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using System.

Collections;

using UnityEngine;

public class GameController : MonoBehaviour


{

// Use this for initialization


void Start () {
Debug.Log ("Hello world");
}

// Update is called once per frame


void Update () {
if (Input.GetKey("space"))
{
Debug.Log("Jump");
}
if (Input.GetKey("left"))
{
Debug.Log("Move left");
}

}
}

POMAK KOCKE LIJEVO I DESNO

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : MonoBehaviour {


public float speed = 3.5f;
// Use this for initialization
void Start () {

// Update is called once per frame


void Update () {
if (Input.GetKey("right"))
{
transform.position += Vector3.right*speed*Time.deltaTime;
}
if (Input.GetKey("left"))
{
transform.position -= Vector3.right * speed * Time.deltaTime;
}
if (Input.GetKey("up"))
{
transform.position += Vector3.up * speed * Time.deltaTime;
}
}
}