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63 Defense

Multiple Front Concepts


Jack Gregory© 2013
All Rights Reserved

For more information see www.gregorydoublewing.com


Or email me at coachgregory@live.com
Appear Complex
Keep it Simple
• Your defense should be simple enough to
adapt to any thing an offense throws at it.
• If the concepts are sound you should be able
to move in and out of multiple fronts.
• Creates blocking confusion.
• Reduces the offense’s ability to attack specific
gaps. Especially when combined with our
STACK/RED/SPREAD concepts.
Zone Blitz
• Allows you to use the DT’s or the NT in the
ZONE BLITZ (DOT or NINJA).
• Can be used to add additional zone defenders
to flood the field with coverage or send the
MIKE/ROVER/OLB (2) to create various zone
blitz patterns.
Scheme Calls
• 54: NT and ROVER replace DG’s
• 53: NT and ROVER replace DG’s
• 34: NT and ROVER replace DG’s
54
• Used when you need additional support in Alley/Perimeter
due to short passing game/sweep/off tackle.
• Great scheme call for option.
• Mike and Rover split the field in half.
– RUN: INSIDE/AT/AWAY
– PASS: Read near receiver to your side: Vertical execute TAMPA
TECH, Break (IN/OUT) CROSS TECH.
• SHOOT THE SIDELINE: Near SHOOT, Far BOUNCE to NEAR
OLB
• OLB: Still make STACK calls and READS are the same.
– In SLIDE position. Use RED/SPREAD (variation) calls.
– SHOOT THE SIDELINE: Near ALLEY, Far BOUNCE to NEAR
MIKE/ROVER.
54
54 against sweep
Shoot the Sideline
54

C C

S M

O O

E T N T E
54 against option
Shoot the Sideline
54

C C

S M

O O

E T N T E
54 against
3 Verticals
54

C C

S M

O O

E T N T E
54 against
Flood
54

C C

S M

O O

E T N T E
54 DE Rules
Position Action Technique
DE RUN NEAR DE: HUNT
FAR DE: TRAIL
DE FLAT PASS NEAR DE: ROB
FAR DE: RUSH
DE UP FIELD PASS BOTH DE: RUSH
DE BACK CROSSES FACE NEAR DE: RIP TO PEEL
FAR DE: (RUN: TRAIL)
(PASS: RUSH)
54 MIKE/ROVER RULES
Position Action Technique
MIKE/ROVER RUN TO NEAR SIDE RULE: INSIDE/AT/AWAY
SHOOT
MIKE/ROVER RUN TO FAR SIDE RULE: INSIDE/AT/AWAY
BCR to BOUNCE TO NEAR OLB

MIKE/ROVER PASS TO NEAR SIDE DROP/MIRROR DEPTH &


ROTATE.
If near receiver (#2/#3 if trips)
goes vertical TAMPA.
If near receiver breaks (in/out)
CROSS
MIKE/ROVER PASS TO FAR SIDE DROP/MIRROR DEPTH &
ROTATE.
#2 no release/vertical –
TAMPA
#2 Break (out/in) - CROSS
54 OLB RULES
Position Action Technique
OLB RUN TO NEAR SIDE RULE: OUTSIDE/AT/AWAY
ALLEY: Outside leverage/mirror
WINDOW: Outside leverage/downhill
OLB RUN TO FAR SIDE RULE: OUTSIDE/AT/AWAY-BCR
BCR to BOUNCE TO FAR MIKE/ROVER
If BCR sees BACK COME TO:
REVERT TO OUTSIDE/AT.
OLB PASS TO NEAR SIDE DROP/MIRROR DEPTH & ROTATE.
If near receiver (#2/#3 if trips) goes
vertical CHIP/WALL and CROSS.
If near receiver breaks (in/out) CROSS
OLB PASS TO FAR SIDE DROP/MIRROR DEPTH & ROTATE.
#2 no release/vertical – CROSS
#2 Break (out/in) - CROSS
54 NT RULES
Position Action Technique
NT Base BULL: normal technique is to explode/launch into
the CENTER and drive him back and when you
locate the ball PUSH/PULL him away from direction
of ball and go through his hip to the ball.

