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[00:00:00]: PersistRootStorage is now

/Users/mordreth/Documents/Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 174923
[00:00:00]: Current time: Sat Dec 9 12:34:07 2017

[00:00:00]: Don't Starve Together: 174923 OSX_STEAM


[00:00:00]: Build Date: 448
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 911
[00:00:00]: Steam BetaName(Branch): [public]
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (2958262272)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:7.05
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'ConsoleInput' (2961432576)
[00:00:00]: could not load ping_cache
[00:00:00]: Offline user ID: OU_76561197960270647
[00:00:00]: SteamID: 76561197960270647
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: Creating window with size 1440x798 at 0x45
[00:00:01]: THREAD - started 'SDLInputManager' (2963537920)
[00:00:01]: OSX version 10.12.5
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Intel Inc.
[00:00:01]: GL_RENDERER: Intel HD Graphics 5000 OpenGL Engine
[00:00:01]: GL_VERSION: 2.1 INTEL-10.25.13
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: 1.20
[00:00:01]: OpenGL 3.0 not present, detecting extensions the old way
[00:00:01]: OpenGL extensions (129, 129):
[00:00:01]:
[00:00:01]: GL_APPLE_aux_depth_stencil
[00:00:01]: GL_APPLE_client_storage
[00:00:01]: GL_APPLE_element_array
[00:00:01]: GL_APPLE_fence
[00:00:01]: GL_APPLE_float_pixels
[00:00:01]: GL_APPLE_flush_buffer_range
[00:00:01]: GL_APPLE_flush_render
[00:00:01]: GL_APPLE_object_purgeable
[00:00:01]: GL_APPLE_packed_pixels
[00:00:01]: GL_APPLE_pixel_buffer
[00:00:01]: GL_APPLE_rgb_422
[00:00:01]: GL_APPLE_row_bytes
[00:00:01]: GL_APPLE_specular_vector
[00:00:01]: GL_APPLE_texture_range
[00:00:01]: GL_APPLE_transform_hint
[00:00:01]: GL_APPLE_vertex_array_object
[00:00:01]: GL_APPLE_vertex_array_range
[00:00:01]: GL_APPLE_vertex_point_size
[00:00:01]: GL_APPLE_vertex_program_evaluators
[00:00:01]: GL_APPLE_ycbcr_422
[00:00:01]: GL_ARB_color_buffer_float
[00:00:01]: GL_ARB_depth_buffer_float
[00:00:01]: GL_ARB_depth_clamp
[00:00:01]: GL_ARB_depth_texture
[00:00:01]: GL_ARB_draw_buffers
[00:00:01]: GL_ARB_draw_elements_base_vertex
[00:00:01]: GL_ARB_draw_instanced
[00:00:01]: GL_ARB_fragment_program
[00:00:01]: GL_ARB_fragment_program_shadow
[00:00:01]: GL_ARB_fragment_shader
[00:00:01]: GL_ARB_framebuffer_object
[00:00:01]: GL_ARB_framebuffer_sRGB
[00:00:01]: GL_ARB_half_float_pixel
[00:00:01]: GL_ARB_half_float_vertex
[00:00:01]: GL_ARB_instanced_arrays
[00:00:01]: GL_ARB_multisample
[00:00:01]: GL_ARB_multitexture
[00:00:01]: GL_ARB_occlusion_query
[00:00:01]: GL_ARB_pixel_buffer_object
[00:00:01]: GL_ARB_point_parameters
[00:00:01]: GL_ARB_point_sprite
[00:00:01]: GL_ARB_provoking_vertex
[00:00:01]: GL_ARB_seamless_cube_map
[00:00:01]: GL_ARB_shader_objects
[00:00:01]: GL_ARB_shader_texture_lod
[00:00:01]: GL_ARB_shading_language_100
[00:00:01]: GL_ARB_shadow
[00:00:01]: GL_ARB_sync
[00:00:01]: GL_ARB_texture_border_clamp
[00:00:01]: GL_ARB_texture_compression
[00:00:01]: GL_ARB_texture_compression_rgtc
[00:00:01]: GL_ARB_texture_cube_map
[00:00:01]: GL_ARB_texture_env_add
[00:00:01]: GL_ARB_texture_env_combine
[00:00:01]: GL_ARB_texture_env_crossbar
[00:00:01]: GL_ARB_texture_env_dot3
[00:00:01]: GL_ARB_texture_float
[00:00:01]: GL_ARB_texture_mirrored_repeat
[00:00:01]: GL_ARB_texture_non_power_of_two
[00:00:01]: GL_ARB_texture_rectangle
[00:00:01]: GL_ARB_texture_rg
[00:00:01]: GL_ARB_transpose_matrix
[00:00:01]: GL_ARB_vertex_array_bgra
[00:00:01]: GL_ARB_vertex_blend
[00:00:01]: GL_ARB_vertex_buffer_object
[00:00:01]: GL_ARB_vertex_program
[00:00:01]: GL_ARB_vertex_shader
[00:00:01]: GL_ARB_window_pos
[00:00:01]: GL_ATI_separate_stencil
[00:00:01]: GL_ATI_texture_env_combine3
[00:00:01]: GL_ATI_texture_float
[00:00:01]: GL_ATI_texture_mirror_once
[00:00:01]: GL_EXT_abgr
[00:00:01]: GL_EXT_bgra
[00:00:01]: GL_EXT_blend_color
[00:00:01]: GL_EXT_blend_equation_separate
[00:00:01]: GL_EXT_blend_func_separate
[00:00:01]: GL_EXT_blend_minmax
[00:00:01]: GL_EXT_blend_subtract
[00:00:01]: GL_EXT_clip_volume_hint
[00:00:01]: GL_EXT_debug_label
[00:00:01]: GL_EXT_debug_marker
[00:00:01]: GL_EXT_draw_buffers2
[00:00:01]: GL_EXT_draw_range_elements
[00:00:01]: GL_EXT_fog_coord
[00:00:01]: GL_EXT_framebuffer_blit
[00:00:01]: GL_EXT_framebuffer_multisample
[00:00:01]: GL_EXT_framebuffer_multisample_blit_scaled
[00:00:01]: GL_EXT_framebuffer_object
[00:00:01]: GL_EXT_framebuffer_sRGB
[00:00:01]: GL_EXT_geometry_shader4
[00:00:01]: GL_EXT_gpu_program_parameters
[00:00:01]: GL_EXT_gpu_shader4
[00:00:01]: GL_EXT_multi_draw_arrays
[00:00:01]: GL_EXT_packed_depth_stencil
[00:00:01]: GL_EXT_packed_float
[00:00:01]: GL_EXT_provoking_vertex
[00:00:01]: GL_EXT_rescale_normal
[00:00:01]: GL_EXT_secondary_color
[00:00:01]: GL_EXT_separate_specular_color
[00:00:01]: GL_EXT_shadow_funcs
[00:00:01]: GL_EXT_stencil_two_side
[00:00:01]: GL_EXT_stencil_wrap
[00:00:01]: GL_EXT_texture_array
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_compression_s3tc
[00:00:01]: GL_EXT_texture_env_add
[00:00:01]: GL_EXT_texture_filter_anisotropic
[00:00:01]: GL_EXT_texture_integer
[00:00:01]: GL_EXT_texture_lod_bias
[00:00:01]: GL_EXT_texture_rectangle
[00:00:01]: GL_EXT_texture_sRGB
[00:00:01]: GL_EXT_texture_sRGB_decode
[00:00:01]: GL_EXT_texture_shared_exponent
[00:00:01]: GL_EXT_timer_query
[00:00:01]: GL_EXT_transform_feedback
[00:00:01]: GL_EXT_vertex_array_bgra
[00:00:01]: GL_IBM_rasterpos_clip
[00:00:01]: GL_NV_blend_square
[00:00:01]: GL_NV_conditional_render
[00:00:01]: GL_NV_depth_clamp
[00:00:01]: GL_NV_fog_distance
[00:00:01]: GL_NV_light_max_exponent
[00:00:01]: GL_NV_texgen_reflection
[00:00:01]: GL_NV_texture_barrier
[00:00:01]: GL_SGIS_generate_mipmap
[00:00:01]: GL_SGIS_texture_edge_clamp
[00:00:01]: GL_SGIS_texture_lod
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS not supported
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS not supported
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS not supported
[00:00:01]: 3 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: scripts/main.lua(162,1) running main.lua

