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LESSON PLAN

Class: Year 5 Alli Level: Mixed ability class Enrolment: 35 pupils


Date: 22nd February 2017 Time: 8.45 a.m. – 9.45 a.m.
Theme: World of Knowledge
Topic: Peer Pressure
Focus: Language Arts
Previous Knowledge: pupils already learned peer pressure which is related to this
story.
Content Standard:
4.2 By the end of the 6-year primary schooling, pupils will be able to
express personal response to literary texts.
Learning Standard:
4.2.1 Able to respond to literary text
(a) characters
1.1.2 Able to listen to and enjoy simple stories
4.3.1 Able to plan, produce and display creative works based on literary
texts using a variety of media with guidance
Learning Objectives: By the end of this lesson, pupils should be able to:
1. Answer at least 7 out of 10 questions asked about the story orally as a
group.
2. Create a mindmap about examples of good friends with the guidance
of the teacher.
Vocabulary: although, wizard,
Educational Emphases: ICT,
Moral Values: Team work
Thinking skills: applying and recreating
Multiple Intelligence: Kinestatic
Entrepreneurship: communication skills.
Resources:
 Wizard hat
 Video entitled ‘Wizard of Oz’
 Pictures of the characters
 Snake and ladder game

Stages/
Time Content Activities Remarks
Roleplay 1. Teacher asks pupils to close
their eyes. Preparation
To arouse pupils 2. Teacher wears a hat and asks phase
Set Induction interest through the pupils to guess the  Preparation
(± 5 minutes) roleplay character.  Analysis
Eg. Wizard 3. Pupils guess the word witch or
wizard.
4. Through brisk questioning
teacher leads pupils into the
lesson.

1. To give input
about the topic 1. Teacher shows pictures of all Imagination
Presentation the characters from the story. phase
2. To teach pupils
(±20 minutes) about the 2. Teacher explains the
conjunction characteristic of the characters. Generating
although and
3. Teacher prepares the pupils to ideas
how to use it.
watch the video.
4. Pupils watch the video. Synthesising
3. New
idea
vocabulary:
Adventure,
wizards,
1. Teacher shows the snake and
Comprehension ladder game and explains the rules
Practise Questions of the game Development
(±15 minutes) 2. All groups have to start from box phase
To test pupils number one.
understanding of 3. Each group must send a Enrichment
the topic. representative to stand on the assessment
To help pupils to board.
practice their 4. A pupil takes a ball from the box Assessment
knowledge. and move according to the number for learning
on the ball. objective 1
5. Some boxes in the snake and
ladder game consist of questions.
Pupils have to answer the
questions to stay in that box.
6. They can climb up if they reach
the box with ladder and must come
down if they meet a snake.
7. The game ends when one pupil
reaches the final box.

1. Teacher shows a sample of


Mindmap mindmap. Action phase
2. Teacher teaches pupils how to Implementation
To test pupils do the mindmap. Continuous
comprehension and 3. Pupils prepare the mindmap with practice
Production application of the guidance of teacher.
(±15 minutes) knowledge learned. 4. One pupil is chosen at random to
present their mindmap. Assessment for
learning
objective 2
1. Teacher gives the lyrics to each
pupil.
To recap the 2. Teacher sings the song first.
Closure lesson. 3. Pupils sing along with the
(± 5 minutes) teacher.
4. Pupils reflect on lesson learnt.

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