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The following tables contain the regular market values of the most common in
game items. The number on the left of the list is there for GM purposes only. These tables
are divided by types of item (medicine, food, evolution items etc). If you wish to sell an
item that you have found you will need to find a trader who is interested in the item you are
selling. They will offer you 1/2 of the purchase cost for any item you sell them.

Evolution Items
No Name Cost Effect
3 Dawn stone 1500 Evolves certain species of Pokemon
10 Deep sea scale 2000 Evolves certain species of Pokemon
20 Deep sea tooth 2000 Evolves certain species of Pokemon
24 Dragon scale 2250 Evolves certain species of Pokemon
7 Dubious disc 2250 Evolves certain species of Pokemon
19 Dusk stone 1500 Evolves certain species of Pokemon
26 Elecirizer 2000 Evolves certain species of Pokemon
13 Fire stone 1000 Evolves certain species of Pokemon
17 King's rock 2000 Evolves certain species of Pokemon
4 Leaf stone 1500 Evolves certain species of Pokemon
12 Magmarizer 2500 Evolves certain species of Pokemon
21 Metal coat 1750 Evolves certain species of Pokemon
16 Moon stone 1750 Evolves certain species of Pokemon
9 Oval stone 1500 Evolves certain species of Pokemon
22 Prism scale 1750 Evolves certain species of Pokemon
5 Protector 2000 Evolves certain species of Pokemon
14 Reaper cloth 2500 Evolves certain species of Pokemon
8 Sachet 2250 Evolves certain species of Pokemon
25 Shiny stone 1500 Evolves certain species of Pokemon
18 Sun stone 1500 Evolves certain species of Pokemon
23 Thunder stone 1000 Evolves certain species of Pokemon
11 Up-grade 2750 Evolves certain species of Pokemon
15 Water stone 1000 Evolves certain species of Pokemon
6 Whipped dream 2250 Evolves certain species of Pokemon

Gear and supplies


No Name Cost Effect
14 Backpack 100 A hiking backpack, capable of carying a significant
amount of gear.
8 Flying gear 250 Includes goggles, protective gloves, protective
jacket, helmet and adjustable safety straps.
17 Lantern 50 A lantern can light up a10m area. The battery lasts
approximately 8 hours.
11 Mountain climbers kit 250 Includes a 50m rope, warm clothes, goggles and
(basic) sturdy boots.
5 Mountain climbers kit 500 Includes everything from the basic kit plus a second
(advanced) rope, mallet, pitons, karabiners, pulleys and belaying
gear.
10 Musical instrument 100 Flute, guitar, clarinet or other portable instrument.
15 Paper kit 10 Basic pen, paper, pencils, rubber, sharpener etc.
2 Rope (5m) 25 A sturdy rope.
9 Swimming kit (basic) 50 Swimming trunks / costume and basic goggles.
7 Swimming kit 250 Wet suit and scuba gear.
(advanced)
16 Tent (2 man) 100 A basic small tent.
3 Tent (4 man) 250 A larger tent, with an optional porch.
12 Tool kit (basic) 75 Spanners, screwdrivers, crowbar, nuts and bolts.
6 Took kit (advanced) 500 More advanced tools e.g. power tools etc.
13 Torch 10 A basic battery powered torch. The battery lasts
approximately 8 hours.
18 Travel rations 75 1 day's worth of travel rations for a trainer and
Pokemon.
4 Wind up radio 50 A wind up radio.

Weapons and armour


No Name Cost Effect
8 Bow 7500 Dex + 2 lethal damage dice.
3 Bowsting 50 A spare bowstring.
9 Club 50 +3 bashing damage dice.
5 Helmet 400 +2 bashing soak, +1 lethal soak.
6 Kevlar armour 4000 +5 bashing soak, +3 lethal soak, +1 aggravated soak.
7 Leather armour 300 +3 bashing soak.
2 Pistol 2000 Dex + 2 lethal damage dice. Requires gun license.
1 Shotgun 5000 Dex + 5 lethal damage dice. Requires gun license.
10 Skinning Knife 450 Strength + 1 lethal damage dice.
4 Sword 2500 Strength + 3 lethal damage dice.

Medicinal Items
No Name Cost Effect
7 Bandage 20 Can be used to bandage up wounds on a Pokemon or
human.
12 First aid kit (basic) 75 Contains 2 bandages, 6 doses of painkillers, 12
plasters and a sling.
3 First aid kit 500 Contains double the items in a basic first aid kit, then
(advanced) adds antiseptic, antibiotics, 3 doses of stronger
painkillers and a limb support.
10 Full heal 400 Removes all status conditions from a Pokemon or
human. Cannot be used in combat.
14 Full restore 2500 Completely restores all Pokemon damage for a
Pokemon and also removes 1 point of aggravated
damage and heals any status conditions a Pokemon
has. Cannot be used in combat.
5 Limb support 600 Supports a sprained or broken limb.
8 Painkillers 15 Reduces any modifiers from health levels by 1 for 3
hours. Humans only.
13 Plasters 5 Heals 1 point of bashing damage and makes the
person feel better. Humans only.
4 Potion 75 Allows a Pokemon to ignore 1 level of health damage
modifier for 3 turns (10 minutes out of combat) and
restores 2 Pokemon damage.
11 Relaxing herbs 250 Allows a Pokemon to get a good night's sleep letting
them regain 1 ectra loyalty point overnight.
6 Sling 75 Allows someone to support an injured arm or carry a
small injured Pokemon that refuses to enter it's
pokeball.
6 Super potion 750 Allows a Pokemon to ignore 2 levels of health damage
modifier for 3 turns (10 minutes out of combat) and
restores 3 Pokemon damage.
2 Ultra potion 1500 Allows a Pokemon to ignore 2 levels of health damage
modifier for 5 turns (15 minutes out of combat)and
restores 4 Pokemon damage.

Pokeballs
No Name Cost Effect
4 Dusk ball 750 Gives +4 dice to capture a Pokemon in caves and during
the night.
9 Fast ball 500 Gives extra dice to capture a Pokemon based on the turn
number:
• Turn 1 - +4 dice
• Turn 2 - +3 dice
• Turn 3 - +2 dice
• Turn 4 - +1 dice
• Turn 5 onwards - +0 dice
2 Friend ball 2000 Increases the captured Pokemon's loyalty by D3.
7 Great ball 500 Gives +2 dice on a capture roll
5 Heal ball 500 Heals the captured Pokemon back to full health.
10 Master ball 5000 Gives 4 automatic successes or +6 dice to capture a
Pokemon.
8 Moon ball 600 Gives +4 dice to capture any Pokemon that evolves using
a moon stone.
1 Pokeball 200 Allows you to catch a Pokemon.
6 Type ball 1000 Select a type upon creation or purchase. Gives +4 dice to
capture that type of Pokemon.
3 Ultra ball 2500 Gives +4 dice to capture a Pokemon.

Pokemon Items
No Name Cost Gives +2 dice to attack rolls with type...
19 Black belt 1000 figthing
10 Black glasses 1000 dark
18 Charcoal 1000 fire
9 Dragon fang 1000 dragon
17 Fey scarf 1000 fairy
8 Hard stone 1000 rock
16 Magnet 1000 electric
7 Miracle seed 1000 grass
15 Mystic water 1000 water
6 Never-melt ice 1000 ice
14 Pink bow 1000 normal
5 Poison barb 1000 poison
13 Sharp beak 1000 flying
4 Silver powder 1000 bug
12 Soft sand 1000 ground
3 Spell tag 1000 ghost
11 Steel suit 1000 steel
2 Twisted spoon 1000 psychic

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