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Science First®

© 2004 Science First ®

40-405 Projectile Launcher


Replacement Parts: Description: Target
The Launcher includes the base unit Old magazines work well for a tar-
24-0405 Instructions complete with table clamp, two drilled get. By placing a piece of carbon paper
40-030 Aluminum ball with balls of different mass and instructions. inside the magazine, you can locate the
hole (See Diagram 1.) Four holes in the edges point of impact caused by the ball strik-
40-069 Steel ball with hole of the launcher allow attachment of ing the magazine cover.
photogate timers. (We recommend 25- The impact will show through many
Congratulations on your purchase of 180 and 25-160 Timing Systems from pages.
a Science First® product. You will Science First®.) The holes are spaced If the target is placed in a shallow box,
find exactly 5 cm apart. The attached protrac- it is easier to retrieve the ball.
Science First® products in almost tor and plumb bob permit easy measure- Photogate Timer (Optional)
every school in the world. We have ment of angle of inclination. Use the We recommend 25-180 and 25-160
been making fine, high quality appara- Launcher at any angle from -15° to 90°. Timing Systems manufactured by Sci-
tus since 1960. Our products are Normally the ball is shot toward the left; ence First®.
available from many science education however, by removing the protractor and Photogate Accessory
dealers in the U.S.A. installing it upside down, you may shoot We recommend 25-155 Photogate
Warranty and Parts: toward the right as well. If you do this, Accessory manufactured by Science
the release height above the floor in- First®. These accessories clamp to the
We replace all defective or missing
creases. Launcher without additional equipment.
parts free of charge. Order replacement
Remove the photogate from the stand.
parts by referring to part numbers above.
Projections from rims of the photogate
We accept Master Card, American Ex-
fasten into holes on Launcher. Tighten
press, Visa, School P.O's, checks and
money orders. All products warranted to Always Wear Safety the photogate arms for a secure fit.
(See Page 6 for detailed directions on
be free from defect for 90 days. Does not Glasses When use.)
apply to accident, misuse, or normal wear
and tear. Made in USA. Launching Balls!

Introduction:
The 40-405 Projectile Launcher can Safety Factors:
be used for experiments and demonstra- Additional Materials There is potential for injury from
tions involving trajectories. It includes a
built-in clamp with which fastens
Needed: any moving object. We recommend
Plumb Bob these safety precautions:
launcher to table tops and two balls, one
The Launcher clamp is in line with • All people in the vicinity should
each of steel and aluminum. The balls are
the departure point of the ball. A plumb be called to observe demonstra-
drilled to fit a 1/8" diameter projection
bob suspended from the clamp allows tion launches. This highlights
on the drive shaft. This prevents ball spin
you to locate the departure point on the the need to stay out of the way
and permits use of other projectiles such
floor. A piece of string attached to a and shows how to avoid
as rubber stoppers. An attached protrac-
small weight will work. problems.
tor and plumb bob permit an accurate de-
Meter Stick • Avoid sudden, unannounced
termination of angle of inclination.
A meter stick or tape is required for movements. Before pursuing a
The range of the projectile is infi-
distance measurements (along with a tar- rolling ball, notify those in your
nitely adjustable. The release latch ad-
get, discussed below.) To measure the path. This prevents you from
justs to any desired setting and locks in
horizontal distance from launcher to tar- interfering with their experi-
place. The wide range of adjustment
get, determine the points at which pro- ment and keeps you out of the
available makes it possible for each stu-
jectile flight begins and ends. If the path of a launch.
dent to have a completely unique set of
launcher is on a table and the target on • All people in the lab should
data.
the floor you must locate the point on the always wear safety glasses
The Launcher was designed so that
floor directly under the launch position when watching or
no matter what angle is chosen, the height
experimenting.
of the ball at its release point from the of the ball.
table is constant. Page 1
95 Botsford Place, Buffalo, N.Y. 14216 U.S.A.
716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

