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HtNC,,MARK ENTERTAINMENT LC M L RIGITFS REb;ERVED. PAT.

PEN0

OWNER’S MANUAL

PLEASE READ FIRST


BEFORE PLUGGING IN MACHINE

2071 NORTH DIXIE HWY., POMPANO BEACH, FLORIDA 33060

FOR SERVICE PLEASE CALL:


IN USA: I- 800-808-8860
OUTSIDE USA: 954-781-8080
SALES FAX: 954-781-7900
SERVICE/PARTS FAX: 954-781-3004
WARNIN G n
n

DONOTTURNGAMEON UNTILYOU
HAVEREADTHEFOLLOWING:

FACTORY PRECAUTIONS MUST BE IN PLACE TO PREVENT


ELECTRICAL SHOCK HAZARD TO PLAYERS. ALWAYS REMEMBER
TO DISCONNECT POWER BEFORE ATTEMPTING ANY REPAIRS.
THIS GAME SHOULD BE PLUGGED INTO A 3 WIRE GROUNDED
OUTLET 115 VOLT 60Hz. UNLESS OTHERWISE SPECIFIED.

FCCPART 15 RULE
THISEQUIPMENTHASBEENTESTEDANDFOUNDTOCOMPLYWITHTHE
LlMlTSFORACiASSACOMPUTlNG DEVICEPURSUANTTOSUBPARTJ
OR PART 15 OFFCCRULES

ELECTRICALSPECIFICATIONS
POWER CONSUMPTION.................... .I AMP. 115VAC RMS
LINEVOLTAGE . . . . . . . . . . . . . . . . . . . . . . . . . . . .. lOO-13OVAC60 Hz
POWERlNPUTFUSE...................................2AMP

' REPLACEWITHSAMETYPEFUSESONLY,
COPYRIGHT 01996 BENCHMARK ENTERTAINMENT, LC ALL RIGHTS RESERVED.

THE GAME, TECHNICAL MANUAL, GRAPHIC DESIGNS AND SCHEMATIC DIAGRAMS ARE
PROTECTED BY THE U.S. COPYRIGHT ACT OF 1979. BENCHMARK ENTERTAINMENT
WILL ENFORCE ITS COPYRIGHT AND PATENTS AGAINST INFRINGERS.
I. OVERVIEW: IDENTIFYING MAIN COMPONENTS 1

The main components of Big Haul are the Mainstation Cabinet, Slavestation Cabinet, and
the Upright Marquee. Each gamestation contains four dump trucks and moving coin
ramp. The marquee contains the speaker assembly, strobe lamp and chase lighting.

Mainstation Cabinet:
The Mainstation Cabinet is the left hand cabinet and contains CPU, power supply, master
reset, and wiring harness to connect the Slavestation Cabinet.

Slavestation Cabinet:
The Slavestation Cabinet is the right hand cabinet and must be connected to the
Mainstation Cabinet in order to function. This gamestation can not play by itself.

Features of the Game:


1. 20 watt adjustable sound system
2. Appealing chase lighting system
3. Single board CPU
4. Two 6000 ticket holders
5. Front and Rear Door Service entries
6. Fully operator adjustable

MAINSTATION -

SLAVESTATION
II. OVERVIEW: HOWGAME PLAYS 1

Time the insertion of a coin down the moving coin ramp correctly and hit a truck’s dump
lever. If you miss the dump lever, the token will either land in a truck bed scoring tickets,
or miss completely and fall in the pit, scoring nothing.

A correctly timed token down the coin ramp will hit the truck’s dump lever causing the truck
3 -,--_- - tickets fo1
to-dump its load of tokens into the pit, thus scornig _ __.__?I c - l _ _ - *
&IL11 LUKtFlI iii the inick.

The 100 Ticket Bonus feature will randomly light in front of each truck when all trucks have
reached 15 coins or more. A truck’s bonus lamp will flash if the number of tokens in a truck
is less than 15 coins, or if the dump lever is hit--enticing players to fill up the low trucks.

