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Unit-I
UNITII
TRANSFORMATION & DATA EXCHANGE
Unit 3 INTELLIGENT AND SUSTAINABLE MANUFACTURING
SYSTEMS
What is Intelligence?
The ability of a system to calculate, reason, perceive relationships and analogies, learn from
experience, store and retrieve information from memory, solve problems, comprehend complex
ideas, use natural language fluently, classify, generalize, and adapt new situations.
Types of Intelligence
As described by Howard Gardner, an American developmental psychologist, the Intelligence
comes in multifold −
Intelligence Description Example
The ability to speak, recognize, and
use mechanisms of phonology
Linguistic intelligence Narrators, Orators
(speech sounds), syntax (grammar),
and semantics (meaning).
The ability to create, communicate
with, and understand meanings made Musicians, Singers,
Musical intelligence
of sound, understanding of pitch, Composers
rhythm.
The ability of use and understand
relationships in the absence of action Mathematicians,
Logical-mathematical intelligence
or objects. Understanding complex Scientists
and abstract ideas.
The ability to perceive visual or
spatial information, change it, and re- Map readers,
Spatial intelligence create visual images without Astronauts,
reference to the objects, construct 3D Physicists
images, and to move and rotate them.
The ability to use complete or part of
the body to solve problems or fashion
Bodily-Kinesthetic intelligence products, control over fine and coarse Players, Dancers
motor skills, and manipulate the
objects.
The ability to distinguish among
Intra-personal intelligence one’s own feelings, intentions, and Gautam Buddhha
motivations.
The ability to recognize and make Mass
Interpersonal intelligence distinctions among other people’s Communicators,
feelings, beliefs, and intentions. Interviewers
You can say a machine or a system is artificially intelligent when it is equipped with at least one
and at most all intelligences in it.
What is Intelligence Composed of?
The intelligence is intangible. It is composed of −
Reasoning
Learning
Problem Solving
Perception
Linguistic Intelligence
Let us go through all the components briefly −
Reasoning − It is the set of processes that enables us to provide basis for judgement,
making decisions, and prediction. There are broadly two types −
Inductive Reasoning Deductive Reasoning
It starts with a general statement and examines
It conducts specific observations to makes
the possibilities to reach a specific, logical
broad general statements.
conclusion.
Even if all of the premises are true in a If something is true of a class of things in
statement, inductive reasoning allows for the general, it is also true for all members of that
conclusion to be false. class.
Example − "All women of age above 60 years
Example − "Nita is a teacher. Nita is studious.
are grandmothers. Shalini is 65 years.
Therefore, All teachers are studious."
Therefore, Shalini is a grandmother."
Learning − It is the activity of gaining knowledge or skill by studying, practising, being
taught, or experiencing something. Learning enhances the awareness of the subjects of
the study.
The ability of learning is possessed by humans, some animals, and AI-enabled systems.
Learning is categorized as −
o Auditory Learning − It is learning by listening and hearing. For example,
students listening to recorded audio lectures.
o Episodic Learning − To learn by remembering sequences of events that one has
witnessed or experienced. This is linear and orderly.
o Motor Learning − It is learning by precise movement of muscles. For example,
picking objects, Writing, etc.
o Observational Learning − To learn by watching and imitating others. For
example, child tries to learn by mimicking her parent.
o Perceptual Learning − It is learning to recognize stimuli that one has seen
before. For example, identifying and classifying objects and situations.
o Relational Learning − It involves learning to differentiate among various stimuli
on the basis of relational properties, rather than absolute properties. For Example,
Adding ‘little less’ salt at the time of cooking potatoes that came up salty last
time, when cooked with adding say a tablespoon of salt.
o Spatial Learning − It is learning through visual stimuli such as images, colors,
maps, etc. For Example, A person can create roadmap in mind before actually
following the road.
o Stimulus-Response Learning − It is learning to perform a particular behavior
when a certain stimulus is present. For example, a dog raises its ear on hearing
doorbell.
Problem Solving − It is the process in which one perceives and tries to arrive at a desired
solution from a present situation by taking some path, which is blocked by known or
unknown hurdles.
Problem solving also includes decision making, which is the process of selecting the best
suitable alternative out of multiple alternatives to reach the desired goal are available.
Perception − It is the process of acquiring, interpreting, selecting, and organizing sensory
information.
Perception presumes sensing. In humans, perception is aided by sensory organs. In the
domain of AI, perception mechanism puts the data acquired by the sensors together in a
meaningful manner.
Linguistic Intelligence − It is one’s ability to use, comprehend, speak, and write the
verbal and written language. It is important in interpersonal communication.
Difference between Human and Machine Intelligence
Humans perceive by patterns whereas the machines perceive by set of rules and data.
Humans store and recall information by patterns, machines do it by searching algorithms.
For example, the number 40404040 is easy to remember, store, and recall as its pattern is
simple.