[00:00:01]: loaded modindex


[00:00:01]: ModIndex: Beginning normal load sequence.

[00:00:03]: LOADING LUA SUCCESS


[00:00:03]: PlayerDeaths loaded morgue 859
[00:00:03]: PlayerHistory could not load player_history
[00:00:03]: bloom_enabled false
[00:00:03]: loaded saveindex
[00:00:03]: OnFilesLoaded()
[00:00:03]: OnUpdatePurchaseStateComplete
[00:00:05]: Load FE
[00:00:06]: Load FE: done
[00:00:06]: OnLoadPermissionList:
/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/blocklist.txt
(Failure)
[00:00:06]: OnLoadPermissionList:
/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/adminlist.txt
(Failure)
[00:00:06]: OnLoadUserIdList:
/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/whitelist.txt
(Failure)
[00:00:06]: SimLuaProxy::QueryServer()
[00:00:06]: ModIndex: Load sequence finished successfully.
[00:00:06]: Reset() returning
[00:00:06]: focus gained
[00:00:16]: focus lost
[00:00:17]: focus gained
[00:00:18]: focus lost
[00:00:22]: focus gained
[00:00:23]: focus lost
[00:00:24]: focus gained
[00:00:25]: [Connect] PendingConnection::Reset(true)
[00:00:25]: focus lost
[00:00:48]: focus gained
[00:00:49]: SimLuaProxy::QueryServer()
[00:00:51]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list",
"fieldop":"unwind", "linkpref":"klei", "limit": 20}
[00:00:51]: Frontend-Unloading mod 'all'.
[00:01:04]: Could not open directory
[/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/session/081F8608A9
4CB3AB] 2 (/Applications/dontstarve_steam.app/Contents/data)
[00:01:04]: Failed to delete session
/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/session/081F8608A94
CB3AB
[00:01:04]: ... File [cluster.ini]
[00:01:04]: ... Directory [Master]
[00:01:04]: ... File [server.ini]
[00:01:04]: Frontend-Unloading mod 'all'.
[00:02:40]: Not applying level data overrides.
[00:02:40]: Not applying world gen overrides.
[00:02:40]: LUA ServerInfo type: table
[00:02:40]: GAMEPLAY => game_mode - survival
[00:02:40]: GAMEPLAY => max_players - 6
[00:02:40]: GAMEPLAY => pvp - false
[00:02:40]: NETWORK => lan_only_cluster - true
[00:02:40]: NETWORK => offline_cluster - true
[00:02:40]: NETWORK => cluster_description -
[00:02:40]: NETWORK => cluster_name - Mordreth's World
[00:02:40]: NETWORK => server_intention - cooperative
[00:02:40]: NETWORK => cluster_password -
[00:02:40]: Network tick rate: U=15(2), D=0
[00:02:40]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:40]: About to start a server with the following settings:
[00:02:40]: Dedicated: false
[00:02:40]: Online: false
[00:02:40]: Passworded: false
[00:02:40]: ServerPort: 10999
[00:02:40]: SteamAuthPort: 8766
[00:02:40]: SteamMasterServerPort: 27016
[00:02:40]: ClanID: false
[00:02:40]: ClanOnly: false
[00:02:40]: ClanAdmin: false
[00:02:40]: LanOnly: true
[00:02:40]: FriendsOnly: false
[00:02:40]: EnableAutosaver: true
[00:02:40]: PVP: false
[00:02:40]: MaxPlayers: 6
[00:02:40]: GameMode: survival
[00:02:40]: OverridenDNS:
[00:02:40]: PauseWhenEmpty: true
[00:02:40]: InternetBroadcasting: true
[00:02:40]: Intent: cooperative
[00:02:45]: Lan Server Started on port: 10999
[00:02:45]: focus lost
[00:02:46]: Collecting garbage...
[00:02:47]: lua_gc took 0.03 seconds
[00:02:47]: ~ShardLuaProxy()
[00:02:47]: ~ItemServerLuaProxy()
[00:02:47]: ~InventoryLuaProxy()
[00:02:47]: ~NetworkLuaProxy()
[00:02:47]: ~SimLuaProxy()
[00:02:47]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:02:47]: lua_close took 0.08 seconds
[00:02:47]: ReleaseAll
[00:02:47]: ReleaseAll Finished
[00:02:47]: cGame::StartPlaying
[00:02:47]: LOADING LUA
[00:02:47]: DoLuaFile scripts/main.lua
[00:02:47]: DoLuaFile loading buffer scripts/main.lua
[00:02:47]: scripts/main.lua(162,1) running main.lua

[00:02:47]: loaded modindex


[00:02:47]: ModIndex: Beginning normal load sequence.

