Documente Academic
Documente Profesional
Documente Cultură
WHITEPAPER V1.0
JUNE 2018
Olife Whitepaper V1.0
Table of contents
IMPORTANT NOTICE 2
1. Introduction 4
2. The Olife Ecosystem 7
2.1. Introducing the Olife App 7
2.2. A New Digital Currency 9
2.3. Overview of Olife's On Chain Activities 13
2.4. Olife's Application Ecosystem and Incentive Model 14
3. The Building Blocks of Olife 15
4. Core Capabilities 16
4.1 Proof of Stake 16
4.2 Masternode Network 16
4.3 Staking Wallets 18
4.4 Proof of Economic Activity 18
5. Implementation 19
6. Timeline 20
7. Conclusion 21
9. Team Profile 27
9.1 Olife C-suite Team 27
9.2 Olife Advisory Board 27
9.3 Olife Management Team 28
1
Olife Whitepaper V1.0
Important Notice
This Whitepaper sets out the current and future development by Esse360 Inc(“Olife”)
of the Olife platform, ecosystem and tokens.
This Whitepaper is for information purposes only and is not a statement of future
intent.
Olife tokens are not intended to constitute securities in any jurisdiction and in any
manner. This Whitepaper is not intended and does not constitute a prospectus or
offering document, and is not an offer to sell, nor the solicitation of an offer to buy an
investment, a security, commodity, or a swap on either a security or commodity.
Neither this Whitepaper, nor the fact of its presentation, can form the basis of, or be
2
Olife Whitepaper V1.0
Any agreement as between Olife and you as a purchaser, and in relation to any sale and
purchase, of Olife tokens (as referred to in this Whitepaper) is to be governed only by a
separate document setting out the terms and conditions (the “TOC”) of such
agreement. In the event of any inconsistencies between the TOC and this Whitepaper,
the former shall prevail.
No regulatory authority has examined or approved of any of the information set out in
this Whitepaper. No such action has been or will be taken under the laws, regulatory
requirements or rules of any jurisdiction. The publication, distribution or dissemination
of this Whitepaper does not imply that the applicable laws, regulatory requirements or
rules have been complied with.
3
Olife Whitepaper V1.0
1. Introduction
Mobile messaging apps have developed into a strong force in the mobile app sector
following the advent of the Internet era. Today, we are witnessing the next evolutionary
leap: Messaging apps becoming multi-purpose and multi-dimensional entities. Mobile
messaging apps have evolved to host and provide services that embody different aspects
of our day-to-day lives. These apps effectively provide a social platform for users to
engage with one another and it is within natural trajectory that this will expand towards
integration of other lifestyle services. Undeniably, messaging apps have changed the way
we communicate, interact and convey messages online. According to Statista, 1.58 billion
mobile phone users accessed messaging apps to communicate in 2016, and this figure is
projected to grow almost doubly to 2.48 billion users by 2021. Clearly, mobile messaging
apps have become communication essentials.
Steep competition can be observed from global messaging giants like Whatsapp,
Facebook Messenger and WeChat - all of which hosts more than 1000 million users per
month. These market players are scrambling to one-up rivals with greater appeal factors,
incorporating innovative features like artificial intelligence and chatbots to further
monetize their messaging product and expand user base. In modern day’s fast-paced
society, consumers prioritize convenience - a demand evidently acknowledged by mobile
messaging app developers. Multiple features and services are consolidated onto a single
messaging app to save consumers the chore of alternating between apps for intended
tasks. This have helped see a market boost in the relevant sectors (i.e mobile gaming,
video conferencing, e-wallet payment etc.).
What problems do we face in the wake of the rapid growth of the mobile messaging
app industry?
Undoubtedly, messaging app companies are exploring avenues to reach out and connect
users with brands, content creators, and advertisers. However, the primary focus of
4
Olife Whitepaper V1.0
these models so far are solely and seemingly aimed at incentivizing the advertised
businesses and monetizing the apps on their own. As a result, users may not be inclined
towards extended or increased usage of these apps in the long run since they do not get a
share of incentives - giving rise to a lack of a sustainable model.