NT NICK CALL STACK with MIKE using TAPS. Allowing us to play


pressure on the inside A gaps.
NT NINJA CALL Zone drop call to the NT. The NT will drop like a LB
and read the QB. He needs to take 3 to 4 steps
quickly back as he gets his eyes on the passer.
Continue to drop if the passer is still dropping and
set when he does. If he rolls you slow roll. Your job
is to rob the hook to curl. Basic Drop/Read/Rotate

NT Nova Call NT shifts from his NT technique to the inside of the


DE and aligns in a 2 point staggered stance and is
going to use the same GAP HUNT technique that
OLB uses... Attacking the near hip of the QB.

NT Noose call This moves the DE inside and the NT outside (NT
attacks the near hip of the DEEP/NEAR BACK) and
the DE attacks the near hip of the QB. HUNT.
54 Additional Calls
Call Type Pressure Calls Coverage Calls
Mike Calls Mickey/Mouse/Mongo Mug/ Missile (+# for Press)
(Twist)
Rover Calls Ricky/Rocky/ Rondo (Twist) Rug/Rocket (+# for Press)
OLB Calls IN/OUT/SPLIT/GAP (ADV) Press/Quarters/Mutant
Steam/Stone (OLB/DT)
NT Calls Nick/Nova/Noose (Twist) Ninja
CB Calls Cougar/Congo (Twist)/Claw Bail/Squat/Man/Press/Dag
(CB/DT) ger/Mutant
Coverage Calls (advanced) Two (cover 2 squat), Three
(cover 3 w/Mike), Four
(cover 4), Five (cover 2
man), Six (cover 6 /wide
side), Seven (cover 4
w/press under)
Mike Calls
• Mickey: Inside blitz either A gap using a creep to get into position.
Typically attack through the center’s snapping arm.
• Mouse: Align inside of the DE in a two point blitz stance (like the
OLB in GAP). Attack the near hip of the QB. (Twist)
• Mongo: Align outside of the DE in a two point blitz stance and he
now becomes the DE. (Twist)
• Mug: (old Rover call), align at normal depth between the DE and
the 1st eligible receiver. If inside of the DE use your normal stance.
If outside of the DE use a tilted stance to face the backfield.
• Missile: add the jersey # of the player you want the MIKE to play
press coverage on. This allows you to take the MIKE and put him
press coverage on their best receiver with zone coverage over the
top. Used in RED (variations) and STACK.
• “TWIST” tells the DE and MIKE to swap with inside man twisting
behind the outside man.
Rover Calls
• Rickey: Inside blitz either A gap using a creep to get into position.
Typically attack through the center’s snapping arm.
• Rocky: Align inside of the DE in a two point blitz stance (like the
OLB in GAP). Attack the near hip of the QB. (Twist)
• Robo: Align outside of the DE in a two point blitz stance and he
now becomes the DE. (Twist)
• Rug: (old Rover call), align at normal depth between the DE and the
1st eligible receiver. If inside of the DE use your normal stance. If
outside of the DE use a tilted stance to face the backfield.
• Rocket: add the jersey # of the player you want the MIKE to play
press coverage on. This allows you to take the MIKE and put him
press coverage on their best receiver with zone coverage over the
top. Used in RED (variations) and STACK.
• “TWIST” tells the DE and MIKE to swap with inside man twisting
behind the outside man.
53
• Used when you need additional support in the wide side
Alley/Perimeter due to short passing game/sweep/off tackle.
• Also allows you have a player that can be moved around to apply
pressure, play man coverage on their best player (press).
• Rover becomes your pressure/cover man majority of the time.
• Mike plays the entire field. Rover plays the wide side.
– RUN: INSIDE/AT/AWAY
– PASS: Read near receiver to your side: Vertical execute TAMPA TECH,
Break (IN/OUT) CROSS TECH.
• SHOOT THE SIDELINE: Mike SHOOT, ROVER SHOOT NEAR SIDE,
BOUNCE to MIKE far side.
• OLB: Still make STACK calls and READS are the same.
– In SLIDE position. Use RED/SPREAD (variation) calls.
– SHOOT THE SIDELINE: Near ALLEY, Far BOUNCE to OLB.
53
53 Rover RULES
Position Action Technique
ROVER RUN TO NEAR SIDE RULE: INSIDE/AT/AWAY
SHOOT (outside hip)
ROVER RUN TO FAR SIDE RULE: INSIDE/AT/AWAY
BCR to MIKE

