Documente Academic
Documente Profesional
Documente Cultură
79
3, 4 & 5 player games
their claimed plots. The Llamas must be specifically 10
4 5 5 7
tuned to produce each commodity. Food is needed
for taking actions, Energy for activating the Llamas,
7 6 6 6 50 Buntenite Tokens:
12 for each player
Aluminium for producing new Llamas, and Bunten-
ite is exported for cash. The players try to produce, 8 8 + 2 Comet Buntenite
+ 12 tokens for 5 players 5 Personal Boards,
buy and sell the15 15 to support
commodities 15 their 15own
4 5 44 5 55 47 515
15 7
5 7 564 7 764 612
76 6 67 Price
66 76 7 one for each player
7 6 61x4, 677 6 6
4 5 55 947710
x x
4 57 4 5Tiles: 76 6 7
development while creating a maximum profit. After Buntenite
eight game rounds the richest player wins the game. 6 2x5, 3x6,
1x108
3x7, 2x8, 8
68 7 x x
15 15 15 15 15 15 4 8 8 88 8
monthly event monthly event monthly event monthly event
L.L.A.M.A. cards
v. 1.23
4 x x 13 Monthly
8 8
SPACE BANDITS SPACE BANDITS COMET IMPACT COMET IMPACT
9 8109 810
54 card version.
13 Monthly Events, 37 Personal Evens, 4 Loans.
L.L.A.M.A. cards
v. 1.23
Event cards
4 4
price change PLOT SWITCH REARRANGE forecast
89 10
x x
54 card version.
13 Monthly Events, 37 Personal Evens, 4 Loans.
personal event
personal event
personal event
personal event
Building Tiles,
9 10
The Bandits steal all Buntenite, both The Bandits steal all Buntenite, both A small Buntenite deposit is created on A small Buntenite deposit is created on
stored and produced, from players. stored and produced, from players. the Special Plot Space. the Special Plot Space.
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles
monthly event monthly event monthly event monthly event
2 of each type
15 15 15 15 15 15
Switch one of your plots (including the
Buntenite token) with one of the plots on
v.1.23
9
Discard the current Buntenite price and the store
Store Board. The LlamaFIRE
will move to Move up to two of your plots or buildings Look at the next two Monthly Event
10
draw a new tile.
ON store
(move ON
Llamas with the plots).FIRE CLEAR SKIES
cards secretly. extreme humidity
the new plot.
4 4
10 9
x x desert badgers rust moths Battery leak synthesis
37 Personal
personal event
personal event
personal event
personal event
/ /
4x 4x /
All players, whose Energy production is Players may only store 4 units of Alu-
Half of commodities (not Llamas) in the Half of commodities (not Llamas) in the at least 2 units, produce 1 extra Energy minium in their storages in the next Bu-
Event cards
Store are removed (rounded down). Store are removed (rounded down). unit. reaucracy Phase.
LLAMA buntenite tokens front and back (1 extra blank / player) PROTECTORS.
v.1.24
13 cards altogether. OR, PRINT ON THICK PAPER / CARDSTOCK; CUT TO SIZE.
15 15 15 15 15 15
1515 15 15 15 LLAMA buntenite tokens front v.1.24 and back (1 extra blank / player)
Empty the leftmost room from the Food Empty the leftmost room from the Alu- Empty the leftmost room from the En- Convert up to 3 commodities into any
15 15 15 415 4
Store. minium Store. ergy Store. less pure ones.
x x
4x 4x 4x
(different 4symbols
x LLAMA
on 4x 4x v.1.24
15 15 15
1515 15 15 15 15 15
1515 15 15 15 154 1515 15 15 15 15
sides), 15 40 15 44x x
4 15 x 4 x x 4 x
Buntenite
4415x
15 4x money:
4x
1515 1515 1515 v.1.231515 15
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles x x x
Food 44x x 4 44x x 4 1, 5, 10, 50 & 100
4x 4x 4x 4 x notes
4x xtiles24Food), 4x
32 Food),
price markers Credit
4(extra 4building
x
tiles 4
x
Energy LLAMA buntenite priceLLAMA
tiles buntenite
(extra 9), price
comet tiles (extra
tokens (extra 9), comet tokens
building(extra x
&24x
Food),
tiles building & 4x tiles
15 15 15 15
L.L.A.M.A. cards 54 card version.
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles v. 1.23
L.L.A.M.A. cards
13 Monthly Events, 37 Personal Evens, 4 Loans.
54 card version.
