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4 Computation of Curvature
The vector , by the chain rule is is the reciprocal of and also can be written as
The derivative of this latter expression with respect to t is, by the quotient rule
We can identify with the acceleration of the motion which we denote by a(t).
This result looks somewhat messy but it actually not so bad. Recall that is the projection of a normal to
v. Therefore we have here that is the projection of a normal to v divided by the square of the magnitude of v.
Thus the curvature , which is the magnitude of this vector, is the component of a normal to v divided by the square
of the magnitude of v.
We can compute:
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10/8/2018 15.4 Computation of Curvature
The center of curvature is at the reflection of the point on the curve at which we compute it, through the z axis, that is, at the
point with coordinates (-cos t, - sin t, t), a distance 2 (or ) from (cos t, sin t ,t) in the direction of the projection of a normal
to v.
Exercises:
15.1 Show that the curvature of a circle is . (This proves that the radius of curvature is .)
15.2 Find the curvature , position r, and center of curvature at for j = 0 to 700 for the following curve
(using a spreadsheet)
15.3 Set this curve up on the applet. Where is the curvature greatest.
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