------------------------
Quest: Formless Demon Hunting -pqfdh-
Client: Enumclaw
Reward: Darkness Stone, 3,000 Potch
Type: Party
Dispatch: 30 Days
Rank: 5
Description:
A Formless Demon has appeared again, near Fort Arc. I could've just
gone to
take care of it myself, but I thought I'd better get your okay first
now that
I'm a member.
Information:

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- Formless Demon Hunting


- Near Fort Arc

This quest becomes available once you've recruited Enumclaw.

160 Total Attack Power seems to be the requirement for this Quest with
Luck,
Skill or Speed not included. Characters with 157 and 158 won't
succeed, but
characters with 161 will. Just look for their reactions and make sure
they
are confident before sending them.

Though you succeed at this Quest, it will show up another time. You can
tell you succeeded though, since it's on your Completed Quest List, as
well
as receiving a positive review from Enumclaw.
---------------------------------------------------

---------------------------------------------------
Quest: News of Darrow -pqndr-
Client: Anya
Reward: 100 Potch
Type: Party
Dispatch: 35 Days
Rank: 2
Description:
She puts on a brave face, but Savina must be worried about her
boyfriend
Darrow. We should at least try to find out if he's still alive!
Anything to
ease Savina's mind. . .
Information:
- Try to get news of Darrow.
- Anything at all would help.

You can only do this quest after recruiting Savina and Anya.

This one's a bit iffy on the requirements. You can easily complete it
by
just sending Luvais, but the game seems to have another set of
recruirements
that will allow for success without Luvais. For example, some
characters
react to this quest positively and others negatively. If the quest
wasn't
possible by other characters, they wouldn't have different reactions.

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However, for an easy clear just send Luvais. This one is one of the
few
Anya quests you can fail, which is why it's in the Party Section over
Anya's
section.
---------------------------------------------------

-------------------------------------------------------------------------------
--- Anya's Quests
---
-------------------------------------------------------------------------------
-qssay-
Once you've recruited Anya, she'll give you quests periodically about
your
recruited characters. Because Suikoden Tierkreis doesn't have a
detective,
Anya's results act as a way to get to know your characters a bit. Her
Quests are mostly impossible to fail and only give a reward of 1,000
Potch.

Minen's Background will generally be the most problematic of her Quest


set.

This section is currrently In-Progress.

Anya's Quest List:


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Minen's Background -aqmnb-
Sisuca and Nemne -aqssn-
Chancellor's Age -aqcha-
Playacting Priestess -aqpap-
Scribe Names -aqscn-
Zenoa Interview -aqzni-
Manaril and Hina -aqmrh-
Taj's Secret -aqtjs-
servillah and Eusmil -aqshe-
The Seven Imperial Generals -aqsig-
Chancellor's Age, Revisited -aqchr-
North Star Women -aqnsw-
Keflen's World -aqkfw-
Belemuel Interview -aqbli-
How Vaslof and Resno Met -aqvrm-
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---------------------------------------------------
Quest: Minen's Background -aqmnb-

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Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
I wonder why Minen looked into Fierce Regalia for us and not Geschutz?
She has
connections, maybe? I can't go into Ritterschild to find out, so I'll
ask
around the castle.
Information:
- Find out about Minen's connections

After completing Minen's party quest "About Fierce Regalia," this quest
will
appear. Only characters with extremely high luck need apply, since you
need
170 on everyone! You'll probably need to wait until very late in the
game to
complete this quest, since most of your characters will need to be
around
level 50 to even approach 170 Luck.

Through accessories, Luck is a pretty nasty stat to Raise. Gold Helms


will
net you 6 points. Some Hammers, such as the Great Hammer, add 5.
Because
you're limited in gear choices, you have to stick with characters who
can
naturally hit 160+. The Noble's Cape give you 20 points, too, and you
can
get those from Pharamond. The only truly "Fast" way to raise your luck
is
through Treasured Swords, also from Pharamond, which add 30 points to
your
luck. If a character can dual wield, even someone with low luck and
high
levels, such as Fredegund, can complete the quest.

The Hero works, but you can't send him.


Amaralicht hits 160 at around level 50.
Sisuca hits 160 around level 45 and 170 around 48.
Nictis hits 160 around level 55.
Marica, too, hits it, but she will a bit later than the others, but she
can equip a Treasured Sword to make her journey a bit easier.
Autar, Hina, and Nakil are also possiblities.

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A general rule of thumb when levelling is that if they don't hit 100
Luck by
level 30, they'll be out of the question for fast levelling during this
quest.
---------------------------------------------------

---------------------------------------------------
Quest: Sisuca and Nemne -aqssn-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 3 Days
Rank: 1
Description:
Did you know that Sisuca and Nemne are sometimes seen going off
together?
Hmm. . .I want to know, but I kinda don't want to know. I guess I'll
check it
out, though.
Information:
- Check out Sisuca and Nemne.
- Find out about their mysterious behaviour.

Just send Anya on the Quest. Obviously, to do this quest you need both
Sisuca, a recruited character, and Nemne, an automatic character, in
your
army. The earliest time to do this quest seems to be after the events
where
the Headquarters expand. It doesn't seem to matter who you send, as
this
is an information Quest and only Anya is necessary.
---------------------------------------------------

---------------------------------------------------
Quest: Chancellor's Age -aqcha-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 8 Days
Rank: 2
Description:
Did you know there was a rumor that the Order Chancellor hasn't
appeared to
ave aged at all in decades? Decades! It's all very odd. Maybe I should
ask
about it.

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Information:
- Ask around about the Order Chancellor's Age.
- Share the findings with Sotah.

