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; Custom campaign script generated by Romans Campaign Map Editor

campaign imperial_campaign
playable
england
france
hre
spain
venice
sicily
milan
scotland
ireland
byzantium
russia
turks
egypt
denmark
norway
poland
hungary
jerusalem
lithuania
teutonic_order
wales
mongols
antioch
moors
portugal
;end
;unlockable
end
nonplayable
papal_states
aztecs
timurids
slave
end

start_date 1180 summer


end_date 1380 winter
timescale 0.5

marian_reforms_disabled
rebelling_characters_active
gladiator_uprising_disabled
night_battles_enabled
show_date_as_turns
brigand_spawn_value 40
pirate_spawn_value 80
free_upkeep_forts 3
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; >>>> start of resources section <<<<
resource furs, 170, 321
resource furs, 166, 293
resource furs, 176, 330
resource furs, 139, 300
resource furs, 328, 274
resource furs, 335, 306
resource furs, 308, 319
resource furs, 303, 302
resource furs, 285, 279
resource furs, 417, 324
resource furs, 318, 32
resource furs, 140, 277
resource furs, 148, 303
resource furs, 291, 324
resource furs, 280, 316
resource furs, 223, 215
resource furs, 227, 223
resource furs, 245, 277
resource furs, 267, 274
resource furs, 295, 272
resource fish, 228, 134
resource fish, 265, 102
resource fish, 177, 335
resource fish, 166, 292
resource fish, 317, 318
resource fish, 235, 320
resource fish, 251, 278
resource fish, 310, 319
resource fish, 316, 332
resource fish, 167, 303
resource fish, 181, 321
resource fish, 294, 332
resource fish, 284, 315
resource fish, 245, 335
resource fish, 164, 226
resource fish, 246, 298
resource furs, 310, 310
resource furs, 172, 310
resource timber, 112, 180
resource timber, 43, 285
resource timber, 265, 103
resource timber, 175, 288
resource timber, 260, 319
resource timber, 118, 173
resource timber, 26, 242
resource timber, 323, 268
resource timber, 338, 310
resource timber, 287, 261
resource timber, 310, 300
resource timber, 143, 289
resource timber, 172, 269
resource timber, 289, 308
resource timber, 304, 283
resource timber, 267, 293
resource timber, 327, 319
resource timber, 143, 185
resource timber, 141, 276
resource timber, 149, 305
resource furs, 248, 336
resource furs, 149, 278
resource furs, 141, 276
resource furs, 320, 332
resource furs, 324, 284
resource furs, 321, 248
resource furs, 337, 244
resource furs, 334, 178
resource furs, 245, 212
resource furs, 481, 192
resource furs, 449, 239
resource furs, 415, 218
resource furs, 422, 237
resource furs, 403, 214
resource furs, 374, 248
resource furs, 383, 260
resource furs, 359, 264
resource furs, 350, 314
resource furs, 368, 286
resource furs, 400, 277
resource furs, 409, 297
resource furs, 489, 290
resource furs, 501, 308
resource furs, 487, 225
resource furs, 481, 256
resource furs, 454, 199
resource silver, 2, 221
resource silver, 115, 137
resource silver, 125, 143
resource silver, 159, 144
resource silver, 370, 251
resource silver, 405, 180
resource silver, 47, 283
resource silver, 154, 290
resource silver, 282, 327
resource silver, 278, 316
resource silver, 226, 135
resource silver, 244, 272
resource silver, 284, 220
resource silver, 300, 243
resource silver, 399, 61
resource silver, 330, 124
resource silver, 448, 186
resource silver, 445, 129
resource wine, 356, 145
resource wine, 228, 166
resource wine, 209, 178
resource wine, 210, 216
resource wine, 229, 227
resource wine, 198, 236
resource wine, 167, 203
resource wine, 176, 219
resource wine, 162, 228
resource wine, 299, 208
resource wine, 292, 211
resource wine, 252, 237
resource wine, 340, 205
resource wine, 277, 179
resource wine, 290, 171
resource wine, 352, 195
resource wine, 360, 187
resource wine, 306, 142
resource wine, 187, 145
resource wine, 159, 146
resource wine, 363, 121
resource wine, 353, 223
resource wine, 369, 115
resource wine, 413, 109
resource wine, 340, 126
resource wine, 354, 167
resource silver, 405, 180
resource marble, 227, 192
resource textiles, 219, 261
resource textiles, 226, 190
resource textiles, 229, 167
resource textiles, 201 257
resource textiles, 209, 255
resource textiles, 235, 196
resource marble, 245, 187
resource marble, 243, 175
resource marble, 156, 178
resource marble, 108, 181
resource marble, 98, 157
resource marble, 325, 152
resource timber, 278, 178
resource timber, 154, 281
resource timber, 141, 276
resource timber, 172, 300
resource timber, 171, 311
resource timber, 171, 322
resource timber, 249, 330
resource timber, 291, 328
resource timber, 282, 314
resource timber, 225, 215
resource timber, 228, 223
resource timber, 219, 232
resource timber, 195, 237
resource timber, 175, 221
resource timber, 183, 242
resource timber, 245, 273
resource timber, 298, 213
resource timber, 295, 214
resource timber, 285, 220
resource timber, 253, 234
resource timber, 275, 243
resource timber, 266, 273
resource timber, 293, 268
resource timber, 254, 265
resource timber, 316, 331
resource timber, 315, 305
resource timber, 321, 293
resource timber, 326, 246
resource timber, 341, 241
resource timber, 334, 205
resource timber, 279, 194
resource timber, 338, 178
resource timber, 419, 323
resource timber, 288, 170
resource timber, 248, 213
resource timber, 250, 196
resource timber, 356 185
resource timber, 307, 154
resource timber, 137, 158
resource timber, 183, 145
resource timber, 157, 144
resource timber, 351, 102
resource timber, 330, 151
resource timber, 361, 125
resource timber, 454, 198
resource timber, 482, 192
resource timber, 446, 237
resource timber, 416, 216
resource timber, 420, 232
resource timber, 407 215
resource timber, 389, 209
resource timber, 354, 222
resource timber, 373, 246
resource timber, 422, 157
resource timber, 383, 258
resource timber, 354, 315
resource timber, 352, 286
resource timber, 398, 275
resource timber, 418, 278
resource timber, 365, 285
resource timber, 410, 296
resource timber, 488, 287
resource timber, 483, 319
resource timber, 490, 222
resource timber, 480, 247
resource timber, 411, 160
resource sulfur, 397, 127
resource sulfur, 304, 245
resource sulfur, 252, 123
resource sulfur, 119, 107
resource sulfur, 330, 155
resource sulfur, 403, 211
resource sulfur, 378, 264
resource sulfur, 357, 264
resource sulfur, 346, 289
resource sulfur, 401, 275
resource sulfur, 406, 181
resource sulfur, 399, 136
resource sulfur, 445, 186
resource sulfur, 505, 125
resource sulfur, 423, 135
resource slaves, 487, 221
resource slaves, 56, 37
resource slaves, 118, 19
resource slaves, 196, 91
resource slaves, 261, 64
resource slaves, 326, 59
resource slaves, 397, 2
resource slaves, 443, 241
resource slaves, 417, 214
resource slaves, 408, 213
resource slaves, 480, 196
resource slaves, 380, 241
resource slaves, 381, 257
resource slaves, 360, 264
resource slaves, 352, 289
resource slaves, 395, 277
resource slaves, 421, 232
resource slaves, 480, 246
resource slaves, 237, 90
resource slaves, 450, 202
resource silk, 450, 157
resource silk, 404, 158
resource silk, 248, 193
resource silk, 272, 148
resource silk, 282, 147
resource silk, 272, 115
resource silk, 305, 150
resource silk, 307, 137
resource silk, 484, 78
resource iron, 448, 162
resource iron, 413, 158
resource iron, 150, 306
resource iron, 176, 315
resource iron, 252, 324
resource iron, 185, 169
resource iron, 181, 186
resource iron, 208, 216
resource iron, 219, 230
resource iron, 205, 236
resource iron, 196, 237
resource iron, 177, 222
resource iron, 300, 212
resource iron, 295, 213
resource iron, 288, 221
resource iron, 251, 234
resource iron, 337, 205
resource iron, 277, 190
resource iron, 274, 184
resource iron, 288, 173
resource iron, 350, 196
resource iron, 359, 187
resource iron, 139, 160
resource iron, 185, 145
resource iron, 163, 170
resource iron, 115, 110
resource iron, 92, 96
resource iron, 132, 73
resource iron, 177, 113
resource iron, 234, 106
resource iron, 470, 37
resource iron, 447, 56
resource iron, 429, 75
resource iron, 480, 77
resource iron, 472, 10
resource iron, 495, 171
resource iron, 356, 224
resource iron, 422, 278
resource iron, 395, 207
resource iron, 480, 179
resource iron, 417, 65
resource iron, 366, 125
resource iron, 456, 141
resource iron, 435, 104
resource iron, 425, 62
resource iron, 399, 139
resource iron, 424, 157
resource iron, 189, 198
resource amber, 268, 323
resource amber, 290, 310
resource amber, 230, 318
resource amber, 279, 262
resource amber, 281, 282
resource amber, 298, 287
resource amber, 356, 313
resource amber, 260, 295
resource amber, 253, 325
resource amber, 286, 329
resource amber, 282, 313
resource amber, 249, 300
resource amber, 305, 242
resource amber, 319, 312
resource amber, 323, 242
resource amber, 338, 246
resource amber, 258, 124
resource silk, 451, 95
resource silk, 496, 168
resource silk, 472, 8
resource silk, 432, 75
resource silk, 459, 141
resource silk, 442, 128
resource silk, 483, 179
resource silk, 501, 123
resource silk, 377, 155
resource silk, 331, 139
resource silk, 488, 138
resource silk, 367, 167
resource silk, 332, 124
resource silk, 421, 159
resource silk, 435, 109
resource silk, 434, 96
resource silk, 447, 53
resource silk, 467, 37
resource silk, 423, 60
resource wool, 174, 284
resource wool, 114, 160
resource wool, 449, 79
resource wool, 400, 125
resource wool, 177, 273
resource wool, 186, 261
resource wool, 177, 260
resource wool, 191, 274
resource wool, 165, 279
resource wool, 185, 290
resource wool, 247, 282
resource wool, 245, 248
resource wool, 253, 263
resource wool, 254, 165
resource wool, 275, 147
resource wool, 295, 146
resource wool, 269, 112
resource wool, 139, 158
resource wool, 158, 178
resource wool, 128, 178
resource wool, 119, 112
resource wool, 439, 78
resource cotton, 483, 139
resource cotton, 250, 188
resource cotton, 249, 175
resource cotton, 253, 160
resource cotton, 252, 120
resource cotton, 133, 131
resource cotton, 99, 102
resource cotton, 134, 72
resource cotton, 179, 111
resource cotton, 198, 94
resource cotton, 239, 111
resource cotton, 260, 67
resource cotton, 324, 54
resource cotton, 422, 20
resource cotton, 405, 56
resource cotton, 395, 64
resource cotton, 418, 70
resource cotton, 435, 129
resource cotton, 450, 114
resource cotton, 231, 84
resource wool, 403, 136
resource wool, 486, 137
resource wool, 427, 134
resource grain, 373, 157
resource grain, 253, 199
resource grain, 277, 149
resource grain, 306, 154
resource grain, 165, 170
resource grain, 361, 163
resource grain, 351, 170
resource grain, 337, 125
resource dyes, 214, 271
resource dyes, 376, 157
resource dyes, 11, 268
resource dyes, 186, 263
resource dyes, 173, 257
resource dyes, 186, 275
resource dyes, 186, 170
resource dyes, 184, 186
resource dyes, 212, 178
resource dyes, 167, 200
resource dyes, 185, 243
resource dyes, 203, 257
resource dyes, 210, 256
resource dyes, 285, 218
resource dyes, 328, 335
resource dyes, 257, 199
resource dyes, 277, 146
resource dyes, 282, 153
resource dyes, 303, 151
resource dyes, 306, 140
resource dyes, 165, 167
resource dyes, 334, 129
resource dyes, 363, 161
resource dyes, 353, 167
resource dyes, 247, 175
resource dyes, 185, 202
resource sugar, 432, 131
resource sugar, 256, 126
resource sugar, 128, 131
resource sugar, 121, 142
resource sugar, 109, 138
resource sugar, 97, 98
resource sugar, 136, 75
resource sugar, 180, 114
resource sugar, 195, 94
resource sugar, 236, 106
resource sugar, 230, 88
resource sugar, 258, 65
resource sugar, 319, 57
resource sugar, 420, 22
resource sugar, 402, 56
resource sugar, 396, 68
resource sugar, 435, 119
resource sugar, 452, 114
resource sugar, 443, 79
resource ivory, 392, 2
resource ivory, 120, 21
resource ivory, 52, 36
resource sugar, 416, 70
resource gold, 8, 142
resource gold, 20, 239
resource gold, 326, 55
resource gold, 4, 206
resource gold, 2, 232
resource gold, 5, 267
resource gold, 54, 32
resource gold, 115, 20
resource coal, 162, 270
resource coal, 39, 311
resource coal, 161, 280
resource coal, 184, 294
resource coal, 211, 213
resource coal, 208, 234
resource coal, 243, 248
resource coal, 275, 244
resource coal, 125, 178
resource tin, 101, 156
resource tin, 187, 264
resource tin, 178, 257
resource tin, 256, 239
resource tin, 271, 245
resource tobacco, 11, 131
resource tobacco, 11, 223
resource tobacco, 32, 311
resource tobacco, 7, 205
resource tobacco, 9, 267
resource tobacco, 3, 231
resource chocolate, 11, 144
resource chocolate, 4, 236
resource chocolate, 8, 207
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; >>>> start of sound emitters section <<<<

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; >>>> start of events section <<<<
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; >>>> start of factions section <<<<
faction england, balanced smith
ai_label catholic
denari 10000
denari_kings_purse 2000
settlement
{
level city
region London_Province
year_founded 0
population 12000
plan_set default_set
faction_creator england
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_mines mines
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Nottingham_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level city
region Dublin_Province
year_founded 0
population 8000
plan_set default_set
faction_creator england
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_catholic church
}
building
{
type port port
}
building
{
type city_hall town_hall
}
building
{
type siege ballista_range
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region York_Province
year_founded 0
population 6000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type temple_catholic church
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Caen_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Gloucester_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Lancaster_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Exeter_Province
year_founded 0
population 3000
plan_set default_set
faction_creator england
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Rennes_Province
year_founded 0
population 4000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Wexford_Province
year_founded 0
population 4000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Richard, named character, male, heir, age 32, x 189, y 262, port
rait richard, hero_ability The_Heart_of_the_Lion,
traits Factionheir 1 , GoodCommander 2 , BattleChivalry 3 , StrategyChivalry 2 ,
PublicFaith 1 , Loyal 2 , ContentGeneral 3, Lionheart 1 , ChristianHero 1 , Rel
igionStarter 1 , LoyaltyStarter 1 , CrusaderHistory 2, Fertile 1
army
unit Richard the Lionheart exp 9 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit NE Catapult exp 0 armour 1 weapon_lv
l 0
character Henry, named character, male, leader, age 51, x 180, y 241, port
rait king, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , LoyaltyStarter 1 , NaturalMilitarySki
ll 1 , PoliticsSkill 2 , BattleChivalry 3 , StrategyChivalry 2 , GoodDiplomacy 2
, PublicFaith 1 , ReligionStarter 1 , Fertile 1
ancillaries crown_england
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
character John, named character, male, age 29, x 156, y 291, portrait john
,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , PoliticsSkill 2 , GoodCommand
er 2 , StrategyDread 1 , BattleDread 2 , Unjust 1 , ReligionStarter 1 , Fertile
1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Geoffrey, named character, male, age 28, x 174, y 267, portrait
william,
traits GoodCommander 2 , BattleChivalry 2 , StrategyChivalry 1 , LoyaltyStarter
1 , NaturalMilitarySkill 2 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character William, named character, male, age 26, x 183, y 292, portrait g
eoffrey
traits GoodCommander 2 , BattleChivalry 2, LoyaltyStarter 1 , Energetic 1 , Reli
gionStarter 1, Intelligent 1 , GoodDefender 2 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Harold Townsend, general, male, age 24, x 187, y 276
army
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
character Christopher, general, male, age 34, x 162, y 231
army
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
character Alfred Allthredge, general, male, age 26, x 152, y 280
army
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
character Robin, general, male, age 21, x 165, y 259
army
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Archer Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Gregory, general, male, age 20, x 173, y 288
army
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Longbowmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
unit Levy Spearmen exp 0 armour 1 weapon_lv
l 0
character Geiles, admiral, male, age 20, x 194, y 259
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
character Richard, spy, male, age 20, x 186, y 284
traits GoodSpy 2
character Samuel Blacke, merchant, male, age 25, x 190, y 238
traits GoodMerchant 1
character Laurence Bidell, diplomat, male, age 29, x 186, y 234
traits GoodDiplomat 2
character Aston, priest, male, age 35, x 184, y 268
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1

