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Video Name

portfolio. Excellent
Surnamepresented,
Blog
proffessional
link Working
portfolio.
grade Great
Comment
technical consideration of poly counts, textures and software.
Key:Clear use of normal maps and
Distinction
Reece Atkinson mygamedesignwork.wordpress.com
Merit 3D modelling is strong with some good solid renders of your work.Merit
You present both real and imagine
Harrison Bainbridge harrisonthomasbainbridge.wordpress.com
Merit Solid 3D work. It's clear you are putting the effort in outside of lessons.
PassIt would be good to see these
Alan Bednarksi alanbednarskinextgen.wordpress.com
Merit Animation is being explored, your lamp jumps with good timing but could use some secondary action
Jordan Carrington Jcdesgn.wordpress.com
Pass Take ownership over your projects. Don't take easy routes - always push the quality of your work. 3d
Alex Cheal alexcheal.wordpress.com
Merit You have a good eye for what looks good in the artwork presented. It is simple but effective. When th
Jack Cresswell jackcresswellnextgenblog.wordpress.com
Grade:
John Carruthers johncarruthersblog.wordpress.com
Merit Drawing shows a good strong 2D aspect to the course. Development in this area would help in other
Charlie Doherty charliedohertynextgen.wordpress.com
Pass Explore 3D modelling with more complexity. Exploring 2D assets well. Cohesive game themes - bring
Damon Evans damonevansnextgen.wordpress.com
Merit Animation is lacking appeal and just needs to adhere to the 12 principles. 3D is handled well with goo
Bence Franko bencefranko.wordpress.com
Merit Your 3D work is strong and you've presented it much better than the rest of your portfolio. Try to be c
Brosnan Gordon brosnangordonblog.wordpress.com
Pass It feels like you are still in level 2 mode at the moment where you are only doing what is asked of you
Connor Lawson connorjordanlawson.wordpress.com
Pass The art style you have is really nice - showing us how you are progressing with eveything is nice. Ani
Ciaran Murphy murphy733.wordpress.com
Pass You show some good 2D assets that have been used in a game. Some good implementation of elem
Lewis Porter nextgen675.wordpress.com
Pass Animation explored well, rigid pendulum swing, needs more momentum and weight. Models need mo
Connor Slater connorslatersunderand.wordpress.com
Pass Really hard working, start to focus on polish/quality instead of quantity. Exploring animation well, pay
Tyler Teasdale tylerteasdale.wordpress.com
Pass You provide some good examples of 2D work with some good examples of game assets. Some of th
Dillan Thoms dillandesign.wordpress.com
Pass Textures were large and the contrast detracted from the models. Simple models could have been mo
Adam Welsh adamwelshblog.wordpress.com
Pass The animation is solid showing elements of the 12 principles. There is some float but generally the m
Daniel Willis djwdesignblog.wordpress.com
Merit Explored animation well, pace and timing needs refining. Full 3D pipeline is fully explored too, keep d
Kostas Zervos costaszervos.wordpress.com
Pass Animation work is incomplete and floats. The product is minimal and needs supporting from the other

Josh Bainbridge nextgenjosh.wordpress.com


Merit A good approach to work and the course in general. No subjects felt lacking and you're thinking abou
Jack Bilton jackbiltonblog.wordpress.com
Merit Video portfolio - lots of effort put in. Great refinement process shown. Think about your colour choice
Charlie Brown charliebrowngames.wordpress.com
Pass Explored animation - pendulum is was nice, momentum in swing felt solid however no easein/out. Ne
Callum Burlinson callumburlinsonnextgenblog.wordpress.com
Grade:
Lewis Campbell lewiscampbellnextgen.wordpress.com
Pass Well explored dobule exposure - think about the professionalism of this, make it smoother. Get rid of
Luke Docherty Lukedochertynextgen.wordpress.com
Merit Good experimentation with VFX - think about hte purpose. Good experimentation with modelling and
Esme Featherstone Esmefeatherstonenextgen.wordpress.com
Grade:
Connor Fowler connorfowlerblog.wordpress.com
Incomplete At the moment you are kind of ticking all the boxes - make sure you have all your work and are not lo
Mathew Garrett mathewgarrettnextgen.wordpress.com
Merit Tonnes of personality and creativity in your work - you acheive a finished polished style to your work.
Jordan Higham jordanhighamnextgen.wordpress.com
Pass Basic modelling, explore more complex shapes. Explored animation well, needs refining. Only game
Michael Hirst mhirst16.wordpress.com
Pass Try to show the games off more clearly. This could done with GIFs or videos if a playable demo is no
Michael Mather michaelmathernextgen.wordpress.com
Pass 3d explored well - explore uv mapping further to create fully textured assets with no stretching. Good
Andrew May andrewmaynextgen.wordpress.com
Merit Good choice to display your work in a video - just make sure you render in a better resolution in future
Rhys McGovern RhysMcGovernnextgen.wordpress.com
Grade:
Conor Oxley conoroxleynextgen.wordpress.com
Grade:
Matthew Simpson Tonnes of personality
Pass and creativity
VFX inintro
yourshows
work good
- you use
acheive
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a finished
Effects.polished
I would style
like totosee
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you
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images onfor
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panch
wo
Jamie Smith jamiesmithnextgen.wordpress.com
Merit Strong VFX - consider font choices. Really strong animation, tonnes of refinement and good timing. Y
Callum Wood callumwoodnextgen.wordpress.com
Incomplete There are some glimpses of good work in your portfolio Callum but it's very thing on the ground and c

