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THEADORA

Versatile: Once per turn, when taking a turn with


Theadora, you may swap 1 of your attribute dice for an
attribute die in the discard pool.

Resourcefulness: Use this ability when a player


rolls attribute dice. That player may re-roll 1 or
more of those dice.

Persevere: Choose a stuffy. Remove 1 or more


status cards from the chosen stuffy.

Words of Motivation: Use this ability any time

5 a player draws dice. That player may return all


dice just drawn to the bag and redraw.

THEADORA
Versatile: Once per turn, when taking a turn with
Theadora, you may swap 1 of your attribute dice for an
attribute die in the discard pool.

Resourcefulness: Use this ability when a player


rolls attribute dice. That player may re-roll 1 or
more of those dice.

Persevere: Choose a stuffy. Remove 1 or more


status cards from the chosen stuffy.

Words of Motivation: Use this ability any time

5 a player draws dice. That player may return all


dice just drawn to the bag and redraw.
FLOPS
Agile: Use
Agile: Use this
this ability
ability after
after rolling
rolling dice
dice for
for Flops.
Flops. You
You may
may
re-roll 11 or
re-roll or more
more green
green dice.
dice. You
You must
must keep
keep your
your second
second
roll result.
roll result.

Dodge:Use
Dodge: Use this
this ability
ability before
before rolling
rolling aa green
green
die to
die to defend
defend with
with Flops.
Flops. Double
Double the
the value
value of
of
your roll
your roll result.
result.

Leap:Use
Leap: Usethis
thisability
ability during
during Flops’s
Flops’s turn.
turn.
Choose aa space
Choose space within
within 44 spaces
spaces and
and sight
sight of
of
Flops. Place
Flops. Place Flops
Flops on
on the
the chosen
chosen space.
space.

PerfectAgility:
Perfect Agility:Use

5
Use this
this ability
ability instead
instead of
of
performing aa green
performing green skill
skill test
test with
with Flops.
Flops.
Automatically pass
Automatically pass that
that test.
test.

FLOPS
Agile: Use
Agile: Use this
this ability
ability after
after rolling
rolling dice
dice for
for Flops.
Flops. You
You may
may
re-roll 11 or
re-roll or more
more green
green dice.
dice. You
You must
must keep
keep your
your second
second
roll result.
roll result.

Dodge:Use
Dodge: Use this
this ability
ability before
before rolling
rolling aa green
green
die to
die to defend
defend with
with Flops.
Flops. Double
Double the
the value
value of
of
your roll
your roll result.
result.

Leap:Use
Leap: Usethis
thisability
ability during
during Flops’s
Flops’s turn.
turn.
Choose aa space
Choose space within
within 44 spaces
spaces and
and sight
sight of
of
Flops. Place
Flops. Place Flops
Flops on
on the
the chosen
chosen space.
space.

PerfectAgility:
Perfect Agility:Use

5
Use this
this ability
ability instead
instead of
of
performing aa green
performing green skill
skill test
test with
with Flops.
Flops.
Automatically pass
Automatically pass that
that test.
test.
LUMPY
Tough:Use
Tough: Use this
this ability
ability after
after rolling
rolling dice
dice for
for Lumpy.
Lumpy.
You may
You may re-roll
re-roll 11 or
or more
more blue
blue dice.
dice. You
You must
must keep
keep your
your
second roll
second roll result.
result.

Protect:Use
Protect: Usethis
thisability
abilitywhen
whenanother
anotherstuffy
stuffy
wouldlose
would losestuffing.
stuffing.Lumpy
Lumpymay
maylose
lose11or
ormore
more
ofthat
of thatstuffing
stuffinginstead.
instead.

ReinforcedStitching:
Reinforced Stitching:Use
Usethis
thisability
abilitywhen
when
Lumpy would lose 3 or more stuffing
Lumpy would lose 3 or more stuffing allallat
atonce.
once.
Lumpyloses
Lumpy loses22stuffing
stuffinginstead.
instead.

DefensiveStrike:
Defensive Strike:Use
Usethis
thisability
abilitybefore
before

5 attacking with Lumpy. Add 1 blue


attacking with Lumpy. Add 1 blue die
attackroll.
attack roll.
dieto
toyour
your

LUMPY
Tough:Use
Tough: Use this
this ability
ability after
after rolling
rolling dice
dice for
for Lumpy.
Lumpy.
You may
You may re-roll
re-roll 11 or
or more
more blue
blue dice.
dice. You
You must
must keep
keep your
your
second roll
second roll result.
result.

Protect:Use
Protect: Usethis
thisability
abilitywhen
whenanother
anotherstuffy
stuffy
wouldlose
would losestuffing.
stuffing.Lumpy
Lumpymay
maylose
lose11or
ormore
more
ofthat
of thatstuffing
stuffinginstead.
instead.

ReinforcedStitching:
Reinforced Stitching:Use
Usethis
thisability
abilitywhen
when
Lumpy would lose 3 or more stuffing
Lumpy would lose 3 or more stuffing allallat
atonce.
once.
Lumpyloses
Lumpy loses22stuffing
stuffinginstead.
instead.