It seems you must have both Anya and Sotah required to begin this
quest.
It doesn't seem to matter who you send, as the quest will succeed even
with
a half-full party.
---------------------------------------------------

---------------------------------------------------
Quest: Playacting Priestess -aqpap-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 2
Description:
The Porpos god is supposed to take over the priestess and speak through
her,
right? But lots of people think she's just faking. . .Mind if I try to
find
out the truth?
Information:
- Find out if the priestess is just playacting.
- Share findings with Sotah.

Sotah and Anya required to begin this quest.

Just send whoever you like, it doesn't seem to matter. You can send a
half
filled party, if you choose.
---------------------------------------------------

---------------------------------------------------
Quest: Scribe Names -aqscn-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
The Scribes always use full names, like "Luo-Tao." Maybe "Luo" is his
given
name and "Tao" is his family name? Can we just use "Luo?" I want to
check into

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Scribe names.
Information:
- Ask around about Scribe names.

Once you've recruited Anya, Sotah, Luo-Tao, and Len-Lien, this will
open up.
just send whoever you want, this one seems to be one you succeed at no
matter
what.
---------------------------------------------------

---------------------------------------------------
Quest: Zenoa Interview -aqzni-
Client: Anya
Reward: 100 Potch
Type: Party
Dispatch: 1 Day
Rank: 2
Description:
As leader, aren't you curious about who Zenoa really is? Me, too! It
might
be hard to get her to talk, but do you mind if I give it a shot with my
gift
of gab?
Information:
- Ask Zenoa about her background.

There's no way to succeed at this quest. Send whoever you like, it


will
always fail.
---------------------------------------------------

---------------------------------------------------
Quest: Manaril and Hina -aqmrh-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 2
Description:
I heard a rumor that Manaril and Hina don't get along. As leader, you
want to
know what's going on, right? Let me get to the bottom of this for you!
Information:
- Check out the rumor about Manaril and Hina.

This quest becomes available once you've recruited Hina. It's another

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information quest, so just send anyone to succeed.


---------------------------------------------------

---------------------------------------------------
Quest: Taj's Secret -aqtjs-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 30 Days
Rank: 1
Description:
Taj is awfully dedicated to the Prince, isn't he? It's like selfless
devotion.
I wonder if there's a story behind it? I can't really ask them, but
maybe
Nakil knows something.
Information:
- Find out why Taj is so devoted.
- Ask Nakil.

To begin this quest, Shams, Nakil, and Taj must be in your army. This
is
an information Quest and shouldn't require anyone special to succeed.
---------------------------------------------------

---------------------------------------------------
Quest: Servillah and Eusmil -aqshe-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
Those two SERIOUSLY don't get along, huh? Lycia said there wasn't
really
anything behind it, but I wonder. Guess it's time to put my gift of
gab to
work!
Information:
- Find out about Servillah and Eusmil
- Find out why they don't get along

You can do this quest as soon as you've recruited Eusmil. It's a


simple
information quest, so just send anyone.
---------------------------------------------------

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---------------------------------------------------
Quest: The Seven Imperial Generals -aqsig-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
So the Empire of the North Star has "Seven Imperial Generals," huh?
Sounds
pretty cool! Can I look into it some more? Don't worry. I'm just
going to
ask around the castle.
Information:
- Find out about the Seven Imperial generals
- Share findings with Sotah

This quest actually has quite a few requirements. First, you need to
have
Sotah, Yula, and Tsuabern recruited, and then you must have the quest
"One
More Mission" completed. This unlocks after "One More Mission."

As it is an information quest, just send any character you like.


---------------------------------------------------

---------------------------------------------------
Quest: Chancellor's Age, Revisited -aqchr-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 3
Description:
I checked out that rumor about the Order Chancellor not aging, right?
Well, I
want to check into it some more. I mean, I'll just feel all weird
until I
know for sure!
Information:
- Find out about the Order Chancellor's age
- Share findings with Sotah

Once Sotah has been recruited and you've finished the events in the
Tower of
the Way this quest shows up. You also have to have completed the first
Anya

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quest of "Chancellor's Age."

Any character works to send, as it's an information quest.


---------------------------------------------------

---------------------------------------------------
Quest: North Star Women -aqnsw-
Client: Anya
Reward: Silk Cloth
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
Yula and Chihaya are so ladylike and polite. Everytbody in the castle
is
wondering if all North Star women are like that. Mind if I ask around?
Information:
- Ask about Empire of the North Star women

After recruiting both Yula and Chihaya this quest opens up. It's an
information quest, so send anyone and you'll succeed.
---------------------------------------------------

---------------------------------------------------
Quest: Keflen's World -aqkfw-
Client: Anya
Reward: 1,000 Potch
Type: Party
Dispatch: 1 Day
Rank: 1
Description:
Only a chunk of desert came with the 10th World. I wonder what the
original
world was like? People lived there, so it couldn't have been ALL
desert. Maybe
I'll ask Keflen.
Information:
- Ask about Keflen's World

After you recruit Keflen, this quest becomes available. It doesn't


matter who
you send, anyone will complete the quest successfully.
---------------------------------------------------

---------------------------------------------------
Quest: Belemuel Interview -aqbli-
Client: Anya

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Reward: 100 Potch


Type: Party
Dispatch: 1 Day
Rank: 1
Description:
There sure are a lot of mysterious characters here. That Belemuel
especially!
I think I'll ask him about his back-ground. Actually, I just want to
get him
to speak!
Information:
- Ask Belemuel about his background.

