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Initialize engine version: 5.6.

0p4 (396ab58c4e90)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8569]
Renderer: NVIDIA GeForce GT 630
Vendor: NVIDIA
VRAM: 979 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.UI.d
ll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.UI.d
ll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.Netw
orking.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\UnityEngine.Netw
orking.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.d
ll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.d
ll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.A
rcade.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.A
rcade.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\FacebookNamedPip
eClient.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\FacebookNamedPip
eClient.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.S
ettings.dll (this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Facebook.Unity.S
ettings.dll into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Debuger.dll
(this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Debuger.dll into
Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\GSELogBase.dll
(this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\GSELogBase.dll
into Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\DOTween.dll
(this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\DOTween.dll into
Unity Child Domain
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\DOTween50.dll
(this message is harmless)
Loading
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\DOTween50.dll
into Unity Child Domain
- Completed reload, in 0.519 seconds
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\System.Core.dll
(this message is harmless)
Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\System.dll (this
message is harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no
vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.269842 ms
WwiseUnity: Initialize sound engine ...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity(GetFMBasePath): Setting base SoundBank path to


D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\StreamingAssets\Audio\Ge
neratedSoundBanks\Windows\

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\System.Xml.dll
(this message is harmless)
WwiseUnity: Sound engine initialized.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity: Bank first_music failed to load (AK_FileNotFound)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Awake begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Singleton] An instance of PingUtil is needed in the scene, so 'PingUtil


(UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Singleton] An instance of CoroutineUtil is needed in the scene, so 'CoroutineUtil


(UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RefreshCDN begin patchRequestPath:http://gssdk3.gamesci.com.cn/version/info?


version=2&amp;env=prod&amp;&amp;tag=windows_steam&amp;

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Awake end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Start begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE Begin Extract Res

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AddSearchFolderInFront D:/SteamLibrary/steamapps/common/ArtOfWar/game/u1game_Data

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AddSearchFolderInFront
D:/SteamLibrary/steamapps/common/ArtOfWar/game/u1game_Data/StreamingAssets/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE ProcExtractRes begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE ProcExtractRes end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

ProcExtractRes parseverman System.Byte[]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Start end.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE OnExtractDone

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly:
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\Managed\Mono.Security.dl
l (this message is harmless)
RefreshCDN response: {"status":-1,"msg":"error occured, pls retry later ..."}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
RefreshCDN has error jsData is err (state = -1) : error occured, pls retry
later ...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

System.Collections.Generic.KeyNotFoundException: The given key was not present in


the dictionary.
at
System.Collections.Generic.Dictionary`2[System.String,LitJson.JsonData].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at LitJson.JsonData.get_Item (System.String prop_name) [0x00000] in <filename
unknown>:0
at CDNManager+<RefreshPatchCDN>c__Iterator0.MoveNext () [0x00000] in <filename
unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

gssdk.Helper.init success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

RUOPInitUpdateEnvironment end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

UnloadAsset may only be used on individual assets and can not be used on
GameObject's / Components or AssetBundles

(Filename: Line: 401)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1655.
Total: 0.747039 ms (FindLiveObjects: 0.102010 ms CreateObjectMapping: 0.099522 ms
MarkObjects: 0.534310 ms DeleteObjects: 0.010885 ms)

[Singleton] An instance of BGAssetBundleManager is needed in the scene, so


'BGAssetBundleManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

shader variant warmup.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 3)


csharp u1cpp_getluastate begin
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

csharp u1cpp_getluastate end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OpenToMemory
D:/SteamLibrary/steamapps/common/ArtOfWar/game/u1game_Data/StreamingAssets/s.dat

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType AkUnityEventHandler not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType U1MonoSingleton`1[[BGAssetBundleManager, Assembly-CSharp, Version=1.0.3.0,


Culture=neutral, PublicKeyToken=null]] not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType UnityEngine.TrackedReference not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType UnityEngine.EventSystems.AbstractEventData not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType U1MonoSingleton`1[[BGObjectPoolManager, Assembly-CSharp, Version=1.0.3.0,


Culture=neutral, PublicKeyToken=null]] not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BaseType U1MonoSingleton`1[[ShowcaseSimulator, Assembly-CSharp, Version=1.0.3.0,


Culture=neutral, PublicKeyToken=null]] not register to lua

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 1662.
Total: 3.897854 ms (FindLiveObjects: 0.108852 ms CreateObjectMapping: 0.102632 ms
MarkObjects: 2.423368 ms DeleteObjects: 1.262067 ms)

OnExtractDone begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 3)


WwiseUnity(Initialize_GameBank): add base SoundBank path
D:\SteamLibrary\steamapps\common\ArtOfWar\game\u1game_Data\StreamingAssets\Audio\Ge
neratedSoundBanks\Windows\ AK_NotImplemented

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity(GetValidBasePath_Patch): Setting base SoundBank path to


C:\Users\sense\AppData\LocalLow\GameScience\Red
Tides\patch\Audio\GeneratedSoundBanks\Windows\

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity(Initialize_GameBank): add base SoundBank path_patch


C:\Users\sense\AppData\LocalLow\GameScience\Red
Tides\patch\Audio\GeneratedSoundBanks\Windows\ AK_NotImplemented

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: U1Main begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: game init begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: graphics device type: Direct3D9


graphics device vendor : NVIDIA
graphics shader level: 30
support instancing: false
unsupported identifier: n/a
max texture size: 16384
processor count: 4
processor frequency: 3293
processor type: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
operating system family: Windows
operating system: Windows 10 (10.0.0) 64bit
render target count: 4
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: init_begin: app memory: 16.570259 luamem: 6.878667 time: 6.966000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitSDesc: app memory: 16.570259 luamem: 7.849089 time: 6.989000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitAttrDesc: app memory: 16.570259 luamem: 8.516772 time:


6.993000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitCDesc: app memory: 16.570259 luamem: 9.408734 time: 6.998000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitSkinCDesc: app memory: 16.570259 luamem: 9.682079 time:


7.000000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitUpgradeDesc: app memory: 16.570259 luamem: 9.827796 time:


7.001000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillCDesc: app memory: 16.570259 luamem: 11.580182 time:


7.017000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillSDesc: app memory: 16.570259 luamem: 12.682328 time:


7.024000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillStageDesc: app memory: 16.570259 luamem: 16.656131 time:


7.040000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillSkinCDesc: app memory: 16.570259 luamem: 16.721204 time:


7.041000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillRandomDesc: app memory: 16.570259 luamem: 16.725662 time:


7.041000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRaceSDesc: app memory: 16.570259 luamem: 16.734286 time:


7.042000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRaceCDesc: app memory: 16.570259 luamem: 16.736543 time:


7.042000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUIUnitAttrNameDesc: app memory: 16.570259 luamem: 16.789515


time: 7.055000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitTechTreeDesc: app memory: 16.570259 luamem: 16.809109 time:


7.056000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBuffSDesc: app memory: 16.570259 luamem: 17.627037 time:


7.060000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBuffCDesc: app memory: 16.570259 luamem: 18.060574 time:


7.062000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBuffSkinCDesc: app memory: 16.570259 luamem: 18.093532 time:


7.062000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCameraCfg: app memory: 16.570259 luamem: 18.102310 time:


