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SRM00-05B

A Dark and Stormy Night

Playing Aids
A Dark and Stormy Night is intended as an introduction/demonstration game for the Shadowrun game system and the
Shadowrun Missions campaign setting in particular. It may also be used for players and characters of all experience levels.
For use with Shadowrun, Third Edition ™
SPECIAL INSTRUCTIONS 3 Copyright© 2004 by WizKids LLC. Shadowrun and WK
CONTACTS Games are trademarks and/or registered trademarks of
Instructions 4 WizKids LLC in the United States and/or other countries.
Ares Arms, Seattle Division 5 Shadowrun Missions and tournament details are part of the
FORMS & LOGS campaign setting sponsored by FanPro LLC. All Rights
Year In Review 6 Reserved.
Debriefing Log 8
Event Summary 9 This adventure is for sanctioned tournament use only and
may not be reproduced, repackaged, or redistributed without
A DARK AND STORMY NIGHT CREDITS prior approval of FanPro LLC.

PLAYER HANDOUTS Published by: FanPro LLC · 1608 N. Milwaukee · Suite 1005
Rich Osterhout · Chicago, IL 60647. Printed in the USA.

SHADOWRUN MISSIONS Find us online:


CAMPAIGN DIRECTOR info@shadowrunrpg.com
Rich Osterhout (Shadowrun questions)
http://www.shadowrunrpg.com
SHADOWRUN LINE DEVELOPER (official Shadowrun website)
Rob Boyle http://www.fanpro.com
(FanPro website)
EDITING http://www.commandohq.com
Rich Osterhout (FanPro Commando website)
Rob Boyle http://www.wizkidsgames.com
(WizKids website)
SPECIAL INSTRUCTIONS
This is the Player Aids package for the Shadowrun Missions adventure entitled Mission Briefing. These handouts have been
separated from the main adventure because a) the adventure package was getting large enough already and b) the handouts were a
large package by themselves. This also makes it easier for you to print only the copies of the adventure that you need for actually
running the event, usually one per judge, and multiple copies of these handouts. Note, however, that these handouts will be required
in different amounts—you may want to print a few extra pages of some sheets in advance in order to save time and confusion during
the event.

MAPS
There are no maps for this adventure. It is hoped that the lack of maps will force the players to imagine their surroundings and
react accordingly. The gamemaster is encouraged to use whatever descriptive terms are necessary to set the mood and the horror feel
that this adventure should convey.

CONTACTS/ENEMIES
The Contacts/Enemies section contains sheets of the various contacts or enemies that may be earned during this adventure. Each
contact/enemy is on a separate sheet and can be separated and folded according to the instructions to create a baseball card sized
reference card for that contact/enemy. You may want to print a few extra copies of these sheets in case more than three players
somehow end up with the same contact/enemy!

FORMS & LOGS


This last section contains the various forms and logs that the players will need upon completion of this adventure. In Shadowrun
Missions, each player receives a Debriefing Log upon completion of the adventure, and should be filled out according to the
instructions in the campaign information package. Try to fill out as much of the sheet as possible, in pen (black or blue preferred),
during the adventure, rather than waiting until the last minute. As the characters achieve various goals or critical mission ele ments,
check them off on the sheets. That way, at the end of the adventure, you should only have to worry about filling in the Karma and
nuyen awards, plus any special awards, contacts, et cetera.
There is also a pair of sheets for recording a character’s yearly activities at-a-glance. These two sheets can be printed back-to-
back if desired. The sheets are filled out by the players depending on their individual character’s activities to help determine the
passage of time and lifestyle maintenance.
The final sheet is an Event Summary sheet. We hope that you, the gamemaster and/or event coordinator will take a few moments
to fill this out and send us the results. Events with more than one table / gamemaster can certainly compile the results for easier
submission or simply place all reports in an envelope for mailing. You can also email the results, using the same format. If you feel
particularly strong about the adventure, the campaign, or any other related aspects, or just wish to share your successes and/or
failures, or outstanding players, please do so—the information you provide to us will help in making the campaign a better success!
CONTACT/ENEMY REFERENCE CARDS

The following pages contain the various contacts/enemies that can be awarded for this scenario. Each page has three copies of the
contact/enemy, and should be carefully separated and trimmed. We recommend that event organizers print these pages on a
heavier card stock or weight paper (approximately 60 lbs, normal printer paper is 20 lbs), and certainly the use of colors will help
them stand out.

Note that each contact/enemy “card” consists of three regions: a background, game statistics, and contact name and type. Once
separated into individual contacts/enemies, they should be folded so that the result is a baseball sized card that can be easily
stored in common collectable card carriers or plastic notebook inserts (these inserts commonly hold up to nine standard card
sized forms).