[00:02:47]: LOADING LUA SUCCESS


[00:02:47]: PlayerDeaths loaded morgue 859
[00:02:47]: PlayerHistory could not load player_history
[00:02:47]: bloom_enabled false
[00:02:47]: loaded saveindex
[00:02:47]: OnFilesLoaded()
[00:02:47]: OnUpdatePurchaseStateComplete
[00:02:47]: Load Slot: ... generating new world
[00:02:47]: WorldSim::SimThread::SimThread()
[00:02:47]: ABOUT TO INSTALL STACKTRACE
[00:02:47]: DoLuaFile scripts/stacktrace.lua
[00:02:47]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:02:47]: INSTALLED STACKTRACE
[00:02:47]: WorldSim::SimThread::SimThread() complete
[00:02:47]: THREAD - started 'WorldSim' (2970386432)
[00:02:47]: WorldSim::SimThread::Main()
[00:02:47]: DoLuaFile scripts/worldgen_main.lua
[00:02:47]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:02:47]: ModIndex: Load sequence finished successfully.
[00:02:47]: Reset() returning
[00:02:47]: DLC enabled : false
[00:02:47]: scripts/worldgen_main.lua(86,1) running worldgen_main.lua

[00:02:47]: scripts/worldgen_main.lua(88,1) SEED = 1512841014


[00:02:47]: scripts/worldgen_main.lua(317,1) Generating world with these
parameters:
[00:02:47]: scripts/worldgen_main.lua(318,1) level_type SURVIVAL
[00:02:47]: scripts/worldgen_main.lua(319,1) level_data:
[00:02:47]: K: 1 V: table: 0x15c7bd50
[00:02:47]: K: min_playlist_position V: 0
[00:02:47]: K: max_playlist_position V: 999
[00:02:47]: K: id V: SURVIVAL_TOGETHER
[00:02:47]: K: required_prefabs V: table: 0x15c7bd70
[00:02:47]: K: 1 V: multiplayer_portal
[00:02:47]: K: random_set_pieces V: table: 0x341d1b80
[00:02:47]: K: 1 V: Chessy_1
[00:02:47]: K: 2 V: Chessy_2
[00:02:47]: K: 3 V: Chessy_3
[00:02:47]: K: 4 V: Chessy_4
[00:02:47]: K: 5 V: Chessy_5
[00:02:47]: K: 6 V: Chessy_6
[00:02:47]: K: 7 V: ChessSpot1
[00:02:47]: K: 8 V: ChessSpot2
[00:02:47]: K: 9 V: ChessSpot3
[00:02:47]: K: 10 V: Maxwell1
[00:02:47]: K: 11 V: Maxwell2
[00:02:47]: K: 12 V: Maxwell3
[00:02:47]: K: 13 V: Maxwell4
[00:02:47]: K: 14 V: Maxwell5
[00:02:47]: K: 15 V: Maxwell6
[00:02:47]: K: 16 V: Maxwell7
[00:02:47]: K: 17 V: Warzone_1
[00:02:47]: K: 18 V: Warzone_2
[00:02:47]: K: 19 V: Warzone_3
[00:02:47]: K: hideminimap V: false
[00:02:47]: K: name V: Default
[00:02:47]: K: numrandom_set_pieces V: 5
[00:02:47]: K: version V: 2
[00:02:47]: K: substitutes V: table: 0x275cf680
[00:02:47]: K: location V: forest
[00:02:47]: K: overrides V: table: 0x275d7330
[00:02:47]: K: beefalo V: often
[00:02:47]: K: autumn V: default
[00:02:47]: K: hounds V: default
[00:02:47]: K: mushroom V: default
[00:02:47]: K: angrybees V: default
[00:02:47]: K: flint V: default
[00:02:47]: K: summer V: default
[00:02:47]: K: walrus V: default
[00:02:47]: K: deerclops V: default
[00:02:47]: K: tentacles V: default
[00:02:47]: K: frograin V: default
[00:02:47]: K: wildfires V: default
[00:02:47]: K: tumbleweed V: default
[00:02:47]: K: branching V: default
[00:02:47]: K: winter V: default
[00:02:47]: K: birds V: default
[00:02:47]: K: chess V: default
[00:02:47]: K: boons V: often
[00:02:47]: K: weather V: default
[00:02:47]: K: reeds V: default
[00:02:47]: K: alternatehunt V: always
[00:02:47]: K: spiders V: default
[00:02:47]: K: penguins V: default
[00:02:47]: K: layout_mode V: LinkNodesByKeys
[00:02:47]: K: bees V: default
[00:02:47]: K: pigs V: often
[00:02:47]: K: grass V: default
[00:02:47]: K: rock V: default
[00:02:47]: K: spring V: default
[00:02:47]: K: flowers V: default
[00:02:47]: K: goosemoose V: default
[00:02:47]: K: day V: default
[00:02:47]: K: sapling V: default
[00:02:47]: K: perd V: default
[00:02:47]: K: task_set V: default
[00:02:47]: K: meteorspawner V: default
[00:02:47]: K: trees V: default
[00:02:47]: K: dragonfly V: default
[00:02:47]: K: carrot V: default
[00:02:47]: K: loop V: default
[00:02:47]: K: cactus V: default
[00:02:47]: K: houndmound V: default
[00:02:47]: K: season_start V: default
[00:02:47]: K: lightninggoat V: default
[00:02:47]: K: touchstone V: default
[00:02:47]: K: rabbits V: default
[00:02:47]: K: hunt V: default
[00:02:47]: K: lureplants V: default
[00:02:47]: K: merm V: default
[00:02:47]: K: lightning V: default
[00:02:47]: K: rock_ice V: default
[00:02:47]: K: roads V: default
[00:02:47]: K: buzzard V: default
[00:02:47]: K: prefabswaps V: default
[00:02:47]: K: start_location V: default
[00:02:47]: K: berrybush V: default
[00:02:47]: K: liefs V: default
[00:02:47]: K: moles V: often
[00:02:47]: K: tallbirds V: default
[00:02:47]: K: ponds V: default
[00:02:47]: K: regrowth V: default
[00:02:47]: K: prefabswaps_start V: default
[00:02:47]: K: butterfly V: default
[00:02:47]: K: bearger V: default
[00:02:47]: K: world_size V: default
[00:02:47]: K: deciduousmonster V: default
[00:02:47]: K: catcoon V: default
[00:02:47]: K: krampus V: default
[00:02:47]: K: wormhole_prefab V: wormhole
[00:02:47]: K: beefaloheat V: default
[00:02:47]: K: marshbush V: default
[00:02:47]: K: meteorshowers V: default
[00:02:47]: K: override_level_string V: false
[00:02:47]: K: desc V: The standard Don't Starve experience.
[00:02:47]: scripts/worldgen_main.lua(325,1)
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:02:48]: Warzone_1 added to Forest hunters


