Documente Academic
Documente Profesional
Documente Cultură
Aaron T. Huss
The Croatian army, and those that conscript Croatian soldiers, Hindrances
find that Gadaric’s espionage techniques often win battles. Arrogant (Major), Greedy (Minor), Loyal [Lord of the
Stories tell of Gadaric’s ability to sneak behind enemy lines, Manor](Minor), Stubborn (Minor)
learn the enemy’s tactics and strategies, assassinate a military
leader and return to make a full report. It is also said by fellow
soldiers that Gadaric’s two-handed skills with his daggers are as
lethal as a man brandishing a sword or spear.
Runes: The Runic alphabet was the original Germanic alphabet Latin: Latin is the secondary language of the Byzantine Empire.
and dates back to 150 AD. It is still used by Viking tribes and It is an Italic language originally hailing from Ancient Rome and
Runemages to tap into its inherent power to create Rune magic. is used by the Christian clergy.
Runes are drawn upon various weapons and items to magical Old East Slavic: Old East Slavic is the primary language spoken
enhance their strength. by the Kievan Rus province. It is almost exclusively spoken by
Spirit Realm: Shamans use the spirit realm to create spiritual only those within Kievan Rus.
magic. This includes a variety of ghosts and the wandering souls Old Hungarian: Old Hungarian is the primary language spoken
of the recently deceased. These spirits grant power to shaman by the Magyars who settled in Hungary.
through prayer and incantations.
Old Norse: Old Norse is the primary language spoken by the
Common Knowledge Viking tribes and by many others living within the Nordic
regions of Europe.
There are a number of nations, religions and languages that fall
Scandinavia: The Norse tribes are located in the Nordic lands of
under Common Knowledge. These become available during
Europe, also known as Scandinavia. They travel far and wide by
character creation (or throughout the course of a campaign)
longship raiding, trading and exploring Europe.
when the player chooses his character’s Nation or when the
player can find a reason to justify such knowledge (at the GM’s Slavic Paganism: Slavic Paganism is the primary religion of the
discretion). Slavic tribes including the Bulgars of the Bulgarian Empire and
the Rus of Kievan Rus. It is a polytheistic religion with multiple
Byzantine: The Byzantine Empire comprises the eastern parts of
deities and considered primarily oral as the Slavic people rarely
the Roman Empire and centers around its capital
Constantinople. After the fall of the Western Roman Empire,
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Navy: Croatia maintained a formidable navy to stop Nation: Gain Scandinavia (Informed).
unwanted expansion into allied territory. Gain a free Language: The primary language of Scandinavia is Old Norse.
d6 in Boating. Gain Old Norse (Informed). This becomes the primary language
Heritage: Croatian tribes lived in the Carpathian spoken by the character in addition to the Common Language.
Mountains prior to migrating to their current location.
Gain a +4 bonus to Vigor rolls to resist the effects of Religion: The majority of Scandinavia still follows the traditional
mountainous environments. Germanic Pagan religion. However, some have opted to convert
Insightful: Croatians are very aware of their to Christianity. Gain Germanic Paganism (Informed), Christianity
surroundings. Gain a free d6 in Investigation. (Informed) or choose neither (no religion). Characters choosing
Germanic Paganism or Christianity have selected it as their
Hungary primary religion. Those who choose no religion do not gain
Common Knowledge in any religion as a result of choosing
The Principality of Hungary is located in central Europe in the Scandinavia.
Pannonian Basin (created after the Pannonian Sea dried out).
Occult: Characters who choose Christianity as their primary
The land is divided in half by the river Danube and was
th religion may not increase their Occult Common Knowledge.
colonized by semi-nomadic Magyar people in the 9 century.
Environment: Scandinavia is a harsh environment and those
Nation: Gain Hungary (Informed).
living there are resilient people. Characters gain a +2 to all Vigor
Language: The primary language of Hungary is Old Hungarian. rolls to resist the effects of disease, poisons, plagues and the
Gain Old Hungarian (Informed). This becomes the primary environment and may not take the Anemic (Minor) Hindrance.
language spoken by the character in addition to the Common
Money Rules: Those in Scandinavia expect their Viking warriors
Language.
to bring new wealth and riches home. Gain the Greedy (Minor)
Religion: The original Magyar tribes had pagan beliefs. They Hindrance.
have since opened up to Christianity and willingly converted.
Choose one of the following:
Gain Christianity (Informed) or choose no religion. Characters
choosing Christianity have selected it as their primary religion. Pirates: Viking warriors are the raiders of Scandinavia
Those who choose no religion do not gain Common Knowledge who travel abroad to raid, plunder, explore and
in any religion as a result of choosing Hungary. sometimes settle faraway lands. Gain a free d6 in
Boating.
Migration: Early Hungarian tribes, known as Magyars, migrated
Ancient Alphabet: Scandinavia still utilizes a runic
across Asia and Europe before settling in their current lands.
alphabet that has changed little throughout history.
Previously they proved adept at living in many different types
There are many books, tomes and scrolls that still
and harsh terrain and learned about agriculture. Gain a free d6
contain the ancient runic alphabets along with other
in Survival.
important information. Gain a free d6 in Knowledge
Invasion: The early Magyar tribes took much of the now (Runes).
Hungarian lands by force. Along with being involved in the
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Summary Constantinople
Constantinople is located in the heart of the Byzantine Empire
This adventure is a prequel to the Faith & Demons: The
along the banks of the Sea of Marmara, Bosphorus and Golden
Rising plot point campaign. It places the characters in
Horn. Senator Valentinus II is making his speech within the
Constantinople where they receive their permanent assignment Forum of Constantine, just outside the old Byzantium city walls.
in Kiev. Senator Valentinus II has called forth the land’s greatest
warriors to thwart the uprising of the armies of chaos. While At this point, the characters probably do not know each other,
there are multiple fronts to be fought, the final deciding battle but are standing together to listen to the Senator’s speech.
will be fought outside Kiev, centrally located to many of the There is time for introductions and mild banter, but little else.
participating nations.
The Senator’s Address
The characters are approached by the skald Torvald and As the sun reaches its meridian point in the sky, Senator
assigned to accompany a caravan of supplies and workers Valentinus II begins his speech. Read or paraphrase the
destined for Kiev. The characters must keep the caravan safe at following:
all costs. The road is long and danger lurks everywhere.
“Great warriors of the land. You have answered our call
Upon arriving at Kiev, the characters are assigned to their new to lead our people, and the people of every nation, to a
Lord and commander, leading into the plot point campaign. great victory against the amassing evil.
As one of the most powerful cities on the planet and the center Torvald points the characters to the caravan traveling to Kiev
of all that remains of the Roman Empire, Constantinople has and ensures they join it immediately. The caravan is bringing
been declared as a meeting place for all these brave warriors. supplies to Kiev along with warriors joining the alliance. Torvald
From here, they are assigned to the different war fronts, with has little time and does not stay near to answer any questions.
only the strongest being assigned to Kiev, the target of the final He simply instructs the characters to join the caravan and keep
battle. it safe.
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