7.063000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitEffectCDesc: app memory: 16.570259 luamem: 19.049016 time:


7.067000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSysMsgDesc: app memory: 16.570259 luamem: 19.128403 time:


7.068000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUIWordDesc: app memory: 16.570259 luamem: 19.470859 time:


7.069000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUISDKWordDesc: app memory: 16.570259 luamem: 19.509394 time:


7.070000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUIWordTipsDesc: app memory: 16.570259 luamem: 19.524203 time:


7.071000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBPVESpawnDesc: app memory: 16.570259 luamem: 19.654187 time:


7.072000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT: load_dbTBCommanderSkillCDesc: app memory: 16.570259 luamem: 19.816086
time: 7.074000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCommanderSkillSDesc: app memory: 16.570259 luamem: 19.995016


time: 7.075000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCommanderSkillSkinCDesc: app memory: 16.570259 luamem: 19.997037


time: 7.075000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBAIBehaviorTreeDesc: app memory: 16.570259 luamem: 21.248881


time: 7.083000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBFixFunctionDesc: app memory: 16.570259 luamem: 21.257223 time:


7.083000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSkillMapDesc: app memory: 16.570259 luamem: 21.328576 time:


7.084000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBuffMapDesc: app memory: 16.570259 luamem: 21.334243 time:


7.084000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBuffDisplayCDesc: app memory: 16.570259 luamem: 21.336490 time:


7.085000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSummonUnitSDesc: app memory: 16.570259 luamem: 21.371447 time:


7.085000
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitBornStageCDesc: app memory: 16.570259 luamem: 21.431097


time: 7.086000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCardDesc: app memory: 16.570259 luamem: 21.541749 time: 7.087000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCardArmyDesc: app memory: 16.570259 luamem: 21.554371 time:


7.088000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCardReturnTechDesc: app memory: 16.570259 luamem: 21.568104


time: 7.088000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCardConvertDesc: app memory: 16.570259 luamem: 21.583103 time:


7.089000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBCardGroupDesc: app memory: 16.570259 luamem: 21.646216 time:


7.090000

(Filename:
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GSE IMPT: load_dbTBSkillCExtEfxDesc: app memory: 16.570259 luamem: 21.712432 time:


7.091000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitTipsDesc: app memory: 16.570259 luamem: 22.304186 time:


7.092000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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GSE IMPT: load_dbTBUnitShowcaseDesc: app memory: 16.570259 luamem: 22.539492 time:
7.094000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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GSE IMPT: load_dbTBPVEStageDesc: app memory: 16.570259 luamem: 22.545262 time:


7.094000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRuneDesc: app memory: 16.570259 luamem: 22.695683 time: 7.096000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRuneStageDesc: app memory: 16.570259 luamem: 22.755882 time:


7.096000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRunePageDesc: app memory: 16.570259 luamem: 22.758654 time:


7.096000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRuneLevelUpDesc: app memory: 16.570259 luamem: 22.761453 time:


7.097000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBIndexIncreaseDesc: app memory: 16.570259 luamem: 22.850169 time:


7.097000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBLogicCfgDesc: app memory: 16.570259 luamem: 22.884327 time:


7.098000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGuideGroupDesc: app memory: 16.570259 luamem: 22.893121 time:


7.098000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGuideDesc: app memory: 16.570259 luamem: 23.002364 time:


7.099000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBPlayerAIUnitSDesc: app memory: 16.570259 luamem: 23.078484 time:


7.100000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBWareDesc: app memory: 16.570259 luamem: 23.149325 time: 7.101000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBSceneCDesc: app memory: 16.570259 luamem: 23.162871 time:


7.101000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBIconDesc: app memory: 16.570259 luamem: 23.277281 time: 7.102000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBIconExtDesc: app memory: 16.570259 luamem: 23.280895 time:


7.102000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRoleLevelDesc: app memory: 16.570259 luamem: 23.891407 time:


7.107000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBattleChatDesc: app memory: 16.570259 luamem: 23.909786 time:


7.108000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBWeatherSkillSDesc: app memory: 16.570259 luamem: 23.911534 time:


7.108000
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBTeachStageDesc: app memory: 16.570259 luamem: 23.917558 time:


7.108000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRankSectionDesc: app memory: 16.570259 luamem: 23.945618 time:


7.109000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBDailyTasksDesc: app memory: 16.570259 luamem: 23.966079 time:


7.109000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRandMottoDesc: app memory: 16.570259 luamem: 23.988988 time:


7.109000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUIAudioDesc: app memory: 16.570259 luamem: 24.000966 time:


7.110000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBAchieveDesc: app memory: 16.570259 luamem: 24.064812 time:


7.110000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBHotKeyDesc: app memory: 16.570259 luamem: 24.085805 time:


7.111000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBHotKeyLibDesc: app memory: 16.570259 luamem: 24.101813 time:


7.111000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBattleMVPSlotDesc: app memory: 16.570259 luamem: 24.111873 time:


7.111000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBStringKVMapDesc: app memory: 16.570259 luamem: 45.390641 time:


7.186000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBChampionShipDesc: app memory: 16.570259 luamem: 45.393036 time:


7.187000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBChampAwardDesc: app memory: 16.570259 luamem: 45.398255 time:


7.187000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBPlayerKillAwardDesc: app memory: 16.570259 luamem: 45.408854


time: 7.187000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBVaildLanguageDesc: app memory: 16.570259 luamem: 45.415118 time:


7.188000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGameCfgDesc: app memory: 16.570259 luamem: 45.438796 time:


7.188000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUnitAttrMaxDesc: app memory: 16.570259 luamem: 45.665326 time:


7.190000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBattleAwardDesc: app memory: 16.570259 luamem: 45.685518 time:


7.190000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE ERR: File open Failed:TBActivityDesc.pbin


stack traceback:
[string "GSE/Log/GSELog.lua"]: in function 'LOGERR'
[string "U1/GameDB/GameDB.lua"]: in function ''
[string "U1/GameDB/GameDB.lua"]: in function 'Init'
[string "U1/Mgr/GameInitLogic.lua"]: in function 'Init'
[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]: in function
'U1Main'
[string "chunk"]:1: in main chunk

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE ERR: File open Failed:TBAIRandPrepareDesc.pbin


stack traceback:
[string "GSE/Log/GSELog.lua"]: in function 'LOGERR'
[string "U1/GameDB/GameDB.lua"]: in function ''
[string "U1/GameDB/GameDB.lua"]: in function 'Init'
[string "U1/Mgr/GameInitLogic.lua"]: in function 'Init'
[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]: in function
'U1Main'
[string "chunk"]:1: in main chunk

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBRegionAbbreviationDesc: app memory: 16.570259 luamem: 45.786121


time: 7.192000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGoodsDesc: app memory: 16.570259 luamem: 45.790538 time:


7.192000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGuildIconDesc: app memory: 16.570259 luamem: 45.797759 time:


7.192000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBBattleAwardStageDesc: app memory: 16.570259 luamem: 45.802048


time: 7.192000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBGoldGuideDesc: app memory: 16.570259 luamem: 45.806097 time:


7.193000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBNeutralUnitDesc: app memory: 16.570259 luamem: 45.834686 time:


7.193000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBUIPrefabWordDesc: app memory: 16.570259 luamem: 46.206268 time:


