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Basic Rules
Each league will begin the 1st Wednesday/Friday of each month and end on the last
Wednesday/Friday of each month.
The Commander Leagues on Wednesday and Friday are separate leagues. They are
entered and paid for separately and scored separately. Entering one does not enter you in
the other.
Players will earn 1 point each week for playing and additional points for meeting certain
requirements. Some points will stay the same every week and there will be 5 additional
points that change every week.
All EDH/Commander deck construction rules will be used including banned cards.
Collector’s Edition, International edition cards and anything Gold Bordered may be used if
the deck uses opaque sleeves.
Proxies, playtest, or counterfeit cards are not allowed at all in the league. All 100 cards
in your deck must be official Magic cards. (01/20/16)
In addition, cards from the Unglued and Unhinged sets are banned.
At the end of each night, every player will submit a Fellowship vote. This vote will go to their
favorite opponent that night. What makes them their favorite is up to the player.
Fun and fair play in encouraged in the league. In general decks that make the game
un-fun for other players are discouraged. The golden rule is: Commander is supposed
to be a fun, casual format for everyone.
If a player would eliminate every other player in the game at once (with the exception of one
remaining player) then that player will score the points for eliminating players but then
eliminate themselves from the game and play continues.
Prizes will be awarded based on the number of players each month. There will be an
additional prize awarded to the player with the most total Fellowship votes.
Points
The following will be in effect each week and can be earned every time they happen:
+1: Eliminating another player. (If a player concedes he will award this point to all other
players still in the game.)
+1: Be the first player eliminated in a game. (Conceding will not get you this point.)
+1: Deal exactly enough damage to kill another player. (Regular or Commander damage.)
+1: Each month there will be a weekly deck-building point. This will be determined in
advanced. Players earn this point each week when the decks they use in both games meet
this requirement.
-1: Destroy/Exile an opponent’s land. This rule has the following exceptions:
• The land can produce more than 3 colors of mana or 3 or more mana of one color.
• The land does something other than produce mana or does not produce mana. Land
with another type such as Artifact or Creature are included.
• The destroyed land could be replaced by another land that produces mana.
-1: Each consecutive turn taken beyond the second in a turn to a maximum of -10 points.
-5: Eliminating a player before the fifth turn of the game. (This overrides the +1 for
eliminating a player).
-5: Activating a combo of less than 5 cards (not including activation cost) that would cause
you to eliminate one or more players, regardless of board state. The Head Judge will
determine if a combo falls into this category.
Varying points
5 varying points will be used each week. They can only be earned once per game. Points
Are determined by the Head Judge each week.
+1: Have 6 or more creatures in play that share a creature type. (Includes tokens)
+1: Have 3 cards on the Battlefield from three sets the same block. (Correct printing
required).
+1: Cast a God and have it become a creature in the same turn.
+1: Have all 5 basic lands in play at the same time.
+1: Pay more than half your life for a single effect.
+1: Eliminate a player with Poison damage. (in addition to the normal for elimination.)
+1: Control 5 or more artifacts that produce mana in play at one time.
+1: Playing with a tribal deck. (85% or more of the creatures are of one creature type)