While recognizing that mobile messaging has been revolutionary in the world of
communication, more often than not, personal and professional lives are siloed. Social
messaging apps such as Facebook Messenger and Whatsapp are favoured
communication methods due to its ease of use and user-friendly interface. However,
utilization of these apps for work purposes (i.e sharing critical and often sensitive
business data, in-app transactions) puts data security and privacy into question. Mobile
messaging also lacks interoperability compared to email, voice message and SMS. Modes
of communication that are more “business oriented” such as Linkedin or email are not
ideal for casual social interaction due to its impersonal nature, restricted features and at
times even corporate regulations. Ironically, the busy nature of our modern-day society
hardly allows for a clear discrimination of work hours and non-work hours, as well as
online work spaces and non-work spaces.
What happens if your friend is a talented designer and you would like to engage her for
work? You would reach out and say ‘hey!’ via an app like Whatsapp, hop over to email to
send some (possibly) sensitive company information, begin an email discourse over the
course of the engagement, and hop over to a banking application to wire the payment
over, and hop back to Whatsapp to inform her that she has been paid for her services.
The Olife platform believes in the use of blockchain technology to propel the messaging
ecosystem and industry into the future. In decentralized networks, generated economic
5
Olife Whitepaper V1.0
value and governance are distributed among the network’s stakeholders instead of being
consolidated and awarded to a single, central organization. Stakeholders comprise its
founders, supporters, adopters, operators and consumers. Decentralized networks
ensure that all players are proportionally rewarded for their efforts through distribution
of said economic value and governing power. Continued engagement with the service will
then be promised, creating a self-propagating, self-sustaining ecosystem that universally
benefits businesses and end-users.
6
Olife Whitepaper V1.0
serves as a B2B2C chat and commerce solution built on the blockchain and smart
contract technology that allows the hosting of masternodes and staking of wallets.
The application incentivizes users with OLE by performing valuable actions, and these
tokens hold real world value both within and out of the application. On the other hand,
it also allows any verified business to participate and buy into an ecosystem of
7
Olife Whitepaper V1.0
8
Olife Whitepaper V1.0
Olife is similar to other digital currencies that enable you to earn and spend, for instance:
• Kik points let you earn points for watching video ads, then use points for
stickers and custom emojis
• Candy Crush gold allows you to buy gold with money, then use gold for game
boosters
• Line Coins enable you to earn coins for downloading apps, then use coins for
stickers
Olife is different from other digital currencies because it is a cryptocurrency and an self-
propagating ecosystem. It also
• is an application based on a blockchain network
• can be used to acquire and access various goods and services in the ecosystem,
such as gifting, in-game items, tipping, content viewing and more; and
• can also be traded for physical goods and services within the ecosystem.
OLE will have a maximum supply of 1,000,000,000 tokens. It will not be possible to hve a
higher number of OLE tokens. Like other utility tokens, units of OLE are transferable and
will be expected to trade on digital exchanges. OLE can be used across various fronts on
the application and out of the application. Within the application, OLE can be used to:
• purchase stickers to enhance communication with other users
• purchase filters to augment photographs
• reward live video streamers
• purchase items, such as event or concert tickets, from corporate channels
• pay for other goods and services from merchants within the ecosystem
9
Olife Whitepaper V1.0
The Olife App is scheduled for release in Q1 2019. Olife provides a spectrum of
communication functions from text messaging, voice messaging, video calls,
conferencing, and games to sharing of photos and location sharing. Olife can also be
linked with other social networking services.
Users will also be able to use OLE to purchase photo filters and stickers that can be sent
to another user.
Within Olife, a user can have 2 types of accounts, a personal account and a professional
account. A personal account give users the freedom to communicate with his/ her friends
or anyone of their choice, participate in unofficial group chats and perform other
personal functions. A professional account allows users to post their curriculum vitae or
portfolios within the ecosystem to kick-start their career or to pick up freelance projects.