Aluminium
loan Agreement 5 Credits loan Agreement 10 Credits
4 60
Pay interest of Pay interest of
4 x 30
Bureaucracy Bureaucracy
loan Agreement 5 Credits loan Agreement 10 CreditsPhase. Phase.
x
4x x
of in start of of in start of
30 60
LOAN
LOAN
LOAN
LOAN
Bureaucracy Bureaucracy
Agreements (30/60
Phase. Phase.
turn marker and price tiles (extra 9), comet tokens (extra
LOAN
LOAN
LOAN
LOAN
LLAMA buntenite 2 Food), building60 tiles & 4x tiles
Buntenite
Credits. Pay back for Credits. Pay back for
30
Credits)
Credits Credits
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles 60 v.1.23
in Bureaucracy in Bureaucracy
v.1.23
loan Agreement 5 loan Agreement 10
Can be taken at any time. in Bureaucracy
Phase.
Can be taken at any time. in Bureaucracy
Phase.
Pay interest of
Credits
Pay interest of
Credits
of in start of of in start of
Pay interest of Pay interest of
30 60
Bureaucracy Bureaucracy
loan Agreement 5 Credits loan Agreement 10 Credits Phase. Phase.
of in start of of in start of
LOAN
LOAN
LOAN
LOAN
Bureaucracy Bureaucracy
Phase. Phase.
LOAN
LOAN
LOAN
LOAN
Credits. Pay back for Credits. Pay back for
30 Credits 60 Credits
002 Game overview (month) ::
o The game consists of eight (8) rounds, each rep- o Action Phase
resenting one month. The rounds consist of five Each player adjusts his production system by in-
Phases. The starting player for this round goes first stalling, retuning and moving Llamas on his plots.
in each Phase. The amount of actions taken depends on the
amount of the player's Food. Possible actions are:
Note: Usually the only Phases where order matters - Buy Llama
are Action and Trade Phases. If you want to speed Some key points of these
- Retune Llama
up play you can play Action Phase simultaneously. rules are also marked with
- Move Llama
This removes some of the strategy of the game, a Llama symbol.
- Switch Llamas
however, as you cannot react to previous players' - Buy building
actions. - Survey plots for Buntenite
o The richest player after eight rounds wins the After the actions, leftover Food cubes may be con-
game. verted to Personal Event Cards. Event Cards may
also be discarded to get extra actions.
o Production Phase
Each player produces commodities on their ener-
gised Llamas. Monthly Event card is drawn and it
may affect the production or cause other changes.
o Value Phase
Store prices are set according to store fill level.
o Trade Phase
Players buy and sell commodities between each
other and the Store. After trading, each player may
buy a new plot.
Loans:
o Bureaucracy Phase
The Store produces new Llamas from the Alu- At any time in the game, you may take one or more
minium cubes in the Store. Loan interests are paid Loans. Each Loan gives you 30 Credits. You must
and loans may be paid back. Starting player marker pay 5 Credits of interest for each Loan in the start of
moves clockwise and a new round begins. each Bureaucracy Phase. One or more Loans may
then be paid back.
8 8
9 10 Comet Buntenite
tokens Special plot space price marker Store price
9 10 Food store
5 5 7 7 6 6 6 7
4x 4x 8 8
5 44 xx7Buildings447xx 6 6 6 7 Food cubes
4x
4x
4x
4x 9 10
4x 4 xx 8 8 Energy store
4 x
4 tiles &54xv.1.23
4
ens (extra 2 Food), building tiles 5 7 7 6 6 6 7
15
4x
15
4x
15 15
9 10
15
ens (extra 2 Food), building tiles & 4x tiles
v.1.23
4x 4x 8 8
7 6 6 6 7
Energy cubes
4x 4x Aluminium cubes
15
15
15
15
15
15
15
15
15Aluminium4store x 4x 10 9
8 8 4x 4 4x x 4x
4
LLAMA buntenite price tiles (extra 9), comet tokens
x 4
(extra 2 Food),
x building tiles & 4x tiles
v.1.23
15 15 15 9 15
10 4x 4x
15 15 15 154x 415 x
15 4x 4x
Buntenite
LLAMA buntenite price tiles (extra 9),Plot
comet tokens (extra 2 Food), building tiles & 4x tiles
Llama price v.1.23 4x 4x price
tiles
15Plot price15 15 15 15 15Llama cubes
4x 4x tiles
15 15 4x 4x 4x 4 x Turn indicator
Buntenite tokens
Building price 4 x 4 x Llama store
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles
v.1.23
e price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles 2: Player Personal Board setup Food storage
general
v.1.23
supply
and Bank The Food cubes required for your first few
Money
v. 1.23
L.L.A.M.A. cards
13 Monthly Events, 37 Personal Evens, 4 Loans.
54 card version.
actions are placed in your Food storage, Energy storage
Loan Agreements
and the Energy cubes are placed in your
v. 1.23 13 Monthly Events, 37 Personal Evens, 4 Loans.
