Documente Academic
Documente Profesional
Documente Cultură
Name
Institution
TELEVISION HISTORY 2
Introduction
The Pokemon anime, regularly known by Pokemon fans as ‘the anime’ is a common
expression used in referring 971 major sequences of episodes. It similarly entails 23 movies
together with the side story episodes which are primarily concentrating on Pokemon. Essential
parts of these are focusing on Ash Ketchum who is a trainer of the Pokemon attained from the
Pallet town. The ballet similarly majors on a goal of the ultimate journey towards becoming the
master of Pokemon, his several allies and typically his Pokemon who is deemed to be his friends
and partners (Scannell, 2009, p.79). Even though Pokemon anime is in the long run anchored on
games alongside drawing hugely from them, several concepts that are merely touched on games
are gyrated within an exceptional manner and has been expanded comprehensively (Buckley,
2006, p.89). The anime is presently being aired within 98 different nations. Several times it is
being dubbed into various languages in favor of the various locales. It is similarly accessible via
Besides, every country apart from Japan has at least English as audio (Cubbison, 2005,
p.46). Taking from episode one, Ash is seen as a dominant character. This is making his
intention of turning out to be the Pokemon Master to be known to every person he is meeting.
Nevertheless, he simply became a trainer of Pokemon having a primary objective of beating his
rival, that is Gary Oak. Essentially, several Pokemon Ash has encountered within his journey
have indicated to him whatever being a Pokemon Master requires. Not like several trainers of the
Pallet, Ash never commenced his voyage with Charmander, Bulbasaur or rather Squirtle during
the period in which he arrived late to Oak’s lab having the intention of receiving his starter
TELEVISION HISTORY 3
Pokemon (Freiberg, 2004, p.10). In place, Ash was handed Pokemon Oak which Pikachu had left
giving.
From here, Ash got some lessons on how to treat Pokemon like his partners thus earning
the trust of Pikachu via ensuring that he was safe the Spearow flock which he had initially
angered. As from this point, Ash has moved all over six areas which appear within major series
of Pokemon games together with Orange Archiepelago, an area he visited before the starting of
his voyage in Johto (Adorno, 2008, p.89). In every journey, he battles against natives of the Gym
leaders in support of their Badges. This is happening as trainers are doing within core series of
the game to compete within the regional league for Pokemon (Graham, 2006, p.11). Whereas his
first stratagem was to continue employing a similar party over his journey course. This is
permitting some Pokemon to go wherever they are needed to perform something or rather train
transformed his plan. Currently, he is using the Pokemon that he has caught within the area
together with Pikachu to battle it out with Gym Leaders. Within the entire series, Ash acquired
many friends who traveled with him all occasionally from one point to the other. The friends he
gained incorporated Misty who is from a Cerulean city and a Gym leader within several games.
Misty joins him within original series at the point he opts to do Brock who is the Gym leader in
The aim of this essay is to map out chronological alongside contextual aspects of the
famous Pokemon anime series within television history. Journals, newspaper articles, and other
primary and secondary sources would be used in extracting the information. Primarily,
information would be attained from various publications. The essay would discuss the major
events of Pokemon anime in Singapore starting from the year 2010 up to 2017. The paper will
TELEVISION HISTORY 4
similarly discuss how Pokemon Anime Series is being enshrined and remembered by fans in
Singapore
Pokemon movie- a theatrical film released in Japan. Team Robo- A group of people who are
2010
Pokemon or rather the Pocket Monsters were collectively known as original series by
most of the fans. They are the initial set for the Pokemon anime which were anchored on events
concerning major series of generation I and II in the games of Pokemon. The big initial event
which was held in Singapore certainly was Pokemon HeartGold and SoulSilver TCG
Tournament (Bainbridge, 2014, p.340). This happened during March in the year 2010. The
function was held Junction 8, Bishan. This occurrence was targeting the players of TCG. After
that the same year in June, another event took place at Millennia Walk that increased the
audience who were being targeted to attend. These were the major fans of Pokemon in
Singapore. This event included Pokemon TCG National Championship 2010 (Lewis, 2008). This
was certainly the ever first challenge for elites in Singapore alongside being a digital contest
within the country. Starting from November up to December of the year 2010, a Christmas-
themed was organized by Team Robo at Tampines Mall. This event included several activities
together like workshops, mini-games, tournaments and stage shows. A challenge for video game
known as ‘Battle Mall Challenge’ included characteristics of the in the game for the Elite Four
TELEVISION HISTORY 5
together with Battle Frontiers amenities. The challengers were required to defeat four trainers in
a row. The trainers were each stationed at every corner of the floor. This was meant to be in the
capability of challenging Battle Mall Captain. The players were required to restart whenever they
lost any game for any of the trainers. However, when the player managed to defeat Battle Mall
Captain, it finally gave him the opportunity of taking part in the tournament. That is Boxing
Challenge that was held in December 2010. In this case, top three players for this match had the
opportunity of winning coupon which was exchanged with Pokemon Black and white copy
during the day of its release. The fans were mesmerized with the act as this was the initial stages
2011
In the year 2011 March, Pokemon Black and White was released in English. The launch
and tournament happened at Funan DigitalLife Mall. Those who took part in the tournament
were required group themselves in a team while at the same time playing a new game for three
hours. The participants were needed to battle one another in the tournament through their teams.