character_record Arthur, male, age 13, alive, never_a_lea


der
character_record James, male, age 9, alive, never_a_lead
er
character_record Beatrice, female, age 7, alive, never_a_le
ader
character_record Eleanor, female, age 50, alive, never_a_l
eader
character_record Matilda, female, age 34, alive, never_a_l
eader
character_record Isabel, female, age 29, alive, never_a_l
eader
relative Henry, Eleanor, Richard, John,
Geoffrey, end
relative Richard, Matilda, James, Beatrice
, end
relative John, Isabel, Arthur,
end
faction france, balanced smith
ai_label catholic
denari 8000
denari_kings_purse 0
settlement
{
level city
region Paris_Province
year_founded 0
population 12000
plan_set default_set
faction_creator france
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Toulouse_Province
year_founded 0
population 2500
plan_set default_set
faction_creator france
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Marseille_Province
year_founded 0
population 5000
plan_set default_set
faction_creator france
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Angers_Province
year_founded 0
population 2500
plan_set default_set
faction_creator france
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Rheims_Province
year_founded 0
population 5000
plan_set default_set
faction_creator france
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Dijon_Province
year_founded 0
population 4000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Bordeaux_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Bruges_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Clermont_Province
year_founded 0
population 5000
plan_set default_set
faction_creator france
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic church
}
building
{
type city_hall town_hall
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Philip, named character, male, leader, age 40, x 195, y 234, por
trait philip, hero_ability The_Flower_of_Chivalry, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , BattleChivalry 4 , StrategyChivalry 3
, PublicFaith 1 , Loyal 2 , ContentGeneral 3 , ChristianHero 1 , ReligionStarte
r 1 , LoyaltyStarter 1 , CrusaderHistory 2 , Fertile 1
ancillaries crown_france
army
unit Philip King of France exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Louis, named character, male, heir, age 23, x 182, y 185, portra
it louis,
traits Factionheir 1 , GoodCommander 2 , NaturalMilitarySkill 3 , Intelligent 2
, Energetic 1 , BattleDread 1 , LoyaltyStarter 1 , StrategyDread 3 , ReligionSta
rter 1 , Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Godfrey, named character, male, age 21, x 208, y 177, portrait g
odfrey,
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 1 , StrategyChi
valry 2 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Guillemot de Lyon, named character, male, age 32, x 176, y 225,
portrait guillemot,
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 2 , Drink 1 , B
attleDread 2, Bloodthirsty 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Regnault de Bordeaux, named character, male, age 28, x 168, y 20
3, portrait regnault,
traits GoodCommander 2 , NaturalMilitarySkill 1 , LoyaltyStarter 1 , StrategyCh
ivalry 3 , BattleChivalry 2 , Intelligent 1 , Drink 1 , ReligionStarter 1 , Fert
ile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Raoulet Poitevin, named character, male, age 40, x 206, y 238, p
ortrait raoulet,
traits GoodCommander 2 , NaturalMilitarySkill 1 , LoyaltyStarter 1 , StrategyCh
ivalry 2 , Energetic 1 , Drink 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
character Pierre, general, male, age 32, x 209, y 218
army
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
character Guion de Molay, general, male, age 31, x 199, y 256
army
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Garnot Veron, general, male, age 34, x 191, y 202
army
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
character Conrrat, admiral, male, age 30, x 158, y 210
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
character Michiel Poitevin, diplomat, male, age 31, x 203, y 183
traits GoodDiplomat 2
character Francis Mauvoisin, merchant, male, age 25, x 203, y 255
traits GoodMerchant 2
character Etienne Tristram, priest, male, age 37, x 173, y 203
traits NaturalPriestSkill 2 , GoodDenouncer 2 , PriestLevel 1
character Aubert Febre, spy, male, age 20, x 211, y 222
traits GoodSpy 3
character Constance, princess, female, age 19, x 192, y 234
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1 , PrettyWoman 2
character_record Isabelle, female, age 4, alive, never_a_le
ader
character_record Henry, male, age 7, alive, never_a_lead
er
character_record Bernard, male, age 6, alive, never_a_lead
er
character_record Agnes of Merania, female, age 40, alive, n
ever_a_leader
character_record Marion, female, age 22, alive, never_a_l
eader
character_record Leonete, female, age 20, alive, never_a_l
eader
relative Philip, Agnes of Merania, Louis, Godfrey,
Constance, end
relative Louis, Marion, Henry, Bernard,
end
relative Godfrey, Leonete, Isabelle,
end

faction hre, balanced smith


ai_label catholic
denari 10000
denari_kings_purse 2000
settlement
{
level city
region Frankfurt_Province
year_founded 0
population 12000
plan_set default_set
faction_creator hre
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type guild_teutonic_knights_chapter_house teutonic_knights_minor
_ch
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level city
region Bologna_Province
year_founded 0
population 8000
plan_set default_set
faction_creator venice
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic church
}
building
{
type market market
}
building
{
type port port
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type city_hall town_hall
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Innsbruck_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hre
building
{
type core_castle_building castle
}
building
{
type missiles bowyer
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Hohenstauffen_Province
year_founded 0
population 5000
plan_set default_set
faction_creator hre
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Nuremburg_Province
year_founded 0
population 5000
plan_set default_set
faction_creator hre
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Vienna_Province
year_founded 0
population 7000
plan_set default_set
faction_creator hre
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic church
}
building
{
type market market
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Hamburg_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hre
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Prague_Province
year_founded 0
population 5000
plan_set default_set
faction_creator hre
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Metz_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hre
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Bern_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hre
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Magdeburg_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hre
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Utrecht_Province
year_founded 0
population 4000
plan_set default_set
faction_creator hre
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Barbarossa, named character, male, leader, age 40, x 242, y 250,
portrait barbarossa, hero_ability The_Flower_of_Chivalry, battle_model Norman_K
ing,
traits Factionleader 1 , GoodCommander 2 , BattleChivalry 4 , StrategyChivalry 2
, PublicFaith 1 , Loyal 2 , ContentGeneral 3 , ChristianHero 1 , ReligionStarte
r 1 , LoyaltyStarter 1 , CrusaderHistory 2 , Fertile 1
ancillaries crown_hre
army
unit Emperor Barbarossa exp 6 armour 0 weapon_lv
l 0
unit Teutonic Knights exp 1 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit NE Catapult exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Henry, named character, male, heir, age 24, x 228, y 225, portra
it henry,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2 , S
trategyChivalry 1 , GoodInfantryGeneral 1 , HaleAndHearty 1 , Energetic 1 , Reli
gionStarter 1 , PoliticsSkill 1 , Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Otto, named character, male, age 23, x 247, y 214, portrait otto
,
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 1 , Intelligent
1 , StrategyChivalry 2 , ReligionStarter 1, Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Conrad, named character, male, age 20, x 282, y 222, portrait le
opold,
traits LoyaltyStarter 1 , GoodCommander 1 , NaturalMilitarySkill 2 , BattleDread
3 , Bloodthirsty 1 , Energetic 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Dietrich von Saxony, named character, male, age 35, x 247, y 187
, portrait dietrich,
traits LoyaltyStarter 1 , GoodCommander 2 , StrategyChivalry 1 , BattleChivalry
2 , Intelligent 1 , Energetic 1 , GoodAmbusher 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Maximillian Mandorf, named character, male, age 30, x 243, y 275
, portrait max,
traits LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2 , Austere 1 , Drink 1
, ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Ehrhart von Madgeburg, named character, male, age 29, x 257, y 2
63, portrait ehrhart,
traits LoyaltyStarter 1 , GoodCommander 2 , StrategyDread 2 , NaturalMilitarySki
ll 1 , Bloodthirsty 1 , Energetic 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Wilhelm von Luxemburg, named character, male, age 28, x 254, y 2
35, portrait wilhelm,
traits LoyaltyStarter 1 , GoodCommander 1 , NaturalMilitarySkill 1 , Energetic 1
, PoliticsSkill 1 , ReligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
character Sifridus, general, male, age 29, x 272, y 243
army
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Friedrich Ruesdorf, general, male, age 26, x 224, y 213
army
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Jehanin Maquereau, general, male, age 31, x 217, y 234
army
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 1 weapon_lv
l 0
character Albrecht, general, male, age 29, x 219, y 268
army
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
character Johann, admiral, male, age 29, x 218, y 285
army
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 1 armour 0 weapon_lvl 0
character Rainald Erlach, spy, male, age 20, x 241, y 264
traits GoodSpy 1
character Peter Scherer, priest, male, age 45, x 245, y 241
traits NaturalPriestSkill 1 , StrongFaith 3 , PriestLevel 1
character Agnes, princess, female, age 19, x 244, y 223
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character Andreas Mandorf, merchant, male, age 25, x 250, y 187
traits GoodMerchant 2
character Wilhelm Bresch, diplomat, male, age 28, x 215, y 262
traits GoodDiplomat 1
character_record Gunther, male, age 6, alive, never_a_lead
er
character_record Bernhard, male, age 5, alive, never_a_lead
er
character_record Heinrich, male, age 8, alive, never_a_lead
er
character_record Clare, female, age 5, alive, never_a_le
ader
character_record Beatrice, female, age 40, alive, never_a_l
eader
character_record Hette, female, age 25, alive, never_a_l
eader
character_record Cristina, female, age 22, alive, never_a_l
eader
character_record Bertha, female, age 21, alive, never_a_l
eader
relative Barbarossa, Beatrice, Henry, Otto,
Conrad, Agnes, end
relative Henry, Hette, Heinrich, Clare,
end
relative Otto, Cristina, Gunther,
end
relative Conrad, Bertha, Bernhard, end

faction spain, balanced smith


ai_label catholic
denari 9000
denari_kings_purse 2000
settlement castle
{
level large_town
region Toledo_Province
year_founded 0
population 2500
plan_set default_set
faction_creator spain
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level city
region Leon_Province
year_founded 0
population 12000
plan_set default_set
faction_creator spain
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type taverns brothel
}
building
{
type bullring plaza_del_toro
}
building
{
type guild_knights_of_santiago_chapter_house knights_of_santiago
_minor_ch
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level large_town
region Valladolid_Province
year_founded 0
population 5000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Santiago_Province
year_founded 0
population 4000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type temple_catholic small_church
}
building
{
type market market
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Alfonso, named character, male, leader, age 38, x 136, y 162, po
rtrait rodrigo, battle_model Norman_King,
traits Factionleader 1 , LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySki
ll 1 , StrategyChivalry 2 , BattleChivalry 2 , Energetic 1 , Intelligent 1 , Rel
igionStarter 1 , GoodInfantryGeneral 1 , GoodDiplomacy 2 , PoliticsSkill 1 , Fer
tile 1
ancillaries crown_spain, bard
army
unit SE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 1 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
unit Town Militia exp 0 armour 1 weapon_lv
l 0
character Henry, named character, male, heir, age 22, x 129, y 186, portra
it ferdinand,
traits Factionheir 1 , LoyaltyStarter 1 , NaturalMilitarySkill 1 , StrategyChiva
lry 2 , GoodCommander 1 , Intelligent 1 , ReligionStarter 1 , PoliticsSkill 1
army
unit SE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Vaasco, named character, male, age 21, x 137, y 178, portrait va
asco,
traits LoyaltyStarter 1 , GoodCommander 1 , NaturalMilitarySkill 2 , BattleDread
2 , ReligionStarter 1 , Intelligent 1 , Energetic 1 , Fertile 1
army
unit SE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Saluador Caruallo, general, male, age 30, x 110, y 189
army
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
character Gomes, admiral, male, age 30, x 125, y 201
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
character Antonio Bernaldo, merchant, male, age 28, x 155, y 163
traits GoodMerchant 2
character Domingo Franco, priest, male, age 33, x 133, y 166
traits NaturalPriestSkill 2 , GoodDenouncer 2 , PriestLevel 1
character Urraca, princess, female, age 19, x 136, y 153
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character Pedro Descriua, spy, male, age 20, x 146, y 159
traits GoodSpy 3
character_record Miguel, male, age 6, alive, never_a_lead
er
character_record Ferdinand, male, age 5, alive, never_a_lead
er
character_record Sebastian, male, age 4, alive, never_a_lead
er
character_record Constance, female, age 40, alive, never_a_l
eader
character_record Teresa, female, age 24, alive, never_a_l
eader
character_record Ana, female, age 25, alive, never_a_leader
character_record Aldara, female, age 5, alive, never_a_le
ader
relative Alfonso, Constance, Henry, Vaasco, Urraca,
end
relative Henry, Teresa, Miguel, Ferdinand,
end
relative Vaasco, Ana, Aldara, Sebastian,
end

faction venice, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Venice_Province
year_founded 0
population 12000
plan_set default_set
faction_creator venice
building
{
type core_building stone_wall
}
building
{
type temple_catholic abbey
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type hinterland_roads paved_roads
}
building
{
type market market
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type barracks city_watch
}
}
settlement castle
{
level large_town
region Ragusa_Province
year_founded 0
population 2500
plan_set default_set
faction_creator venice
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Zara_Province
year_founded 0
population 5000
plan_set default_set
faction_creator venice
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Isle_of_Crete
year_founded 0
population 3000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type port port
}
building
{
type temple_catholic church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}

character Dandola, named character, male, leader, age 45, x 253, y 193, po
rtrait doge, battle_model Norman_King,
traits Factionleader 1 , NaturalMilitarySkill 1 , GoodDefender 1 , PoliticsSkill
3 , GoodAdministrator 2 , Austere 1 , ReligionStarter 1 , Fertile 1
ancillaries crown_venice, apothecary
army
unit SE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
character Bartolomeo, named character, male, heir, age 30, x 276, y 182, p
ortrait bartolomeo,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 2 , GoodInfantryGeneral
1 , PoliticsSkill 2 , GoodAdministrator 3 , Energetic 2 , ReligionStarter 1 , Fe
rtile 1
army
unit SE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
character Alessandro, named character, male, age 28, x 290, y 169, portrai
t alessandro,
traits LoyaltyStarter 1 , GoodCommander 2 , PoliticsSkill 2 , GoodAdministrator
2 , ReligionStarter 1 , Fertile 1
army
unit SE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
character Cristiano, named character, male, age 29, x 349, y 102, portrait
cristiano
traits LoyaltyStarter 1 , NaturalMilitarySkill 3 , GoodAttacker 1 , GoodDefender
1 , Energetic 1 , Fertile 1 , ReligionStarter 1
army
unit SE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
character Paolo Nesti, admiral, male, age 29, x 256, y 191
army
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 1 armour 0 weapon_lvl 0

character Guido Batlle, diplomat, male, age 29, x 249, y 195


traits GoodDiplomat 3
character Victor Calza, spy, male, age 29, x 299, y 169
traits GoodSpy 2
character Tusco Delogu, merchant, male, age 30, x 256, y 198
traits GoodMerchant 2
character Oliverio Gusti, priest, male, age 34, x 242, y 178
traits NaturalPriestSkill 1 , StrongFaith 3 , PriestLevel 1

