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The document describes the shapes of chess pieces and how they relate to their real-world inspirations. It then provides instructions for setting up a chess board and explains the basic movement rules for each piece. The king's crown has a cross, the queen's crown is pointed, bishops represent mitres, knights are horse heads, rooks are tower shapes, and pawns resemble pikemen. Players set up the board with white on the right and pieces in alphabetical order around the king and queen. Pieces can only move in straight lines or an L-shape for knights.
The document describes the shapes of chess pieces and how they relate to their real-world inspirations. It then provides instructions for setting up a chess board and explains the basic movement rules for each piece. The king's crown has a cross, the queen's crown is pointed, bishops represent mitres, knights are horse heads, rooks are tower shapes, and pawns resemble pikemen. Players set up the board with white on the right and pieces in alphabetical order around the king and queen. Pieces can only move in straight lines or an L-shape for knights.
The document describes the shapes of chess pieces and how they relate to their real-world inspirations. It then provides instructions for setting up a chess board and explains the basic movement rules for each piece. The king's crown has a cross, the queen's crown is pointed, bishops represent mitres, knights are horse heads, rooks are tower shapes, and pawns resemble pikemen. Players set up the board with white on the right and pieces in alphabetical order around the king and queen. Pieces can only move in straight lines or an L-shape for knights.
The shape of the Bishop used in printed chess diagrams is based on the Bishop’s Mitre, a liturgical headpiece worn by the bishop when exercising his office. Two bands called “lappers” hang from the back of the mitre down onto the shoulders.
3. Knight– Shape in Diagram
The shape of the Knight used in printed chess diagrams is the head of a Knight’s horse 4. Rook – Shape in Diagram The shape of the Rook used in printed chess diagrams is a circular tower from a castle
5. Pawn – Shape in Diagram
Swiss infantry formed pike squares of 100 infantry men in a 10 x 10 array, each holding a long pointed staff. A well-drilled pike square was impenetrable by cavalry and very mobile. Notice how the pikeman’s helmet and armor looks like a pawn
Chess Basics 1. Setting up a Chess Board
“White to the Right”
• Put the White corner to the right
side
Switching this can make a game
invalid. If the board has letters, they should read A-H for the White player.
2. Setting Up The Pieces
Queen On Her Color
• White Queen is on a white
square
• Black Queen is on ashaded
square
• A lady wants her shoesto match
her dress. • Check this before you start the game.
3. Pieces Arranged in Alphabetical Order
Add the pieces in Alphabetical Order,
going out from the King & Queen.
• Bishops next to K & Q
• Knights next to Bishops
• Rooks in the Corners
Switching a Bishop and a Knight is a
common mistake in setting up the board.
4. Add the Pawns in Front
Now the board is ready to play Chess!
Chess Pieces Movement
1. Moving Rooks
• Rooks move to vacant squares in
a horizontal or vertical straight line. • Rooks must stop before their own pieces, or they can capture an opponent’s piece and occupy that square.
2. Moving Bishops
• Bishops move to vacant squares
in a diagonal straight line. • Bishops must stop before their own pieces, or they can capture an opponent’s piece and occupy that square.
3. Moving Knights
• Knights move in an “L”, two
squares in one direction and one square at a right angle. • Knights jump over pieces of any color. • Knights can capture opponent’s pieces, but not their own pieces.
4. Moving the Queen
• The Queen combines the moves of the Rook and the Bishop. The Queen moves to vacant squares in a straight line. • The Queen must stop before her own pieces, or she can capture an opponent’s piece and occupy that square. •
5. Moving the King
• The King moves one square in
any direction, but cannot stay in or move to a square under attack by an opposing piece, or occupy a square that has one of his own pieces. • The King may capture an unprotected piece, even if it is attacking him. • Castling is done with both the King and Rook in the same move.
6. Moving Pawns
• Pawns move forward, either one
or two empty squares on their first move, and only one empty square after that. • Pawns may capture opponent’s pieces that are one diagonal square in front of it • A Pawn cannot capture a piece directly in front of it.