** IMPORTANT! **

HOW TO SEED THE TRUCKS ( For First Time Startup Only):

1. Put 12 coins in each truck. .

2. Reset Game by holding down Mainstation coin switch for 5 seconds.


This will credit each truck for 12 coins so ticket payout will be correct on first dump.
- All 100 Ticket Bonus lamps will light continuously while switch
is depressed.
- The Mainstation will dispense dip switch selected number of tickets.
- 100 Ticket Bonus lamps will flash in front of each truck.

3. Hold down the Slavestati.on coin switch briefly to setup bonus lamps.
- The Sla.vestation will dispense dip switch selected number of tickets.
- 100 Ticket Bonus lamps will flash in front of each truck.

After a truck dump, the 100 ticket bonus lamp will flash until 15 coins are in truckbed.
This feature is to entice play on an empty truck.
II. ASSEMBLY: STEP 1 -ASSEMBLE MAIN CABINETS ) TOP GLASS
GLASST_RIM
‘.

(Note: Both Mainstation


and Slavestation cabinets
disassemble the same way.)

1. Position cabinets as shown. SERVICE


2. Open front doors. ACCESS
3. Install hex bolts (A) 2 places TRIM ,

(l/4 in. x 2 in. long).


MAINSTATION w
SLAVESTATION

TO INSTALL MARQUEE:
Install marquee as shown.
(Note: Marquee supports (B) are bolted
to back of cabinets for shipping.)
(W .
Install marquee supports to cabinet first
using four hex bolts (C) ( 5/16 in. x 3/4 in. ),
then mount marquee using remaining bolts
of the same size and tighten.

/
SLAVESTATION

(4)
1. Open rear doors. a
2. Connect harness from mainstation to slavestation
through hole between both cabinets (D).
3. Computer PCB (CPU) (E).
For more details see Page II -I 3
4. Coin Miss Switch Assy (F). See page IO for details.
5
III. ASSEMBLY: STEP2 - SEEDING TRUCKS I LOADING TICKETS 1

1. While top glass is still off, put 12 coins in each truck bed.
2. Next, hold down coin switch for 5 seconds.
This will credit each truck for 12 coins so ticket
payout will be correct on first dump.
3. After a truck dump, the 100 ticket bonus_lamp will
flash until 15 coins are in truckbed.
(This feature is to entice play on an empty truck.)
4. Next, install tickets as shown.
5. Adjust coin chutes for your coin size. See next page for details.

TICKET HOLDER
(6000 cap.)
Can be moved as
shown for easy fill.
\ \.

\
‘\
\ CONNECTOR

LOW TICKET
SWITCH k-4 I .i
.-2
------_---.

PLAYFIELD

.lGHT

6
II. ASSEMBLY: COIN MECH ADJUSTMENTS

COIN MECH CAN BE ADJUSTED FOR ALL TYPE


COINS USING ADJUSTMENTS BELOW.
ENTRY RESTRICTOR

RESTRICTOR SCREW
SQ?EWS TO AD-" ‘CT /
FOR COIN DlAM

, INCLINE HOOK

-
t -SCREWS TO ADJUST
FOR COIN WIDTH

MECH MUST BE MOUNTED UPRIGHT AND VERTICAL


WHILE ADJUSTMENT IS BEING MADE.
ADJUSTMENT:

1. Loosen “restrictor screw” and move entry restrictor up or down to just allow coin to pass.
2. Loosen “screws to adjust for coin diameter”. Move “Z” shaped bracket up or down
to just allow coin to pass & re-tighten.
3. loosen locknuts on “screws to adjust for coin width” and turn these screws in or out
to just allow the coin to pass the incline hook. Then, re-tighten locknuts (coin will
get caught on incline hook if width screws are not adjusted properly).

* CALL HAPP CONTROLS AT 888-289-4277 FOR PARTS AND SERVICE.


