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Observation Networks: Leveraging the Persuasive Force

of Human Observation
Omar Khan
Berkeley Institute of Design
Computer Science Division
University of California, Berkeley

omar@cs.berkeley.edu
ABSTRACT 1.1 Traditional Support Mechanisms and
We briefly identify two situations where observation by humans
may be helpful at realizing positive behavioral changes. We
Breakdown
The following are two examples of support mechanisms people
discuss why human observation is particularly important (as
traditionally use when they have certain problems:
opposed to strictly automated observation). We then introduce
observation networks, a framework for reasoning about - Alcoholics Anonymous (AA): recovering alcoholics join a
applications in ambient persuasion. We examine current ambient circle of other recovering alcoholics (and recovered alcoholics)
persuasion applications within the observation network for support as they try to break the habit
framework. Finally, we suggest potential future research
directions. - Repetitive Stress Injury (RSI) Computer Alert Programs:
people with RSI install these programs to have them monitor
computer usage and suggest when the user should take breaks or
Categories and Subject Descriptors stop using the computer
H.1.2 [Models and Principles]: User/Machine Systems – Human
factors, software psychology These support mechanisms are not perfect: at their weakest point,
alcoholics often have no one available to support them and stop
General Terms them from lapsing (they are alone). Some users of RSI support
programs inevitably begin to ignore the break messages because
Human Factors, Design they find them annoying.
In other words, the RSI programs have the data at the right time
Keywords but not the force, whereas the alcoholics have forceful supporters
Ambient persuasion, persuasive technology, ubiquitous championing a recovery program but these supporters do not have
computing, observation networks, social influence the required information at the right time, and are unable to act.
The science of persuasion by computer agents, captology [5],
1. INTRODUCTION studies how computer agents can be effective persuaders.
In his work, "Behavior in Public Places" sociologist Erving
Researchers in this area are concerned with understanding the
Goffman writes:
potential force of computer recommendations like telling a typist
Where a person is being spied upon by direct or indirect to take a break. On the other hand, to make another human
means, he may greatly modify his conduct if he suspects he available at the time of a lapse, Alcohol Anonymous, for example,
is being observed, even though he does not know the identity assigns a recovered alcoholic to a recovering alcoholic that the
of the particular audience that might be observing him. This recovering alcoholic can call when she is worried about lapsing.
is one of the possibilities celebrated in Orwell's 1984, and its Notice that in the typing case there may be a limit to the
possibility is one of the forces operative in socially persuasive ability of the computer agent; in the AA case, the
controlling persons who are alone. [8] recovering alcoholic is relying on her own strength to pick up the
phone and call when a lapse is imminent, strength that may not
Indeed, this chilling effect of spying is often cited when people exist [13]. Here we describe techniques in ambient persuasion that
list their fears of ambient intelligence. Yet there is great potential leverage human observers that may be able to supplement
for a desired change of conduct (or a desired attitude change) traditional methods and potentially alleviate these problems of
when the person being "spied upon" chooses to be thus observed. lack of force and lack of accessibility.
In this paper we briefly identify two situations where observation
by humans may be helpful at realizing positive behavioral 1.2 Why Humans?
changes. We discuss why human observation is particularly
In each of the above cases, we could attempt to build effective
important (as opposed to strictly automated observation). We then
persuasive computer agents to help the individuals in need.
introduce observation networks, a framework for reasoning about
Indeed, there is much research in that direction (see the
applications in ambient persuasion. We examine current ambient
proceedings of the Persuasive Technology Conference, started in
persuasion applications within the observation network
2006, for example). However, intuitively we already know that
framework. Finally, we conclude with potential future research
humans are quite effective persuasive agents, not just because
directions.
they intuitively understand social psychological principals of
persuasion and use them daily, but just by the very nature that Tina is overusing her peripherals. She asks her coworkers to
they are human and their presence/perceived presence imposes instant message her, call her, or come to her office when they see
constraints on others in the situation. Goffman writes of face-to- that message. She also implicitly is inviting her coworkers to chat
face interactions: with her about her problems later -- RSI is a chronic problem, and
Each individual can see that he is being experienced in some so feedback at any time is likely helpful.
way, and he will guide at least some of his conduct according Here, Tina is the observed individual, her coworkers (and perhaps
to the perceived identity and initial response of his audience... anyone who sees her away message) are the observers, her
Individuals sympathetically take the attitude of others present, keyboard and mouse usage are the two observation properties, the
regardless of the end to which they put the information thus peripheral usage monitoring software is the sensor and relay, the
acquired. [8] instant messaging network is the observation channel and the
Research on decision aids and advice suggests that people are instant messaging software on each individual's computer acts as
more likely to take human advice due to "motives such as sharing the observation medium. There are a few feedback mechanisms:
responsibility for the decision and avoiding the appearance of instant messaging, phone, or face-to-face discussion. In particular,
rejecting help." [3] The power of social influence, in particular, is there are feedback mechanisms that afford immediate reaction to
well documented [4]. observations (like IM or calling) and delayed mechanisms (like
face-to-face chat). Each has their own advantages.
