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Originally published by Entrepreneur Architect, Associate Professor at Louisiana Tech Kevin J Singh gives his 21-point rundown of how to have a
successful and happy life as an architect. The list gives some pointers that will certainly help young students and graduates, but may well be useful
to some of the not-so-young practitioners who need to refocus on what's important.
The following is a compilation of my professional practice lecture on the last day of class. Instead of recapping the course or giving a final exam, I
share with my students a presentation titled Advice as You Finish School and Start to Practice. I present a series of statements followed up with a
brief explanation.
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You can start earning IDP hours right a er high school graduation.
If you haven’t already, sign up for IDP and get started on the path to licensure!
Get to know everyone in the Architecture community and allied fields (all ages and experience levels).
Don’t underestimate the value of AIA membership and networking opportunities.
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4. Don't Get Upset by Clients that Think They Know Everything About Architecture
Be patient.
Educate and show multiple options (divergent thought processes) to open up thinking.
Be a professional.
Remember that you were educated as an ARCHITECT (not him/her).
The best ideas are never incorporated into projects unless they are heard, presented, and defended.
Many processes in firms and details on projects can be improved if you simply point out a better solution to decision makers.
An improvement is always appreciated by principals and clients.
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9. Di erentiate Yourself
If you endeavor to learn a lot about sustainability while in school, you will be able to share your knowledge with current practitioners and
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Architects aren’t compensated fairly because the general public doesn’t value (or know) what we do.
Teach-Share-Show-Demonstrate to others how we improve the world.
You must continually learn to stay at the forefront of materials, systems and technology.
Don’t let the world pass you by.
17. Mentor
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Continually be inspired by the next generation and harness their optimism and energy.
Be a positive and optimistic employee.
You set out to become an Architect… so take the A.R.E. and become one.
Keep your eyes on the prize!!!
The easiest building to design is a box, but Architects don’t design boxes.
Architecture is about serving others through the design of the built environment. Make sure your work is the best it can be through its service to
others and contribution to a more sustainably built world.
I hope this list provides you with an opportunity to think back to your time finishing school and embarking on your career. If you could go back and
give advice to your younger self, what would you say? What advice would you give to the next generation of architects? Please share your thoughts
in the comments below.
Kevin Singh is an Associate Professor of Architecture in the School of Design at Louisiana Tech University and has served as Director of the
Community Design Activism Center (CDAC) since joining the faculty in 2006. He currently teaches courses in community design, 4th year studios
and professional practice.
Kevin is a graduate of Ball State University (B.Arch.) and Auburn University (MBC). He has served on the Board of Directors of the Association for
Community Design (ACD) since 2012, and is currently serving on the Executive Board as Treasurer. He was recently named a 40 Under 40 honoree
by Building Design + Construction magazine.
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See more:
Cite: Kevin J Singh. "21 Rules for a Successful Life in Architecture" 18 Sep 2014. ArchDaily. Accessed 22 Oct 2017. <https://www.archdaily.com/549436/21-rules-for-a-
successful-life-in-architecture/>
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- Turn your subjectivity into objectivity, we are unique, everyone is unique, context is a useless word nowadays (like "cooperation" or "society").
- Don't get caught in the "old guard" firms, books and history, try just to be cool.
- Do not try to say something about contemporary architecture's composition, do not even try.
I'm obviously ironic, i hope i'll not offend someone, i'm just tired of a not cooperative architecture community, full of contraddictions and impolite
people (the new century mind is strong in the architect's world).
We build sustainable buildings but not a sustainable humanity.
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BK • 3 years ago
22. Do it YOUR way. ARE, LEED, BIM, AIA.... pretty much anything with an acronym is either a tax, a waste of your talent, or is a relic of a bygone
era. Figure out what you want to work on and then find a way to work on it. Work is what makes you good, not letters behind your name.
23. Find something else in your life that you love besides architecture. Ceramics, fashion design, graphics, gardening, writing, building furniture....
Find something you like outside of architecture and do it as much as you can. It will bring you vast wisdom in ways you never imagined.
24. Laugh about it all. It's just architecture.
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Yes. I placed some word behind because systems architecture is useful, same as software architecture. But buildings architecture, as a black box
and no logical structure, has no real use.
The setting of the theme park would be a pristine island. The Island would be covered in various terrains, as well as different communities that all
have a unique personality. Guests at the park would interact both with each other and paid actors who play the parts of all the familiar characters
from the Pokemon franchise. The background story to the Park would be that visitors are competitors in a massive Pokemon Tournament. They
get to travel around the island and stay in a variety of Hotel accommodations (i.e. campsites, small inns, and even tall futuristic towers). The
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Pokemon battles would be held in special arenas that are spread out through the park. The technology that would be used to bring the Pokemon to
life is already familiar to concertgoers all over the world--holographic projection. The theme park experience would be fully integrated with the
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Pokemon video games. Visitors to the park would have the opportunity to 'import' their Pokemon from their Nintendo DSs and Gameboys. Weekly
top scorers in the Park could win prizes and have their battles displayed on screens in 'battle lounges' throughout the park. There would also be a
variety of side quests for visitors to discover and take part in.
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ss • 3 years ago
NEVER USE YOUNGER's FEVER.
Some stupid firms just exploit their skills with less salary and just say u learn lots of things in my office.
7△ ▽ • Reply • Share ›
Despite all of the cautions against doing production, you'd better learn how things go together or you're going to be a useless designer. You
can't design with materials or systems that you don't understand.
And for God's sake, learn how to write! Take some creative writing or literature courses. I constantly shake my head at the poor writing skills
of many of the people coming out of school. Poor writing skills only illuminate ignorance. This applies to things like resumes, proposals,
specs, any kind of professional correspondence. This profession is all about clear and proper communication in either the written or drawn
form and if you can't communicate clearly, you could end up in trouble.
Sorry for going on so long. Let me know if you want to hear more.
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