After you've recruited Keflen and Belemuel, this quest becomes


available.
There's no one that you can send to make this quest successful, so send
any
character. Failure is success.
---------------------------------------------------

---------------------------------------------------
Quest: How Vaslof and Resno Met -aqvrm-
Client: Anya
Reward: 1,000 Potch
Type: Party Quest
Dispatch: 1 Day
Rank: 1
Description:
I'll prove it to you that I'm not afraid to talk to the Auster Folk!
I'm
going to find out how Vaslof and Resno first met!
Information:
- Check out Vaslof and Renso
- Find out how they first met

After speaking with Resno on the castle roofm and she mentions her
relationship
with Vaslof in a short scene, this quest appears. It's an information
quest
and cannot be failed, so send anyone.
---------------------------------------------------

===============================================================================

--- Marks of the Stars ---

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===============================================================================
-mosgi-
This section is meant as a list to each Mark of the Stars ability.

The first thing you'll notice is that most Physical and Magical skills
have
three "Tiers" to them. For example, Heavy Tremor, Crush Quake, and
Earthspasm.
All of the skills are similar, but the strength increases with each
level.

In this section I have attempted to list all Marks and the characters
that
can use them.

Quick Navigation:
~~~~~~~~~~~~~~~~~~~~~~~~
Physical Marks -mospm-
Magical Marks -mosmm-
Support Marks -mossm-
~~~~~~~~~~~~~~~~~~~~~~~~

-------------------------------------------------------------------------------
--- Physical Marks
---
-------------------------------------------------------------------------------
-mospm-
Physical Marks of the Stars are Marks that are Total Attack Power
based. They
generally say "Physical Attack" or "Physical Damage."

When an attack says "###%" Physical Damage, it is signifying the damage


when
compared to a character's normal physical attacks. For example, if a
normal
physical attack will hit for 700 on a Monster, then an attack that does
"200%
Physical Damage" will do 1,400.

--------------------------------
Mark: Masterpiece
MP Cost: 8
Description: Physical Attack w/ 100% probability of Critical Hit.
Characters: Hero, Diulf, Chein, Bosche, Dromon, Fredegund, Xebec, Nova,
Asad,
Mourgent, Roberto

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--------------------------------
Mark: First Form Falcon
MP: 8
Description: Causes from 20% to 200% Physical Damage.
Note: Different from Basic Falcon in that there's a lower damage range.
Characters: Resno, Indrik, Yomi, Quillard, Taj, Servillah, Roberto,
Numnu,
Icas

--------------------------------
Mark: Basic Falcon
MP: 16
Description: Causes from 50% to 250% Physical Damage.
Characters: Hero, Enumclaw, Marica, Luvais, Luo-Tao, Chein, Tsaubern,
Chrodechild, Felecca, Fredegund, Yomi, Meruvis, Mourgent, Amaralicht,
Yula,
Servillah, Roberto, Nimni, Yovel, Autar, Darrow

--------------------------------
Mark: Advanced Falcon
MP: 32
Description: Causes from 80% to 300% Physical damage.
Characters: Luo-Tao, Meruvis, Mourgent, Amaralicht, Quillard, Yula,
Guntram,
Roberto

--------------------------------
Mark: True Falcon
MP: 100
Description: Causes 300% Physical Attack Damage.
Characters: Chrodechild, Fredegund, Mourgent

--------------------------------
Mark: Heavy Tremor
MP: 20
Description: Causes 200% Physical Damage. Unbalance to Self.
Characters: Diulf, Dogha, Rajim, Dromon, Gilliam, Yadima, Nomno, Lycia,
Kashgar,
Nofret, Minen, Autar, Muro, Diiwica, Logan

--------------------------------
Mark: Crush Quake
MP: 40
Description: Causes 250% Physical Damage. Unbalance to Self.
Characters: Diulf, Resno, Dogha, Dromon, Keflen, Zahra, Yula, Kow-Low,
Guntram,
Nofret, Minen, Diiwica

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--------------------------------
Mark: Earthspasm
MP: 80
Description: Causes 300% Physical Damage. unbalance to Self.
Characters: Diulf, Ordovic, Vaslof, Marica, Neira, Resno, Dogha,
Dromon, Nova,
Gilliam, Chihaya, Zahra, Nomno, Nictis, Kashgar, Lubberkin, Nofret,
Ouragan,
Morrin, Wustum, Diiwica, Logan, Numnu, Mun-Tsang

--------------------------------
Mark: Toppling Blow
MP: 32
Description: Causes 100% Physical Damage+Unbalance to enemy. Medium
Probability.
Characters: Marica, Belemuel, Dogha, Selen, Xebec, Nova, Misrach,
Amaralicht,
Zahra, Kow-Low, Guntram, Kashgar, Hotupa, Nofret, Len-Lien, Ouragan,
Nemne,
Yovel, Autar, Wustum, Buchse, Diiwica, Mun-Tsang, Tuhululu

--------------------------------
Mark: Shrike Strike
MP: 60
Description: Causes 200% Physical Damage+Unbalance to enemy. High
probability.
Characters: Selen, Jale

--------------------------------
Mark: Two-Way Strike
MP: 30
Description: Uses HP (5%?) to cause 200% Physical Damage.
Characters: Ordovic, Megion, Chein, Nhazu, Jale, Keflen, Yula, Roberto,
Lubberkin, Sisuca, Morrin, Mun-Tsang, Tuhululu

--------------------------------
Mark: Two-Way Spear
MP: 60
Description: Uses HP (10%?) to cause 250% Physical Damage.
Characters: Megion, Rajim, Gilliam, Misrach, Quillard, Taj, Roberto,
Nimni,
Lubberkin, Yod, Morrin, Wustum, Logan

---------------------------------
Mark: Two-Way Thrust
MP: 90

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Description: Uses HP (10%) to cause 300% Physical Damage.


