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EPISODE: PAUL VS. CYNTHIA, THE ELITE 4 CHAMPION!

WE MEET OUR HEROES NEAR SOME ANCIENT RUINS.

CYNTHIA IS THERE, HOLDING AN ICE CREAM CONE, WHEN PAUL JOINS


THEM. ASH ASKS PAUL HOW MANY BADGES HE’S WON SO FAR. PAUL
TELLS HIM THAT IT’S NONE OF HIS BUSINESS.

DAWN SAYS PAUL HAS NOT CHANGED ONE BIT: IT’S SAME OLD, SAME
OLD. PAUL TRANSFERRED FROM ANOTHER LEAGUE, JUST LIKE ASH.

OUT OF THE BLUE, PAUL CHALLENGES CYNTHIA TO A BATTLE. CYNTHIA


HAS NOT TAKEN A FIELD CHALLENGE IN A WHILE, BUT SHE ACCEPTS.

IT’S UNBELIEVABLE! DOES PAUL HAVE A LOT OF GUTS OR NOT A LOT OF


BRAINS? CAN HE REALLY GIVE CYNTHIA A TOUGH TIME?

ELITE = DE ELITE
THE CHAMPION = DE KAMPIOEN

A HERO = EEN HELD


► TWO HEROES = TWEE HELDEN
ANCIENT = HEEL OUD, ANTIEK
A RUIN = EEN RUÏNE

TO HOLD = VASTHOUDEN
ICE CREAM = IJS(KREEM)
A CONE = EEN HOREN(TJE)
TO JOIN = BIJVOEGEN
SO FAR = AL, TOT NU

THAT’S NONE OF YOUR BUSINESS = DAT ZIJN JE ZAKEN NIET


SAME OLD, SAME OLD = ALTIJD HETZELFDE LIEDJE

TO TRANSFER = OVERPLAATSEN
LEAGUE = KLASSE, GROEP
OUT OF THE BLUE = HELEMAAL UIT HET NIETS
A FIELD = EEN VELD
TO ACCEPT = AANVAARDEN
UNBELIEVABLE = ONGELOOFELIJK
GUTS = LEF, MOED
BRAINS = HERSENEN

A TOUGH TIME = EEN MOEILIJKE TIJD

TIME FOR ACTION! CYNTHIA CHOOSES GARCHOMP, WHILE PAUL CHOOSES


CHIMCHAR.

WHEN IT FLIES, IT LOOKS JUST LIKE A PLANE. IT CAN CREATE BLADES


OF WIND THAT CAN CUT DOWN TREES.

CHIMCHAR IS A FIRE TYPE AND THAT’S A LOUSY MATCH-UP AGAINST


GARCHOMP, WHO IS A COMBINATION OF DRAGON AND GROUND.

PAUL MAKES CHIMCHAR USE FIRE SPIN, WHICH SURROUNDS GARCHOMP.


CHIMCHAR THEN USES DIG, AND GARCHOMP FOLLOWS HIM
UNDERGROUND.

THEY ARE NOT LOOKING FOR GOLD, LIKE TEAM ROCKET SAYS, AND
WHEN GARCHOMP HITS CHIMCHAR, THE MATCH IS OVER.

PAUL TELLS CHIMCHAR THAT IT SHOULD BE ASHAMED. CYNTHIA


FROWNS. PAUL STILL DOES NOT GET IT.

ACTION = ACTIE
TO FLY = VLIEGEN
► GARCHOMP FLIES = GARCHOMP VLIEGT

TO LOOK = (UIT)ZIEN
JUST LIKE = NET ALS
A PLANE = EEN VLIEGTUIG
TO CUT DOWN = NEERHALEN, HAKKEN

LOUSY = SLECHT, ZWAK


A MATCH-UP = EEN WEDSTRIJDBEELD
TO FOLLOW = VOLGEN
UNDERGROUND = ONDERGRONDS
LOOKING FOR = ZOEKEN NAAR
GOLD = GOUD
► SILVER = ZILVER
► BRONZE = BRONS

OVER = VOORBIJ
ASHAMED = BESCHAAMD
► SHAME = SCHAAMTE

TO FROWN = FRONSEN
TO GET IT = IETS BEGRIJPEN, HET DOOR HEBBEN

PAUL’S NEXT POKÉMON IS WEAVILE!

A SNEAKY POKÉMON THAT LIVES IN COLD REGIONS. IT SENDS SIGNALS


TO OTHERS BY CLAWING SIGNS ON TREES AND ROCKS.

WEAVILE, AN ICE POKÉMON, IS A WISE CHOICE AGAINST GARCHOMP. IT


USES BLIZZARD, BUT IT DOES NOTHING!

