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Dual Sports: CHESS

 Chess Pieces

1. King & Queen – Shape in Diagram

• The King’s crown has a rounded shape

 King’s have a cross on top of their


crown

 The Queen’s crown has a pointed shape

2. Bishop – Shape in Diagram


 The shape of the Bishop used in
printed chess diagrams is based on
the Bishop’s Mitre, a liturgical
headpiece worn by the bishop when
exercising his office.
 Two bands called “lappers” hang
from the back of the mitre down
onto the shoulders.

3. Knight– Shape in Diagram


 The shape of the Knight used in
printed chess diagrams is the
head of a Knight’s horse
4. Rook – Shape in Diagram
 The shape of the Rook used in
printed chess diagrams is a
circular tower from a castle

5. Pawn – Shape in Diagram


 Swiss infantry formed pike
squares of 100 infantry men in a
10 x 10 array, each holding a
long pointed staff. A well-drilled
pike square was impenetrable by
cavalry and very mobile.
 Notice how the pikeman’s helmet
and armor looks like a pawn

 Chess Basics
1. Setting up a Chess Board

“White to the Right”

• Put the White corner to the right


side

 Switching this can make a game


invalid.
 If the board has letters, they
should read A-H for the White
player.

2. Setting Up The Pieces


Queen On Her Color

• White Queen is on a white


square

• Black Queen is on ashaded


square

• A lady wants her shoesto match


her dress.
• Check this before you start the
game.

3. Pieces Arranged in Alphabetical Order

Add the pieces in Alphabetical Order,


going out from the King & Queen.

• Bishops next to K & Q

• Knights next to Bishops

• Rooks in the Corners

Switching a Bishop and a Knight is a


common mistake in setting up the
board.

4. Add the Pawns in Front

Now the board is ready to play Chess!

 Chess Pieces Movement


1. Moving Rooks

• Rooks move to vacant squares in


a horizontal or vertical straight
line.
• Rooks must stop before their own
pieces, or they can capture an
opponent’s piece and occupy that
square.

2. Moving Bishops

• Bishops move to vacant squares


in a diagonal straight line.
• Bishops must stop before their
own pieces, or they can capture
an opponent’s piece and occupy
that square.

3. Moving Knights

• Knights move in an “L”, two


squares in one direction and one
square at a right angle.
• Knights jump over pieces of any
color.
• Knights can capture opponent’s
pieces, but not their own pieces.

4. Moving the Queen


• The Queen combines the moves
of the Rook and the Bishop. The
Queen moves to vacant squares in
a straight line.
• The Queen must stop before her
own pieces, or she can capture an
opponent’s piece and occupy that
square.

5. Moving the King

• The King moves one square in


any direction, but cannot stay in
or move to a square under attack
by an opposing piece, or occupy a
square that has one of his own
pieces.
• The King may capture an
unprotected piece, even if it is
attacking him.
• Castling is done with both the
King and Rook in the same move.

6. Moving Pawns

• Pawns move forward, either one


or two empty squares on their
first move, and only one empty
square after that.
• Pawns may capture opponent’s
pieces that are one diagonal
square in front of it
• A Pawn cannot capture a piece
directly in front of it.

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