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cities

The Tanzawa Mountain Range, part of the Kanto Mountain Range, contains Mount Hiru
(1,673 m or 5,489 ft), the highest peak in the prefecture. Other mountains measure
similar mid-range heights: Mount Hinokiboramaru (1,601 m or 5,253 ft), Mount
Tanzawa, (1,567 m or 5,141 ft), Mount Omuro (1,588 m or 5,210 ft), Mount Himetsugi
(1,433 m or 4,701 ft), and Mount Usu (1,460 m or 4,790 ft). The mountain range is
lower in height southward leading to Hadano Basin to the Oiso Hills. At the eastern
foothills of the mountain range lies the Isehara Plateau and across the Sagami
River the Sagami Plateau.[9]
cities were he

Yokosuka
avily damaged by the U.S. bombing in 1945. Casualties amounted to more than several
thousand. After the war, General Douglas MacArthur, the chief commander of Supreme
Commander of the Allied Powers for the Occupation of Japan, landed in Kanagawa,
before moving to other areas. U.S. military bases still remain in Kanagawa,
including Camp Zama (Army), Yokosuka Naval Base, Naval Air Station Atsugi (Navy).

6.2.1 Soccer (football)See also


Topography[edit]
Topographically, the prefecture consists of three distinct areas. The mountainous
western region features the Tanzawa Mountain Range and Hakone Volcano. The hilly
eastern region is characterized by the Tama Hills and Miura Peninsula. The central
region, which surrounds the Tama Hills and Miura Peninsula, consists of flat stream
terraces and low lands around major rivers including the Sagami River, Sakai River,
Tsurumi River, and Tama River.[10]
as some archaeological sites going back to the Jomon period (around 400 BCE). About
3,000 years ago, Mount Hakone produced a volcanic explosion which resulted in Lake
Ashi on the western area of the prefecture.

It is believed[by whom?] that the Yamato dynasty ruled this area from the 5th
century onwards. In the ancient era, its plains were very sparsely inhabited.

In medieval Japan, Kanagawa was part of the provinces the Miura Penins
The Tama River forms much of the boundary between Kanagawa and Tokyo. The Sagami
River flows through the middle of the prefecture. In the western region, the Sakawa
(river) runs through a small lowland, the Sakawa Lowland, between Hakone Volcano to
the west and the Oiso Hills to the east and flows into Sagami Bay.[9]

The Tanzawa Mountain Range, part of the Kanto Mountain Range, contains Mount Hiru
(1,673 m or 5,489 ft), the highest peak in the prefecture. Other mountains measure
similar mid-range heights: Mount Hinokiboramaru (1,601 m or 5,253 ft), Mount
Tanzawa, (1,567 m or 5,141 ft), Mount Omuro (1,588 m or 5,210 ft), Mount Himetsugi
(1,433 m or 4,701 ft), and Mount Usu (1,460 m or 4,790 ft). The mountain range is
lower in height southward leading to Hadano Basin to the Oiso Hills. At the eastern
foothills of the mountain range lies the Isehara Plateau and across the Sagami
River the Sagami Plateau.[9]

Cities[edit]

Map of Kanagawa Prefecture


Nineteen cities are located in Kanacities
The Tanzawa Mountain Range, part of the Kanto Mountain Range, contains Mount Hiru
(1,673 m or 5,489 ft), the highest peak in the prefecture. Other mountains measure
similar mid-range heights: Mount Hinokiboramaru (1,601 m or 5,253 ft), Mount
Tanzawa, (1,567 m or 5,141 ft), Mount Omuro (1,588 m or 5,210 ft), Mount Himetsugi
(1,433 m or 4,701 ft), and Mount Usu (1,460 m or 4,790 ft). The mountain range is
lower in height southward leading to Hadano Basin to the Oiso Hills. At the eastern
foothills of the mountain range lies the Isehara Plateau and across the Sagami
River the Sagami Plateau.[9]
cities were he

Yokosuka
avily damaged by the U.S. bombing in 1945. Casualties amounted to more than several
thousand. After the war, General Douglas MacArthur, the chief commander of Supreme
Commander of the Allied Powers for the Occupation of Japan, landed in Kanagawa,
before moving to other areas. U.S. military bases still remain in Kanagawa,
including Camp Zama (Army), Yokosuka Naval Base, Naval Air Station Atsugi (Navy).