[00:02:48]: Maxwell1 added to Make a Beehat
[00:02:48]: ChessSpot3 added to Killer bees!
[00:02:48]: Maxwell7 added to Speak to the king
[00:02:48]: Chessy_1 added to For a nice walk
[00:02:48]: New size: 425 default
[00:02:48]: Creating story...
[00:02:48]: LinkNodesByKeys
[00:02:48]: Finding valid start task...
[00:02:48]: ...picked Make a pick
[00:02:48]: Has start node Clearing
[00:02:48]: Baking map... 425
[00:02:48]: [WorldSimActual::GenerateVoronoiMap]
[00:02:48]: GenerateVoronoiMap [1]:
[00:02:48]: ...Done.
[00:02:48]: [AddEmptyNodes]
[00:02:48]: GenerateVoronoiMap [100]:
[00:02:51]: ...Done.
[00:02:52]: [WorldSimActual::GenerateVoronoiMap] complete [success]
[00:02:52]: [WorldSimActual::ConvertToTileMap]
[00:02:52]: [ConvertToTileMap]
[00:02:52]: [WorldSimActual::ConvertToTileMap] complete
[00:02:52]: [WorldSimActual::SeparateIslands]
[00:02:52]: [SeparateIslands]
[00:02:52]: [WorldSimActual::SeparateIslands] complete
[00:02:52]: Map Baked!
[00:02:52]: [WorldSimActual::ForceConnectivity]
[00:02:52]: [GenerateLandmasses]
[00:02:52]: [MergeConnectedLandmasses] true
[00:02:52]: [WorldSimActual::ForceConnectivity] complete
[00:02:52]: [GetWormholesExtra] connected 0 unconnected 1
[00:02:52]: [GetWormholesExtra] after: connected 1 unconnected 0
[00:02:52]: [GetWormholesExtra] pushed 0 wormholes
[00:02:52]: [WorldSimActual::DrawRoads]
[00:02:52]: [DrawRoads]
[00:02:52]: [WorldSimActual::DrawRoads] complete
[00:02:52]: Encoding...
[00:02:52]: Encoding... DONE
[00:02:52]: Checking Tags
[00:02:52]: Populating voronoi...
[00:02:52]: Warning! Could not find a spot for Maxwell7 in node Speak to the
king:BG_56:BGDeciduous
[00:02:52]: Warning! Could not find a spot for Maxwell1 in node Make a
Beehat:1:Rocky
[00:02:52]: disconnected tiles... 1
[00:02:52]: K: beefalo V: often
[00:02:52]: K: autumn V: default
[00:02:52]: K: regrowth V: default
[00:02:52]: K: bearger V: default
[00:02:52]: K: angrybees V: default
[00:02:52]: K: flint V: default
[00:02:52]: K: summer V: default
[00:02:52]: K: walrus V: default
[00:02:52]: K: deerclops V: default
[00:02:52]: K: tentacles V: default
[00:02:52]: K: frograin V: default
[00:02:52]: K: wildfires V: default
[00:02:52]: K: tumbleweed V: default
[00:02:52]: K: branching V: default
[00:02:52]: K: merm V: default
[00:02:52]: K: birds V: default
[00:02:52]: K: chess V: default
[00:02:52]: K: boons V: often
[00:02:52]: K: weather V: default
[00:02:52]: K: reeds V: default
[00:02:52]: K: alternatehunt V: always
[00:02:52]: K: spiders V: default
[00:02:52]: K: penguins V: default
[00:02:52]: K: layout_mode V: LinkNodesByKeys
[00:02:52]: K: bees V: default
[00:02:52]: K: pigs V: often
[00:02:52]: K: grass V: default
[00:02:52]: K: rock V: default
[00:02:52]: K: spring V: default
[00:02:52]: K: ponds V: default
[00:02:52]: K: lightning V: default
[00:02:52]: K: day V: default
[00:02:52]: K: sapling V: default
[00:02:52]: K: perd V: default
[00:02:52]: K: task_set V: default
[00:02:52]: K: meteorspawner V: default
[00:02:52]: K: trees V: default
[00:02:52]: K: dragonfly V: default
[00:02:52]: K: carrot V: default
[00:02:52]: K: loop V: default
[00:02:52]: K: cactus V: default
[00:02:52]: K: houndmound V: default
[00:02:52]: K: buzzard V: default
[00:02:52]: K: rock_ice V: default
[00:02:52]: K: touchstone V: default
[00:02:52]: K: rabbits V: default
[00:02:52]: K: hunt V: default
[00:02:52]: K: meteorshowers V: default
[00:02:52]: K: marshbush V: default
[00:02:52]: K: lightninggoat V: default
[00:02:52]: K: wormhole_prefab V: wormhole
[00:02:52]: K: roads V: default
[00:02:52]: K: krampus V: default
[00:02:52]: K: catcoon V: default
[00:02:52]: K: lureplants V: default
[00:02:52]: K: berrybush V: default
[00:02:52]: K: deciduousmonster V: default
[00:02:52]: K: moles V: often
[00:02:52]: K: tallbirds V: default
[00:02:52]: K: world_size V: default
[00:02:52]: K: hounds V: default
[00:02:52]: K: prefabswaps V: default
[00:02:52]: K: butterfly V: default
[00:02:52]: K: mushroom V: default
[00:02:52]: K: flowers V: default
[00:02:52]: K: goosemoose V: default
[00:02:52]: K: prefabswaps_start V: default
[00:02:52]: K: season_start V: default
[00:02:52]: K: liefs V: default
[00:02:52]: K: beefaloheat V: default
[00:02:52]: K: winter V: default
[00:02:52]: K: start_location V: default
[00:02:52]: PREFAB SWAP SELECTION: grass gekko
[00:02:52]: PREFAB SWAP SELECTION: regular rocks
[00:02:52]: PREFAB SWAP SELECTION: regular twigs
[00:02:52]: PREFAB SWAP SELECTION: regular berries
[00:02:54]: Done forest map gen!
[00:02:54]: scripts/worldgen_main.lua(180,1) Checking map...
[00:02:54]: scripts/worldgen_main.lua(421,1) Generation complete
[00:02:54]: WorldSim::SimThread::Main() complete
[00:02:55]: Serializing world: session/636348CDBFAF3A5B/0000000002
[00:02:55]: Unload FE
[00:02:55]: Unload FE done
[00:02:56]: LOAD BE
[00:02:59]: LOAD BE: done
[00:03:00]: Begin Session: 636348CDBFAF3A5B
[00:03:00]: saving to server_temp/server_save
[00:03:00]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:03:01]: Loading Nav Grid
[00:03:01]: OVERRIDE: setting alternatehunt to always
[00:03:04]: Can't find prefab spawnpoint
[00:03:04]: SpawnSaveRecord [nil, spawnpoint] FAILED
[00:03:08]: Reconstructing topology
[00:03:08]: ...Sorting points
[00:03:08]: ...Sorting edges
[00:03:08]: ...Connecting nodes
[00:03:08]: ...Validating connections
[00:03:08]: ...Housekeeping
[00:03:08]: ...Done!
[00:03:08]: 1 uploads added to server. From server_temp