This is not to say that persuasive computing agents are not
effective. Indeed, as Fogg points out [7], these agents have many The designer of the observation network may intend to persuade
advantages over humans: they can be present in places where the observed, the observers, or both. They may design software to
humans typically can't go; they can be persistent to a degree that act as persuasive agents, and in addition leverage the observed
humans cannot; they can store vast amounts of information and and observers as persuasive agents.
access that information; they can be distributed at a far larger
scale than humans; etc. However, ambient persuasion gives us the
2.1 Where is the Persuasion?
opportunity to leverage all these properties of computing agents
and bring the persuasive force of humans to bear, in situations Persuading the Observed
where normally humans would not be co-present. The force of As Goffman points out, simply knowing that you are being sensed
human persuasion makes involving humans in the ambient and observed may be enough to persuade you to modify your
persuasion task worthy of further research. We now describe the behavior. Thus, the design of observation mediums for the
observation network framework as one potential tool for observed is extremely important. Mediums that remind the
reasoning about human involvement in ambient persuasion. observed who will see the data (e.g. "Sensor data is being
transmitted to your mother"), or how many people will see the
2. OBSERVATION NETWORKS data (e.g. "25 active users will receive your sensor data") may
An observation network consists of: influence the observed to change their behavior. Mediums that
People aggregate trends (e.g. "You have violated your regulatory goals 9
1) two types of individuals: the observed and the observers. The of the past 12 days") and suggest that they will be transmitted can
observed specify observation properties that they wish to have also be used to persuade.
viewed by the observers. A single person may act in both roles. In addition, feedback from observers can also persuade. Just
Sensing and Observing receiving feedback can remind the user that they are being
watched. Feedback can also remind the observed of their personal
2) sensors that watch the observation properties of the observed goals, and that others want to help them achieve that goal.
and relay relevant changes to the observers Feedback can be aggregated (e.g. "7 friends want you to finish
3) an observation channel over which sensors can transmit data your paper") and it can be usefully disruptive (e.g. receiving a
phone call as feedback to interrupt a behavior that might be
4) an observation medium that conveys the observed sensor data.
problematic).
Each observed and observing individual may have a different
observation medium. Persuading the Observers
Feedback (optional) While it is not something that is immediately apparent, observers
may be the objects of persuasion. In the scenario where the
5) a feedback mechanism individuals can use to track their
observed is looking to receive feedback, the observer needs to
thoughts (be it about their goals or the observations)
provide that feedback. This likely requires some work, and hence
6) a feedback channel over which feedback can be transmitted to the observer needs to be persuaded to do this work. This might
other individuals involve appealing to the observer/observed friendship (e.g. "Your
7) a feedback medium for conveying feedback friend Tina needs your help..."), appealing to a sense of
competition (e.g. "You are Tina's #2 supporter in her network.
To make this concrete, consider a possible observation network You've sent her 20 encouraging messages") or simply making
for an RSI sufferer, Tina, who has trouble getting away from her feedback easy (e.g. make feedback only require 1 click).
keyboard and mouse, despite the cause of her RSI being heavy
usage of those peripherals. Her goal is to limit this potentially Finally, there is the case where the observer is the intended
harmful behavior. Tina has installed software on her computer participant to persuade. Perhaps the observed is having features of
that will monitor her peripheral usage and broadcast "Tina is her activities sensed to convey exemplary behaviors. In this case
hurting her hands" as her instant messaging away message when
the observation mediums per individual observer should be highly Furthermore, beyond selecting one of the three displays, there
tuned to achieve the persuasion goals. does not seem to be any interaction mechanism. Being able to
annotate the network with feedback, or at least zoom or filter
3. OBSERVATION NETWORKS IN parts of the network, might lead to engagement, especially
PRACTICE amongst caregivers. Indeed, the computing abilities of caregivers
In this section we wrap the observation network framework likely far exceeded those of the elders, suggesting an asymmetry
around two examples, one in elder care and the other in online worth exploiting.
social networking sites. We reframe the systems as observation Facebook Applications (see http://www.facebook.com/)
networks and use this framing to afford discussion.