character_record Antonio, male, age 13, alive, never_a_lea


der
character_record Barbus, male, age 10, alive, never_a_lea
der
character_record Benasuto, male, age 7, alive, never_a_lead
er
character_record Gerardo, male, age 3, alive, never_a_lead
er
character_record Helena, female, age 48, alive, never_a_l
eader
character_record Magdalena, female, age 29, alive, never_a_l
eader
character_record Pencina, female, age 29, alive, never_a_l
eader
character_record Alegreza, female, age 28, alive, never_a_l
eader
relative Dandola, Helena, Bartolomeo, Cristiano,
Alessandro, end
relative Bartolomeo, Magdalena, Benasuto, Gerardo,
end
relative Cristiano, Pencina, Antonio,
end
relative Alessandro, Alegreza, Barbus, end
faction sicily, balanced smith
ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Naples_Province
year_founded 0
population 12000
plan_set default_set
faction_creator sicily
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type hinterland_roads paved_roads
}
building
{
type temple_catholic abbey
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type city_hall town_hall
}
}
settlement castle
{
level large_town
region Palermo_Province
year_founded 0
population 2500
plan_set default_set
faction_creator sicily
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Bari_Province
year_founded 0
population 5000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Syracuse_Province
year_founded 0
population 5000
plan_set default_set
faction_creator sicily
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}

character Roger, named character, male, leader, age 46, x 271, y 146, port
rait roger, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 1 , NaturalMilitarySkill 1 , GoodAttacker
1 , PoliticsSkill 2 , Intelligent 1 , ReligionStarter 1 , Fertile 1
ancillaries crown_sicily, drillmaster
army
unit SE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mounted Sergeants exp 0 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
character Simon, named character, male, heir, age 26, x 260, y 126 portrai
t simon,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , PoliticsSkill 2 , Ra
bblerouser 2 , GoodAdministrator 2 , ReligionStarter 1 , Fertile 1
ancillaries quartermaster
army
unit SE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Sicilian Muslim Archers exp 0 armour 0 weapon_lv
l 0
unit Sicilian Muslim Archers exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
character Alberto, named character, male, age 22, x 288, y 152, portrait a
lberto,
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 2 , Intelligent
1 , ReligionStarter 1 , Fertile 1
army
unit SE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mounted Sergeants exp 0 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
character Vito Cesaresco, general, male, age 28, x 272, y 110
army
unit Pavise Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0

character Rino Benoldi, admiral, male, age 29, x 269, y 145


army
unit galley exp 0 armour 0 weapon_lvl 0
unit galley exp 0 armour 0 weapon_lvl 0
unit galley exp 0 armour 0 weapon_lvl 0

character Papero Archibugi, spy, male, age 23, x 275, y 158


traits GoodSpy 1
character Niccolo Amocacci, priest, male, age 28, x 280, y 128
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1
character Matilda, princess, female, age 24, x 275, y 148
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

character_record Coluccio, male, age 4, alive, never_a_lead


er
character_record Filippa, female, age 9, alive, never_a_le
ader
character_record Giovanni, male, age 8, alive, never_a_lead
er
character_record Judith, female, age 44, alive, never_a_l
eader
character_record Joanna, female, age 25, alive, never_a_l
eader
character_record Belloza, female, age 20, alive, never_a_l
eader
relative Roger, Judith, Simon, Matilda,
Alberto, end
relative Simon, Joanna, Filippa, Giovanni,
end
relative Alberto, Belloza, Coluccio, end

faction milan, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Milan_Province
year_founded 0
population 12000
plan_set default_set
faction_creator milan
building
{
type core_building stone_wall
}
building
{
type temple_catholic abbey
}
building
{
type hinterland_roads paved_roads
}
building
{
type hinterland_farms farms+1
}
building
{
type market market
}
building
{
type barracks city_watch
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
}
settlement
{
level large_town
region Genoa_Province
year_founded 0
population 7000
plan_set default_set
faction_creator milan
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic church
}
building
{
type port port
}
building
{
type market market
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Florence_Province
year_founded 0
population 3000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Ajaccio_Province
year_founded 0
population 2000
plan_set default_set
faction_creator spain
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
character Giorgio Rossi, named character, male, leader, age 52, x 236, y 1
98, portrait giorgio, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , PoliticsSkill 2 , GoodAdministrator 2
, Austere 1 , GoodInfantryGeneral 1 , ReligionStarter 1 , Fertile 1
ancillaries crown_milan, apothecary
army
unit SE Bodyguard exp 6 armour 0 w
eapon_lvl 0
unit Mailed Knights exp 0 armour 0 w
eapon_lvl 0
unit Genoese Crossbow Militia exp 0 armour 0 w
eapon_lvl 0
unit Genoese Crossbow Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
character Bernardo Rossi, named character, male, heir, age 36, x 230, y 18
5, portrait bernardo,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , NaturalMilitarySkill
3 , PoliticsSkill 1 , GoodRiskyAttacker 1 , ReligionStarter 1 , Fertile 1
ancillaries drillmaster
army
unit SE Bodyguard exp 3 armour 0 w
eapon_lvl 0
unit Genoese Crossbow Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
character Cristoforo Rossi, named character, male, age 35, x 245, y 177, p
ortrait cristoforo,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , PoliticsSkill 1 , Intelligent
1 , Fertile 1 , ReligionStarter 1
army
unit SE Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Genoese Crossbow Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Italian Spear Militia exp 0 armour 0 w
eapon_lvl 0
character Giulio Perego, general, male, age 30, x 227, y 164
army
unit Mailed Knights exp 0 armour 0 w
eapon_lvl 0
unit Sergeant Spearmen exp 0 armour 0 w
eapon_lvl 0
unit Sergeant Spearmen exp 0 armour 0 w
eapon_lvl 0
character Frolio Carcano, diplomat, male, age 26, x 238, y 195
traits GoodDiplomat 2
character Chimenti Bossi, spy, male, age 20, x 226, y 187
traits GoodSpy 3
character Lerino Matarrese, merchant, male, age 30, x 235, y 183
traits GoodMerchant 2
character Evio Perego, priest, male, age 38, x 237, y 198
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1
character Adelmo Galli, admiral, male, age 22, x 230, y 182
army
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 0 armour 0 weapon_lvl 0

character_record Fiora Rossi, female, age 10, alive, never_a_l


eader
character_record Puccio Rossi, male, age 11, alive, never_a_lea
der
character_record Catelano Rossi, male, age 8, alive, neve
r_a_leader
character_record Agostino Rossi, male, age 2, alive, neve
r_a_leader
character_record Jacopa, female, age 52, alive, never_a_l
eader
character_record Maria, female, age 30, alive, never_a_leader
character_record Bella, female, age 30, alive, never_a_leader
character_record Simona, female, age 6, alive, never_a_le
ader
relative Giorgio Rossi, Jacopa, Bernardo Rossi, Cristoforo Rossi
, Fiora Rossi, end
relative Bernardo Rossi, Maria, Puccio Rossi, Catelano
Rossi, end
relative Cristoforo Rossi, Bella, Simona, Agostino Rossi,
end
faction scotland, balanced smith
ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Edinburgh_Province
year_founded 0
population 12000
plan_set default_set
faction_creator scotland
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type market market
}
building
{
type city_hall town_hall
}
building
{
type port shipwright
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level large_town
region Aberdeen_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Inverness_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Dumfries_Province
year_founded 0
population 3000
plan_set default_set
faction_creator england
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character William, named character, male, leader, age 42, x 175, y 310, po
rtrait malcolm, battle_model Wallace_General,
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , PublicFaith
2 , GoodAdministrator 2 , BattleChivalry 2 , StrategyChivalry 2 , ReligionStarte
r 1 , PoliticsSkill 1 , GoodDiplomacy 2 , Fertile 1
ancillaries crown_scotland
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Edward, named character, male, heir, age 24, x 173, y 322, portr
ait edward,
traits Factionheir 1 , LoyaltyStarter 1 , Aesthetic 2 , GoodAdministrator 2 , In
telligent 3 , Embezzler 1 , BattleDread 2 , StrategyDread 2 , ReligionStarter 1
, Fertile 1
ancillaries biographer
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Highlanders exp 0 armour 1 weapon_lv
l 0
unit Highlanders exp 0 armour 1 weapon_lv
l 0
unit Highlanders exp 0 armour 1 weapon_lv
l 0
unit Highlanders exp 0 armour 1 weapon_lv
l 0
character Edmund, named character, male, age 22, x 180, y 317, portrait ed
mund,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , Drink 1 , GoodAdministrator 2
, StrategyChivalry 1 , BattleChivalry 3 , ReligionStarter 1 , Fertile 1
ancillaries mentor
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Stuart Maknauchtan, general, male, age 32, x 170, y 299
army
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Highland Archers exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Donald Macconel, admiral, male, age 20, x 164, y 304
army
unit cog exp 0 armour 0 weapon_lvl 0
character Fearghus Campbell, spy, male, age 20, x 175, y 302
traits GoodSpy 2
character Patrick Macdougall, diplomat, male, age 20, x 180, y 307
traits GoodDiplomat 3
character Brian Maknab, priest, male, age 51, x 167, y 306
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1
character_record Alexander, male, age 10, alive, never_a_lea
der
character_record Nichola, female, age 7, alive, never_a_le
ader
character_record Donald, male, age 6, alive, never_a_lead
er
character_record Margaret, female, age 40, alive, never_a_l
eader
character_record Katherine, female, age 23, alive, never_a_l
eader
character_record Elizabeth, female, age 22, alive, never_a_l
eader
relative William, Margaret, Edward, Edmund,
Alexander, end
relative Edward, Katherine, Nichola,
end
relative Edmund, Elizabeth, Donald,
end

faction ireland, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2500
settlement
{
level city
region Cork_Province
year_founded 0
population 8000
plan_set default_set
faction_creator england
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type port port
}
building
{
type temple_catholic church
}
building
{
type city_hall town_hall
}
building
{
type taverns brothel
}
building
{
type siege catapult_range
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Galway_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Donegal_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_castle_roads c_roads
}
}
character Brian O'Neill, named character, male, leader, age 38, x 137, y 2
76, portrait brian, battle_model Oneill_General,
traits Factionleader 1 , Intelligent 1 , NaturalMilitarySkill 1 , GoodCommander
2 , BattleDread 3 , StrategyDread 1 , Fertile 1
ancillaries crown_ireland
army
unit NE Bodyguard exp 6 armour 0 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit NE Catapult exp 0 armour 1 weapon_lvl 0
unit Deisi Javelinmen exp 0 armour 1 weapon_lvl 0
unit Deisi Javelinmen exp 0 armour 1 weapon_lvl 0
unit Ostmen exp 0 armour 1 weapon_lvl 0
unit Ostmen exp 0 armour 1 weapon_lvl 0
unit Ostmen exp 0 armour 1 weapon_lvl 0
character Domnall O'Neill, named character, male, heir, age 21, x 136, y 2
93, portrait domnall,
traits Factionheir 1 , BattleDread 2 , StrategyDread 1 , Intelligent 2 , Public
Faith 1 , LoyaltyStarter 1, Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Hobiguir exp 0 armour 1 weapon_lvl 0
character Connor MacMurrough, named character, male, age 26, x 146, y 302,
portrait connor,
traits GoodCommander 2 , BattleChivalry 2 , StrategyChivalry 1 , ReligionStarte
r 1 , PublicFaith 1 , LoyaltyStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit Saighdeoir exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
unit Cliathairi exp 0 armour 1 weapon_lvl 0
character Laurence Magennis, admiral, male, age 20, x 138, y 273
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0

character Nicholas, priest, male, age 35, x 139, y 292


traits NaturalPriestSkill 2 , StrongFaith 1 , PriestLevel 1
character Muirenn, princess, female, age 18, x 140, y 283
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character_record Jill, female, age 38, alive, never_a_l
eader
character_record Sean, male, age 14, alive, never_a_lea
der
character_record Magnus, male, age 5, alive, never_a_lead
er
character_record Ester, female, age 22, alive, never_a_l
eader
relative Brian O'Neill, Jill, Domnall O'Neill, Muirenn,
Sean, end
relative Domnall O'Neill, Ester, Magnus,
end

faction wales, balanced smith


ai_label catholic
denari 10000
denari_kings_purse 2500
settlement castle
{
level large_town
region Caernarvon_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Cardiff_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_catholic church
}
building
{
type port port
}
building
{
type city_hall town_hall
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Llywelyn of Gwynedd, named character, male, leader, age 35, x 16
2, y 280, portrait Llywelyn,
traits Factionleader 1 , GoodCommander 4 , Energetic 1 , StrategyChivalry 4, Int
elligent 1
ancillaries crown_wales
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Saethwyr exp 0 armour 0 weapon_lv
l 0
unit Saethwyr exp 0 armour 0 weapon_lv
l 0
unit Gwent Raiders exp 0 armour 0 weapon_lv
l 0
unit Gwent Raiders exp 0 armour 0 weapon_lv
l 0
unit Meirionnydd Spearmen exp 0 armour 0 weapon_lv
l 0
unit Meirionnydd Spearmen exp 0 armour 0 weapon_lv
l 0
character Dafydd, named character, male, heir, age 19, x 167, y 266, portr
ait Dafydd,
traits Factionheir 1 , GoodCommander 2 , Intelligent 1 , Bloodthirsty 1 , Loyalt
yStarter 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Saethwyr exp 0 armour 0 weapon_lv
l 0
unit Saethwyr exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Hywel, admiral, male, age 27, x 161, y 266
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0