L.L.A.M.A. cards 54 card version.
30 60
loan Agreement
of
5 Credits
in start of
loan Agreement
of
Bureaucracy
10 CreditsPhase.
in start of
Bureaucracy
Phase. Aluminium storage
30 60
LOAN
LOAN
LOAN
LOAN
Bureaucracy Bureaucracy
Phase. Phase.
LOAN
LOAN
LOAN
LOAN
30 60
Bureaucracy Bureaucracy
loan Agreement 5 Credits loan Agreement 10 Credits Phase. Phase.
of in start of of in start of
LOAN
LOAN
LOAN
LOAN
Bureaucracy Bureaucracy
Phase. Phase.
LOA
LOA
LOA
LOA
003 Preparations ::
3: Plot tiles for a four player game:
These rules are for four players, which probably is the o Set the Store Board (for the appropriate number of
x7 x2 startup
optimal number of players. Exceptions in the three and players) in the middle of the table.
4 5 5 7 7 6 6 6 7
player 1
five player games are marked like this in italics.
o Fill each square in the Stores with cubes of the re-
x3 x2 startup
o Give each player a Personal Board [see Appendix spective colour. Put 4 extra cubes of Aluminium (3
player 2
B], 2 Food cubes and 2 Energy cubes. Players put players: 2 cubes, 5 players: 6 cubes) in the big Alu-
the cubes in their Food and Energy storages. [see minium Store room. Fill each square in the Llama startup
picture 2 on left] Store with Aluminium cubes, blank face up – they x4 x6
8 8
player 3
represent the available Llamas [see picture 1 on
o The player who looks the most like an alien is the left]. This is explained in more detail in chapter startup
starting player for the first round, and gets the 004. x4 Lake
x4 player 4
starting player marker.
o Place price markers in each of the three Stores, in
o Give each player his startup plot, according to his the leftmost room holding cubes (ie. Food: "4",
9 10
start position (tiles are marked on the back), plus Energy "2" and Aluminium "2").
a Lake plot [see picture 3]. Players must put the
plots next to each other on the grid on their Per- o Take the plot tiles with no dots or one dot on the 4: Llama cubes (left to right)
sonal Boards. upper left corner [see picture 3]. 3 players: tiles with Energy, Food, Aluminium, Buntenite, blank side
5 5 7 7 6 6 6 7
no dots, 5 players: all tiles.
o Give each player a Llama cube [see picture 4]. Each Shuffle the rest of the Plot tiles and turn five tiles
player must put their Llama on one of their plots, face up on the Store Board. 3 players: four tiles, 5
with one of the production sides up. Players are players: six tiles. Put two of each building next to
free to choose the production type. the board [see picture 1 on left]. 3 players: one of
each building.
8 15 8
o Give each player a set of Buntenite tokens [see pic-
15 15
ture 5]. All sets are similar, except for a different
coloured back. Players shuffle the tokens face down
and keep them next to their Personal Boards. Put
15 15 15
o Shuffle the Buntenite price tiles [see picture 6] and
put them face down in a pile on the Store Board.
5: Buntenite tokens (0, alien, 1, 2, comet)
4x
Each player has a set of: 1x 2, 3x 1, 3x alien, 6x 0
4x
the Comet Buntenite tokens on the Store Board. o Shuffle both Event card decks. Give each player
two Personal Event cards (see Appendix A for more
4x 6: Buntenite
4x
9 415 1054 x 5
o Give each player 30 Credits of money (eg. 2x10, details on cards). The cards are kept face down, but price tiles
1x5, 5x1 Credits) to start with. The players may their amount is public information. The players
15 15
keep their money hidden. Put the rest of the mon-
ey as the Bank in the general supply. Put the Loan 15 15
may look at their cards whenever they want to.
15 4x
Agreements in the Bank as well. o The game begins!
