Documente Academic
Documente Profesional
Documente Cultură
An undergraduate thesis proposal submitted to the faculty of the Department of Languages and
Humanities, College of Arts and Sciences, Cavite State University, Indang Cavite in partial
fulfillment of the requirements for the degree of Bachelor of Science in Information Technology.
Prepared under the supervision of Ms. Erica B. Hernandez and Mr. Renz Kevin Alcazar.
INTRODUCTION
Computer Fundamental is a course subject that explains about operating system, computer
generation and computer viruses. The College of Engineering and Information Technology (CEIT)
in Cavite State University (CvSU) – Indang, Cavite offers this subject as one of the courses in the
In the study, Mind Tech is an android based game for Computer Fundamentals, a game for
smartphone devices with android as the operating system. It is a game that requires a lot of thinking
about a certain topic in Computer Fundamentals. It is an android based game with concept like
Merriam-Webster Dictionary Mini-Games which is known for its different categories and levels
fundamentals.
“Apple Vs Android – A comparative study 2017” by Jayanti Katariya, Android platform is winning
the tug of war game between IOS in terms of users. Android dominates the market with a whopping
reason why a lot of students lost their interest in listening in the discussion of their teachers, much
more when the volume of the student is far bigger than the usual maximum numbers of students
in a class.
The general objective of the study is to design and invent an educational mobile game for
computer fundamentals.
3. Design and develop an application that gives knowledge about computer fundamentals.
the game.
6. Test and evaluate the game using unit and investigation testing.
Students. The result of this application will provide them knowledge on computer fundamentals
and its use in a manner that is entertaining and undeniably useful on the subject.
Faculty. They will benefit in such a way that the application can be an instructional material. Thus,
students can actively participate more in the discussion about computer fundamentals.
Future Researchers. This study can benefit the future researchers because they can use it as a
Definition of Terms
the Linux kernel and other open source software and designed primarily for touchscreen mobile
devices such as smartphones and tablets. In addition, Google has further developed Android
TV for televisions, Android Auto for cars, and Wear OS for wrist watches, each with a specialized
user interface. Variants of Android are also used on game consoles, digital cameras, PCs and other
electronics.
Mobile Devices is a handheld tablet or other device that is made for portability, and is therefore
both compact and lightweight. New data storage, processing and display technologies have
allowed these small devices to do nearly anything that had previously been traditionally done with
Mind Tech it’s all about “Mind game for Technology”, Mind Tech is the name of the app that
Application is a computer software package that performs a specific function directly for an end
user or, in some cases, for another application. An application can be self-contained or a group of
programs. The program is a set of operations that runs the application for the user.
The focus of the study is to design and develop an android based quiz game focusing on
The application is designed to help students specially those who need to study computer
fundamentals as requirement in their respective course and to those who wants to gain knowledge
The user start the application the user will wait for the command such as start game, start
lecture and access setting sub module. Then the user will select if game mode or lecture, after the
user done in selecting the module, the application wait for selected mode. User will select type of
game in game mode and select chapter for lecture mode. The application will wait for the selected
game or chapter. User will play game with the selected game or view the selected chapter/topic,
the application will wait for the command such as TRUE or FALSE, Multiple (A, B, C) and etc.
Menu Selection Module. In this module the user will choose from the main module "Game
Selection Module", "Lecture Module", or the sub module "Setting Module". In this module only
the main User Interface (UI) will be seen in the screen which includes the modules Game Selection,
Game Selection Module. If the user entered the game selection module, it will show the different
mini games that only covers the topics in "Computer Fundamentals". Mini games include true or
False, Quiz Game, Name that thing and etc. (Since the Application is under development, further
Chapter Selection module. If the user entered the Chapter Selection Module the user will see the
syllabus that the researchers prepared for the topic "Computer Fundamentals", the chapter
selection module will also serve as a reviewer depending on the information and the syllabus
similarities. A condition will be set that if and only if the user exit the game by the reason of
gathering information for an answer to a specific question on a specific game, the game progress
Gameplay module. Gameplay module will be seen if the user chose the Game Selection Module,
in this user interface the user is currently playing the game the user choose.