[00:03:08]: Telling Client our new session identifier: 636348CDBFAF3A5B
[00:03:10]: focus gained
[00:03:11]: Validating portal[1] <-> <nil>[1] (inactive)
[00:03:11]: Validating portal[2] <-> <nil>[2] (inactive)
[00:03:11]: Validating portal[3] <-> <nil>[3] (inactive)
[00:03:11]: Validating portal[4] <-> <nil>[4] (inactive)
[00:03:11]: Validating portal[5] <-> <nil>[5] (inactive)
[00:03:11]: Validating portal[6] <-> <nil>[6] (inactive)
[00:03:11]: Validating portal[7] <-> <nil>[7] (inactive)
[00:03:11]: Validating portal[8] <-> <nil>[8] (inactive)
[00:03:11]: Validating portal[9] <-> <nil>[9] (inactive)
[00:03:11]: Validating portal[10] <-> <nil>[10] (inactive)
[00:03:11]: Attempting to send resume request
[00:03:11]: Resuming user: session/636348CDBFAF3A5B/OU_76561197960270647_
[00:03:11]: ReceiveResumeNotification
[00:03:11]: Deleting user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000003
[00:03:19]: Spawn request: wathgrithr from [Host] Mordreth
[00:03:19]: Skin request: (wathgrithr_none) () () () ()
[00:03:19]: Spawning player at: [Fixed] (70.00, 0.00, -214.00)
[00:03:19]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000003
[00:03:19]: Loading minimap: session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:03:19]: Clearing minimap
[00:03:29]: focus lost
[00:03:31]: focus gained
[00:11:13]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:11:13]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000003
[00:11:13]: Serializing world: session/636348CDBFAF3A5B/0000000003
[00:14:34]: grassgecko_notail_build
[00:16:55]: grassgecko_notail_build
[00:17:58]: grassgecko_notail_build
[00:18:12]: PREFAB SWAP TRIGGER: quarter
[00:18:49]: grassgecko_notail_build
[00:19:14]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:19:14]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000004
[00:19:14]: Serializing world: session/636348CDBFAF3A5B/0000000004
[00:25:04]: focus lost
[00:25:16]: focus gained
[00:27:14]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:27:14]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000005
[00:27:14]: Serializing world: session/636348CDBFAF3A5B/0000000005
[00:35:16]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:35:16]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000006
[00:35:16]: Serializing world: session/636348CDBFAF3A5B/0000000006
[00:41:03]: Stale Component Reference: GUID 146460, scripts/widgets/text.lua:68
[00:42:15]: PREFAB SWAP TRIGGER: half
[00:43:16]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:43:16]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000007
[00:43:16]: Serializing world: session/636348CDBFAF3A5B/0000000007
[00:51:17]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:51:17]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000008
[00:51:17]: Serializing world: session/636348CDBFAF3A5B/0000000008
[00:55:17]: PREFAB SWAP TRIGGER: rain
[00:55:37]: grassgecko
[00:57:39]: PREFAB SWAP TRIGGER: none
[00:58:19]: grassgecko
[00:58:29]: grassgecko
[00:59:17]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[00:59:17]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000009
[00:59:17]: Serializing world: session/636348CDBFAF3A5B/0000000009
[01:00:31]: grassgecko_notail_build
[01:00:44]: grassgecko
[01:00:56]: grassgecko_notail_build
[01:01:52]: grassgecko_notail_build
[01:01:53]: grassgecko_notail_build
[01:02:15]: grassgecko_notail_build
[01:02:16]: grassgecko_notail_build
[01:03:22]: Could not find anim [death] in bank [ghost]
[01:03:22]: Serializing minimap:
session/636348CDBFAF3A5B/OU_76561197960270647_/minimap
[01:03:22]: Serializing user:
session/636348CDBFAF3A5B/OU_76561197960270647_/0000000010
[01:03:22]: SAVING Morgue 7
[01:03:22]: Start world reset countdown... 120 seconds...
[01:03:27]: focus lost
[01:05:22]: Received world reset request
[01:05:22]: ... File [0000000002]
[01:05:22]: ... File [0000000003]
[01:05:22]: ... File [0000000004]
[01:05:22]: ... File [0000000005]
[01:05:22]: ... File [0000000006]
[01:05:22]: ... File [0000000007]
[01:05:22]: ... File [0000000008]
[01:05:22]: ... File [0000000009]
[01:05:22]: ... Directory [OU_76561197960270647_]
[01:05:22]: ... File [0000000003]
[01:05:22]: ... File [0000000004]
[01:05:22]: ... File [0000000005]
[01:05:22]: ... File [0000000006]
[01:05:22]: ... File [0000000007]
[01:05:22]: ... File [0000000008]
[01:05:22]: ... File [0000000009]
[01:05:22]: ... File [0000000010]
[01:05:22]: ... File [minimap]
[01:05:22]: DelDirectory
[/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/session/636348CDBF
AF3A5B/OU_76561197960270647_] 0: ok.
[01:05:22]: DelDirectory
[/Users/mordreth/Documents/Klei//DoNotStarveTogether/client_save/session/636348CDBF
AF3A5B] 0: ok.
[01:05:22]: ... File [cluster.ini]
[01:05:22]: ... Directory [Master]
[01:05:22]: ... File [leveldataoverride.lua]
[01:05:22]: ... File [modoverrides.lua]
[01:05:22]: ... File [server.ini]
[01:05:23]: Collecting garbage...
[01:05:23]: lua_gc took 0.24 seconds
[01:05:23]: ~ShardLuaProxy()
[01:05:23]: ~ItemServerLuaProxy()
[01:05:23]: ~InventoryLuaProxy()
[01:05:23]: ~NetworkLuaProxy()
[01:05:23]: ~SimLuaProxy()
[01:05:23]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[01:05:24]: lua_close took 0.82 seconds
[01:05:24]: ReleaseAll
[01:05:24]: ReleaseAll Finished
[01:05:24]: cGame::StartPlaying
[01:05:24]: LOADING LUA
[01:05:24]: DoLuaFile scripts/main.lua
[01:05:24]: DoLuaFile loading buffer scripts/main.lua
[01:05:24]: scripts/main.lua(162,1) running main.lua

