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A Game-Theoretic Analysis
Author(s): George Tsebelis
Source: The Journal of Conflict Resolution, Vol. 34, No. 1 (Mar., 1990), pp. 3-28
Published by: Sage Publications, Inc.
Stable URL: http://www.jstor.org/stable/174132
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Are Sanctions Effective?
A GAME-THEORETIC ANALYSIS
GEORGETSEBELIS
Universityof Californiaat Los Angeles
Although economic sanctions have been quite frequentin the twentieth century,a close
examinationof the low success rate(33 out of 83 cases) indicatesthatsendercountriesare not
able to select the appropriatecases. Moreover,analysts sometimes offer contradictoryadvice
for such selection. This articleprovidesa game-theoreticexplanationof these phenomena.Six
differentgame-theoreticscenarioslead to thesame equilibriumoutcome.This is a mixedstrategy
equilibrium.The success ratiois the outcomeof the selection of mixed strategiesby both sender
and receivercountries.Undera wide rangeof (specified) circumstances,the size of the sanction
has no impactupon the behaviorof the targetcountry.Finally,some empiricalimplicationsof
the game-theoreticanalysis are comparedto existing empirical generalizations,and further
implicationsfor empiricalresearchare discussed.
3
4 JOURNALOFCONFLICTRESOLUTION
TABLE 1
GeneralPayoff Matrixof SanctionsGame:Six Scenarios
Sanction No Sanction
Violate a1 a2 b1 b2
Comply c1 c2 d1 d2
NOTE: Assumptions are: b, > dj, d2 > c2, cl > a,, and a2 > b2.
ASSUMPTION 4: a2 > b2
choose any other pair of strategies,one of them will have the incentive to
change his strategy.The other will also modify his strategy in response,
generatingan infinite cycle of responses.
The only equilibriumpair of strategiesfor the sanctionsgame described
by (1) and (2) is given by the equations:3
x* = (d2- c2)/ (d2- c2+a2-b2) [3]
Y*= (b1- dj) / (bl-dl+ cl-al) [4]
It can be shown that the equilibriumcalculatedby equations(3) and (4)
presentsall the desirablepropertiesof stabilityrequiredin game theory.In
particular,it can be shown to be regular(Harsanyi,1973), perfect (Selten,
1975), essential(WuWen-tsunandJiangJia-he,1962), andproper(Myerson,
1978).4
Scenario 2: Perfect information,rationality,discretechoices, and simul-
taneous moves. Considernow that all the assumptionsmade in scenario 1
still hold, except for one: Each countryonly has the two extreme options
available. The target country either can "violate" or "comply" with the
standard,and the sendercountryeithercan "sanction"or "notsanction."No
one pair of these strategies is a mutually best response, and the game
presentedin Table 1 has no pure strategyequilibria.It follows thatthe only
possible equilibriumof the discrete sanctionsgame is in mixed strategies.
The calculation replicates exactly the previous scenario: Each country,
instead of calculatingthe optimumlevel of its strategy,calculatesthe opti-
mum frequency of mixing its two pure strategies.The calculationslead to
exactly the same equilibriumas equations (3) and (4): The targetcountry
violates the standardswith frequency p* = x*, while the sender country
sanctionswith frequencyq* = y* (see Luce and Raiffa, 1957).
Baldwin (1985) arguesthatthe continuityof strategiesleads observersto
wrong inferencesbecause they have to interpretwhethersanctionswork or
not, while in fact each countrydoes not decide in a discretescenariobut in
a continuousone, and sets levels of sanctionsor of violations. Fromour two
stylized scenariosit becomes clearthatalthoughcontinuityof strategiesmay
create problems of counting, there is no essential conceptual difference
between the continuousand the discrete strategyscenarios.One can move
from the one to the other,translatinglevels into frequenciesand vice versa,
so in the remainingexamples I will drop the distinctionand use only the
easier case for expositionalpurposes.
3. For the derivation,see Ordeshook(1986: 131). Technicallythese equilibriumstrategies
are computedby setting aul/ax = 0 and au2/ay = 0.
