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EXPERIMENT 01

TO STUDY INTRODUCTION OF DESSULT SYSTEM CATIA

DESIGN:
Design is defined as creating new and better things or remodel by maintaining existing one. The term
“Creating new and better thing” relative to following term.
(1) Excellent conversant to exact field of use
(2) Low manufacturing costs
(3) Reliable
(4) Easy in transportation
(5) Easy in handling
(6) Good appearance
(7) Fulfills customer need
(8) Give Some extra above customer expectation

GENERAL PROCEDURE OF DESIGN:

(Recognition of Need)

(Synthesis/Mechanism)

(CAD/CAM)

(Analysis)

(Yes/No)

(Yes)

(Prototype)

INTRODUCTION OF CATIA V5:

CATIA V5 stands for Computer Aided Three Dimensional Interactive Application.


Developed by Dassault Systems, France. It is a completely re-engineered, next-
generation family of CAD/CAM/CAE software solution for PLM (Product Lifecycle
management).
This Mechanical Engineering CADD (Computer Aided Designing and Drafting)
Software is used in various industries like Automobile, Aerospace, Consumer goods
etc. CATIA V5 delivers innovative technologies for maximum productivity and
creativity. It allows the flexibility of using feature based and parametric design.

SYSTEM REQUIREMENTS:

To ensure smooth running of CATIA V5, following are the system requirements:

• System unit: P3 or P4

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• Work station: Windows XP professional, Windows 2000 etc.
• RAM: 256 MB
• Disk drive: 4GB space
• Display: true graphic color

MODULES/WORKBENCHES IN CATIA V5

• Sketcher: This workbench contains various tools with which we can create the
required sketches for various operations.

• Part Modeling Basic: The Part Design workbench is a parametric and feature-
based environment, in which we can create solid models with the features created
using sketcher workbench.

• Part Modeling Advance: We can create complex solid models by applying


tools of advanced part modeling work bench.

• Assembly: The Assembly Design Workbench is used to assemble the


components using the assembly constraints. There are two types of assembly
design approaches:

1. Bottom-up
2. Top-down

• Wire frame And Surface Design: Wire frame and Surface Design workbench is
also parametric and Feature-based environment, in which we can create most
complicated designs with its tools. Tools of this workbench are mostly same as
part modeling tools; the only difference is that the tools in this environment are
used to create basic and advanced surfaces.

• Drafting: The Drafting workbench is used for the documentation & detailing of the
parts which have been created earlier. There are two types of drafting techniques:

1. Generative Drafting: It is used to automatically generate the drawing views of


the parts and assemblies.
2. Interactive Drafting: It is used to generate the views manually along with Bill of
Material (BOM), balloons to the drawing views etc.

SCOPE OF CATIA V5:

Scope of CATIA V5 in the automobile industry, aero-space industry and also software
industry is very high due to its following properties: It is very user friendly; feature based
modeling, excellent surface finish, parametric and much more advanced operations. Some
users are follows:
1. General Motors
2. Ford
3. Mercedes
4. Samsung
5. Ashok Leyland
6. Maruti
7. Honda
8. L & T
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EXPERIMENT-02
TO STUDEY 2D SKETCHER WITH TOOLBAR
It is environment where we create a profile of solid model through use of its sketch
tools with constraints, the first sight look of sketcher workbench is shown in fig.

Figure 1

Sketcher workbench contain following terms:

• Specification Tree: Specification tree contains all the information of the steps which
we use to make the sketch in sketch workbench, part in part modeling workbench,
assembly in assembly work bench etc.

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Figure 2

• Compass: Compass is used to manipulate the the part, assembly, It appears on the top
right corner of the geometry area.

Figure 3

• Menu Bar: This is a one of the selection method of the tools for doing operation. It’s
also called popup menu bar. It contains all the tools used in sketching profile.

• Standard Toolbar: It is used for documentation. It contain following: New for open
new file, Open for open existing one file, Save for save the worked file, Quick print
for print file, Copy, Cut, Past Undo, Redo, Help.

• Profile Toolbar: Used to create the geometries. It has many tool as follows:

Profile: Used to create continuous profile having straight and curve shape.

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Drawing Profiles
Menu: Insert > Profile > Profile
Toolbar: Profile > Profile

Figure 4

Rectangle: To create rectangle which have many options.