Name Surname Blog link Grade:


Maximillian Ansell https://www.maxansell.com/
Distinction Simple art style that works well with your game design. Greater elaboration on the look would help to
James Barnett jamesbarnettsite.wordpress.com
Merit Bouncy ball explored well with some good demonstration of principles demonstrated. Double check a
Shanice Brewster shanicebrewster.wordpress.com
Pass I like your voxel character it shows creativity. Your animation could be less floaty and everything need
Bailey Brian baileybrian.wordpress.com
Distinction VFX are explored really well and you have shown your good prgress from the start of the year, it good
Matthew Dickson matthewdicksonsite.wordpress.com
Merit Take owner ship over your projects make them your own. Play around with your timing s more to mak
Daniel Forester danielforester.wordpress.com
Incomplete Its reall nice to see your own game, however, it would nice to see it presented in stages rather than a
Luke Gaskill lukegaskill.wordpress.com
Distinction 3D models are excellent your rooms are literally bursting with objects. Modular assets are well realise
Kieran Hunt khuntnextgen.wordpress.com
Distinction Good consideration of light in your your art - keep carying this throughout all your work. Concepts exp
Abbie Kitching abbiekitching.wordpress.com
Merit Animation explored well with some good poses - there are a few kinks - think about those smooth arc
Anthony Lakeman anthonylakeman.wordpress.com
Merit Lovely rain & spark particles. Experiment more with 3D modelling, nice looking low poly asset. Anima
Jacob Lawther jacoblawther.wordpress.com
Merit Animation needs more momentum. Solid lamp jumping animation - felt fun. Voxel character has a lot
Luke McFarlane luketmcfarlane.wordpress.com
Distinction Fantastic work rate Luke. Your effort levels and work ethic are both excellent. Pushing forward, try to
Josh Moulding joshmouldingnextgen.wordpress.com
Merit Think about the proffessionalism of your work - you don't want it to come across as a joke. Good dep
Leighton Potter leightonpotter.wordpress.com
Pass Be careful with losing connections on your texture assets. 3d explored well - work on refineing the c
Aidan Render aidanrender.wordpress.com
Distinction Try to get some harder edges to your models in Mudbox with deeper cuts to show where these deepe
Nathan Richardson nathanrichardsonnextgen.wordpress.com
Distinction VfX explored well. Some good animation shown but think carefully about your timing. Good research
Tom Robson tomrobsonsite.wordpress.com
Outstanding Nailed it. Your game development section is obviously your passion, which is great. You're working p
Ethan Rogers ethanrogersblog.wordpress.com
Merit Strong 2D art assets for 2D games. Double exposure well explored, try not to use content that isn't yo
Liam Rutherford liamrutherfordnextgen.wordpress.com
Merit Your secret room project is looking nice and its great that you have been changing it to different style
David Scouler davidscouler.wordpress.com
Incomplete 3D has been handled well with some unique and creative assets made. Modular design look great an
Brandon Sloan brandonsloannextgen.wordpress.com
Pass Everything from the course demands is addressed. Game design seems to be your most productive a
Connor Stokoe connorstokoe.wordpress.com
Merit Your modelling would benefit from more complexity. Modelling is explored well, experiment with more
Ben Weatherley benweatherley.wordpress.com
Distinction Pachinko has a user interface and some good sound effects. Simple art for the Pachinko game could