4x 4x
5
15
15
004 Action Phase :: Each player expands and optimises his production system.
5
8: From left to right:
15
15
o The starting player takes his turn first. He executes o Move a Llama from one plot to another lake plot producing Food, river & Buntenite, river &
nothing, river & Energy, mountain & Aluminium. The
LLAMA buntenite price tiles (extra 9), comet tokens (extra 2 Food), building tiles & 4x tiles
all his actions. The next player clockwise then takes - do not change the production type of the Llama
7
Buntenite plot is boosted with a Buntenite booster.
his turn, and so on.
15
15
o Switch Llamas between two plots
7
o You may take up to three actions. - do not change the production type of either Lla-
o First action costs 1 Food. ma
15
15
Second action costs 2 Food.
6
Third action costs 3 Food. o Build a building
- building a building costs 15 Credits.
15
15
6
Used Food cubes are returned to the general supply. - a building produces one extra unit on the plot
it is connected to. The building must point to the
Available actions: (each takes 1 action): boosted plot [see picture 8]. The buildings do not
4x
4x
4x
4x
9
8
6
require extra Energy.
9: Llama price is the
o Buy a Llama - buildings may only be moved with the Rearrange same as the price for
LLAMA buntenite token
10
4x
4x
4x
4x
(includes tuning & moving onto plot) Personal Event card.
7
8
Aluminium (here 3)
- each plot may only have one Llama
v.1.23
- price for a Llama is the same as for one cube of o Survey plots for Buntenite
Aluminium [see picture 9], and it is paid to the - choose one of your plots and turn a Buntenite
Bank token on it, face up
- when you buy a Llama and put it on a plot, take - you may survey up to three plots with one ac-
one cube from the Llama Store and put it on the tion
plot, with the desired production symbol on top - if you find Alien bones [see picture 11], you get 5
[see picture 10]. Credits as a finder's fee; you did not find any Bun-
- if you place a Buntenite Llama on a plot without tenite though
a Buntenite token, put a token face up on the plot; - Empty and Alien bones tokens are discarded; the
collect 5 Credits if you find Alien bones [see Survey plot may be surveyed again on subsequent actions 10: Llama cubes and production symbols (left to
below]. - if a plot cannot be mined for Buntenite, it may right): Food, Energy, Aluminium, Buntenite
- some plots cannot be mined for Aluminium and/ not be surveyed
or Buntenite
o Retune a Llama You do not need to take any actions if you do not
- rotate the Llama cube on on of your plot tiles to want to.
show the new production symbol
11: Buntenite tokens and an Alien bones token
You may discard two Personal Event Cards to take
an action without using any Food. You still may not
take more than three actions per turn.
See Appendix A for more information about the v. 1.23 13 Monthly Events, 37 Personal Evens, 4 Loans.
cards.
L.L.A.M.A. cards 54 card version.
v. 1.23 13 Monthly Events, 37 Personal Evens, 4 Loans.
L.L.A.M.A. cards 54 card version.
60 30 60
loan Agreement 5 Credits loan Agreement 10 Credits Bureaucracy
At any time in the game, you may take one of in start of of in start of
Phase.
30
Bureaucracy Bureaucracy
LOAN
LOAN
LOAN
or more Loans. Each Loan gives you 30 Cred- Phase. Phase.
LOAN
LOAN
LOAN
LOAN
its. Take a Loan Agreement card and keep it Credits. Pay back for Credits.
30 Credits
in front of you. Credits. Pay back for Credits.
Can Pay
be taken
back at
forany time.
in Bureaucracy
Phase.
Can be taken at any time.
30 Credits 60 Credits
Can be taken at any time. in Bureaucracy Can be taken at any time. in Bureaucracy
Phase. Phase.
You must pay 5 Credits of interest for each
Pay interest of
loan Agreement 5 Credits loan Agreemen
of in start of of
30 60
loan Agreement 5 Credits loan Agreement 10 Credits Bureaucracy
of of Phase.
in start of in start of
30 60
Bureaucracy Bureaucracy
LOAN
LOAN
LOAN
Phase. Phase.
LOAN
LOAN
LOAN
LOAN
Credits. Pay back for Credits.
30 Credits
Can Pay
be taken in Bureaucracy
Credits. Pay back for Credits. back at
forany time. Can be taken at any time.
Phase.