Characters: Hero, Megion, Vaslof, Nhazu, Bosche, Shams, Nova, Misrach,
Asad,
Taj, Lycia, Kow-Low, Eusmil, Nictis, Nimni, Lubberkin, Yod, Hotupa,
Sisuca,
Nemne, Yovel, Muro, Darrow, Tuhululu

--------------------------------
Mark: Melt Attack
MP: 5
Description: Causes 60% Physical Damage+No Element during turn.
Characters: Nofret, Minen, Muro, Logan, Savina

--------------------------------
Mark: Melt Strike
MP: 10
Description: Causes 80% Physical Damage+No Element during turn.
Characters: Luvais, Kashgar, Tuhululu

--------------------------------
Mark: Melt Tempest
MP: 20
Description: Causes 100% Physical Damage+No Element during turn.
Characters: Enumclaw, Nhazu, Dogha, Nova, Nictis, Len-Lien, Autar,
Muro,
Diiwica, Logan, Darrow

--------------------------------
Mark: Swift Blow
MP: 5
Description: Causes 80% Physical Damage at the start of the turn.
Note: This move always attacks first.
Characters: Indrik, Meruvis, Amaralicht, Lubberkin, Len-Lien, Yovel,
Darrow

--------------------------------
Mark: Rapid Strike
MP: 12
Description: Causes 100% Physical Damage at the start of the turn.
Note: This move always attacks first.
Characters: Eusmil, Yovel, Hao-Shi, Lathilda

--------------------------------
Mark: Blitz Attack
MP: 20
Description: Causes 120% Physical Damage at the start of the Turn.
Note: This move always attacks first.

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Characters: Chein, Tsaubern

--------------------------------
Mark: Good Measure
MP: 15
Description: Causes 120% Physical Damage at the end of the Turn.
Note: This move always attacks last.
Characters: Luvais, Xebec, Amaralicht, Kashgar, Nemne, Tuhululu

--------------------------------
Mark: Extra Blow
MP: 25
Description: Causes 140% Physical Damage at the end of the Turn.
Note: This move always attacks last.
Characters: Luvais, Bosche, Shams, Minen, Len-Lien, Nemne, Wustum,
Buchse

--------------------------------
Mark: Parting Shot
MP: 40
Description: Causes 160% Physical Damage at the end of the Turn.
Note: This move always attacks last.
Characters: Enumclaw, Resno, Luvais, Belemuel, Geschutz, Nhazu, Jale,
Rajim,
Xebec, Nova, Meruvis, Yadima, Nomno, Nictis, Len-Lien, Morrin, Buchse,
Lathilda

--------------------------------
Mark: Paralysis Blow
MP: 10
Description: Causes 100% Physical Damage and adds Paralysis effect with
a
medium probability.
Characters: Luvais, Xebec, Quillard, Zahra, Roberto, Nictis, Kashgar,
Ouragan,
Autar, Hao-Shi

--------------------------------
Mark: Poison Blow
MP: 10
Description: Causes 100% Physical Damage and adds Poison effect with a
medium
probability.
Characters: Belemuel, Xebec, Eusmil, Kashgar, Minen, Ouragan

--------------------------------
Mark: Sting Gamble

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MP: 15
Description: Causes Instant Death if the attacks hits the target. Very
low
accuracy.
Characters: Ouragan

--------------------------------
Mark: Stab Gamble
MP: 30
Description: Causes Instant Death if the attack hits the targtet. Low
Accuracy.
Characters: Ouragan, Lathilda

--------------------------------
Mark: Slash Gamble
MP: 50
Description: Causes Instant Death if the attack hits the target.
Moderately
low Accuracy.
Characters: Ouragan

--------------------------------
Mark: Bull's Eye
MP: 4
Description: 100%-accurate Physical Attack
Characters: Megion, Tsaubern, Chrodechild

--------------------------------
Mark: Sand Crumbler
MP: 40
Description: 200% Physical Attack Damage. Even more effective on Sand
Enemies.
Note: Sand Enemies are an event-type enemy near the end of the game.
Characters: Ordovic, Vaslof, Resno, Luvais, Indrik, Yadima, Nomno,
Nimni,
Nofret, Muro, Hao-Shi

--------------------------------
Mark: Rocket Punch
MP: 30
Description: Long-range attack that causes 150% Physical damage to one
enemy.
Note: Yod only.

-------------------------------------------------------------------------------
--- Magical Marks

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---
-------------------------------------------------------------------------------
-mosmm-
Unlike Physical Marks, Magical Marks have different elements to them
and are
based off of Total Magical Attack Power, rather than Physical.

Magical damage comes in two elements, Fire and Water. Lightning based
attacks
cause Paralysis, Wind based attacks cause Silence, and Ice based
attacks cause
Sleep.

There are also Magical Marks that heal your character's HP or staus
effects.
Finally, there are support Marks that act as spells to increase an
attribute,
such as defense or attack.

Generally, when it comes to Magic if a status spell is of higher


"tier,"
for example Silence Grit and Silence Dust, the higher tier, in this
case it's
Dust, will do more damage.