[01:05:24]: loaded modindex


[01:05:24]: ModIndex: Beginning normal load sequence.

[01:05:24]: LOADING LUA SUCCESS


[01:05:24]: PlayerDeaths loaded morgue 1002
[01:05:24]: PlayerHistory could not load player_history
[01:05:24]: bloom_enabled false
[01:05:24]: loaded saveindex
[01:05:24]: OnFilesLoaded()
[01:05:24]: OnUpdatePurchaseStateComplete
[01:05:24]: ... Directory [Master]
[01:05:24]: Not applying level data overrides.
[01:05:24]: Not applying world gen overrides.
[01:05:24]: WorldSim::SimThread::SimThread()
[01:05:24]: ABOUT TO INSTALL STACKTRACE
[01:05:24]: DoLuaFile scripts/stacktrace.lua
[01:05:24]: DoLuaFile loading buffer scripts/stacktrace.lua
[01:05:24]: INSTALLED STACKTRACE
[01:05:24]: WorldSim::SimThread::SimThread() complete
[01:05:24]: THREAD - started 'WorldSim' (2970386432)
[01:05:24]: WorldSim::SimThread::Main()
[01:05:24]: DoLuaFile scripts/worldgen_main.lua
[01:05:24]: DoLuaFile loading buffer scripts/worldgen_main.lua
[01:05:24]: ModIndex: Load sequence finished successfully.
[01:05:24]: Reset() returning
[01:05:24]: DLC enabled : false
[01:05:24]: scripts/worldgen_main.lua(86,1) running worldgen_main.lua

