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THE WYRM
OTHERWORLDLY PATRON
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CHARACTER CRUCIBLE
THE WYRM
OTHERWORLDLY PATRON
by Mark Craddock
Special Thanks to Matt Rieper and Tom Woodall
Cover Art: C.E. Dragons Eye 1 by Gale Titus & Creative Expression
Cover Background: Dragon Drawing Art on the Jar of Ratchaburi in Thailand
Interior Art: The Immaculate Conception by Giovanni Battista Tiepolo
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Players Handbook, Monster Manual, Dungeon Masters Guide, D&D Adventurers League,
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likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the
material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.
2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Bochat 31, 2800 Delmont, CH. Represented by Hasbro Europe, 4
The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon
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All other original material in this work is copyright 2016 by Mark Craddock and published under the Community Content Agreement for Dungeon Masters Guild.
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patron, let alone share her power
HONORED SERVICE with a fragile human with so little
time on Faern. However, she has
Father would never believe that you
shared with you that she sees
not only survived leaving
something dierent about you, in
Holdenshire, but you have thrived.
your eyes, eyes she says she has met
But how could he? At best he dreams
before and will meet again.
of beats and oxen or his pipe and the
It is no matter to you, you are a
cool, evening shade of summer. You
farm boy who has found true power
are certain he couldnt comprehend
and you relish in its use. When your
that your time at the Readoubt,
mistress requires you even organize
would not only lead you to nd Great
mercenaries and questers to achieve
Sendrakrusk, but that her eminence
her goals, further her ends.
would choose allow you to become
her patron, to share in her ancient Youve learned to channel her a
knowledge and her races wondrous fragment of her icy breath in your
magic. You doubt your father would cantrips. And you can, for brief
even know exactly what a warlock shining moments, y as your
ishe probably thinks you ride a mistress does. You long for more time
broomstick! to soar the skies, but even if you had
the ability Great Sendrakrusk always
These last seven years have nearly
requires something of your time. She
own by, as Great Sendrakrusk has
reminds you that your time is very
had many great needs for you to cater
limited and she doesnt know how
to. Ancient texts, strange stones from
long it will be until she meets you
another world, parleying with other
again.
lesser beings who are no worthy of
her presence. Its rare that you even It makes you wonder why she cant
take a moment to remember the farm extend your life with all of her mighty
you grew up on. To think about your magic, why a being as powerful as
smiling mother, the twins who were she is cannot slow your aging. Or
always into something, your dear perhaps she will not.
little sister. At moments like this, you Time is short and you have much
even miss your father. Did you ever to do before more years y by and
think that possible? more task require your attention.
But Great Sandrakrusk needs you, Sometimes you wish you had a
your important. She has told you how moment to see your family one last
rare it is for a dragon to become a time.
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OTHERWORLDLY humanoid to comprehend. But it is
one of the rare members of its species
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EXPANDED SPELL LIST DRACONIC MOVEMENT
The Wyrm lets you choose from an Starting at 6th level, you gain a
expanded list of spells when you fraction of your patrons ability to y.
learn a warlock spell. The following Your arms take the shape of draconic
spells are added to the warlock spell wings that propel you through the air
list for you. for the length of your ight.
You can use a bonus action to take
the Disengage action and y up to 60
WYRM EXPANDED SPELLS feet to an unoccupied square you can
Spell Level Spells see. You cant use this feature again
1st command, shield until you nish a short or long rest.
You can use this feature twice
2nd enlarge/reduce,
melfs acid arrow between short or long rests starting
at 12th level and three times between
3rd fireball, lightning bolt short or long rests starting at 18th
4th arcane eye, level.
greater invisibility
5th cloudkill, cone of cold
DRACONIC ADAPTATION
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even tap into the primal fear and awe type of damage associated with the
that all creatures have of the mighty cantrip you learned from Draconic
and terrible dragons. Your head even Ainity: acid (acid splash), cold (ray
takes on the shape and appearance of frost), re (re bolt), lightning
of your patron as you unleash your (shocking grasp), or poison (poison
terrible fury and it remains that way spray), and your targets are
until the beginning of your next turn. frightened until the end of their next
As an action, each creature in a 30 turn on a failed save, or they take half
foot cone in a must make a Dexterity as much damage on a successful one.
saving throw against your Spell save You must nish a long or short rest
DC, they take 5d10 damage of the before you use this feature again.
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Do you want more
otherworldly patrons for the
warlock class?
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