Chapter/Lecture Module. This include the Chapters that the researchers prepared for the games
and for the lectures. The data and other information will be saved in the databased that the
researchers prepared. Structured Query Language (MySQL) as the database, The Application is
created using Android Studio and Unity as the developing software, Java and C# as the
programming language. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz, 64-bit OS, x64-based
This chapter presents the collection of the related literature of this study. It will serve as a basis
Computer
A computer is an electronic device, operating under the control of instructions stored in its
own memory. These instructions tell the machine what to do. The computer is capable of accepting
data (input), processing data arithmetically and logically, producing output from the processing,
and storing the results for future use. Most computers that sit on a desktop are called Personal
Computers (PCs).
The "computer" is an ensemble of different machines that you will be using to get your job
done. A computer is primarily made of the Central Processing Unit (usually referred to as the
computer), the monitor, the keyboard, and the mouse. Other pieces of hardware are commonly
HISTORY OF COMPUTER
Since the creation of man, a significant amount of human activities has been ascribed to
organizing and processing information so that it could be more easily presented for easy
comprehension. Many devices have been used in the past before the advert of computer. It is then
rods correspond to positions of the digits while the beads correspond to the digits.
2. Napierís Bone (2500BC): This was invented by John Napierís (1550 - 1617). This consists of
small rods with appropriate markings on them. It is a mechanical aid to computation that consists
of nine such rods (called bones) with one for each digit 1 through 9. He also invented logarithms
which made possible to do division and multiplication by performing addition and subtraction.
3. Slide Rule (1600AD) by William Oughtred (1575 - 660): He invented it in 1622 but announced
it in 1632 this consist of rules on which markings represent logarithms of numbers and also permits
4. Pascal mechanical calculator (1600) or Numerical wheel calculator:-Blaise Pascal (1623 -1664)
in 1642 invented the first adding machine called Pascaline. The brass rectangular box used eight
moveable dials to add and sum up of eight figures long using base 10. It can perform all the four
5. Leibnitz mechanical multiplier (1600): In 1694 Gottfried Wilhem Von Leibnitz (1646 -1716)
improved upon the pascaline by creating a machine that can also multiply using a system of dials
and gear.
6. Colmarís Calculator (1820) by Charles Xavier Thomas de Colmar: This presented a more
powered by steam and large as locomotive the machine has a stored program and could perform
calculations and print the result automatically. We also have Analytical engine credited to him.
a. Hollerithís system punch-card reader machine:-for counting census result in 1890 in US.
d. TMC was renamed to International Business Machines Corporation (IBM) in 1924 after series
of mergers.
In summary, the history of computing began with an analog machine. In 1623 German
scientist Wilhelm Schikard invented a machine that could add, and with the aid of logarithm tables,
multiply and divide. Since then the development has pass through a lot of stages such as the
invention of punched cards to program patterns to create woven fabrics by Joseph-Marie Jacquard
Computer Fundamental
Career College are designed for students interested in managing and working productively with
common operating systems. These courses will provide a useful foundation for anyone interested
in using a computer or Courses Windows to troubleshoot common system problems or who wish
level programming, prepares student for future courses, describe the fetch-execute cycle of a
computer, understand the different types of information which may be stored within a computer
memory and write a simple assembly language program. (Cambridge Computer Laboratory,
2010)
Course topics: A Brief History of Computing, Operation of a Simple Computer, Input / Output and
Though this widespread of technology, the computer has been improve where it
incorporates with the in demand nowadays are the tablets, touchpads, and mini pads. Most of these
tablets are powered Android OS system that is used to be able to execute the android programs. In
years there are several versions of operating system which are now used to execute the tablets,
Android is the most popular mobile platform in the world. Android development is
becoming an increasingly popular field. For developers who want to target a huge, diverse
audience, The in demand use of computer system software has been implemented from PC, mobile
and even other means of technology and Applications / Games are now invading it. In years,
Games are also being implemented by the use of the World Wide Web. Programmers and
developers continuously discover and develop new faces, styles of games or apps which most of
Over the past several years, educators have been increasingly incorporating various games into
their teaching curriculum in an effort to create a fun and engaging learning environment for
students. Although this can be very challenging and time consuming, interactive, collaborative and
competitive games tend to motivate and encourage student participation in the learning process.
Over the years, the format for classroom games has changed drastically. There are many more
options that incorporate the use of technology and interactivity. Quinn and Iverson argued that
students “need to be engaged more and to be put at the centre of the learning experience to change