II. ASSEMBLY: ARM MOTOR (BLOWUP)

(6)
(5)
COIN RAMP MOTOR ASSEMBLY:

DESCRIPTION PART #

1. CAM .................... 121-Al


2. MAIN BRACKET ......... 121-A2
3. CAMSWITCH ............ 121-A3
4. MOTOR ................. 121-A4
5. PIVOT LINK ............. 121-A5
6. SHOULDER SCREW. ...... 121-A6

TO REMOVE PLAYFIELD (FOR TRUCK SERVICE):

1. Remove service access trim


(3 security torx screws) then
lift up glass trim.
Next, remove top glass -
repeat for other cabinet.
(A)
2. Open front door.
3. Disconnect harness.
4. Remove 2 screws on each side of playfield.
5. Slide piayfield out (A), being careful
not to catch truck on coin ramp motor.

8
III. ASSEMBLY: ADJUSTMENTS FOR PROPER PLAY

THE DIMENSIONS SHOWN MUST BE


MAINTAINED FOR THE PROPER
COIN COUNT FOR EACH TRUCK.

(MUST BE EQUAL
ON EACH SIDE)

COIN RAMP
MOTOR ASSY.
~_ Can be moved to fine
tune equal spacing.
(Note: Motor mount
bracket slotted to allow
for adjustment.)
_,______-.--- -.
COIN RAMP ’ ~ “?e---- .

COIN ,RAMP

PLAYFIELD
II. ASSEMBLY: FLORESCENT LIGHT FIXTURE

STANDARD 14 WATT
FLORESCENT TUBE

(A)

1. Open rear door, unplug fixture.


2. Following previous instructions, remove top glass.
3. Unscrew three carriage bolts (A) (as shown).
4. Lift panel up.

hi. ASSEMBLY: COIN MISS SWITCH ASSY. 1

Both switches must


be open in this
p o s i t i o n . _--,_ - __ _,_.

approx. 0.8 In

Both switches must


be closed in this
position.
III. ASSEMBLY: TRUCK BED ASSEMBLY 1

1. TRUCK BED
2. DUMP SWITCH
3. CARRY ARM

_,,.\_
PIVOT LINK

1 II. ASSEMBLY: TRUCK BED MOTOR ASSEMBLY 1

PLAYFIELD
. (3) (2)

DESCRIPTION PART #

CAM.. . . . . . . . . . . . . . . . . . . 121-Bl
ADJUSTMENT BRACKET . . 121-B2
5. CAM SWITCH.. . . . . . . . . . . 121-B3
4. MOTOR.. . . . . . . . . . . . . . . . 121-B4
(7) 5. PIVOT LINK . . . . . . . . . . . . . 121-B5
6. SHOULDER SCREW. . . . . . . 12 1 -B6
7. TRUCK BED CONNECTOR SCREW
8. TRUCK BED MOTOR CONNECTOR

11
BIG HAUL DIP SWITCH SETTINGS
MUST TURN GAME OFF BEFORE SEmNG DIP SWITCHES
MOTOR SPEED SW1 - SW2 PAY MERCY TICKET SW8

LOW * SW1
SW2 &” ;
MEDIUM SW1
SW2 OFF -3
PAYOUT % SW3 - SW5

I 5.00 -* SW3 OFF I


SW4 OFF
ATTRACT SOUND SW6 SW5 OFF

ON SW7 ON
OFF* SW7 OFF -

* DENOTES FACTORY DEFAULT SETTINGS


‘Payout 910: Recommended for 1 Cent Ticket value and .25 (twenty-five) Cent Token value.
5 Ticket(s): Number of tickets issued for each token in truck bed after hitting dump lever.
10 Ticket(s): Number of tickets issued for each token for entering truck bed.

Payout 10/20: Recommended for l/2 Cent Ticket value and .25 (twenty-five) Cent Token value.
10 Ticket(s): Number of tickets issued for each token in truck bed after hitting dump lever.
20 Ticket(s): Number of tickets issued for each token for entering truck bed.

- Payout 3/5: Recommended for 2 Cent Ticket value and .25 (twenty-five) Cent Token value.
3 Ticket(s): Number of tickets issued for each token in truck bed after hitting dump lever.
5 Ticket(s): Number of tickets issued for each token for entering truck bed.

Payout l/2: Recommended for 3 Cent Ticket value and .25 (twenty-five) Cent Token value.
1 Ticket(s): Number of tickets issued for each token in truck bed after hitting dump lever.
2 Ticket(s): Number of tickets issued for each token for entering truck bed.