Operation L M
K
Diagram 1 - Labelled Parts

Setting Up: A G Ink Mark

1. Use attached clamp to clamp


B F H
bracket to table edge with gun
pointing at desired angle.When O N D E
shooting onto the floor, use the Table up to 2"
C J
plumb bob you attached to the thick ( 7 cm) I
clamp to position the launcher in
relation to the floor. Help align
launcher with a target by using a String to Plumb Bob near Floor
straight edge or meter stick. P
2. Set angle by loosening wing nut on A = Frame, aluminum channel H = Hatch
bracket. Rotate launcher to desired B = Ball Note ink mark - against shift in position
angle and tighten nut when angle is C = Clamp I = Latch
reached. (Any angle from -15° to + D = Drive Shaft J = Drive Spring
E = Protractor K = Bumper Spring
90° may be selected above or below F = Trigger, lift to fire L, M N O = Mounting Holes
the horizontal. Use the plumb bob G = Lock Nut for Photogate, 5.00 cm spacing
and protractor attachment to select P = Plumb Bob
angle.)
3. Position ball onto shaft.
Shaft has grooved snap ring so ball If the projectile is launched at an
is held in correct place.
4. Cock trigger mechanism. Do this
Experiment 1 angle θ from the horizontal, it will have
two components of velocity, vertical - v0
by lifting trigger mechanism with Range vs Angle of sin θ and horizontal - vo cos θ. The pro-
jectile when launched will rise to its acme
one hand, using attached ball to Inclination and then fall to the floor. See Diagram 2.
push in shaft with the other hand.
Apparatus is cocked when cone on We can get the acme ymax by first cal-
shaft is to right of upper cone culating the time of rise, tr.
Equipment Needed:
(trigger). Always cock launcher with
Projectile Launcher tr = vo sin q
ball in place on trigger mechanism.
Paper g (Eqn. 1)
5. Check vicinity for safety. Once the
Carbon Paper We obtain the muzzle velocity vo by
launcher is set up, check out your
Meter Stick any of the three methods described later.
intended course before performing
Target You can then use the kinematic equation:
any experiments. Examine the
Photogate Timing System
direction the projectile is aimed and
(Optional) ymax = vo sin q tr - 1/2 g tr2 (Eqn. 2)
whatever may be within range,
including people, breakable material
and items that may be marred by the
Purpose: to obtain the acme.
The purpose of this experiment is to
projectile. People in the area should Then the total distance, y, that the
demonstrate the relationship between
be fully informed and provided with projectile falls is:
range and angle of launch. The elevation
safety glasses. The teacher should y = ymax + y0 (Eqn. 3)
of the impact point is important. (See
perform one demonstrationfirst.
Diagram 2).
6. Release trigger by pulling upward Where y0 is the height of the launch
with thumb about 1/4". This shoots point above the floor.
ball forward and to your left, unless Then the fall time, tf is given by
you modified the launcher to shoot Theory:
right, as described above. Make sure The range of a projectile depends tf = 2y (Eqn. 4)
no one will be hit by the ball. upon the horizontal component of its ve- g
7. When shooting onto the floor, locity and its time of flight. The time of The time of flight, t, is then:
protect the floor surface from flight depends upon the vertical compo- t = tr + tf (Eqn. 5)
damage. Use old magazines or nent of its velocity.
tablets placed at the point of impact. Maximum range is obtained when the Knowing the flight time, we can then
8. Adjust range by adjusting latch and product of these two components is a calculate the range, x, by:
angle. maximum horizontal velocity is constant. x = v0 cos q t (Eqn. 6)

Page 2 95 Botsford Place, Buffalo, N.Y. 14216 U.S.A.


