Sunteți pe pagina 1din 2

You can use Ctrl-Shift-A to align to a reference's position.

You can also use Ctrl-


A to align to its rotation.
^
Alt-Q will clear your current snap reference.
^
Pressing mouse button 4 while moving/rotating a reference will slow the translation
down, allowing for fine movements.
^
Alt-G will enable Local Rotation mode, which allows you to move on the world's axis
and rotate on the last selected reference's local axis.
^
You can double-click a layer to hide/show it.
^
You can alt-double-click a layer to freeze it.
^
You can ctrl-double-click a layer to make it the active layer.
^
You can rotate a group of objects around their local axis by being in Local Mode
(G) and holding the control key while rotating the references.
^
To make a Static Collection, select the references and press Alt-O. Alt-U will
break them back out into their individual statics.
^
You can use Ctrl-G to group the selected references. Ctrl-U will ungroup them. You
can select a specific reference in a group while holding the alt key.
^
To link one reference to another, you can use ctrl-space and click the ref you'd
like to link to, then hit enter.
^
Alt-Shift-1 will hide all unselected references, which "isolates" the selected
references. Alt-1 will unhide everything.
^
You can now use 1 to hide selected triangles while in navmesh mode. Alt-1 will
unhide all hidden triangles.
^
You can change the colors of objects and categories in the Object Window by
modifying their layout. You can even hide them! Go to View->Object Window Layout
^
You can create a Pack-In of references (a saved copy of them) by selecting the
references, right clicking, and selecting "Create Pack-In".
^
Ctrl-Alt-D will duplicate the selected reference, and LinkRef the old reference to
the newly created one. Quick way to make a patrol, or LinkRef chain.
^
While holding Z, X, or C to rotate/move a reference on a specific axis you can
manipulate the selected references without actually having your cursor over them.
^
Holding S while clicking and dragging will scale a spline's thickness. Holding
Ctrl-Alt-S will adjust its tension.
^
If performing operations in the Render Window feels sluggish, and there are a lot
of loaded references, try checking the "Filtered Only" checkbox in the "Cell View"
window.
^
Shift-R will Show/Hide Roombounds and Portals.
^
Ctrl-F5 will export data from most lists in the editor to a .txt file.
^
Ctrl-Shift-Drag Select will de-select any selected reference.
^
The Layer Window now has a Filter Box.
^
There is a "Recent Cells" list that displays your most recently visited cells. You
can find it between "Interiors" and "Commonwealth" in the "World Space" drop-down
in the "Cell View" window.
^
Double right-clicking on an item in most drop-down menus will open that item.
^
If you want to stay in the "Recent Cells" Worldspace upon loading a cell then set
bSelectWorldspaceForRecentCell=0 under [General] in your CreationKitCustom.ini
^
You can now rename multiple forms in the Object Window by selecting them, right
clicking, and selecting "Rename".
^
The "Out of Date Dialogue" button allows you to record all your dialog quickly.
^
In the Scene View, "Dialog Only" allows you to quickly edit dialog.
^
In Scene View, Ctrl-P adds a new PC Response.
^
In Scene View, Ctrl-D adds a new Dialog Action.
^
In Scene View, Ctrl-R adds a new NPC Response Action.
^
If you're not in the scene view, if you hold down shift and double left click you
can immediately begin editing dialog.
^

S-ar putea să vă placă și