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From

Game
to
Gambit

AGAM ARORA | TOY & GAME DESIGN 13 | NATIONAL INSTITUTE OF DESIGN

GUIDE : Mr. SHEKHAR BHATACHARYA


The
Abstract :

Cheating in Games is as old as the games have ever existed in the human civilization. As Game design students
we were exposed to themes like Society and Play and Dishonest Behaviors . It was interesting to look
upon games as the reflection of the society and the propagandas that are addressed through games . I was in-
trigued when I started looking the world through game psychology ; where the world appeared as Poker game ,
the current life struggle as game play , the social order as the rules , the Humans with great ambitions as Players
who would like to win a game irrespective of their circumstances. It was thus not difficult to find notorious act
of cheating akin to the Gambits that are deployed by the clever lot to attain unfair advantage in the real world.

The Colloquium paper thus tries explores Gamesmanship as a behavioral phenomenon and the decision mak-
ing by individuals through Gambits in different genres .

The
Background:

The Great Indian Civilization officially dates back to Though societies evolved and made progressed in the
3300 BC , however different organizations have tried field of science and technology conquered the plan-
to establish it even older then the accepted norms ets and has established himself as the most superior
and with every research that takes place , and pre- species the Universe would have ever witnessed, but
dates the continuous living Indian civilization. Agri- yet could not master virtue of Uncertainty. The sto-
culture brought several changes to the Indian socie- ry of evolution states how a human brain developed
ty. The social setup changed from a Nomadic social to mitigate the uncertainty that existed in the nature
order to a civilized world and hence recreational which helped him to conquer the world through his
activities too were re-defined in the new social or- wit by taking fair / unfair advantages over the com-
der and Games played an important part to provide petitor species of his time.
recreational activities in the ancient era. Many of the
prominent games that are played in the world are the The Games too in their simplest forms are derived
gift of Indian civilization to the world. There have from the simplest law of nature the Uncertainty.
been cosmetic changes in these games to adapt the Games too have two definite types of rules , a formal
societies where they spread however the core game ideal rules of the game , which users are expected to
play has always remained the same. These games if abide by while playing the game against the real rules
analyzed would give us great information about the that players tend to play with which have the ten-
social order of the world. dency to be bent and subverted . The Ideal rules thus
bring uncertainty in the game where as the real rules
The early man who was predominately a hunter , bring certainty in the game which depends upon
lived in the awe of uncertainty for his life and for his finding the gap in the existing rules and thus subvert-
prey. Irony was , the Hunter was the prey by himself ing the rules to ones own advantage. Under an Ideal
. This would have perhaps made Hunting as the first scenario , a player would play a game with a given set
ever game in the History of human race where sur- of rules and would try to win the game however this
vival of the fittest would have been the norm. Just would introduce the Uncertainty in the entire act
as in a game , where players evolve , improvise on of play. The Ambitious nature of man thus motivates
their skills and modify their strategy , the creatures him to overcome uncertainty by thus bending the
of those early times would have evolved to survive in rules in his own favor or gaming the system which in
those harsh times to keep pace of the worlds brutal game design is popularly known as cheating.
game of Hunting.
What The Cheat : Such players secretly break the
is core rules of the game. These players too have great
desire to win. The Gambits deployed by such individ-
Cheating :
uals work on bending the social norms as demarcat-
ed by the social system.
Cheating defined in simple words is the tampering
of rules to gain unfair lead in a competitive scenario.
The Spoil spot : Such player neither follows
Cheating thus is an act of dishonest behavior which
the rule nor has any desire to win. A gambit deployed
challenges the fair code of conduct . Cheating as a
by such players is help the other players to cheat and
phenomenon is thus meant to attain preference over
to provide him with undue advantage or merely to
existing completion through an unfair criterion. The
frustrate a dedicated player. The acts of spoil spot are
code of conduct under question may be explicit or
difficult to trace as he acts like the brain and doesnt
might be left on individuals morality based upon the
physically breaks the rules , these acts too are there-
moral conduct as demarcated by the contemporary
fore within the vicinity of social order.
society. Cheating has thus evolved as an act which
whose influence can be felt across all the genres that
involves competitive behavior.

