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Game Rules
& S cenarios
VOYAGES OF DISCOVERY IN CATAN Scenarios 5 through 8 are more complex. We’ve added new
Discover seafaring in Catan by means of a series of famous rules. So, you should play the scenarios in the order shown.
“voyages” from the history of Catan! In the scenarios starting Scenario 9 is intended for free play using your own ideas.
on page 8, you can find the destinations of these voyages of Heading for New Shores (1) The Wonders of Catan (8)
discovery. Experience the history of Catan for yourself!
This epic campaign consists of 8 scenarios. The first four
scenarios are modeled on the basic rules of the Catan: The Fog Island(3) The Four Islands (2) The Forgotten Tribes (5)
Seafarers Expansion. They are easy to play.
The Pirate Islands (7) Through the Desert (4) Cloth for Catan (6)
Game Rules
G ame Components Expansion R ules
Catan: Seafarers® includes the following items: Except where noted below, Catan: Seafarers uses the same
• 6 frame pieces rules as Catan®. The additional rules include:
• 19 sea hexes • Rules for building, placing, and moving ships.
• 11 terrain hexes (tiles), including: • Rules covering the acquisition of special victory point
2 gold field hexes tokens.
2 desert hexes • The dreaded pirate!
1 fields hex 1. Assembling the Board
1 forest hex
Before you can begin exploring the sea lanes of Catan, you
1 pasture hex
must first construct the board. Each scenario in this book
2 mountains hexes
includes an illustration that shows how the board should be
2 hills hexes
built.
• 50 Catan chits
What You Need
• 10 number tokens (numbered on one side)
To play the scenarios with Catan: Seafarers (aka
• 10 harbor tokens “Seafarers”), you need the components from a copy of Catan
• 60 wooden ships in 4 colors (15 ships of each color) (aka “Settlers”). Each scenario lists all the components needed
• 1 pirate ship (black) to play that scenario.
• 1 Game Rules & Scenarios booklet
2
built it.
NO S • When you move a ship, you must obey all of the usual rules
YE
for placing a new ship.
• You may only move a ship where one of its two ends is not
YES
NO
YES
trade route.
YE
S Example: (See illustration F.) You have the longest trade
route. The route includes 4 ships (a closed shipping route)
and 2 roads, which are linked by settlement “A”. You also
YES
V oyages of
The Pirate Islands The Fog Islands The Wonders
Discovery in C atan of Catan
Discover seafaring in Catan by
embarking on a series of famous
“voyages” from the history of
Catan! In the scenarios starting
on page 8, you can find the
destinations of these voyages of
discovery. Experience the history The Four Islands
of Catan for yourself!
This epic campaign consists of
8 scenarios. The first four
scenarios are modeled on the basic
rules of the Seafarers Expansion. Through the Desert
They are easy to play.
Heading for
Scenarios 5 through 8 are more New Shores
complex. We’ve added new rules,
so we recommend that you play
the scenarios in the order shown.
Scenario 9 is intended for free
play using your own ideas to
construct an island mix. Cloth for Catan The Forgotten Tribe
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1. Components 2. Preparation
For 3 Players Set up the game map as shown in the appropriate scenario
Harbors: You need 8 harbor tokens: diagram. Use the 3-player set-up (see page 17) with 3 players.
5 special 2:1 (one for each resource) and 3 generic 3:1. Use the 4-player set-up (see page 19) with 4 players.
Terrain & Tokens: You need 24 Catan chits and: * 3. Additional Rules
Terrain Hexes Number Tokens Set-up Phase
Type # Value # A desert zone divides the bigger island into a small land strip
Sea . . . . . . . . 8 / 2 2s . . . . . . . . . 1 / 0 (upper right) and a main island. This small land strip above the
Desert . . . . . 3 / 0 3s . . . . . . . . . 1 / 1 desert includes:
Gold field . . . 0 / 2 4s . . . . . . . . . 2 / 1 • 4 players—the fields 8, mountains 11, and gold field 10.
Fields . . . . . . 2 / 2 5s . . . . . . . . . 1 / 2 • 3 players—the fields 6, forest 3, and gold field 4.
Hills . . . . . . . 3 / 0 6s . . . . . . . . . 2 / 1 You must build your first two settlements (with roads/ships)
Mountains . . 2 / 2 8s . . . . . . . . . 2 / 1 on the main island. The smaller islands and the small land strip
Pasture . . . . 3 / 1 9s . . . . . . . . . 2 / 1 are considered to be “foreign” areas.
Forest . . . . . 4 / 1 10s . . . . . . . . 2 / 0 Remember: If you build a settlement on the coast, you may
Total: . . . 25 / 10 11s . . . . . . . . 1 / 1 place a ship (instead of a road) next to the settlement. You
12s . . . . . . . . 0 / 0 can then go immediately out to sea.