Drawing Rectangle

Menu: Insert > Profile > Predefined > Rectangle


Toolbar: Profile > Rectangle

Figure 5

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Circle: To create circle with many options. One of the drawing method
described as-

Drawing Circle

Menu: Insert > Profile > Circle > Circle


Toolbar: Profile > Circle > Circle

Figure 6

Spline: To create smooth poly line with many options.

Drawing Spline

Menu: Insert > Profile > Spline


Toolbar: Profile > Spline

Figure 7

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Ellipse: To create ellipse, parabola, hyperbola, cone.

Drawing Spine

Menu: Insert > Profile > Conic / Ellipse / Parabola / Hyperbola


Toolbar: Profile > Ellipse > Conic > Parabola > Hyperbola

Figure 8

Line: To create line, infinite line, bisecting line, bi-tangent line.

Drawing Line

Menu: Insert > Profile > Line > Line / LineHV / Line Bi-Tangent / Bi- Sect
Profile: Profile > Line > Line Bi-Tan. / Line Bisect.

Figure 9

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Axis: To create axis for reference.

Drawing Axis

Menu: Insert > Profile > Axis


Profile: Profile > Axis > Axis

Figure 10

Point: To create points as a reference for making another profile.

Drawing Point:
Menu: Insert > Profile > Point > Point > Eqi-Point etc
Profile: Profile > Point > Point > Equi-distance Point

Figure 11

• Constraints Toolbar: Constraints mainly are of two types:

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✓ Geometrical constraints: Used to restrict the geometrical properties of
profiles as tangency, parallelism etc.
✓ Dimensional constraints: Used to restrict the dimensional constraints of the
profile.

Above fig. contains followings:

✓ Constraint defined in dialog box.


✓ Constraints: Create Dimensions through selection method.
✓ Auto constraints: make automatic constraints on profiles.
✓ Animate constraints: Used to describe the working operation/motion of
model in sketch form with using different dimensions.

• Operation Toolbar: This toolbar is used to modify the sketches. It contains following
options.

Corner: With use of this we can create round corner between two intersecting
lines.

Chamfer: With this command we can create beveled corner at the intersection
of two lines.

Relimitation is the sub-toolbar of operation


toolbar. It contains following tools.

Trim: With this command we can trim unwanted sketches.

Break: With the help of this we can break a line, a curve etc.

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Quick trim: With this we can trim directly the sketch elements.

Close: With this we can close the open profile, curve etc.

Compliment: With this command we can create the compliment of curve.

• Transformation Toolbar: Transformation is the sub-toolbar of operation toolbar. It


contains following tools.

Mirror: Mirror tool is used to mirror the selected profile with respect to an
axis, keeping the parent profile as such.

Symmetry: This tool is used to get the mirror image of selected profile with
respect to an axis.

Translate: This tool is used to make multiple replica of the selected profile in
desired direction at specified distance.

Rotate: This tool is used to create multiple replica of selected profile in a


circular array.

Scale: This tool is used to resize the selected profile at a pre-defined ratio.

Offset: This tool is used to create offset of the selected profile in desired
side/direction. The size of the profile may vary depending on the profile and the chosen
side.

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• Views Toolbar: Views toolbar is used only for ease of user to observe the sketch or
part in better manner. It contain following options:

Fly mode: Used to see inside of the part.

Fit in all: Used to bring the whole sketch or part viewable towards the centre
of the geometric region.

Pan: Used for drag the current view of sketch / parts in the geometry area.

Rotate: This tool is used to rotate the geometrical area to make clear
visualization.

Zoom In: Used to zoom the part / sketch etc for clear visualization.

Zoom Out: Used to come back from zoom in or minimize.

Normal view: Used to bring the working plane parallel to the monitor.

• Quick view Toolbar: This toolbar have many options, with the use of which we can
see isometric, plan, top, side, back, bottom views etc.

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• View Mode Toolbar: This toolbar is used to visualize a part in different shading
modes, like wire frame, shaded, material, etc.

• Cut by Plane: With the use of this command you can remove solid parts which hide
the sketching plane temporarily.

• Tools Toolbar: It contains following tools:

Snap to point: This option is used to snap the point of profile on the grid
intersecting points to draw the sketch easier.

Construction / Standard element: Construction and standard element is used


to sketch in construction / standard mode as user requirement. The construction mode
sketches are not developed in part. It only create base for the standard elements.