Humans can figure out the complete object even if some part of it is missing or distorted;
whereas the machines cannot do it correctly.
Expert systems (ES) are one of the prominent research domains of AI. It is introduced by the
researchers at Stanford University, Computer Science Department.
Artificial Intelligence - Overview
Since the invention of computers or machines, their capability to perform various tasks went on
growing exponentially. Humans have developed the power of computer systems in terms of their
diverse working domains, their increasing speed, and reducing size with respect to time.
A branch of Computer Science named Artificial Intelligence pursues creating the computers or
machines as intelligent as human beings.
What is Artificial Intelligence?
According to the father of Artificial Intelligence, John McCarthy, it is “The science and
engineering of making intelligent machines, especially intelligent computer programs”.
Artificial Intelligence is a way of making a computer, a computer-controlled robot, or a
software think intelligently, in the similar manner the intelligent humans think.
AI is accomplished by studying how human brain thinks, and how humans learn, decide, and
work while trying to solve a problem, and then using the outcomes of this study as a basis of
developing intelligent software and systems.
Philosophy of AI
While exploiting the power of the computer systems, the curiosity of human, lead him to wonder,
“Can a machine think and behave like humans do?”
Thus, the development of AI started with the intention of creating similar intelligence in
machines that we find and regard high in humans.
Goals of AI
To Create Expert Systems − The systems which exhibit intelligent behavior, learn,
demonstrate, explain, and advice its users.
To Implement Human Intelligence in Machines − Creating systems that understand,
think, learn, and behave like humans.
What Contributes to AI?
Artificial intelligence is a science and technology based on disciplines such as Computer
Science, Biology, Psychology, Linguistics, Mathematics, and Engineering. A major thrust of AI
is in the development of computer functions associated with human intelligence, such as
reasoning, learning, and problem solving.
Out of the following areas, one or multiple areas can contribute to build an intelligent system.
Expert Systems
1
Examples − Flight-tracking systems, Clinical systems.
Natural Language Processing
2 Examples: Google Now feature, speech recognition,
Automatic voice output.
Neural Networks
Examples − Pattern recognition systems such as face
3
recognition, character recognition, handwriting
recognition.
Robotics
Examples − Industrial robots for moving, spraying,
4
painting, precision checking, drilling, cleaning, coating,
carving, etc.
Task Classification of AI
The domain of AI is classified into Formal tasks, Mundane tasks, and Expert tasks.
Agent Terminology
Performance Measure of Agent − It is the criteria, which determines how successful an
agent is.
Behavior of Agent − It is the action that agent performs after any given sequence of
percepts.
Percept − It is agent’s perceptual inputs at a given instance.
Percept Sequence − It is the history of all that an agent has perceived till date.
Agent Function − It is a map from the precept sequence to an action.
Rationality
Rationality is nothing but status of being reasonable, sensible, and having good sense of
judgment.
Rationality is concerned with expected actions and results depending upon what the agent has
perceived. Performing actions with the aim of obtaining useful information is an important part
of rationality.
What is Ideal Rational Agent?
An ideal rational agent is the one, which is capable of doing expected actions to maximize its
performance measure, on the basis of −
Its percept sequence
Its built-in knowledge base
Rationality of an agent depends on the following four factors −
The performance measures, which determine the degree of success.
Agent’s Percept Sequence till now.
The agent’s prior knowledge about the environment.
The actions that the agent can carry out.
A rational agent always performs right action, where the right action means the action that causes
the agent to be most successful in the given percept sequence. The problem the agent solves is
characterized by Performance Measure, Environment, Actuators, and Sensors (PEAS).
The Structure of Intelligent Agents
Agent’s structure can be viewed as −
Agent = Architecture + Agent Program
Architecture = the machinery that an agent executes on.
Agent Program = an implementation of an agent function.
Simple Reflex Agents
They choose actions only based on the current percept.
They are rational only if a correct decision is made only on the basis of current precept.
Their environment is completely observable.
Condition-Action Rule − It is a rule that maps a state (condition) to an action.
Nature of Environments
Some programs operate in the entirely artificial environment confined to keyboard input,
database, computer file systems and character output on a screen.
In contrast, some software agents (software robots or softbots) exist in rich, unlimited softbots
domains. The simulator has a very detailed, complex environment. The software agent needs to
choose from a long array of actions in real time. A softbot designed to scan the online
preferences of the customer and show interesting items to the customer works in the real as well
as an artificial environment.
The most famous artificial environment is the Turing Test environment, in which one real and
other artificial agents are tested on equal ground. This is a very challenging environment as it is
highly difficult for a software agent to perform as well as a human.
Turing Test
The success of an intelligent behavior of a system can be measured with Turing Test.
Two persons and a machine to be evaluated participate in the test. Out of the two persons, one
plays the role of the tester. Each of them sits in different rooms. The tester is unaware of who is
machine and who is a human. He interrogates the questions by typing and sending them to both
intelligences, to which he receives typed responses.