4. For the proofsof these theorems,see van Damme (1984).
Tsebelis / GAME-THEORETICANALYSIS
OF SANCTIONS 9
and dx/dt = -kx[(cl- dl+ bl- al)y - (bl- dl)] otherwise [5']
and dy/dt = 1 (1- y) [(d2- c2- b2+ a2)x + (c2- d2)] otherwise [6']
TABLE2
Payoff Matrixwith Two-SidedIncompleteInformation
Sanction No Sanction
Violate al + e1x a2 + e2Y b+ elx b2
Comply cl C2+ e2y dl d2
NOTE:Assumptionsare:b, > dl, d2 > c2, cl > al, a2 > b2; el and e2 small positive numbers;
x, y drawnfrom uniformdistributionsin the [0,1] interval.
when more than one rationalactor is involved I have called the Robinson
Crusoefallacy (see Tsebelis, 1989). This fallacy leads to wrong conclusions,
such as the expectationthatmodificationof the incentivesof one playerwill
modify his behavior,while in realityit modifiesthe behaviorof the opponent.
The reasonthatconventionalwisdom leads to such mistakenresultsis that:
(1) it considers simple decision problemswhere there is only one decision
maker,and (2) it confines itself to short-runanalysis.Indeed, as scenario4
indicates, it is very plausible that, in the short run, as sanctions increase
compliance will increase. However, once the sender country realizes this
changein the behaviorof the targetcountry,it will modify its own strategy-
thatis, reducethe severityof sanctions- andthe targetcountrywill respond
with further modifications, . . . and the new equilibrium will be the one
describedby equations(3) and(4), where modificationsof the payoffs of the
targetcountryhave no effect upon its behavior.
There are several corollaries of theorems 1 and 2. To decrease the
frequencyof violations (increasethe frequencyof compliance),a modifica-
tion of the payoffs of the sendercountryis required:an increaseof a2(make
"sanctions"easierfor the sendercountryto apply)or a decreasein b2(make
"not sanctions"more difficult once a standardis violated), or a decrease in
d2 (the value for the senderof harmoniousrelationsbetween itself and the
targetcountry)or an increaseof c2 (the value of wrongly appliedsanctions).
To decreasethe frequencyof sanctions,a modificationof the payoffs of the
targetcountryis required:an increaseof d1 (the value for the targetcountry
of harmoniousrelationsbetween itself andthe sendercountry)or a decrease
of a, (an increasein the cost of sanctionsto the targetcountry),or a decrease
of b1 (the value of unpunishedviolations) or an increaseof cl (the value of
wrongly appliedsanctions).
Case 1: Combinationof assumptions1-4. This is the most frequentand
most interestingcase of the sanctions game. It is possible, however, that
modificationsof the payoffs of one player modifies the initial assumptions
of the model. In particular,while it is always reasonableto assumethatif the
senderdoes not sanction,the targetprefersto violate the standardratherthan
to comply (assumption1), and thatif thereis no violation the senderprefers
not to sanctionratherthanto sanction(assumption2), assumptions3 and 4
are questionable.One can imagine, for example, that sanctions may not
provide sufficientincentive for the targetcountryto modify its behavior,or
that the sender countryprefers not to sanction even when its interests are
violated. To these points we now turn.
Case 2: Violationof assumption3, (cl < a,). In this case, the targetcountry
prefers to violate the standardno matterwhat the reaction of the sender
country,and the latterwill sanctionor not sanctionaccordingto whetheror
14 JOURNAL OF CONFLICT RESOLUTION
1-s S
al bi C1 di al b1 Ci di
t2 b2 C2 d2 s2 b2 C2 d2
Figure 1
studyof sanctions,HufbauerandSchott'sEconomicSanctionsReconsidered
(1985). I will also drawadditionalinferencesthatmay be useful for further
empirical research.What happens if the sanction potential of the sender
countryincreases?Or what happensif the targetcountryis weak? Or how
should the argumentthatsanctionsarenoninstrumentalandpurelysymbolic
be treated?
16 JOURNALOF CONFLICTRESOLUTION
TABLE3
Possible Ordersof Payoffs, and
CorrespondingOutcomesin SanctionsGame
do not have a serious impact (violation of A4) and so she will continue to
violate the standard.
Commandment3 recommendsattackingallies. The reasoningis similar.