--------------------------------
MarK: Breath of Flame
MP: 6
Description: Causes a little Fire Elemental Magical Damage to one
enemy.
Characters: Hero, Belemuel, Sphiel, Maybelle, Wustum, Numnu

--------------------------------
Mark: Flame Explosion
MP: 18
Description: Causes a lot of Fire Elemental Magical Damage to one
enemy.
Characters: Hero, Zenoa, Ordovic, Belemuel, Chein, Sphiel, Felecca,
Fredegund,
Yomi, Asad, Hina, Quillard, Lycia, Roberto, Maybelle, Minen, Sisuca,
Nakil,
Wustum, Lathilda, Savina, Numnu, Mun-Tsang

--------------------------------
Mark: Flame Vortex
MP: 48
Description: Causes an extra lot of Fire Elemental Magical Damage to

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one enemy.
Characters: Hero, Ordovic, Belemuel, Zayin, Chein, Sphiel, Felecca,
Fredegund,
Sophia, Asad, Hina, Khemia, Quillard, Zahra, Taj, Lycia, Maybelle,
Hotupa,
Minen, Sisuca, Nakil, Wustum, Lathilda, Numnu, Mun-Tsang

--------------------------------
Mark: Rain of Spears
MP: 12
Description: Rains Water Elemental Spears to cause Magical Damage to
all
enemies.
Characters: Marica, Sphiel, Nimni, Namna

--------------------------------
Mark: Spear Downpour
MP: 32
Description: Causes some Water Elemental Magical Damage to all enemies.
Characters: Zenoa, Neira, Sphiel, Dromon, Asad, Hafin, Amaralicht,
Nimni,
Len-Lien, Nemne, Muro, Numnu

--------------------------------
Mark: Spear Torrent
MP: 64
Description: Causes heavy Water Elemental Magical Damage to all
enemies.
Characters: Marica, Neira, Diadora, Zayin, Sphiel, Chihaya, Hafin,
Hina,
Khemia, Namna, Len-Lien, Muro, Numnu

--------------------------------
Mark: Sleep Chill
MP: 8
Description: Causes Magical Damage and adds a sleep effect with a low
probability.
Characters: Sphiel, Morrin, Hao-Shi

--------------------------------
Mark: Sleep Freeze
MP: 25
Description: Causes Magic Damage and adds a Sleep effect with medium
probability.
Characters: Megion, Luo-Tao, Tsaubern, Sphiel, Manaril, Yomi, Morrin,
Hao-Shi

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--------------------------------
Mark: Sleep Frost
MP: 60
Description: Causes Magical damage and adds a Sleep effect with high
probability.
Characters: Zenoa, Megion, Diadora, Zayin, Luo-Tao, Nhazu, Tsaubern,
Dogha,
Sphiel, Manaril, Sophia, Zahra, Taj, Nimni, Morrin, Hao-Shi

--------------------------------
Mark: Silence Dust
MP: 6
Description: Causes Magical Damage and adds a Silence effect with low
probability.
Characters: Liu, Geschutz, Selen, Misrach, Taj, Kow-Low

--------------------------------
Mark: Silence Grit
MP: 24
Description: Causes Magical Damage and adds a Silence effect with
medium
probability to one enemy.
Characters: Liu, Enumclaw, Geschutz, Misrach, Yomi, Kow-Low, Nofret,
Logan

--------------------------------
Mark: Silence Sand
MP: 64
Description: Causes Magical Damage and adds a Silence effect with high
probability to one enemy.
Characters: Liu, Enumclaw, Geschutz, Zayin, Selen, Sophia, Misrach,
Keflen,
Kow-Low, Nofret

--------------------------------
Mark: Bind Flash
MP: 8
Description: Causes Magical Damage and adds a Paralysis effect with low
probability to one enemy.
Characters: Jale, Buchse, Darrow

---------------------------------
Mark: Bind Bolt
MP: 36
Description: Causes Magical Damage and adds a Paralysis effect with
medium
probability to one enemy.

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Characters: Diulf, Jale, Chrodechild, Shams, Hina, Maybelle, Lubberkin,


Nakil,
Yovel, Buchse, Darrow

---------------------------------
Mark: Bind Lightning
MP: 72
Description: Causes Magical Damage and adds a Paralysis effect with
high
probability.
Characters: Diulf, Neira, Zayin, Jale, Rajim, Chrodechild, Shams,
Sophia, Yomi,
Yula, Servillah, Maybelle, Lubberkin, Nakil, Yovel, Buchse, Darrow

---------------------------------
Mark: Taint Drops
MP: 8
Description: Causes Magical Damage and causes the Poison effect with
low
Probability.
Characters: Khemia, Eusmil

---------------------------------
Mark: Taint Trickle
MP: 24
Description: Causes Magical Damage and causes the Poison effect with
Medium
probability.
Characters: Gilliam, Mubal, Eusmil, Autar, Logan

---------------------------------
Mark: Tain Rain
MP: 64
Description: Causes Magical Damage and causes the Poison effect with
high
probability.
Characters: Gilliam, Mubal, Hafin, Khemia, Eusmil, Autar

---------------------------------
Mark: Healing Gleam
MP: 5
Description: Restores a little (200) HP to one ally.
Characters: Marica, Hina, Eusmil, Maybelle

---------------------------------
Mark: Healing Glitter
MP: 10

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Description: Restores a lot(500) of HP to one ally.


Characters: Hero, Enumclaw, Neira, Resno, Luvais, Rajim, Felecca,
Tigre, Mubal,
Yomi, Chihaya, Hafin, Keflen, Zahra, Taj, Servillah, Guntram, Hotupa,
Namna,
Nakil, Morrin, Logan, Savina, Numnu, Tuhululu

---------------------------------
Mark: Healing Light
MP: 20
Description: Fully(999) restores the HP of one ally.
Characters: Marica, Diadora, Luo-Tao, Rajim, Manaril, Tigre, Mubal,
Hafin,
Yadima, Hina, Kow-Low, Hotupa, Minen, Namna, Len-Lien, Lathilda, Logan,
Tuhululu

---------------------------------
Mark: Healing Flow
MP: 16
Description: Restores a little(50) HP to all allies.
Characters: Resno, Kow-Low, Namna, Sisuca, Nakil, Yovel, Savina

---------------------------------
Mark: Healing Wave
MP: 32
Description: Restores some(200) HP to all allies.
Characters: Marica, Neira, Diadora, Luvais, Luo-Tao, Nhazu, Tsaubern,
Felecca,
Manaril, Sophia, Tigre, Mubal, Indrik, Chihaya, Hafin, Yadima, Hina,
Khemia,
Amaralicht, Zahra, Taj, Servillah, Kow-Low, Maybelle, Minen, Namna,
Sisuca,
Yovel, Lathilda, Icas, Tuhululu

---------------------------------
Mark: Healing Tide
MP: 50
Description: Restores a lot(500) of HP to all allies.
Characters: Hero, Liu, Geschutz, Felecca, Manaril, Sophia, Tigre,
Mubal, Asad,
Hafin, Nakil, Len-Lien, Savina

---------------------------------
Mark: Courage
MP: 10
Description: Restores some HP to Self.
Note: Self Only.