Business Users may register for corporate accounts with Olife to communicate with
other merchants or freelancers within the ecosystem to perform various business
functions. A corporate account can also be used to publish information to subscribers and
allow interaction between the other corporate accounts and normal user accounts.
Olife can serve as an alternative to official e-mails to communicate with one another to
firm up business trades and use OLE as a form of payment for services. Corporate
accounts can also view curriculum vitae or portfolios posted by job seekers as part of
their hiring exercise and be used by budding entrepreneurs to set up a zero-cost business
communication channel.
10
Olife Whitepaper V1.0
11
Olife Whitepaper V1.0
Within the Olife Wallet, a user can employ functions such as engaging in an exchange of
user’s tokens for a merchant’s goods and services and transferring tokens to another
Olife wallet user.
Olife’s wallet technology is developed using the finest web 2.0 framework utilizing
Angular JS and other web-responsive toolkits. Its purpose serves as a virtual safe,
obtaining OLE, and functioning as a facilitator for consumer – merchant transactions for
products and services within the app. The Olife Wallet aims to substantially reduce
payment friction in order to improve customer experience and encourage repeated
usage. Every Olife app user will be granted access to their wallet accounts.
We are working on creating an endless possibility of ways you can earn and spend OLE.
You will be able to earn OLE for contributing to the Olife community. Then, you can
spend your tokens on goods and services inside of Olife’s ecosystem.
2.2.5 Gaming
Users can also interact with one another through games that are built within Olife. In
game items can be purchased with OLE. Users will also be rewarded with OLE whenever
they attain a certain level within the games or emerge as champion in competitions.
The geo-location function within Olife is known as O-zoning. It will promote digital
marketing activities through the engagement of users with certain advertisements
displayed within certain areas. One of the key benefits for users is that they will be
notified of limited discounts in retail stores near them.
12
Olife Whitepaper V1.0
13
Olife Whitepaper V1.0
Users of Olife can be rewarded with OLE whenever they fulfill an engagement with an
advertisement outside of the application. The reward token flow is illustrated above.
14
Olife Whitepaper V1.0
The Olife Ecosystem provides customized incentive programs for different participants,
both consumers and businesses, that contribute to the Olife Ecosystem. With this
incentive program, Olife seeks to form improved relationships and engagement between
consumers and businesses.
15
Olife Whitepaper V1.0
4. Core Capabilities
It is within the developmental road map for Olife to develop a proprietary cryptocurrency
run on the Masternode Proof of Stake consensus model. This is done to provide a highly
secure means of transaction within the ecosystem, as well as to introduce a incentive
model for important participants of the chain.
Masternodes are the backbone of Olife and will allow owners to make important
decisions around the ecosystem and deployment. Within Olife ecosystem, these
masternode owners could be brands, advertisers and entrepreneurs.
To achieve consensus; Proof of Stake requires Olife nodes running a wallet software
proving that it has coins in the blockchain in order to verify a block of transactions. The
participating nodes receive an amount of blocks proportional to their stake per set period
as a form of reward.
This means that with lots of participating Olife nodes (with roughly even amounts of
coins) the network becomes very secure due to the increased difficulty of owning a
majority of coins in the network.
The majority of crypto currencies that make use of masternodes, split their block reward
per block equally between the mining and masternode distribution mechanisms. The
intended fairness of this reward distribution can be subverted by the growth of
masternodes held by large holders of OLE tokens without limits leading to potential
centralization of the budgeting system much like having a majority shareholder in a
company. The additional benefits of masternodes can lead to less number of users
conducting Proof of Stake (PoS) mining activities and thus lowering the security of the
PoS network.
16
Olife Whitepaper V1.0
Masternodes do provide a valuable service and should be rewarded for that service, but
our aim here is not to reward them way beyond the extra value they provide. We believe
that doing so disproportionately benefits masternode owners above and beyond other
users of the system and ultimately leads to a greater degree of centralization.