ROVER PASS TO NEAR SIDE DROP/MIRROR DEPTH &


ROTATE.
If near receiver (#2/#3 if trips)
goes vertical TAMPA.
If near receiver breaks (in/out)
JUMP (jump near flat)
ROVER PASS TO FAR SIDE DROP/MIRROR DEPTH &
ROTATE.
#2 no release/vertical –
TAMPA
#2 Break (out/in) - CROSS
53 OLB RULES
Position Action Technique
OLB RUN TO NEAR SIDE RULE: OUTSIDE/AT/AWAY
ALLEY: Outside leverage/mirror
WINDOW: Outside leverage/downhill
OLB RUN TO FAR SIDE RULE: OUTSIDE/AT/AWAY-BCR
BCR to BOUNCE TO FAR OLB
If BCR sees BACK COME TO:
REVERT TO OUTSIDE/AT.
OLB PASS TO NEAR SIDE DROP/MIRROR DEPTH & ROTATE.
If near receiver (#2/#3 if trips) goes
vertical CHIP/WALL and CROSS.
If near receiver breaks (in/out) CROSS
OLB PASS TO FAR SIDE DROP/MIRROR DEPTH & ROTATE.
#2 no release/vertical – CROSS
#2 Break (out/in) - CROSS
54 NT RULES
Position Action Technique
NT Base BULL: normal technique is to explode/launch into
the CENTER and drive him back and when you
locate the ball PUSH/PULL him away from direction
of ball and go through his hip to the ball.

NT NICK CALL STACK with MIKE using TAPS. Allowing us to play


pressure on the inside A gaps.
NT NINJA CALL Zone drop call to the NT. The NT will drop like a LB
and read the QB. He needs to take 3 to 4 steps
quickly back as he gets his eyes on the passer.
Continue to drop if the passer is still dropping and
set when he does. If he rolls you slow roll. Your job
is to rob the hook to curl. Basic Drop/Read/Rotate

NT Nova Call NT shifts from his NT technique to the inside of the


DE and aligns in a 2 point staggered stance and is
going to use the same GAP HUNT technique that
OLB uses... Attacking the near hip of the QB.

NT Noose call This moves the DE inside and the NT outside (NT
attacks the near hip of the DEEP/NEAR BACK) and
the DE attacks the near hip of the QB. HUNT.
53 Additional Calls
Call Type Pressure Calls Coverage Calls
Mike Calls Mickey/Mouse/Mongo Mug/ Missile (+# for Press)
(Twist)
Rover Calls Ricky/Rocky/ Rondo (Twist) Rug/Rocket (+# for Press)
OLB Calls IN/OUT/SPLIT/GAP (ADV) Press/Quarters/Mutant
Steam/Stone (OLB/DT)
NT Calls Nick/Nova/Noose (Twist) Ninja
CB Calls Cougar/Congo (Twist)/Claw Bail/Squat/Man/Press/Dag
(CB/DT) ger/Mutant
Coverage Calls (advanced) Three (cover 3 w/Mike),
Four (cover 4), Six (cover 6
/wide side), Seven (cover 4
w/press under)
53 against sweep
Shoot the Sideline
54