30 Credits 60 Credits
Can be taken at any time. in Bureaucracy Can be taken at any time. in Bureaucracy
Phase. Phase. Pay interest of
loan Agreement 5 Credits loan Agreemen
of in start of of
Pay interest of Pay interest of
loan Agreement 5 Credits loan Agreement 10 Credits Bureaucracy
6 6 7
005 Production Phase :: Each player produces commodities on their energised Llamas.
1. Turn over a Monthly Event Card. 3. Each energised Llama produces commodity cubes
8 8
as follows [see picture 16]: 15: llamas energised
Note: the deck will not be shuffled during the game, o the amount of cubes produced on each plot is note: Energy Llama
so the probabilities can be estimated. See Appendix shown on the right edge of the plot, or on the needs no energy itself,
but it energises two of
A for more information about the cards. Buntenite token
the Llamas. Two Lla-
o the produced cubes are taken from the general mas are energised with
o the Comet Impact event creates a small Bun- supply cubes from the supply.
9 10
tenite deposit (1) on one of the unclaimed o Mass Production Bonus: you get one extra The player decides to
plots; put a Comet Buntenite token on the Plot cube for each two horizontally or vertically leave one Aluminium
on the Special Plot space, face up. There are adjacent Llamas that produce the same com- Llama unenergised and
two of these events in the deck. modity; this is given after calculating the effect it will not produce.
of the Monthly Event 16: cubes produced
o you get the Mass Production Bonus for Energy
as well note: extra Food cube
o you get the Mass Production Bonus even when produced, due to Mass
one or more of the plots do not have any sym- Production Bonus.
LLAMA buntenite tokens front and back (1 extra blank / player)
v.1.24
15
possible. If your Llamas do not provide enough
4x 4x unless it is one of the events that last until the end LLAMA buntenite tokens front and back (1 extra blank / player)
o Buy cubes of one commodity: the player takes one o Pass: the player does nothing. If all players pass in
or more cubes of one commodity from the Store a row, however, the trading is over for this month. 21: Example: if a player buys 4 cubes of Food, he takes
and pays to the Bank. The cubes are always first The plots (see below) are then sold in the passing 2 cubes from the "3" room and 2 cubes from the "4"
taken starting from the leftmost Store room. [see order, ie. the first to pass gets to buy first. room. The total price is 4 x 3 = 12 Credits.
picture 21]
o Withdraw: the player withdraws completely from
o Sell cubes of one commodity: the player puts one this month's trading. He puts all of his unsold
or more cubes of one commodity next to his board, cubes back to his storage. Then he may buy one
offering them for sale. plot from the Store Board for 5 Credits. He then
puts the tile on his Personal Board, next to an ex-
Each player, in clockwise order, may offer a price isting plot. If there is a Comet Buntenite token on
for one cube. the plot (as a result of a Comet Impact event), it is
kept face up on the tile. 22: Example: if a player sells 6 cubes of Food, he puts
After all players have made their offer, the seller 1 cube in the "5" room, 4 cubes in the "4" room and1
decides whether he wants to sell, and to whom. After all players have withdrawn, refill the Plot spaces cube in the "3" room. The total price is 6 x 5 = 30
so that there are five Plot tiles on the board. 3 player Credits.
The highest bidder has the priority – in case of ties,
the one who bid first. The buyer(s) may buy one or game: four Plot tiles, 5 player game: six Plot tiles.
more cubes.The seller may refuse all offers.
24: There is not enough space for all Food cubes in this
storage; the player must discard 1 cube of Food.
010 Notes ::
Design notes :: Notes on the prototype ::
L.L.A.M.A. is inspired by the classic 8-bit computer
game M.U.L.E. You may want to check Wikipedia The main aim of the design was to capture the feel of Printing instructions are provided in the pdf files.
for more information about the original game (http:// the original computer game, where long-term strategy
en.wikipedia.org/wiki/M.u.l.e.). is mixed with quick, agonising decisions and which Commodities: Our prototype uses 10mm wooden
has an light but yet deep overall feeling. We wanted to cubes (orange - food, white - energy, gray - aluminium
The L.L.A.M.A. game is designed and © 2008 by streamline the game as much as possible, and push the and llamas, blue - buntenite) for commodities and the
Sampo Sikiö and Anssi Niitti. All graphics are designed game time and fiddly bits to a minimum. board dimensions are derived from them.
and © 2008 Sampo Sikiö, except the leftmost Llama
symbol on the bottom of this page (and its other ap- All suggestions and criticism concerning game mechan- The graphics: The graphics are still in sketch phase. The
pearances) © 2008 Jouni Heinänen. The latest version ics and gameplay are very, very welcome. And feel free plots and other tokens will be redesigned. The cards
of the game can be found at www.iki.fi/sampo.sikio/ to ask if there's something you don't understand. will have thematic illustrations as well, as soon as we
llama. All rights are very much reserved, except that have time to draw them.
you may print the game components for your personal Alternate theme? ::
use.