Enemieswill have structuredtheireconomy in such a way thatsanctionsare
not effective upon them; again the situationis describedby case 2.
Commandment4 asksfor no incrementalapplicationof sanctions.Strictly
speaking,thereis no time componentin the game-theoreticmodel presented.
Therefore,this rulecannotbe accountedfor directly.However,the reasoning
behind it is not time-related.Commandment4 tries to disallow time for the
economy of the targetcountryto adaptto the new situation.In this sense,
applying sanctions slowly is equivalent to applying ineffective sanctions:
sanctions with costs lower than the benefits of violation of the standard
(violating assumptionA4), leading again to case 2.
I arguethatcommandments5 and7 are contradictory,which accountsfor
theirdiscrepancies.Thatis why they mustbe examinedtogether.Command-
ment 5 recommendsmaximum economic sanctions, while 7 claims that
additional military policies are ineffective. It seems a country wants to
maximize economic sanctionsbecause it wants to maximize the impact of
sanctionson the targetcountry.If this logic is correct,thereis no reasonwhy
economic sanctions should not be accompaniedby diplomatic,military,or
other kinds of action. Additional pressure,no matterwhat its source and
nature,should increase the effectiveness of the project. Thus, 5 and 7 are
contradictory.However, if we consider the game-theoreticmodel, this con-
tradictionis explained.Increasingsanctionsis likely to transformthe game
from case 2 to case 1. However,once we are in case 1, any furtherincrease
in sanctionshas no impacton the equilibriumstrategyof the targetcountry,
as question(3) indicates.The only impactof highersanctionsis to reducethe
frequencyof sanctions.Thatis why militaryactionsdo not have any impact.
Because applicationof militaryactionindicatesthateconomicsanctionshave
already been applied at their maximum force, we are well inside case 1.
Consequently,additionalsanctions have no impact on the strategy of the
opponent(theorems1 and 2).
Commandment 6 recommendsthatsenderswith high costs of sanctionsnot
enter the game. High costs to the sendercountryplaces us in case 3 of the
sanctionsgame; therefore,sanctionsin this case are a mistake.If, however,
costs arebarelylower thanbenefits, the sanctionsgame is describedby case
1, and the frequencyof violationwill be high as indicatedby equation(3).
Commandment8 claims that effectiveness declines with the numberof
sendercountries.Becauseonly one sendercountryis assumedin my analysis,
this is again outside the frameworkof our model. However, it is a classic
collective-action problem.Each sender countryprefers to free ride on the
20 JOURNALOF CONFLICTRESOLUTION
APPENDIX A
APPENDIX B
x > [el(cl-al) - (bl-dl+ cl-al) (a2-b2)] / [e12+ (bl-dl+ cl-al) (d2-c2+ a2-b2)I1B]
24 JOURNALOF CONFLICTRESOLUTION
where
1 ~~~~~~~~[4B]
Q =f q(y)dy
0
where
1 ~~~~~~~~[7B]
P =f p(x)dx
0
is 0, or equivalentlywhen
EU2 becomes maximumwhen 3EU2/Oq
P f p(x)dx = 1-xo
Similarly,because q(y) = 1 when y is greaterthan the value yo calculatedfrom (8B)
and 0 otherwise,the integral
1 ~~~~~~~~[10B]
Q = f q(y)dy = l-yo
0
Substitutionof P and Q from (9B) and (1OB)to (5B) and (8B) gives a linearsystem
of two equations and two unknowns (xo and yo). The solution of this system is
presentedby equations(1B) and(2B). It is easy to verify thatwhen e1 -O 0 and e2
0, the xOand yo tend to the following values:
where
Q= q(y)dy [4B]
So the strategyfor player1 is: Play "violate"when the left-handside of (5B) is greater
than0, and "comply"otherwise.
26 JOURNALOF CONFLICTRESOLUTION
APPENDIX C
More generally, in two-person games without pure strategy equilibria, the only
existing equilibriaarein mixed strategies,wherethepayoffs of eachplayeraffectonly
the behaviorof the opponent,so theorems2 and 3 hold regardlessof the natureof
uncertainty,as long as one of the subgames is the game of case 1 discussed in the
section on the RobinsonCrusoefallacy (see Tsebelis,forthcoming,b).
REFERENCES