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Characters: Vaslof, Belemuel, Dogha, Jale, Dromon, Gilliam, Meruvis,


Mourgent,
Yula, Nomno, Lycia, Roberto, Nimni, Lubberkin, Autar, Diiwica

---------------------------------
Mark: Revival Ray
MP: 40
Description: Cures the Unconscious Effect of one ally.
Note: Cures KO only and recovers the ally to full HP.
Characters: Marica, Neira, Luvais, Manaril, Sophia, Tigre, Mubal,
Hafin, Hina,
Zahra, Nictis, Minen, Len-Lien, Morrin, Hao-Shi, Lathilda, Diiwica,
Savina

---------------------------------
Mark: Cure Twinkle
MP: 8
Description: Recovers the negative status effects ailing one ally.
Note: Does not include Unconscious.
Characters: Dogha, Manaril, Tigre, Gilliam, Indrik, Chihaya

---------------------------------
Mark: Cure Glow
MP: 16
Description: Recovers the negative status effects of all allies.
Note: Does not include Unconscious.
Characters: Marica, Nhazu, Sophia, Zahra

---------------------------------
Mark: Release
MP: 10
Description: Lifts(removes) the (positive)Status Effects off all
enemies.
Note: Hotupa only.

---------------------------------
Mark: Defense Shield
MP: 5
Description: Ups Physical Defense of one ally for 5 rounds. Effect
cumulative.
Note: Can be used multiple times on a character to increase the effect.
Characters: Liu, Geschutz, Chrodechild, Kashgar, Hotupa

---------------------------------
Mark: Defense Barrier
MP: 10
Description: Ups the Physical defense of all allies for 3 rounds.

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Effect
Cumulative.
Note: Can be used multiple times to increase the total effect.
Characters: Hero, Fredegund, Tigre, Chihaya, Khemia, Amaralicht,
Guntram, Yod,
Namna

---------------------------------
Mark: Defense Canopy
MP: 20
Description: Ups the Physical Defense of all allies for 5 rounds.
Effect
cumulative.
Note: Can be used multiple times to increase the total effect.
Characters: Liu, Zenoa, Diadora, Indrik, Asad, Nakil, Savina, Icas

---------------------------------
Mark: Magic Shield
MP: 5
Description: Ups Magical Defense of one ally for 5 rounds. Effect
Cumulative.
Note: Can be used multiple times to increase the total effect.
Characters: Liu, Kashgar

---------------------------------
Mark: Magic Barrier
MP: 10
Description: Ups the Magical Defense of all allies for 3 rounds.
Effect
Cumulative.
Note: Can be used multiple times to increase the total effect.
Characters: Fredegund, Tigre, Chihaya, Khemia, Servillah, Guntram,
Namna

---------------------------------
Mark: Magic Canopy
MP: 20
Description: Ups the Magical Defense of all allies for 5 rounds. Effect
cumulative.
Note: Can be used multiple times to increase the total effect.
Characters: Liu, Zenoa, Neira, Diadora, Zayin, Indrik, Asad, Nakil,
Savina,
Icas

---------------------------------
Mark: Fortify
MP: 30

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Description: Ups own Physical and Magical Defense for 5 turns.


Note: Self Only.
Characters: Ordovic, Megion, Resno, Jale, Shams, Misrach, Mubal,
Keflen,
Khemia, Yula, Nomno, Kow-Low, Guntram, Maybelle, Yod, Morrin, Muro,
Hao-Shi,
Logan, Numnu, Icas

---------------------------------
Mark: Life Absorb
MP: 10
Description: Restores own HP by 10% of the damage caused to an enemy;
Note: If you do 250 damage, your HP is restored by 25.
Characters: Enumclaw, Belemuel, Geschutz, Zayin, Dromon, Yadima,
Nictis,
Hotupa, Nofret, Ouragan, Buchse

---------------------------------
Mark: Fuse Dome
MP: 120
Description: Causes a lot of Magical Damage to all enemies.
Characters: Liu, Zenoa, Manaril, Hina, Icas

---------------------------------
Mark: Havoc Cyclone
MP: 72
Description: Causes an extra lot of Magical Damage to one enemy.
Characters: Marica, Zayin, Tsaubern, Sphiel, Sophia, Tigre, Indrik,
Asad,
Keflen, Khemia, Zahra, Guntram, Len-Lien, Savina

---------------------------------
Mark: Dark Disaster
MP: 80
Description: Causes a lot of Magical Damage and adds a random negative
status
effect to one enemy.
Characters: Zenoa, Zayin, Eusmil, Maybelle

---------------------------------
Mark: Tattoo of Seal
MP: 32
Description: Causes the Silence effect to all enemies with 100%
probability.
Note: Event Spell. Liu only.

---------------------------------

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Mark: Gate to Nowhere


MP: 80
Description: Causes Magical Damage and has a medium chance of Instant
Death to
one enemy.
Characters: Event Spell. Diadora only.

