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LESSON PLANNING

Group: 551004_15
Students’ names:

HENRY ANDERSON CAVIEDES


SILVIA VICTORIA VARGAS
DUVAN FELIPE ESCOBAR
JUAN DAVID LOZANO

lesson plan

Group (write an X) Adolescents: 15 to 17 Adults:

years old.

Level (CEFRL): A2 –B1

Learning strategy: Direct strategies

Memory: are those used to store and retrieve it when needed.


Cognitive: Mental strategies to make you’re learning meaningful; produce and receive messages.
Compensatory: This help to eliminate the gaps in knowledge and be able to continue with the communication.
Indirect strategies
Metacognitive: lead, to plan, regulates and self assess their learning.

Topic: Adjectives and Hobbies

Activity objectives:

•Students are expressed with phrases used in the English language


•Describe making use of adjectives to people in your environment.
•Resolves questions focused on the topic
•identifies the adjectives and hobbies.
•Makes use of what they have learned and put into practice.
•Recognize grammatical structures.

CLASS DESCRIPTION RESOURCES TIME

Warm-Up (Pre):

The contents that are to be implemented will be focused on learning and 20 minutes

understand the importance of adjectives and hobbies; practicing what •audiovisual media using
they have learned through videos, readings and games that encourage the making use of the
technology; the computer
wanting to learn more. With such resources you choose to solve
•practices by means of
problems of listening, writing, and reading. Topics that will be online games.

addressed:

https://www.spanishdict.com/guia/lista-de-adjetivos-comunes-en-ingles

https://www.youtube.com/watch?v=ICdbmg1lY1c

https://www.youtube.com/watch?v=UrGjGXfqJyA

http://www.englishactivities.net/es/juegos-en-ingl%C3%A9s/mezcla-y-

combina?tema=Adjetivos&nivel=intermedio

Presentation (Pre):

Methodologies based on the use of technologies to encourage learning

and new knowledge; with this tools is helping children to turn their
understanding and express themselves in their environment in a new

language that you are learning, videos and games will help you to

recognize the concepts of the topic and, therefore, to put them into

practice.

 Recognition Games

 Videos Games to understand the concepts of the topics

 . Audiovisual Images with adjectives and hobbies.

Practice (While): audiovisual media using


making use of the
Students will be attentive listening to the teacher's explanations on the
technology; the computer
subject, in this case the adjectives and hobbies; then will the computer •practices by means of
online games.
the adjectives to identify them; then will a few animated videos giving

further clarifications on the subject; the questions that will be giving will
be solved by the teacher; They will be assigned a few short readings
30 minutes
where highlighted the adjectives and the hobbies that observed in the

video and to complete by the middle of the games will recognize the

adjectives and hobbies.

Production (post): audiovisual media using


making use of the
First of all is going to focus the class in the adjectives and hobbies; 20 a 25 minutes
technology; the computer
therefore be displayed a video which explains in more detail; and clarify •practices by means of
online games.
doubts, and finally will be readings where you make use of adjectives

and hobbies, and to finish will be implemented by means of games.

The Students will feel motivated to learn more of the English, because

technology is being used as a medium of instruction not to explain in a

way that is bored, and desmotiven but who want to continue learning.
Materials:

audiovisual media using making use of the technology;


the computer
•practices by means of online games.
Copies

Assessment (post):

•Students must be able to recognize the adjectives and hobbies when the teacher asked. •Students write correctly the

adjectives and hobbies, and the practice in your environment.

•In the classroom; it is expressed in a manner appropriate to ask concerns that generates the explanation of the topic.

•Pronunciation; the most successful as possible; as it strives to learn.

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