7.195000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBPlatformQualityConfDesc: app memory: 16.570259 luamem: 46.219962


time: 7.196000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBTranslateKeyWord: app memory: 16.570259 luamem: 46.273787 time:


7.196000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBTheaterDesc: app memory: 16.570259 luamem: 46.289505 time:


7.197000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBTheaterLevelDesc: app memory: 16.570259 luamem: 46.473682 time:


7.198000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBMatchAIGuardRuneDesc: app memory: 16.570259 luamem: 46.485654


time: 7.198000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT: load_dbTBPVECombatDesc: app memory: 16.570259 luamem: 46.631765 time:
7.199000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_dbTBNewRoleSignInDesc: app memory: 16.570259 luamem: 46.643132 time:


7.201000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: BuildTranslateKeyWord Fin TotalKeyWordLen:1908 SelfKeyWordLen:177

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: load_db_for_csharp: app memory: 16.570259 luamem: 48.394280 time:


7.225000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: cuui_hp_showtype GameDB:SetGlobalConfigToCSharp cuui_hp_showtype:1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: init_gamedb_done: app memory: 16.570259 luamem: 50.459407 time: 7.401000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Singleton] An instance of BGObjectPoolManager is needed in the scene, so


'BGObjectPoolManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: init_respool_done: app memory: 18.926254 luamem: 51.246078 time: 7.456000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: AccountManager_init().

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: AccountManager_init(). end


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: gssdk.PaymentMgr:_Init.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: gssdk.PaymentMgr:_AddPlugin. steam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: AssistSdkCtrl:_init(). begin steam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: AssistSdkCtrl:_init(). end steam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

sys memory = 2048

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Singleton] An instance of BGResCacheManager is needed in the scene, so


'BGResCacheManager (UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: init_uiload_before: app memory: 18.929779 luamem: 51.642615 time:


7.481000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: UIMgr _LoadUI uiPermanent

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: DataCollectMgr:Init(). begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: DataCollectMgr:Init(). { [app_channel:steam] [device_model:To be filled


by O.E.M.] [device_height:1080] [mac_addr:90:2B:34:BA:54:A6] [platform:win32]
[res_ver:7000050274135] [isp:PC Network] [device_width:1920] [os_ver:10]
[udid:19de86743b6fcb9c07014744a451b9b1] [os:windows] [is_first:1]
[bin_ver:7000050274135] [tz_offset:2] [network:ethernet] [is_root:0] [region:RO]
[language:en-US] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: init_uiload_done: app memory: 23.081657 luamem: 51.720863 time: 7.560000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT: game init end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create not wrap ulua type:UnityEngine.Resolution, UnityEngine, Version=0.0.0.0,


Culture=neutral, PublicKeyToken=null

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[7.575]: U1Main Lua Init Time : 0.613000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnExtractDone End

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1849.
Total: 8.822966 ms (FindLiveObjects: 0.218638 ms CreateObjectMapping: 0.111029 ms
MarkObjects: 8.485522 ms DeleteObjects: 0.007153 ms)

GSE IMPT[13.294]: U1GameInit:ShowMainUI() begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[13.294]: U1GameInit:ShowMainUI() without op

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[15.924]: UIMgr _LoadUI uiLogin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.077]: gssdk.PaymentMgr:InitSDKs.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.077]: PluginPaymentSteam.InitSDK.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.278]: U1GameInit:ShowMainUI() end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

sys memory = 2048

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 72)

Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 3097.
Total: 8.233294 ms (FindLiveObjects: 0.245073 ms CreateObjectMapping: 0.241652 ms
MarkObjects: 7.165296 ms DeleteObjects: 0.580339 ms)

GSE IMPT[16.349]: PluginPaymentSteam.OnGameUpdate. steam id valid

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.349]: PluginPaymentSteam._LazyInit.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.349]: UnProcPaymentStorage:Load [0] orders: { }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.349]: gssdk.PaymentMgr:InternalOnPluginInited. PluginPaymentSteam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.349]: OperationCtrl:Start. retrieve_goods: GssdkOPPayGetGoodsList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.35]: GssdkOPPayGetGoodsList._subOnCreateUrlAndParams.


http://gssdk3.gamesci.com.cn/payment/goods, { [steam_id:76561198116759750]
[channel:steam] [platform:win32] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[16.35]: GssdkOPPayGetGoodsList http://gssdk3.gamesci.com.cn/payment/goods


{"steam_id":"76561198116759750","channel":"steam","platform":"win32"}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Camera') is missing!

(Filename: Line: 1743)

GSE IMPT[17.149]: GssdkOPPayGetGoodsList :OnUpdate(). done: {"status": 0,


"goods_list": [{"currency": "EUR", "goods": [{"category": "goods", "price": 109,
"sdkid": "com.gamesci.u1dev.iaptest1000", "goods_id": "2", "desc": "item"},
{"category": "goods", "price": 549, "sdkid": "com.gamesci.u1dev.iaptest8200",
"goods_id": "3", "desc": "item"}, {"category": "goods", "price": 1099, "sdkid":
"com.gamesci.u1dev.iaptest4000", "goods_id": "4", "desc": "item"}, {"category":
"goods", "price": 1399, "sdkid": "com.gamesci.u1dev.iaptest2300", "goods_id": "5",
"desc": "item"}, {"category": "goods", "price": 2199, "sdkid":
"com.gamesci.u1dev.iaptest1100", "goods_id": "6", "desc": "item"}, {"category":
"goods", "price": 5499, "sdkid": "com.gamesci.u1dev.iaptest360", "goods_id": "7",
"desc": "item"}, {"category": "goods", "price": 10999, "sdkid":
"com.gamesci.u1dev.iaptest70", "goods_id": "8", "desc": "item"}], "channel":
"steam", "platform": "win32"}]}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: GssdkOPPayGetGoodsList {"status": 0, "goods_list": [{"currency":


"EUR", "goods": [{"category": "goods", "price": 109, "sdkid":
"com.gamesci.u1dev.iaptest1000", "goods_id": "2", "desc": "item"}, {"category":
"goods", "price": 549, "sdkid": "com.gamesci.u1dev.iaptest8200", "goods_id": "3",
"desc": "item"}, {"category": "goods", "price": 1099, "sdkid":
"com.gamesci.u1dev.iaptest4000", "goods_id": "4", "desc": "item"}, {"category":
"goods", "price": 1399, "sdkid": "com.gamesci.u1dev.iaptest2300", "goods_id": "5",
"desc": "item"}, {"category": "goods", "price": 2199, "sdkid":
"com.gamesci.u1dev.iaptest1100", "goods_id": "6", "desc": "item"}, {"category":
"goods", "price": 5499, "sdkid": "com.gamesci.u1dev.iaptest360", "goods_id": "7",
"desc": "item"}, {"category": "goods", "price": 10999, "sdkid":
"com.gamesci.u1dev.iaptest70", "goods_id": "8", "desc": "item"}], "channel":
"steam", "platform": "win32"}]}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: GssdkOPPayGetGoodsList._subOnResponse. { [status:0] goods_list { 1


