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2009 First International Workshop on Education Technology and Computer Science

Academic Emotions and Its Teaching Strategies in CAI

Liu Haiyan * Yang Xianhua


Humanities & Economic Management School Department of Humanities & Social Sciences China
China University of Geosciences Shangluo University
Beijing, China Shangluo, Shanxi, China
e-mail: sd2lhy@163.com e-mail: emery10818@sina.com

Abstract—Based on data from 933 Chinese adolescents and stylization, and it is fast and has large quantity of
self-developed questionnaire of academic emotions, the information, so students have no time to think, analyze and
structure of adolescent’s academic emotions was examined. store knowledge, and it may undermine the learning effect
Results showed that the adolescents often experience six kinds seriously. Therefore, new trend of reform in educational
of emotions in learning activities: boredom, fear, sadness, technology is that multimedia teaching pays much attention
happiness, anxiety and surprise. Taking fear and happiness as to the emotional design.
example, we propose teaching strategies to reduce fear and In view of this, the present study was undertaken to
increase happiness in CAI. further explore: (1) which kinds of emotions do Chinese
students experience in learning activity? (2) On the basis of
Keywords-Academic Emotions; emotional teaching
(1), taking 1-2 academic emotions for example, we design
Strategies; Computer Assistant Instruction(CAI)
the emotional teaching strategies.
I. EMOTION AND TEACHING DESIGN IN CAI II. ACADEMIC EMOTIONAL TYPES
In recent years, with the new development of emotional Academic emotions are all kinds of emotions that
psychology and emotional intelligence, emotion in education students experience in classroom teaching, academic
and teaching is becoming more and more important, and it learning, and test-related situations (e.g., enjoyment of
has been an important subject in educational psychology. A learning, pride of success, or test-related anxiety)[1]. In order
large number of studies have shown that emotion plays to investigate academic emotional types of Chinese students,
important roles in students' learning, the improvement of we have developed a questionnaire about Chinese
ability and achievement, health keeping and personal growth adolescent’s academic emotions. Specific steps are as
[1,2]. Except the studies of the test anxiety in 1970 and follows: (1) Madding adjective judgment tables of emotional
emotional attribution in achievement situation, empirical experience. First, we have found 1130 adjective words
Studies about students’ emotional experience are relatively directly linked to emotions in Modern Chinese Dictionary
weak, and these studies are few in Chinese background and obtained 751 words after deleting repeated words in
except the research of DongYan & Yu Guoliang[3], which meaning. Then, 38 postgraduates of Chinese major and 4
are needed to be discussed urgently. postgraduates of psychology major assessed these words to
At present, multimedia technology is more and more find out best words to express students’ emotions, which
used in each teaching links, and it promotes the development frequencies were more than 60% to answer “YES”, 206
of optimizing classroom teaching and also improves teaching these words were obtained to form adjective judgment tables
quality. Multimedia technology makes teaching content vivid of emotional experience. (2) Selecting academic emotional
and motivates students’ enthusiasm, interests and creativity. words. After 148 Undergraduate who have learned
Because teachers have finished the multimedia teaching psychology assessed those 206 words, deleting 106
courseware in the spare time, and it saves the time of writing synonymic and unfamiliar words and 13 non-academic
and drawing, it may add the information and promote the emotional words, 87 academic emotional words were
students’ learning efficiency; the multimedia teaching obtained. (3) Madding formal questionnaire of academic
courseware may realize resources sharing through internet, emotions. Based on data from 404 Chinese adolescent in
and break the limits of time and space and enlarge the urban and rural areas, all items were rated on a 4-piont
students’ knowledge. However, multimedia teaching also has scale( =never, =sometimes, =often, =always), and 35
disadvantages, which the foremost problem is giving too items were deleted by using frequency and item
much attention to learner's motivation and cognitive analysis(correlation analysis and differentiation analysis );
process[4], while neglecting the emphasis of emotion. For using exploratory factor analysis(KMO=.935)to analyze 52
instance, teachers and students much depends on the items in the following four criteria: h2<.25; loading<.38;
multimedia teaching courseware, and neglect the emotional items<3; loading(more than 2 factors)>.38. In this way, 3
communication; multimedia teaching uses the courseware of items were deleted. According to steep slope and theoretical
conception of 49 items, extracting 6 factors(interpretation
_____________________________________________________ ratio>.30): sadness, fear, boredom, anxiety, happiness,