character_record Senena, female, age 36, alive, never_a_l


eader
relative Llywelyn of Gwynedd, Senena, Dafydd, end

faction byzantium, balanced smith


ai_label orthodox
denari 8000
denari_kings_purse 2000
settlement
{
level large_city
region Constantinople_Province
year_founded 0
population 24000
plan_set default_set
faction_creator byzantium
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks militia_barracks
}
building
{
type temple_orthodox cathedral_o
}
building
{
type port dockyard
}
building
{
type sea_trade warehouse
}
building
{
type hinterland_farms farms+1
}
building
{
type market great_market
}
building
{
type health public_baths
}
building
{
type taverns tavern
}
building
{
type hinterland_roads paved_roads
}
building
{
type city_hall city_hall
}
building
{
type smith blacksmith
}
building
{
type siege catapult_range
}
}
settlement
{
level city
region Thessalonica_Province
year_founded 0
population 8000
plan_set default_set
faction_creator byzantium
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type temple_orthodox church_o
}
building
{
type market market
}
building
{
type port port
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Corinth_Province
year_founded 0
population 2500
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Isle_of_Cyprus
year_founded 0
population 2000
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Isle_of_Cyprus2
year_founded 0
population 3000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Athens_Province
year_founded 0
population 7000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_orthodox church_o
}
building
{
type market market
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type city_hall town_hall
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Adrianople_Province
year_founded 0
population 5000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_orthodox church_o
}
building
{
type market corn_exchange
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Isle_of_Rhodes
year_founded 0
population 2000
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_port c_port
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Trebizond_Province
year_founded 0
population 2500
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Durazzo_Province
year_founded 0
population 2500
plan_set default_set
faction_creator sicily
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Kerkyra_Province
year_founded 0
population 3000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Nicaea_Province
year_founded 0
population 7000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Sinope_Province
year_founded 0
population 3000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Smyrna_Province
year_founded 0
population 2500
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Abydus_Province
year_founded 0
population 3000
plan_set default_set
faction_creator byzantium
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Manuel Komnenos, named character, male, leader, age 39, x 369, y
164, portrait manuel, battle_model Andronicus, hero_ability Byzantine_Politics
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , StrategyChiv
alry 2 , GoodDefender 1 , Intelligent 2 , ReligionStarter 1 , GoodDiplomacy 4 ,
GoodAdministrator 3 , PoliticsSkill 1 , Fertile 1
ancillaries crown_greeks, taticius
army
unit Emperor Manuel exp 6 armour 0 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Pronoia Infantry exp 0 armour 0 w
eapon_lvl 0
unit Pronoia Infantry exp 0 armour 0 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Town Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Town Militia exp 0 armour 1 w
eapon_lvl 0
character Alexios, named character, male, heir , age 22, x 338, y 126 port
rait stefanos,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , Intelligent 2 , Stra
tegyChivalry 2 , GoodInfantryGeneral 1 , GoodDiplomacy 2 , ReligionStarter 1 , P
ublicFaith 1 , Fertile 1
army
unit Greek Bodyguard exp 3 armour 0 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
character Andronicus, named character, male, age 21, x 374, y 158, portrai
t theodoros,
traits GoodAdministrator 1 , GoodCommander 2 , ReligionStarter 1 , BattleDread 2
, StrategyDread 2 , LoyaltyStarter 1 , InspiringSpeaker 1 , StrategicSkill 1 ,
Fertile 1
army
unit Greek Bodyguard exp 3 armour 0 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
unit SE Town Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Town Militia exp 0 armour 1 w
eapon_lvl 0
character Evangelos, named character, male, age 24, x 328, y 152, portrait
evangelos,
traits LoyaltyStarter 1 , GoodCommander 1 , Intelligent 1 , GoodAdministrator 2
, ReligionStarter 1 , Fertile 1
ancillaries brilliant_inventor
army
unit Greek Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Infantry exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Mavros, named character, male, age 26, x 303, y 155, portrait ma
vros,
traits LoyaltyStarter 1 , GoodCommander 1 , BattleChivalry 1 , StrategyChivalry
1 , ReligionStarter 1 , Fertile 1
army
unit Greek Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Modestos Branas, named character, male, age 30, x 446, y 186, po
rtrait branas,
traits LoyaltyStarter 1 , GoodCommander 1 , StrategyChivalry 1 , GoodDefender 1
, ReligionStarter 1 , Intelligent 1 , Fertile 1
army
unit Greek Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Skythikon exp 0 armour 0 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 0 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 0 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Konstantinos, named character, male, age 26, x 353, y 169, portr
ait barenos,
traits LoyaltyStarter 1 , GoodCommander 1 , BattleChivalry 2 , GoodDefender 1 ,
ReligionStarter 1 , Intelligent 1 , Fertile 1
army
unit Greek Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Rossos, named character, male, age 20, x 361, y 130, portrait ro
ssos,
traits LoyaltyStarter 1 , GoodCommander 1 , GoodDefender 1 , ReligionStarter 1 ,
Intelligent 1 , Fertile 1
army
unit Greek Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Stefanos Agrites, general, male, age 31, x 412, y 109
army
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Georgios Iasites, general, male, age 29, x 332, y 127
army
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Skythikon exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Romanus Angelus, general, male, age 28, x 371, y 117
army
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
unit Byzantine Spearmen exp 0 armour 1 w
eapon_lvl 0
character Uberto Biacchi, general, male, age 28, x 307, y 138
army
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Komanos, general, male, age 26, x 419, y 116
army
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Asemopoulos, general, male, age 25, x 409, y 182
army
unit Skythikon exp 0 armour 0 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 0 w
eapon_lvl 0
unit Byzantine Cavalry exp 0 armour 0 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 0 w
eapon_lvl 0
unit Trebizond Archers exp 0 armour 0 w
eapon_lvl 0
unit SE Town Militia exp 0 armour 1 weapon_lv
l 0
unit SE Town Militia exp 0 armour 1 weapon_lv
l 0
character Mavros Olaskos, general, male, age 28, x 352, y 147
army
unit Trebizond Archers exp 0 armour 0 weapon_lv
l 0
unit Trebizond Archers exp 0 armour 0 weapon_lv
l 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit SE Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Dragos of Rhodes, admiral, male, age 36, x 367, y 170
army
unit dromon exp 0 armour 0 weapon_lvl 0
unit dromon exp 0 armour 0 weapon_lvl 0
character Demetrios Calaphates, merchant, male, age 30, x 359, y 164
traits GoodMerchant 3
character Kyriakos Loukites, spy, male, age 30, x 320, y 149
traits GoodSpy 2
ancillaries catamite
character Gavriel Branas, priest, male, age 44, x 348, y 170
traits NaturalPriestSkill 2 , GoodDenouncer 1 , PriestLevel 1
character Anna, princess, female, age 16, x 374, y 158
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

character_record Myristikos, male, age 6, alive, never_a_lead


er
character_record Nikolaos, male, age 5, alive, never_a_lead
er
character_record Maria, female, age 40, alive, never_a_l
eader
character_record Theodora, female, age 24, alive, never_a_l
eader
character_record Rossana, female, age 23, alive, never_a_l
eader
relative Manuel Komnenos, Maria, Alexios, Andronic
us, Anna, end
relative Alexios Komnenos, Theodora, Myristikos, Nikolaos
, end
relative Andronicus Komnenos, Rossana, end
faction russia, balanced smith
ai_label orthodox
denari 8000
denari_kings_purse 2000
settlement
{
level large_city
region Kiev_Province
year_founded 0
population 20000
plan_set default_set
faction_creator russia
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks militia_drill_square
}
building
{
type market fairground
}
building
{
type temple_orthodox abbey_o
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type taverns tavern
}
building
{
type city_hall city_hall
}
building
{
type icon_art ikoner_studio
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_mines mines
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level city
region Novgorod_Province
year_founded 0
population 10000
plan_set default_set
faction_creator russia
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type temple_orthodox church_o
}
building
{
type port shipwright
}
building
{
type taverns brothel
}
building
{
type city_hall council_chambers
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level city
region Moscow_Province
year_founded 0
population 8000
plan_set default_set
faction_creator russia
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox church_o
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Smolensk_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Ryazan_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Kozelsk_Province
year_founded 0
population 4000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Turov_Province
year_founded 0
population 4000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Tzernigov_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_orthodox_castle small_chapel_o
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Pskov_Province
year_founded 0
population 4000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_orthodox small_church_o
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Ysevolod, named character, male, leader, age 44, x 376, y 249, p
ortrait ysevolod,
traits Factionleader 1 , GoodCommander 2 , Energetic 2 , GoodDiplomacy 2 , Intel
ligent 1 , Drink 1 , Bloodthirsty 2 , ReligionStarter 1 , Fertile 1
ancillaries crown_russia
army
unit EE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Kazaks exp 0 armour 1 weapon_lv
l 0
unit Kazaks exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Vladimir, named character, male, heir, age 25, x 336, y 311, por
trait vladimir,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , Energetic 1 , Intell
igent 1 , Drink 1 , ReligionStarter 1 , Fertile 1
army
unit EE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Mikhail, named character, male, age 24, x 351, y 320, portrait m
ikhail,
traits ReligionStarter 1 , GoodCommander 1 , LoyaltyStarter 1 , NaturalMilitaryS
kill 2 , GoodDefender 1 , Fertile 1
army
unit EE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Kazaks exp 0 armour 1 weapon_lv
l 0
unit Kazaks exp 0 armour 1 weapon_lv
l 0
character Boris of Smolensk, named character, male, age 26, x 366, y 289,
portrait boris,
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , NaturalMilitaryS
kill 2 , GoodCavalryGeneral 1 , Fertile 1
army
unit EE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
character Aleksei, named character, male, age 27, x 406, y 302, portrait g
ubin,
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , Intelligent 1 ,
GoodDefender 1 , Fertile 1
army
unit EE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Kazaks exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Yuri Nezhkov, general, male, age 33, x 422, y 283
army
unit EE Peasants exp 0 armour 1 weapon_lv
l 0
unit EE Peasants exp 0 armour 1 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
character Maksimov, general, male, age 27, x 362, y 265
army
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Kuritsev, general, male, age 27, x 398, y 282
army
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Iosif, general, male, age 27, x 381, y 261
army
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0

character Chernek Grechinov, spy, male, age 20, x 337, y 320


traits GoodSpy 1
character Radoslav, priest, male, age 29, x 344, y 313
traits NaturalPriestSkill 2 , GoodDenouncer 1 , PriestLevel 1
character Antonina, princess, female, age 20, x 361, y 276
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character Maksim Kiselev, merchant, male, age 27, x 358, y 242
traits GoodMerchant 2
character_record Maria, female, age 41, alive, never_a_leader
character_record Dmitrii, male, age 14, alive, never_a_lea
der
character_record Miroslav, male, age 5, alive, never_a_lead
er
character_record Gravriia, female, age 22, alive, never_a_l
eader
character_record Ivan, male, age 3, alive, never_a_leader
relative Ysevolod, Maria, Vladimir, Mikhail,
Antonina, Dmitrii, end
relative Vladimir, Gravriia, Miroslav, Ivan,
end
faction moors, balanced smith
ai_label islam
denari 12000
denari_kings_purse 2500
settlement
{
level large_city
region Cordoba_Province
year_founded 0
population 15000
plan_set default_set
faction_creator moors
building
{
type temple_muslim minareted_masjid
}
building
{
type guild_assassins_muslim_guild eastern_assassins_guild
}
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks city_watch
}
building
{
type urban_equestrian racing_track
}
building
{
type market fairground
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type taverns brothel
}
building
{
type hinterland_roads paved_roads
}
building
{
type hinterland_mines mines
}
building
{
type hinterland_farms farms+1
}
building
{
type city_hall council_chambers
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
}
settlement castle
{
level large_town
region Granada_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Marrakesh_Province
year_founded 0
population 6000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_wall
}
building
{
type temple_muslim masjid
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type port port
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type city_hall town_hall
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Fez_Province
year_founded 0
population 4000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_wall
}
building
{
type temple_muslim masjid
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Sijilmasa_Province
year_founded 0
population 2400
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Sevilla_Province
year_founded 0
population 5000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Valencia_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_castle_mines c_mines
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level city
region Algiers_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_muslim masjid
}
building
{
type port port
}
building
{
type city_hall council_chambers
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Tunis_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Al-Mahdiya_Province
year_founded 0
population 2400
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Tripoli_Province
year_founded 0
population 2000
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type castle_port c_port
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Mallorca_Province
year_founded 0
population 3000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type temple_muslim small_masjid
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Tahar, named character, male, leader, age 48, x 123, y 143, batt
le_model eastern_sultan,
traits Factionleader 1 , NaturalMilitarySkill 2 , GoodCommander 3 , GoodDefender
2 , StrategyChivalry 3 , BattleChivalry 2 , Energetic 1 , HaleAndHearty 3 , Rel
igionStarter 2 , PublicFaith 2 , PoliticsSkill 1 , GoodDiplomacy 1 , Fertile 1
ancillaries crown_moors
army
unit ME Bodyguard exp 6 armour 0 weapon_lv
l 0
unit ME Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit ME Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Arab Cavalry exp 0 armour 1 weapon_lv
l 0
unit Arab Cavalry exp 0 armour 1 weapon_lv
l 0
unit Arab Cavalry exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Miswar, named character, male, heir, age 32, x 134, y 131
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleDread 3 , Stra
tegyDread 2 , Bloodthirsty 1 , Energetic 1 , Intelligent 1 , ReligionStarter 1 ,
Fertile 1
army
unit ME Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
character Qassim, named character, male, age 30, x 179, y 118
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , BattleDread 3 , Bloodthirsty
1 , PublicFaith 3 , Intelligent 1 , ReligionStarter 1 , Fertile 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
character Yusuf, named character, male, age 30, x 160, y 149
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , GoodCommander 2 , PublicFaith
3 , Intelligent 1 , ReligionStarter 1, Ugly 1 , Fertile 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
character Muhammad, named character, male, age 20, x 95, y 96
traits LoyaltyStarter 1 , GoodCommander 2 , StrategyDread 3 , Bloodthirsty 2 , G
oodCavalryGeneral 1 , ReligionStarter 1 , Energetic 1 , Fertile 1 , Intelligent
1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Omar Al Sahaf, named character, male, age 35, x 236, y 113
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 1 , BattleDread
2 , Bloodthirsty 1 , Intelligent 1 , ReligionStarter 1 , Fertile 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
character Khayri, general, male, age 20, x 117 y 110
army
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Abdelatif, general, male, age 20, x 134, y 76
army
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Haddad, general, male, age 20, x 235, y 90
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Town Militia exp 0 armour 1 weapon_lv
l 0
character Pablo Arriba, general, male, age 31, x 113, y 137
army
unit ME Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit ME Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character sub_faction spain, Sancho Alvarez, general, male, age 31, x 181,
y 146
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Town Militia exp 0 armour 1 weapon_lv
l 0
character Mahfouz Labib, general, male, age 24, x 261, y 72
army
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
unit Berber Spearmen exp 0 armour 1 weapon_lv
l 0
character Salan, admiral, male, age 29, x 120, y 124
army
unit war galley exp 1 armour 0 weapon_lv
l 0
unit war galley exp 1 armour 0 weapon_lv
l 0
character Mahjoub Boulami, merchant, male, age 24, x 299, y 51
traits GoodMerchant 2
character Shakir Al-Fayyoumi, diplomat, male, age 28, x 114, y 139
traits GoodDiplomat 2
character Hassan Saidi-Sief, spy, male, age 20, x 147, y 140
traits GoodSpy 2
character Fakhir, priest, male, age 40, x 112, y 136
traits NaturalPriestSkill 2 , GoodDenouncer 2
character_record Ayyub, male, age 14, alive, never_a_leader
character_record Faraj, male, age 10, alive, never_a_leader
character_record Ghayda, female, age 51, alive, never_a_l
eader
character_record Hassiba, female, age 34, alive, never_a_l
eader
character_record Saheena, female, age 25, alive, never_a_l
eader
character_record Zahra, female, age 8, alive, never_a_leader
character_record Zizi, female, age 4, alive, never_a_leader
relative Tahar, Ghayda, Miswar, Qassim, Ayyub, end
relative Miswar, Hassiba, Faraj, Zahra,
end
relative Qassim, Saheena, Zizi, end
faction turks, balanced smith
ai_label islam
denari 10000
denari_kings_purse 3000
settlement
{
level city
region Baghdad_Province
year_founded 0
population 12000
plan_set default_set
faction_creator moors
building
{
type core_building stone_wall
}
building
{
type guild_assassins_muslim_guild eastern_assassins_guild
}
building
{
type barracks city_watch
}
building
{
type temple_muslim minareted_masjid
}
building
{
type market fairground
}
building
{
type urban_equestrian racing_track
}
building
{
type city_hall council_chambers
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_mines mines
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement
{
level large_town
region Iconium_Province
year_founded 0
population 7000
plan_set default_set
faction_creator turks
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_muslim masjid
}
building
{
type market market
}
building
{
type hinterland_mines mines
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_roads roads
}
building
{
type hinterland_farms farms
}
building
{
type city_hall town_hall
}
}
settlement castle
{
level large_town
region Caesarea_Province
year_founded 0
population 2500
plan_set default_set
faction_creator turks
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Yerevan_Province
year_founded 0
population 5000
plan_set default_set
faction_creator turks
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_muslim masjid
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type taverns brothel
}
building
{
type hinterland_mines mines
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Mosul_Province
year_founded 0
population 2500
plan_set default_set
faction_creator turks
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Adana_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Tabriz_Province
year_founded 0
population 3000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type taverns brothel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Angora_Province
year_founded 0
population 3000
plan_set default_set
faction_creator turks
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Malatya_Province
year_founded 0
population 3000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Tbilisi_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
character Nur ed-Din, named character, male, leader, age 40, x 503, y 126,
portrait nur, battle_model Sultan_Nur_elDin, hero_ability Light_of_the_Faith
traits Factionleader 1 , GoodCommander 4 , BattleChivalry 4 , StrategyChivalry 3
, PublicFaith 2 , Intelligent 1 , ReligionStarter 1 , IslamHero 1 , JihadHistor
y 2 , AssassinMaster 1 , SpyMaster 1 , Fertile 1
ancillaries crown_turks, apothecary
army
unit Nur adDin exp 6 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Saracen Militia exp 0 armour 1 weapon_lv
l 0
unit Saracen Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character as_Salih, named character, male, heir, age 20, x 424, y 152
traits Factionheir 1 , GoodCommander 2 , StrategyChivalry 2 , LoyaltyStarter 1 ,
GoodCavalryGeneral 1 , NaturalMilitarySkill 1 , PublicFaith 2 , Intelligent 1 ,
ReligionStarter 1 , JihadHistory 1 , Fertile 1
army
unit ME Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
character Ekmel Erkal, named character, male, age 21, x 401, y 136
traits LoyaltyStarter 1 , GoodCommander 2 , NaturalMilitarySkill 1 , Intelligent
1 , ReligionStarter 1 , GoodAmbusher 1 , JihadHistory 1 , Fertile 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkomans exp 0 armour 1 weapon_lv
l 0
unit Turkomans exp 0 armour 1 weapon_lv
l 0
unit Saracen Militia exp 0 armour 1 weapon_lv
l 0
unit Saracen Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Jalal al_Rashid, named character, male, age 23, x 481, y 180
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodDefender 1 ,
BattleDread 3 , StrategyDread 2 , GoodAdministrator 1 , JihadHistory 1 , Fertil
e 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Mustafa, named character, male, age 20, x 425, y 136
traits LoyaltyStarter 1 , GoodCommander 2 , PublicFaith 2 , GoodCavalryGeneral 1
, StrategyDread 2 , Bloodthirsty 1 , ReligionStarter 1 , JihadHistory 1 , Ferti
le 1
ancillaries foodtaster
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
character Kaikubad, named character, male, age 20, x 486, y 141, portrait
kaikubad,
traits LoyaltyStarter 1 , GoodCommander 2 , PublicFaith 2 , GoodCavalryGeneral 1
, ReligionStarter 1 , JihadHistory 1 , Energetic 1 , Fertile 1
ancillaries foodtaster
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Turkish Horse Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
unit Dismounted Hasham exp 0 armour 0 weapon_lv
l 0
character Sundak Ciller, general, male, age 21, x 498, y 168
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Peasant Archers exp 0 armour 1 weapon_lv
l 0
character Jaqmaq, general, male, age 21, x 407, y 162
army
unit Turkish Archers exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
character Osman, general, male, age 22, x 452, y 157
army
unit Turkish Archers exp 0 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
character Kuchuk Ilker, general, male, age 23, x 481, y 195
army
unit Turkish Archers exp 0 armour 0 weapon_lv
l 0
unit Turkish Archers exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0

