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Content Performance
Content Learning Competencies
Standard Standard
WEEKS 9–10 The key At the end of the 2- 1. evaluate the quality,
learnings week period and value, and
from the quarter appropriateness of peer’s
Collaborative
previous collaboratively existing or previously
development of ICT
weeks, which develop an online developed ICT content in
content covering the
they will portal or website to relation to the theme or
topics of:
synthesize showcase and share intended audience/ viewer
into an existing and of an ICT project
1. Team structure and integrated previously developed
dynamics for ICT ICT content content 1. share and showcase
content through existing or previously
2. Online collaborative collaboration developed material in the
These may be in the
tools and processes with form of a collaboratively
form of, but not
3. Project management for classmate and designed newsletter or
limited to:
ICT content teacher as blog site intended for a
4. Curating existing both peer and specific audience or
content for use on the partner 1. Online newsletter viewer
web 2. Blog
Content Performance
Content Learning Competencies
Standard Standard
1. Google Docs/ MS
Office 365
2. Prezi
3. Google Chat/ Hangouts
4. Skype/ Viber/ Kakao
Talk/ WeChat/ Line
1. Presentation/
visualization (Prezi,
Soho, Slideshare,
Mindmeister)
2. Cloud computing
(Google Apps)
3. Social Media
(Facebook Pages,
Tumblr)
4. Web Page Creation
(Wix, Weebly)
5. Blog sites (Blogger,
WordPress,
Livejournal, Issuu)
Multimedia and ICTs how rich online rich content on participation of the user in
covering the topics of: media content the basis of the the online experience
and usability of the
interactivity interface
1. Rich content in the
affects and
online environment and
changes the
the user experience
user
2. multimedia and
experience in
interactivity
the delivery
3. Web 2.0, Web 3.0, and
and
user participation in the
consumption
web
of ICT
content.
Types of rich and
multimedia content
currently include but
are not limited to:
Samples of this
phenomenon include
but are not limited to:
1. Antidrug campaigns
2. Youth election
volunteer mobilization
3. Animal welfare and
rights
4. Environmental
conservation and action
5. Contemporary ICT
issues such as cyber
bullying, copyright
infringement, green
technology, and
Internet addiction
1. Video blog
2. Presentation or image
gallery
3. Website
4. Illustrated document
Content Performance
Content Learning Competencies
Standard Standard
5. Podcast or webcast
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