Masternodes are nodes running the same wallet software on the same blockchain to
provide extra services to the network. These services include coin mixing for increased
privacy of transactions, instant transactions and a decentralized governance that
provides a decentralized budgeting system with immutable proposal and voting systems.
For providing such services, masternodes are also paid a certain portion of reward for
each block. This can serve as a passive income to the masternode owners minus their
running cost.
17
Olife Whitepaper V1.0
This means there is a monetary policy which would allow a few things to happen:
● Additional tokens generated by the Nodes can be used in the system as
rewards/incentives
● The system is always growing to suit the explosion in expected demand
● The additional coins created will be the bonus for doing this entire operation
Staking allows customers to benefit directly when they own Olife tokens. It requires
users to hold their Olife tokens for 30 days. Staking Olife is a good substitute for miners
that do not want to trade coins or mine coins with expensive software and hardware and
the set-up complexities. No complicated hardware or software is needed to stake coins,
only the specific coin wallet installed on the typical computer or run online.
The Masternodes in Olife network perform a important secondary function apart from
verifying transactions on the chain. The Olife chain will provide for a dynamic increase in
the number of new tokens forged through block rewards.
We call this dynamic block-reward Proof of Economic Activity, allowing for a robust
monetary policy that caters to the amount of coins required in the ecosystem by
comparing with the utility generated over time.
Economic activity is measured over a 7 day sliding window, and measures the number of
blocks in a given day as a function of tracking of users activity in the Olife ecosystem (e.g
downloads, transactions, affiliates).
18
Olife Whitepaper V1.0
5. Implementation
OLE will be based on the Ethereum platform until Olife’s proprietary network and
blockchain has been built. Ethereum is the world’s largest, leading smart contract
blockchain. Ethereum was specifically chosen as it offers an efficient balance of speed
and token liquidity. Currently, the currency for processing on Ethereum is known as
Ether. One can buy and sell Ether on token exchanges to major fiat currencies.
19
Olife Whitepaper V1.0
6. Timeline
Kicking off with the token sale, Olife will follow the timeline below to trigger interactions
and dedication from the participants:
20
Olife Whitepaper V1.0
7. Conclusion
We hope that by propelling the messaging ecosystem and industry into the future with
Olife and blockchain, we will be able to successfully generate benefits for both
businesses and consumers and allow both parties to prosper within Olife’s ecosystem.
With this, we seek to truly create a one-stop lifestyle platform that truly encompasses all
the communication and commerce necessities of a consumer. At the same time,
businesses and propagate with the masternode and staking concept.
21
Olife Whitepaper V1.0
Ticker OLE
Platform ERC20
22
Olife Whitepaper V1.0
The Olife tokens created for such maximum amount contributed will, in turn, represent
50% of all Olife tokens. Should this amount be reached before the end of the sale, the
Initial Token Sale will be immediately closed.
The sales of OLE token begins on 5th June 2018 with the price of USD $0.60 with
different tiers of bonuses given across 5 different periods. Tokens are sold via a smart
contract on Ethereum according to the USD/ETH exchange rate for the Pre-ICO launch
date.
5th June 2018 – 4th July 2018 8.33 OLE 5000 OLE 68,000 OLE
5th July 2018 – 4th August 2018 4.17 OLE 4000 OLE 34,000 OLE
5th August 2018 – 4th September 2018 2.78 OLE 3200 OLE 22,667 OLE
5th September 2018 – 4th October 2.08 OLE 2550 OLE 17,000 OLE
2018
5th October 2018 – 4th November 2018 1.67 OLE 2000 OLE 13,600 OLE
23
Olife Whitepaper V1.0
24
Olife Whitepaper V1.0
25
Olife Whitepaper V1.0
The proceeds from the ICO will be used solely for the development of Olife over the
26
Olife Whitepaper V1.0
9. Team Profile
27
Olife Whitepaper V1.0
28