GARCHOMP USES DRAGON RUSH. IT FOCUSES ITS BODY INTO A WEAPON,


AND WEAVILE HAS NO WAY OF ESCAPING IT. IT TRIES TO USE ICE BEAM,
BUT GARCHOMP DODGES IT. ANOTHER ONE-HIT VICTORY FOR CYNTHIA.

SNEAKY = SLUW
COLD = KOUD
◄► HOT = WARM
A REGION = EEN REGIO

TO SEND = STUREN
A SIGNAL = EEN SIGNAAL
TO CLAW = KRABBEN
A SIGN = EEN TEKEN

WISE = SLIM
A BLIZZARD = EEN SNEEUWSTORM
TO RUSH = HAASTEN
TO FOCUS = CONCENTREREN
A WEAPON = EEN WAPEN

NO WAY = GEEN ENKELE MANIER


TO ESCAPE = ONTSNAPPEN
TO DODGE = ONTWIJKEN
A VICTORY = EEN OVERWINNING

PAUL’S THIRD POKÉMON IS MURKROW!

SEEING A MURKROW AT NIGHT MEANS BAD LUCK. WHEN IT APPEARS, IT


LURES TRAVELERS DEEP INTO THE FORESTS WHERE IT LIVES.

MURKROW USES HAZE, BUT GARCHOMP DODGES IT AGAIN. MURKROW IS


FAST AND TRIES TO USE SKY ATTACK, BUT GARCHOMP’S GIGA IMPACT IS
TOO POWERFUL FOR THE BIRD OF DARKNESS.

HOLD ON? WHY IS PAUL SMILING?

TO MEAN = BETEKENEN
BAD LUCK = ONGELUK
◄► GOOD LUCK = GOED GELUK

TO APPEAR = VERSCHIJNEN
TO LURE = LOKKEN
A TRAVELER = EEN REIZIGER
► TO TRAVEL = REIZEN
A TRIP, A JOURNEY, A VOYAGE = EEN REIS

A FOREST = EEN BOS


HAZE = MIST
THE SKY = DE LUCHT
IMPACT = IMPACT
DARKNESS = DONKERTE
◄► LIGHT = LICHT

HOLD ON = WACHT EVEN


TO SMILE = (GLIM)LACHEN

PAUL’S FOURTH POKÉMON IS TORTERRA!

THE CONTINENT POKÉMON. SOMETIMES, IT IS MISTAKEN FOR A MOVING


FOREST. SMALLER POKÉMON SOMETIMES GATHER ON ITS BACK.

TORTERRA MAKES A GOOD START, USING GIGA DRAIN TO SAP


GARCHOMP’S ENERGY. GARCHOMP CAN’T DO ANYTHING, BECAUSE IT IS
STILL RECHARGING FROM GIGA IMPACT.

FRENZY PLANT SENDS HUGE VINES TOWARD GARCHOMP, BUT IT USES ITS
WINGS TO PROTECT ITSELF! WHEN IT STRIKES BACK WITH BRICK BREAK,
IT’S GAME OVER FOR PAUL!

PAUL SAYS HE’LL WORK ON BECOMING A BETTER TRAINER, AND CYNTHIA


ANSWERS THAT SHE LOOKS FORWARD TO THEIR NEXT BATTLE.

ALSO, SHE REMINDS PAUL THAT A TRAINER’S FIRST RESPONSIBILITY IS


TO TAKE CARE OF HIS OR HER POKÉMON, ESPECIALLY WHEN THEY ARE
HURT.

A CONTINENT = EEN CONTINENT


TO MISTAKE SOMETHING FOR = IETS VERWARREN MET
MOVING = BEWEGEND
► TO MOVE = BEWEGEN

TO GATHER = VERZAMELEN
THE BACK = DE RUG

TO DRAIN = TO SAP = AFTAPPEN


TO RECHARGE = (HER)OPLADEN
FRENZY = RAZERNIJ
A PLANT = EEN PLANT
A VINE = EEN STENGEL
TO STRIKE BACK = TERUGSLAAN
GAME OVER = GAME OVER

TO ANSWER = ANTWOORDEN
► AN ANSWER = EEN ANTWOORD
TO LOOK FORWARD TO = UITKIJKEN NAAR

TO REMIND SOMEONE THAT = IEMAND ERAAN HERINNEREN DAT


A RESPONSIBILITY = EEN VERANTWOORDELIJKHEID
► RESPONSIBLE = VERANTWOORDELIJK

TO TAKE CARE OF = ZORGEN VOOR


HURT = GEWOND

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