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tfc "ufo cam", freeflyng camera

SetItemValue Amount (should be used on items, not actors) Sets item's price
actor stops combat, hides its weapon. Actor will start
StopCombat
again, if it finds proper targets.
psb Add all spells to player
adds 'pt' points to an attribute. ex: 'modpca luck,15' adds
modpca attribute,[pt]
15 pts to luck
adds 'pt' points to the skill. ex: 'modpcs blade,15' adds 15
modpcs skill,[pt]
pts to blade
Adds the desired amount of gold. Replace the 'XXX' with
player.additem 0000000F 'XXX'
the amount wanted.
player.setstage <QuestID>
Advances specific quest to specified stage
<Stage>
Showbirthsignmenu Allows you to change your birthsign
showclassmenu Allows you to change your class
an item of given type drops out from selected target's
Drop TypeREF Amount inventory. Item is treated owned by target, so you will
steal it on picking up
SetActorFullName "John Doe" change actor's name
hairtint (red/green/blue) Change player hair colour
FOV # Change the angle of your point of view (default is 75)
player.setlevel 1 Changes player level to desired number. Use 1-255
SexChange Changes your gender
caqs Completes all quest stages
DuplicateAllItems copy items from target actor (or chest or other container)
DestinationObjREF into object referenced by DestinationObjREF.
create a fully identical copy of a target for some purpose.
CreateFullActorCopy
All attributes, spells, and items copy.
SSG Creates a window with the full game scene graph
drop <form id> amount drops the item
equipitem <form id> equips the item
qqq exit game without using menus
advlevel forces a level up with the levelup screen.
Forces a skill level up of # levels, example: advskill blade
advskill skill #
4
ShowSpellMaking Forces up spell creation screen
player.additem <Form ID>
Gives the player the given item and amount of the item.
<amount>
gives you # of item 00000000 (use other hex
player.AddItem 00000000 #
combinations for items)
SetPCFame gives you fame
SetPCInfamy gives you infamy
player.AddSpell 00000000 gives you spell 00000000 (use other hex combinations for
spells)
Without targeting, type "tgm" God Mode
player.payfine Guards stop attacking you and bounty is paid off.
stopcombat Immediately stops the combat of the selected friend/foe.
player.setAV <Ability/attribute>
Increase (Or decrease) Ability or Attribute
<#>
Click any human or creature, type
Instant kills
"kill"
Kills Everything Where You Are (If You Are In A Town
Killall
Outside It Kills Everything Outside)
Player.kill Kills yourself
help List console commands
lock [value] Lock a door
lock [1-100] Lock selected door or container
Makes objects change size. Click on object to enlarge or
setscale number make smaller then enter cheat. Number ranges from .5 to
2. 1 is normal size.
modifies actor's disposition towards ObjREF. Example:
ModDisposition ObjREF Amount ModDisposition 014 -100 makes your target strongly
dislike __ you __
move target to ObjREF. You might enlist 'frequently
MoveTo ObjREF visited' ObjREFs for further fast-travel, or even create
your own 'places' by dropping items..
places another "Yourself" near you. You even might test
Player.CreateFullActorCopy "yourself" in combat, but be careful with all those guilds
stuff..
Purge cell buffer. This will free up used memory, often
PCB times increasing fps after any given amount of time in
game. Best used while in interior cells
remove all items from target. Use Player.RemoveAllItems
RemoveAllItems
to strip off any stolen and not stolen goods from yourself.
player.completequest <FormID> Removes active quest specified (doesn't complete it)
player.removeitem <FormID> <#> Removes any item
Removes Bounty on your head. NOTE: If being chased
player.setcrimegold 0 by city guards, you must leave the city and go back for it
to work on them.
removes selected target if it was a copy created with
DeleteFullActorCopy CreateFullActorCopy (Now, after you had plenty fun with
your replica, it's time to release it)
player.removespell <FormID> Removes specified spell
resurrect Resurrect targeted monster/human.
savegame [filename] Save game
select yourself as a target. In theory, one can also select
PRID Player other named objects, but for now other names are
unknown.
set a bounty on actor's head. Use upon a character you
SetCrimeGold 2000 want punished by guards. Also should be funny using it
on town guards themselves.
setcamerafov [degrees] Set camera field of view (75 by default)
pov [#] Set point of view angle (75 by default)
set some ability or skill (AValue to be Marksman,
SetAV AValue Amount LightArmor, etc.) Also not-so obvious values are:
Aggression, Energy, Confidence, Responsibility..
set target's X coordinate, i.e., move the target. Use
SetPos X Value Player.SetPos Z to train acrobatics. Be careful not to
move something beyond your reach..
Set the speed at which time flows, 30 is default and 1.0 is
set timescale to <number>
real-time.
sets amount of gold a merchant has for trade. (don't forget
SetBarterGold Amount
to first select any merchant as a target :J)
showfullquestlog [quest id] Show all log entries for indicated quest
showquestlog 1 Show completed quest log
showquestlog 0 Show current quest log
showquesttargets Show current quest targets
showquestlog Show quest log
ShowClassMenu Show the class selection screen
Show the name/race/appearance selection screen. the race
ShowRaceMenu
will be reseted (except for the level)
ShowBirthSignMenu Show the sign selection screen
tmm 1 Shows all map markers
shows target's X coordinate in the scene. Y and Z are also
GetPos X valid. Use Player.GetPos X or "014".GetPos X to find out
where you are on the X-axis!
PlaceAtMe <formid>, <number of spawns a npc or item or creature where you put the cords
spawns>,<x>,<y> in this recuires a ref.
player.placeatme <Form ID> Summon a NPC at your current location
target deactivates an item of given type (may be used to
UnEquipItem TypeREF
disarm or undress target).
Look ObjREF target looks towards referenced object
target should attack anybody it doesn't like, without
SetAV Aggression 100
prompt
target stops looking (this is to cancel any previous Look
StopLook
cheat)
Teleports player to an area with all objects, monsters, and
coc testinghall
NPCs in-game.
coc toddtest Teleports player to developer testing grounds.
Teleports you to your quest target (for lazy bums) makes
movetoqt
the game ALOT shorter >:)
TAI Toggle AI
TDETECT Toggle AI detection
tcai Toggle combat ai, "sitting ducks" springs to mind
TDT Toggle debug display (FPS etc)
tfh Toggle Full Help
TG Toggle Grass
TLL Toggle land LOD
TLV Toggle leaves
TS Toggle sky
TT Toggle trees
tws Toggle water
TWF Toggle wireframe mode
Toggles collision ( noclip anyone?:), you go in the
TCL
direction your facing, up/down/etc )
TFOW Toggles fog of war that hides the map
TM Toggles hiding of all menus (for taking screenshots)
ShowSubtitle Toggles NPC conversation subtitles
twr Toggles Water Radius
Click a locked door or chest, type
Unlocks target object
"unlock"

Contributed By: Kazurin, asuga, magiwi, lilibat, EndersAres, ArcaneSummoner, poster55,


Hydra_Kirby, PapaGamer, soulbearer112, uk555, HardcoreGamer90, EmiriH, noonehereplz,
Massus_Creation, Supa_dude, Mkmaster2400, BlackExcalibur, Cerno, Winged_Elf, Grub,
Samoz, Gods_Hand, Mike J., bobthe11h, glyth, skreature, war_machine1, DoomyXDes,
Tele_O, and SWG_Playa.

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