{ [currency:EUR] goods { 1 { [sdkid:com.gamesci.u1dev.iaptest1000] [price:109]
[category:goods] [desc:item] [goods_id:2] } 2
{ [sdkid:com.gamesci.u1dev.iaptest8200] [price:549] [category:goods] [desc:item]
[goods_id:3] } 3 { [sdkid:com.gamesci.u1dev.iaptest4000] [price:1099]
[category:goods] [desc:item] [goods_id:4] } 4
{ [sdkid:com.gamesci.u1dev.iaptest2300] [price:1399] [category:goods] [desc:item]
[goods_id:5] } 5 { [sdkid:com.gamesci.u1dev.iaptest1100] [price:2199]
[category:goods] [desc:item] [goods_id:6] } 6
{ [sdkid:com.gamesci.u1dev.iaptest360] [price:5499] [category:goods] [desc:item]
[goods_id:7] } 7 { [sdkid:com.gamesci.u1dev.iaptest70] [price:10999]
[category:goods] [desc:item] [goods_id:8] } } [platform:win32]
[channel:steam] } } }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.SetCurrency EUR

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:109]


[productID:2] [sdkID:com.gamesci.u1dev.iaptest1000] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:549]


[productID:3] [sdkID:com.gamesci.u1dev.iaptest8200] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:1099]


[productID:4] [sdkID:com.gamesci.u1dev.iaptest4000] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:1399]


[productID:5] [sdkID:com.gamesci.u1dev.iaptest2300] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:2199]


[productID:6] [sdkID:com.gamesci.u1dev.iaptest1100] }
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:5499]


[productID:7] [sdkID:com.gamesci.u1dev.iaptest360] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: PluginPaymentSteam.RegProduct { [ratio:0] [price:10999]


[productID:8] [sdkID:com.gamesci.u1dev.iaptest70] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[17.15]: OperationCtrl:Update. retrieve_goods: GssdkOPPayGetGoodsList end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: gssdk.AccountMgr:Login { [chnl:steam] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: GssdkOPLoginBegin ctor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: OperationCtrl:Start. login_routine: GssdkOPLoginBegin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: GssdkOPLoginBegin begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: StartSubLoginSdkLogic sdkRouterName steam_login

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: OperationCtrl:Start. steam_login: SubSdkStartOP

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: SubSdkStartOP end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: SteamLoginOPInit OnBegin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.413]: SteamLoginOPInit end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

steam login request

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.422]: PushUI uiNetWorking with callback Forever

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.422]: UIMgr _LoadUI uiNetWorking

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.462]: UINetWorking:Init Info:self totalPassedTime:3 autoReconnectTime:7


autoReconnectTryNum:0 isHeartBeatTimeOut:true state:2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

steam response k_EResultOK

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

steam login success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WaitRequestEncryptedAppTicket true
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: SteamLoginOPWaitSteamReturn end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: OperationCtrl:Update. steam_login: SteamLoginOPWaitSteamReturn-


>GSSdkResumeOP

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: OperationCtrl:Update. steam_login end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: GssdkOPLoginBegin end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: GssdkOPLoginWithSdk begin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.852]: OperationCtrl:Update. login_routine: GssdkOPLoginBegin-


>GssdkOPLoginWithSdk

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[21.853]: GssdkOPLoginWithSdk {"login":{"channel":"steam","data":{"steam":


{"steamid":76561198116759750,"ticket":"CAEQ7+y4jgEYBCA+KnAcGdK9+kQcMgfJq773XkzY09FC
6yxk1dV8edGP9DdoU6PMryD5vqFYMUdvqqt4WIiKihLfmtbPGqJLX9/zUbOR9RZ3Qpvsox+Ed53uZA41rm3
BvjSBsIlbOfIYVX9+Mokmfd1nXq+rFP+EMDnvp2GV"}}},"dir":
{"version":"70005","env":"prod","tag":"prod"}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.284]: GssdkOPLoginWithSdk response {"status": 0,"info":{"login":


{"status": 0, "eip": "10.11.251.17", "data": {"uid": 76561198116759750, "data":
76561198116759750, "session":
"Ruc3xXPZslOIaPEbk1u4LLmjFZCUtHvVGYNt3WKC8vCIhL2rsJu6S3ySNay3K5Yb1m+KYHgGZpTt1hX6/H
DZQ1xWJrCqDIIXvVUT04Fz9aMXXccaPcA9O66JIf4wmXoKDj1TvklOMK8x9gx9njPGQjE6f2ktFNyuRUPuz
g+olSjvaJkfC9CpQ0Hx+B9RXMG60DtdHI5u3K5sicrBaRkkylcATwt428coJ0irU/Z3iuen7giVOxopX3fC
g64Qg8u2InKY0WfcDkOlo1oycRcT9uPFvtXj+mSWlYXeyTX9ifiUuOklPnHe0NfFt5/VjGuPibYKZ8fWw+G
gAZzE8sW1ygAmcrnrrkA9OnyZlvlMthvXd6sTcA5hHK8WxJGnAzXkKd9+Nza7CnW5HGHsYlIymBEn+Wxj9H
jrPbTqHK2i260n5tfAS+6WdS4s+OWtEau0IUnVhkDg2lb0veHQ/B2G2YtBAYKYlx4G2TIoseaye9AnyIX0P
cbXLgexBxHNJ8OW7NIHAc3bQHeIkrrz7AltL95xwru5LR2GR13VD9LbNuRm5hqD/0in4J9J6bZ4Jk31/brd
ITNNYPzf6ZGug5cxkowF9pasWQtNF47CsPnTIC2Fu9XsCbFA9pI8OfAtPdzk", "aid": 2702694,
"bound_channels": ["steam"], "expired": 1509451997}, "channel": "steam"},"dir":
{"status": 0, "list": {"server_id": 1, "name": "prod", "addr":
["g1u1.gamesci.com.cn:5003", "g1u1.gamesci.com.cn:5000",
"g1u1.gamesci.com.cn:5001", "g1u1.gamesci.com.cn:5002"]}}}}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.284]: gssdk.AccountMgr:SetLoginRes { dir { [status:0] list { addr


{ [1:g1u1.gamesci.com.cn:5003] [2:g1u1.gamesci.com.cn:5000]
[3:g1u1.gamesci.com.cn:5001] [4:g1u1.gamesci.com.cn:5002] } [name:prod]
[server_id:1] } } login { [status:0] [eip:10.11.251.17] data { [expired:1509451997]
[data:7.656119811676e+16]
[session:Ruc3xXPZslOIaPEbk1u4LLmjFZCUtHvVGYNt3WKC8vCIhL2rsJu6S3ySNay3K5Yb1m+KYHgGZp
Tt1hX6/HDZQ1xWJrCqDIIXvVUT04Fz9aMXXccaPcA9O66JIf4wmXoKDj1TvklOMK8x9gx9njPGQjE6f2ktF
NyuRUPuzg+olSjvaJkfC9CpQ0Hx+B9RXMG60DtdHI5u3K5sicrBaRkkylcATwt428coJ0irU/Z3iuen7giV
OxopX3fCg64Qg8u2InKY0WfcDkOlo1oycRcT9uPFvtXj+mSWlYXeyTX9ifiUuOklPnHe0NfFt5/VjGuPibY
KZ8fWw+GgAZzE8sW1ygAmcrnrrkA9OnyZlvlMthvXd6sTcA5hHK8WxJGnAzXkKd9+Nza7CnW5HGHsYlIymB
En+Wxj9HjrPbTqHK2i260n5tfAS+6WdS4s+OWtEau0IUnVhkDg2lb0veHQ/B2G2YtBAYKYlx4G2TIoseaye
9AnyIX0PcbXLgexBxHNJ8OW7NIHAc3bQHeIkrrz7AltL95xwru5LR2GR13VD9LbNuRm5hqD/0in4J9J6bZ4
Jk31/brdITNNYPzf6ZGug5cxkowF9pasWQtNF47CsPnTIC2Fu9XsCbFA9pI8OfAtPdzk]
bound_channels { [1:steam] } [aid:2702694] [uid:7.656119811676e+16] }
[channel:steam] } }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.285]: GssdkOPLoginWithSdk end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.285]: OperationCtrl:Update. login_routine: GssdkOPLoginWithSdk-