DefensiveStrike:
Defensive Strike:Use
Usethis
thisability
abilitybefore
before

5 attacking with Lumpy. Add 1 blue


attacking with Lumpy. Add 1 blue die
attackroll.
attack roll.
dieto
toyour
your
STITCH
Insight:Use
Insight: Usethis
thisability
abilityafter
afterrolling
rollingdice
dicefor
forStitch.
Stitch.You
You
mayre-roll
may re-roll11or
ormore
moreyellow
yellowdice.
dice.You
Youmust
mustkeep
keepyour
your
secondroll
second rollresult.
result.

Outsmart:Use
Outsmart: Usethis
thisability
abilitybefore
beforeattacking
attacking
withStitch.
with Stitch.Add
Add11yellow
yellowdie
dieto
toyour
yourattack
attackroll.
roll.

Distract:Use
Distract: Usethis
thisability
abilitywhen
whenaanormal
normal
minionisisbeing
minion beingactivated.
activated.Remove
Removeaayellow
yellow
diestored
die storedon
onthis
thiscard
cardand
andskip
skipthat
thatminion’s
minion’s
activation.
activation.

Focus:Use
Focus: Usethis
thisability
abilityinstead
insteadof
ofperforming
performingaa

5 yellowskill
yellow skilltest
thattest.
that test.
testwith
withStitch.
Stitch.Automatically
Automaticallypass
pass

STITCH
Insight:Use
Insight: Usethis
thisability
abilityafter
afterrolling
rollingdice
dicefor
forStitch.
Stitch.You
You
mayre-roll
may re-roll11or
ormore
moreyellow
yellowdice.
dice.You
Youmust
mustkeep
keepyour
your
secondroll
second rollresult.
result.

Outsmart:Use
Outsmart: Usethis
thisability
abilitybefore
beforeattacking
attacking
withStitch.
with Stitch.Add
Add11yellow
yellowdie
dieto
toyour
yourattack
attackroll.
roll.

Distract:Use
Distract: Usethis
thisability
abilitywhen
whenaanormal
normal
minionisisbeing
minion beingactivated.
activated.Remove
Removeaayellow
yellow
diestored
die storedon
onthis
thiscard
cardand
andskip
skipthat
thatminion’s
minion’s
activation.
activation.

Focus:Use
Focus: Usethis
thisability
abilityinstead
insteadof
ofperforming
performingaa

5 yellowskill
yellow skilltest
thattest.
that test.
testwith
withStitch.
Stitch.Automatically
Automaticallypass
pass
LIONEL
THEADORA
Ferocity:
Versatile:Use
Once perability
this turn, when taking dice
after rolling a turn
forwith
Lionel.
You may re-roll
Theadora, you may1 orswap
more1 red
of your
dice.attribute
You must dice foryour
keep an
second
attributeroll
dieresult.
in the discard pool.

Counter Strike: Use this ability after rolling


rolling aa
Resourcefulness: Use this ability when a player
result
red die to defend with Lionel. If your roll result
rolls attribute dice. That player may re-roll 1 or
was higher than the attack’s damage, and the the
more of those dice.
minion was not a boss, that minion is defeated.
defeated.

Persevere: Choose a stuffy. Remove 1 or more


Intimidate: Place an angry status card on Lionel.
Lionel.
status cards from the chosen stuffy.

Words of Motivation:
Stuff Strike: Use this
Use this ability ability
before any time
rolling aa

55 asingle
player
dice
draws
red
just of
number
die todice.
drawn
That
attack
to the
stuffing Lionel
player
with mayAdd
Lionel.
bag and redraw.
has to
return
the all
the
your roll result.
result.

LIONEL
THEADORA
Ferocity:
Versatile:Use
Once perability
this turn, when taking dice
after rolling a turn
forwith
Lionel.
You may re-roll
Theadora, you may1 orswap
more1 red
of your
dice.attribute
You must dice foryour
keep an
second
attributeroll
dieresult.
in the discard pool.

Counter Strike: Use this ability after rolling


rolling aa
Resourcefulness: Use this ability when a player
result
red die to defend with Lionel. If your roll result
rolls attribute dice. That player may re-roll 1 or
was higher than the attack’s damage, and the the
more of those dice.
minion was not a boss, that minion is defeated.
defeated.

Persevere: Choose a stuffy. Remove 1 or more


Intimidate: Place an angry status card on Lionel.
Lionel.
status cards from the chosen stuffy.

Words of Motivation:
Stuff Strike: Use this
Use this ability ability
before any time
rolling aa

55 asingle
player
dice
draws
red
just of
number
die todice.
drawn
That
attack
to the
stuffing Lionel
player
with mayAdd
Lionel.
bag and redraw.
has to
return
the all
the
your roll result.
result.
PIGGLE
Lucky:Use
Lucky: Usethis
thisability
abilityafter
afterrolling
rollingdice
dicefor
forPiggle.
Piggle.You
You
mayre-roll
may re-roll11or
ormore
morepurple
purpledice.
dice.You
Youmust
mustkeep
keepyour
your
secondroll
second rollresult.
result.