[01:05:24]: scripts/worldgen_main.lua(88,1) SEED = 1512844771


[01:05:24]: scripts/worldgen_main.lua(317,1) Generating world with these
parameters:
[01:05:24]: scripts/worldgen_main.lua(318,1) level_type SURVIVAL
[01:05:24]: scripts/worldgen_main.lua(319,1) level_data:
[01:05:24]: K: 1 V: table: 0x437f0a40
[01:05:24]: K: min_playlist_position V: 0
[01:05:24]: K: max_playlist_position V: 999
[01:05:24]: K: id V: SURVIVAL_TOGETHER
[01:05:24]: K: required_prefabs V: table: 0x437ed1d0
[01:05:24]: K: 1 V: multiplayer_portal
[01:05:24]: K: random_set_pieces V: table: 0x163a9960
[01:05:24]: K: 1 V: Chessy_1
[01:05:24]: K: 2 V: Chessy_2
[01:05:24]: K: 3 V: Chessy_3
[01:05:24]: K: 4 V: Chessy_4
[01:05:24]: K: 5 V: Chessy_5
[01:05:24]: K: 6 V: Chessy_6
[01:05:24]: K: 7 V: ChessSpot1
[01:05:24]: K: 8 V: ChessSpot2
[01:05:24]: K: 9 V: ChessSpot3
[01:05:24]: K: 10 V: Maxwell1
[01:05:24]: K: 11 V: Maxwell2
[01:05:24]: K: 12 V: Maxwell3
[01:05:24]: K: 13 V: Maxwell4
[01:05:24]: K: 14 V: Maxwell5
[01:05:24]: K: 15 V: Maxwell6
[01:05:24]: K: 16 V: Maxwell7
[01:05:24]: K: 17 V: Warzone_1
[01:05:24]: K: 18 V: Warzone_2
[01:05:24]: K: 19 V: Warzone_3
[01:05:24]: K: hideminimap V: false
[01:05:24]: K: name V: Default
[01:05:24]: K: numrandom_set_pieces V: 5
[01:05:24]: K: version V: 2
[01:05:24]: K: substitutes V: table: 0x437ede50
[01:05:24]: K: location V: forest
[01:05:24]: K: overrides V: table: 0x437eda90
[01:05:24]: K: beefalo V: often
[01:05:24]: K: autumn V: default
[01:05:24]: K: hounds V: default
[01:05:24]: K: mushroom V: default
[01:05:24]: K: angrybees V: default
[01:05:24]: K: flint V: default
[01:05:24]: K: summer V: default
[01:05:24]: K: walrus V: default
[01:05:24]: K: deerclops V: default
[01:05:24]: K: tentacles V: default
[01:05:24]: K: frograin V: default
[01:05:24]: K: wildfires V: default
[01:05:24]: K: tumbleweed V: default
[01:05:24]: K: branching V: default
[01:05:24]: K: winter V: default
[01:05:24]: K: birds V: default
[01:05:24]: K: chess V: default
[01:05:24]: K: boons V: often
[01:05:24]: K: weather V: default
[01:05:24]: K: reeds V: default
[01:05:24]: K: alternatehunt V: always
[01:05:24]: K: spiders V: default
[01:05:24]: K: penguins V: default
[01:05:24]: K: layout_mode V: LinkNodesByKeys
[01:05:24]: K: bees V: default
[01:05:24]: K: pigs V: often
[01:05:24]: K: grass V: default
[01:05:24]: K: rock V: default
[01:05:24]: K: spring V: default
[01:05:24]: K: flowers V: default
[01:05:24]: K: goosemoose V: default
[01:05:24]: K: day V: default
[01:05:24]: K: sapling V: default
[01:05:24]: K: perd V: default
[01:05:24]: K: task_set V: default
[01:05:24]: K: meteorspawner V: default
[01:05:24]: K: trees V: default
[01:05:24]: K: dragonfly V: default
[01:05:24]: K: carrot V: default
[01:05:24]: K: loop V: default
[01:05:24]: K: cactus V: default
[01:05:24]: K: houndmound V: default
[01:05:24]: K: season_start V: default
[01:05:24]: K: lightninggoat V: default
[01:05:24]: K: touchstone V: default
[01:05:24]: K: rabbits V: default
[01:05:24]: K: hunt V: default
[01:05:24]: K: lureplants V: default
[01:05:24]: K: merm V: default
[01:05:24]: K: lightning V: default
[01:05:24]: K: rock_ice V: default
[01:05:24]: K: roads V: default
[01:05:24]: K: buzzard V: default
[01:05:24]: K: prefabswaps V: default
[01:05:24]: K: start_location V: default
[01:05:24]: K: berrybush V: default
[01:05:24]: K: liefs V: default
[01:05:24]: K: moles V: often
[01:05:24]: K: tallbirds V: default
[01:05:24]: K: ponds V: default
[01:05:24]: K: regrowth V: default
[01:05:24]: K: prefabswaps_start V: default
[01:05:24]: K: butterfly V: default
[01:05:24]: K: bearger V: default
[01:05:24]: K: world_size V: default
[01:05:24]: K: deciduousmonster V: default
[01:05:24]: K: catcoon V: default
[01:05:24]: K: krampus V: default
[01:05:24]: K: wormhole_prefab V: wormhole
[01:05:24]: K: beefaloheat V: default
[01:05:24]: K: marshbush V: default
[01:05:24]: K: meteorshowers V: default
[01:05:24]: K: override_level_string V: false
[01:05:24]: K: desc V: The standard Don't Starve experience.
[01:05:24]: scripts/worldgen_main.lua(325,1)
#######
#
# Generating SURVIVAL Mode Level
#
#######

[01:05:24]: Maxwell4 added to Beeeees!