>GssdkOPDownloadServerList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.285]: GssdkOPDownloadServerList end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.285]: gssdk.PaymentMgr:OnLogin.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.285]:
SDK_TOKEN:Ruc3xXPZslOIaPEbk1u4LLmjFZCUtHvVGYNt3WKC8vCIhL2rsJu6S3ySNay3K5Yb1m+KYHgGZ
pTt1hX6/HDZQ1xWJrCqDIIXvVUT04Fz9aMXXccaPcA9O66JIf4wmXoKDj1TvklOMK8x9gx9njPGQjE6f2kt
FNyuRUPuzg+olSjvaJkfC9CpQ0Hx+B9RXMG60DtdHI5u3K5sicrBaRkkylcATwt428coJ0irU/Z3iuen7gi
VOxopX3fCg64Qg8u2InKY0WfcDkOlo1oycRcT9uPFvtXj+mSWlYXeyTX9ifiUuOklPnHe0NfFt5/VjGuPib
YKZ8fWw+GgAZzE8sW1ygAmcrnrrkA9OnyZlvlMthvXd6sTcA5hHK8WxJGnAzXkKd9+Nza7CnW5HGHsYlIym
BEn+Wxj9HjrPbTqHK2i260n5tfAS+6WdS4s+OWtEau0IUnVhkDg2lb0veHQ/B2G2YtBAYKYlx4G2TIoseay
e9AnyIX0PcbXLgexBxHNJ8OW7NIHAc3bQHeIkrrz7AltL95xwru5LR2GR13VD9LbNuRm5hqD/0in4J9J6bZ
4Jk31/brdITNNYPzf6ZGug5cxkowF9pasWQtNF47CsPnTIC2Fu9XsCbFA9pI8OfAtPdzk

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: InitDataAndNetWork START

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: Call GamePlayer INIT Now

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: GSNetMain:New

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: GSNetMain:Init

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: =====sdkBestSvrAAAA:g1u1.gamesci.com.cn:5003

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: GetSDKEnd SdkURL:http://gssdk3.gamesci.com.cn


GameSvrFromSDK:g1u1.gamesci.com.cn GameSvrRet:g1u1.gamesci.com.cn Port:5003

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.286]: NetV2Init Begin Host:g1u1.gamesci.com.cn CacheTime:14400


IsNetV2:1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.55]: NetV2Init End Host:g1u1.gamesci.com.cn UsedTime:265 ms IsNetV2:1


NetFlag:1 IPStr:v4:107.150.101.213
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.551]: UINetWorking:Init Info:self totalPassedTime:3 autoReconnectTime:7


autoReconnectTryNum:0 isHeartBeatTimeOut:true state:2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.551]: ConnectGameSvr END g1u1.gamesci.com.cn:5003

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.551]: _BeginLoginAuth END, After U1GameInit:InitDataAndNetWork

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.551]: OperationCtrl:Update. login_routine end

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[22.801]: GSNetLogic:SendAuthConnect_i(). { [app_channel:steam]


[device_model:To be filled by O.E.M.] [device_height:1080]
[mac_addr:90:2B:34:BA:54:A6] [is_first_connect:1] [platform:win32]
[res_ver:7000050274135] [device_score:0] [device_width:1920] [device_mem:2048]
[os_ver:10] [region:RO] [udid:19de86743b6fcb9c07014744a451b9b1] [os:windows]
[bin_ver:7000050274135] [isp:PC Network] [tz_offset:2] [network:ethernet]
[login_channel:steam] [is_root:0] [language:en_US] }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.004]: =ConnectSvrOK= Info:self.apiState:4 logicProc:table: 0x126e6270


logicType:0 startConnectNetIOTime:1506859996 connectTimeOut:6
NetInC:ServerIP:g1u1.gamesci.com.cn ServerPort:5003 RecvBuffSize:512000 ApiState:2
ConnID:0 Flag:2 IsNoNagle:1 UDP UDPIsInit:false UDPIsConnected:false IP:127.0.0.1
Port:6011 inCRetCode:-1 InCInfo:GSNET::GSNetUDPGetDebugInfoByConnID
gsnet/gsnet.c:1949 Invalid UDPConnID:1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.255]: TimeOffSet Too Large, Reset it, timeOffset:2 allowOffsetToSvr:1


utcTime:1506859996 svrTime:1506859998

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.255]: ResLogin Role Name:76561198116759750_270260


OpenID:76561198116759750_270260194 RoleID:270260194 IsLogined:false
IsLastInBattle:false IsLastInRoom:false IsLastInMatchWaiting:false

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.257]: UIMgr HideUI uiGM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.257]: LoginProcessFinished ReloginStat true:nil:nil

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.258]: UIMgr _LoadUI uiProcess

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.306]: [RoleData:OnReceiveRankListSeason]