We've been thinking of an alternate theme for the
Thanks to: Antti Autio, Virpi Flyktman, Jouni game, in case the science fiction setting isn't appealing
Heinänen, Markku Jaatinen, Veli-Matti Lintu, Antti enough. The game can be easily transported to early
Mentula, Tiina Merikoski, Tomi Savolainen and Riku 16th century Peru, with the players representing com-
Välivaara for playtesting; Andreas Pelikan, Hans Pers- peting Inca families. Energy becomes water, aluminium
son and Teemu Salohalme for comments on the rules. wild llamas and buntenite gold; the space bandits are
replaced with Pizarro and de Soto, and so on. A rather
We would like to dedicate this game to the memory of fun and quite different setting.
Danielle Bunten Berry.
011 Appendix A :: event cards
Space Bandits: Put all Buntenite, including the player stor- Price Change: Discard the current Buntenite price tile and Plot Switch: Switch one of your plots (including the Bun-
ages and the cubes produced on this round, in the general draw a new tile. tenite token, if any) with one of the plots on the Plot Board
supply. The cubes in Cryo Chamber (see Personal Events) (including the Buntenite token, if any). The Llama will
are safe. Llama Overdrive: Produce a double amount of cubes on move to the new plot.
one of your Llamas by spending one extra cube of Energy.
Store on Fire: Remove half of each commodity in the Store, You may not spend more than one extra cube to get even Rearrange: Take up to two of your plots or buildings from
rounded up (eg. 7 cubes is reduced to 4). Does not affect more cubes. A Mass Production Bonus is not doubled. May your board and put them in new locations. The Llamas
Llamas. only be played in Production Phase. move with the plots. The final layout must be continuous,
just as when placing a new plot tile.
Llama Theft: Remove 4 Llamas from the Store. Three play- Synthesis: Convert up to three cubes of any commodities
ers: 3 Llamas. Five players: 5 Llamas. into any less pure ones, ie. Buntenite can be converted into Desert Badgers: Empty the leftmost room of the Food
any other commodity, Aluminium into Food or Energy, and Store.
Comet Impact: Put one of the Comet Buntenite tokens on Food only into Energy.
the Special Plot Space on the Plot Board. This event has no Rust Moths: Empty the leftmost room of the Aluminium
effect on the last round of the game. Cryo Chamber: You may store up to three cubes of any Store.
commodities on this card. The cubes may be put in the
Clear Skies: All players who produce more than one Energy chamber separately. The cubes in the chamber are safe from Battery Leak: Empty the leftmost room of the Energy Store.
cube get one extra cube. the Space Bandits event. The card may be discarded to re-
turn the cubes to your storage. Interplanet aid: Take the Food and Energy cubes shown on
Refreshing Rain: All players who produce more than one the card and put them in your storage.
Food cube get one extra cube. Forecast: Look at the next two Monthly Event cards with-
out showing them to the other players.
Heavy Clouds: All players who produce more than one En-
ergy cube get one cube less. Buntenite Tip: Look at the next two Buntenite price tiles
without showing them to the other players.
Tectonic Activity: All players who produce more than one
Aluminium cube get one cube less. All players who produce Continuum Adaptor: Look at the next Monthly Event
more than one Buntenite cube get one cube less. card, and put it either on top or bottom of the event deck.
award award
company award company award
award award
award award
Most Energy Llamas. Most Food Llamas.
award award
award award
award
Most Buntenite
Mostup next to the Store Board. First card will be re-
company award
Potential.
Aluminium Potential.
for award
Most Buntenite Llamas.
Most Buntenite Potential.
company award
for
company award
ing.
for for for for
Most Buildings. Most Energy Llamas. Most Food Llamas.
award award
award award
company award company award
Most Buildings.
company award
for
award
cards and Award tokens. award
award award
Most Aluminium Production. Most Buntenite Production.
award
company award
player with most Food Llamas gets a 4 star Award
award
company award
5
o Set
The loan thestartsLoan
interest at 5 House next to the Store Board.
o ThePhase,
Bureaucracy loanmove interest
Credits. In the end of the
the for the 1st round is 5 Credits.
o In the end of
current Buntenite price tile on this
building. It is the new loan each Bureaucracy Phase, move the
current Buntenite price tile on the Loan House.
interest.