Documente Academic
Documente Profesional
Documente Cultură
===================================================================================
3ds Max 2010 & 3ds Max Design 2010 FBX Plug-ins
Version 2009.4
November 2008
--
Welcome to the 3ds Max FBX Plug-in readme. This document contains requirements, bug
fixes and known limitations for the 2009.4 version of the 3ds Max FBX plug-ins.
For more information, consult the 3ds Max Plug-in's Online Help. Click the Question
Mark (?) button in the top-right corner of the FBX Exporter/Importer windows.
Since FBX technology lets you exchange data between Autodesk 3ds Max, Maya, and
MotionBuilder, we have created product-specific compatibility charts where you
can view the level of FBX support in different areas for these applications.
You can find these charts at: www.autodesk.com/fbx (click on the Documentation
tab on the left).
FBX 2009.4 plug-ins are 3ds Max FBX 2009.3 plug-ins built to run in 3ds Max 2010
and 3ds Max Design 2010 (32 and 64 bit releases). However, the 2009.4 version
differs in that the 3ds Max Design FBX Exporter and Importer UI presets are now
saved in C:\My Documents\3dsMaxDesign. The 3ds Max 2010 FBX Exporter and Importer
UI presets are still saved in C:\My Documents\3dsMax. Click 'Check for Updates'
in the FBX Exporter and Importer windows regularly so you can be sure that you are
running the latest FBX plug-in version.
--
Members of our feedback program can access the latest beta releases and FBX
information. If you have issues or suggestions, you can let us know by posting your
thoughts on the My Feedback discussion forum.
--
The 3ds Max FBX plug-ins stores all user-defined FBX presets in folders named for
the version numbers. For example, the presets for FBX version 2009.1 are saved in
C:\My Documents\3dsmax\fbxpresets\2009.1. For the 2009.4 release, presets will
be saved in C:\My Documents\3dsmax\fbxpresets\2009.4 for 3ds Max 2010 (or
C:\My Documents\3dsMaxDesign\fbxpresets\2009.4 for 3ds Max Design 2010).
=====================
1.0 Requirements
You must have 3ds Max version 9, 2008, 2009, or Design 2009 installed for the
plug-in to work.
=====================
2.0 Bug fixes
=============================================
3.0 Known limitations and Last Minute Updates
3.1 MotionBuilder:
In certain cases, MotionBuilder crashes while playing back an imported FBX file
that contains point cache data. This crash is due to a limit on how many processors
MotionBuilder can use to compute point cache deformation.
Under certain circumstances, the 3ds Max 2009 ViewCube feature causes instability
after the FBX file import process. This issue has been addressed by Hotfix -
Autodesk 3ds Max 2009 - 2008.05.01. Installing this Hotfix (included in 3ds Max
2009 Service Pack 1) ensures better interoperability between Revit and 3ds Max
2009 & 3ds Max Design 2009.
3.4 Bake Animation time range and step script commands missing
The FBX Exporter has options to set Start/End/Step values for the Bake Animation
feature found in INCLUDE > ANIMATION > BAKE ANIMATIONS. This has just been made
available for users to script using MAXScript. This change was made too late to
include in the scripting section of the Online Help documentation.
FBXExporterGetParam "BakeFrameStart"
FBXExporterGetParam "BakeFrameEnd"
FBXExporterGetParam "BakeFrameStep"
When you import a large scene and instability occurs, if there is no animation in
your scene, de-activate the Animation import option in the FBX Importer window
(INCLUDE > ANIMATION). This issue will be addressed in future releases.
===================================================================================