Gaming the System is an offshoot of cheating that


derives its soul from the error or the exception in
the rules , the gap that has been thus created which
allows misconduct by the errant to practice actions
that can lead to unfavorable outcomes though yet
approved under the social order. The act of gaming
the system leads to the phenomenon of Gamesman-
ship.

Gamesmanship is term derived as opposed Sports-


manship. The Term Gamesmanship takes into ac-
count where the player is motivated to play a game
with an intense spirit to win where the true spirit of
instant victory supersedes the spirit of enjoying and
mastering a game through sheer practice. The Phe-
nomenon of gamesmanship therefore employs dubi-
ous measures though they are not Illegal but push-
ing the rules to the grey areas of the game to achieve
desired end .The simplest game of Akkad bakad
bambe bo played by the Kids in the Indian sub-
continent , where children would intentionally add a
word or shall skip their favorite friend in the game to
avoid getting out of the game is the simplest exam-
ple of the Gamesmanship as experienced in the kids.

Gamesmanship,
Motivation factors
and
Gambits deployed :-

Unsportmanship : Such players follow rules


, but also violate some unclear rules . These players
have great desire to win. Thus the Gambits deployed
by such individuals are within the premises of the
social system
The
Mythological
Gambit :
The Act of Introducing an eunuch or to Introduce
The War of Mahabharata is a vivid example where
the Rakasha son of Bhima into the war was thus
the war is a game and the established moral code for
clearly bending the car code and the acts were thus
warriors is akin to the rules , the warriors in the Ma-
implemented only after the advice from Krishna
habharata are akin to the players that posses great
, both these acts can be thus seen as act of a cheat
ambitious pursuit and the desire to win at all odds
where bending the social code is considered approp-
lead them to break the warrior code.
oriate to win the war.
In the war of Mahabharata, Krishna vows on not to
Further Krishna uses deceit when he wants Yudhish-
wield weapons during the war. Understanding that
tra to utter Ashwathama has been killed in the war
Pandavas will deal with ethical dilemma of fighting
demotivating Drona in the act of war post hearing
with their family members that comprised some of
the death of his son and for this purpose Bhima kills
the best warriors of their time. The war would thus
an elephant Ashwathama , so that law abiding Yud-
not be easy for the Pandavas . Therefore Krishna ,
histra can speak up the truth which has a shade of de-
cleverly finds a loophole in his own vow so that he
ceit in it which can make drone renounce his weap-
can available for his beloved Pandavas during the
ons. Krishna further suggests Kunti to meet Karna to
war. Krishna thus accepts to play the role of char-
avoid brothers killing each other . The meeting thus
ioteer for Arjuna where he shall be continuously
ends up putting Karna under one sided obligations
available for his guidance and motivation. Again
but not the Pandavas . Krishna further was instru-
on the 9th day of the war , Krishna rushes with the
mental to instigate Arjuna in breaking the war code
wheel of a fallen chariot against the Bhishma where
and inducing him to shot arrows on Karna when the
Arjuna reminds him of his vow of not to wield weap-
wheel of his chariot was stuck in mud. Finally Kr-
ons where it is cleverly represented that Wheel of
ishna at last becomes instrumental by making Bhi-
the chariot is not a weapon.
ma surpass the rules of Mace war and signals Bhima
to strike Duryodhana at his thighs which were the
Thus both the acts of Krishna to become a Chariot-
only mortal part of his body post the boon provided
eer or using Chariot wheel as a weapon can be tak-
by his mother Gandhari.
en as mere references of dishonest behavior and the
Gambits which yet take care of the social order or
The acts of demotivating Drona , Putting moral ob-
the rules of the war.
ligations on Karna or Inducing Powerful Bhima to
surpass the rules of the Mace war to kill Duryodhana
Krishna predicts that it would be difficult to win the
are the events that projects Krishna in a negative light
war as long Bhisma was fighting in the war against
where he emerges as the spoil spot , The Gambits
the Pandavas .Krishna again cleverly proposes a
used motivate the Pandavas to cheat and to provide
strategy of placing a eunuch in the field to face Bhis-
them undue advantage and frustrate Drona , Karna
ma which is against a loophole in the warrior code
and Duryodhana by unfair play.
of not to attack an eunuch . Krishna further helps
Arjuna to slain Jaydratha before the sunset by us-
Krishna thus emerges as the sole character who feels
ing his Sudarshana Chakra by covering the sun and
that subversion of the established code was neces-
faking it as sunset which thus finally helped Arjuna
sary to bring a new social order. Mahabharata and
in fulfilling his promise. Krishna was also instru-
Krishna thus becomes a fine example to understand
mental in deploying the way strategy which could
Gamesmanship and the different Gambit styles used
be deployed in the Night and asks Bhisma to sum-
by Krishna to establish the new social and more code
mon Ghatotkacha , his son from the Rakshasa clan.
for the society , the new Dharma
This forces Karna to use the weapon on Ghatotkacha
which he had intentionally saved to slay Arjuna.
The The
Economical Political
Gambits : Gambit :

