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Name: Tribe:

Archetype: Breed:
Chronicle: Auspice:

Attributes
(Assign 7 dots to your primary attribute, 5 to your secondary, and 3 to your tertiary. Choose one focus in each attribute.)

Physical OOOOO OOOOO Social OOOOO OOOOO Mental OOOOO OOOOO


Bonus Attributes OOOOO Bonus Attributes OOOOO Bonus Attributes OOOOO
¨ Strength ¨ Dexterity ¨ Stamina ¨ Charisma ¨ Manipulation ¨ Appearance ¨ Perception ¨ Intelligence ¨ Wits

Abilities
(Choose one skill and assign 4 dots. Choose two, and assign 3 dots each. Choose three, and assign 2 dots each. Choose four, and assign 1 dot each.)
Academics___________OOOOO Empathy____________OOOOO Performance__________OOOOO
Animal Ken__________OOOOO Firearms_____________OOOOO Performance__________OOOOO
Athletics_____________OOOOO Intimidation__________OOOOO Science______________OOOOO
Awareness____________OOOOO Investigation__________OOOOO Science______________OOOOO
Brawl_______________OOOOO Leadership___________OOOOO Security_____________OOOOO
Computer____________OOOOO Linguistics___________OOOOO Stealth______________OOOOO
Crafts_______________OOOOO Lore________________OOOOO Streetwise____________OOOOO
Crafts_______________OOOOO Medicine____________OOOOO Subterfuge___________OOOOO
Dodge______________OOOOO Melee_______________OOOOO Survival_____________OOOOO
Drive_______________OOOOO Occult______________ OOOOO ___________________OOOOO
Merits & Flaws Willpower Health Levels
(Buy up to 7 points of merits and recieve up to 7 points from flaws.) (Characters begin play with 6 Willpower.) (Incapacitated characters lose their simple action.)
_____________________ ___ 1 2 3 4 5 6 7 Healthy ¨¨¨
_____________________ ___ Injured ¨¨¨
_____________________ ___ Gifts Incapacitated ¨ ¨ ¨
_____________________ ___ (Choose 3 rank one gifts that match your Tribe, Breed, or Auspice affinities.)
Common Pools
_____________________ ___ _________________________
_____________________ ___ _________________________ Unarmed Combat

_____________________ ___ _________________________ Physical +Brawl +Misc –

_____________________ ___ _________________________ Dodge


_____________________ ___ _________________________ Physical +Dodge +Misc –

_________________________
Backgrounds _________________________ Attribute +Skill +Misc –
(Assign one background 3 dots. Assign a second
background 2 dots. Assign 1 dot to a third.) _________________________
___________________OOOOO _________________________ Attribute +Skill +Misc –
___________________OOOOO _________________________
___________________OOOOO _________________________ Attribute +Skill +Misc –
___________________OOOOO _________________________
___________________OOOOO _________________________
___________________OOOOO _________________________ Attribute +Skill +Misc –

_________________________
Homid – None
Glabro – Claws deal agg damage, +2 to physical, Dexterity
Gnosis _________________________ focus (or +2 dodge-based defense pools).
Crinos – Teeth and claws deal agg damage, +3 to physical,
(Every character begins play with a gnosis pool of 10.)
_________________________ Strength physical focus (or +5 to physical instead of +3).
¨¨¨¨¨ ¨¨¨¨¨ _________________________ Hispo – Teeth and claws deal agg damage, +2 to physical,
Stamina physical focus (or +1 health at each wound level).
¨¨ ¨ ¨ ¨ Lupus – +3 bonus to track by scent.

Rage
(Garou begin combat with 1 rage, and gain an automatic point of rage on each Everyman. All rage effects are cumulative.)
Additional Rage Additional Rage Additional Rage
Regenerate 1/turn +1 Damage Action Regenerate 1/turn +1 Damage Action Regenerate 1/turn +1 Damage Action Regenerate 1/turn

1 2 3 4 5 6 7 8 9 10
Frenzy I Frenzy II Frenzy III
(Slide a paperclip along the bottom of the character sheet to track your Garou’s current rage.)

Difficulty Scale: Easy —5, Standard —8, Difficult —15, Challenging —20, Epic —30

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