character Khalil Abas, merchant, male, age 28, x 492, y 195


traits GoodMerchant 2
character Sundak al Hasan, spy, male, age 20, x 476, y 142
traits GoodSpy 4
character Kilij Murat, diplomat, male, age 20, x 421, y 155
traits GoodDiplomat 4
character Baraka, priest, male, age 30, x 401, y 139
traits NaturalPriestSkill 2 , GoodDenouncer 2
character_record Islah, female, age 42, alive, never_a_leader
character_record Tutush, male, age 12, alive, never_a_lea
der
character_record Haluk, male, age 4, alive, never_a_leader
character_record Kadem, female, age 21, alive, never_a_leader
character_record Nefise, female, age 11, alive, never_a_l
eader
relative Nur ed-Din, Islah, as_Salih, Tutush,
Nefise, end
relative as_Salih ed-Din, Kadem, Haluk,
end
faction egypt, balanced smith
ai_label islam
denari 8000
denari_kings_purse 2000
settlement
{
level large_city
region Cairo_Province
year_founded 0
population 20000
plan_set default_set
faction_creator egypt
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks city_watch
}
building
{
type temple_muslim minareted_masjid
}
building
{
type port shipwright
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
building
{
type market fairground
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type city_hall council_chambers
}
}
settlement
{
level city
region Alexandria_Province
year_founded 0
population 10000
plan_set default_set
faction_creator egypt
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type temple_muslim minareted_masjid
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type city_hall council_chambers
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Dumyat_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_muslim_castle c_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Dongola_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Barqa_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Al_Suways_Province
year_founded 0
population 4000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Thebes_Province
year_founded 0
population 3000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Saladin, named character, male, leader, age 36, x 406, y 58, por
trait saladin, battle_model Sultan_Saladin, hero_ability Righteousness_of_Faith
traits Factionleader 1 , StrategyChivalry 3 , BattleChivalry 4 , Intelligent 2 ,
ReligionStarter 1 , AssassinMaster 2 , SpyMaster 2 , JihadHistory 2 , IslamHero
2 , GoodDiplomacy 2 , GoodInfantryGeneral 1 , PoliticsSkill 3 , GoodCommander 4
, GoodAmbusher 2 , Fertile 1
ancillaries crown_egypt
army
unit Sultan_Saladin exp 9 armour 0 weapon_lv
l 0
unit Mamluk Archers exp 0 armour 1 weapon_lv
l 0
unit Mamluk Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Cavalry exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 1 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 1 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
character al_Adil, named character, male, heir, age 29, x 398, y 69
traits Factionheir 1 , GoodCommander 2 , StrategyChivalry 1 , GoodInfantryGenera
l 1 , ReligionStarter 1 , LoyaltyStarter 1 , PublicFaith 1 , Fertile 1 , JihadHi
story 1
army
unit ME Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Mamluk Archers exp 0 armour 1 weapon_lv
l 0
unit Mamluk Archers exp 0 armour 1 weapon_lv
l 0
unit Arab Cavalry exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 1 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 1 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
character Medhat Hossman, named character, male, age 33, x 415, y 75
traits ReligionStarter 1 , LoyaltyStarter 1 , Intelligent 2 , GoodDefender 1 , G
oodAdministrator 1 , ReligionStarter 1 , JihadHistory 1 , Fertile 1
army
unit ME Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Al Haqa Infantry exp 0 armour 0 weapon_lv
l 0
unit Al Haqa Infantry exp 0 armour 0 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 0 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
character Hazem Ibrahim, named character, male, age 40, x 424, y 61
traits ReligionStarter 1 , LoyaltyStarter 1 , GoodAttacker 2 , BattleDread 3 , S
trategyDread 2 , NaturalMilitarySkill 1 , ReligionStarter 1 , JihadHistory 1 , F
ertile 1
army
unit ME Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 0 weapon_lv
l 0
unit Dismounted Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
unit Ghulams exp 0 armour 0 weapon_lv
l 0
character az Zafir, general, male, age 18, x 418, y 25
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
unit Desert Archers exp 0 armour 1 weapon_lv
l 0
character Amir Yahiya, general, male, age 23, x 394, y 4
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Peasant Archers exp 0 armour 1 weapon_lv
l 0
character Zein Ahmad, general, male, age 23, x 319, y 72
army
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 1 weapon_lv
l 0
unit ME Peasant Archers exp 0 armour 1 weapon_lv
l 0
character Shabana, admiral, male, age 29, x 399, y 75
army
unit war galley exp 1 armour 0 weapon_lv
l 0
character Fahim Ali, diplomat, male, age 20, x 401, y 71
traits GoodDiplomat 2
character Hazem Nader, merchant, male, age 26, x 397, y 64
traits GoodMerchant 1
character Tamer Unujur, spy, male, age 20, x 419, y 65
traits GoodSpy 3
ancillaries poisoner
character Mahfouz, priest, male, age 34, x 413, y 69
traits NaturalPriestSkill 2 , GoodDenouncer 2
character_record Najm_ad_Din, male, age 56, dead 1, never_a_le
ader
character_record Jaida, female, age 54, dead 4, never_a_leader
character_record Zaynab, female, age 28, alive, never_a_l
eader
character_record Al-Afdal, male, age 8, alive, never_a_lead
er
character_record al_Aziz, male, age 6, alive, never_a_lead
er
character_record Al-Zahir, male, age 4, alive, never_a_lead
er
character_record Nagla, female, age 22, alive, never_a_leader
character_record al_Kamil, male, age 5, alive, never_a_lead
er
relative Najm_ad_Din, Jaida, Saladin, al_Adil, end
relative Saladin, Zaynab, Al-Afdal, al_Aziz, Al-Zahir
, end
relative al_Adil, Nagla, al_Kamil, end

faction norway, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 3000
settlement castle
{
level large_town
region Oslo_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_port c_port
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Agder_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type port port
}
building
{
type temple_catholic church
}
building
{
type city_hall town_hall
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Wick_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Castle_Town_Province
year_founded 0
population 3000
plan_set default_set
faction_creator england
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Haakon Haakonsson, named character, male, leader, age 46, x 247,
y 334, portrait haakon
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , LoyaltyStart
er 1 , GoodAdministrator 2 , BattleChivalry 2, NightBattleCapable 1
ancillaries crown_norway
army
unit NE Bodyguard exp 6 armour 0 w
eapon_lvl 0
unit Huscarls exp 1 armour 0 w
eapon_lvl 0
unit Huscarls exp 1 armour 0 w
eapon_lvl 0
unit Norse Archers exp 1 armour 0 w
eapon_lvl 0
unit Norse Archers exp 1 armour 0 w
eapon_lvl 0
unit Norse Swordsmen exp 1 armour 0 w
eapon_lvl 0
unit Norse Swordsmen exp 1 armour 0 w
eapon_lvl 0
unit NE Catapult exp 0 armour 0 w
eapon_lvl 0
unit Viking Raiders exp 1 armour 1 w
eapon_lvl 0
unit Viking Raiders exp 1 armour 1 w
eapon_lvl 0
unit Viking Raiders exp 1 armour 1 w
eapon_lvl 0
character Magnus Haakonsson, named character, male, heir, age 20, x 176, y
328, portrait magnus,
traits Factionheir 1 , GoodCommander 2 , NaturalMilitarySkill 1 , LoyaltyStarter
1 , BattleChivalry 2 , StrategyChivalry 2
ancillaries shieldbearer
army
unit NE Bodyguard exp 3 armour 0 w
eapon_lvl 0
unit Huscarls exp 1 armour 0 w
eapon_lvl 0
unit Norse Archers exp 0 armour 0 w
eapon_lvl 0
unit Norse Archers exp 0 armour 0 w
eapon_lvl 0
unit Norse Swordsmen exp 1 armour 0 w
eapon_lvl 0
unit Norse Swordsmen exp 1 armour 0 w
eapon_lvl 0
unit Viking Raiders exp 1 armour 1 w
eapon_lvl 0
unit Viking Raiders exp 0 armour 1 w
eapon_lvl 0
unit Viking Raiders exp 0 armour 1 w
eapon_lvl 0
unit Viking Raiders exp 0 armour 1 w
eapon_lvl 0
character Lars Masson, named character, male, age 33, x 229, y 319, portra
it lars,
traits BattleChivalry 2, Energetic 3 , GoodAdministrator 1 , LoyaltyStarter 1 ,
GoodCommander 2
army
unit NE Bodyguard exp 1 armour 0 w
eapon_lvl 0
unit Crossbow Militia exp 0 armour 1 w
eapon_lvl 0
unit Crossbow Militia exp 0 armour 1 w
eapon_lvl 0
unit Spear Militia exp 0 armour 1 w
eapon_lvl 0
unit Spear Militia exp 0 armour 1 w
eapon_lvl 0
character Halstan, general, male, age 25, x 166, y 294
army
unit Crossbow Militia exp 1 armour 0 w
eapon_lvl 0
unit Crossbow Militia exp 0 armour 0 w
eapon_lvl 0
unit Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Spear Militia exp 0 armour 0 w
eapon_lvl 0
unit Spear Militia exp 0 armour 0 w
eapon_lvl 0
character Birger Nevjolvson, admiral, male, age 24, x 179, y 329
traits sailor 1
army
unit longboat exp 0 armour 0 weapon_lv
l 0
unit longboat exp 0 armour 0 weapon_lv
l 0
character Frederik Gille, admiral, male, age 28, x 164, y 294
traits sailor 1
army
unit longboat exp 0 armour 0 weapon_lv
l 0
unit longboat exp 0 armour 0 weapon_lv
l 0
character Sigurd Jacobsen, diplomat, male, age 28, x 254, y 325
traits GoodDiplomat 2
character Olaf Ulfsen, spy, male, age 20, x 167, y 320
traits GoodSpy 2
character Sighvat, priest, male, age 42, x 241, y 329
traits NaturalPriestSkill 2 , GoodDenouncer 1 , PriestLevel 1
character_record Margret, female, age 42, alive, never_a_leader
character_record Ingrid, female, age 17, alive, never_a_l
eader
relative Haakon Haakonsson, Margret, Magnus Haakonsson, end
relative Magnus Haakonsson, Ingrid, end

faction denmark, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2500
settlement
{
level city
region Arhus_Province
year_founded 0
population 12000
plan_set default_set
faction_creator denmark
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type guild_templars_chapter_house templars_minor_ch
}
building
{
type port shipwright
}
building
{
type market market
}
building
{
type temple_catholic abbey
}
building
{
type hinterland_roads paved_roads
}
building
{
type hinterland_farms farms+1
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type city_hall town_hall
}
}
settlement castle
{
level large_town
region Lund_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Lubeck_Province
year_founded 0
population 5000
plan_set default_set
faction_creator denmark
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Stettin_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
character Valdemar, named character, male, leader, age 36, x 247, y 297, p
ortrait knud, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 2 , GoodAttacker
2 , StrategyChivalry 2 , Fertile 1 , ReligionStarter 1 , GoodDiplomacy 2 , Poli
ticsSkill 1 , PublicFaith 1
ancillaries crown_denmark, shieldbearer
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Erik, named character, male, heir, age 20, x 248, y 279, portrai
t charles,
traits Factionheir 1 , GoodCommander 2 , LoyaltyStarter 1 , NaturalMilitarySkill
2 , PublicFaith 1 , Bloodthirsty 2 , BattleDread 3 , Unjust 1 , ReligionStarter
1 , Drink 1 , Fertile 1
ancillaries tutor
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Harald Svendsen, named character, male, age 26, x 261, y 293, po
rtrait harald,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , GoodCommander 2 , ReligionSta
rter 1 , GoodInfantryGeneral 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Norse Archers exp 0 armour 1 weapon_lv
l 0
unit Norse Archers exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
character Gustav, named character, male, age 19, x 268, y 277, portrait ra
gnvald,
traits LoyaltyStarter 1 , Bloodthirsty 2 , BattleDread 2 , NaturalMilitarySkill
1 , Drink 1 , GoodCommander 2 , ReligionStarter 1 , GoodCavalryGeneral 1 , Ferti
le 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Norse Archers exp 0 armour 1 weapon_lv
l 0
unit Norse Archers exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0
unit Viking Raiders exp 0 armour 1 weapon_lv
l 0

character Kolbein of Holmr, spy, male, age 20, x 238, y 281


traits GoodSpy 2
character Jon Arneborg, admiral, male, age 24, x 255, y 299
traits sailor 1
army
unit longboat exp 0 armour 0 weapon_lv
l 0
unit longboat exp 0 armour 0 weapon_lv
l 0
character Halstan, priest, male, age 40, x 266, y 292
traits NaturalPriestSkill 2 , GoodDenouncer 2 , PriestLevel 1
character Sigurd Jacobsen, diplomat, male, age 30, x 243, y 284
traits GoodDiplomat 1
character Toke, merchant, male, age 30, x 235, y 292
traits NaturalMerchantSkill 2 , GoodMerchant 1

character_record Ingrid, female, age 15, alive, never_a_leader


character_record Ragnvald, male, age 14, alive, never_a_leader
character_record Adela, female, age 37, alive, never_a_leader
character_record Thorbjorg, female, age 25, alive, never_a_l
eader
character_record Thorkel, male, age 4, alive, never_a_lead
er
relative Valdemar, Adela, Erik, Ingrid, Ragnvald,
end
relative Erik, Thorbjorg, Thorkel, end
faction teutonic_order, balanced smith
ai_label teutonic
denari 10000
denari_kings_purse 3000
settlement castle
{
level large_town
region Marienburg_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type guild_teutonic_knights_chapter_house teutonic_knights_minor
_ch
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle chapel
}
building
{
type missiles practice_range
}
building
{
type equestrian stables
}
building
{
type castle_siege c_catapult_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Konigsberg_Province
year_founded 0
population 5000
plan_set default_set
faction_creator teutonic_order
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_catholic church
}
building
{
type port port
}
building
{
type city_hall town_hall
}
building
{
type siege ballista_range
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Gunther von Schwarzenburg, named character, male, leader, age 36
, battle_model Teutonic_Hochmeister, x 293, y 270, portrait gunther,
traits Factionleader 1 , GoodCommander 2 , PublicFaith 1 , BattleChivalry 4 , Re
ligionStarter 1
ancillaries crown_teutonic_order
army
unit TO Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Christ Knights exp 0 armour 0 weapon_lv
l 0
unit Prussian Archers exp 0 armour 1 weapon_lv
l 0
unit Prussian Archers exp 0 armour 1 weapon_lv
l 0
unit Order Spearmen exp 0 armour 1 weapon_lv
l 0
unit Order Spearmen exp 0 armour 1 weapon_lv
l 0
unit Clergymen exp 0 armour 1 weapon_lv
l 0
unit Clergymen exp 0 armour 1 weapon_lv
l 0
character Maximillian, named character, male, heir, age 19, x 302, y 285,
portrait maximillian,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , HaleAndHearty 1 , Re
ligionStarter 1
army
unit TO Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit Order Militia exp 0 armour 1 weapon_lv
l 0
unit Order Militia exp 0 armour 1 weapon_lv
l 0
unit Order Militia exp 0 armour 1 weapon_lv
l 0
character Gunther, admiral, male, age 28, x 295, y 289
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
character Fredericus, admiral, male, age 30, x 299, y 292
army
unit cog exp 0 armour 0 weapon_lvl 0
character Nikolaus Wahren, diplomat, male, age 29, x 298, y 269
traits GoodDiplomat 2
character Ruprecht, priest, male, age 35, x 314, y 277
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1
character Volkmar, spy, male, age 20, x 296, y 279
traits GoodSpy 3
character_record Dietrich, male, age 11, alive, never_a_lea
der
character_record Agnes, female, age 35, alive, never_a_leader
relative Gunther von Schwarzenburg, Agnes, Maximillian,
Dietrich, end

