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The Great City: Marketplace

Enter the bustling hearth of the Great City business, enter the
ever-crowded bazaar the Great City is renowned for, enter the
Marketplace!
Welcome
This great business area is situated in the very center of the
The Blueprints product line offers you old-fashioned blue printed
maps for using in your adventures and campaigns. For each map you
Great City and, day by day, hundreds of street vendors, ped-
get a blueprint version and a standard black and white version. The dlers, foreign merchants, barters and food vendors gather in
maps are all vector-based so you will get maximum print resolution. this place to make business.
Despite their old fashioned appearance each map offers you a degree
of customization, using the pdf technology at its best. A button A small fence surrounds the marketplace for the sole purpose
(which will not be printed) on each map allows you to turn on and
off the grid, eliminate the room numbers, get the walls filled, don’t
of delimiting the area; often, in fact, many vendors set their
show doors and furniture and many other options, depending on the booths outside the fence due to the lack of space. During the
kind of map. night the city watch patrols the area in order to prevent theft
Each product features a classic fantasy adventure location: a dungeon, and robbery. Merchants of the Great City also have repre-
a keep, a temple complex, a thieves guild and so on. You can use sentative’s booths in the Marketplace and they think having a
these map as reference to build your own adventures or simply take
them at hand in case your players go in an unexpected direction dur-
shop facing the marketplace is a great deal; for this reason the
ing the campaign. shops in the square are highly prized.
While offering you the best quality, these products are really inexpensive.
In this Blueprint you’ll find an overview map of the whole
The Rule the Dungeon© Feature Marketplace complete with booths and tents, plus maps de-
This exclusive feature allows you to customize the look of your map tailing various tents and booths.
by adding the furniture, toggle the grid, hide the room numbers and These maps include:
much more.
On each sheet, you will find a big “Rule the Dungeon” button. • Grain ad seeds vendor
This button will not be printed, so, don’t mind if it overlaps some- • Fishmonger
thing on the map. By clicking on this button some options will be • Potion vendor
shown, as detailed below. A checkmark will appear beside the op-
tions active. The options available vary with products, below is a list • Various vendors
of the most common options: • Weapon vendors
• Numbers: toggle room numbers and text. Weapon testing ground
• Furniture: toggle furniture. Halberds and lances
• Doors: toggle doors Bowmaker and Xbows
• Square/Hex Grid: toggle square grid and hexagonal grid. Axes
• No Grid: turn off the grid Shields and axes
• Fill: toggle the black in the walls.
Fine swords
• All: toggle default state/empty state (with just the walls).
Small catapults
Miscellaneous weapons
Other Options • Chariot vendor
Each map displays a star marking the “N” for “north”. You can • Tools vendor
change the orientation of your map by clicking on the star. Each time • Barrel and crate maker
you click, the “N” rotates by 45 degrees.
• Glassware
In order to avoid setting each map, you can use the Master Control
• Dry fruit vendor
Panel (MCP) on the following page. This control panel displays a
“Rule the Dungeon” Button which controls all the maps at once. A • Woodworker
box on the left of this button displays the state of the maps while using
this button. Please note that the actions on the master button over-
ride all the actions made previously on the maps. In the MCP you will
find also a star marking the “N”. By clicking on this star you’ll set the
orientation of all maps at once; if you don’t want the star to be printed
just use the checkbox on the MCP, just below the star.
Furthermore two buttons on the MCP allow you to print only the
blue maps or the black-n-white maps, so you don’t have to select each
page and print it.
Øone’s Blueprints: The Great City: Marketplace

Product Code: blu31. First edition 10/2006


Design: Mario Barbati
2D drawings: Guido Barbati
Graphics: O’Bully
Software Engineer: Anna Fava

All of the content of this book is © by Øone Roleplaying


Games. The reproduction or retransmission of any part of this
Øone Roleplaying Games book, without written permission of the copyright holder is
www.Øonegames.com expressly forbidden, except for the purpose of reviews.
Permission is granted to print this book for personal use only.
master@Øonegames.com
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& STAIRSUP
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© Øone Games, permission granted to print for personal use only
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© Øone Games, permission granted to print for personal use only

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© Øone Games, permission granted to print for personal use only

1 - Grain and seeds vendor

RULE
THE
DUNGEON!

2 - Fishmonger

3 - Potion vendor
© Øone Games, permission granted to print for personal use only

2 - Fishmonger

3 - Potion vendor
1 - Grain and seeds vendor
N
© Øone Games, permission granted to print for personal use only
4 - Tools vendor 5 - Barrel and crate maker 6 - Glassware N

7 - Dry fruit vendor 8 - Woodworker

RULE
THE
DUNGEON!
© Øone Games, permission granted to print for personal use only
4 - Tools vendor 5 - Barrel and crate maker 6 - Glassware N

7 - Dry fruit vendor 8 - Woodworker


© Øone Games, permission granted to print for personal use only

9 - Weapon Vendors
8

10

1
2
7

3
6

THE
RULE
5

DUNGEON!
N
© Øone Games, permission granted to print for personal use only

9 - Weapon Vendors
8

10

1
2
7

3
6

4
5
N
© Øone Games, permission granted to print for personal use only

THE
RULE
DUNGEON!
10 - Chariot vendor
N
© Øone Games, permission granted to print for personal use only

10 - Chariot vendor
N
,%6%,-!0 The Marketplace
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1 Grain ad seeds vendor

2 Fishmonger

3 Potion vendor

4-8 Various vendors

9 Weapon vendors

10 Chariot vendor

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4 Tools vendor

5 Barrel and crate maker

6 Glassware

7 Dry fruit vendor

8 Woodworker

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1 Entrance

2 Weapon testing ground

3 Halberds and lances

4 Bowmaker and Xbows

5 Axes

6 Shields and axes

7 Fine swords

8 Small catapults

9 Miscellaneous weapons

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Old fashioned maps Fully detailed fantasy Mammoth Single, fully detailed
locations (d20 and dungeons, giant maps dungeon rooms
generic RPGs) (d20)

3d battlemaps with 3d battlemaps for miniature 6x8 tiles for miniature Giant battlemaps
fully fleshed-out villains and RPG gaming skirmish games for skirmish games
(d20)

3d customizable Visual aids 6x8 tiles for building a Sourcebooks (d20)


battlemaps customizable castle

Classic adventures A great campaign


(d20) (d20)

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