When in Test Mode, the bonus lamps will lite to show what truck a token has landed in. This
provides a visual test to see if the timing system and coin counting system is functioning properly.

Mercy Ticket option pays one (1) ticket when active. Please call for additional artwork.
12
III. SCHEMATICS: CPU BOARD BLOCK DIAGRAM

0 J301 r
VOLUME 1
0 CoNTRoL

J201 J202 JlOl


1

J102
DIP
SWITCH
P SOUND
ROM 11

[J203 I1’ J103


I
1
0 J204 pi
J104 r
CPU BOARD

POWER
J105
I
13
MARQUEE CHASE LAMP

A-10 JlOl
CHASE LAMP SEGMENT 1 r--------i r-------- -I

I, PIN 1 \\ ,i I
GRAY ORANGE I PIN 3 )
+12v I I/ I 1
I I I
I I ! PIN 4
I I
CHASE LAMP SEGMENT 2 I I I I
-.*iiow RED i spin 3 i i p#N 6
\\
+12vd I I, I
I I I
I T 1 PIN 6
I I
I I
I I I
:________: I-_______ :

I
I
A-13

FLORESCENT LAMPS

MAINSTATION

YELLOW(+lPvdc)
RED (+6vdc)

I PliP8
CPU POWER I

115~ AC
IN

AUTOOVERLOAD
~ GREEN (GROUND)
PROTECTION

NOTE: ALL POWER CONNECTORS ARE NOT USED.


COIN-MEW MAINSTATION J201
r---------l
I

VIOLET I
I
I I
I I
I
I
I
COIN-MECH SLAVESTATION B-7 I
I I
r-------l I I
I I
GREEN I
I ’
I’ P’N g ‘) / I I
L_______J L___.._____J

SPEAKER

A-11 J301
r---------i r---------l
I ! I
YELLOW GRAY I PIN 2 \\ ! I
I/ r
I I I I
L---me--e-J L,_,______J

METERS

+l Pvdc
A-3 J105
4
1 r--------i r---------l
I I I I
TICKET TAN
t-
METER

STROBE LAMP

15
TICKET DISPENSERS

TICKET DISPENSER MAINStATION-


A-l J205
r--------7 r--------7
I I f I
MOTOR ENABLE ! PIN 3, ! WHITE ’ PIN 3 ;
I I) i I w,
i i i___--_--i
I
I I
J201
I I r--------i
I I
TICKET NOTCH ( PIN 1, ; BLUE
I f) i I
i i
L________J :________:

TICKET DISPENSER SLAVESTATION


B-3 BB J206
r--------i r--------i
I Ir - - - - - - - - iII
I I I I I
MOTOR ENABLE ! PIN 3,) ! BLACK WHITE ) PIN8, i 1 PIN 3
I
1 I
I L___--w--J i________i
i i
B-7 J201
I I r--------i r--------i
I I
TICKET NOTCH ; PIN 1, ; YELLOW WHITE
0 I
I I L________J
L-,------J I__,---m-J

16
STEPPING-MOTOR RAMP ASSY (MAINSTATION)

I
A-5 J102
STEPPING r - - - - - - - - l i---------1
MOTOR GREEN YELLOW GREEN
f I
I I
I I
I I
YELLOW VIOLET

WHITE

YELLOW

HOME POSITION SWITCH J201


r - - - - - - - - i r - - - - - - - - i
, , gNTc, WHT-BLK-ORG [ PI:: >> ; WHT-BLK-ORG
_,_---m-J I
I________4

STEPPING-MOTOR RAMP ASSY (SLAVESTATION)


B-5 BB J102
STEPPING r - - - - - - - - l r - - - - - - - - i r - - - - - - - - i
I
MOTOR GREEN I, PIN 1 \\ j GRAY GREEN I, PIN 1 \) : i, PIN7,j
1 I, I I I I I
I I
1 I I I
BLACK I I I
e+lPvdc ; I I I I
I I
I
BLUE i PIN 2 \\ i YELLOW ORANGE I PIN 2 \) i !
I, ’ I p I I
I I t
PINK I PIN 4 \\ i BLUE GREEN I PIN 3 ,j I I PIN 9 ,i
I I/ ’ I ’I I
I
WHITE I i I I t
I I I I
I I I I
I I I I I I
YELLOW ; PIN 3 \\ ;
GRAY YELLOW 1 PIN 4 \) ; : PIN 10,;
I II , I I , I
I I
:_________I L________.: :________1