This test aims at fooling the tester. If the tester fails to determine machine’s response from the
human response, then the machine is said to be intelligent.
Properties of Environment
The environment has multifold properties −
Discrete / Continuous − If there are a limited number of distinct, clearly defined, states
of the environment, the environment is discrete (For example, chess); otherwise it is
continuous (For example, driving).
Observable / Partially Observable − If it is possible to determine the complete state of
the environment at each time point from the percepts it is observable; otherwise it is only
partially observable.
Static / Dynamic − If the environment does not change while an agent is acting, then it is
static; otherwise it is dynamic.
Single agent / Multiple agents − The environment may contain other agents which may
be of the same or different kind as that of the agent.
Accessible / Inaccessible − If the agent’s sensory apparatus can have access to the
complete state of the environment, then the environment is accessible to that agent.
Deterministic / Non-deterministic − If the next state of the environment is completely
determined by the current state and the actions of the agent, then the environment is
deterministic; otherwise it is non-deterministic.
Episodic / Non-episodic − In an episodic environment, each episode consists of the agent
perceiving and then acting. The quality of its action depends just on the episode itself.
Subsequent episodes do not depend on the actions in the previous episodes. Episodic
environments are much simpler because the agent does not need to think ahead.
The triangular membership function shapes are most common among various other membership
function shapes such as trapezoidal, singleton, and Gaussian.
Here, the input to 5-level fuzzifier varies from -10 volts to +10 volts. Hence the corresponding
output also changes.
Example of a Fuzzy Logic System
Let us consider an air conditioning system with 5-level fuzzy logic system. This system adjusts
the temperature of air conditioner by comparing the room temperature and the target temperature
value.
Algorithm
Define linguistic variables and terms.
Construct membership functions for them.
Construct knowledge base of rules.
Convert crisp data into fuzzy data sets using membership functions. (fuzzification)
Evaluate rules in the rule base. (Inference Engine)
Combine results from each rule. (Inference Engine)
Convert output data into non-fuzzy values. (defuzzification)
Logic Development
Step 1: Define linguistic variables and terms
Linguistic variables are input and output variables in the form of simple words or sentences. For
room temperature, cold, warm, hot, etc., are linguistic terms.
Temperature (t) = {very-cold, cold, warm, very-warm, hot}
Every member of this set is a linguistic term and it can cover some portion of overall temperature
values.
Step 2: Construct membership functions for them
The membership functions of temperature variable are as shown −
Step3: Construct knowledge base rules
Create a matrix of room temperature values versus target temperature values that an air
conditioning system is expected to provide.
RoomTemp.
Very_Cold Cold Warm Hot Very_Hot
/Target
Very_Cold No_Change Heat Heat Heat Heat
Cold Cool No_Change Heat Heat Heat
Warm Cool Cool No_Change Heat Heat
Hot Cool Cool Cool No_Change Heat
Very_Hot Cool Cool Cool Cool No_Change
Build a set of rules into the knowledge base in the form of IF-THEN-ELSE structures.
Sr. No. Condition Action
1 IF temperature=(Cold OR Very_Cold) AND target=Warm THEN Heat
2 IF temperature=(Hot OR Very_Hot) AND target=Warm THEN Cool
3 IF (temperature=Warm) AND (target=Warm) THEN No_Change
Step 4: Obtain fuzzy value
Fuzzy set operations perform evaluation of rules. The operations used for OR and AND are Max
and Min respectively. Combine all results of evaluation to form a final result. This result is a
fuzzy value.
Step 5: Perform defuzzification
Defuzzification is then performed according to membership function for output variable.
Application Areas of Fuzzy Logic
The key application areas of fuzzy logic are as given −
Automotive Systems
Automatic Gearboxes
Four-Wheel Steering
Vehicle environment control
Consumer Electronic Goods
Hi-Fi Systems
Photocopiers
Still and Video Cameras
Television
Domestic Goods
Microwave Ovens
Refrigerators
Toasters
Vacuum Cleaners
Washing Machines
Environment Control
Air Conditioners/Dryers/Heaters
Humidifiers
Advantages of FLSs
Mathematical concepts within fuzzy reasoning are very simple.
You can modify a FLS by just adding or deleting rules due to flexibility of fuzzy logic.
Fuzzy logic Systems can take imprecise, distorted, noisy input information.
FLSs are easy to construct and understand.
Fuzzy logic is a solution to complex problems in all fields of life, including medicine, as
it resembles human reasoning and decision making.
Disadvantages of FLSs
There is no systematic approach to fuzzy system designing.
They are understandable only when simple.
They are suitable for the problems which do not need high accuracy.
Artificial Intelligence - Expert Systems
Expert systems (ES) are one of the prominent research domains of AI. It is introduced by the
researchers at Stanford University, Computer Science Department.