C C

M R

O O

E T N T E
53 against option
Shoot the Sideline
53

C C

M R

O O

E T N T E
53 against
3 Verticals
54

C C

M R

O O

E T N T E
53 against
Flood
54

C
C
M S

O O

E T N T E
34
• Used against spread teams.
• 34 using 63 pressure calls along with common coverage
calls.
• Mike/Rover play traditional.
– RUN: INSIDE/AT/AWAY
– PASS: Read near receiver to your side: Vertical execute
TAMPA TECH, Break (IN/OUT) CROSS TECH.
• SHOOT THE SIDELINE: Mike SHOOT, ROVER SHOOT
NEAR SIDE, BOUNCE to MIKE far side.
• OLB: Still make STACK calls and READS are the same.
– RED/SLIDE/SPREAD (variation) calls.
– SHOOT THE SIDELINE: Near ALLEY, Far BOUNCE to OLB.
34
34 MIKE/ROVER RULES
Position Action Technique
MIKE/ROVER RUN TO NEAR SIDE RULE: INSIDE/AT/AWAY
SHOOT
MIKE/ROVER RUN TO FAR SIDE RULE: INSIDE/AT/AWAY
BCR to BOUNCE TO NEAR OLB

MIKE/ROVER PASS TO NEAR SIDE DROP/MIRROR DEPTH &


ROTATE.
If near receiver (#2/#3 if trips)
goes vertical TAMPA.
If near receiver breaks (in/out)
CROSS
MIKE/ROVER PASS TO FAR SIDE DROP/MIRROR DEPTH &
ROTATE.
#2 no release/vertical –
TAMPA
#2 Break (out/in) - CROSS
34 OLB RULES
Position Action Technique
OLB RUN TO NEAR SIDE RULE: OUTSIDE/AT/AWAY
ALLEY: Outside leverage/mirror
WINDOW: Outside leverage/downhill
OLB RUN TO FAR SIDE RULE: OUTSIDE/AT/AWAY-BCR
BCR to BOUNCE TO FAR MIKE/ROVER
If BCR sees BACK COME TO:
REVERT TO OUTSIDE/AT.
OLB PASS TO NEAR SIDE DROP/MIRROR DEPTH & ROTATE.
If near receiver (#2/#3 if trips) goes
vertical CHIP/WALL and CROSS.
If near receiver breaks (in/out) CROSS
OLB PASS TO FAR SIDE DROP/MIRROR DEPTH & ROTATE.
#2 no release/vertical – CROSS
#2 Break (out/in) - CROSS
34 NT RULES
Position Action Technique
NT Base BULL: normal technique is to explode/launch into
the CENTER and drive him back and when you
locate the ball PUSH/PULL him away from direction
of ball and go through his hip to the ball.

NT NICK CALL STACK with MIKE using TAPS. Allowing us to play


pressure on the inside A gaps.
NT NINJA CALL Zone drop call to the NT. The NT will drop like a LB
and read the QB. He needs to take 3 to 4 steps
quickly back as he gets his eyes on the passer.
Continue to drop if the passer is still dropping and
set when he does. If he rolls you slow roll. Your job
is to rob the hook to curl. Basic Drop/Read/Rotate

NT Nova Call NT shifts from his NT technique to the inside of the


DE and aligns in a 2 point staggered stance and is
going to use the same GAP HUNT technique that
OLB uses... Attacking the near hip of the QB.

NT Noose call This moves the DE inside and the NT outside (NT
attacks the near hip of the DEEP/NEAR BACK) and
the DE attacks the near hip of the QB. HUNT.
34 Additional Calls
Call Type Pressure Calls Coverage Calls
Mike Calls Mickey/Mouse/Mongo Mug/ Missile (+# for Press)
(Twist)
Rover Calls Ricky/Rocky/ Rondo (Twist) Rug/Rocket (+# for Press)
OLB Calls IN/OUT/SPLIT/GAP (ADV) Press/Quarters/Mutant
Steam/Stone (OLB/DT)
NT Calls Nick/Nova/Noose (Twist) Ninja
CB Calls Cougar/Congo (Twist)/Claw Bail/Squat/Man/Press/Dag
(CB/DT) ger/Mutant
Coverage Calls (advanced) Two (cover 2 squat), Three
(cover 3 w/Mike), Four
(cover 4), Five (cover 2
man), Six (cover 6 /wide
side), Seven (cover 4
w/press under)
Questions?

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