Sunteți pe pagina 1din 1

(646) 234 5002

DAVID GOCHFEld dagoch@gmail.com


www.dagoch.net

Summary User experience designer, engineer and creative director, specializing in physical interaction,
experience design, and storytelling with interactive media.

SKILLS Interaction and experience design; physical computing; game design; storytelling; Web and mobile
application architecture; photography; Virtual Reality, video, 360 video, and audio production.

Languages & Platforms: Unity (C#), PHP, Javascript (and Node), Processing, Java, Perl, Python,
SQL, Unix shell scripting, iOS development, Arduino microcontrollers.

EXPERIENCE Director, Holojam In Wonderland, Future Reality Lab, NYU May 2017 - present

Creative direction, UX design, and production management for a prototype of live theater in Virtual
Reality, using multiplayer, co-located, room scale VR.

Unity Developer Amplify July 2017 - September 2017

Unity development for mobile games to teach reading skills to beginning readers.

Adjunct Instructor, Courant Institute of Mathematical Sciences, NYU Jan 2017 - present

Undergrad Introduction to Programming course, in Python.

Director, To Be With Hamlet June 2016 - May 2017

Creative direction and UX research for a prototype of live theater in Virtual Reality, using streaming
motion capture and shared social VR.

Unity Developer, Zero Days VR Scatter December 2016 - February 2017

Unity programming, level building and animation for award-winning VR documentary.

DevOps Engineer, VRB (Samsung Accelerator) August 2016 - October 2016

Backend engineering support for a VR app and platform for sharing 360 photographs.

VR Experience Designer, Presto (Samsung Accelerator) January - July 2016

Design and build Virtual Reality experiences to prototype user interaction using Prestos
smartwatch gesture recognition technology.

Research Assistant, Google Experiments in Storytelling Grant, ITP Fall 2015 - Spring 2016

Developed Node server to transmit Kinect v2 skeleton data over WebRTC DataChannels.

Teaching Assistant, Startup Systems Design and Engineering, Cornell Tech Fall 2015

Gave technical and conceptual help to masters students learning tech architecture for startups.

Technology Solutions Architect & Lead Developer, Globalworks 2012 to 2015

Design technological solutions and supervise and mentor a team of developers implementing
them. Projects include unitedrentals.com and the Fairway Supermarkets iOS app.

Technical Lead and Chief Architect, iAmplify 2010 to 2012

Oversee all technical operations, develop technology strategy and architect software solutions for
media marketplace and publishing platform for small to mid-size content developers.

EDUCATION Interactive Telecommunications Program, NYU MPS, 2016

Oberlin College BA with High Honors in Computer Science, BA in Theater

Additional courses include:


SVA Summer Intensive in Interaction Design

Ecole Internationale de Theatre Jacques Lecoq (Paris)

HONORS Future of Storytelling Summit and Festival Holojam in Wonderland Live VR performance

TriBeCa Film Festival VR Arcade To Be With Hamlet Live VR performance


TriBeCa Film Festival Interactive Playground Play Space musical installation, featured project.

Winning team, StoryCode Story Hack: Beta sponsored by the Film Society of Lincoln Center.

Project: FutureMate, a dating service for a post apocalyptic dystopian future a fully immersive
experience including Web, video, social media, an interactive telephony system, and live performance.

Member of 2012 Lincoln Center Directors Lab.


Elected to Phi Beta Kappa and Sigma Xi academic honor societies.

S-ar putea să vă placă și