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One person begins a tale and stops after a few sentences. The next person picks up the
story thread and continues it, then stops. Next person adds to it and so on until the tale
comes to a resolution. The story could begin with a pre-selected title or subject to guide
the improvisation. Try recording the story circle on a tape recorder for later listening.
Chain Sentence
Teams of two students orally construct the first sentence of an invented story. To orally
make the sentence, each says one word, trusting their ears to recognize conventional
grammar, until a long sentence evolves. Shape the improv by setting the tone of the
sentence. Make the first sentence of:
a ghost story
pirate story
love story
mystery
any story, etc.
Beginnings:
This exercise can be used to generate the first sentence of a Chain Story where each
participant adds a section to a tale.
Endings:
The chain sentence exercise could generate a "last sentence." This sentence is written on
a piece of paper and placed in the middle of the story circle. The game is over when the
story has woven around to the point where someone can say the "last sentence."
Describing a Stone
Pass a stone around a circle of students. Each student must say one word describing the
stone without repeating what has been said. See how many times the stone can go around
the circle without repeating words. Adjectives such as hard, smooth etc., are a start, but
any word that comes to mind is acceptable as long as it is inspired by the stone. For
example, a smooth, round, white, oval stone could suggest "egg."
Travel through the sections below and choose one or several elements from each. Tell,
write or verbally improvise a story that utilizes all the elements chosen. For
improvisational fun...put each element on a card and randomly select character, setting,
problem and solution.
Introduce Character(s)
Choose one or more characters.
girl
boy
animal
man
woman
idea
spirit
machine
thing
plant, etc.
Setting
Environment:
farm
village
otherworldly
city
mountains
forest
arctic
ocean
desert
Time:
olden
modern
future
Problem:
In trouble:
Caught stealing
Told a lie
Saw or heard a secret
Lost something
Been captured
Under a spell or curse
Goes to forbidden place
Finds forbidden object
Has enemy
Is undervalued
Is unrecognized
Causes jealousy
Forgets something
Broke something
Does not like something
Needs something
Needs to escape or hide
Needs to rescue someone
Needs to rescue something
Needs to prove worth
Inner Traits
Is greedy
Dangerously curious
Doesn't follow advice
Is lazy
Is pessimistic
Is blindly in love
Is enraged & seeks revenge
Is naive & trusting
Is clumsy
Is untrained
Lacks confidence
Is foolish
Solution
Has helper
o Magical
o Non-magical
Is rescued
Is transformed
Discovers skill
Finds magic
Helps self:
o Exercises cleverness
o Uses inner traits
Journey undertaken to obtain solution
Conclusion
End
Lives well
Passes luck or reward on to others
Has positive impact on the world
Offers wisdom
Imagination
Both telling a story and listening to a well-told tale encourages students to use their
imaginations. Developing the imagination can empower students to consider new and
inventive ideas. Developing the imagination can contribute to self-confidence and
personal motivation as students envision themselves competent and able to accomplish
their hopes and dreams.
Passing On Wisdom
Storytelling based on traditional folktales is a gentle way to guide young people toward
constructive personal values by presenting imaginative situations in which the outcome
of both wise and unwise actions and decisions can be seen.
the students will be able to recognise the elements needed to produce a piece of
creative writing
the students will be able to identify their own examples of these elements
the students will be able to use these elements to produce their own piece of
creative writing
Targets met:
sequencing
How are you going to give your students the sense of achievement they need? Think
about displaying work. Perhaps individually with illustrations or grouping the different
genres or even a whole class display (booklet or on display board).
Description:
In this lesson, students create original stories that include text, drawings, photos,
animation, audio, and video. They use technology tools, such as digital cameras and
computers, to bring their stories to life. Story ideas can come from personal and family
experiences, connections to other cultures, and real or imaginary people, places, or
events.
Learning Goals:
Materials:
Choose the technology tools that are appropriate for the skill level of your
students. Following are some basic recommendations:
One computer for every 2-3 students
Word processing software and presentation software such as PowerPoint; some
recommendations for Mac and PC platforms can be found in the Resources
section
Digital cameras
Tool for voice recording (most computers have this feature)
Post-it notes or index cards and poster paper to use for creating the storyboards
Internet access for instructor and student computers (optional)
Electronic projector for instructor computer (optional)
Microphones (optional)
Scanners (optional)
Preparation:
Instructors should determine students' computer skills level and select appropriate
technology tools. Instructors also should have familiarity with multimedia software
applications and equipment, or enlist help of a volunteer who does.
Become familiar with the digital storytelling process by completing at least one
tutorial from those linked to on the Resources page.
Consult with day teachers to see if digital storytelling might enrich learning in a
particular academic content area
Arrange for volunteers to assist students
What to Do:
Introduce students to digital storytelling
Ask students what stories they first remember hearing. Who was the storyteller?
What were their favorite stories? Which did they like telling themselves? Lead the
discussion to digital storytelling. You may choose to project on screen examples
of digital stories linked to from the Resources page.
Working from a single computer with projection to create the group story would be
greatly enhanced by use of an interactive whiteboard. See the Teaching Tip.
Help students prepare their final draft
Break the class into small groups, based on their ages and skill levels. Ask each
small group to develop one or two pieces of the storyboard. One group will be in
charge of assembling the pieces into one story using PowerPoint or another
software application.
If the group wishes to record narration, ask them to divide the story so that
everyone gets to read. Before recording, demonstrate how to narrate effectively.
Discuss differences between using emotion and no emotion in your speech, and
what effect quick or slow speech has on the story. Suggest they practice narration
before recording.
View the group's story, then have students share their project with other students,
teachers, and their parents
You might also share the community story with the community, for example by
posting it to your local Chamber of Commerce Web site. If time allows, plan a
follow-up activity in which students will develop individual stories.
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Everybody said that she was the _____________ girl in the land
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He wanted to marry the princess, but she said no because he was too _______________
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He saw the princess in the tower and fell in love with her beautiful ________________
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He challenged the guard to a fight and the _____________________ won, the princess
married him, and they lived happily ever after
Now, write your own fairytale. It can be one that you have made up or a story that you
have heard before. Try to use words to describe what the characters look like, for
example “He has got…” Write at least one page, and continue on the other side or on
more paper if you like.
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