faction lithuania, balanced smith


ai_label pagan
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Vilnius_Province
year_founded 0
population 12000
plan_set default_set
faction_creator lithuania
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type temple_dievas dievas_sanctuary
}
building
{
type city_hall town_hall
}
building
{
type taverns brothel
}
building
{
type siege catapult_range
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Palanga_Province
year_founded 0
population 2500
plan_set default_set
faction_creator lithuania
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Hrodna_Province
year_founded 0
population 5000
plan_set default_set
faction_creator lithuania
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_perkunas perkunas_altar
}
building
{
type siege ballista_range
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Minsk_Province
year_founded 0
population 2500
plan_set default_set
faction_creator lithuania
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_siege c_ballista_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Riga_Province
year_founded 0
population 6000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}

character Mindaugas, named character, male, leader, age 41, x 331, y 291,
portrait mindaugas,
traits Factionleader 1 , GoodCommander 2 , PublicFaith 1 , BattleChivalry 4 , Re
ligionStarter 1
ancillaries crown_lithuania
army
unit EE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Vaisvilkas, named character, male, heir, age 24, x 348, y 283, p
ortrait vaisvilkas,
traits Factionheir 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , Loy
altyStarter 1
army
unit EE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Cuman Horse Archers exp 0 armour 0 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
character Tautvilas, named character, male, age 30, x 305, y 299, portrait
tautvilas,
traits GoodCommander 2 , PublicFaith 1 , BattleChivalry 4 , ReligionStarter 1 ,
LoyaltyStarter 1
army
unit EE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit Baltic Archers exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
unit Estonian Rebels exp 0 armour 1 weapon_lv
l 0
character Daumantas, general, male, age 28, x 323, y 279
army
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Edivydas, general, male, age 28, x 317, y 311
army
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Peasant Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0

character Ramvaldas, priest, male, age 40, x 327, y 280


traits NaturalPriestSkill 3
character Jovirdas, spy, male, age 34, x 309, y 294
traits GoodSpy 2
character Margiris, priest, male, age 23, x 347, y 275
traits NaturalPriestSkill 1
character Algirdas, merchant, male, age 30, x 319, y 300
traits GoodMerchant 1
character Anastasia, princess, female, age 19, x 335, y 290
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character_record Morta, female, age 42, alive, never_a_l
eader
character_record Alexander, male, age 7, alive, never_a_lead
er
character_record Ludmila, female, age 24, alive, never_a_l
eader
relative Mindaugas, Morta, Vaisvilkas, Anastasi
a, end
relative Vaisvilkas, Ludmila, Alexander,
end

faction portugal, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level city
region Lisbon_Province
year_founded 0
population 12000
plan_set default_set
faction_creator portugal
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type port shipwright
}
building
{
type market market
}
building
{
type bullring plaza_del_toro
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_roads paved_roads
}
building
{
type hinterland_farms farms+1
}
building
{
type city_hall town_hall
}
}
settlement
{
level large_town
region Oporto_Province
year_founded 0
population 5000
plan_set default_set
faction_creator portugal
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Afonso Henriques, named character, male, leader, age 40, x 95, y
157, portrait henrique,
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , PublicFaith
2 , Intelligent 1 , Bloodthirsty 2 , BattleDread 3 , ReligionStarter 1 , Fertile
1
ancillaries crown_portugal
army
unit SE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Sancho, named character, male, heir, age 24, x 102, y 153, portr
ait affonso,
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 1 , PublicFaith 1 , Inte
lligent 2 , ReligionStarter 1 , Fertile 1
army
unit SE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Johao, named character, male, age 19, x 105, y 179, portrait joh
ao,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , GoodCommander 1 , GoodCavalry
General 1 , ReligionStarter 1 , Fertile 1
army
unit SE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
unit Spear Militia exp 0 armour 1 weapon_lv
l 0
character Martio, admiral, male, age 27, x 91, y 153
army
unit cog exp 0 armour 0 weapon_lvl 0
character Lopo Periz, spy, male, age 20, x 107, y 146
traits GoodSpy 4
character Manoel, priest, male, age 40, x 98, y 153
traits NaturalPriestSkill 2 , GoodDenouncer 2 , PriestLevel 1
character Maria, princess, female, age 18, x 100, y 148
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

character_record Teresa, female, age 45, alive, never_a_l


eader
character_record Fernanado, male, age 8, alive, never_a_lead
er
character_record Felipa, female, age 25, alive, never_a_l
eader
relative Afonso Henriques, Teresa, Sancho, Johao,
Maria, end
relative Sancho Henriques, Felipa, Fernanado,
end

faction poland, balanced smith


ai_label catholic
denari 10000
denari_kings_purse 2500
settlement
{
level city
region Krakow_Province
year_founded 0
population 12000
plan_set default_set
faction_creator poland
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type market market
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
building
{
type city_hall town_hall
}
}
settlement
{
level large_town
region Poznan_Province
year_founded 0
population 6000
plan_set default_set
faction_creator poland
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Peremyshl_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Halych_Province
year_founded 0
population 2500
plan_set default_set
faction_creator teutonic_order
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Danzig_Province
year_founded 0
population 5000
plan_set default_set
faction_creator poland
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Wladyslaw, named character, male, leader, age 40, x 302, y 243,
portrait wladyslaw,
traits Factionleader 1 , GoodCommander 2 , PublicFaith 3 , Intelligent 1 , Battl
eChivalry 4 , StrategyChivalry 3 , Fertile 1
ancillaries crown_poland
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Polish Nobles exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Zbigniew, named character, male, heir, age 20, x 323, y 246, por
trait zbigniew,
traits Factionheir 1 , LoyaltyStarter 1 , NaturalMilitarySkill 2 , Intelligent 1
, Bloodthirsty 1 , Fertile 1 , FathersLegacy 2 , Drink 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Lithuanian Archers exp 0 armour 1 weapon_lv
l 0
unit Lithuanian Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
unit EE Spearmen exp 0 armour 1 weapon_lv
l 0
character Boleslaw, named character, male, age 19, x 282, y 264, portrait
boleslaw,
traits LoyaltyStarter 1 , GoodCommander 1 , Intelligent 3 , Bloodthirsty 1 , Ene
rgetic 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Lithuanian Archers exp 0 armour 1 weapon_lv
l 0
unit Lithuanian Archers exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Przemysl, named character, male, age 27, x 338, y 243, portrait
przemysl,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , Intelligent 3 , PublicFaith 2
, Energetic 1 , GoodDefender 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Lithuanian Archers exp 0 armour 1 weapon_lv
l 0
unit Woodsmen exp 0 armour 1 weapon_lv
l 0
unit Woodsmen exp 0 armour 1 weapon_lv
l 0
unit Woodsmen exp 0 armour 1 weapon_lv
l 0
character Zygmunt Dudzik, general, male, age 28, x 292, y 281
army
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Pakoslaw, admiral, male, age 28, x 284, y 289
army
unit cog exp 0 armour 0 weapon_lvl 0
unit cog exp 0 armour 0 weapon_lvl 0
character Pakoslaw Wallach, merchant, male, age 25, x 334, y 248
traits GoodMerchant 2
character Konrad Psotka, spy, male, age 20, x 290, y 259
traits GoodSpy 3
character Godzimir, priest, male, age 46, x 299, y 247
traits NaturalPriestSkill 3 , GoodDenouncer 1 , PriestLevel 1
character Agnes, princess, female, age 18, x 299, y 241
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1

character_record Judith, female, age 41, alive, never_a_l


eader
character_record Leszek, male, age 4, alive, never_a_lead
er
character_record Dorotha, female, age 21, alive, never_a_l
eader
relative Wladyslaw, Judith, Zbigniew, Boleslaw,
Agnes, end
relative Zbigniew, Dorotha, Leszek, end

faction hungary, balanced smith


ai_label catholic
denari 10000
denari_kings_purse 2500
settlement
{
level city
region Buda_Province
year_founded 0
population 12000
plan_set default_set
faction_creator hungary
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type temple_catholic abbey
}
building
{
type market market
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_roads paved_roads
}
building
{
type hinterland_farms farms+1
}
building
{
type city_hall town_hall
}
}
settlement
{
level large_town
region Pest_Province
year_founded 0
population 6000
plan_set default_set
faction_creator hungary
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_catholic church
}
building
{
type market market
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type taverns brothel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level large_town
region Bran_Province
year_founded 0
population 2500
plan_set default_set
faction_creator hungary
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Iasi_Province
year_founded 0
population 2500
plan_set default_set
faction_creator russia
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Bucharest_Province
year_founded 0
population 5000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Bela, named character, male, leader, age 37, x 294, y 217, portr
ait bela,
traits Factionleader 1 , GoodCommander 3 , Energetic 1 , PublicFaith 2 , BattleC
hivalry 4 , StrategyChivalry 3 , GoodDiplomacy 2 , GoodCavalryGeneral 1, Religio
nStarter 1 , PoliticsSkill 1, Fertile 1
ancillaries crown_hungary, apothecary
army
unit NE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Emeric, named character, male, heir, age 21, x 339, y 203, portr
ait kalman,
traits Factionheir 1 , LoyaltyStarter 1 , BattleChivalry 2 , GoodCommander 2 , R
eligionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 0 armour 1 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 0 weapon_lv
l 0
unit Bosnian Archers exp 0 armour 1 weapon_lv
l 0
unit Bosnian Archers exp 0 armour 1 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
character Istvan, named character, male, age 20, x 348, y 194, portrait is
tvan,
traits LoyaltyStarter 1 , NaturalMilitarySkill 1 , Intelligent 2 , Drink 1 , Rel
igionStarter 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Markus Sohnker, named character, male, age 24, x 298, y 217, por
trait markus,
traits LoyaltyStarter 1 , GoodCommander 1 , StrategyChivalry 1 , StrategicSkill
1 , GoodDefender 1 , ReligionStarter 1 , Intelligent 1 , Fertile 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 1 weapon_lv
l 0
character Przebor of Volhynia, general, male, age 28, x 354, y 224
army
unit Magyar Cavalry exp 1 armour 0 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 0 weapon_lv
l 0
unit Bosnian Archers exp 0 armour 1 weapon_lv
l 0
unit Bosnian Archers exp 0 armour 1 weapon_lv
l 0
unit Slav Levies exp 0 armour 1 weapon_lv
l 0
unit Slav Levies exp 0 armour 1 weapon_lv
l 0
character Bertalan Miklos, merchant, male, age 25, x 296, y 224
traits GoodMerchant 2
character Baltasar Jakab, spy, male, age 20, x 355, y 198
traits GoodSpy 3
character Margaret, princess, female, age 18, x 293, y 208
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character Ulaszlo, priest, male, age 34, x 332, y 205
traits NaturalPriestSkill 2 , GoodDenouncer 2 , PriestLevel 1
character_record Agnes, female, age 38, alive, never_a_l
eader
character_record Andrew, male, age 14, alive, never_a_lea
der
character_record Ladislaus, male, age 5, alive, never_a_lead
er
character_record Irisko, female, age 22, alive, never_a_l
eader
relative Bela, Agnes, Emeric, Margaret, Andrew,
end
relative Emeric, Irisko, Ladislaus, end

faction jerusalem, balanced smith


ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level large_city
region Jerusalem_Province
year_founded 0
turns_owned 0
population 20000
plan_set default_set
faction_creator turks
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks militia_drill_square
}
building
{
type guild_templars_chapter_house templars_minor_ch
}
building
{
type market fairground
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type temple_catholic cathedral
}
building
{
type city_hall city_hall
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
building
{
type siege catapult_range
}
building
{
type taverns tavern
}
}
settlement castle
{
level large_town
region Acre_Province
year_founded 0
population 2500
plan_set default_set
faction_creator turks
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_paved_roads
}
}
settlement
{
level city
region Tyre_Province
year_founded 0
population 10000
plan_set default_set
faction_creator turks
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type market market
}
building
{
type port port
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type temple_catholic abbey
}
building
{
type city_hall council_chambers
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Ascalon_Province
year_founded 0
population 2500
plan_set default_set
faction_creator turks
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_port c_port
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Kerak_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
character Baldwin, named character, male, leader, age 16, x 440, y 91, por
trait baldwin, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , GoodDefender
1 , Intelligent 2 , ReligionStarter 1 , StrategyChivalry 4 , GoodDiplomacy 3 ,
CrusaderHistory 2 , Fertile 1
ancillaries crown_elo
army
unit King Baldwin exp 6 armour 0 weapon_lv
l 0
unit Constable of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 1 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 1 weapon_lv
l 0
character Guy of Lusignan, named character, male, heir, age 34, x 434, y 1
02, portrait guy,
traits Factionheir 1 , GoodCommander 1 , NaturalMilitarySkill 1 , ReligionStarte
r 1, BattleChivalry 1, StrategyChivalry 1 , LoyaltyStarter 1 , CrusaderHistory 1
, GoodDiplomacy 2 , Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Marshall of the Templars exp 0 armour 0 weapon_lv
l 0
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
character Raymond of Tripoli, named character, male, age 26, x 434, y 111,
portrait raymond,
traits GoodCommander 2 , NaturalMilitarySkill 1 , ReligionStarter 1, LoyaltyStar
ter 1 , CrusaderHistory 2 , GoodAdministrator 2
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Knights of Tripoli exp 0 armour 0 weapon_lv
l 0
unit Knights of Tripoli exp 0 armour 0 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
character Fraunce, general, male, age 40, x 432, y 80
army
unit Knights of Jerusalem exp 1 armour 0 weapon_lv
l 0
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 1 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 1 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
unit Tripolitan Squires exp 0 armour 1 weapon_lv
l 0
character George, general, male, age 30, x 451, y 84
army
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Knights of Jerusalem exp 0 armour 0 weapon_lv
l 0
unit Sodeer Archers exp 0 armour 0 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 0 weapon_lv
l 0
unit Templar Sergeant exp 0 armour 0 weapon_lv
l 0
character Arthur, general, male, age 40, x 437, y 77
army
unit Templar Sergeant exp 0 armour 1 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 0 weapon_lv
l 0
unit Maronites of Lebanon exp 0 armour 0 weapon_lv
l 0
character Jacob, admiral, male, age 26, x 432, y 88
army
unit galley exp 1 armour 0 weapon_lvl 0
character Walter, spy, male, age 26, x 434, y 74
traits GoodSpy 3
character Sibylla, princess, female, age 19, x 434 y 106
traits IAmPrincess 1 , NaturalPrincess 2 , GoodPrincess 1
character William, priest, male, age 43, x 439, y 86
traits NaturalPriestSkill 3 , GoodDenouncer 2 , PriestLevel 1
character_record Almaric, male, age 56, dead 10, never_a_l
eader
character_record Agnes, female, age 40, dead 10, never_a_leader
relative Almaric, Agnes, Guy of Lusignan, Raymond of Tripoli,
Sibylla, Baldwin, end
faction antioch, balanced smith
ai_label catholic
denari 8000
denari_kings_purse 2000
settlement
{
level large_city
region Antioch_Province
year_founded 0
population 20000
plan_set default_set
faction_creator turks
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks city_watch
}
building
{
type guild_st_johns_chapter_house st_johns_minor_ch
}
building
{
type hinterland_roads paved_roads
}
building
{
type market market
}
building
{
type city_hall city_hall
}
building
{
type port shipwright
}
building
{
type taverns brothel
}
building
{
type temple_catholic cathedral
}
building
{
type hinterland_farms farms+1
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
}
settlement castle
{
level large_town
region Krak_de_Chevaliers_Province
year_founded 0
population 2500
plan_set default_set
faction_creator france
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type equestrian stables
}
building
{
type castle_port c_port
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_castle_roads c_paved_roads
}
building
{
type hinterland_farms farms
}
}
settlement castle
{
level large_town
region Aleppo_Province
year_founded 0
population 2500
plan_set default_set
faction_creator turks
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type temple_catholic_castle small_chapel
}
}
settlement
{
level city
region Edessa_Province
year_founded 0
population 8000
plan_set default_set
faction_creator turks
building
{
type core_building stone_wall
}
building
{
type barracks city_watch
}
building
{
type hinterland_roads paved_roads
}
building
{
type city_hall council_chambers
}
building
{
type taverns brothel
}
building
{
type temple_catholic church
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type market market
}
}
character Bohemond, named character, male, leader, age 35, x 434, y 131, p
ortrait bohemond, battle_model Norman_King,
traits Factionleader 1 , GoodCommander 2 , NaturalMilitarySkill 1 , GoodDefender
1 , Intelligent 2 , ReligionStarter 1 , CrusaderHistory 3 , Fertile 1
ancillaries crown_antioch
army
unit Bohemond of Taranto exp 6 armour 0 weapon_lv
l 0
unit Mounted Sergeants exp 0 armour 1 weapon_lv
l 0
unit Knights of Antioch exp 0 armour 0 weapon_lv
l 0
unit Knights of Antioch exp 0 armour 0 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Antioch Militia exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
character Reynald of Chatillon, named character, male, heir, age 19, x 437
, y 120, portrait reynald,
traits Factionheir 1 , GoodCommander 2 , NaturalMilitarySkill 1 , ReligionStarte
r 1, BattleDread 3, StrategyDread 3 , LoyaltyStarter 1 , Disloyal 2 , Unjust 3 ,
Bloodthirsty 3 , Fertile 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lvl 0
unit Marshall of the Hospitallers exp 0 armour 1 weapon_lv
l 0
unit Canons of the Holy Sepulcher exp 0 armour 1 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
character Guiot de Bordeaux, named character, male, age 32, x 458, y 143,
portrait guiot,
traits NaturalMilitarySkill 1 , ReligionStarter 1, Ugly 2, Intelligent 3, Cultur
ed 2 , Fertile 1 , LoyaltyStarter 1 , CrusaderHistory 1
army
unit NE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Knights of Edessa exp 0 armour 0 weapon_lv
l 0
unit Knights of Edessa exp 0 armour 0 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
character Conrrat, general, male, age 23, x 444, y 130
army
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Armenians of Celicia exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Edessan Squires exp 0 armour 1 weapon_lv
l 0
unit Hospitaller Sergeant exp 0 armour 1 weapon_lv
l 0
character Anseau, admiral, male, age 33, x 429, y 130
army
unit galley exp 1 armour 0 weapon_lvl 0
unit galley exp 1 armour 0 weapon_lvl 0
character Arnoul, spy, male, age 26, x 440, y 135
traits GoodSpy 3
character Andriet, diplomat, male, age 26, x 435, y 116
traits GoodDiplomat 2
character Gaston, priest, male, age 43, x 448, y 123
traits NaturalPriestSkill 3 , GoodDenouncer 2 , PriestLevel 1
character_record Orguilleuse, female, age 32, alive, never_a_l
eader
character_record Guy, male, age 15, alive, never_a_leader
character_record Constance, female, age 10, alive, never_a_l
eader
relative Bohemond, Orguilleuse, Reynald of Chatillon,
Guy, Constance, end