716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

Use the worksheet on page 8 to ana- Procedure Procedure


lyze your data.
You can also use the kinematic equa- (Time of Flight): (One Photogate):
tion in the vertical mode to get the time 1 Clamp the launcher to the table in a 1. Clamp Science First® 25-155
of flight directly by using: horizontal position (zero inclina- Photogate Accessory against the
y = y0 + v 0 sin q t - 1/2 g t2 tion). body of the projectile apparatus,
where: y = the target height 2 Adjust the latch as needed to fire the suing the pair of holes labeled M
y0 = the launch height ball a suitable distance. and N on Diagram 1. (These are the
v0 = muzzle velocity 3 Tighten the lock nut finger tight and holes closest to end of drive shaft.)
and then solving the quadratic for t by place the target at the expected point Make sure that the connecting wires
using the quadratic formula: of impact. When satisfied, tape the are not in the path of the ball.
target down and insert carbon paper. 2. Plug the phone plug into the phone
t = -b +\- b2 - 4 ac 4 Place a marker on the latch (for jack closest to the power jack on the
2a instance, ink, paint, a piece of tape) Science First Photogate Timer.
which would allow you to detect 3. Turn on the Timer and set it to
any rotation. Projectile Motion II (gate) mode.
Data: 4. Fire the ball. When the ball is fired,
Procedure: Measure vertical distance from lower the Timer will measure the time to
Prepare a target consisting of a maga- edge of ball to upper edge of target and pas through the photogate.
zine and carbon paper. Set elevation at record on the worksheet on Page 8. Fire 5. To calculate initial vertical and
45° and adjust the latch or target as a practice shot and if the ball hits the tar- horizontal velocities:
needed. Fire 2 or 3 shots and record get satisfactorily, fire up to 10 more. It is a. Divide diameter of ball (you will
range and angle. unlikely that all shots will hit at exactly need to measure) by the
Repeat for angles 15°, 25°, 35°, 55°, the same spot. Record distances and cal- time t.
65° and 75°. culate average velocity. (See sample b. This is velocity of ball in cm/sec.
worksheet on Page 7.) c. Use this velocity and angle at
which the ball was fired to work
out the initial vertical and horizontal
Results: Calculating Muzzle
Prepare a graph of range vs product Velocity:
of sin θ • cos θ. Repeat this experiment The time of flight may be determined
with a target at a different elevation than by the time required for the ball to fall
used before. from launch point to floor. This is ob-
tained from:
y = 1/2 gt2 or rewriting:

t = 2y
g
Conclusion: where Y is the vertical distance of fall
At what angle is the range a and g is the gravitational acceleration.
maximum? Why? Horizontal velocity therefore is:
Vx = horizontal distance
time

Acme
There are 3 methods Diagram 2 - Experiment 1

of determining muzzle ymax


velocity V0: y
• Time of flight
• With 1 photogate y0
• With 2 photogates
2 photogates yield the most accurate
results.
T Range S