6.2.1 Soccer (football)See also


Topography[edit]
Topographically, the prefecture consists of three distinct areas. The mountainous
western region features the Tanzawa Mountain Range and Hakone Volcano. The hilly
eastern region is characterized by the Tama Hills and Miura Peninsula. The central
region, which surrounds the Tama Hills and Miura Peninsula, consists of flat stream
terraces and low lands around major rivers including the Sagami River, Sakai River,
Tsurumi River, and Tama River.[10]
as some archaeological sites going back to the Jomon period (around 400 BCE). About
3,000 years ago, Mount Hakone produced a volcanic explosion which resulted in Lake
Ashi on the western area of the prefecture.

It is believed[by whom?] that the Yamato dynasty ruled this area from the 5th
century onwards. In the ancient era, its plains were very sparsely inhabited.

In medieval Japan, Kanagawa was part of the provinces the Miura Penins
The Tama River forms much of the boundary between Kanagawa and Tokyo. The Sagami
River flows through the middle of the prefecture. In the western region, the Sakawa
(river) runs through a small lowland, the Sakawa Lowland, between Hakone Volcano to
the west and the Oiso Hills to the east and flows into Sagami Bay.[9]

The Tanzawa Mountain Range, part of the Kanto Mountain Range, contains Mount Hiru
(1,673 m or 5,489 ft), the highest peak in the prefecture. Other mountains measure
similar mid-range heights: Mount Hinokiboramaru (1,601 m or 5,253 ft), Mount
Tanzawa, (1,567 m or 5,141 ft), Mount Omuro (1,588 m or 5,210 ft), Mount Himetsugi
(1,433 m or 4,701 ft), and Mount Usu (1,460 m or 4,790 ft). The mountain range is
lower in height southward leading to Hadano Basin to the Oiso Hills. At the eastern
foothills of the mountain range lies the Isehara Plateau and across the Sagami
River the Sagami Plateau.[9]

Cities[edit]

Map of Kanagawa Prefecture


Nineteen cities are located in Kanagawa Prefecture:

Yokohama

Kawasaki
Odawara
Atsugi
Ayase
Chigasaki
Ebina
Fujisawa
Hadano
Hiratsuka
Isehara
Kamakura
Kawasaki
Minamiashigara
Miura
Odawara
Sagamihara
Yamato
Yokohama (capital)
Yokosuka
Zama
Zushi
Towns and villages[edit]

Prefectural office of Kanagawa


These are the towns and villages in each district:

Aiko District
Aikawa
Kiyokawa
Ashigarakami District
Kaisei
Matsuda
Nakai
Oi
Yamakita
Ashigarashimo District
Hakone
Manazuru
Yugawara
Koza District
Samukawa
Miura District
Hayama
Naka District
Ninomiya
Oiso
Mergers[edit]
Main article: List of mergers in Kanagawa Prefecture
Festivals and events[edit]

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citations to reliable sources. Unsourced material may be challenged and removed.
(June 2011) (Learn how and when to remove this template message)

Odawara Hojo Festival


Tama River Firework event
Yokohama Port Anniversary Festival (June)
Kamakura Festival (April)
Hiratsuka Tanabata Festival (July)
Odawara Hojo Godai Festival (May)
Yugawara Kifune Festival (July)
Transportation[edit]
Kanagawa's transport network is heavily intertwined with that of Tokyo (see:
Transportation in Greater Tokyo). Shin-Yokohama and Odawara stations on the Tokaido
Shinkansen are located in the prefecture, providing high-speed rail service to
Tokyo, Nagoya, Osaka, and other major cities.