csMsgRes.body_season_award_list = { season_time_list { 1
{ [season_time_right:1504166400] [season_time_left:1501750800] [season_name:
] [season_icon:season_award_1] [season_type:1] [season_id:2]
[rank_list_type:13] } 2 { [season_time_right:1663084800]
[season_time_left:1655654400] [season_name:] [season_icon:season_award_1]
[season_type:1] [season_id:1] [rank_list_type:10] } 3
{ [season_time_right:1500537600] [season_time_left:1496736000] [season_name:S0]
[season_icon:season_preseason_101] [season_type:2] [season_id:101]
[rank_list_type:18] } 4 { [season_time_right:1505376000]
[season_time_left:1500537600] [season_name:S0] [season_icon:season_award_1]
[season_type:1] [season_id:1] [rank_list_type:18] } 5
{ [season_time_right:1508400000] [season_time_left:1505376000] [season_name:S1]
[season_icon:season_preseason_101] [season_type:2] [season_id:102]
[rank_list_type:18] } 6 { [season_time_right:1500537600]
[season_time_left:1496736000] [season_name:S0] [season_icon:season_preseason_101]
[season_type:2] [season_id:101] [rank_list_type:1] } 7
{ [season_time_right:1505376000] [season_time_left:1500537600] [season_name:S0]
[season_icon:season_award_1] [season_type:1] [season_id:1] [rank_list_type:1] } 8 {
[season_time_right:1508400000] [season_time_left:1505376000] [season_name:S1]
[season_icon:season_preseason_101] [season_type:2] [season_id:102]
[rank_list_type:1] } 9 { [season_time_right:1500537600]
[season_time_left:1496736000] [season_name:S0] [season_icon:season_preseason_101]
[season_type:2] [season_id:101] [rank_list_type:15] } 10
{ [season_time_right:1505376000] [season_time_left:1500537600] [season_name:S0]
[season_icon:season_award_1] [season_type:1] [season_id:1] [rank_list_type:15] } 11
{ [season_time_right:1508400000] [season_time_left:1505376000] [season_name:S1]
[season_icon:season_preseason_101] [season_type:2] [season_id:102]
[rank_list_type:15] } 12 { [season_time_right:1500537600]
[season_time_left:1496736000] [season_name:S0] [season_icon:season_preseason_101]
[season_type:2] [season_id:101] [rank_list_type:2] } 13
{ [season_time_right:1505376000] [season_time_left:1500537600] [season_name:S0]
[season_icon:season_award_1] [season_type:1] [season_id:1] [rank_list_type:2] } 14
{ [season_time_right:1508400000] [season_time_left:1505376000] [season_name:S1]
[season_icon:season_preseason_101] [season_type:2] [season_id:102]
[rank_list_type:2] } } season_award_list { 1 { awards { 1 { [award_type:3]
[award_value:0] [award_num:300] } } [season_desc:Earn the season reward skin
<color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color> by reaching Gold
Tier and participating in at least 1 match.
You can claim <color=#44E0FFFF>%s</color> gems at the end of the season based on
your current tier.] [id:1] [range_right:3] [range_left:1] [season_id:1]
[rank_list_type:1] } 2 { awards { 1 { [award_type:3] [award_value:0]
[award_num:500] } } [season_desc:Earn the season reward skin
<color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color> by reaching Gold
Tier and participating in at least 1 match.
You can claim <color=#44E0FFFF>%s</color> gems at the end of the season based on
your current tier.] [id:2] [range_right:6] [range_left:4] [season_id:1]
[rank_list_type:1] } 3 { awards { 1 { [award_type:3] [award_value:0]
[award_num:1000] } 2 { [award_type:12] [award_value:112121] [award_num:1] } }
[season_desc:Based on your current tier, participate in at least 1 match to earn
the skin <color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color> and
<color=#5DD3FAFF>%s</color> gems at the end of the season.] [id:3] [range_right:10]
[range_left:7] [season_id:1] [rank_list_type:1] } 4 { awards { 1 { [award_type:3]
[award_value:0] [award_num:1500] } 2 { [award_type:12] [award_value:112121]
[award_num:1] } 3 { [award_type:8] [award_value:502] [award_num:1] } }
[season_desc:Based on your current tier, participate in at least 1 match to earn
the skin <color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color>,
<color=#44E0FFFF>S0 Silver Avatar</color> and <color=#5DD3FAFF>%s</color> gems at
the end of the season.] [id:4] [range_right:15] [range_left:11] [season_id:1]
[rank_list_type:1] } 5 { awards { 1 { [award_type:3] [award_value:0]
[award_num:2000] } 2 { [award_type:12] [award_value:112121] [award_num:1] } 3
{ [award_type:8] [award_value:504] [award_num:1] } } [season_desc:Based on your
current tier, participate in at least 1 match to earn the skin
<color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color>,
<color=#44E0FFFF>S0 Diamond Avatar</color> and <color=#5DD3FAFF>%s</color> gems at
the end of the season.] [id:5] [range_right:20] [range_left:16] [season_id:1]
[rank_list_type:1] } 6 { awards { 1 { [award_type:3] [award_value:0]
[award_num:3000] } 2 { [award_type:12] [award_value:112121] [award_num:1] } 3
{ [award_type:8] [award_value:506] [award_num:1] } } [season_desc:Based on your
current tier, participate in at least 1 match to earn the skin
<color=#44E0FFFF>Blessed Survivor for the Storm Hierophant</color>,
<color=#44E0FFFF>S0 Supreme Commander Avatar</color> and <color=#5DD3FAFF>
%s</color> gems at the end of the season.] [id:6] [range_right:22] [range_left:21]
[season_id:1] [rank_list_type:1] } } }

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.309]: UIMgr _LoadUIAsync uiStoreMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.504]: UIMgr _LoadUIAsync uiPrepare

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT[23.651]: U1UI.UIUtil:HideNetWorking

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.651]: UIMgr HideUI uiNetWorking

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[23.803]: UIMgr _LoadUIAsync uiHeroDisplayEntry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[24.047]: UIMgr _LoadUIAsync uiCardBook

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[24.194]: UIMgr _LoadUIAsync uiRoleInfoMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[25.966]: UIMgr HideUI uiProcess

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[25.974]: UIMgr _LoadUI uiMain

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unable to open archive file:

(Filename: Line: 483)

is not existed or not a valid asset bundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AssetBundleMgr:AddDependence bundleName err: bundelName empty!!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT[26.173]: LoadAssetBundle u1Home:u1home

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WARNING: BC6H/BC7 texture format is not supported, decompressing texture


GSE IMPT[26.386]: UIMgr HideUI uiLogin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[26.386]: U1UI.UIUtil:HideNetWorkingForeverShowing

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[26.386]: UIMgr HideUI uiLoginBG

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The AnimationClip 'r_guanchachuan_01_stand01' used by the Animation component


'r_guanchachuan_01' must be marked as Legacy.

(Filename: Line: 2008)

GSE IMPT[26.514]: UIMgr _LoadUI uiMailNotice

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[26.52]: UIMgr _LoadUI uiPlayerName

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

sys memory = 2048

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE ERR[44.554]: FadeToEvent:ctor object must have CanvasGroup Component


TypeName:UnityEngine.CanvasGroup, gameObjname:ui_player_name(Clone)
stack traceback:
[string "GSE/Log/GSELog.lua"]: in function 'LOGERR'
[string "U1/UI/UIAsyncEvents/FadeToEvent.lua"]: in function 'ctor'
[string "3rd/cc2d/functions.lua"]: in function 'New'
[string "U1/UI/Util/UIUtil.lua"]: in function 'FadeOutUI'
[string "U1/UI/Comm/UIPlayerName.lua"]: in function 'handleOP'
[string "U1/Net/GSNetEvent.lua"]: in function 'CallResHandler'
[string "U1/Net/GSNetLogicMsgSvc.lua"]: in function 'OnCSMsgRes'
[string "U1/Net/GSNetLogic.lua"]: in function 'ResProc_i'
[string "U1/Net/GSNetLogic.lua"]: in function 'ProcMsg_i'
[string "U1/Net/GSNetLogic.lua"]: in function 'ProcRun'
[string "U1/Net/GSNetLogic.lua"]: in function 'OnUpdate'
[string "U1/Net/GSNetMain.lua"]: in function 'OnUpdate'
[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]: in function
<[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]:0>

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.554]: U1UI.UIUtil:HideNetWorking

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.555]: UIMgr HideUI uiPlayerName

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.555]: UIMgr _LoadUI uiTop

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.625]: UIMgr _LoadUI uiGuide

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

GSE IMPT[44.708]: UIMgr HideUI uiPVE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.708]: UIMgr HideUI uiMain


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.708]: UIMgr HideUI uiMailNotice

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.71]: UIMgr HideUI uiGuildMain

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.71]: UIMgr HideUI uiTheaterWarNotify

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.711]: Unload u1Home:u1home

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.712]: UIMgr HideUI uiMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.712]: UIMgr HideUI uiTop

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.713]: UIMgr HideUI uiLogin

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.713]: UIMgr HideUI uiBg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.713]: UIMgr HideUI uiPermanent

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.713]: UIMgr:ReleasePreloadUI


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 95)


sys memory = 2048

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[44.819]: UIMgr _LoadUI uiProcess

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1378 unused Assets to reduce memory usage. Loaded Objects now: 3472.
Total: 11.007170 ms (FindLiveObjects: 0.363256 ms CreateObjectMapping: 0.414883 ms
MarkObjects: 7.134817 ms DeleteObjects: 3.093900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 61)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3502.
Total: 7.751233 ms (FindLiveObjects: 0.186293 ms CreateObjectMapping: 0.185982 ms
MarkObjects: 7.368695 ms DeleteObjects: 0.009641 ms)

The referenced script on this Behaviour (Game Object 'WwiseGlobal') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'WwiseGlobal') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Camera') is missing!