Perverse Incentives are similar examples of gaming Culture of Fear is a similar phenomenon of dishon-
the system where the incentive policies have resulted est behavior of inciting fear in common masses to
in undesirable outcomes as against the expectations achieve political goal. Such a practice is often used
of the incentive planners. For example Under the by the politicians and leaders to reunite masses in
French imperialism , a policy of providing financial their favor and projecting themselves as the leader
incentive to people on submitting each rat tail to in such projected fearful situations. The Prominent
eradicate rats from the region rather resulted in Rat stories of Blood Libel have been used against Jews
Farming. The Act of Endangered species in US pos- to prosecute Jews since Christianity established its
ses legal control over the land holdings where en- roots in Europe. The Blood libels accuse Jews of kid-
dangered species of animals and plants can be spot- napping and murdering young Christian children
ted. This rather saw the deliberate cutting of valuable and using their blood for the baking of matzos. The
trees and killing of endangered animal species by the similar fear culture was exploited by Hitler during
land owners from the sheer threat of not being able the II nd world war two and inciting mass prosecu-
to cultivate their land being discovered as the habitat tions against Jews and projecting himself as the lead-
of endangered species. er of German masses. United States of America and
Europe too have justified numerous policies against
The Principle of Moral hazards in economics fur- minorities exploiting the Culture of fear in the after-
ther talks about high risk that an individual would maths of collapse of world trade centre.
take in a certain situation when a different party
shall bear the impact of the risk in the negative after- A Filibuster is a parliamentary procedure where de-
maths of the event. The partition of India under the bate over a proposed piece of legislation is extended,
Imperial British regime and the Bhopal Gas Tragedy allowing one or more members to delay or entirely
by Union Carbide India limited are such cases where prevent a vote on the proposal. It is sometimes re-
the aftermaths of these events have been burdened ferred to as talking out a bill or talking a bill to death
by the common masses and not by the risk takers. .In the parliamentary procedure of Filibuster , where
The unpopular US subprime crisis too have been a sly member would extend his speech for hours to
the results of the moral hazards. avoid other members to prevent voting on a certain
bill which is considered mandatory. The word is de-
The Biblical Parable of The Good Samaritan as rived from Dutch word vrijbuiter which is akin to
mentioned in the New Testament is again one such privateer , a similar term is also described in Eng-
philosophy which questions on the noble cause of lish as Freebooter. The first such act of filibuster is
charity. The Philosophy brings forward an ideology known to have been practiced by the Roman senator
of eradicating charity due to the selfish nature of Hu- Cato who prolonged his speech till nightfall to block
man beings. Under a given condition of Charity the Julius Caesars petition of In absentia before the
receiver shall act either utilize the charity to get bet- senate. In Europe where such acts were yet popular ,
ter off his current situation or under the assurance no wonder British had learnt some bitter lessons till
is likely to rely on the charity as his tool for survival. the time they arrived in India as colonial power and
The Ideology was again bring into use by the econ- hence therefore kept the right of closure of such de-
omist James M. Buchanan where such an ideology bates at the discretion of the speaker. Such power till
promotes fair competition under capitalism where date is considered as the discretionary power of the
people work for their own upliftment and thus con- Speaker in Lok Sabha.
tributing to the nations wealth against the core state
ideologies of communism and socialism where the
subsidies and states policies are considered equiva-
lent to charity
The The
Cultural Corporate
Gambit : Gambit :

