Documente Academic
Documente Profesional
Documente Cultură
MEDT 7485
04/03/18
13. Levels and Progression: The game will have a total of 20 levels and progression throughout
the game will be based on the players’ selection of the character and the choices made in
each level. The various levels are designed to be based on different actions and scenarios
possible based on the initial characters choice and their role in that timeframe in history.
14. Number of Players: Single Player
15. Estimated Length of Gameplay: The gameplay is entirely up to the individual player but I
would say it could be possible to finish each level in around 45 minutes or so. This would put
the total game at around 15 hours to complete and could be broken up into a whole semester
or school setting.
16. Cognitive Processes Required for Gameplay:
Remembering Yes The student will have to remember various information
learned from their encounters with NPCs. Students will
also need to use information from previous and current
class lectures to help in making decisions that will help
them in the game.
Understanding Yes The student will have to understand how each and
every decision they make will affect them later on in the
game. Each positive or negative response will guide
their character to a specific scenario and event.
Applying Yes The student will need to apply the content knowledge
that they have about the subject area to help guide
them in making decisions. These decisions will either
make or break them in the game and the application of
known historical facts from this timeframe will help them
prosper in the game.
Analyzing Yes The student will have to analyze their specific choices
per each individual character and decide which option
to choose. This will allow the student to either prosper
or fail in the game.
Evaluating Yes The student will have to evaluate their overall choices in
the game and determine if they made the best decision
or not for each objective. This will allow the student to
pick the best option and prosper in the game.
Creating No
17. Skills Required for Gameplay:
Critical thinking Yes The student will use critical thinking to help
them choose the best option to complete
each objective thrown at them in various
levels of the game.
Problem solving Yes The student will use problem solving to best
answer and meet the objectives in each
level of the game.
Decision making Yes The student will use decision making skills
to guide them in the various choices and
paths to take in the game with the different
characters that are available.
Creativity No
Communication Yes The student with communicate with NPCs
throughout the game and also other
students and or teacher to develop more
content knowledge about the subject in an
effort to advance in the game.
Collaboration Yes The student must collaborate with NPCs to
gain information and complete objectives in
each level of the game.
Psychomotor skills No
Other No
Other No
23. Implementation Plan: I would first implement this game to the class as a small group activity
to be utilized by the whole class. I would show the fun and engaging properties that this game
has to offer to my students and then allow them an allotted amount of time in class to ply the
game. I would also offer this game as an extra credit and alternative assignment to take the
place of something else in the class for my students to better gain knowledge of the desired
content being covered.
24. Perceived Barriers & Support Needs: I do not see that many barriers to the use of this
game except with the ability to have access to it with the internet and a device to load the
game on. I would have to request the use of a computer lab, Chromebooks or another
method to get my class the materials needed to complete the game. Outside factors such as
little or no access to a technology or internet source outside of the classroom setting could
play a role in the completion of this game.
25. Reflection on the Assignment: Overall this assignment helped me to better understand the
many different components and learning opportunities that are available for me as an
educator to use with my students with gaming. The topic that I chose in U.S. History depicts a
time in history that the world will never forget and hopefully never have to witness again. This
assignment showed me that there are so many ways to relate the content material to my
students other than just by lecturing or direct instruction. This assignment opened my eyes
and allowed me to branch out of my comfort zone and think about what I would like to explore
and create for my students to use.