(Filename: Line: 1743)

[Singleton] An instance of BGCUFastDecalCtrl is needed in the scene, so


'BGCUFastDecalCtrl (UnityEngine.GameObject)' was created with DontDestroyOnLoad.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[46.045]: 301

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 154)

Unloading 1593 unused Assets to reduce memory usage. Loaded Objects now: 13427.
Total: 25.695110 ms (FindLiveObjects: 1.105008 ms CreateObjectMapping: 1.007974 ms
MarkObjects: 21.813738 ms DeleteObjects: 1.767765 ms)
GSE IMPT[48.588]: UIMgr _LoadUIAsync uiBattle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.627]: UIMgr _LoadUIAsync uiSmallMap

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.628]: UIMgr _LoadUIAsync uiPlayerInfo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.642]: UIMgr _LoadUIAsync uiScrollEventTips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.69]: UIMgr _LoadUIAsync uiCommanderSkill

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.691]: UIMgr _LoadUIAsync uiCommanderSkillFocus

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.691]: UIMgr _LoadUIAsync uiMyWaveCountDown

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.691]: UIMgr _LoadUIAsync uiPlayerBar

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.691]: UIMgr _LoadUIAsync uiMailNotice

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.712]: UIMgr _LoadUIAsync uiBattleArmyBelongWorld

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.712]: UIMgr _LoadUIAsync ui_surrender_vote

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.712]: UIMgr _LoadUIAsync ui_removePlayerVote

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.712]: UIMgr _LoadUIAsync uiMine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[48.712]: UIMgr _LoadUIAsync uiBattleStartInfo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.183]: UIMgr HideUI uiDBError

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.183]: UIMgr HideUI uiGameDBCheck

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.189]: CSApiClientMode:OP_Start.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.189]: CSApiClientMode:OP_Start. player 1 is gm

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.189]: CSApiClientMode:OP_Start. gm not reconnect

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

gs_objmgr_setInitialParam__________________

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CSCInfoChecker.SetCheckMode 1 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.554]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.628]: UIMgr _LoadUIAsync uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[49.786]: UIMgr _LoadUIAsync uiPlayersInfo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity: Bank s_hengjingsou failed to load (AK_FileNotFound)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WwiseUnity: Bank s_hengjingsou_01_appear failed to load (AK_FileNotFound)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[51.781]: UIMgr HideUI uiProcess

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[56.171]: UIMgr HideUI uiBattleStartInfo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[68.031]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[68.031]: UIMgr HideUI uiAddOldSoldier


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[68.08]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[68.08]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[70.364]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[70.364]: remvoe preload uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[71.499]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[71.612]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[71.626]: UIMgr _LoadUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[71.627]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[72.549]: UIMgr HideUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[74.21]: UIMgr HideUI ui_unit_tips


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[74.329]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[74.33]: remvoe preload uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[74.476]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[79.142]: UIMgr _LoadUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[79.142]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[80.061]: UIMgr HideUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[113.207]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[113.207]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[113.245]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT[113.245]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[116.921]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[117.722]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[117.821]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[117.824]: UIMgr _LoadUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[117.824]: UIMgr HideUI uiAddNewSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[118.607]: UIMgr HideUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[119.826]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[119.998]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[120.034]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GSE IMPT[122.72]: UIMgr _LoadUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[122.72]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[123.663]: UIMgr HideUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[130.786]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[134.801]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[135.118]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[135.224]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[135.372]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 271)

Unloading 3238 unused Assets to reduce memory usage. Loaded Objects now: 37542.
Total: 63.762085 ms (FindLiveObjects: 4.346637 ms CreateObjectMapping: 3.404596 ms
MarkObjects: 52.280632 ms DeleteObjects: 3.729599 ms)

GSE IMPT[138.513]: UIMgr _LoadUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[138.515]: UIMgr HideUI uiAddOldSoldier

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[139.494]: UIMgr HideUI uiBattleCover

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[148.513]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[149.388]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[149.46]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
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GSE IMPT[149.696]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[153.321]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[153.321]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[154.21]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[157.101]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[157.101]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[157.133]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[157.133]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[158.942]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
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GSE IMPT[159.84]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[159.907]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[159.909]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[159.91]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[160.929]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[162.451]: UIMgr HideUI ui_unit_tips


(Filename:
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GSE IMPT[162.525]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
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GSE IMPT[162.572]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[163.864]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[163.865]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[164.674]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[166.225]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[168.16]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
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GSE IMPT[168.966]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[169.551]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[169.658]: UIMgr HideUI ui_unit_tips


(Filename:
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GSE IMPT[170.058]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[177.642]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[188.307]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[188.344]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
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GSE IMPT[188.994]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[189.497]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[190.038]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[191.122]: UIMgr _LoadUI uiUnitLevelUp

(Filename:
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GSE IMPT[192.58]: UIMgr HideUI uiUnitLevelUp

(Filename:
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GSE IMPT[193.949]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[194.757]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[195.042]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
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GSE IMPT[195.916]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[196.067]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[197.63]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[198.1]: UIMgr HideUI ui_unit_tips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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GSE IMPT[198.353]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[198.43]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[198.433]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[198.433]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[199.307]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[200.162]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[200.232]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
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GSE IMPT[200.507]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[202.363]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[206.008]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
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GSE IMPT[206.809]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[207.209]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[207.286]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[207.288]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[207.289]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[208.381]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[209.133]: UIMgr _LoadUIAsync uiAddNewSoldier

(Filename:
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GSE IMPT[209.924]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[209.999]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[210.001]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[210.002]: UIMgr HideUI uiAddNewSoldier

(Filename:
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GSE IMPT[210.869]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[217.488]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[217.676]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[218.282]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[218.318]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[222.554]: UIMgr _LoadUI ui_skill_tips

(Filename:
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GSE IMPT[222.634]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[222.653]: UIMgr _LoadUI ui_skill_tips

(Filename:
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GSE IMPT[223.106]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[223.312]: UIMgr _LoadUI uiSelectPointCommanderSkill

(Filename:
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GSE IMPT[223.329]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[223.381]: UIMgr HideUI ui_skill_tips


(Filename:
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Unloading 2 Unused Serialized files (Serialized files now loaded: 205)