The background portion should be folded back to back against the game statistics panel, and then the contact/enemy name panel
folded down over the top of the background information. When finished, the “front” of the card will show the contact’s
(enemy’s) name and title, and general information, the “back” will contain the relevant and known game mechanics information,
and the inside (under the contact name “flap”) will contain the contact’s background and/or further information.

Please destroy and dispose of any contact/enemy cards not used to help prevent misuse.
“Ares Arms’ Military Systems Division provides the “Ares Arms’ Military Systems Division provides the “Ares Arms’ Military Systems Division provides the
megacorporation’s military assets. These include a megacorporation’s military assets. These include a megacorporation’s military assets. These include a
competitive Desert Wars force; an extensive set of competitive Desert Wars force; an extensive set of competitive Desert Wars force; an extensive set of
trained “test and evaluation” personnel capable of trained “test and evaluation” personnel capable of trained “test and evaluation” personnel capable of
putting any new weapon or support system through its putting any new weapon or support system through its putting any new weapon or support system through its
paces; and a team of “end-user consultants” assigned to paces; and a team of “end-user consultants” assigned to paces; and a team of “end-user consultants” assigned to
train the purchasers of Ares’ military products to use train the purchasers of Ares’ military products to use train the purchasers of Ares’ military products to use
them most efficiently. With the possible exception of them most efficiently. With the possible exception of them most efficiently. With the possible exception of
Aztechnology, Ares has the most extensive military Aztechnology, Ares has the most extensive military Aztechnology, Ares has the most extensive military
capability among all the megacorps.” capability among all the megacorps.” capability among all the megacorps.”
(Corporate Shadowfiles , 2054) (Corporate Shadowfiles , 2054) (Corporate Shadowfiles , 2054)

Expect Ares Arms to always have the best new Expect Ares Arms to always have the best new Expect Ares Arms to always have the best new
“toys” on the market, all military-grade. Combat troops “toys” on the market, all military-grade. Combat troops “toys” on the market, all military-grade. Combat troops
and military security forces are almost always cybered and military security forces are almost always cybered and military security forces are almost always cybered
to the gills and outfitted with full military-grade armor to the gills and outfitted with full military-grade armor to the gills and outfitted with full military-grade armor
and tactical communications gear. Standby teams can and tactical communications gear. Standby teams can and tactical communications gear. Standby teams can
respond via helicopter or tilt -rotor aircraft within ten respond via helicopter or tilt -rotor aircraft within ten respond via helicopter or tilt -rotor aircraft within ten
minutes to other Ares Arms facilities. While primarily minutes to other Ares Arms facilities. While primarily minutes to other Ares Arms facilities. While primarily
concerned with military gear, Ares Arms does staff concerned with military gear, Ares Arms does staff concerned with military gear, Ares Arms does staff
arcane security forces as well, including combat trained arcane security forces as well, including combat trained arcane security forces as well, including combat trained
adepts and mages, paranormal animals, and spirits. adepts and mages, paranormal animals, and spirits. adepts and mages, paranormal animals, and spirits.
Seattle’s division works out of and supports Fort Seattle’s division works out of and supports Fort Seattle’s division works out of and supports Fort
Lewis and the military base. They often use the Lewis and the military base. They often use the Lewis and the military base. They often use the
Puyallup and Redmond Barrens for weapons testing and Puyallup and Redmond Barrens for weapons testing and Puyallup and Redmond Barrens for weapons testing and
demonstrations. A facility in Everett makes various demonstrations. A facility in Everett makes various demonstrations. A facility in Everett makes various
armor plating for all drones and vehicles. armor plating for all drones and vehicles. armor plating for all drones and vehicles.

Ares Arms, Seattle Division Ares Arms, Seattle Division Ares Arms, Seattle Division

Initial Rating: 2 Initial Rating: 2 Initial Rating: 2

Power: 5 Power: 5 Power: 5


Motivation: 0 Motivation: 0 Motivation: 0
Knowledge: 2 Knowledge: 2 Knowledge: 2

Modified Points: ___/___/___ Modified Points: ___/___/___ Modified Points: ___/___/___

Current Rating: ____ Current Rating: ____ Current Rating: ____

Rating Total Points Rating Total Points Rating Total Points


0 0 0 0 0 0
1 4 1 4 1 4
2 6 2 6 2 6
3 8 3 8 3 8
4 11 4 11 4 11
5 14 5 14 5 14
6 17 6 17 6 17