Connor Bailey connorryanbailey.wordpress.com


Pass You have explored your animation well in your ball, it has really nice squash and stretch. Your model
Jack Brown Jacknextgen.wordpress.com
Pass All the course topics are covered but they are covered with standard lesson content in most places. T
Brandon Crumbie crumbieblog.wordpress.com
Pass Your lamp animation is really nice, at the end of it the head moves great but the body stays still. Sligh
Riley Foster RileyFosternextgen.wordpress.com
Pass Vfx has not been handled too well as there was a lot of missing material. The 2D art is a little contrive
Callum Gordon cgnextgen.wordpress.com
Pass Animation is evident but does not provide a clear representation of the principles. 3D is simple, and te
Liam Haley LiamHaley.wordpress.com
Pass A solid foundation across all of the subjects Liam. The step up to better grades needs time putting in
Ethan Henderson nextgenethan.wordpress.com
Pass Really think about how things move when you animate - look at a game you are playing or a trailer an
Jayden Maughan jaydenmaughannextgen.wordpress.com
Merit Great level design on 2D ball rolling game. Level design is strong! usage of colours instead of texturin
Jamie Melvin nextgenjamie.wordpress.com
Merit Vfx double exposure is overpowered by the slide. Try to use just one image on one slide. The voxel c
Connor Passmore connorpnextgen.wordpress.com
Grade:
Dylan Pearson-Ward DylanNextgencom.wordpress.com
Merit Solid work Dylan but it's wildly underselling your ability at present. You're a brilliant modeller and you
Georgie-Mae Poxton nexgengeorgiemae.wordpress.com
Merit Fantastic work and your ethic towards the course is great. It is clear watching your animations that is
Bailey Robson baileyrobson.wordpress.com
Pass A good start and all of the boxes for subject content are ticked. Try to differentiate your work from tho
Adam Savage adamnextgenblog.wordpress.com
Pass The very basic is done across all subjects - only 1 piece of work was shown for each subject. Really t
Harry Seed Harrysblogng.wordpress.com
Pass Think about your back backgrounds. Ideas for your animation are explored well, however, you need t
Lewis Smillie lewisnextgen.wordpress.com
Pass Solid layout in general but avoid the random floating text comments! You can just tell us those things.
Jay Stephen jaydennextgen.wordpress.com
Pass You might want to use handbrake - to make your files smaller - this will help improve the playback. An
Liam Wake nextgenlwake.wordpress.com
Pass Don't be so harsh on yourself. You're working towards a merit but the volume and quality aren't quite
Dylan Watson dylannextgen.wordpress.com
Pass You have ticked all the boxes for the work you have been covering in class, however there isn't anyth
Ben Whiteley bennextgen.wordpress.com
Pass Take ownership over your projects rather than saying I did this because chris told me too. Think abou

Matthew Buchanan www.matthewbcollegeblogonbames.wordpress.com


Pass VFX are evident, but you really need to take your time on them. They feel rushed and last minute jobs
Robert Catley* www.robertcatley.wordpress.com
Distinction Nice intro! There's a nice visual quality to all of your work, from VFX through the 3D and into drawing
Michael Chambers chambersmichaelblog.wordpress.com
Merit Solid work across the board, with the main strengths popping up in the 3D work. Look at the layout of
Jacob Davidson nextgenjacob.wordpress.com
Incomplete You have got the basics down and are working to a good standard with some of your models looking
Marcus Eley marcusblogscom.wordpress.com
Pass The work you are doing is developing nicely, you are taking the techniques taught to you and applyin
Ian Frogley* Littlefrogblogs.wordpress.com
Pass The spaceship piece at the beginning is really good and the development from the sketch is great. M
Matthew Lynch* mattehwblog.wordpress.com
Pass Think about presentation, having all videos and pictures on one screen spoils and lets down how thin
Reese McKeown* 17003938blog.wordpress.com
Pass Every subject is addressed but the majority of the content is straight from a taught session. Try to mo
Aidan Miller aidanmillerblog.wordpress.com
Pass You've demonstrated some work from every facet of the course which is good. The visuals in the pre
Liam Newton-Bosher liamnewtonbosher.wordpress.com
Pass Some very promising work. There's nothing taken to a "finished" state at the moment and the content
Joseph O'Donnell josephodonnellcom.wordpress.com
Pass All subjects are being shown but it is to the bare bones, you really need to push yourself further and c
Gordon Oates gordonoates.wordpress.com
Pass The subjects are all addressed but the content is very thin. With 90% attendance you have had plenty
David Ramsey davidramseyblog.wordpress.com
Merit Dont be so negative about your work - confidence goes a long way. Unless someone asks a question
Jack Reynolds www.jackreynoldsblog.wordpress.com
Grade:
Cameron Savage cameronsavageblog.wordpress.com
Pass The slides start very busy and don't really relent. Give your work more space on the slides, there's no
Robert Temple roberttemplesite.wordpress.com
Pass Your games have a lot going on and look really interesting. You've made good use of the juicebox too
Jessica Thompson* www.jessie2blog.wordpress.com
Merit Every subject is cover but there seems to be a lack of volume in your portfoilo. You have a strong eye
Ryan Trotter* Trotterryan.wordpress.com
Merit Double exporsure explored well- but more of a background would be good. Turn the curves off on yo
Ryan Walker RJwalkerweb.wordpress.com
Merit Nice smooth animations to start. The models show a lot of promise and strong silhouettes. The modu
Lee Watson* leewa92.wordpress.com
Merit Don't lose your work - back it up. You need bigger arcs in your ball. Your lamp jump is a lot more refi
Scott West* scottwestdotblog.wordpress.com
Pass Compress your videos so they can play back smoothly. The animations are a little jerky but the purpo

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