Railways[edit]
East Japan Railway Company
Tokaido Main Line
Nambu Line
Tsurumi Line
Yokohama Line
Negishi Line
Yokosuka Line
Sagami Line
Chuo Main Line
Central Japan Railway Company
Tokaido Shinkansen
Gotemba Line
Keikyu
Main Line
Daishi Line
Kurihama Line
Zushi Line
Odakyu
Odawara Line
Enoshima Line
Tama Line
Sagami Railway
Main Line
Izumino Line
Tokyu
Toyoko Line
Den-en-toshi Line
Oimachi Line
Meguro Line
Minatomirai Line
Keio
Sagamihara Line
Izuhakone Railway
Daiyuzan Line
Enoshima Electric Railway
The Legend of Zelda games feature a mixture of puzzles, action, adventure/battle
gameplay, and exploration. These elements have remained constant throughout the
series, but with refinements and additions featured in each new game. Later games
in the series also include stealth gameplay, where the player must avoid enemies
while proceeding through a level, as well as racing elements. Although the games
can be beaten with a minimal amount of exploration and side quests, the player is
frequently rewarded with helpful items or increased abilities for solving puzzles
or exploring hidden areas. Some items are consistent and appear many times
throughout the series (such as bombs and bomb flowers, which can be used both as
weapons and to open blocked or hidden doorways; boomerangs, which can kill or
paralyze enemies; keys for locked doors; magic swords, shields, and bows and
arrows), while others are unique to a single game. Though the games contain many
role-playing elements (Zelda II: The Adventure of Link is the only one to include
an experience system), they emphasize straightforward hack and slash-style combat
over the strategic, turn-based or active time combat of games like Final Fantasy.
The game's role-playing elements, however, have led to much debate over whether or
not the Zelda games should be classified as action role-playing games, a genre on
which the series has had a strong influence.[1]
The Legend of Zelda games feature a mixture of puzzles, action, adventure/battle
gameplay, and exploration. These elements have remained constant throughout the
series, but with refinements and additions featured in each new game. Later games
in the series also include stealth gameplay, where the player must avoid enemies
while proceeding through a level, as well as racing elements. Although the games
can be beaten with a minimal amount of exploration and side quests, the player is
frequently rewarded with helpful items or increased abilities for solving puzzles
or exploring hidden areas. Some items are consistent and appear many times
throughout the series (such as bombs and bomb flowers, which can be used both as
weapons and to open blocked or hidden doorways; boomerangs, which can kill or
paralyze enemies; keys for locked doors; magic swords, shields, and bows and
arrows), while others are unique to a single game. Though the games contain many
role-playing elements (Zelda II: The Adventure of Link is the only one to include
an experience system), they emphasize straightforward hack and slash-style combat
over the strategic, turn-based or active time combat of games like Final Fantasy.
The game's role-playing elements, however, have led to much debate over whether or
not the Zelda games should be classified as action role-playing games, a genre on
which the series has had a strong influence.[1]
will unlock the door to battle the dungeon's boss enemy and open the item chest.

In most Zelda games, the player's life meter is represented as a line of hearts.
The life meter is replenished a number of different ways, including picking up
hearts left by some defeated enemies, fairies or springs located in specific
locations, or using an item such as a potion. Most games feature "heart containers"
as the prize for defeating the final boss of a dungeon and "pieces of heart" for
completing certain side quests or found in hidden chests; heart containers extend
the life meter by one heart, and receiving a varied number of pieces of heart (on
average four pieces) do the same as a heart container. Both will completely
replenish Link's health.

The games pioneered a number of features that were to become industry standards.
The original Legend of Zelda was the first console game with a save function that
enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina
of Time introduced a targeting system that simplified 3D combat.

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