Bribery is an act of receiving ones favor through a Policy based evidence making is a dishonest prac-
gift , the gift can thus take any form ;Money or oth- tice utilized by corporates where a research project is
er inducement. Bribery is thus a term used in legal commissioned that can conclude the findings in fa-
procedures as a crime where a person serving a le- vor of a policy that has already been secretly planned
gal duty is influenced to provide unfair advantage by and has been prepared to be implemented in the fu-
neglecting his duty. The limited resource available ture. The ideology of the practice is to find evidenc-
leads to a fierce competition and in Economics brib- es that can create a platform for the already planned
ery is considered merely as rent and not misconduct. policy to seek public acceptance .
Due to thin line that lies between bribery and a gift ,
it therefore becomes difficult to regard it as Miscon- A similar dishonest practice of Kiss up kick down
duct . which is against the ideal theory of Organization-
al behavior of collective responsibility where the
Gifts to people in authority have been seen across core essence of Problem solving is overshadowed by
cultures since the ancient times where gifts were of- searching for the Scope goat , In such a scenario em-
fered to the King , the temple Priests to pacify the ployees in the middle management practice a du-
Gods to receive their blessings and to maintain har- bious policy of kissing up the higher management
monious relationships. It would be therefore not and making them the credit bearer of the good for-
wrong to say Bribery has been woven in the social tunes of the organization but shall Kick down the
fabric and it would be difficult to examine it with lower subordinates in case of any potent failure in the
great difficulty keeping in mind the social and cul- organization .This strategy is deployed by the middle
tural customs of the concerned society. management to keep good terms with higher man-
agement , keeping themselves safe from anything
The that wrong that happens in the organization but at
Legal the same time keeping a check on their lower subor-
dinates to practice the same culture so that the cred-
Gambit :
it are attributed to them and there is always a scope
goat for companies failures.
SLAPP , Strategic lawsuit against public participa-
tion is a dishonest legal practice which aims at cen-
Toxic Leadership is a dishonest practice where the
soring and silencing the critics by imposing them
leader who would simply like to play the leader role
with the expenses of legal defense until they give up
but shall cease to abide by the leader -follower mor-
their criticism in the respective case.Normally the
al code by leaving the clan and his followers in the
Plaintiff in SLAPP cases are not expected to win the
worse scenarios , when the clan and his followers en-
legal suite but at aim inducing the defendant from
counter a threat. The term is considered has emerged
the criticism by bearing the cost of the lawsuit due to
as one of the significant phrases in the Post Subprime
the fear of loss of prestige and goodwill is often con-
crisis world and has its association with manage-
sidered as a legal threat but has yet existed as lawsuit
ment practices in the leadership traits. This leader-
to facilitate justice to those who would otherwise
ship style often promotes the culture of Fear in the
will not be able to afford justice due to high fee in-
organization.
curred in the legal procedures.
The
Conclusion :

The virtual world of Games and the real world of Gambits have much in common. Understanding the real
world of Gambits through games has been an old phenomenon. Attempts have been made to connect the dots
between the real world of Gambits and the virtual world of games to simplify complex phenomenon of Games-
manship and cheating styles that exist in the contemporary world.

The
Bibliography :

The Books
1. Rules of Play by Eric Zimmerman and Katie Salen
2. Culture of Fear by Garry Glassner
3. Science of fear by Daniel Gardener

The Video references


4. Business Sutra 3 Dharma Sankat at CNBC awaz
5. TEDx talk Our buggy moral code by Dan Ariely

Article
6. Rules do not make Ram by Devdut Patnaik

Websites
7. www.softpanorama.org
8. www.quora.com/which-are-the-best-filibusters-in-history

Blogs
9. https://truthabouthinduism.wordpress.com
10. https://tportis.wordpress.com

Acknowledgement:

The Paper would not have been possible without the continued support of Mr. Mihir Bholey ,my Guide Mr.
Shekhar Bhattacharya , and Mr. Sajith Gopinath Coordinator Toy & Game Design at National Institute of
Design

I would further like to thank Mr. Sudarshan Khanna , Educationist and Play design expert , Mr. Jai Sharda
Financial Expert and Economist and Mr. Shailesh Prabhu - CEO , Yellow Monkey Designs who helps me
pick up valuable pointers of Gamesmanship and subversion behavior from across the Genres and establish the
connection between Games and Gambits.

I would also like to thank my seniors , batch mates and friends for their curiosity and patience and helping me
look across genres and helping me arrive at logical conclusions after every discussion which helped me edit the
text of this paper to a meaningful result.

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