What are Expert Systems?
The expert systems are the computer applications developed to solve complex problems in a
particular domain, at the level of extra-ordinary human intelligence and expertise.
Characteristics of Expert Systems
High performance
Understandable
Reliable
Highly responsive
Capabilities of Expert Systems
The expert systems are capable of −
Advising
Instructing and assisting human in decision making
Demonstrating
Deriving a solution
Diagnosing
Explaining
Interpreting input
Predicting results
Justifying the conclusion
Suggesting alternative options to a problem
They are incapable of −
Substituting human decision makers
Possessing human capabilities
Producing accurate output for inadequate knowledge base
Refining their own knowledge
Components of Expert Systems
The components of ES include −
Knowledge Base
Inference Engine
User Interface
Let us see them one by one briefly −
Knowledge Base
It contains domain-specific and high-quality knowledge. Knowledge is required to exhibit
intelligence. The success of any ES majorly depends upon the collection of highly accurate and
precise knowledge.
What is Knowledge?
The data is collection of facts. The information is organized as data and facts about the task
domain. Data, information, and past experience combined together are termed as knowledge.
Components of Knowledge Base
The knowledge base of an ES is a store of both, factual and heuristic knowledge.
Factual Knowledge − It is the information widely accepted by the Knowledge Engineers
and scholars in the task domain.
Heuristic Knowledge − It is about practice, accurate judgement, one’s ability of
evaluation, and guessing.
Knowledge representation
It is the method used to organize and formalize the knowledge in the knowledge base. It is in the
form of IF-THEN-ELSE rules.
Knowledge Acquisition
The success of any expert system majorly depends on the quality, completeness, and accuracy of
the information stored in the knowledge base.
The knowledge base is formed by readings from various experts, scholars, and the Knowledge
Engineers. The knowledge engineer is a person with the qualities of empathy, quick learning,
and case analyzing skills.
He acquires information from subject expert by recording, interviewing, and observing him at
work, etc. He then categorizes and organizes the information in a meaningful way, in the form of
IF-THEN-ELSE rules, to be used by interference machine. The knowledge engineer also
monitors the development of the ES.
Inference Engine
Use of efficient procedures and rules by the Inference Engine is essential in deducting a correct,
flawless solution.
In case of knowledge-based ES, the Inference Engine acquires and manipulates the knowledge
from the knowledge base to arrive at a particular solution.
In case of rule based ES, it −
Applies rules repeatedly to the facts, which are obtained from earlier rule application.
Adds new knowledge into the knowledge base if required.
Resolves rules conflict when multiple rules are applicable to a particular case.
To recommend a solution, the Inference Engine uses the following strategies −
Forward Chaining
Backward Chaining
Forward Chaining
It is a strategy of an expert system to answer the question, “What can happen next?”
Here, the Inference Engine follows the chain of conditions and derivations and finally deduces
the outcome. It considers all the facts and rules, and sorts them before concluding to a solution.
This strategy is followed for working on conclusion, result, or effect. For example, prediction of
share market status as an effect of changes in interest rates.
Backward Chaining
With this strategy, an expert system finds out the answer to the question, “Why this happened?”
On the basis of what has already happened, the Inference Engine tries to find out which
conditions could have happened in the past for this result. This strategy is followed for finding
out cause or reason. For example, diagnosis of blood cancer in humans.
User Interface
User interface provides interaction between user of the ES and the ES itself. It is generally
Natural Language Processing so as to be used by the user who is well-versed in the task domain.
The user of the ES need not be necessarily an expert in Artificial Intelligence.
It explains how the ES has arrived at a particular recommendation. The explanation may appear
in the following forms −
Natural language displayed on screen.
Verbal narrations in natural language.
Listing of rule numbers displayed on the screen.
The user interface makes it easy to trace the credibility of the deductions.
Requirements of Efficient ES User Interface
It should help users to accomplish their goals in shortest possible way.
It should be designed to work for user’s existing or desired work practices.
Its technology should be adaptable to user’s requirements; not the other way round.
It should make efficient use of user input.
Expert Systems Limitations
No technology can offer easy and complete solution. Large systems are costly, require significant
development time, and computer resources. ESs have their limitations which include −
Limitations of the technology
Difficult knowledge acquisition
ES are difficult to maintain
High development costs
Applications of Expert System
The following table shows where ES can be applied.
Application Description
Design Domain Camera lens design, automobile design.
Diagnosis Systems to deduce cause of disease from observed data,
Medical Domain
conduction medical operations on humans.
Comparing data continuously with observed system or with
Monitoring Systems prescribed behavior such as leakage monitoring in long petroleum
pipeline.
Process Control Systems Controlling a physical process based on monitoring.
Knowledge Domain Finding out faults in vehicles, computers.