[01:05:24]: Maxwell6 added to Badlands
[01:05:24]: Maxwell4 added to Make a pick
[01:05:24]: Warzone_2 added to Forest hunters
[01:05:24]: ChessSpot1 added to Squeltch
[01:05:24]: New size: 425 default
[01:05:24]: Creating story...
[01:05:25]: LinkNodesByKeys
[01:05:25]: Finding valid start task...
[01:05:25]: ...picked Make a pick
[01:05:25]: Has start node Clearing
[01:05:25]: Baking map... 425
[01:05:25]: [WorldSimActual::GenerateVoronoiMap]
[01:05:25]: GenerateVoronoiMap [1]:
[01:05:25]: ...Done.
[01:05:25]: [AddEmptyNodes]
[01:05:25]: GenerateVoronoiMap [100]:
[01:05:28]: ...Done.
[01:05:28]: [WorldSimActual::GenerateVoronoiMap] complete [success]
[01:05:28]: [WorldSimActual::ConvertToTileMap]
[01:05:28]: [ConvertToTileMap]
[01:05:28]: [WorldSimActual::ConvertToTileMap] complete
[01:05:28]: [WorldSimActual::SeparateIslands]
[01:05:28]: [SeparateIslands]
[01:05:28]: [WorldSimActual::SeparateIslands] complete
[01:05:28]: Map Baked!
[01:05:28]: [WorldSimActual::ForceConnectivity]
[01:05:28]: [GenerateLandmasses]
[01:05:28]: [MergeConnectedLandmasses] true
[01:05:28]: [WorldSimActual::ForceConnectivity] complete
[01:05:28]: [GetWormholesExtra] connected 0 unconnected 1
[01:05:28]: [GetWormholesExtra] after: connected 1 unconnected 0
[01:05:28]: [GetWormholesExtra] pushed 0 wormholes
[01:05:28]: [WorldSimActual::DrawRoads]
[01:05:28]: [DrawRoads]
[01:05:28]: [WorldSimActual::DrawRoads] complete
[01:05:28]: Encoding...
[01:05:28]: Encoding... DONE
[01:05:28]: Checking Tags
[01:05:28]: Populating voronoi...
[01:05:28]: Warning! Could not find a spot for MooseNest in node Make a
Beehat:1:FlowerPatch
[01:05:28]: Warning! Could not find a spot for Maxwell4 in node Beeeees!:1:Forest
[01:05:28]: disconnected tiles... 0
[01:05:28]: K: beefalo V: often
[01:05:28]: K: autumn V: default
[01:05:28]: K: regrowth V: default
[01:05:28]: K: bearger V: default
[01:05:28]: K: angrybees V: default
[01:05:28]: K: flint V: default
[01:05:28]: K: summer V: default
[01:05:28]: K: walrus V: default
[01:05:28]: K: deerclops V: default
[01:05:28]: K: tentacles V: default
[01:05:28]: K: frograin V: default
[01:05:28]: K: wildfires V: default
[01:05:28]: K: tumbleweed V: default
[01:05:28]: K: branching V: default
[01:05:28]: K: merm V: default
[01:05:28]: K: birds V: default
[01:05:28]: K: chess V: default
[01:05:28]: K: boons V: often
[01:05:28]: K: weather V: default
[01:05:28]: K: reeds V: default
[01:05:28]: K: alternatehunt V: always
[01:05:28]: K: spiders V: default
[01:05:28]: K: penguins V: default
[01:05:28]: K: layout_mode V: LinkNodesByKeys
[01:05:28]: K: bees V: default
[01:05:28]: K: pigs V: often
[01:05:28]: K: grass V: default
[01:05:28]: K: rock V: default
[01:05:28]: K: spring V: default
[01:05:28]: K: ponds V: default
[01:05:28]: K: lightning V: default
[01:05:28]: K: day V: default
[01:05:28]: K: sapling V: default
[01:05:28]: K: perd V: default
[01:05:28]: K: task_set V: default
[01:05:28]: K: meteorspawner V: default
[01:05:28]: K: trees V: default
[01:05:28]: K: dragonfly V: default
[01:05:28]: K: carrot V: default
[01:05:28]: K: loop V: default
[01:05:28]: K: cactus V: default
[01:05:28]: K: houndmound V: default
[01:05:28]: K: buzzard V: default
[01:05:28]: K: rock_ice V: default
[01:05:28]: K: touchstone V: default
[01:05:28]: K: rabbits V: default
[01:05:28]: K: hunt V: default
[01:05:28]: K: meteorshowers V: default
[01:05:28]: K: marshbush V: default
[01:05:28]: K: lightninggoat V: default
[01:05:28]: K: wormhole_prefab V: wormhole
[01:05:28]: K: roads V: default
[01:05:28]: K: krampus V: default
[01:05:28]: K: catcoon V: default
[01:05:28]: K: lureplants V: default
[01:05:28]: K: berrybush V: default
[01:05:28]: K: deciduousmonster V: default
[01:05:28]: K: moles V: often
[01:05:28]: K: tallbirds V: default
[01:05:28]: K: world_size V: default
[01:05:28]: K: hounds V: default
[01:05:28]: K: prefabswaps V: default
[01:05:28]: K: butterfly V: default
[01:05:28]: K: mushroom V: default
[01:05:28]: K: flowers V: default
[01:05:28]: K: goosemoose V: default
[01:05:28]: K: prefabswaps_start V: default
[01:05:28]: K: season_start V: default
[01:05:28]: K: liefs V: default
[01:05:28]: K: beefaloheat V: default
[01:05:28]: K: winter V: default
[01:05:28]: K: start_location V: default
[01:05:28]: PREFAB SWAP SELECTION: grass gekko
[01:05:28]: PREFAB SWAP SELECTION: regular rocks
[01:05:28]: PREFAB SWAP SELECTION: twiggy trees
[01:05:28]: PREFAB SWAP SELECTION: regular berries
[01:05:30]: Done forest map gen!
[01:05:30]: scripts/worldgen_main.lua(180,1) Checking map...
[01:05:30]: scripts/worldgen_main.lua(421,1) Generation complete
[01:05:30]: WorldSim::SimThread::Main() complete
[01:05:30]: Serializing world: session/E73477059F8C9560/0000000002
[01:05:30]: BE assets already loaded
[01:05:32]: Begin Session: E73477059F8C9560
[01:05:32]: Stomping previously assigned session identifier, two loads issued.
[01:05:32]: saving to server_temp/server_save
[01:05:32]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[01:05:33]: Loading Nav Grid
[01:05:33]: OVERRIDE: setting alternatehunt to always
[01:05:38]: Can't find prefab spawnpoint
[01:05:38]: SpawnSaveRecord [nil, spawnpoint] FAILED
[01:05:39]: Reconstructing topology
[01:05:39]: ...Sorting points
[01:05:39]: ...Sorting edges
[01:05:39]: ...Connecting nodes
[01:05:39]: ...Validating connections
[01:05:39]: ...Housekeeping
[01:05:39]: ...Done!
[01:05:39]: 1 uploads added to server. From server_temp
[01:05:39]: Telling Client our new session identifier: E73477059F8C9560
[01:05:41]: Validating portal[1] <-> <nil>[1] (inactive)
[01:05:41]: Attempting to send resume request
[01:05:41]: Resuming user: session/E73477059F8C9560/OU_76561197960270647_
[01:05:41]: ReceiveResumeNotification
[01:05:41]: Deleting user:
session/E73477059F8C9560/OU_76561197960270647_/0000000003
[01:05:41]: Validating portal[2] <-> <nil>[2] (inactive)
[01:05:42]: Validating portal[3] <-> <nil>[3] (inactive)
[01:05:42]: Validating portal[4] <-> <nil>[4] (inactive)
[01:05:42]: Validating portal[5] <-> <nil>[5] (inactive)
[01:05:42]: Validating portal[6] <-> <nil>[6] (inactive)
[01:05:42]: Validating portal[7] <-> <nil>[7] (inactive)
[01:05:42]: Validating portal[8] <-> <nil>[8] (inactive)
[01:05:42]: Validating portal[9] <-> <nil>[9] (inactive)
[01:05:42]: Validating portal[10] <-> <nil>[10] (inactive)
[01:06:08]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[01:06:08]: Collecting garbage...
[01:06:09]: lua_gc took 0.22 seconds
[01:06:09]: ~ShardLuaProxy()
[01:06:09]: ~ItemServerLuaProxy()
[01:06:09]: ~InventoryLuaProxy()
[01:06:09]: ~NetworkLuaProxy()
[01:06:09]: ~SimLuaProxy()
[01:06:09]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[01:06:09]: lua_close took 0.65 seconds
[01:06:09]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:09]: Orphaned unnamed resource. This resource must have used Add( resource )
to insert itself into the manager.
[01:06:10]: CurlRequestManager::ClientThread::Main() complete
[01:06:10]: HttpClient2 discarded 0 callbacks.
[01:06:10]: Shutting down