95 Botsford Place, Buffalo, N.Y. 14216 U.S.A. Page 3


716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

velocities. Sample Procedure: to center of cluster. This line is the


Procedure 1. Set the launcher at an angle of x-axis. Measure the distance of the
about 35°. Make sure it is secured "center of cluster" along the x-axis
(Two Photogates): from origin; this is x0. The corre-
and does not vibrate. Measure angle
1. Clamp two Science First® sponding value of height is -h0.
using the attached protractor. Plumb
25-155 Photogates to the base of the Record the values of x0 and - h0 for
bob points to angle; read off angle.
projectile apparatus using holes 12 the
Tapefirst
longtrial.
paper on vertical stand
2. Set Photogate on holes M and N
L,M,N, and O. and place stand on x-axis. Tape
which are nearest launch point. (See
2. Plug the photogate closest to the carbon paper near lower portion of
Diagram 1.) The projectile should
drive shaft (Photogate #1) into the sheet. Position stand so that vertical
pass through window immediately
phone jack closest to the power jack sheet of paper is about 10 cm closer
upon leaving.
on the Timer. to the origin from x0. Measure
3. Set 25-180 Timer on "Projectile
3. Plug the other photogate (Photogate horizontal distance x1 of vertical
Motion II" mode. In this mode
#2) to the other phone jack on the sheet from origin. Record value. See
Timer will automatically record five
Timer. Make sure that no wires are Diagram 3.
values of time tpass of the projectile
in the path of the ball. 13 Repeat as above. The projectile will
(ball) for five runs of one trial. It
4. Set Timer to Pulse mode. When ball not hit floor; it will hit the vertical
will also calculate average value of
is fired, timer will measure the time paper, leaving black marks close
tpass. Each value of time will be
from the first interrupt on the light together. Draw a line around these
measured to one-tenth of a millisec-
beam on Photogate #1 until the first marks and find center of "center" of
ond.
interrupt on light beam of Photogate point. Measure the height of this
4. Find diameter of ball with vernier
#2. point above floor. This is h1, a
caliper. This is value d.
5. Divide the time t by 5.00 cm, the positive value.
5. Set and lock trigger cone to set
distance between the photogates. 14 Move the vertical board 10 cm
velocity.
This gives the initial muzzle closer to the origin. Repeat. Value of
6. Tape a small sheet of paper on floor,
velocity of the ball. h is positive.
under the edge of the launcher. Hold
6. Resolve the velocity into its x and y
plumb bob at edge of launcher such
components by using the angle at
that it almost touches floor and mark
which the ball was fired.
point on floor. This point will be the Calculations:
origin of the x-axis and all x-mode 1. All values of time are expected to be
distances will be measured from this the same. Find average of all values,
point. Measure height of edge of divide by diameter of projectile d by
launcher using two meter stick held tav. This is initial velocity of projec-
Experiment 2: in a strictly vertical position. This tile as it leaves launcher.
value is height h0. 2. Add heights h1 to h0. All h1 are
Projectile Motion positive.
7. Launch projectile and let it fall on
floor below to see where it falls. 3. Make a table of x1 and all h1. Plot x1
Tape paper in area where you expect on x-axis and h1 on y-axis. Perform
the projectile to hit the floor. Place a least square second order polyno-
carbon paper on top. mial curve fit using computer or
Equipment Needed: 8. Clear the Timer. calculator. Get r2 value.
Projectile Launcher 9. Launch projectile. As ithe projectile 4. Record values of coefficient of x
Vertical Board on Suitable Stand travels through its trajectory, the and x2. The coefficient of x is
Carbon Paper Timer will record the value tpass.. As tangent of theta0. By taking inverse
Meter Stick projectile hits floor, a black mark tangent you get angle at which
Target will be registered on the paper. projectile was launched. Compare to
10 Run through five values of tpass as actual angle, as set in first step. Find
recorded by the Timer. If there are percentage error.
Purpose: substantial differences, discard 5. Coefficient of x2 has a value of
The purpose of this experiment is to values and repeat. Record average (g/2)/v2x. Solve for Vx . But Vx
verify that the trajectory of a projectile is value of tpass. equals V0 (cos q). Using value of q
a parabola. In order to reduce experimen- 11Remove carbon paper. You will find from step above, solve for V0. This
tal error, we recommend the release latch five spots on paper, ideally very value of V0 should match value of
be firmly locked in place by the plastic close to each other. Find center of V0 found in first step of calculations,
nut. Mark the latch in such a way that it this "cluster' of points. Draw a line above. Compare and find the
would be noticed if the latch turned. on floor from original of the x-axis percentage error.
Page 4 95 Botsford Place, Buffalo, N.Y. 14216 U.S.A.
716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

Vertical Board

Experiment 3: h
Mechanical Efficiency Projectile
launcher
of a Catapult Photogate

h
-h

Equipment Needed:
Projectile Launcher
Rules, 0 to 10 cm
Objects of known weight
2 to 10 kg. We recommend books. Diagram 3- Measuring trajectory of a projectile
Ball point pen
From which writing unit is removed.
Procedure: where m is mass; g is gravitational
acceleration and h is the vertical
Theory: Find spring constants and energy
distance the ball is thrown.
The catapult obtains its energy input output.
• At the instant the ball is released,
by the application of a force through a 1. Carefully measure the distance form
this energy is in the form of kinetic
distance. Some of this energy is deliv- the holding edge of the latch on the
energy:
ered to the projectile as kinetic energy drive shaft to the frame. Record.
1/2 mV2.
but much of the energy is used only to 2. Have one person place a load on the
3. The drive shaft also has been given
provide kinetic energy to the machine it- pen body and balance it in a manner
kinetic energy which of course is
self which is wasted. Energy was also that allows almost all of the weight
wasted.
lost through friction at the latch, internal to rest on the pen. The load must be
• The kinetic energy of the drive shaft
friction of the elastic components and steadied by hand but this can be
may be calculated using the depar-
bending of machine parts. done in such a way as to still allow
ture velocity of the ball and mass of
By quantifying these loses and under- almost all the weight to be applied
the drive shaft and latch - 49.5
standing them, better machines can be to the drive shaft.
grams total.
built. 3. Record the distance from latch to
4. Some energy is given to the drive
frame for this load.
springs which weigh 13.5 grams
4 Repeat with larger loads until latch
total.
Purpose: to frame distance increases 2-3 cm.
• Only the upper end of the springs
To determine the efficiency of a 5. Plot a graph of force vs distance.
have the same velocity as the ball.
simple machine - the catapult. You should get a reasonably straight
By understanding the energy input line, leading to the equation:
and losses in a machine, you can design F = F0 + Cy Yo
superior ones. In this experiment, you can where F0 is an initial force required
attempt to quantify the energy input into to overcome spring tension; y is the Problem:
the launcher, its effective utilization, the distance the drive shaft is depressed Try to predict the height to
nature and extent of energy losses. Such and c is the spring constant. which a ball of 20 g mass might
information allows a designer to opti- • Energy input then is the integral of : be thrown.
mize his product by minimizing sources (F0 + Cy) dy.
of waste.