Geometrical constraints: Geometrical constraints restrict the geometrical


properties with respect to existing features automatically while sketching.

Dimensional constraints: Dimensional constraints restrict the dimensional


Properties of the model / sketch etc.

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• Workbenches: It contains two mode:

Sketcher: Denoting the sketcher workbench.

Exit mode: For exit from exit mode and enter in part modeling mode

• Status Bar: Status bar delivers you information wherever curser is moved. It is
located in lowest left corner at the window.

• User Information Package Button: This gives you online information about CATIA
V5.

• Curser: Curser is used to pick / select the command etc.

• Plane: Planes are three types on which you draw the model for its design ease so that
you can see all the views of the model etc.

Figure 12

Figure 13

NOTE: You can adjust / control / change all properties through the use of OPTION
command in popup menu directly.

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Figure 14

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EXPERIMENT-03
TO PERFORM PART MODELING

Introduction
Part modeling / designing of ideas are very important through engineering point of view
so that engineer can see the actual model and can make changes if it is necessary.
After completing the sketching on the computer screen you may now change it into 3d
solid model on the computer screen by changing workbench and use the part modeling tools .The
default window of part modeling workbench shown in fig.

Figure 15

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• Sketch Based Feature Toolbar: It contains following tools.

Pad: Pad is used to extrude profile in one or both direction with adding
material within limits.

Menu: Insert > Sketch Based feature > Pad


Toolbar: Sketch-Based Feature > Pads > Pad

Figure 16

✓ Multi Pad: Multi pad is used for extruding many profiles in same time having different
extrude limit.

✓ Draft Filleted Pad: Draft filleted pad is used to make pad with draft angle and fillet
option.

Pocket: Pocket is used to remove material from existing part within limits. It is
just opposite pad.

Menu: Insert > Sketch-Based Feature > Pocket


Toolbar: Sketch-Based feature > Pockets > Pocket

✓ Multi Pocket: Multi pocket is used to remove the material from existing body through
profiles with different limits.

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Shaft: Shaft is used to create material by revolving a profile around selected axis.

Menu: Insert > Sketch-Based Feature > Shaft


Toolbar: Sketch-Based Feature > Shaft

Groove: Groove is used to remove material from existing body through revolve
profile around selected axis.

Menu: Insert > Sketch-Based Feature > Groove


Toolbar: Sketch-Based Feature > Groove

Hole: Hole command is used to create hole in existing body by giving its
parameters.

Menu: Insert > Sketch-Based Feature > Hole


Toolbar: Sketch- Based Feature > Hole

Rib: Rib command is used to create material by sweeping a profile along a center
curve.

Menu: Insert > Sketch-Based Feature > Rib


Toolbar: Sketch-Based Feature > Rib

Slot: Slot command is used to remove material from existing part through a
profile having center curve.

Menu: Insert > Sketch-Based Feature > Slot


Toolbar: Sketch-Based Feature > Slot

Stiffener: Stiffener is used to create material between two intersecting part having
flat surface or can say create stiffener within / between parts.
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Menu: Insert > Sketch-Based Feature >Stiffener
Toolbar: Sketch-Based Feature >Stiffener

Loft: Loft is used to create material having two or more different planar sections.

Menu: Insert > Sketch-Based Feature >Loft


Toolbar: Sketch-Based Feature >Loft

Remove Loft: Remove loft is just opposite from loft, using this command you
can remove material from existing part through help of two or more planner section curves
with guide curve.

Menu: Insert > Sketch-Based Feature >Remove Loft


Toolbar: Sketch-Based Feature >Remove Loft

Dress Up Features

Edge Fillet: This command is used to to create round corner on the place of the
corner of parts whenever you required. There are so many methods to create fillet.

Menu: Insert > Dress-up Feature > Edge Fillet


Toolbar: Dress-up Feature > Edge Fillet

Chamfer: This command is used to create beveled face on place of edge


whenever required.

Menu: Insert > Dress-up Feature > Chamfer


Toolbar: Dress-up Feature > Chamfer

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Draft angle: Draft angle is used to create draft so that you can easily remove
material from mould etc.

Menu: Insert > Dress-up Feature > Draft


Toolbar: Dress-up Feature > Draft

Shell: Shell is used to create hollow inside the part by selecting one face as
removed and by giving uniform inside and out side thickness.