While not exactly a situation one encounters in everyday life, the
Social Network Display for Elders adoption of social networking tools has grown rapidly, and many
Researchers created a social network display depicting the children and young adults spend large amounts of time each day
strength of social connections in an elder's network [12]. The on these sites. These networks provide interesting insights that
authors had a very clear goal for their system, as it relates to the may be transferable to domains of ambient intelligence. For
elders: "Ubiquitous computing and affective displays are instance, by default on Facebook each user's actions are
employed to visually convey the temporary nature of isolation monitored and broadcast in the news feeds of their friends. These
and to reinforce progress toward social engagement" while not actions range from adding a favorite song to their list of songs, to
being prescriptive but instead boosting reflection and feelings of messages indicating changes in the user's relationship status.
self-efficacy. Sensor data from badges and phone conversations is Recently, Facebook has allowed application developers to provide
used to determine the "social index" of a person in a particular applications that can tap an individual's social network. These
elder's network. The social index is mapped to a distance from the applications are also able to broadcast information in the news
"sun" in a solar system display, with the elder acting as the sun. feeds of a user's friends. Consider a user who is the only person in
The displays also included a bar graph indicating the level of her network who has installed a particular application. The
involvement between the elder and each individual in the observation network centered on this user's interactions with the
network, and a line graph indicating the cumulative social activity application constitutes an interesting object of study. The
for the elder on each day. observed user is the one who has already installed the particular
Interestingly, in this observation network, everyone in the social application. The observers are her friends. Interestingly, there is
network is both observed and an observer. Of course, the elder is not a direct observation channel between the observed and her
privileged in both categories. The sensors and observation friends. Instead, there is one other observer, the privileged
channel are both obvious but the observation mediums are observer, Facebook itself. It monitors all of the observed user's
interesting. Elders prefer the solar system display, whereas behaviors on the site and decides which to share with friends in
caregivers prefer the line graph depicting daily elder activity. each news feed. Thus, every news feed (the observation medium)
Elders use a social interaction journal as a personal feedback is customized. Whenever the observed user interacts with the
mechanism where they reflect on their interactions and also application, the application has the opportunity to broadcast
connect their interactions to the data seen on the displays. In messages to her friends'. These messages appear as hyperlinked
addition, elders and caregivers often speak of the displays during text on friends' news feeds. Here is where the application
visits, potentially reinforcing their usage. Finally, face-to-face and designers have a chance to convince the observers to install their
phone conversation between caregivers, and between caregivers application.
and elders, also act as a feedback channel. Discussion
This observation network appears to have successfully persuaded Facebook has a strong incentive to help people find useful
some members of each elder network. Attempts at preventing applications -- then the users stay on the site longer and could
social isolation were observed amongst elders who, for instance, make Facebook more money. Hence, Facebook adds information
initiated phone calls rather than waiting, and initiated peer contact to news feeds like "Friend X removed the ABC Application" so
beyond immediate family members. Finally, caregivers modified that users get some indirect information about the effectiveness of
their behavior in reaction to the displays -- some created games certain applications. However, Facebook's goal of spreading good
around who could be the "best child" or the one closest to the sun applications means that it can integrate more information into
in the solar display. addition and removal messages in the news feed. For instance,
Discussion Facebook could aggregate how many of your friends have
installed a particular application (e.g. "30 of your friends have
The authors clearly recognize that the observation network is not already installed the ABC Application"). Facebook could also
just an artifact that can be dropped into the situation with little encourage users to use feedback mechanisms beyond addition or
tuning. The network's configuration must respect the practices of removal of applications. Broadcasted comments on particular
the participating community of individuals. Hence the goal is applications may be effective.
subtler than simply increasing social engagement. However,
noting this, the observation network framework suggests possible 4. RESEARCH DIRECTION
improvements. For example, all individuals had access to the Improving Current Observation Networks
same three displays. While this likely facilitated easy discussion
around shared artifacts, customization of the caregiver graphs to The discussion above suggests changes worth exploring in the
show, for example, individual caregiver trends, might have been elder care and online social network settings. Indeed, viewing
more persuasive at encouraging caregiver engagement. both the observation medium and feedback mediums as
persuasive technologies that can leverage human observation in
addition to computational persuasive methods, immediately 5. CONCLUSION
suggests new approaches that imply human observation, remind Humans still clearly privilege human-human interaction over
about human observation, and reflect the amount of human human-computer interaction. Indeed, our norms of social
observation. We believe that analyzing current observation interaction suggest we are often thinking of our behaviors and
networks in more detail will give a better understanding of how they are seen by others, an attitude we don't currently adopt
beneficial points in the observation network design space, when we engage with computers. Ambient intelligence lets us
problematic areas, and unexplored areas. connect humans to other humans who are not co-present, and
Developing New Observation Networks supply observation data to describe certain behaviors. We believe
that these networks can effect positive behavioral changes, and so
The elder care example illustrates the complexity of designing an
studying these complex networks should be an important part of
observation network: many individuals are involved, with
the ambient persuasion research agenda.
different habits and intents, and different expertise. Moreover, the
observation network has to be integrated into a community likely
already overwhelmed with commitments. Finally, there are 6. ACKNOWLEDGMENTS
privacy and ethical concerns that cannot be overlooked. All these We thank John Canny and Jonathan Hey for their support.
concerns are shared by ambient intelligence technologies. Where
ambient persuasion may differ is that certain individuals in the 7. REFERENCES
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