faction papal_states, balanced smith


ai_label papal_faction
denari 8000
denari_kings_purse 3000
settlement
{
level large_city
region Roman_Province
year_founded 0
population 20000
plan_set default_set
faction_creator papal_states
building
{
type core_building large_stone_wall
}
building
{
type tower ballista_towers
}
building
{
type barracks militia_drill_square
}
building
{
type temple_catholic cathedral
}
building
{
type market fairground
}
building
{
type port shipwright
}
building
{
type sea_trade merchants_wharf
}
building
{
type taverns brothel
}
building
{
type city_hall council_chambers
}
building
{
type smith leather_tanner
}
building
{
type siege catapult_range
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
character Gregory, named character, male, leader, age 40, x 255, y 161
traits IAmPope 1 , GoodCommander 1 , PoliticsSkill 3 , PublicFaith 1 , GoodAdmin
istrator 2 , Austere 1 , Intelligent 2 , ReligionStarter 1 , Fertile 1
ancillaries doctor
army
unit SE Bodyguard exp 6 armour 0 weapon_lv
l 0
unit Mailed Knights exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 1 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 1 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 1 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Italian Spear Militia exp 0 armour 0 weapon_lv
l 0

character Guido de Avena, named character, male, age 30, x 254, y 157
traits LoyaltyStarter 1 , Intelligent 2 , Drink 1 , GoodCommander 2 , NaturalMil
itarySkill 2 , PoliticsSkill 1 , GoodAdministrator 1 , ReligionStarter 1 , Ferti
le 1
ancillaries bodyguard
army
unit SE Bodyguard exp 3 armour 0 weapon_lv
l 0
unit Pavise Crossbow Militia exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0
unit Dismounted Feudal Knights exp 1 armour 0 weapon_lv
l 0

character Talentus Arlocti, diplomat, male, age 30, x 257, y 157


traits GoodDiplomat 3
character Conpangnus Renaldi, diplomat, male, age 28, x 436, y 92
traits GoodDiplomat 3
character Froderigus, priest, male, age 28, x 254, y 161
traits NaturalPriestSkill 2 , StrongFaith 2 , PriestLevel 1

faction mongols, balanced smith


ai_label mongol
denari 10000
denari_kings_purse 3000
settlement
{
level city
region Volga-Bulgar_Province
year_founded 0
population 8000
plan_set default_set
faction_creator moors
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type temple_muslim masjid
}
building
{
type siege siege_works
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
}
settlement castle
{
level large_town
region Sarkel_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_siege c_catapult_range
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Viatka_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_siege c_ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Atil_Province
year_founded 0
population 4000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market market
}
building
{
type temple_muslim small_masjid
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type siege ballista_range
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Samandar_Province
year_founded 0
population 4000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Genghis, named character, male, leader, age 40, x 447, y 239, po
rtrait genghis,
traits Factionleader 1 , EasternWarlord 2 , NaturalMilitarySkill 2 , BattleDread
3 , StrategyDread 2 , Loyal 2, ContentGeneral 3
ancillaries crown_mongols
army
unit Mongol Bodyguard exp 9 armour 0 weapon_lvl 0
unit ME Levy Spearmen exp 1 armour 1 weapon_lvl 0
unit ME Levy Spearmen exp 0 armour 1 weapon_lvl 0
unit ME Levy Spearmen exp 0 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
character Ogedei, named character, male, heir, age 22, x 465, y 314
traits Factionheir 1 , EasternWarlord 2 , Bloodthirsty 2 , GoodCommander 2 , Bat
tleDread 2 , StrategyDread 2 , PublicFaith 1, Loyal 2, ContentGeneral 3
army
unit Mongol Bodyguard exp 9 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
character Batu, named character, male, age 16, x 428, y 258
traits EasternWarlord 3 , GoodCommander 2 , Bloodthirsty 2 , BattleDread 4 , Str
ategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3
army
unit Mongol Bodyguard exp 9 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 0 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 0 armour 1 weapon_lvl 0
character Subutai, named character, age 21, x 436, y 243
traits EasternWarlord 2 , GoodCommander 3 , BattleDread 3 , StrategyDread 3 , Pu
blicFaith 1, Loyal 2, ContentGeneral 3
army
unit Mongol Bodyguard exp 9 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Infantry exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
character Jebe, general, male, age 21, x 474, y 292
army
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Light Lancers exp 1 armour 0 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Horse Archers exp 1 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 1 weapon_lvl 0
character Menglai, general, male, age 30, x 484, y 315
army
unit ME Levy Spearmen exp 1 armour 1 weapon_lvl 0
unit ME Levy Spearmen exp 0 armour 1 weapon_lvl 0
unit Mongol Foot Archers exp 0 armour 1 weapon_lvl 0
unit Mongol Foot Archers exp 0 armour 1 weapon_lvl 0
character Abadai, general, male, age 25, x 484, y 251
army
unit Mongol Foot Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Foot Archers exp 0 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 0 weapon_lvl 0
unit ME Town Militia exp 0 armour 0 weapon_lvl 0
character Temujin, general, male, age 28, x 490, y 229
army
unit Mongol Foot Archers exp 1 armour 1 weapon_lvl 0
unit Mongol Foot Archers exp 0 armour 1 weapon_lvl 0
unit ME Town Militia exp 0 armour 0 weapon_lvl 0
unit ME Town Militia exp 0 armour 0 weapon_lvl 0
character Hulegu, priest, male, age 30, x 471, y 289
traits NaturalPriestSkill 3 , GoodDenouncer 2
character Ugedai, priest, male, age 25, x 436, y 255
traits NaturalPriestSkill 2 , GoodDenouncer 2
character Kublai, diplomat, male, age 28, x 480, y 291
traits GoodDiplomat 4
character Yesuk, spy, male, age 30, x 450, y 271
traits GoodSpy 4
character_record Mandughai, female, age 38, alive, never_a_l
eader
relative Genghis, Mandughai, Ogedei, Batu,
end
faction aztecs, balanced smith
ai_label aztecs
denari 10000
denari_kings_purse 0
settlement
{
level city
region Tenochtitlan_Province
year_founded 0
population 10000
plan_set default_set
faction_creator aztecs
building
{
type core_building stone_wall
}
building
{
type temple_pagan great_pyramid
}
building
{
type meso_palace palace_complex
}
building
{
type meso_market plaza
}
building
{
type ball_court ball_court
}
building
{
type skull_rack skull_rack
}
building
{
type hinterland_farms farms
}
building
{
type aztec_aqueduct aztec_aqueduct
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Tollan_Province
year_founded 0
population 4000
plan_set default_set
faction_creator aztecs
building
{
type core_building wooden_wall
}
building
{
type temple_pagan pyramid
}
building
{
type meso_market marketplace
}
building
{
type hinterland_farms farms
}
}
settlement
{
level large_town
region Huaxtepec_Province
year_founded 0
population 4000
plan_set default_set
faction_creator aztecs
building
{
type core_building wooden_wall
}
building
{
type temple_pagan pyramid
}
building
{
type meso_market marketplace
}
building
{
type hinterland_farms farms
}
}

settlement
{
level large_town
region Tlaxcallan_Province
year_founded 0
population 4000
plan_set default_set
faction_creator aztecs
building
{
type core_building wooden_wall
}
building
{
type temple_pagan pyramid
}
building
{
type ball_court ball_court
}
building
{
type meso_market marketplace
}
building
{
type hinterland_farms farms
}
}
settlement
{
level large_town
region Tixtla_Province
year_founded 0
population 4000
plan_set default_set
faction_creator aztecs
building
{
type core_building wooden_wall
}
building
{
type temple_pagan pyramid
}
building
{
type meso_market marketplace
}
building
{
type hinterland_farms farms
}
}
character Montezuma, named character, male, leader, age 58, x 5, y 234 bat
tle_model Mesoamerican_King
traits Factionleader 1 , GoodCommander 2 , GoodDefender 1 , PublicFaith 1 , Good
Administrator 2 , ReligionStarter 1
ancillaries crown_aztecs, spymaster
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Coyote Priests exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Arrow Warriors exp 1 armour 0 weapon_lv
l 0
unit Arrow Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Spearmen exp 1 armour 0 weapon_lv
l 0
unit Aztec Spearmen exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 0 armour 0 weapon_lv
l 0
unit Aztec Archers exp 0 armour 0 weapon_lv
l 0
character Nopaltzin, named character, male, heir, age 42, x 5, y 220
traits Factionheir 1 , LoyaltyStarter 1 , ContentGeneral 3 , GoodDefender 1 , En
ergetic 1 , GoodAmbusher 2 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Coyote Priests exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Spearmen exp 0 armour 0 weapon_lv
l 0
unit Aztec Spearmen exp 0 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0
character Cuitlauac, named character, male, age 32, x 18, y 235
traits LoyaltyStarter 1 , ContentGeneral 3 , NaturalMilitarySkill 1 , Intelligen
t 2 , Drink 1 , GoodAdministrator 2 , Intelligent 1 , PublicFaith 1 , GoodTrader
2 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 0 armour 0 weapon_lv
l 0
unit Arrow Warriors exp 1 armour 0 weapon_lv
l 0
unit Arrow Warriors exp 1 armour 0 weapon_lv
l 0
character Huitzilihuitl, named character, male, age 19, x 6, y 257
traits LoyaltyStarter 1 , ContentGeneral 3 , NaturalMilitarySkill 1 , StrategicS
kill 1 , Intelligent 1 , PublicFaith 1 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 0 armour 0 weapon_lv
l 0
character Xolotl, general, male, age 21, x 4, y 199
army
unit Coyote Priests exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 0 armour 0 weapon_lv
l 0
unit Eagle Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 0 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0

character_record Teotalco, female, age 58, alive, never_a_l


eader
character_record Necahual, female, age 36, alive, never_a_l
eader
character_record Atototl, female, age 30, alive, never_a_l
eader
character_record Papantzin, female, age 6, alive, never_a_le
ader
relative Montezuma, Teotalco, Nopaltzin, Cuitlaua
c, Huitzilihuitl, end
relative Nopaltzin, Necahual, Papantzin, end
relative Cuitlauac, Atototl, end