---------------------------------
Mark: Dying Wish
MP: 100
Description: Causes an extra lot of Magical Damage to all enemies.
Note: Event Spell. Hero only, replaces Breath of Flame.

-------------------------------------------------------------------------------
--- Support Marks
---
-------------------------------------------------------------------------------
-mossm-
Support Marks generally, with a few exceptions, cost no MP and are
constantly
active during battle. For example, a Mark that prevents the Unbalance
Status
effect will work constantly without you having to use it in battle.

---------------------------------
Mark: Ire
MP: 40
Description: Causes Fury Status to Self.
Note: Self Only. Fury raises Physical Attack Power.
Characters: Hero, Ordovic, Resno, Chein, Dogha, Felecca, Fredegund,
Yomi,
Meruvis, Asad, Eusmil, Lubberkin, Nofret, Minen, Ouragan, Muro,
Hao-Shi,
Diiwica, Mun-Tsang

---------------------------------
Mark: Eyeopener
MP: 40
Description: Causes Alert Status to Self.
Note: Self Only. Alert raises Magical Attack Power.
Characters: Neira, Luo-Tao, Tsaubern, Sphiel, Chrodechild, Manaril,
Sophia,
Mubal, Chihaya, Asad, Hina, Khemia, Taj, Servillah, Eusmil, Maybelle,
Namna,
Nakil, Hao-Shi, Savina

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---------------------------------
Mark: Strike-Back
MP: 20
Description: When used in battle, counters all short-range Physucal
attacks
with a 100% probability.
Characters: Diulf, Ordovic, Megion, Vaslof, Bosche, Selen, Jale, Rajim,
Dromon,
Chrodechild, Shams, Nova, Gilliam, Misrach, Yomi, Meruvis, Yadima,
Mourgent,
Amaralicht, Yula, Nomno, Servillah, Kow-Low, Nictis, Lubberkin, Yod,
Sisuca,
Morrin, Wustum, Muro, Diiwica, Logan, Darrow

---------------------------------
Mark: Finishing Touch
Description: For Normal Attacks: Action at the end of turn will make
your
attack 100% accurate.
Note: This one's a bit misleading. What it's saying is that sometimes,
when
this triggers, your attack will automatically go last, but the attack
will
never miss when this happens.
Characters: Bosche, Selen, Dromon, Nova, Gilliam, Meruvis, Keflen,
Quillard

---------------------------------
Mark: Early Bird
Description: During a Normal Attack, can sometimes attack at the start
of
the turn.
Note: Exactly the opposite of Finishing Touch. When this triggers,
only
during normal attacks, your attack may sometimes act before anyone else
in the
round.
Characters: Bosche, Selen, Xebec, Nova, Chihaya, Mourgent, Amaralicht,
Quillard, Lycia, Namna, Buchse

---------------------------------
Mark: Weapon Master
Description: Makes Max # of Normal Attacks regardless of Skill Stat.
Note: Typically, Skill will determine how many hits a character has
each
round. With this, no matter the Skill, the character will get the
maximum

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number of hits. It's actually quite a powerful ability, but it is


rare.
Characters: Enumclaw, Nhazu, Rajim, Sisuca

---------------------------------
Mark: Waking
Description: Start battle in sleep. Fury when awaken.
Note: Nomno only.

---------------------------------
Mark: Vengeance
Description: Raises Counter Rate
Characters: Hero, Diulf, Ordovic, Vaslof, Marica, Belemuel, Dogha,
Bosche,
Selen, Jale, Shams, Misrach, Mourgent, Taj, Nomno, Servillah, Guntram,
Roberto,
Nimni, Lubberkin, Yod, Hotupa, Nofret, Ouragan, Nemne, Morrin, Autar,
Wustum,
Muro, Diiwica, Mun-Tsang

---------------------------------
Mark: Mind's Eye
Description: Raises Critical Hit Rate
Characters: Megion, Resno, Dogha, Selen, Chrodechild, Xebec, Shams,
Meruvis,
Mourgent, Amaralicht, Taj, Yula, Nomno, Guntram, Kashgar, Yod, Sisuca,
Ouragan,
Nemne, Buchse, Darrow, Icas

---------------------------------
Mark: Acrobat
Description: Raises Evasion.
Characters: Hero, Diulf, Resno, Luo-Tao, Chein, Nhazu, Tsaubern,
Bosche,
Felecca, Xebec, Misrach, Chihaya, Quillard, Servillah, Lycia, Roberto,
Eusmil,
Nimni, Yovel, Autar, Buchse, Darrow

---------------------------------
Mark: Anticipation
Description: Raises Accuracy
Characters: Chein, Selen, Felecca, Fredegund, Chihaya, Meruvis,
Mourgent, Yovel,
Wustum, Icas

---------------------------------
Mark: Charisma

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Description: Raises the likelihood of being attacked.


Note: Similar to the Firefly Rune. Only use this on high defense
characters.
Characters: Diulf, Vaslof, Selen, Rajim, Chrodechild, Fredegund,
Misrach

---------------------------------
Mark: Stealth
Description: Lowers the Likelihood of being targeted by the enemy.
Characters: Zenoa, Diadora, Luvais, Geschutz, Xebec, Yomi, Chihaya,
Khemia,
Taj, Yula, Servillah, Lycia, Namna, Savina, Icas, Mun-Tsang

---------------------------------
Mark: Full of Life
Description: Restores own HP a little(5%) at the end of every turn
Characters: Diulf, Ordovic, Megion, Vaslof, Chein, Bosche, Shams,
Yadima,
Quillard, Zahra, Nemne, Muro, Diiwica