Set Up: Mechanical Efficiency:


Place the projectile launcher in a ver- 1. Determine energy output by
tical direction and clamp in place. Take a projecting the steel ball vertically
ball point pen from which the writing unit upward and measuring the distance
has been removed. Place the hollow body the ball rises.
of the pen on the stern of the drive shaft. 2. From the weight of the ball and the
This allows weights to be applied to the distance propelled, you can obtain:
end of the shaft to compress the springs. Energy = m g h
95 Botsford Place, Buffalo, N.Y. 14216 U.S.A. Page 5
716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

How to Use Photogates: Related Products:


1. Place the photogate so that the Science First® designs and manufac-
object to be timed interrupts infrared tures many labs for studying physics.
beam. They are available from most science
• Adjust the width of the photogate by education distributors. Please call for
unscrewing knobs and sliding the more information.
detector and emitter along shaft. You 25-180 and 25-160 Photogate Tim-
can also rotate detector and emitter ers - Microprocessor controlled for as-
to any angle by unscrewing known tounding accuracy. 25-160 works with
at end of shaft. and without a computer. Call for a free
• The interrupting object should be information packet.
placed as close to the detector as 25-155 Photogate Accessory -
possible. (The detector is the molded Clamps to projectile launcher without
assembly with long wire attached.) additional equipment. Remove photogate
The object's line of travel must be from stand. Projections from arms of
perpendicular to the photogate. photogate go into holes on launcher.
2. Attach stereo phone plug into Tighten arms for a secure fit.
25-180 Timer. 44-444 Freefall Plate- Expressly for
3. Test operation of the photogate use with Science First® photogate timers
before your experiment. The LCD 25-180 and 25-160. 12" long, of sturdy
screen on Science First® timers will aluyminum with 16- 1 cm wide slots,
indicate if photogate is working each 1 cm apart. When the plate drops
properly. through the photogate, the timer records
• If the beam is blocked, a filled-in 16 intervals. Work out is acceleration as
box is displayed on the right side of time poer interval decreases as the plate
LCD screen. The position of the box speeds up. Amazing accuracy. Complete
indicates when channel is active. instructions with lab workup written by
4. Use stereo phone plug extension Dr. A.Z.M. Ismail. Can also use with
cord if you require more separation computer-based timing system.
between photogate and timer.

Finger to Steady Weight

Ball Point Pen Shell

Diagram 5

Page 6 95 Botsford Place, Buffalo, N.Y. 14216 U.S.A.


716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

Data and Data Tables


Name Date

Instructor Lab Section

Partner Table #

Table - Determination of the Value of Muzzle Velocity

Shot number Distance Velocity

10

11

12

13

14

15
Average Distance: Average Velocity:

95 Botsford Place, Buffalo, N.Y. 14216 U.S.A. Page 7


716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com
Science First®
© 2004 Science First ®

Data and Data Tables


Name Date

Instructor Lab Section

Partner Table #

Predicting the Range

Shot Muzzle Rise Time Rise Distance Fall Distance Time of Fall Range of Flight Range Range
Number Velocity tr y max y tf sec tr + tf sec Predicted Measured
V0 (Eqn 1) (Eqn 2) (Eqn 3) (Eqn 4) (Eqn 5) (Eqn 6)

10

11

12

13

Page 8 95 Botsford Place, Buffalo, N.Y. 14216 U.S.A.


716-874-0133 • FAX 716-874-9853 • info@sciencefirst.com • www.sciencefirst.com

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