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6ki

Yukikomori CN
Character Name Alignment Player
ninja

Character Level Deity Homeland
Human m m 23 176 70kg
Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp temp modifiers
ability name score modifier Adjustment modifier
HP Total
31
DR
SPEED
STR
strength 20 5
hit points land 30 ft.
base speed
sq. ft.
with armor
sq.
wounds/current hp
DEX
dexterity 16 3 ft. ft. ft. ft.
fly maneuverability swim climb burrow
CON 13 1
constitution SKILLS
INT
intelligence 7 -2
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom 10 0 12 =Dex 3 + 3 +
+ Acrobatics
CHA
charisma 18 4 INITIATIVE
modifier
= 4 + + Appraise =Int + +
TOTAL dex misc
modifier modifier + Bluff 7 =Cha 4 + 1 +
AC + Climb 11 =Str 5 + 2 +
armor class 18 = 10 + 3 + + 3 + + + 1 +
4 =Int + 2 +
armor shield dex size natural deflection misc + Craft Poisoncrafting
TOTAL bonus bonus modifier modifier armor modifier modifier
Craft =Int + +
TOUCH
armor class
FLAT-FOOTED
armor class
modifiers
Craft =Int + +
base ability magic misc temporary modifiers + Diplomacy 7 =Cha + 1 +
SAVING THROWS TOTAL save modifier modifier modifier modifier
+ Disable Device* 9 =Dex 3 + 2 +
FORTITUDE
(Constitution) 2 = 1 + 1 + + +
+ Disguise 7 =Cha + 1 +
REFLEX = + + + + + Escape Artist 6 =Dex 3 + 1 +
(dexterity) 7 4 3
Fly =Dex + +
WILL
(wisdom)
1 = 1 + + + +
Handle Animal* =Cha + +
Heal =Wis + +
BASE ATTACK BONUS 3 SPELL
RESISTANCE + Intimidate 7 =Cha 4 + 1 +
modifiers Knowledge (arcana)* =Int + +
CMB = + +
Knowledge (dungeoneering)* =Int + +
TOTAL base attack strength size
bonus modifier modifier
Knowledge (engineering)* =Int + +
CMD = + + + + 10 Knowledge (geography)* =Int + +
TOTAL base attack strength dexterity
bonus
size
modifier modifier modifier Knowledge (history)* =Int + +
WEAPON + Knowledge (local)* =Int + +
ATTACK BONUS CRITICAl
Knowledge (nature)* =Int + +
katana+1 12 18-20 + Knowledge (nobility)* =Int + +
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* =Int + +
s d8 Knowledge (religion)* =Int + +
+ Linguistics* =Int + +
WEAPON ATTACK BONUS CRITICAl + Perception 15 =Wis + 5 +
shortbow 5 barbed arrows 6 3 + Perform =Cha + +
5 thisle (d6 turns bleed) =Cha + +
TYPE RANGE AMMUNITION DAMAGE Perform
60 15 durable arrows
d6 + Profession* herbalist 3 =Wis + 1 +
5 whistling arrows Profession* =Wis + +
Ride =Dex + +
WEAPON ATTACK BONUS CRITICAl
+ Sense Motive =Wis + +
dagger x 3 19-20 + Sleight of Hand* 9 =Dex 3 + 2 +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* =Int + +
20ft d4 + Stealth 15 =Dex 3 + 4 +
Survival =Wis + +
WEAPON ATTACK BONUS CRITICAl + Swim 7 =Str 4 + 1 +
2 x kunai 20 + Use Magic Device* =Cha + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:
d4

WEAPON ATTACK BONUS CRITICAl


Languages:
TYPE RANGE AMMUNITION DAMAGE

2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC iTems Bonus Type Check Penalty Spell Failure Weight Properties Spells
Studded leather+1 4 +5 SPELLS SPELL LEVEL SPELLS BONUS
KNOWN SAVE DC PER DAY SPELLS

1st

2nd

3rd

Totals 4th

5th
Gear Feats
ITEM WT. 6th

Adventuring gear dodge


7th
small tent weapon focus(katana)
8th
Picklock 5 Uncanny dodge
9th

Conditional Modifiers

Domains/Specialty School

1st

Special Abilities
Sneak attack 2d6
Vanishing Trick (Su): As a swift action,
the ninja can disappear for 1 round per level.
This ability functions as invisibility. Using this ability uses 2nd
up 1 ki point.
Forgotten trick: using this ability expends 2 ki point from
her ki pool, plus the ki cost of the trick she chooses

3rd

4th

Total Weight 5th

Light Lift Over


Load Head
Medium Lift off 6th
Load Ground
Heavy Drag or
Load Push
7th
Money
CP

SP 8th

GP 240 Experience Points Next Level


PP 9th

2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

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