faction timurids, balanced smith


ai_label mongol
dead_until_resurrected
denari 20000
denari_kings_purse 5000

faction slave, balanced smith


ai_label slave_faction
denari 10000
denari_kings_purse 3000
settlement
{
level large_town
region Barcelona_Province
year_founded 0
population 4000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level city
region Brazil
year_founded 0
population 8000
plan_set default_set
faction_creator aztecs
building
{
type core_building stone_wall
}
building
{
type temple_pagan pyramid
}
building
{
type meso_market marketplace
}
building
{
type hinterland_farms farms
}
}
settlement castle
{
level large_town
region Ancona_Province
year_founded 0
population 2500
plan_set default_set
faction_creator venice
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Zagreb_Province
year_founded 0
population 5000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Malta_Province
year_founded 0
population 4000
plan_set default_set
faction_creator sicily
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Attalia_Province
year_founded 0
population 3000
plan_set default_set
faction_creator turks
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Al-Mansurya_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Skara_Province
year_founded 0
population 3000
plan_set default_set
faction_creator england
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Reval_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Arensburg_Province
year_founded 0
population 3000
plan_set default_set
faction_creator england
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Antwerp_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type temple_catholic small_church
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Cagliari_Province
year_founded 0
population 2000
plan_set default_set
faction_creator spain
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level town
region Badajoz_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Pamplona_Province
year_founded 0
population 2500
plan_set default_set
faction_creator spain
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Zaragoza_Province
year_founded 0
population 5000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Stockholm_Province
year_founded 0
population 4000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Kalmar_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market market
}
building
{
type port port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Visby_Province
year_founded 0
population 5000
plan_set default_set
faction_creator england
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market market
}
building
{
type port port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Belgrade_Province
year_founded 0
population 4000
plan_set default_set
faction_creator spain
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Belo-Ozero_Province
year_founded 0
population 2500
plan_set default_set
faction_creator russia
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Helsinki_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region Buraidah_Province
year_founded 0
population 3000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Damascus_Province
year_founded 0
population 7000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type temple_muslim masjid
}
building
{
type market market
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Timbuktu_Province
year_founded 0
population 3000
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Arguin_Province
year_founded 0
population 3500
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement
{
level village
region North_America
year_founded 0
population 1200
plan_set default_set
faction_creator aztecs
}
settlement
{
level village
region Cuba
year_founded 0
population 1000
plan_set default_set
faction_creator aztecs
}
settlement castle
{
level large_town
region Sofia_Province
year_founded 0
population 2500
plan_set default_set
faction_creator england
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level large_town
region Preslav_Province
year_founded 0
population 2500
plan_set default_set
faction_creator byzantium
building
{
type core_castle_building castle
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_port c_port
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle
{
level town
region Caffa_Province
year_founded 0
population 2500
plan_set default_set
faction_creator russia
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Cherson_Province
year_founded 0
population 4000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Azov_Province
year_founded 0
population 3000
plan_set default_set
faction_creator russia
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Kutais_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Ayla_Province
year_founded 0
population 3800
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement
{
level town
region Mekka_Province
year_founded 0
population 3800
plan_set default_set
faction_creator moors
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type temple_muslim small_masjid
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Medina_Province
year_founded 0
population 2500
plan_set default_set
faction_creator moors
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type missiles bowyer
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_castle_roads c_roads
}
}
character sub_faction aztecs, Cocozca, named character, male, age 22, x 35
, y 312
traits LoyaltyStarter 1 , ContentGeneral 2 , GoodCommander 3 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
character sub_faction aztecs, Tezozomoc, named character, male, age 22, x
40, y 284
traits LoyaltyStarter 1 , ContentGeneral 3 , GoodCommander 2 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Warriors exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
unit Native Archers exp 1 armour 0 weapon_lv
l 0
character sub_faction moors, Kicham, general, male, age 20, x 54, y 36
army
unit Tuareg Camel Spearmens exp 1 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Sudanese Javelinmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
character sub_faction egypt, Tantawi Duridar, general, male, age 23, x 445
, y 57
army
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
character sub_faction egypt, Tulun Fathi, general, male, age 23, x 469, y
40
army
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
character sub_faction egypt, Tarek Gaballah, general, male, age 23, x 470,
y 10
army
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
character sub_faction moors, Rizah, general, male, age 29, x 118, y 21
army
unit ME Town Militia exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
character sub_faction byzantium, Gavriel, general, male, age 26, x 402, y
212
army
unit Slav Levies exp 0 armour 0 weapon_lv
l 0
unit SE Town Militia exp 0 armour 0 weapon_lv
l 0
unit SE Town Militia exp 0 armour 0 weapon_lv
l 0
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction byzantium, Barenos, general, male, age 20, x 393, y
204
army
unit SE Town Militia exp 0 armour 0 weapon_lv
l 0
unit SE Town Militia exp 0 armour 0 weapon_lv
l 0
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
character sub_faction turks, Janbulat, general, male, age 21, x 456, y 198
army
unit Armenian Cavalry exp 0 armour 0 weapon_lv
l 0
unit Armenian Archers exp 0 armour 0 weapon_lv
l 0
unit Armenian Archers exp 0 armour 0 weapon_lv
l 0
unit SE Spear Militia exp 0 armour 0 weapon_lv
l 0
unit SE Spear Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction byzantium, Demetrios, general, male, age 25, x 358,
y 184
army
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit Slav Levies exp 0 armour 0 weapon_lv
l 0
unit Bulgarian Brigands exp 0 armour 0 weapon_lv
l 0
unit Bulgarian Brigands exp 0 armour 0 weapon_lv
l 0
unit SE Town Militia exp 0 armour 0 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 0 weapon_lv
l 0
character sub_faction hungary, Ugron, general, male, age 28, x 336, y 177
army
unit EE Peasants exp 0 armour 0 weapon_lv
l 0
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit S Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit Slav Levies exp 0 armour 0 weapon_lv
l 0
unit Bulgarian Brigands exp 0 armour 0 weapon_lv
l 0
unit Bulgarian Brigands exp 0 armour 0 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 0 weapon_lv
l 0
unit Magyar Cavalry exp 0 armour 0 weapon_lv
l 0
character sub_faction russia, Semyon Andreev, general, male, age 29, x 420
, y 234
army
unit Turkomans exp 0 armour 0 weapon_lv
l 0
unit Turkomans exp 0 armour 0 weapon_lv
l 0
unit Turkomans exp 0 armour 0 weapon_lv
l 0
unit ME Peasant Archers exp 0 armour 0 weapon_lv
l 0
unit ME Peasant Archers exp 0 armour 0 weapon_lv
l 0
character sub_faction turks, Sundak Ciller, general, male, age 20, x 448,
y 115
army
unit Arab Cavalry exp 0 armour 0 weapon_lv
l 0
unit ME Town Militia exp 0 armour 0 weapon_lv
l 0
unit ME Town Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Inge Skovgaard, general, male, age 29, x 31
7, y 333
army
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
character sub_faction hungary, Istvan, general, male, age 24, x 310, y 190
army
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Sighvat Bolverksson, general, male, age 25,
x 289, y 327
army
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Ulrik Beleson, named character, male, age 2
8, x 280, y 313
traits GoodCommander 3 , GoodAttacker 2 , PublicFaith 3 , BattleChivalry 3 , Str
ategyChivalry 3 , ReligiousActivity 2 , ReligionStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Thorgils Hvass, general, male, age 28, x 28
6, y 309
army
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Norse Swordsmen exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction spain, El_Cid, named character, male, age 32, x 161,
y 170
traits GoodCommander 4 , GoodAttacker 3 , PublicFaith 3 , BattleChivalry 4 , Str
ategyChivalry 3 , ReligiousActivity 2 , ReligionStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Mailed Knights exp 1 armour 0 weapon_lv
l 0
unit Jinetes exp 2 armour 0 weapon_lv
l 0
unit Jinetes exp 2 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
character sub_faction spain, Julian Aragones, general, male, age 31, x 156
, y 180
army
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
character sub_faction hungary, Markus Sohnker, general, male, age 24, x 27
7, y 193
army
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit S Archer Militia exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
unit Croat Axemen exp 0 armour 0 weapon_lv
l 0
character sub_faction france, Junien Tanlay, general, male, age 24, x 207,
y 257
army
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Armored Sergeants exp 0 armour 0 weapon_lv
l 0
character sub_faction egypt, Shabana Gamal, general, male, age 23, x 482,
y 84
army
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Gellir Beleson, general, male, age 29, x 30
9, y 320
army
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Ulrik Gunnarsson, general, male, age 26, x
320, y 322
army
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
character sub_faction russia, Kiselev, general, male, age 27, x 413, y 324
army
unit EE Spear Militia exp 0 armour 0 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 0 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 0 weapon_lv
l 0
unit EE Spear Militia exp 0 armour 0 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 0 weapon_lv
l 0
unit EE Archer Militia exp 0 armour 0 weapon_lv
l 0
character sub_faction sicily, Ottobono, general, male, age 40, x 229, y 13
5
army
unit Sicilian Muslim Archers exp 0 armour 0 weapon_lv
l 0
unit Sicilian Muslim Archers exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
character sub_faction spain, Vaasco, general, male, age 30, x 114, y 157
army
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
unit Javelinmen exp 0 armour 0 weapon_lv
l 0
character sub_faction denmark, Gustav, general, male, age 34, x 265, y 321
army
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Viking Raiders exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Crossbowmen exp 0 armour 0 weapon_lv
l 0
character sub_faction turks, Khalil, general, male, age 21, x 392, y 125
army
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit ME Spear Militia exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
unit Desert Archers exp 0 armour 0 weapon_lv
l 0
character sub_faction moors, Salheddine, general, male, age 20, x 196, y 9
7
army
unit Nubian Archers exp 1 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 0 armour 0 weapon_lv
l 0
character sub_faction egypt, Hamza, general, male, age 23, x 266, y 102
army
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Archers exp 0 armour 0 weapon_lv
l 0
unit Nubian Spearmen exp 1 armour 0 weapon_lv
l 0
unit Tuareg Camel Spearmens exp 1 armour 0 weapon_lv
l 0
character sub_faction papal_states, Alexander, general, male, age 30, x 26
3, y 172
army
unit Mailed Knights exp 1 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Peasant Crossbowmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
unit Sergeant Spearmen exp 0 armour 0 weapon_lv
l 0
character sub_faction spain, Sebastian Mendez, named character, male, age
30, x 186, y 167
traits GoodCommander 4 , GoodAttacker 2 , PublicFaith 3 , BattleChivalry 3 , Str
ategyChivalry 3 , ReligionStarter 1
army
unit NE Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Jinetes exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Crossbow Militia exp 0 armour 0 weapon_lv
l 0
unit Catalans exp 0 armour 0 weapon_lv
l 0
unit Catalans exp 0 armour 0 weapon_lv
l 0
unit Catalans exp 0 armour 0 weapon_lv
l 0
unit Catalans exp 0 armour 0 weapon_lv
l 0
character sub_faction aztecs, Tenoch, named character, male, age 22, x 8,
y 154
traits LoyaltyStarter 1 , ContentGeneral 3 , GoodCommander 2 , ReligionStarter 1
army
unit Aztec Bodyguard exp 1 armour 0 weapon_lv
l 0
unit Jaguar Warriors exp 1 armour 0 weapon_lv
l 0
unit Jaguar Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Warriors exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0
unit Aztec Archers exp 1 armour 0 weapon_lv
l 0

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; >>>> start of diplomacy section <<<<
faction_standings england, -0.8 france, slave
faction_standings england, -0.6 wales, ireland
faction_standings england, -0.6 scotland, denmark
faction_standings england, -0.2 norway
faction_standings scotland, -0.6 england, slave
faction_standings scotland, -0.2 moors, ireland
faction_standings scotland, 0.6 france
faction_standings scotland, -0.6 norway
faction_standings france, -0.8 england
faction_standings france, -0.6 slave
faction_standings france, -0.4 hre
faction_standings france, -0.4 milan
faction_standings france, -0.6 moors
faction_standings france, -0.6 spain
faction_standings france, 0.6 scotland
faction_standings venice, -0.4 hre, sicily
faction_standings venice, -0.4 milan
faction_standings venice, -0.6 byzantium, slave
faction_standings venice, 0.4 hungary, turks
faction_standings milan, -0.6 france
faction_standings milan, -0.6 hre
faction_standings milan, -0.4 venice
faction_standings milan, 0.2 spain
faction_standings hre, -0.7 denmark, slave
faction_standings hre, -0.6 papal_states
faction_standings hre, -0.6 milan
faction_standings hre, -0.6 france
faction_standings hre, -0.4 venice, egypt
faction_standings hre, 0.2 teutonic_order
faction_standings hre, 0.4 byzantium
faction_standings poland, -0.6 russia, slave
faction_standings poland, -0.2 denmark, byzantium, turks
faction_standings poland, 0.6 hungary
faction_standings hungary, -0.7 byzantium
faction_standings hungary, -0.6 slave
faction_standings hungary, -0.4 turks, egypt, russia
faction_standings hungary, 0.6 poland
faction_standings spain, -0.6 moors, slave
faction_standings spain, -0.6 france
faction_standings spain, -0.2 egypt, turks
faction_standings spain, 0.3 portugal
faction_standings spain, 0.2 milan
faction_standings sicily, -0.6 slave, turks
faction_standings sicily, -0.4 moors, byzantium, venice
faction_standings sicily, 0.2 portugal
faction_standings denmark, -0.7 hre, slave
faction_standings denmark, -0.6 england
faction_standings denmark, -0.2 russia
faction_standings denmark, 0.4 scotland
faction_standings denmark, -0.2 norway
faction_standings norway, -0.6 scotland
faction_standings norway, -0.2 england
faction_standings norway, -0.2 ireland
faction_standings norway, -0.2 denmark
faction_standings wales, -0.6 england
faction_standings wales, -0.1 norway
faction_standings wales, -0.6 slave
faction_standings portugal, -0.6 moors, slave
faction_standings portugal, -0.2 france
faction_standings portugal, 0.3 spain
faction_standings papal_states, -0.8 egypt, slave, turks, moors
faction_standings papal_states, -0.6 hre
faction_standings papal_states, -0.4 russia
faction_standings papal_states, 0.2 milan, venice, sicily
faction_standings papal_states, 0.4 jerusalem, antioch
faction_standings jerusalem, 0.7 antioch
faction_standings jerusalem, 0.2 byzantium
faction_standings jerusalem, -0.8 slave, egypt
faction_standings jerusalem, -0.4 turks
faction_standings antioch, -0.8 turks
faction_standings antioch, -0.6 turks, egypt, slave
faction_standings antioch, 0.2 byzantium
faction_standings antioch, 0.8 jerusalem
faction_standings moors, -0.4 spain, portugal
faction_standings moors, -0.6 slave, papal_states
faction_standings moors, -0.6 sicily
faction_standings moors, -0.6 france
faction_standings moors, 0.4 turks, egypt
faction_standings byzantium, -0.8 turks
faction_standings byzantium, -0.6 venice, slave
faction_standings byzantium, -0.7 hungary
faction_standings byzantium, 0.4 hre
faction_standings byzantium, 0.2 antioch, jerusalem
faction_standings russia, -0.4 teutonic_order
faction_standings russia, -0.6 mongols
faction_standings russia, -0.2 lithuania
faction_standings russia, -0.6 slave, poland, mongols
faction_standings turks, -0.8 antioch
faction_standings turks, -0.7 byzantium
faction_standings turks, -0.6 slave, papal_states, jerusalem
faction_standings turks, -0.4 hungary, hre
faction_standings turks, -0.6 mongols
faction_standings turks, 0.4 egypt, moors
faction_standings egypt, -0.6 slave, papal_states, jerusalem,
antioch
faction_standings egypt, -0.4 sicily, hre
faction_standings egypt, 0.4 turks, moors
faction_standings ireland, -0.2 norway
faction_standings ireland, -0.4 spain
faction_standings ireland, -0.6 england
faction_standings ireland, -0.2 scotland
faction_standings ireland, -0.6 slave
faction_standings teutonic_order, 0.2 hre
faction_standings teutonic_order, -0.8 lithuania
faction_standings teutonic_order, -0.6 slave
faction_standings lithuania, -0.8 teutonic_order
faction_standings lithuania, -0.2 russia
faction_standings lithuania, -0.6 slave
faction_standings mongols, -0.6 slave
faction_standings mongols, -0.6 turks
faction_standings mongols, -0.8 russia
faction_standings slave, -0.6 england, france, hre, spain, ven
ice, sicily, milan, scotland, byzantium, russia, moors, turks, egypt, denmark, p
ortugal, poland, hungary, papal_states, jerusalem, antioch, ireland, aztecs, teu
tonic_order, lithuania, mongols
faction_relationships teutonic_order, at_war_with lithuania, slave
faction_relationships lithuania, at_war_with teutonic_order, slave
faction_relationships england, at_war_with slave, ireland
faction_relationships france, at_war_with slave
faction_relationships hre, at_war_with slave, milan
faction_relationships spain, at_war_with slave, moors
faction_relationships venice, at_war_with slave
faction_relationships sicily, at_war_with slave
faction_relationships milan, at_war_with slave, hre
faction_relationships scotland, at_war_with slave, norway
faction_relationships ireland, at_war_with slave, england
faction_relationships byzantium, at_war_with slave, turks, hungary
faction_relationships byzantium, allied_to russia
faction_relationships russia, at_war_with slave, poland, mongols
faction_relationships russia, allied_to byzantium
faction_relationships moors, at_war_with slave, spain, portugal
faction_relationships turks, at_war_with slave, byzantium, antioch
faction_relationships turks, allied_to egypt
faction_relationships egypt, at_war_with slave, jerusalem
faction_relationships egypt, allied_to turks
faction_relationships denmark, at_war_with slave
faction_relationships norway, at_war_with slave, scotland
faction_relationships wales, at_war_with slave
faction_relationships portugal, at_war_with slave, moors
faction_relationships poland, at_war_with slave, russia
faction_relationships hungary, at_war_with slave, byzantium
faction_relationships papal_states, at_war_with slave
faction_relationships jerusalem, at_war_with slave, egypt
faction_relationships jerusalem, allied_to antioch
faction_relationships antioch, at_war_with slave, turks
faction_relationships antioch, allied_to jerusalem
faction_relationships aztecs, at_war_with slave
faction_relationships mongols, at_war_with slave, russia
faction_relationships timurids, at_war_with slave
faction_relationships slave, at_war_with england, france, hre, spain, ven
ice, sicily, milan, scotland, byzantium, russia, moors, turks, egypt, denmark, n
orway, portugal, poland, hungary, papal_states, jerusalem, antioch, ireland, azt
ecs, teutonic_order, lithuania, wales, mongols
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; >>>> start of regions section <<<<

region Ascalon_Province
farming_level 0
famine_threat 0
fort 437 77 culture northern_european
script
campaign_script.txt

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