Detection of possible fraud, suspicious transactions, stock market
Finance/Commerce
trading, Airline scheduling, cargo scheduling.
Expert System Technology
There are several levels of ES technologies available. Expert systems technologies include −
Expert System Development Environment − The ES development environment
includes hardware and tools. They are −
o Workstations, minicomputers, mainframes.
o High level Symbolic Programming Languages such as LISt Programming (LISP)
and PROgrammation en LOGique (PROLOG).
o Large databases.
Tools − They reduce the effort and cost involved in developing an expert system to large
extent.
o Powerful editors and debugging tools with multi-windows.
o They provide rapid prototyping
o Have Inbuilt definitions of model, knowledge representation, and inference
design.
Shells − A shell is nothing but an expert system without knowledge base. A shell provides
the developers with knowledge acquisition, inference engine, user interface, and
explanation facility. For example, few shells are given below −
o Java Expert System Shell (JESS) that provides fully developed Java API for
creating an expert system.
o Vidwan, a shell developed at the National Centre for Software Technology,
Mumbai in 1993. It enables knowledge encoding in the form of IF-THEN rules.
Development of Expert Systems: General Steps
The process of ES development is iterative. Steps in developing the ES include −
Identify Problem Domain
The problem must be suitable for an expert system to solve it.
Find the experts in task domain for the ES project.
Establish cost-effectiveness of the system.
Design the System
Identify the ES Technology
Know and establish the degree of integration with the other systems and databases.
Realize how the concepts can represent the domain knowledge best.
Develop the Prototype
From Knowledge Base: The knowledge engineer works to −
Acquire domain knowledge from the expert.
Represent it in the form of If-THEN-ELSE rules.
Test and Refine the Prototype
The knowledge engineer uses sample cases to test the prototype for any deficiencies in
performance.
End users test the prototypes of the ES.
Develop and Complete the ES
Test and ensure the interaction of the ES with all elements of its environment, including
end users, databases, and other information systems.
Document the ES project well.
Train the user to use ES.
Maintain the ES
Keep the knowledge base up-to-date by regular review and update.
Cater for new interfaces with other information systems, as those systems evolve.
Benefits of Expert Systems
Availability − They are easily available due to mass production of software.
Less Production Cost − Production cost is reasonable. This makes them affordable.
Speed − They offer great speed. They reduce the amount of work an individual puts in.
Less Error Rate − Error rate is low as compared to human errors.
Reducing Risk − They can work in the environment dangerous to humans.
Steady response − They work steadily without getting motional, tensed or fatigued.
Entertainment − Disney’s engineers have created hundreds of robots for movie making.
Artificial Intelligence - Issues
AI is developing with such an incredible speed, sometimes it seems magical. There is an opinion
among researchers and developers that AI could grow so immensely strong that it would be
difficult for humans to control.
Humans developed AI systems by introducing into them every possible intelligence they could,
for which the humans themselves now seem threatened.
Threat to Privacy
An AI program that recognizes speech and understands natural language is theoretically capable
of understanding each conversation on e-mails and telephones.
Threat to Human Dignity
AI systems have already started replacing the human beings in few industries. It should not
replace people in the sectors where they are holding dignified positions which are pertaining to
ethics such as nursing, surgeon, judge, police officer, etc.
Threat to Safety
The self-improving AI systems can become so mighty than humans that could be very difficult to
stop from achieving their goals, which may lead to unintended consequences.
Artificial Intelligence - Terminology
Here is the list of frequently used terms in the domain of AI −
Sr.No. Term & Meaning
Agent
Agents are systems or software programs capable of autonomous, purposeful and
1
reasoning directed towards one or more goals. They are also called assistants, brokers,
bots, droids, intelligent agents, and software agents.
Autonomous Robot
2
Robot free from external control or influence and able to control itself independently.
Backward Chaining
3
Strategy of working backward for Reason/Cause of a problem.
Blackboard
4 It is the memory inside computer, which is used for communication between the
cooperating expert systems.
Environment
5
It is the part of real or computational world inhabited by the agent.
Forward Chaining
6
Strategy of working forward for conclusion/solution of a problem.
Heuristics
7
It is the knowledge based on Trial-and-error, evaluations, and experimentation.
Knowledge Engineering
8
Acquiring knowledge from human experts and other resources.
Percepts
9
It is the format in which the agent obtains information about the environment.
Pruning
10
Overriding unnecessary and irrelevant considerations in AI systems.
Rule
11 It is a format of representing knowledge base in Expert System. It is in the form of IF-
THEN-ELSE.
Shell
12 A shell is a software that helps in designing inference engine, knowledge base, and
user interface of an expert system.
Task
13
It is the goal the agent is tries to accomplish.
Turing Test
14 A test developed by Allan Turing to test the intelligence of a machine as compared to
human intelligence.
What are Expert Systems?
The expert systems are the computer applications developed to solve complex problems in a
particular domain, at the level of extra-ordinary human intelligence and expertise.