Menu: Insert > Dress-up Feature > Shell


Toolbar: Dress-up Feature > Shell

Thickness: Thickness is used to add the material with part by selecting one or
more face of the part.

Menu: Insert > Dress-up Feature > Thickness


Toolbar: Dress-up Feature > Thickness

Thread / Tap: Thread/tap is used to create tread/tap on the cylindrical surface.

Menu: Insert > Dress-up Feature > Thread/Tap


Toolbar: Dress-up Feature > Thread/Tap

Transformation Feature

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Translation: With the help of this command you can translate part from one
point to another one mentioning direction and distance.

Menu: Insert > Transformation Feature > Translation


Toolbar: Transformation Feature > Translation

Mirror: Mirror is used to create a copy of part or of features with reference


plane.

Menu: Insert > Transformation Feature > Mirror


Toolbar: Transformation Feature > Mirror

Regular Pattern: Regular pattern is used to create many copy of the selected part
or features in different manner like Rectangular, Circular and user pattern.

Menu: Insert > Transformation Feature > Regular Pattern


Toolbar: Transformation Feature > Regular Pattern

Scaling: This is use to scale the geometry by ratio, means stretch or compress in
all direction.

Menu: Insert > Transformation Feature > Scale


Toolbar: Transformation Feature > Scale

Boolean Operation

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Assembling Bodies: The assemble tool is used to assemble the two selected
bodies. The resulting bodies are combined to become a single body.

Menu: Insert > Boolean Operation > Assemble


Toolbar: Boolean Operation > Assemble

Adding Bodies: The add tool is used to add the selected bodies together.

Menu: Insert > Boolean Operation > Assemble


Toolbar: Boolean Operation > Assemble

Union Trim: Union trim is used to remove the portion of the body, while
performing the union operation by using the union trim tool.

Menu: Insert > Boolean Operation > Union Trim


Toolbar: Boolean Operation > Union Trim

Remove Lump: Removing lump is used to remove material from a part body
that consists of two or more than two disjoint portions.

Menu: Insert > Boolean Operation > Remove Lump


Toolbar: Boolean Operation > Remove Lump
Reference Element

Points: Points are used to define some reference to create a plane, feature, or,
surfaces.

Menu: Insert > Reference Element > Point


Toolbar: Reference Element > Point

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Line: Lines are also used to create reference to make a profile/ surface on based if
required.

Menu: Insert > Reference Element > Line


Toolbar: Reference Element > Line

Plane: Planes are used to create base for making part, surface etc. There are so
many methods to create plane in working area according our suitability.

Menu: Insert > Reference Element > Plane


Toolbar: Reference Element > Plane

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EXPERIMENT-04

TO PERFORM WIREFRAME AND SURFACE DESIGN


Need of Wire Frame and Surface Design:

Wire frame and surface design is used to solve more complex problem, with the use
of surface design workbench you can create most complicated shape as body of
Automobile, Plane etc Surface models are three-dimensional models with no thickness and
have no any mass properties. The product designers these days are giving importance to
product styling and providing a unique shape to components.

Start > Mechanical Design > Wire frame and surface design

(Default window of Wire Frame and Surface Modeling)

Wire Frame Element: The wire frame construction elements are aid in creating
surfaces. The sketches drawn in sketcher workbench can also be used to create surfaces. The
tools for constructing the wire frame geometries are following.

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Circle: circle tool is used to create arcs and circles.

Menu: Insert > Wire frame > Circle


Toolbar: Circle-Corner > Circle

Spline: This tool is used to create spline in three dimensional Space by selecting the
connecting points.

Menu: Insert > Wire frame > Spline


Toolbar: Curve > Spline

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Helix: Helix is used to create helical curve. It is mainly used to create the spring
etc.

Menu: Insert > Wire frame > Helix


Toolbar: Curve > Helix

Creating Surface

Extruded Surface: This tool is used to create surface from extruding a profile in
one or both direction and direction vector.

Menu: Insert > Surface >Extrude


Toolbar: Surface > Extrude

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Revolve Surface: Revolve surface are created by revolving a profile about a
revolution axis.

Menu: Insert > Surface > Revolve


Toolbar: Surface > Revolve

Spherical Surface: Whenever you required spherical surfaces you invoke this tool,
the sphere surface definition dialog box is displayed, as shown below,

Menu: Insert > Surface > Cylinder


Toolbar: Surface > Cylinder

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Offset Surface: The offset surface is used to create a surface that is an offset
distance from a reference surface.