Corresponding author, female, doctor/professor, mainly researches on surprise, with which the interpretation ratio were respectively
motivation and emotion.
13.774%, 9.744%, 7.944%, 6.486%, 5.272%, 5.120% and
Tel: +86-10-82322134

978-0-7695-3557-9/09 $25.00 © 2009 IEEE 971


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DOI 10.1109/ETCS.2009.480
the total interpretation ratio was 48.340%. (4) Testing the their self-anticipation. These are two emotions directly
reliability and validity of academic emotions questionnaire. linked to students’ learning activities, so we will take these
Based on data from 360 Chinese adolescent in urban and two emotions for example to discuss the teaching strategies
rural areas(325 valid subjects) to confirm the construction of of reducing fear but increasing happiness according to
this questionnaire, confirm factor analysis showed that the FEASP model which it has proposed by Astleitner[6] and
revised anastomosis degree is χ2/df=1.793, IFI=0.985, Astleitner et al. [7].
TLI=0.983, CFI=0.985, RMSEA=0.049 (AMOS4.0); the
formal questionnaire was formed by 36 items when revised: A. Teaching Strategies of Reducing Fear
factor1=sadness(14 items); factor2=fear(5 items); Tip1: Convincing success of learning. It is inevitable for
factor3=boredom(4 items); factor4=anxiety(4 items); students to experience achievement situations (e.g., test or
factor5=happiness(5 items); factor6=surprise (4 items). The contest), by which may experience failure, while failure
total α and each factor α of this questionnaire are always associate with negative emotions, such as disgrace,
respectively 0.89, 0.85, 0.78, 0.83, 0.78, 0.72, 0.85, and its shame, low self-esteem, or no self-confidence. Therefore,
retest reliability are respectively 0.93, 0.85, 0.72, 0.66, 0.75, students are afraid of failure most. It means that failure
0.72, 0.82. should be furthest reduced in the design of multimedia
Using self-developed academic emotions questionnaire teaching. In order to avoid failure, teaching strategies can be
with the sampling of 1,000 adolescents (933 valid subjects: used, such as giving feedback in time, designing pre-
boys=441; girls=492; university students=225; senior high organizer, supplying self-check practice, moderating
school students=380; junior high school students=328), the progress, reducing task difficulty, and decreasing teaching
emotional types of Chinese adolescent were investigated. By materials.
using repetitive measurement and analysis of variance to Tip2: Regarding mistakes as the learning opportunities. It
compare the mean score of each emotional type, the results is inevitable for students to experience failure and make
showed that there are significant differences among these six mistakes in learning activities; however, if students correct
emotional types. That is, the intense of Chinese adolescent their mistakes in time, they will have valuable learning
academic emotions were orderly, from the most to the least, opportunities. Thus, all kinds of the potential mistakes
as follows: boredom(3.52±.8), fear(3.06±.65), sad(2.85±.55), should be listed as a table, corrected with right answer, or
happy(2.58±.55), anxious(2.02±.47), surprised(1.87±.48). avoided by using specific methods (e.g., contrasting audio
and visual effects, outstanding key features) which will
III. EMOTIONAL TEACHING STRATEGIES IN CAI attract students’ attention in the design of CAI.
The present results showed that Chinese adolescents are Tip3: Creating relaxed learning environment. Learning is
often experience six academic emotions: boredom, fear, not a easy activity, in which students will experience more
sadness, happiness, anxiety, and surprise, and different fear and insecurity, thus, some relaxing training programs
academic emotions will influence learning activity in should be designed in CAI, for instance, the relaxing
different ways. Positive academic emotions (except relief) background music, light music, humorous stories, or some
correlate positively with meta-cognitive strategy, elaborate, other delighted literal materials or activities.
organized and critical thinking and it is helpful to flexible or B. Teaching Strategies of Increasing Happiness
creative learning strategies, meta-cognitive regulation.
Negative academic emotions correlate negatively with Tip1: Offering an Opportunity of open learning.
flexible learning strategy, but low correlations emerged in Exploring the information and controlling the learning
some prior studies. Anger, anxiety and guilt correlate environment freely is very important to increase happiness.
positively with adoption of repeating strategies, that is, In the learning process, learning will be very interesting if
students with negative emotions may use more strict students can learn the content of their choice, decide to study
strategies, such as simple repeating strategies and algorithm the process themselves and explore knowledge freely. Thus,
procedure. Too much relief and boredom will make students an open environment of learning should be created in CAI.
inert in physiology and cognition, and it may cause students’ As for teaching skills of educational technology, an open
decreased concentration and easiness of information learning means to establish the distance learning-based
processing[1].Test anxiety correlate negatively with meta- virtual classroom [7]. The virtual classroom can be created
cognitive strategy, that is, test anxiety may hinder meta- via network, e-mail and video-assisted. The virtual
cognitive activities[5]. classroom can offer teaching contents, curriculum plan and
Generally speaking, proper positive emotions are helpful organization, completing performance evaluation and
to motivate students’ learning motivation, improve students’ feedback via e-mail transmission. Therefore, it will increase
cognitive activities, promote students’ efficiency of students’ happiness by teachers’ unstructured guidance and
classroom learning, and form bilateral relationship between exploring knowledge freely.
teachers and students. Therefore, when teachers use teaching Tip2: Making use of humor. The best way to be happy is
strategies, positive emotions should be increased but to be humorous. And multimedia teaching is the best media
negative emotions reduced. to make humor. Thus, packages of producing stories,
Fear is a negative emotional reaction aroused by animation or cartoons should be increased in CAI design.
threatening or dangerous situations, while happiness is Some procedures can create a comic scene of daily life with
positive affect when students dive into activities or fulfill humor, for instance, students can choose many heroic figures