Characteristics of Expert Systems
High performance
Understandable
Reliable
Highly responsive
Capabilities of Expert Systems
The expert systems are capable of −
Advising
Instructing and assisting human in decision making
Demonstrating
Deriving a solution
Diagnosing
Explaining
Interpreting input
Predicting results
Justifying the conclusion
Suggesting alternative options to a problem
They are incapable of −
Substituting human decision makers
Possessing human capabilities
Producing accurate output for inadequate knowledge base
Refining their own knowledge
Components of Expert Systems
The components of ES include −
Knowledge Base
Inference Engine
User Interface
Let us see them one by one briefly −
Knowledge Base
It contains domain-specific and high-quality knowledge. Knowledge is required to exhibit
intelligence. The success of any ES majorly depends upon the collection of highly accurate and
precise knowledge.
What is Knowledge?
The data is collection of facts. The information is organized as data and facts about the task
domain. Data, information, and past experience combined together are termed as knowledge.
Components of Knowledge Base
The knowledge base of an ES is a store of both, factual and heuristic knowledge.
Factual Knowledge − It is the information widely accepted by the Knowledge Engineers
and scholars in the task domain.
Heuristic Knowledge − It is about practice, accurate judgement, one’s ability of
evaluation, and guessing.
Knowledge representation
It is the method used to organize and formalize the knowledge in the knowledge base. It is in the
form of IF-THEN-ELSE rules.
Knowledge Acquisition
The success of any expert system majorly depends on the quality, completeness, and accuracy of
the information stored in the knowledge base.
The knowledge base is formed by readings from various experts, scholars, and the Knowledge
Engineers. The knowledge engineer is a person with the qualities of empathy, quick learning,
and case analyzing skills.
He acquires information from subject expert by recording, interviewing, and observing him at
work, etc. He then categorizes and organizes the information in a meaningful way, in the form of
IF-THEN-ELSE rules, to be used by interference machine. The knowledge engineer also
monitors the development of the ES.
Inference Engine
Use of efficient procedures and rules by the Inference Engine is essential in deducting a correct,
flawless solution.
In case of knowledge-based ES, the Inference Engine acquires and manipulates the knowledge
from the knowledge base to arrive at a particular solution.
In case of rule based ES, it −
Applies rules repeatedly to the facts, which are obtained from earlier rule application.
Adds new knowledge into the knowledge base if required.
Resolves rules conflict when multiple rules are applicable to a particular case.
To recommend a solution, the Inference Engine uses the following strategies −
Forward Chaining
Backward Chaining
Forward Chaining
It is a strategy of an expert system to answer the question, “What can happen next?”
Here, the Inference Engine follows the chain of conditions and derivations and finally deduces
the outcome. It considers all the facts and rules, and sorts them before concluding to a solution.
This strategy is followed for working on conclusion, result, or effect. For example, prediction of
share market status as an effect of changes in interest rates.
Backward Chaining
With this strategy, an expert system finds out the answer to the question, “Why this happened?”
On the basis of what has already happened, the Inference Engine tries to find out which
conditions could have happened in the past for this result. This strategy is followed for finding
out cause or reason. For example, diagnosis of blood cancer in humans.
User Interface
User interface provides interaction between user of the ES and the ES itself. It is generally
Natural Language Processing so as to be used by the user who is well-versed in the task domain.
The user of the ES need not be necessarily an expert in Artificial Intelligence.
It explains how the ES has arrived at a particular recommendation. The explanation may appear
in the following forms −
Natural language displayed on screen.
Verbal narrations in natural language.
Listing of rule numbers displayed on the screen.
The user interface makes it easy to trace the credibility of the deductions.
Requirements of Efficient ES User Interface
It should help users to accomplish their goals in shortest possible way.
It should be designed to work for user’s existing or desired work practices.
Its technology should be adaptable to user’s requirements; not the other way round.
It should make efficient use of user input.
Expert Systems Limitations
No technology can offer easy and complete solution. Large systems are costly, require significant
development time, and computer resources. ESs have their limitations which include −
Limitations of the technology
Difficult knowledge acquisition
ES are difficult to maintain
High development costs
Applications of Expert System
The following table shows where ES can be applied.
Application Description
Design Domain Camera lens design, automobile design.
Diagnosis Systems to deduce cause of disease from observed data,
Medical Domain
conduction medical operations on humans.
Comparing data continuously with observed system or with
Monitoring Systems prescribed behavior such as leakage monitoring in long petroleum
pipeline.
Process Control Systems Controlling a physical process based on monitoring.
Knowledge Domain Finding out faults in vehicles, computers.
Detection of possible fraud, suspicious transactions, stock market
Finance/Commerce
trading, Airline scheduling, cargo scheduling.