Menu: Insert > Surface > Offset


Toolbar: Surface > Offset

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Swept Surface: The sweep tool creates surface by sweeping a profile along a guide
curve.

Menu: Insert > Surface > Swept


Toolbar: Surface > Swept

Fill Surface: The fill surface allows you to create fill surface between a numbers of
boundary segments. These may be planner and non planner, but should not be large gap b/w
the consecutive boundary segments.

Menu: Insert > Surface > Fill


Toolbar: Surface > Fill

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Loft: This tool allows you to create lofted multisection surfaces.

Menu: Insert > Surface > Loft


Toolbar: Surface > Loft

Blend Surface: This tool allow you to create a surface by blending two curves.
These curves can be sketched curves, wire Frame Geometries, or edge of existing surfaces.

Menu: Insert > Surface > Blend


Toolbar: Surface > Blend

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Operations on Surface

Join Surface: This tool is useful to join two more surfaces to get as one surface.

Menu: Insert > Surface > Join


Toolbar: Surface > Join

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Split Surface: The split tool is used to split a surface or a wire frame element
using a cutting element. A wire frame element can be split using a point, another wire
frame element, or a surface.

Menu: Insert > Surface > Split Surface


Toolbar: Surface > Split Surface

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Trim Surface: The trim tool allow you to trim two intersecting surfaces or curves
with respect to each other.

Menu: Insert > Surface > Trim Surface


Toolbar: Surface > Trim Surface

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Modifying and Editing Surface
Surface Operation:

Projection Curve: The projection tool is used to project one or more elements on
a support, which could be a surface, wire frame. In case of wire frame geometry you can
only project a point on them.

Menu: Insert > Wire frame > Projection


Toolbar: Wire frame > Projection

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Intersection: The intersection tool is used to create the intersecting elements using
two curves, a curve and a surface, two surfaces, or a solid and a surface depending on the
time while performing operation.

Menu: Insert > Wire frame > Intersection


Toolbar: Wire frame > Intersection

Resulting Intersection curve is

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Disassembling Element: The disassemble tool is used to break a sketch in to
individual curves at a point where the tangency or point continuity change.

Menu: Insert > Operation > Disassemble


Toolbar: Operation > Join > Disassemble

After disassemble with having two sides hidden.

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Boundary Curves: Boundary tool is used to extract boundary curves from
surfaces. This extracted boundary you can take for further extrude etc.

Menu: Insert > Operation > Boundary


Toolbar: Operation > Join > Boundary

Extracting Geometry: The Extract tool is used to create geometry by extracting


an edge or surface from an existing surface or a solid geometry.

Menu: Insert > Operation > Extract


Toolbar: Operation > Extracts > Extract
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Restore Surface: Restore / Un-trim tool is used to restore the portion of surface or
curve which we have removed by using the split tool.

Menu: Insert > Operation > Restore


Toolbar: Operation > Extracts > Restore

Transformation Feature:

Transformation features are the features that are used


to change the physical position of the geometry, such as translation, rotating, scaling, and
so on.

Translate: Translate tool is used to translate an element in a specified direction.

Menu: Insert > Operation > Translate


Toolbar: Operations > Transformation > Translate

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Resulting elements as shown below-

Rotating Elements: The rotate tool is used to rotate one or more than one
elements about a specified axis.

Menu: Insert > Operation > Rotate


Toolbar: Operation > Transformations > Rotate

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The result will we like shown below.

Symmetry: Symmetry tool is used to mirror the selected object about a selected
reference.

Menu: Insert > Operation > Symmetry


Toolbar: Operation > Transformations > Symmetry

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Scaling Elements: Scaling tool is used to scale elements with respect to selected
reference element.

Menu: Insert > Operation > Scaling


Toolbar: Operation > Transformations > Scaling

Extrapolate: Extrapolate tool is used to extend a surface or curve to a desired


distance, maintaining the tangency or the curvature continuity.

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Menu: Insert > Operation > Extrapolate
Toolbar: Operation > Transformations > Extrapolate

Affinity: Affinity tool is used to scale the geometry/ element with having different ratio to
scale in different direction.