Positivity:Remove
Positivity: Removeall
allworried
worriedstatus
statuscards
cards
fromall
from allstuffies.
stuffies.

Blessingof
Blessing ofthe
theChild:
Child:Use
Usethis
thisability
abilitywhen
when
anotherstuffy
another stuffyperforms
performsananaction.
action.Take
Takeaa
purpledie
purple diefrom
fromthe
thediscard
discardpool
pooland
andgive
giveititto
to
thatstuffy.
that stuffy.That
Thatstuffy
stuffymust
mustuse
useititimmediately.
immediately.

IntenseLuck:
Luck:Use

5
Intense Usethis
thisability
abilityafter
afteraaplayer
player
rollspurple
rolls purpledice.
dice.Change
Changethe theresult
resultofof11of
of
thosepurple
those purpledice
diceto
toaa6.6.

PIGGLE
Lucky:Use
Lucky: Usethis
thisability
abilityafter
afterrolling
rollingdice
dicefor
forPiggle.
Piggle.You
You
mayre-roll
may re-roll11or
ormore
morepurple
purpledice.
dice.You
Youmust
mustkeep
keepyour
your
secondroll
second rollresult.
result.

Positivity:Remove
Positivity: Removeall
allworried
worriedstatus
statuscards
cards
fromall
from allstuffies.
stuffies.

Blessingof
Blessing ofthe
theChild:
Child:Use
Usethis
thisability
abilitywhen
when
anotherstuffy
another stuffyperforms
performsananaction.
action.Take
Takeaa
purpledie
purple diefrom
fromthe
thediscard
discardpool
pooland
andgive
giveititto
to
thatstuffy.
that stuffy.That
Thatstuffy
stuffymust
mustuse
useititimmediately.
immediately.

IntenseLuck:
Luck:Use

5
Intense Usethis
thisability
abilityafter
afteraaplayer
player
rollspurple
rolls purpledice.
dice.Change
Changethe theresult
resultofof11of
of
thosepurple
those purpledice
diceto
toaa6.6.
LUMPY
Tall: When
Tough: moving
Use this or attacking,
ability all dice
after rolling colored
for lines
Lumpy.count
as dotted
You white1lines.
may re-roll or more blue dice. You must keep your
second roll result.

Protect: UseUse
Foresight: thisthis
ability when
ability another
on your turnstuffy
when
would
rollinglose stuffing.
a single Lumpy
die. Add may
+4 to thelose 1 or more
result.
of that stuffing instead.

Lookout: Use this ability on your turn if no


Reinforced
minions areStitching: Useallthis
in play. Roll diceability
on thewhen
threat
Lumpy would lose 3 or more stuffing
track. All results of 1 or 2 are discarded, allthen
at once.
Lumpy loses 2 stuffing instead.
return all dice from the discard pool to the bag.

Neck Stuffing:
Defensive Strike:

5
Use this
Use ability
this when
ability this stuffy
before
would become
attacking with collapsed.
Lumpy. Add Do1not
bluecollapse. This
die to your
stuffy
attackhas
roll.1 stuffing left.

LUMPY
Tough: Use this
Determined: ability
You may after
re-rollrolling
any ordice
all offor Lumpy.
your die when
You
making a skill test. You must keep your secondkeep
may re-roll 1 or more blue dice. You must roll. your
second roll result.

Protect:
Bite Back:UseUse
thisthis
ability when
ability another
when stuffy
this puppy
would lose stuffing.
loses stuffing Lumpyattack.
to an enemy may lose 1 orthis
Place more
of thaton
heart stuffing instead.card.
that Minion’s

Tagalong: Use this ability any time a fellow


Reinforced Stitching: Use this ability when
Stuffy moves through an adjacent space. Place
Lumpy would lose 3 or more stuffing all at once.
this puppy adjacent to that Stuffy after it
Lumpy loses 2 stuffing instead.
finishes moving.

Bark Alarm:
Defensive Use this
Strike: Useability whenbefore
drawing dice

5
this ability
during the draw dice step. Return
attacking with Lumpy. Add 1 blue die toany black
yourdice
just drawn
attack roll. to the bag and redraw 1 die for each
black die returned.
LUMPY
Tough: Use this ability after rolling dice for Lumpy.
You may re-roll 1 or more blue dice. You must keep your
second roll result.

Protect: Use this ability when another stuffy


would lose stuffing. Lumpy may lose 1 or more
of that stuffing instead.

Reinforced Stitching: Use this ability when


Lumpy would lose 3 or more stuffing all at once.
Lumpy loses 2 stuffing instead.

Defensive Strike: Use this ability before

5 attacking with Lumpy. Add 1 blue die to your


attack roll.

LUMPY
Tough: Use this ability after rolling dice for Lumpy.
You may re-roll 1 or more blue dice. You must keep your
second roll result.

Protect: Use this ability when another stuffy


would lose stuffing. Lumpy may lose 1 or more
of that stuffing instead.

Reinforced Stitching: Use this ability when


Lumpy would lose 3 or more stuffing all at once.
Lumpy loses 2 stuffing instead.

Defensive Strike: Use this ability before

5 attacking with Lumpy. Add 1 blue die to your


attack roll.

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