You can use Ctrl-Shift-A to align to a reference's position.
You can also use Ctrl-
A to align to its rotation. ^ Alt-Q will clear your current snap reference. ^ Pressing mouse button 4 while moving/rotating a reference will slow the translation down, allowing for fine movements. ^ Alt-G will enable Local Rotation mode, which allows you to move on the world's axis and rotate on the last selected reference's local axis. ^ You can double-click a layer to hide/show it. ^ You can alt-double-click a layer to freeze it. ^ You can ctrl-double-click a layer to make it the active layer. ^ You can rotate a group of objects around their local axis by being in Local Mode (G) and holding the control key while rotating the references. ^ To make a Static Collection, select the references and press Alt-O. Alt-U will break them back out into their individual statics. ^ You can use Ctrl-G to group the selected references. Ctrl-U will ungroup them. You can select a specific reference in a group while holding the alt key. ^ To link one reference to another, you can use ctrl-space and click the ref you'd like to link to, then hit enter. ^ Alt-Shift-1 will hide all unselected references, which "isolates" the selected references. Alt-1 will unhide everything. ^ You can now use 1 to hide selected triangles while in navmesh mode. Alt-1 will unhide all hidden triangles. ^ You can change the colors of objects and categories in the Object Window by modifying their layout. You can even hide them! Go to View->Object Window Layout ^ You can create a Pack-In of references (a saved copy of them) by selecting the references, right clicking, and selecting "Create Pack-In". ^ Ctrl-Alt-D will duplicate the selected reference, and LinkRef the old reference to the newly created one. Quick way to make a patrol, or LinkRef chain. ^ While holding Z, X, or C to rotate/move a reference on a specific axis you can manipulate the selected references without actually having your cursor over them. ^ Holding S while clicking and dragging will scale a spline's thickness. Holding Ctrl-Alt-S will adjust its tension. ^ If performing operations in the Render Window feels sluggish, and there are a lot of loaded references, try checking the "Filtered Only" checkbox in the "Cell View" window. ^ Shift-R will Show/Hide Roombounds and Portals. ^ Ctrl-F5 will export data from most lists in the editor to a .txt file. ^ Ctrl-Shift-Drag Select will de-select any selected reference. ^ The Layer Window now has a Filter Box. ^ There is a "Recent Cells" list that displays your most recently visited cells. You can find it between "Interiors" and "Commonwealth" in the "World Space" drop-down in the "Cell View" window. ^ Double right-clicking on an item in most drop-down menus will open that item. ^ If you want to stay in the "Recent Cells" Worldspace upon loading a cell then set bSelectWorldspaceForRecentCell=0 under [General] in your CreationKitCustom.ini ^ You can now rename multiple forms in the Object Window by selecting them, right clicking, and selecting "Rename". ^ The "Out of Date Dialogue" button allows you to record all your dialog quickly. ^ In the Scene View, "Dialog Only" allows you to quickly edit dialog. ^ In Scene View, Ctrl-P adds a new PC Response. ^ In Scene View, Ctrl-D adds a new Dialog Action. ^ In Scene View, Ctrl-R adds a new NPC Response Action. ^ If you're not in the scene view, if you hold down shift and double left click you can immediately begin editing dialog. ^