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Workshop 1.1: DesignModeler Basics


Introduction to ANSYS DesignModeler

1 2016 ANSYS, Inc. March 1, 2016


Introduction

Background
This workshop assumes little or no prior
experience of DesignModeler. Basic principles
will be demonstrated through the creation of a
simple pipe intersection.

Objectives
Creating a Workbench project
Starting DesignModeler
Creating a sketch
Creating 3d geometry
Updating and modifying geometry
GUI navigation
Saving the project

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Project Startup

Create the Project


Start Workbench.
Start All Programs ANSYS 17.0
Workbench 17.0

Expand Component Systems and drag and drop


a Geometry component system into the
Project Schematic.

Double click on the Geometry cell (A2) to start


Design Modeler.

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Preparation
Planning
Before starting its a good idea to think about
how the geometry can be defined in terms of
sketches and modelling operations.
Sketches are 2D entities. 3D Geometry is created by applying
modelling operations using the sketches as input.

This basic geometry can be defined by two simple


sketches centred about the global origin.
The larger of the two can then be extruded
vertically whilst the smaller extruded
horizontally.

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Set Unit System

Set Units
In this session we will be using inches.
Go to Units tab and select Inch.
Units Inch

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1st Sketch Creation

Create a Sketch
In the Tree Outline, select the XY Plane.

Click the Look At button in the toolbar.


Select the Sketching Mode Tab.

Tips and Tricks : You can directly click on Look At


This will display the Sketching Toolboxes button for 1st sketch creation of any plane and jump
Each toolbox expands by clicking on it and to Sketching mode
displays the available tools. For 2nd sketch creation on the same plane you have

Select the Draw Toolbox. to click on new sketch icon

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Sketch Creation

Create a Sketch (Continued)


Select the Circle Tool.
When any sketching tool is selected the
information bar provides instructions.
Move the cursor over the origin until a letter
P appears then click once (P is a point
constraint).
Move the cursor away from the origin to 1 2
define the radius and click once again.
Dont worry about the exact size, dimensions
are added in a separate step.
You can use the Undo button if you make a
mistake.

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Sketch Creation

Adding Dimensions
Select the Dimensions Toolbox
Make sure the General tool is selected.
Follow the sequence shown below.
1. Click once on the circle edge.
2. Move the cursor away and click once again
to set the position of the dimension.

1 2
Add on Info : The General dimension tool
automatically selects the most appropriate
dimension type based on the selected sketch entity
in this case, diameter

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Sketch Creation

Adding Dimensions
When working with a sketch, dimensions
are displayed in the details view.
Enter 4 in the Sketch Details View in the
field next to the newly created dimension
(D1) and press enter. There is no need to
type the units, the sketch will update.

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Sketch Creation

Create the Second Sketch


Click the ISO ball on the axis triad to
snap to the isometric view.
We can see that the larger circle must
be created on the ZX Plane.
Change the Active Plane to the ZX
Plane using the drop down box.
The view will automatically orientate.

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Sketch Creation

Create the Second Sketch


Create a circle centred on the ZX Plane origin and add a
dimension using the same procedure as before. As a
reminder;
Select the Draw Toolbox.
Select the Circle tool.
Click on the origin, then click to define the radius.
Select the Dimension Toolbox.
Select the General tool.
Click on the circle then click to position the dimension.
Set the Dimension to 6 and select the Modeling Mode
tab.

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Modeling Operations

View Both Sketches


Expand both the XY and ZX Planes in the Tree
Outline as shown.
The two sketches you have just created are
listed below their respective planes.
By default only the last active sketch is displayed.
Right click on each sketch in the Outline Tree and
select Always Show Sketch to ensure both are
displayed.

Select the isometric view by clicking the iso


ball.
Check you have two sketches orientated as
shown.

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Modeling Operations

Add a Modeling Feature


Click on Sketch 1 in the Tree Outline and select the
Extrude feature from the Create menu.
1
The Extrude command will be inserted into the
Tree Outline.
Commonly used features also have shortcut
buttons in the toolbar.

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Modeling Operations

Add a Modeling Feature (Continued)


In the Details View set the extrusion depth to 14.75
other fields set at default values.

Click Generate.

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Modeling Operations

Add a Modeling Feature (Continued)


Now well create remaining section by extruding the second sketch.
Click on Sketch 2 in the tree and select the Extrude feature again from the create menu or toolbar.
Because the sketch lies in the middle of
the required geometry well need to
extrude it symmetrically by an equal
distance.

In the Details View set Direction to


Both Symmetric by clicking in the
field and using the drop down box.
Set the extrusion depth to 14.
Click Generate.

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Review

Notes
The geometry is now complete
The following slides will demonstrate how DesignModeler processes
changes in sketch dimensions and general GUI operations.

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Save the Project

This completes the workshop.


From the main menu select File Close DesignModeler
Workbench will save any application data.

From the Workbench Project Page use the file menu and save the
project as DMWS1.1.wbpj to your working folder.

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Additional Tasks

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Modifying the Geometry

Edit a Sketch Dimension


Select Sketch 1 in the Tree Outline.
In the Details View change the dimension to
2, press enter.
Note that the sketch updates in the
Graphics Window but the Geometry
remains the same.
When a change is made like this any
dependent features downstream in the Tree
Outline will require regeneration denoted
by the generate symbol.
Click Generate.
Reset the dimension to 4 and Generate to
restore the geometry.

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Using the GUI

Controlling the View


Use the Axis Triad to quickly align views. +Z view
Select +Z.

Selecting the opposite side of any axis will


align the view to the reverse normal select
Y as shown.
Click the View Back button.
-Y view
This will restore the previous view.
Restore isometric by click the ISO ball.

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Using the GUI (2)
Rotating & Zooming
Set the cursor to Rotate.

Click once on the geometry surface


approximately where indicated.
The red ball indicates the new rotation
origin location.
The model will now rotate around this point.
Use the box zoom button to zoom in as
shown.

Right click in the Graphics Window, select


Zoom to Fit to restore the default zoom
level. Use the iso ball to set the view to
isometric.
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Using the GUI (3)

Hiding Faces
Set the Selection Filter to Faces.
Select the face as shown.
Right click, Hide Face(s).
To restore, right click, Show all Faces.
Spend some time practising using the
view manipulation tools
demonstrated over the last few slides.
With larger, complex models
proficiency with the viewing controls
will make tasks much easier.

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