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Human 30 Neutral 0
CHARACTER NAME
RACE SPEED ALIGNMENT EXPERIENCE POINTS
8
STRENGTH
+2 0
MAXIMUM
DEXTERITY
Athletics
-5 DEXTERITY
DEATH SAVES
SUCCESSES
Acrobatics PROFICIENCY TEMPORARY
FAILURES
BONUS HIT POINTS OTHER PROFICIENCIES
Sleight of Hand
Stealth
NAME RANGE
CONSTITUTION INTELLIGENCE
Card 30/60 Casino Combat
Dealer's Gambit
-5
Arcana
History x+2 Slashing 1
Investigation ATK BONUS DAMAGE TYPE / WEIGHT
Nature
Religion Dagger 1d6 +x mellee
INTELLIGENCE
WISDOM x+2 Slashing 2
Animal Handling
-5 Insight
Medicine
Perception
Survival
CHARISMA
WISDOM Deception
-5 Intimidation
Performance
Persuasion
SKILLS
CHARISMA 12+wis
PASSIVE PERCEPTION
-5 INSPIRATION
x INITIATIVE
ARMOR AMMUNITION
Worn Overcoat 12 5
NAME AC WEIGHT
SHIELD
Worn Overcoat
Incomplete deck of playing cards
ADDITIONAL ITEMS Dagger Gambit Dice(d6) 2 2
Explorer's Pack
GP
Common
500
SP
CP
EQUIPMENT LANGUAGES
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
AGE HEIGHT WEIGHT
CHARACTER NAME
EYES SKIN HAIR
PERSONALITY TRAITS
IDEALS
CHARACTER APPEARANCE
BONDS
Bad Beat. When a creature you can see makes an attack roll, an ability
check, or a saving throw, you can use your reaction and expend one
gambit die to hinder its attempt. If you do so, make an attack with a
combat card on the creature. On hit, roll a gambit die and subtract the
number rolled from the creature's roll. You can choose to use this feature
after the creature makes its roll, but before the GM determines whether
the attack roll, the ability check, or the saving throw succeeds or fails.
Killing Hand. Before you make a weapon attack with a combat card, you
can expend one gambit die to enhance the damage it deals. If you
expend a gambit die this way, the target takes additional slashing
damage equal to the gambit die on a hit.
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/
SPELLCASTING ABILITY SPELL SAVE DC SPELL ATTACK MODIFIER PREPARED SPELLS
8 + PROFICIENCY BONUS + PROFICIENCY BONUS + SPELLCASTING ABILITY MODIFIER +
SPELLCASTING ABILITY MODIFIER SPELLCASTING ABILITY MODIFIER SPELLCASTING CLASS LEVEL
SPELLCASTING CLASS (1/2 ROUND DOWN IF PALADIN)
(MINIMUM ONE SPELL)
0 CANTRIPS 3 6
1
EPAR
7
PR
ED
Logo and Ampersand TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v1.5, created by /tg/