Unloading 1783 unused Assets to reduce memory usage. Loaded Objects now: 39087.
Total: 86.918442 ms (FindLiveObjects: 3.787135 ms CreateObjectMapping: 3.240384 ms
MarkObjects: 65.293793 ms DeleteObjects: 14.596192 ms)

GSE IMPT[230.451]: UIMgr HideUI uiSelectPointCommanderSkill

(Filename:
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GSE IMPT[238.768]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[238.806]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[238.839]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[238.94]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.007]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.113]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.181]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.284]: UIMgr HideUI ui_unit_tips


(Filename:
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GSE IMPT[239.389]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.462]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.531]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[239.967]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[245.868]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[246.011]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[246.331]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[247.824]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[247.9]: UIMgr _LoadUI uiAddOldSoldier

(Filename:
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GSE IMPT[248.176]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[248.994]: UIMgr _LoadUI uiBattleCover

(Filename:
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GSE IMPT[248.995]: UIMgr HideUI uiAddOldSoldier

(Filename:
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GSE IMPT[249.848]: UIMgr HideUI uiBattleCover

(Filename:
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GSE IMPT[249.958]: UIMgr _LoadUI ui_skill_tips

(Filename:
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GSE IMPT[250.173]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[250.247]: UIMgr _LoadUI uiSelectPointCommanderSkill

(Filename:
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GSE IMPT[250.248]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[250.644]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[252.879]: UIMgr HideUI uiSelectPointCommanderSkill

(Filename:
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GSE IMPT[259.858]: kdvalue_log On 7 playerName:Thespartann kdValue:0.02

(Filename:
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GSE IMPT[259.858]: kdvalue_log On 7 playerName:Trainer kdValue:0.00

(Filename:
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GSE IMPT[259.86]: UIMgr HideUI ui_unit_tips

(Filename:
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GSE IMPT[259.86]: UIMgr HideUI uiPlayersInfo

(Filename:
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GSE IMPT[259.869]: UIMgr HideUI ui_skill_tips

(Filename:
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GSE IMPT[259.872]: UIMgr:ReleasePreloadUI

(Filename:
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Unloading 2 Unused Serialized files (Serialized files now loaded: 171)


GSE IMPT[259.962]: UIMgr _LoadUI uiBattleEnd

(Filename:
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Unloading 2765 unused Assets to reduce memory usage. Loaded Objects now: 14731.
Total: 62.951603 ms (FindLiveObjects: 4.750635 ms CreateObjectMapping: 1.902742 ms
MarkObjects: 36.143085 ms DeleteObjects: 20.154514 ms)

GSE IMPT[267.903]: UIMgr _LoadUI uiRoleItemAward

(Filename:
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GSE IMPT[274.173]: UIMgr HideUI uiRoleItemAward

(Filename:
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GSE IMPT[274.202]: UIMgr:ReleasePreloadUI

(Filename:
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GSE IMPT[274.202]: UIMgr:ReleasePreloadUI

(Filename:
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Unloading 2 Unused Serialized files (Serialized files now loaded: 211)


Bundle ui_health_barrefcount-1 small than 0!

(Filename:
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GSE IMPT[274.332]: UIMgr _LoadUI uiPermanent

(Filename:
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GSE IMPT[274.359]: UIMgr HideUI uiBattleEnd

(Filename:
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GSE IMPT[274.359]: UIMgr _LoadUI uiProcess

(Filename:
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GSE IMPT[274.389]: UIMgr _LoadUIAsync uiStoreMenu

(Filename:
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Unloading 1188 unused Assets to reduce memory usage. Loaded Objects now: 2075.
Total: 11.743323 ms (FindLiveObjects: 0.221126 ms CreateObjectMapping: 0.203398 ms
MarkObjects: 8.479301 ms DeleteObjects: 2.838874 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 86)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2075.
Total: 10.777956 ms (FindLiveObjects: 0.191269 ms CreateObjectMapping: 0.123780 ms
MarkObjects: 10.452954 ms DeleteObjects: 0.009019 ms)

GSE IMPT[274.562]: UIMgr _LoadUIAsync uiPrepare

(Filename:
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GSE IMPT[274.735]: UIMgr _LoadUIAsync uiHeroDisplayEntry

(Filename:
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GSE IMPT[274.821]: UIMgr _LoadUIAsync uiCardBook

(Filename:
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GSE IMPT[274.879]: UIMgr _LoadUIAsync uiRoleInfoMenu

(Filename:
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GSE IMPT[277.91]: UIMgr HideUI uiProcess

(Filename:
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GSE IMPT[277.91]: UIMgr _LoadUI uiMain

(Filename:
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GSE IMPT[277.977]: LoadAssetBundle u1Home:u1home

(Filename:
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WARNING: BC6H/BC7 texture format is not supported, decompressing texture


The AnimationClip 'r_guanchachuan_01_stand01' used by the Animation component
'r_guanchachuan_01' must be marked as Legacy.

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GSE IMPT[278.248]: UIMgr _LoadUI uiMailNotice

(Filename:
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GSE IMPT[278.252]: UIMgr _LoadUI uiTop

(Filename:
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GSE IMPT[278.288]: UIMgr _LoadUI uiAchievementTips


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[278.297]: UIMgr HideUI uiAchievementTips

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

sys memory = 2048

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GSE IMPT[278.498]: UIMgr _LoadUI uiGuide

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Text') is missing!

(Filename: Line: 1743)

GSE ERR[278.571]: GSE.AsyncEventBase:TriggerBegin error status2


stack traceback:
[string "GSE/Log/GSELog.lua"]: in function 'LOGERR'
[string "GSE/AsyncEvent/AsyncEventBase.lua"]: in function 'TriggerBegin'
[string "GSE/AsyncEvent/AsyncEventBase.lua"]: in function 'Begin'
[string "U1/TeachStage/UIMapScriptMgr.lua"]: in function 'OnGuideGroupStart'
[string "U1/UI/UIBattle/UIGuide.lua"]: in function 'StartGuideGroup'
[string "U1/UI/Util/UIGuideCtrl.lua"]: in function 'callback'
[string "U1/UI/UIMgr.lua"]: in function 'PushUI'
[string "U1/UI/Util/UIGuideCtrl.lua"]: in function ''
[string "U1/UI/Util/UIGuideCtrl.lua"]: in function 'OnShowUIMenu'
[string "U1/UI/Util/UIMainUtil.lua"]: in function 'ShowUIMailBoard'
[string "U1/UI/Util/UIMainUtil.lua"]: in function 'ShowDailySignInBox'
[string "U1/UI/Util/UIMainUtil.lua"]: in function 'ShowDailySignInNewbie'
[string "U1/UI/Comm/UIMain.lua"]: in function '_func'
[string "GSE/AsyncEvent/OneTimeEvent.lua"]: in function 'OnUpdate'
[string "GSE/AsyncEvent/SequenceEvent.lua"]: in function 'OnUpdate'
[string "GSE/AsyncEvent/AsyncEventMgr.lua"]: in function 'OnUpdate'
[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]: in function
<[string "D:/SteamLibrary/steamapps/common/ArtOfWar/gam..."]:0>
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnApplicationQuit

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Setting up 2 worker threads for Enlighten.


Thread -> id: 1624 -> priority: 1
Thread -> id: 1e3c -> priority: 1
OnDestroy

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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