HOME POSITION SWITCH B-7 J201


r - - - - - - - - i _--------~
TRUCK DUMP MOTOR ASSY (MAINSTATION)
A-6 J202
DUMP LEVER SWITCH (TRUCK 1) r---------i r---------7
I I I
I
,,+./Nog, WHITE PIN 1 ‘I: ORANGE PIN 1 \\ BROWN I PIN 3 \\ ! BROWN i PIN 3 ) [
I/ 1 I
/I I 1 1
I I
I I I I
I I 1
DUMP LEVER SWITCH (TRUCK 2) I ! I
f I I
I
,,J_,/~~, WHITE PIN 1 >; ORANGE PIN 1 \\ WHT-YEL-BLK ! PIN 12 \\ ; WHT-YEL-BLK ! PIN 4 ) 1
I/ I I/ I ,
L_____,,--sJ I I
I I
I I
DUMP LEVER SWITCH (TRUCK 3) A-9 I 1
r---------i I I
I
1 _ WHITE PIN 1 \\ O R A N G E PIN 1 \\ W H T - B L K - V I 0 i PIN 1 \\ : W H T - B L K - V I 0 j PIN 5
q-u ,I I I .I,. . !
I
N%. I I I
I I
I I t I
DUMP LEVER SWITCH (TRUCK 4) I I I I
I I
I I I
I
, ,j_/Nyo, WHITE PIN 1 >; ORANGE PIN 1 \\ W H T - B L U - B L K ! PIN 2 \\ ! WHT-BLU-BLK , PIN 3) j
I / I/ , I
I I 1
L___..,--w-J :_________A

MOTOR (TRUCK 1)
YELLOW
b +12vdc
A-6 J103
r--------i r----------
I
I I
BLUE PIN 3 \ BLUE ORANGE ; PIN 5 \\ 1 GREEN WHITE : PIN 3
,) I, ’
HOME POSlTlON SWITCH I I I
1 I I I

lllJN~
MOTOR (TRUCK 2)

@Tw+‘adc
BLUEGREEN 1 P

HOME POSKION SWITCH


I
rI BLUE
N 4 PlN3))
>> 1 VI OLETWHlTEi PIN4,

MOTOR (TRUCK 3) iI
i

BLUE PIN 3 \ BLUE YELLOW i PIN 1 \\ ; RED WHITE j PIN 5


T ,) I/ I I
!

i
i
MOTOR (TRUCK 4) II

@T +12Vdc i BLUE PIN3)) BLUERED ; P l N 2 ): 1 _j_/clni PlN6,


i I
HOME POSITION SWITCH I I I
I L____---e-l i_____-----
BLUE
II
18
TRUCK DUMP MOTOR ASSY (SLAVESTATION)
B-8 B-7 J202
DUMP LEVER SWITCH (TRUCK 1) l - - - - - - - - 1 r-------1 r----_--‘_,
I I I I I
,,+/NOO,WHITE PINI>> ORANGE PIN 1 \, BROWN : PIN 3 \\ i ORANGE ; PIN 8 \ f 1 PIN 7 + :
I/ I /I ’ I hiI ;1
I I
I I I I ’ I
I I ’I I I
I I I I
DUMP LEVER SWITCH (TRUCK 2) I , I I I
I I
f I I ’
,,I JNOO,w~l~~ PINl): ORANGE PIN 1 \\ WHT-YEL-BLK f PIN 12 \\ i GRAY RED f PIN 12 \ ! : PIN 8 ) i
I/ I/ I
:_______: L _ _ _ _ _ _ /)I
_ -1 ; I
I
I I1
DUMP LEVER SWITCH (TRUCK 3) B-9 B-6 !
l - - - - - - - - 1 r-------i I I
I
,,+,/ ~ WHITF PINl;; ORANGE PIN 1 \\ WHT-BLK-VI0 : PIN 1 \\ f Y E L - R E D - G R N : PIN 5 \ 1 ! PIN 9 ) ;
// I // I
iti.0. 1 1 -L I); I ~~ 1
I I
I I t I ’ 1
1
DUMP LEVER SWITCH (TRUCK 4) I I I 1
I
I I’ I I
ORANGE PIN 1 \\ WHT-BL”-BLK ! PIN 2 \\ ! W H T - P N K - B L K ! PIN 5 PIN ‘0, ;
l,+/N~o,WHITE PIN1;: // I/,
f I t I
L_-----,J L________l L - - - - - - - - - J