Ares Arms Ares Arms Ares Arms


Seattle Division Seattle Division Seattle Division
A Division of A Division of A Division of
Ares Macrotechnology Ares Macrotechnology Ares Macrotechnology

Basics: Military grade weapons, armor, Basics: Military grade weapons, armor, Basics: Military grade weapons, armor,
vehicles, and technology vehicles, and technology vehicles, and technology
Location: Offices throughout Seattle, Location: Offices throughout Seattle, Location: Offices throughout Seattle,
including main Ares Macrotechnology including main Ares Macrotechnology including main Ares Macrotechnology
enclave (administrative), Fort Lewis enclave (administrative), Fort Lewis enclave (administrative), Fort Lewis
(operations and division headquarters), (operations and division headquarters), (operations and division headquarters),
Everett (manufacturing), Puyallup Everett (manufacturing), Puyallup Everett (manufacturing), Puyallup
(testing), Redmond (testing) (testing), Redmond (testing) (testing), Redmond (testing)
Player __________________________________________ Year _____________
Shadowrun Missions
Character __________________________________________ Yearly Summary Sheet

SAMPLE WK JAN FEB MAR APR MAY JUN

SRM00-01
1

SRM00-02
3

Healing
4

Free Week Free Week


Player __________________________________________ Year _____________
Shadowrun Missions
Character __________________________________________ Yearly Summary Sheet

SAMPLE WK JUL AUG SEP OCT NOV DEC

SRM00-01
1

SRM00-02
3

Healing
4

Free Week Free Week


Shadowrun Missions
Personal Medical Vehicle Matrix Adept History Misc Missions Help

Codename: A Dark and Stormy Night Table Level


Date: r Green r Veteran
r Streetwise r Elite
Location: r Professional r Prime
Synopsis: It was a dark and stormy night - traveling near Glow City in the Redmond Barrens during a hail storm is not your
idea of a good time, especially when things go bump in the night!

Mission Results:
Kat’s fate was r not discovered r discovered
The facility’s mission was r not discovered r discovered
The team performed r little or no damage / killing r significant damage / killing
Information about the facility was r not sold r sold by the team members
John, the carpenter, was r not released r released from the facility
Other Notes on Reverse r

Team Members

Primary
Lifestyle r Street r Squatter r Low r Middle r High r Luxury

Player: __________________________________ Character: ____________________________


Metatype: __________ Rep: __________
Total Career
Good Karma SIN (SRC#): ________________
Good Karma
Initial + Earned - Spent = Available
A Copy to A
= New Career Total Human: Every 10th point on next sheet
Meta: Every 20th point

Karma Pool
Initial + Earned - Spent = Total

Nuyen
Initial + Earned - Spent = Total

Contacts Gained/Lost
r Enemy gained! Ares Arms, Seattle Division, ___ / ___ / ___

Special Items / Notes

Mr. Johnson (GM) SIN (SRC #)

Signature

Mission Data— A Dark and Stormy Night File Ref SRM00-05


SHADOWRUN MISSIONS
EVENT SUMMARY REPORT
PERSONAL INFORMATION

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

Commando # ______________

EVENT INFORMATION

Event Name ________________________________________ Location ______________________________________

Dates ______________________________________________ Slot Length ___________________

How many total tables were scheduled for this event time? ___________

How many tables actually played? _________ How many players were new to Shadowrun? _______

How many players were at your table? _________ How many players were new to SR Missions? _______

What level did your table perform at?


r Green r Streetwise r Professional r Veteran r Elite r Prime Runner

How would you rate the following: Poor Weak Fair Good Excellent

Adventure r r r r r
Balance r r r r r
Non-player characters r r r r r
Player handouts (if any) r r r r r
Overall package r r r r r

What comments (good/bad) do you have for the adventure?

Unforeseen Outcomes / Results / Player Stories

Please return/report these results to missions@shadowrunrpg.com


SHADOWRUN MISSIONS
EVENT SUMMARY REPORT
Player information is not required. If a player would like to be informed of future Shadowrun Missions events, or be
entered into various promotional contests sponsored by FanPro and the Commando program, they may sign below.
Players which routinely participate in the Shadowrun Missions campaign are encouraged to join the Commando’s player
program by visiting www.commandohq.com and registering as a player. Note that this information is for support of the
campaign only and will not be sold to other parties and/or advertisers.

PLAYER #1 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

PLAYER #2 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

PLAYER #3 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

PLAYER #4 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

PLAYER #5 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

PLAYER #6 INFORMATION Commando # ______________

Name ____________________________________________ Email ________________________________________

City __________________________________ State/Region _____________________ Country ________________

Please return/report these results to missions@shadowrunrpg.com

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