The matches were carried out through Wonder Launcher Triple Battles. The general winner for
the tournament would by then walk away with a copy of Pokemon White or Pokemon Black as a
prize. Similarly, the general winners were provided with the companion guidebook meant for the
game. In the same year between June 13 to June 19, an event happened within West Mall. This
event included Pokemon TCG National 2011 together with the Pokemon Black and White Video
Game Elite 4 Tournament. This tournament for the video game employed various rules of the
2011 Video Game Championships (Butler, 2007). In this scenario, the players daily competed in
Swiss rounds towards being in the top three when the final was drawn. Every finalist in this
tournament was required to compete in the year 2011 June 19. This happened to determine the
TELEVISION HISTORY 6
players who were in top four that were to be crowned during Elite 4 in Singapore. In this case,
In the year 2011 between November 19 to December 31, a Christmas event having a
theme of Pokemon was held at City Square Mall. Together with the theme of this small of being
eco-friendly, there existed stage shows and craft workshops in support of children that had
promoted the benefits of reducing, recycling and reusing. There were similarly tournaments
which happened in the period of events like that of the Pokemon TCG City Championships 2011.
This was meant to be in favor of the player of TCG together with a challenge of Pokemon
Nintendo DS in support of the players for the video games. This was where the top three winners
2012
conjunction with Pokemon Company known as ‘Pika Pika Carnival’ was held to the Isetan
Scotts. This featured merchandise of Carnival from motion sensor game, Pokemon center, Mini
games as well as photo seeking session having a Pikachu mascot. In this event, Pikachu was
similarly distributed in the period of the event that had light balls as well as knowing various
moves of Thunder, Quick Attack as well as Volt Tackle. Within this event, it marked an initial
time of the event in which Pokemon was duly distributed in the entire Singapore.
By 2012 June 16 and 17th, Pokemon TCG National Championships 2012 together with
the Video Game Elite 4 Competition happened in Singapore at Funan DigitalLife Mall. This
event was arranged by Team Robo and Maxsoft. It was the third in which an Elite 4 tournament
was being held in Singapore. The rulings in support of Elite 4 tournament followed the video
TELEVISION HISTORY 7
game championships of 2012. In the same year October, a first inter-country video tournament
within Southeast Asia happened in Philippines and Singapore (Lee, 2011, p.1132). This event
was indeed synchronized between two heads concerning two heads for important video games
community as well as battles were carried out within the room of Wi-Fi.
On October 7th, 2012, the US English released Pokemon Black and White Versions 2.
The launch together with a tournament was held in Singapore at Funan DigitalLife Mall. This
event was comparable to the one which took place for Pokemon Black and White in the year
2011 March (Buckingham, Sefton-Green, Allison & Iwabuchi, 2004, p.91). The only
dissimilarity was the version which was employed in support of the tournament.
In December 1st and 2nd, Singapore certainly hosted a championship of Southeast Asia
in support of trading card game. This was held jointly with tournaments for video games as well
as some side events. The regional championship which was held in Singapore, Philippines,
Malaysia, Indonesia as well as Hong Kong became the first regional tournament to be held in
these regions. The second day, a video game took place that just permitted Pokemon Black 2 and
White Video games 2 to be played in the tournament. The rules were similar to the video game
champions which was done in the subsequent year. The event similarly featured PokePark 2 on
Wii.
2013
In the year 2013 December 27th, Video Games was organized by Team Robo. It was
Pokemon XY event for a video game. It was held at Gaming Entertainment E-sports which took
place in Singapore, Downtown East. The major attraction certainly was Pokemon XY Double
Battle Championships. This was a competitive tournament for the video game which happened
TELEVISION HISTORY 8
on December 28th. By and large, there were similarly side events that incorporated Battle
Factory such as events were meant for fresh players. There were mini-tournaments together with
challenges which were taken on veteran players. The players played for Singapore in the year
2014
During 2014, there existed ‘2014 Elite 4 Challenge’. This was the other Pokemon X
together with Pokemon Y video game tournament that happened Singapore at College Central. It
was part of the festival which held in the year 2014. This event was jointly organized by Team
Robo together with Singapore Cybersports. The tournament entailed two days for the qualifiers
as well as culminating a single elimination tournament. By October 24th, there was a celebration
of Pokemon day in Singapore for the first time. During this person, nearly 3,000 copies of the
2016
In 2016 May, there was the opening of Pokemon Café in Singapore. The café was themed
Pokemon alongside having an interior menu. On October 22nd March up to March 5th, 2017,
there was an inauguration of Pokemon Research Expedition which happened at Resorts World
Sentosa. This similarly marked an initial event which was held outside Japan. The participants
opted to go for three major difficulties anchored on Poke Balls. These incorporated Great Ball
which was in the medium in size, Poke Ball which was a bit easy and Ultra Ball which was
slightly hard. The participants employed four out of eight categories of machines towards
2017
By January 14th in the year 2017, a theme of Pokemon known as Pokemon Run occurred
in Singapore at Promontory. During this event, approximately 6000 people took part in a five-
kilometer run. The participants had different activities themed Pokemon situated along the route.