Menu: Insert > Operation > Affinity


Toolbar: Operation > Transformations > Affinity

Split a Solid Body with a surface:


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The split tool is used to divide a solid body in two or more than two parts using a
surface.
Create a solid body and then invoke the Wire frame and surface Design workbench by
choosing Start > Mechanical Design > Wire frame and surface Design from the menu
bar. Create a surface that will use as a splitting tool using the tool in this work bench. After
create the surface switch back to the part work bench from menu bar. Now invoke the
surface based features toolbar, choose the split button from the surface based feature
toolbar, the dialog box will popup now fill it whatever it required and get resulting solid.

Solidifying surface Models:

After creating the surface model, you need to apply a thickness to it to convert it into
a solid model.

Menu: Insert > Surface-based Features > Thick Surface


Toolbar: Surface-based Features > Thick Surface

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EXPERIMENT-05
TO STUDY AND PERFORM ASSEMBLY
Assembly modeling is the process of creating designs that consist of two or more
components assembled together at their respective work positions. The components are
brought together and assembled in the assembly Design workbench by applying suitable
parametric assembly constraints to them. The assembly constraints allow you to restrict the
degree of freedom of the components on their respective work positions.

Start > Mechanical Design > Assembly Design

Existing components: This command is used to insert the component in the


product file.

Menu: Insert > Existing Component


Toolbar: Product Structure Tools > Existing Component

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Manipulation: Manipulation tool is used to move or rotate the component freely
by dragging the cursor.

Menu: Edit > Move > Manipulation


Toolbar: Move > Manipulation

Snap: The snap tool is used to move the component by snapping the geometric
element of the first component on the other component or on the same component.

Menu: Move > Snap > Snap


Toolbar: Edit > Move > Snap

Compass: compass is also used to manipulate the component. It is


situated on the top right corner of the geometry area. To move the components using the
compass, you first need to associate it with the component that needs to be moved or
rotated.

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Applying Constraints

After placing the components in the product file, you need to assemble them. By
assembling the components, you will constrain their degree of freedom. Constraints are
described below.

Fix: the fix constraints are used to fix the location of the selected component in
the 3-D space. Once the orientation of the component is fixed, its orientation can not be
changed.

Drawing method

Menu: Insert > Fix


Toolbar: Constraints > Fix Component

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Coincidence Constraint: The coincidence constraint is used to coincide the central
axis of the cylindrical features that are selected from two different components. This option
is also used to apply the coincident constraint between edges, points, planes or faces.

Menu: Insert > Coincidence


Toolbar: Constraints > Coincidence Constraint

Contact: The contact constraint is applied to make a surface to surface contact


between two selected elements from two different components.

Menu: Insert > Contact


Toolbar: Constraints > Contact

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Offset Constraint: The offset constraint is used to place the selected elements at an
offset distance from each other. It also makes two planar faces parallel to each other.

Menu: Insert > Offset


Toolbar: Constraints > Offset constraint

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Angle Constraint: angle constraint is used to position two geometric elements at a
particular angle with respect to each other. You can also make two selected elements
parallel or perpendicular to each other.

Menu: Insert > Angle


Toolbar: Constraints > Angle Constraint

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Fix Together: The fix together constraint is used to fix the position of the selected
components with each other. Once the selected components are fixed each other, they can
be move as a single component.

Menu: Insert > Fix Together


Toolbar: Constraints > Fix Together

Quick Constraint: To apply constraints using this method, choose the quick
constraint button from the constraints toolbar. This applies the most appropriate constraints
to the entities.

Menu: Insert > Quick Constraint


Toolbar: Constraints > Quick Constraint

Reuse Pattern: Some times, while assembling components, you may need to
assemble more than one instance of the component in a specified arrangement at that time
we use this tool to solve this problem.

Menu: Insert > Reuse Pattern


Toolbar: Constraints > Reuse Pattern

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EXPERIMENT-06
TO PERFORM DRAFTING WORKBENCH
-
Drafting is the creation of 2D from 3D.This workbench provides detail drawing of
part/component assembly.

Start > Mechanical Design > Drafting

(Default window of drafting workbench)

VIEWS TOOLBAR: Views toolbar is use to create projections, section views etc. It
contain following commands/tools.

Front View: Front view tool is used to create front view of part/assembly. It
contains following tools.

Projection view: This command is used to generate different projection views.


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Auxiliary view: This command is used to generate auxiliary view by projecting
normal lines from a specified edge, an axis, or a datum plane of an existing view

Isometric view: This command is used to generate isometric view of part/assembly


etc.