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to complete different lines of actions and ideas; it can also
create a scene for students to make cartoons without any
help, such as choosing different facial expressions, gestures
and language to describe different characters and their state
of mind [8].
Tip3: Setting up “Teaching game”. One of the happiest
activities in human life is playing games. In order to increase
happiness in teaching, “teaching games”, which are selected
from market, such as games of virtual world, games of role
playing and adventure games according with the
characteristics of different disciplines, should be designed in
CAI to arouse students’ learning interests and reinforce their
learning process.
IV. CONCLUSIONS
1. Chinese adolescents often experience 6 kinds of
emotions in learning activities: boredom, fear, sadness,
happiness, anxiety and surprise.
2. Teaching strategies of reducing fear were convincing
success of learning, regarding mistakes as the learning
opportunities and creating relaxed learning environment.
3. Teaching strategies of increasing happiness were
offering an opportunity of open learning, making use of
humor and setting up “teaching game”.
ACKNOWLEDGEMENT
This research has been supported by the Science
Foundation of China University of Geosciences(No.
200714).
REFERENCES
[1] Pekrun R., Thomas G., Wolfram T., et al., “Academic emotions in
students’ self-regulated learning and achievement: A program of
qualitative and quantitative research”. Educational Psychologist,
2002, 37 (2), pp. 91~105
[2] Meyer, D.K., & Turner, J. C., “Discovering emotion in classroom
motivation research”. Educational Psychologist, 2002, 37,pp107–114.
[3] Dong Yan, and Yu Guoliang, “The Development and Application of
An Academic Emotions Questionnaire”. Acta Psychologica Sinica,
2007, 39(5), pp. 852~860
[4] Reigeluth, C. M., “Instructional theory, practitioner needs, and new
directions. Some Reflections”. Educational Technology, 1997, 37, pp.
42-47.
[5] Wang Ling, and Guo Dejun, “Study on the relation of metacognitive
and motivion”. Psychology Science, 2003(3).
[6] Astleitner, H., “Designing emotionally sound instruction: The FEASP
approach”. Instructional Science, 2000, 28, pp.169-198.
[7] Stleitner,H., and Detlev Leutner, “Designing Instructional
Technology from an Emotional Perspective”. Journal of Research on
Computing in Education, 2000, 32(4), pp. 497-510
[8] Shapiro, L. E., How to raise a child with a high EQ. New York:
Harper Collins, 1997

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