---------------------------------
Mark: Desperation
Description: Self can sometimes suddenly recover when Unconscious.
Note: Sometimes revives a character when he or she hits 0 HP.
Characters: Vaslof, Tsaubern, Dogha, Bosche, Jale, Keflen, Yula

---------------------------------
Mark: Magic Absorb
Description: Restores own MP by 5% of damage caused to enemy.
Characters: Zenoa, Enumclaw, Neira, Diadora, Luvais, Zayin, Sphiel,
Mubal,
Meruvis, Yadima, Maybelle, Minen, Len-Lien, Autar, Buchse, Mun-Tsang

---------------------------------
Mark: Immunity
Description: Prevents the Poison Status Effect.
Characters: Zenoa, Vaslof, Enumclaw, Resno, Luo-Tao, Chein, Tsaubern,
Bosche,
Rajim, Dromon, Xebec, Shams, Nova, Tigre, Gilliam, Indrik, Hafin,
Keflen,
Yadima, Quillard, Nomno, Servillah, Kow-Low, Eusmil, Yod, Nakil,
Diiwica,
Savina, Numnu, Icas, Tuhululu

---------------------------------
Mark: Clear-Headed
Description: Prevents the Confusion Status.

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Characters: Diadora, Geschutz, Rajim, Nova, Tigre, Yomi, Meruvis,


Mourgent,
Yula, Guntram, Nictis, Kashgar, Namna, Ouragan

---------------------------------
Mark: Limber
Description: Prevents the Paralysis Status.
Characters: Diadora, Belemuel, Luo-Tao, Chein, Dromon, Felecca, Xebec,
Manaril,
Tigre, Keflen, Yadima, Amaralicht, Nomno, Lycia, Nimni, Maybelle,
Lubberkin,
Yod, Hotupa, Nakil, Nemne, Lathilda, Numnu, Icas, Mun-Tsang

---------------------------------
Mark: Equilibrium
Description: Prevents the Unbalance Status Effect.
Note: This works extremely well when paired up with skills like
Earthspasm.
Characters: Zenoa, Vaslof, Geschutz, Luo-Tao, Selen, Chrodechild,
Felecca,
Fredegund, Mourgent, Lycia, Guntram, Yod, Hotupa, Sisuca, Nemne, Yovel,
Lathilda, Darrow, Numnu, Icas, Mun-Tsang, Tuhululu

---------------------------------
Mark: Burning Spirit
Description: Sometimes causes the Fury Status to self at the start of
battle.
Note: Self Only, does not always occur.
Characters: Diulf, Ordovic, Megion, Vaslof, Neira, Belemuel, Nhazu,
Bosche,
Jale, Rajim, Dromon, Shams, Nova, Misrach, Keflen, Yadima, Quillard,
Lycia,
Roberto, Nictis, Nimni, Kashgar, Yod, Hotupa, Autar, Wustum, Buchse,
Logan

---------------------------------
Mark: Enlightenment
Description: Sometimes causes Alert Status to self at the start of
battle.
Note: Self Only, does not always occur.
Characters: Liu, Zenoa, Megion, Diadora, Belemuel, Felecca, Shams,
Mubal,
Indrik, Yomi, Hafin, Keflen, Mun-Tsang

---------------------------------
Mark: Autobarrier
Description: Sometimes raises Magic Defense at the start of battle.

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Note: Self Only, does not always occur.


Characters: Liu, Enumclaw, Geschutz, Zayin, Nhazu, Fredegund, Manaril,
Sophia,
Gilliam, Mubal, Indrik, Asad, Hafin, Hina, Lycia, Nictis, Sisuca,
Nemne,
Hao-Shi, Lathilda, Tuhululu

---------------------------------
Mark: Autoshield
Description: Sometimes raises Physical Defense at the start of battle.
Note: Self Only, does not always occur.
Characters: Liu, Ordovic, Enumclaw, Neira, Geschutz, Zayin, Luo-Tao,
Nhazu,
Tsaubern, Chrodechild, Manaril, Sophia, Gilliam, Indrik, Hafin, Hina,
Nictis,
Nofret, Sisuca, Nemne, Wustum, Hao-Shi, Lathilda, Darrow, Tuhululu

===============================================================================

--- Miscellaneous ---

===============================================================================
-s8mcs-
Thank you for reading my Suikoden Tierkreis Guide. I hope it was
helpful to
you! As of now, this guide is nowhere near the level of completion
that I'd
like it to be, but because of demand, I find that I am forced to post
it
early in its development.

To be done:
Finish Quests Section
Proofread/Complete Rewrite of Main Walkthrough
Cooperative Attacks Section?
Basic Character information section?

If you're interested in using my guide on your site, everything in the


original version, found on GameFAQs, must remain intact and all credit
must be
given to the original author, "Cyril" or Stephanie Nutter.

If you're a reader and wish to contact the author of this guide,


Unfortunately
I no longer give my EMail in my guides due to a busy schedule in real
life.

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I apologize for this inconvenience.

Credits:
http://www.suikosource.com/phpBB3/viewtopic.php?f=59&t=10449
For some information on how to recruit certain Stars.
http://tierkreis.half-moon.org
The Japanese Tierkreis Wiki, which gave me some hints on how to
complete some
Quests.

Version Information:

Version 0.75 - March 29th, 2009: Initial Release. About 75% of the
main game
complete and some Quests written, but unsorted.
Version 1.0 - April 1st, 2009: Main Walkthrough Complete, Stars of
Destiny
Section complete. More Quests Added, but still unsorted. Added
information to
the Basics section.
Version 1.1 - April 3rd, 2009: Quests sorted, "Marks of the Stars"
Section
added.
Version 1.15 - April 7th, 2009: A few typos fixed, Namna information
added,
and a few questions added to the FAQ.

Copyright 2009 Stephanie Nutter

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