MOTOR (TRUCK 1)
YELLOW
t +12vdc
B-8 B-7
r- - - - - - - 1 r-------
I
I I I
I
BLUE PIN 3 \\ BLUE ORANGE I 1 WHT-BLK-BRO i PIN 4
I, -F
I
HOME POSITION SWITCH f

I
I I k,& BLuE
MOTOR (TRUCK 2)
YELLOW
w +12vdc
i
I

BLUE PIN 3 \\ BLUE GREEN I


I
NHT-BLK-GRN ; PIN 5 ,
II I d
HOME POSITION SWITCH I
i I
I

“+N;, BLuE -

MOTOR (TRUCK 3) I

YELLOW
w +12vdc

BLUE PIN 3 \\ BLUE YELLOW


I
YHT-BLK-RED ; PIN 3 I
I PIN 5
II I x I
HOME POSITION SWITCH I I
I
I
11 tJN%, BLuE
MOTOR (TRUCK 4)

BLUE PIN 3 \\ BLUE RED i PIN 2 JHITE GRAY ; PIN 11 i PIN 6


Y II I % I N 1
I I
I I
I
L,_-------
BONUS LAMPS (MAINSTATION)
A-8 J103
BONUS LAMP 1 r - - - - - - - - 1 r - - - - - - - - 7
I I
+12vd
I I
I I
I I
BONUS LAMP 2 : I I I
RED WHITE : PIN 7 \\ ; BLUE YELLOW
+12vd I /I 1
I I
I I ! I
I I I I
BONUS LAMP 3 i
i I i
VIOLET WHITE ; PIN 8 \\ ; BLUE GRAY
+12vd I /I I
I I I I
I I
i I I I
BONUS LAMP 4 I I
I I t
GREEN WHITE ! PIN 9 \\ ! BLUE ORANGE ! PIN 10-j
+12vd I/ .
I I I 1
L-v--m---J L------,-J

BONUS LAMPS (SLAVESTATION)


B-8 B-7 J104
BONUS LAMP 1 r--------i r - - - - - - - - 1 r - - - - - - - - i
I I I
I I ; PIN 7 I
BROWN WHITE ; PIN 10 \\ I WHITE ORANGE I
+12vdc I I/ I I / I I ,I
I f I P’N 6 ‘) 1 I I
I I I
I I
I
BONUS LAMP 2 I I I
RED WHITE 1 PIN 7 \\ 1 IWHITE RED !PINiO, !
+12vd I I, 1
I I i I) I I
I I I I
I I I I
BONUS LAMP 3 I I I I I
I I I
VIOLET WHITE ; PIN 8 \\ f, WHITE BLUE
+12vd I I/ I I
I I iP’N1l $
k________J
I I
BONUS LAMP 4 I I B-6
r--------i
GREEN WHITE i PIN g \\ .1 WHITE GREEN IPIN ,>I
+12vd I II I I I ,I
I I I I L________.:
L--,,,--..J L________ J

I 1
MISS SWITCH (MAINSTATION) J201
r--------l
: P I N 7 ,I
1 ;sNFT
1 GRAY ‘loLET 1

N.O. I
I
I
I
MISS SWITCH (SLAVESTATION) I
r--------l
,,Ij JNOO WHITE i PINI )) G R A Y B L A C K [PI::;: ( plNB*j

________J L________J

20

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