Junichi Masuda who was the game freak director participated in the action as the guest of honor.
Children were offered opportunity towards interacting with the manager. By June 2017,
Shogakukan Asia announced that Pokemon Day should be held come June 23rd the same year in
association with the local distributors. Participants had the opportunity of meeting and greeting
How Pokemon Anime Series is being enshrined and remembered by fans in Singapore
The fans in treasure and remember Pokemon series through various weird characters
present in the movie. The characters such Ash Ketchum thrills fans by pulling various funny
faces at every episode. The series is similarly remembered by the various scenes going up to
Dragon Ball Z. Thus, it going with the cultural trends in Singapore. The people of Singapore
have been taking part in all games of Pokemon Anime (Bravo & Canave, 2012, p.9). The video
games are attracting huge gatherings whenever they are held. This is a manner in which
Pokemon Anime fans normally remember the series. According to Butler (2007, p.89), television
series are often enjoyed whenever fans follow the plots. Singapore fans followed Pokemon
anime series with passion Hilmes, 2014, p.45). People find it enjoyable when a series they liked
most is being aired in television (Scolari, 2009, p.48). Airing of Pokemon anime in Singapore
made it to be remembered by the fans. Hartley (2012, p.67), notes ‘placing movies online by the
producers augments the fan base for such movies’. Thus, through various online platforms,
Pokemon anime could be enshrined by the fans as the movie was available to everyone. As per
TELEVISION HISTORY 10
Adorno (2008, p.158) “the effect of television cannot be adequately expressed in terms of
success or failure, likes or failure, approval or disapproval”. Thus, television effects made
Pokemon anime be remembered when the show commenced being shown in Singapore. Also,
“the central cultural experience is modernity…” (Hartley, 2012, p.32). This shows that the use of
Conclusion
According to Corner (1997, p.63), movies of Pokemon anime are shown in Japan since
1998, and in the USA, these movies have been in the public domain since 1999. Most of these
movies are focusing on mythical or rather legendary Pokemon. Such movies are often a success
in Japan and have remained successful in the USA together with other nations. This is because
such films are being aired in most of the cartoon networks. The movies similarly have theatrical
releases in the period of the first five episodes. The movies are never deemed by people to be the
canon to most of the shows. This is because most of the series are occurring within alternate
timelines. This theory is coming from the fact that Ash together with his friends is never
appearing to be profoundly influenced by the show through events in the movies. This is making
the movies proved to be perilous and have some sorts of drama. However, most of the movies
are certainly akin to filler episodes because most of the parties are transforming at all cost. The
correct interpretation is to have various events within the film referenced in series.
TELEVISION HISTORY 11
References
Adorno, T. (2008). “How to look at Television”, in The Culture Industry. London: Routledge.
pp.158-168.
Bainbridge, J. (2014). ‘It is a Pokémon world’: The Pokémon franchise and the environment.
Bravo, M. B. C., & Canave, B. (2012). Japanese cultural influence in the Philippines through
Buckingham, D., Sefton-Green, J., Allison, A., & Iwabuchi, K. (2004). Pikachu's global
Butler, J. (2007). Television: Critical Methods and Applications, 3rd Edition. London, New
Corner, J. (1997). “Television in Theory”, Media, Culture and Society, 19, 247-62.
Cubbison, L. (2005). Anime fans, DVDs, and the authentic text. The Velvet Light Trap, 56(1),
45-57.
TELEVISION HISTORY 12
Freiberg, F. (2004). The dynamic cinematic heritage of Japan: from classic live-action to
Graham, F. (2006). Pikachu's Global Adventure: The Rise and Fall of Pokemon.
Hartley, J. (2012). “Television goes online”, Digital Futures for Cultural and Media Studies.
Hilmes, M. (2014) (ed), The Television History Book. London: British Film Institute
(Technologies: 4-21).
Lee, H. K. (2011). Participatory media fandom: A case study of anime fan subbing. Media,
Scannell, P. (2009). “The Dialectic of Time and Television”, The ANNALS of the American
Television Theory
television (or, how television simulates new interactive media), Journal of Visual