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=layerref
Button Objects
==============
[Keyword] [Alt] [Version] [Functio
n/Effect]
Slider Objects
==============
[Keyword] [Alt] [Version] [Function/Effect
]
Special Purpose
===============
[Keyword] [Alt] [Version]
[Function/Effect]
snaprectangle - 1.0.82
Allows you to specify a snapping rectangle for snapping the edges of the interfa
ce window to the screen.
Fill a rectangular area with coloured pixels and Xion will use this rect
angle to snap to the edges of the screen and other windows. This can be useful i
f you've used a shadow and would prefer Xion to
snap on another part, other than an overhanging shadow.
tooltip(x) tt(x) 1.0.82
Allows you to specify a custom Tooltip for this layer. Replace x with the text o
f your choice
ignore - 1.0.118
Any layer containing this keyword won't be loaded by Xion and will be completely
ignored. The only resource it will consume is disk space in your skin file.
passthrough - 1.0.56
Ignore mouse events, and don't block them, but allow them to continue to the lay
er below this one
moveable - 1.0.56
Interface window can be moved by clicking and dragging this layer
xfer - 1.0.122
Used in conjunction with id(x). When the settings of this layer are changed, the
y will be sent to other skinned windows. Currently only works for Animation sets
and will only transmit the current frame. Can be used in conjunction with save_
state. When done like this its saved as a shared save_state. xfer keyword is onl
y required in one window skin, the others just need the same id(x)
triggeron_songchange trigonsc 1.0.96
Will trigger this object when the song changes, as though you clicked on it. Can
be used on Animation layer set type 1 and 2 or on button objects or with modify
(x)
Text Objects
============
[Keyword] [Alt] [Version] [Function/Effect
]
Object functions
================
[Keyword] [Alt] [Version]
[Function/Effect]
action_app_close acapclse 1.0.56
Acts like a close button, but can be used within animation frames and other butt
ons.
action_layer_fadeto(x) aclafadeto(x) 1.0.109
Fades the layer's alpha to the specified value. x is the alpha value, from 0 to
255. Use modify(x,y,z) before using this.
action_layer_hide aclahide 1.0.56
Hides the specified layer. Use modify(x) before using this.
action_layer_switch aclaswch 1.0.56
Shows next specified layer, hides others, order is x, then y, then z, then x...
Use modify(x,y,z) before using this.
action_load_interface acloint 1.0.83
Loads the Interface as specified in modify().
modify(x) - 1.0.56
Replace x with the ID to modify. Specify this when using functions that operate
on other layers. Can use comma(,) for multiple IDs as of (version: 1.0.82)
nofadein - 1.0.122
Forces the layer to not Fade In when issued "Show A Layer" function.
nofade - 1.0.122
Forces the layer to not Fade Out or Fade In when issued "Hide A Layer" or "Show
A Layer" function.
nofadeout - 1.0.122
Forces the layer to not Fade Out when issued "Hide A Layer" function.
action_anim_play acanplay 1.0.56
Begins playing an animation. Use modify(x) before using this.
action_anim_reset acanrset 1.0.96
Resets the Animation back to the first frame. Useful to reset Animation Types 1
and 2. Use modify(x) before using this.
save_state svst 1.0.82
Signals to Xion that the visible state of the layer with the keyword should be s
aved between skin loads. Useful for creating configurable visuals.
action_anim_reverse acanrev 1.0.56
Changes the animation's playing direction to up the list. Use modify(x) before u
sing this.
action_anim_forward acanfwd 1.0.56
Changes the animation's playing direction to down the list. Use modify(x) before
using this.
id(x) - 1.0.56
Replace x with the ID for this layer/object. Used with Layer Operators and other
functions that require id's of layers
action_layer_show aclashow 1.0.56
Shows the specified layer. Use modify(x) before using this.
action_anim_stop acanstop 1.0.56
Stops an animation from playing. Use modify(x) before using this.
action_anim_switch acanswch 1.0.57
Changes the animation's playing direction to the opposite of what it is when the
action is executed. Use modify(x) before using this.
action_object_trigger acobtrig 1.0.96
Allows you to trigger a Button object as though someone had clicked on it. Use m
odify(x) before using this.
Indicator Objects
=================
[Keyword] [Alt] [Version]
[Function/Effect]
indi_cd - 1.0.82
CD Indicator. Will be visible if current song is streaming from a CD
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_crossfade indi_cfade 1.0.121
Crossfade Indicator. Will be visible if Crossfade is enabled
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_equalizer - 1.0.82
Equalizer Indicator. Will be visible if the Equalizer has been turned On
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_local - 1.0.56
Local Indicator. Will be visible if current song is streaming locally
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_mono - 1.0.56
Mono Indicator. Will be visible if current song is in mono mode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_mute - 1.0.56
Mute Indicator. Will be visible if player is muted
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_pause - 1.0.56
Paused Indicator. Will be visible if player is paused
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_play - 1.0.56
Playing Indicator. Will be visible if player is playing
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_random - 1.0.56
Random Indicator. Will be visible if player is in random mode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_repeat indi_repeatall 1.0.56
Repeat All/Playlist Indicator. Will be visible if player is in repeat playlist m
ode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_repeatoff - 1.0.121
Repeat Off Indicator. Will be visible if player is in repeat off mode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_repeattrack indi_repeattrk 1.0.118
Repeat Track Indicator. Will be visible if player is in repeat track mode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_stereo - 1.0.56
Stereo Indicator. Will be visible if current song is in stereo mode
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_stop - 1.0.56
Stopped Indicator. Will be visible if player is stopped
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_web - 1.0.56
Web Indicator. Will be visible if current song is streaming from the Internet
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_active - 1.0.56
Active window Indicator. Will be visible when the interface is the active window
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
indi_inactive - 1.0.56
InActive window Indicator. Will be visible when the interface is not the active
window
**Additional Keywords:**
not - Inverts the meaning of the indicator. I.e indi_mut
e not means it will be visible when the player is NOT muted (version: 1.0.110)
Animation Sets
==============
[Keyword] [Alt] [Version] [Functio
n/Effect]
Playlist Only
=============
[Keyword] [Alt] [Version] [Function/Effect
]