Sunteți pe pagina 1din 7

Graphics and Multimedia

Subject : Graphics and Multimedia


OUTPUT PRIMITIVES
1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)

THREE
1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)

MULTIMEDIA SYSTEMS DESIGN


1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)

MULTIMEDIA FILE HANDLING


1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)
20. Compression and Decompression - Answer (click here)
21. Data and File Formats Standards - Answer (click here)
22. Multimedia Input/Output Technologies - Answer (click here)
23. Digital Voice and Audio - Answer (click here)
24. Full Motion Video - Answer (click here)
25. Storage and Retrival Technology - Answer (click here)
26. Hierarchical Storage Management - Answer (click here)
27. Cache Management For Storage Systems - Answer (click here)
HYPERMEDIA
1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)
20. Compression and Decompression - Answer (click here)
21. Data and File Formats Standards - Answer (click here)
22. Multimedia Input/Output Technologies - Answer (click here)
23. Digital Voice and Audio - Answer (click here)
24. Full Motion Video - Answer (click here)
25. Storage and Retrival Technology - Answer (click here)
26. Hierarchical Storage Management - Answer (click here)
27. Cache Management For Storage Systems - Answer (click here)
28. Multimedia authoring and User Interface Multimedia Authoring Systems
- Answer (click here)
29. Hyper Media Messaging - Answer (click here)
30. Hypermedia Message Components - Answer (click here)
31. Creating Hypermedia Messages - Answer (click here)
32. Integrated Multimedia Message Standards - Answer (click here)
33. Integrated Document Management - Answer (click here)
34. Distributed Multimedia Systems - Answer (click here)

OUTPUT PRIMITIVES
1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)
20. Compression and Decompression - Answer (click here)
21. Data and File Formats Standards - Answer (click here)
22. Multimedia Input/Output Technologies - Answer (click here)
23. Digital Voice and Audio - Answer (click here)
24. Full Motion Video - Answer (click here)
25. Storage and Retrival Technology - Answer (click here)
26. Hierarchical Storage Management - Answer (click here)
27. Cache Management For Storage Systems - Answer (click here)
28. Multimedia authoring and User Interface Multimedia Authoring Systems
- Answer (click here)
29. Hyper Media Messaging - Answer (click here)
30. Hypermedia Message Components - Answer (click here)
31. Creating Hypermedia Messages - Answer (click here)
32. Integrated Multimedia Message Standards - Answer (click here)
33. Integrated Document Management - Answer (click here)
34. Distributed Multimedia Systems - Answer (click here)
35. computer graphics - Introduction - Answer (click here)
36. Line Drawing algorithm - Answer (click here)
37. Circle Generating algorithm Properties of the Circle - Answer (click here)
38. Ellipse generating Algorithm Properties of the Ellipse - Answer (click here)
39. Attributes - Answer (click here)
40. Two Dimensional Graphics Transformations - Answer (click here)
41. Two dimensional viewing - Answer (click here)

THREE
1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)
20. Compression and Decompression - Answer (click here)
21. Data and File Formats Standards - Answer (click here)
22. Multimedia Input/Output Technologies - Answer (click here)
23. Digital Voice and Audio - Answer (click here)
24. Full Motion Video - Answer (click here)
25. Storage and Retrival Technology - Answer (click here)
26. Hierarchical Storage Management - Answer (click here)
27. Cache Management For Storage Systems - Answer (click here)
28. Multimedia authoring and User Interface Multimedia Authoring Systems
- Answer (click here)
29. Hyper Media Messaging - Answer (click here)
30. Hypermedia Message Components - Answer (click here)
31. Creating Hypermedia Messages - Answer (click here)
32. Integrated Multimedia Message Standards - Answer (click here)
33. Integrated Document Management - Answer (click here)
34. Distributed Multimedia Systems - Answer (click here)
35. computer graphics - Introduction - Answer (click here)
36. Line Drawing algorithm - Answer (click here)
37. Circle Generating algorithm Properties of the Circle - Answer (click here)
38. Ellipse generating Algorithm Properties of the Ellipse - Answer (click here)
39. Attributes - Answer (click here)
40. Two Dimensional Graphics Transformations - Answer (click here)
41. Two dimensional viewing - Answer (click here)
42. Three Dimensional Object Representations - Answer (click here)
43. 3D Transformation - Answer (click here)
44. 3D Viewing - Answer (click here)
45. Color Models - Answer (click here)
46. Animation - Answer (click here)

MULTIMEDIA SYSTEMS DESIGN


1. Computer graphics - Output Primitives - Answer (click here)
2. Line-Drawing Algorithms - Answer (click here)
3. Circle/ Curve -Generating Algorithms - Answer (click here)
4. Attributes: Line, Curve, Area Fill, Text - Answer (click here)
5. Two Dimensional Clipping and Viewing - Answer (click here)
6. Input Techniques - Answer (click here)
7. Three Dimensional Display Methods - Answer (click here)
8. Three-Dimensional Geometric and Modeling Transformations - Answer
(click here)
9. Three-Dimensional Viewing - Answer (click here)
10. Hidden Surface Elimination - Answer (click here)
11. Color models - Answer (click here)
12. Animation - Answer (click here)
13. Multimedia Basics - Answer (click here)
14. Multimedia Applications - Answer (click here)
15. Multimedia Systems Architecture - Answer (click here)
16. Evolving Technologies for Multimedia Systems - Answer (click here)
17. Defining Objects for Multimedia Systems - Answer (click here)
18. Multimedia Data Interface Standards - Answer (click here)
19. Multimedia Databases - Answer (click here)
20. Compression and Decompression - Answer (click here)
21. Data and File Formats Standards - Answer (click here)
22. Multimedia Input/Output Technologies - Answer (click here)
23. Digital Voice and Audio - Answer (click here)
24. Full Motion Video - Answer (click here)
25. Storage and Retrival Technology - Answer (click here)
26. Hierarchical Storage Management - Answer (click here)
27. Cache Management For Storage Systems - Answer (click here)
28. Multimedia authoring and User Interface Multimedia Authoring Systems
- Answer (click here)
29. Hyper Media Messaging - Answer (click here)
30. Hypermedia Message Components - Answer (click here)
31. Creating Hypermedia Messages - Answer (click here)
32. Integrated Multimedia Message Standards - Answer (click here)
33. Integrated Document Management - Answer (click here)
34. Distributed Multimedia Systems - Answer (click here)
35. computer graphics - Introduction - Answer (click here)
36. Line Drawing algorithm - Answer (click here)
37. Circle Generating algorithm Properties of the Circle - Answer (click here)
38. Ellipse generating Algorithm Properties of the Ellipse - Answer (click here)
39. Attributes - Answer (click here)
40. Two Dimensional Graphics Transformations - Answer (click here)
41. Two dimensional viewing - Answer (click here)
42. Three Dimensional Object Representations - Answer (click here)
43. 3D Transformation - Answer (click here)
44. 3D Viewing - Answer (click here)
45. Color Models - Answer (click here)
46. Animation - Answer (click here)
47. Multimedia authoring and user interface - Answer (click here)

S-ar putea să vă placă și