* Use red #’s for foreign islands. Total: . . . . 14 / 8
Pirate & Robber
For 4 Players
Play this scenario with both the robber and the pirate.
Harbors: You need 9 harbor tokens:
The robber starts on one of the three deserts and the pirate
5 special 2:1 (one for each resource) and 4 generic 3:1.
on the sea hex marked with a pirate ship.
Terrain & Tokens: You need 32 Catan chits and:
Special Victory Points
Terrain Hexes Number Tokens
The first time you build a new settlement in each of the
Type # Value # “foreign” areas (on one of the small islands and/or on the small
Sea . . . . . . . 10 / 2 2s . . . . . . . . . 0 / 1 land strip), you receive TWO special victory points! Place 2
Desert . . . . . 3 / 0 3s . . . . . . . . . 2 / 1 Catan chits underneath the settlement when you build it. It does
Gold field . . . 0 / 2 4s . . . . . . . . . 2 / 1 not matter if another player has already built a settlement in that
Fields . . . . . . 2 / 3 5s . . . . . . . . . 2 / 1 foreign area. Potentially, each player can earn up to 8 Special
Hills . . . . . . . 4 / 1 6s . . . . . . . . . 2 / 1 Victory Point in this scenario.
Mountains . . 2 / 3 8s . . . . . . . . . 2 / 1 Ending the Game
Pasture . . . . 4 / 1 9s . . . . . . . . . 2 / 1
The game ends as soon as a player reaches 14 victory points
Forest . . . . . 5 / 0 10s . . . . . . . . 2 / 1
on his turn.
Total: . . . 30 / 12 11s . . . . . . . . 2 / 1
12s . . . . . . . . 1 / 1
* Use red #’s for foreign islands. Total: . . . 17 / 10
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4. Variable Set-up
The main island and the foreign areas can be set up in a component list on page 17) and harbor tokens on the main
manner similar to the set-up in a the regular Catan game. island in the positions shown in the set-up diagram.
Main Island Set-up Then, place the 8 sea hexes (or 10 for 4 players) adjacent to
First, place the 3 desert hexes in the positions shown in the main island as shown in the set-up. Finally, place the main
the appropriate set-up diagram (3-player or 4-player). Next, island number tokens randomly on the land hexes (see the
randomly place the “main island” terrain hexes (see the component list on page 17).
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C redits
Designer: Klaus Teuber (www.klausteuber.com) Copyright © 1997, 2002, 2006, 2007, 2009, 2015 Catan
Original Development: TM-Spiele GmbH GmbH and Mayfair Games, Inc. Published under license from
5th Ed. Development Team: Pete Fenlon, Arnd Fischer, Catan GmbH (www.catan.com). Published in cooperation
Ron Magin, Benjamin Teuber, and Guido Teuber with Kosmos Verlag (www.kosmos.de). Catan, and Catan:
Seafarers, and all other product titles and marks listed herein
Art: Michael Menzel, Pete Fenlon
are trademarks of Catan GmbH and Mayfair Games. All rights
Art Direction & Graphic Design: Pete Fenlon, reserved.
Michaela Kienle, and Ron Magin
Production: Ron Magin & Pete Fenlon
You have purchased a product of the highest quality. However,
Special Thanks: Richard Bertok, Peter Bromley, Robert T. should you find that any of your components are missing or
Carty, Jr., Coleman Charlton, Dan Decker, Patrick De La Font, defective, please email us at:
Marinda Darnell, Morgan Dontanville, Chris Funk, Beatrice
custserv@mayfairgames.com
Jones, Phil Kaplan, Hazel Kemp, Rebecca Kjeer, Kim Marino,
Brad McWillaims, Jim Miles, Trish Miller, Chuck Rice, Bridget or write to us at:
Roznai, Larry Roznai, Loren Roznai, Ma Sanbao (LSKC/86- 8060 St. Louis Ave. Skokie IL 60076 USA.
871), Brad Steffen, Brian Steffan, Bill Wordelmann, Elaine
Wordelmann, Alex Yeager, Julie Yeager, and Gero Zahn.
Original Product Development: Volkan Baga, Arnd Beenen, Peter
Bromley, Coleman Charlton, Pete Fenlon, Jason Hawkins, Emily Johnson,
Mayfair Games , Inc .
Olivia Johnston, Heike Kubasch, Harald Lieske, Luc Mertens, Jessica www.mayfairgames.com
Ney-Grimm, William Niebling, Matt Schwabel, Mike Szul, Benny Teuber,
Claudia Teuber, Guido Teuber, Steven Graham Walsh, Bill Wordelmann,
Elaine Wordelmann, Gero Zahn, Sigalit Zetouni, and TM-Spiele.
32