Expert System Technology
There are several levels of ES technologies available. Expert systems technologies include −
Expert System Development Environment − The ES development environment
includes hardware and tools. They are −
o Workstations, minicomputers, mainframes.
o High level Symbolic Programming Languages such as LISt Programming (LISP)
and PROgrammation en LOGique (PROLOG).
o Large databases.
Tools − They reduce the effort and cost involved in developing an expert system to large
extent.
o Powerful editors and debugging tools with multi-windows.
o They provide rapid prototyping
o Have Inbuilt definitions of model, knowledge representation, and inference
design.
Shells − A shell is nothing but an expert system without knowledge base. A shell provides
the developers with knowledge acquisition, inference engine, user interface, and
explanation facility. For example, few shells are given below −
o Java Expert System Shell (JESS) that provides fully developed Java API for
creating an expert system.
o Vidwan, a shell developed at the National Centre for Software Technology,
Mumbai in 1993. It enables knowledge encoding in the form of IF-THEN rules.
Development of Expert Systems: General Steps
The process of ES development is iterative. Steps in developing the ES include −
Identify Problem Domain
The problem must be suitable for an expert system to solve it.
Find the experts in task domain for the ES project.
Establish cost-effectiveness of the system.
Design the System
Identify the ES Technology
Know and establish the degree of integration with the other systems and databases.
Realize how the concepts can represent the domain knowledge best.
Develop the Prototype
From Knowledge Base: The knowledge engineer works to −
Acquire domain knowledge from the expert.
Represent it in the form of If-THEN-ELSE rules.
Test and Refine the Prototype
The knowledge engineer uses sample cases to test the prototype for any deficiencies in
performance.
End users test the prototypes of the ES.
Develop and Complete the ES
Test and ensure the interaction of the ES with all elements of its environment, including
end users, databases, and other information systems.
Document the ES project well.
Train the user to use ES.
Maintain the ES
Keep the knowledge base up-to-date by regular review and update.
Cater for new interfaces with other information systems, as those systems evolve.
Benefits of Expert Systems
Availability − They are easily available due to mass production of software.
Less Production Cost − Production cost is reasonable. This makes them affordable.
Speed − They offer great speed. They reduce the amount of work an individual puts in.
Less Error Rate − Error rate is low as compared to human errors.
Reducing Risk − They can work in the environment dangerous to humans.
Steady response − They work steadily without getting motional, tensed or fatigued.
Agile project management methodology is known for getting the best results faster, because
development only follows a given path for two weeks, then adjusts as necessary. This is fantastic
for getting your project from initiation to completion in the shortest time period, but reporting
results in the meantime can be torture.
You can’t take your lead developers’ word for it – you need communication throughout the
course of every project. How far along are we? Is the project still on budget? It’s not just an “I’d
like to know” situation – it’s “I need to know so I can provide those results to the rest of the
leadership team!”
IntelligentMethodology™
We offer a dashboard approach to project management so you have your project status available
at all times – no hunting down updates right before your presentation is due. At 5x Technology,
we serve large enterprise government and commercial clients. We know what kind of status
meetings you’re walking into, and we won’t leave you high and dry.
In addition to timely communication and reporting, our project management tools:
Float high-return delivery elements to the surface
Quickly define project tasks so they stand out – nothing falls between the cracks
Allocate and focus resources in the right areas
Establish a QA structure for the project
IntelligentOfferings™
You've probably heard this a thousand times: our project may suffer setbacks because of poor
data, system issues, licensing problems, etc. Your team is right – if you want to reduce cost,
increase revenue, and improve profitability, the success of your project requires certain key
items:
Data
Strategy
Execution
Efficiency
We created IntelligentOfferings™ to address these four elements, using the following
components:
IntelligentAssessment™
We provide a deep-dive system checkup for an optimal environment. Our Tiger Team consists of
a project manager, data modeler, ETL specialist, and database architect. This team can bring your
system and users back together to better meet business goals. As part of our thorough Blueprint
Process we evaluate your environments, installation architecture (ETL and Security), and servers
(both application and web) to ensure optimal performance. After the assessment we provide full
documentation with details on the systems that are running optimally and which
improvements will take your configuration to the next level.
IntelligentSupport™
We specialize in providing administrators who only work on the applications you use. Our team
of proven BI administrators ensures all patches and hot fixes are up to date for optimum
performance and monitors your system going forward. Remote administration services cost
about 60 percent less than supporting a similar level of service in-house. Meanwhile, this leaves
your valuable IT staff to focus on universe and report creation.
