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Introduction:
● Prior to walking outside for PE, show students a visualization of the set-up of the game.
Review the rules, and ask students if they have any questions.
Steal the Ball
Objective: To get the ball from the opponent's side back to your side.
8 players on each team, with 1 player being the “guard”
Rules:
- If tagged on the opponent’s side of the court, the player must head to the “jail” hula hoop. The
player can only escaped jail if a teammate tags the player in jail.
- After crossing into opponents territory, a player can only be safe when inside the 3-point line
hula hoops.
- If a player steals the ball, he/she can run it back to his/her courtside, or can toss it to another
teammate to get it over the mid-court line. Players are not allowed to throw the ball from the 3-
point line to his/her home court.
● Tell students that the learning objective of the day is to get our heart rate up, to practice
underhand/overhand tossing when avoiding an opponent, and to increase teamwork skills.
Body:
● After walking out to the blacktop, have students complete the pre-designed warm-up
activity (walking, jogging, skipping, etc.). During this time, the instructor will be setting
up the activity.
● Separate students into groups of 8. Assign 2 groups to each court. Allow students 4
minutes of group discussion to develop a “plan of attack” for how they might win the
activity.
Closure:
● After the allotted time, students will come together and perform static stretching while
the instructor leads a class discussion. Ask questions such as,
- “What strategies worked and did not work?”
- “Was it more difficult to be on offense or the guard?”
- “What was the most difficult part of this activity?”
● Ask students what the learning objective of the day was and have them show with a
thumb up/down if he/she is feeling more comfortable with underhand and overhand
throwing.
● Walk students to drinking fountain and lineup