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Initialize engine version: 5.3.

5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 780M (ID=0x119f)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Failbetter.Core.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Failbetter.Core.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.CJK.dll into
Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.dll into
Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.MidEast.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.Other.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.Other.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.Rare.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\I18N.West.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\I18N.West.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\JsonFx.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\JsonFx.dll into
Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Sunless.Game.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Sunless.Game.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\AStarPathfinding.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\AStarPathfinding.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\clipper_library.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\clipper_library.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Ionic.Zip.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Ionic.Zip.dll
into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Light2D.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Light2D.dll into
Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Poly2Tri.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Poly2Tri.dll into
Unity Child Domain
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\Strange.dll (this message is harmless)
Loading E:\Jeux\Sunless Sea - Zubmariner\Sunless Sea_Data\Managed\Strange.dll into
Unity Child Domain
- Completed reload, in 1.010 seconds
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.472128 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.216523 ms
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless
Sea_Data\Managed\System.Xml.dll (this message is harmless)
Starting Sunless Sea: Zubmariner V2.2.0.3092

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Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless


Sea_Data\Managed\System.Configuration.dll (this message is harmless)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 1397.
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MarkObjects: 1.087948 ms DeleteObjects: 0.015823 ms)

Platform assembly: E:\Jeux\Sunless Sea - Zubmariner\Sunless


Sea_Data\Managed\Mono.Security.dll (this message is harmless)
WebException: Error: NameResolutionFailure
at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000]
in <filename unknown>:0
at System.Net.HttpWebRequest.GetResponse () [0x00000] in <filename unknown>:0
at Sunless.Game.Utilities.HttpHelper.DownloadTextFile (System.String url,
System.Collections.Generic.Dictionary`2 headers) [0x00000] in <filename unknown>:0
at Sunless.Game.Import.Importer.CheckIfNewContent () [0x00000] in <filename
unknown>:0
at Sunless.Game.UI.Menus.LatestNews.<SetPanelContents>b__0 (Boolean connected)
[0x00000] in <filename unknown>:0
at Sunless.Game.Scripts.Utility.Http+<CheckConnectedCoRo>d__0.MoveNext ()
[0x00000] in <filename unknown>:0

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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.278253 ms

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MarkObjects: 0.792012 ms DeleteObjects: 0.185601 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.583318 ms
Retain: 1
Retain: 2
Release: 1
Player Entered Southern Archipelago

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Total: 50.238503 ms (FindLiveObjects: 1.924009 ms CreateObjectMapping: 1.337697 ms
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 39531.
Total: 50.927879 ms (FindLiveObjects: 2.335411 ms CreateObjectMapping: 2.419231 ms
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 39321.
Total: 55.966053 ms (FindLiveObjects: 1.935128 ms CreateObjectMapping: 1.631067 ms
MarkObjects: 52.301926 ms DeleteObjects: 0.097077 ms)

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Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39678.
Total: 56.650299 ms (FindLiveObjects: 2.444462 ms CreateObjectMapping: 1.687517 ms
MarkObjects: 52.400288 ms DeleteObjects: 0.116321 ms)

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Total: 52.560230 ms (FindLiveObjects: 2.139974 ms CreateObjectMapping: 1.699919 ms
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Total: 48.952122 ms (FindLiveObjects: 1.781601 ms CreateObjectMapping: 1.467704 ms
MarkObjects: 45.625412 ms DeleteObjects: 0.076549 ms)

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gs.gen.cpp Line: 37)

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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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gs.gen.cpp Line: 37)

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gs.gen.cpp Line: 37)

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gs.gen.cpp Line: 37)

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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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(Filename:
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gs.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.


Thread -> id: 1ce0 -> priority: 1
Thread -> id: 353c -> priority: 1
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour:get_isActiveAndEnabled ()
at UnityEngine.EventSystems.UIBehaviour.IsActive () [0x00000] in <filename
unknown>:0
at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <filename unknown>:0
at UnityEngine.UI.Image.set_fillAmount (Single value) [0x00000] in <filename
unknown>:0
at Sunless.Game.UI.HUD.HotkeyButton.UpdateState (Boolean enabled) [0x00000] in
<filename unknown>:0
at Sunless.Game.UI.HUD.HotkeyBar.Update
(Sunless.Game.ApplicationProviders.UIState currentState) [0x00000] in <filename
unknown>:0
at Sunless.Game.UI.HUD.FooterBar.Update
(Sunless.Game.ApplicationProviders.UIState currentState) [0x00000] in <filename
unknown>:0
at Sunless.Game.ApplicationProviders.GameProvider+UIState.StateUpdateCallback ()
[0x00000] in <filename unknown>:0
at Sunless.Game.ApplicationProviders.GameProvider+UIState.set_InMenu (Boolean
value) [0x00000] in <filename unknown>:0
at Sunless.Game.UI.Base.BaseMenuUI.Destroy () [0x00000] in <filename unknown>:0
at Sunless.Game.UI.Menus.MainMenu.Destroy () [0x00000] in <filename unknown>:0
at Sunless.Game.Scripts.Utility.OnDestroyHandler.OnDestroy () [0x00000] in
<filename unknown>:0

(Filename: Line: -1)

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