This is a sub toolbar of views toolbar it contain following tools.

Offset section view: This command is used to generate offset section view.

Aligned section view: This command is used to generate align section view.

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Offset section cut: This command is used to generate offset section cut.

Aligned Section Cut: This tool is use to generate aligned section cut.

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Details toolbar is a sub toolbar of Views toolbar. It contains
following tools.

Detail View: Detail view tool is used to generate scaled view of the part in selection
with default profile.

Detail View Profile: Detail view profile tool is used to generate scaled view of a
part in selection with user defined profile.

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Quick Detail View: Quick detail view is used to generate the scaled view of the
complete area of selection with default profile.

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Quick Detail View Profile: Quick detail view profile is used to generate scaled
view of the complete area of user defined profile.

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Clipping View: This tool is used to generate the clipping view of a selected part /
assembly with default profile as circle called callout.

Broken View: Broken view command is used to remove length o geometry.

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View Creation Wizard: This command defines a view creation wizard. This
command used to create different views.

Dimensioning: Dimensioning toolbar is used to generate different


type dimensions. This contains following tools.

Dimensions: This toolbar is used to generate different dim. Like linear, angular,
radius, thread dimension, coordinate dimension etc.

Annotation: Annotation command is used to create text, text with leader


balloon datum target Roughness with symbol etc.

Generating dimensions: This tool is used to generate dimensions automatically in the


drafting workbench.

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EXPERIMENT-07

BUILDING A LEVER WITH MULTIPUL OPERATION


(1) Sketch the following sketch in XY plane in sketcher workbench with the help of
sketcher tools line, circle, corner, offset etc and constraints it with the help of dimension
and geometry constraints tool.

Figure 17

(2) Extrude the above profile with the help of pad command, fill type as dimension, length as
20mm, select sketch in the field of selection etc, and see preview as shown click ok.

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Figure 18

(3) Now you will get lever like this as below:

Figure 19

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(4) Now select XY plane and click sketcher to draw sketch on existing body.

Figure 20

(5)Generate the following rough profile with the profile command. Do it in one shot.

Figure 21

(6) Get the following profile.

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Figure 22

(7) Use the parallelism constraints do this as shown below.

Figure 23

(9) Use concentricity to concise as following.

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Figure 24

(11) Go to Part modeling workbench and pocket is as follows.

Figure 25
(12) Now you will create hole as follows, select two edges.

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Figure 26
(13) To create hole click on icon and select the face on which hole is required.

Figure 27

(14) Modify the following pocket parameters and change them to 12 and 15 respectively.

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Figure 28
(15) Enter the following parameters in the dialog box then validate.

Figure 29
(16) You the following result. Save it.

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Finishing of lever

(17) Now you are going to duplicate the blind hole. To do so, select the hole to be
duplicated, and then activate the rectangular pattern.

(18) Select the reference direction field in the dialog box then select the following edge,
and fill the instance and spacing in the box and see pre view as.

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(19) Click ok to get this. As

(20) Again you will use pattern command and will get like this and save it.

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(21) Now you are going to make a draft angle on the cylindrical faces of each hole. So,
using the Ctrl key, select the six cylindrical faces.

(22) Activate the Draft icon; select the natural face, bottom of one of the hole for the
natural element. Pulling direction should be OZ positive. Enter an angle value 5 deg.

(23) Now you are going to fillet edges. So, use the Clrt key, select the following edges.

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(24) Now invoke fillet command from toolbar and fill radius as 1mm and propagation as
tangential.

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GENERAL EXERCISE - 01
(1)

(2)

(3)

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(4)

(5)

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(6)

(7)

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(8)

(9)

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(10)

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(11)

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(12)

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-77-
ISOMETRIC VIEW (1:1)

Clutch Lever

(13)

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ISOMETRIC VIEW (1:1)

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(14)

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-81-
(15)

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Isometric View (1:1)

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(16) Note- Commands-Pad, Draft filleted pocket, Rectangular Pattern.

(17)

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Isometric View

(18)

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Isometric View

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EXERCISE-2
DRAW THESE PARTS IN PART MODELING WORKBENCH.
(1)

(2)

(3)

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(4)

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-90-
EXERCISE-03
NOTE- DRAW THE FOLLOWING FIGURE WITH THE HELP
OF SURFACE WORKBENCH TOOLS.

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