IntelligentRenewals™
The deceptively simple process of renewing software licenses can be a huge drain on your
productivity and budget. We save you money by taking advantage of renewal cost reductions,
understanding what renewing software licenses does in each case, renewing the right number of
licenses, and keeping a watchful eye for sunsetting projects. We'll help you get the most out of
your software at the lowest possible cost. Get better discounted pricing on your current
agreements, save time and increase discounts with multi-year agreements that aren't due until
your annual period of performance date (3-5 years), all handled by one vendor who understands
your needs and requirements
IntelligentInformation™
Your team keeps complaining about data quality, and you know it impacts your bottom line...but
what can you do about it? Our process provides CRM data standardization, cleansing, merging,
deduping, and enhancement. This is a consultative service that extracts your data from the CRM
system, runs it through our tool, tags redundant and incorrect records based on your specs,
merges and cleanses dupes, and then uploads the data back to your CRM database.
Computer-aided engineering (CAE) is the broad usage of computer software to aid in engineering tasks. It
includes computer-aided design (CAD), computer-aided analysis (CAA), computer-integrated
manufacturing (CIM), computer-aided manufacturing (CAM), material requirements planning (MRP),
and computer-aided planning (CAP).
Stress analysis on components and assemblies using FEA (Finite Element Analysis);
Analysis tools for process simulation for operations such as casting, molding, and die
press forming.
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations rather than physical prototype testing. CAE dependability is based
upon all proper assumptions as inputs and must identify critical inputs (BJ). Even though
there have been many advances in CAE, and it is widely used in the engineering field,
physical testing is still used as a final confirmation for subsystems due to the fact that
CAE cannot predict all variables in complex assemblies (i.e. metal stretch, thinning).
(Or)
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations (diagnosis) rather than physical prototype testing. CAE
dependability is based upon all proper assumptions as inputs and must identify critical
inputs (BJ). Even though there have been many advances in CAE, and it is widely used in
the engineering field, physical testing is still a must. It is used for verification and model
updating, to accurately define loads and boundary conditions and for final prototype
sign-off.
CAE
Computer-aided engineering (CAE) is the broad usage of computer software to aid in engineering tasks. It
includes computer-aided design (CAD), computer-aided analysis (CAA), computer-integrated
manufacturing (CIM), computer-aided manufacturing (CAM), material requirements planning (MRP),
and computer-aided planning (CAP).
Stress analysis on components and assemblies using FEA (Finite Element Analysis);
Analysis tools for process simulation for operations such as casting, molding, and die
press forming.
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations rather than physical prototype testing. CAE dependability is based
upon all proper assumptions as inputs and must identify critical inputs (BJ). Even though
there have been many advances in CAE, and it is widely used in the engineering field,
physical testing is still used as a final confirmation for subsystems due to the fact that
CAE cannot predict all variables in complex assemblies (i.e. metal stretch, thinning).
(Or)
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations (diagnosis) rather than physical prototype testing. CAE
dependability is based upon all proper assumptions as inputs and must identify critical
inputs (BJ). Even though there have been many advances in CAE, and it is widely used in
the engineering field, physical testing is still a must. It is used for verification and model
updating, to accurately define loads and boundary conditions and for final prototype
sign-off.
CAE
Computer-aided engineering (CAE) is the broad usage of computer software to aid in engineering tasks. It
includes computer-aided design (CAD), computer-aided analysis (CAA), computer-integrated
manufacturing (CIM), computer-aided manufacturing (CAM), material requirements planning (MRP),
and computer-aided planning (CAP).
Stress analysis on components and assemblies using FEA (Finite Element Analysis);
Analysis tools for process simulation for operations such as casting, molding, and die
press forming.
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations rather than physical prototype testing. CAE dependability is based
upon all proper assumptions as inputs and must identify critical inputs (BJ). Even though
there have been many advances in CAE, and it is widely used in the engineering field,
physical testing is still used as a final confirmation for subsystems due to the fact that
CAE cannot predict all variables in complex assemblies (i.e. metal stretch, thinning).
(Or)
CAE tools are very widely used in the automotive industry. In fact, their use has enabled
the automakers to reduce product development cost and time while improving the safety,
comfort, and durability of the vehicles they produce. The predictive capability of CAE
tools has progressed to the point where much of the design verification is now done using
computer simulations (diagnosis) rather than physical prototype testing. CAE
dependability is based upon all proper assumptions as inputs and must identify critical
inputs (BJ). Even though there have been many advances in CAE, and it is widely used in
the engineering field, physical testing is still a must. It is used for verification and model
updating, to accurately define loads and boundary conditions and for final prototype
sign-off.
The following are mass property calculations available in today’s solid modeling programs:
Volume Density Mass
Surface area Centroid Moment of Inertia
Product of Inertia Radii of Gyration Principal Axes
Principal Moments
Volume
• Volume is the amount of three-dimensional space contained within an object.
• Design engineers use volume to determine the amount of material needed to produce a
part.
• Different formulas for different shapes
Density
• Density is defined as mass per unit volume.
• Density is different for every material and can be found in a machinist handbook.
Mass
• Mass is the amount of matter in an object or the quantity of the inertia of the object.
• Many materials are purchased by weight; to find weight, you need to know the mass.